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These are the user uploaded subtitles that are being translated: 1 00:00:06,333 --> 00:00:10,599 production designers are very interesting people they 2 00:00:10,966 --> 00:00:12,833 they have to understand construction 3 00:00:13,400 --> 00:00:16,866 um they're practical people have to be 4 00:00:17,133 --> 00:00:19,799 but they also really need to be dreamers 5 00:00:19,800 --> 00:00:20,800 they're you know 6 00:00:20,800 --> 00:00:22,433 a little bit more like architects 7 00:00:22,866 --> 00:00:25,533 um and uh and 8 00:00:25,533 --> 00:00:26,666 and they're artists 9 00:00:27,066 --> 00:00:28,133 you know many of them are artists 10 00:00:28,133 --> 00:00:28,966 they can you know 11 00:00:28,966 --> 00:00:29,466 I mean they can 12 00:00:29,466 --> 00:00:30,499 they can paint beautifully 13 00:00:30,500 --> 00:00:31,566 they can draw 14 00:00:31,933 --> 00:00:34,399 it's uh very 15 00:00:34,400 --> 00:00:41,800 very useful to not dictate too specifically early on 16 00:00:42,000 --> 00:00:43,700 to a production designer 17 00:00:43,766 --> 00:00:47,799 um unless it's just so vivid in your mind or 18 00:00:47,800 --> 00:00:48,466 you know you know 19 00:00:48,466 --> 00:00:49,799 you're recreating something 20 00:00:49,800 --> 00:00:52,500 that an authenticity is what is gonna be 21 00:00:52,766 --> 00:00:56,099 driving every conversation and and every 22 00:00:56,100 --> 00:00:58,900 defining every expectation um 23 00:00:59,300 --> 00:01:00,733 very creative people 24 00:01:00,733 --> 00:01:04,499 and it's important early on to um 25 00:01:04,500 --> 00:01:07,633 allow them to dream and dream along with them 26 00:01:07,666 --> 00:01:10,133 and they can be a real secret weapon 27 00:01:10,133 --> 00:01:12,366 in terms of helping to 28 00:01:12,366 --> 00:01:15,099 to elevate the visual possibilities of a story 29 00:01:15,733 --> 00:01:18,066 and help define the tone 30 00:01:18,533 --> 00:01:22,666 perhaps in ways that might surprise you as the director 31 00:01:22,666 --> 00:01:26,466 and elevate the visual palette and 32 00:01:27,200 --> 00:01:31,466 and impact of a 33 00:01:31,466 --> 00:01:32,766 of a of a movie 34 00:01:32,766 --> 00:01:35,199 and even if you're talking about 35 00:01:35,200 --> 00:01:37,000 using all practical locations 36 00:01:37,000 --> 00:01:39,766 and not investing in building sets 37 00:01:40,066 --> 00:01:41,866 I think that if 38 00:01:41,866 --> 00:01:45,333 if you work with the production designer sometimes 39 00:01:45,333 --> 00:01:47,233 along with the cinematographer 40 00:01:47,366 --> 00:01:53,566 that you create a kind of a visual understanding of of 41 00:01:53,600 --> 00:01:55,566 of what the project can be 42 00:01:55,666 --> 00:01:58,199 and a creative and emotional investment 43 00:01:58,200 --> 00:02:01,300 from that production designer to 44 00:02:01,333 --> 00:02:02,633 you know to help 45 00:02:03,366 --> 00:02:05,966 not only get great locations and sets 46 00:02:06,100 --> 00:02:09,700 not only come up with new ideas that go even further 47 00:02:09,700 --> 00:02:13,466 in terms of details and possibilities 48 00:02:14,133 --> 00:02:15,966 but but but 49 00:02:15,966 --> 00:02:17,466 but also just you know 50 00:02:17,466 --> 00:02:20,166 be willing to commit themselves 51 00:02:20,800 --> 00:02:22,200 you know wholeheartedly 52 00:02:22,566 --> 00:02:24,466 in on the project because 53 00:02:24,466 --> 00:02:27,333 being a production designer on a project is a huge 54 00:02:27,333 --> 00:02:28,499 huge challenge 55 00:02:28,533 --> 00:02:30,099 and and it's 56 00:02:30,100 --> 00:02:31,866 there's a tremendous responsibility 57 00:02:31,966 --> 00:02:35,166 and that person deserves to be a part of the 58 00:02:35,300 --> 00:02:36,566 the most inner circle 59 00:02:42,500 --> 00:02:45,000 production designer is um 60 00:02:45,000 --> 00:02:45,733 you know is the 61 00:02:45,733 --> 00:02:50,166 is the individual who's in charge of making sure that 62 00:02:50,166 --> 00:02:51,799 that um you know 63 00:02:51,800 --> 00:02:55,666 that the stage is set for each and every scene 64 00:02:55,666 --> 00:02:57,899 that if it's a practical location 65 00:02:58,133 --> 00:03:00,533 that it looks the way it needs to look 66 00:03:00,533 --> 00:03:01,966 that it has the 67 00:03:01,966 --> 00:03:02,933 you know it it 68 00:03:02,933 --> 00:03:05,966 you can tell the story well there um 69 00:03:05,966 --> 00:03:07,266 that the um 70 00:03:07,400 --> 00:03:08,866 um it's the right 71 00:03:09,200 --> 00:03:11,100 it's the right feel 72 00:03:11,100 --> 00:03:11,966 it's interesting 73 00:03:11,966 --> 00:03:13,733 it's got the right props in it 74 00:03:13,733 --> 00:03:16,066 the right the right set decoration 75 00:03:16,766 --> 00:03:18,266 building upon that 76 00:03:18,366 --> 00:03:20,266 they're the ones who are responsible for 77 00:03:20,266 --> 00:03:23,433 not only designing sets built on sound stages 78 00:03:24,500 --> 00:03:27,466 but also making sure that they're there on time 79 00:03:27,666 --> 00:03:29,566 and that they can be 80 00:03:29,933 --> 00:03:33,299 you know efficiently transformed from 81 00:03:33,300 --> 00:03:35,333 for use in one scene uh 82 00:03:35,333 --> 00:03:37,466 into another and 83 00:03:37,466 --> 00:03:39,466 and that all of that can happen uh 84 00:03:39,466 --> 00:03:42,299 on budget and on time 85 00:03:42,300 --> 00:03:43,400 and so their 86 00:03:43,400 --> 00:03:46,800 their job is both creative um and uh 87 00:03:46,800 --> 00:03:49,466 and logistical and they 88 00:03:49,466 --> 00:03:51,499 there's a tremendous amount of pressure 89 00:03:51,600 --> 00:03:52,900 on production designers 90 00:03:52,900 --> 00:03:54,766 and they're also not always 91 00:03:55,000 --> 00:03:57,500 in the flow of the conversation 92 00:03:57,600 --> 00:04:01,800 because they're working out ahead of the production 93 00:04:01,800 --> 00:04:04,766 they're preparing sets for a week from now 94 00:04:04,766 --> 00:04:05,966 two weeks from now 95 00:04:06,500 --> 00:04:11,466 and they're not around to ask the casual question and 96 00:04:11,466 --> 00:04:12,666 and sometimes 97 00:04:12,666 --> 00:04:14,966 you know there's a sort of a 98 00:04:14,966 --> 00:04:17,633 you know a natural disconnect that happens and 99 00:04:17,900 --> 00:04:20,800 but a great production designer 100 00:04:20,933 --> 00:04:24,566 working in concert with the director and of course 101 00:04:24,566 --> 00:04:25,966 the cinematographer 102 00:04:26,533 --> 00:04:28,566 can you know 103 00:04:28,566 --> 00:04:30,299 they can literally move mountains 104 00:04:37,066 --> 00:04:39,466 production designers are very 105 00:04:39,466 --> 00:04:41,833 very dependent upon their reputation 106 00:04:42,333 --> 00:04:44,866 because it's kind of mysterious what they do 107 00:04:44,866 --> 00:04:46,566 and it's also um 108 00:04:46,566 --> 00:04:47,333 um you know 109 00:04:47,333 --> 00:04:48,833 a part of the production 110 00:04:48,866 --> 00:04:51,466 that can suddenly become very costly 111 00:04:51,566 --> 00:04:53,499 and no one sees it coming 112 00:04:53,566 --> 00:04:56,433 uh it can hold up production because 113 00:04:56,600 --> 00:05:00,366 um dates weren't made or um 114 00:05:00,366 --> 00:05:02,966 the expectations were not met creatively 115 00:05:02,966 --> 00:05:06,299 in terms of what the set was supposed to look like so 116 00:05:06,466 --> 00:05:08,399 um production designers 117 00:05:08,400 --> 00:05:10,100 depend a lot on their reputation 118 00:05:10,100 --> 00:05:12,366 it's a good idea to call and talk to people 119 00:05:12,366 --> 00:05:13,466 who've really you know 120 00:05:13,466 --> 00:05:17,499 been through the process with a production designer the 121 00:05:18,400 --> 00:05:18,933 the other thing 122 00:05:18,933 --> 00:05:19,799 though is that 123 00:05:20,066 --> 00:05:23,933 is that creative connection 124 00:05:23,933 --> 00:05:26,333 the same kind of conversation that you wanna have with 125 00:05:26,333 --> 00:05:27,866 really everybody on the production 126 00:05:27,866 --> 00:05:29,299 whether they're the 127 00:05:29,500 --> 00:05:30,166 you know the 128 00:05:30,166 --> 00:05:31,599 the costume designers 129 00:05:31,800 --> 00:05:33,533 uh the head of the makeup department 130 00:05:33,533 --> 00:05:34,799 the cinematographer 131 00:05:34,800 --> 00:05:37,433 later a composer again 132 00:05:37,800 --> 00:05:41,900 it's vitally important that the production designer 133 00:05:42,100 --> 00:05:43,166 reads the script 134 00:05:43,166 --> 00:05:44,799 understands the story 135 00:05:44,866 --> 00:05:45,933 and can come to you 136 00:05:45,933 --> 00:05:47,166 with a point of view 137 00:05:47,533 --> 00:05:48,799 so that you understand 138 00:05:48,800 --> 00:05:50,300 on an organic level 139 00:05:50,300 --> 00:05:52,466 what their instincts are telling them 140 00:05:53,466 --> 00:05:54,966 if you disagree with it 141 00:05:57,933 --> 00:05:59,866 I think it's important to state that 142 00:06:00,400 --> 00:06:02,100 and I think it's fair 143 00:06:02,266 --> 00:06:06,999 to give a production designer a chance to respond to a 144 00:06:07,000 --> 00:06:09,133 sort of a disconnect in a conversation 145 00:06:09,133 --> 00:06:12,599 so if if they're presenting one idea and you're saying 146 00:06:12,666 --> 00:06:14,266 I never really thought of it that way 147 00:06:14,266 --> 00:06:17,099 I see these photographs that you're showing me 148 00:06:17,166 --> 00:06:19,399 but I was thinking of something like this 149 00:06:21,366 --> 00:06:24,366 I don't think that's a hopeless sort of um 150 00:06:24,566 --> 00:06:25,699 non starter 151 00:06:25,866 --> 00:06:28,366 I think I think at that point 152 00:06:28,366 --> 00:06:31,199 if you allow the production designer to go back 153 00:06:31,200 --> 00:06:32,400 and think about it 154 00:06:32,533 --> 00:06:36,699 and come back at you with more um 155 00:06:36,700 --> 00:06:38,333 sort of tangible evidence of of 156 00:06:38,333 --> 00:06:41,699 of a direction that he or she would go 157 00:06:41,700 --> 00:06:43,066 that perhaps 158 00:06:43,066 --> 00:06:45,166 is more consistent with what you were talking about 159 00:06:45,166 --> 00:06:46,166 I believe that 160 00:06:46,166 --> 00:06:48,633 you can count on their ability to execute that 161 00:06:48,766 --> 00:06:50,166 because very often 162 00:06:50,700 --> 00:06:52,300 you are gonna go through a process 163 00:06:52,300 --> 00:06:53,866 with the production designer 164 00:06:54,133 --> 00:06:56,699 unlike what you will with a cinematographer 165 00:06:56,700 --> 00:06:58,900 where you're really in the moment 166 00:06:58,900 --> 00:07:02,700 as the sun is going up or coming down and the 167 00:07:02,700 --> 00:07:04,333 and the weather is about to change 168 00:07:04,333 --> 00:07:06,466 and you're trying to shoot and shoot quickly 169 00:07:07,000 --> 00:07:08,133 you're gonna be involved 170 00:07:08,133 --> 00:07:10,866 with a production designer in a more methodical way 171 00:07:10,900 --> 00:07:14,333 there will be blueprints that you will look at 172 00:07:14,333 --> 00:07:16,299 there will be small models 173 00:07:16,300 --> 00:07:17,700 perhaps of sets 174 00:07:17,700 --> 00:07:18,766 that are gonna be built 175 00:07:18,766 --> 00:07:22,366 and a chance to have a really thoughtful conversation 176 00:07:22,400 --> 00:07:25,133 um and um and so it's a 177 00:07:25,133 --> 00:07:27,599 it's a different kind of collaboration 178 00:07:27,600 --> 00:07:32,600 it often demands that you 179 00:07:32,600 --> 00:07:33,666 as a director 180 00:07:33,666 --> 00:07:35,566 have begun to formulate 181 00:07:35,566 --> 00:07:37,599 your sense of what you're going to need 182 00:07:37,600 --> 00:07:39,633 in terms of staging the scenes 183 00:07:40,400 --> 00:07:42,966 because that's what the production designer cares about 184 00:07:42,966 --> 00:07:44,666 you know where will the actors be 185 00:07:44,666 --> 00:07:46,199 where are we going to look 186 00:07:46,200 --> 00:07:47,566 where will the camera be 187 00:07:47,566 --> 00:07:49,166 you don't have to be exact 188 00:07:49,300 --> 00:07:51,566 but they need to have a sense of 189 00:07:51,566 --> 00:07:54,233 whether they're gonna need to use the entire space 190 00:07:54,266 --> 00:07:55,866 if it's a practical location 191 00:07:55,866 --> 00:07:58,766 or build a set three 60 192 00:07:58,966 --> 00:08:00,766 or you know 193 00:08:00,766 --> 00:08:02,466 will a couple of walls 194 00:08:02,466 --> 00:08:04,866 and a staircase in the foreground suffice 195 00:08:05,166 --> 00:08:07,199 that that's very meaningful 196 00:08:07,200 --> 00:08:08,866 in terms of the way they're gonna 197 00:08:08,866 --> 00:08:10,399 a lot their resources 198 00:08:10,466 --> 00:08:12,766 and so that 199 00:08:13,533 --> 00:08:16,333 that's where it's very helpful for a director to 200 00:08:16,333 --> 00:08:17,166 to you know 201 00:08:17,166 --> 00:08:18,466 have some ideas 202 00:08:19,133 --> 00:08:22,066 cinematographers can help in this regard 203 00:08:22,066 --> 00:08:23,999 and production designers can as well 204 00:08:24,000 --> 00:08:26,000 because they can come to you and say 205 00:08:26,000 --> 00:08:28,833 if we could shoot this with just two walls 206 00:08:29,066 --> 00:08:29,999 and a bit of a 207 00:08:30,000 --> 00:08:31,700 you know a a 208 00:08:31,700 --> 00:08:32,966 a railing in the foreground 209 00:08:32,966 --> 00:08:35,066 or about staircase banister 210 00:08:35,066 --> 00:08:36,966 and if you could shoot through that banister 211 00:08:36,966 --> 00:08:37,999 we could give the impression 212 00:08:38,000 --> 00:08:39,766 they could come walking down those stairs 213 00:08:39,766 --> 00:08:41,133 and go through 214 00:08:41,133 --> 00:08:42,866 and if the scene could play that way 215 00:08:42,866 --> 00:08:44,633 you know it's much more manageable 216 00:08:44,666 --> 00:08:45,833 you think that would work 217 00:08:46,266 --> 00:08:48,466 and they often can come up with ideas 218 00:08:48,466 --> 00:08:50,933 that are very creative um 219 00:08:50,933 --> 00:08:53,733 and don't involve overbuilding uh 220 00:08:53,733 --> 00:08:55,566 the set which can be so costly 221 00:09:01,933 --> 00:09:02,899 the other thing that I 222 00:09:02,900 --> 00:09:03,533 that I would 223 00:09:03,533 --> 00:09:05,566 I would say um 224 00:09:05,566 --> 00:09:08,166 in terms of working with a production designer 225 00:09:08,333 --> 00:09:12,066 even more then in working with the cinematographer 226 00:09:12,066 --> 00:09:15,666 is to come up with a lot of tangible examples 227 00:09:15,666 --> 00:09:17,199 of what it is you're talking about 228 00:09:17,200 --> 00:09:19,166 whether it's a fantasy or a comedy 229 00:09:19,166 --> 00:09:20,799 or something very realistic 230 00:09:20,900 --> 00:09:25,666 the more you can have a shared conversation over 231 00:09:25,966 --> 00:09:28,399 an image um 232 00:09:28,400 --> 00:09:30,666 the the better um 233 00:09:30,700 --> 00:09:31,900 it's um you know 234 00:09:31,900 --> 00:09:34,700 the more clarity you're gonna have as 235 00:09:34,700 --> 00:09:37,766 as a filmmaker and uh 236 00:09:37,766 --> 00:09:40,266 the clearer line of communication 237 00:09:40,300 --> 00:09:42,133 you're gonna have with the production designer 238 00:09:42,133 --> 00:09:46,266 whose job it is to make sure that on that day um 239 00:09:46,266 --> 00:09:47,566 you know those uh 240 00:09:47,566 --> 00:09:49,266 those sets are they'll 241 00:09:49,266 --> 00:09:51,466 are there to tell the story in the way that you wanna 242 00:09:51,466 --> 00:09:52,699 uh express it 243 00:09:52,900 --> 00:09:54,466 I wind up spending a great deal of time 244 00:09:54,466 --> 00:09:56,299 with a production designer at the beginning 245 00:09:56,300 --> 00:09:59,500 because the production designer is always there 246 00:09:59,566 --> 00:10:03,999 when we go scout locations and so um 247 00:10:04,000 --> 00:10:05,466 you know the the 248 00:10:06,566 --> 00:10:07,833 the beginning 249 00:10:08,400 --> 00:10:13,666 collaboration usually starts with a production designer 250 00:10:13,866 --> 00:10:14,933 a line producer 251 00:10:14,933 --> 00:10:16,699 and perhaps an assistant director 252 00:10:16,933 --> 00:10:20,633 and so in almost every instance 253 00:10:21,100 --> 00:10:23,600 the production designer is there 254 00:10:23,600 --> 00:10:25,733 you know at the the 255 00:10:25,733 --> 00:10:27,366 at the moment that you actually 256 00:10:27,533 --> 00:10:29,499 open up a production office 257 00:10:29,600 --> 00:10:31,066 they're like the 258 00:10:31,066 --> 00:10:33,366 the second higher after the 259 00:10:33,366 --> 00:10:35,466 after the line producer 260 00:10:41,600 --> 00:10:43,233 sometimes the palette 261 00:10:43,300 --> 00:10:45,733 and the colors that you're gonna use um 262 00:10:45,733 --> 00:10:47,499 something that you have very little control over 263 00:10:47,500 --> 00:10:50,066 because if you're using practical locations 264 00:10:50,333 --> 00:10:53,266 um you're not gonna be able to paint everything you 265 00:10:53,266 --> 00:10:55,633 you you may not be able to control it 266 00:10:55,733 --> 00:10:58,166 and and um um 267 00:10:58,166 --> 00:11:02,066 and sometimes it's not a character in a in a movie 268 00:11:02,200 --> 00:11:04,833 but when it can be 269 00:11:05,366 --> 00:11:07,666 then there's an important collaboration 270 00:11:07,866 --> 00:11:09,533 not just between the cinematographer 271 00:11:09,533 --> 00:11:10,799 and the production designer 272 00:11:10,800 --> 00:11:12,666 but also um 273 00:11:12,666 --> 00:11:14,466 the the costume designer 274 00:11:14,600 --> 00:11:18,200 that becomes vitally important and and 275 00:11:18,333 --> 00:11:21,299 and that's an area that's subtle 276 00:11:21,566 --> 00:11:23,599 but can be so significant 277 00:11:24,200 --> 00:11:27,966 and you can have a beautiful gown for 278 00:11:28,066 --> 00:11:29,633 you know your leading lady 279 00:11:29,900 --> 00:11:35,500 but if it bumps with the color of the walls on the set 280 00:11:35,600 --> 00:11:37,333 it you know it just 281 00:11:37,333 --> 00:11:39,699 it undercuts everything 282 00:11:39,800 --> 00:11:41,833 the cinematographer can try to 283 00:11:41,933 --> 00:11:43,199 can try to light it 284 00:11:43,900 --> 00:11:47,966 but if the color of the walls um 285 00:11:47,966 --> 00:11:49,133 you know um 286 00:11:49,133 --> 00:11:51,699 clashes with the 287 00:11:51,700 --> 00:11:53,200 the the lighting style 288 00:11:53,466 --> 00:11:56,299 it's not gonna be rich and um 289 00:11:56,300 --> 00:11:58,000 and cohesive visually 290 00:11:58,000 --> 00:12:01,133 so in order to get that kind of seamless feel 291 00:12:01,133 --> 00:12:04,166 there simply has to be an ongoing conversation 292 00:12:04,166 --> 00:12:06,266 another another really great 293 00:12:06,533 --> 00:12:08,499 um idea is to 294 00:12:09,133 --> 00:12:13,599 is to keep putting up images in the common space 295 00:12:13,766 --> 00:12:14,999 I I I I I I 296 00:12:16,800 --> 00:12:18,500 I like for the 297 00:12:18,866 --> 00:12:20,466 the production designer 298 00:12:21,066 --> 00:12:22,499 the the the 299 00:12:22,500 --> 00:12:26,733 the costume designer and the 300 00:12:26,733 --> 00:12:29,333 the property master to take their 301 00:12:29,333 --> 00:12:30,966 their best pieces of 302 00:12:30,966 --> 00:12:32,066 of research 303 00:12:32,466 --> 00:12:34,166 make color Xeroxes of them 304 00:12:34,166 --> 00:12:36,766 and stick them up on the walls over by 305 00:12:36,766 --> 00:12:39,399 usually the bathroom of the production office 306 00:12:39,866 --> 00:12:40,966 or the kitchen 307 00:12:41,266 --> 00:12:42,799 because I really 308 00:12:42,800 --> 00:12:44,800 I always want people to 309 00:12:45,166 --> 00:12:47,366 you know to be immersed in the aesthetic 310 00:12:47,700 --> 00:12:49,600 and begin to get a sense of what 311 00:12:49,666 --> 00:12:51,766 the color palette wants to be 312 00:12:52,133 --> 00:12:54,966 then as you get closer to production 313 00:12:54,966 --> 00:12:57,499 you can become much more specific about it 314 00:12:57,500 --> 00:12:58,766 but you know 315 00:12:58,766 --> 00:13:02,099 um color is another one of those factors 316 00:13:02,100 --> 00:13:06,366 right along with haircuts and makeup and 317 00:13:06,366 --> 00:13:07,399 um you know 318 00:13:07,400 --> 00:13:09,866 and the kinds of cars that they're gonna be driving 319 00:13:09,866 --> 00:13:10,333 all you know 320 00:13:10,333 --> 00:13:11,799 all of these things add up 321 00:13:11,800 --> 00:13:15,966 they're all part of the mosaic and um the 322 00:13:16,200 --> 00:13:18,966 the more you think about it discuss it 323 00:13:19,133 --> 00:13:20,566 know to examine it 324 00:13:20,566 --> 00:13:24,266 and ask those questions of yourself and of your team um 325 00:13:24,266 --> 00:13:25,699 the the more uh 326 00:13:25,700 --> 00:13:28,133 sort of cohesive and um 327 00:13:28,133 --> 00:13:29,533 on a and and 328 00:13:29,533 --> 00:13:31,766 and therefore communicative 329 00:13:31,766 --> 00:13:32,966 the movie will be on a 330 00:13:32,966 --> 00:13:35,133 on a sort of a subliminal level 331 00:13:35,133 --> 00:13:37,466 audiences should never think about these things 332 00:13:37,466 --> 00:13:40,066 you know and unless there's some extreme 333 00:13:40,700 --> 00:13:42,300 stylistic example 334 00:13:42,366 --> 00:13:44,299 but when it's right 335 00:13:44,966 --> 00:13:46,566 it means they shouldn't have to think about it 336 00:13:46,566 --> 00:13:47,599 they just feel it 337 00:13:53,900 --> 00:13:56,800 the relationship between the cinematographer 338 00:13:56,800 --> 00:13:58,466 and the production designer 339 00:13:58,666 --> 00:13:59,133 and of course 340 00:13:59,133 --> 00:14:00,033 the director 341 00:14:00,266 --> 00:14:01,899 um is vital 342 00:14:02,266 --> 00:14:03,766 it's it's the 343 00:14:03,900 --> 00:14:07,000 ultimately it's gonna define the look of the film 344 00:14:07,000 --> 00:14:08,766 the the sense of um 345 00:14:08,866 --> 00:14:10,099 of um you know 346 00:14:10,100 --> 00:14:13,066 immersion that an audience is going to feel 347 00:14:13,533 --> 00:14:18,066 uh sometimes it's a little bit tricky 348 00:14:18,200 --> 00:14:20,400 sometimes there's a kind of attention 349 00:14:20,400 --> 00:14:24,000 between cinematographers and production designers 350 00:14:24,066 --> 00:14:25,133 very often they work very 351 00:14:25,133 --> 00:14:26,166 very well together 352 00:14:26,166 --> 00:14:27,899 and yet there's this 353 00:14:28,066 --> 00:14:29,566 this kind of um 354 00:14:30,900 --> 00:14:33,400 a pressure because 355 00:14:35,100 --> 00:14:38,366 the cinematographer feels sometimes 356 00:14:38,366 --> 00:14:40,699 that they're expected to make every scene look 357 00:14:40,700 --> 00:14:42,466 exactly as it ought to look 358 00:14:42,466 --> 00:14:43,566 in some interesting 359 00:14:43,566 --> 00:14:46,033 artful way and yet 360 00:14:46,133 --> 00:14:50,466 if the set or the location won't allow the lighting 361 00:14:50,466 --> 00:14:51,766 it's either gonna take 362 00:14:51,766 --> 00:14:53,699 you know a tremendous amount of time 363 00:14:53,700 --> 00:14:56,600 to create the look that the director wants 364 00:14:56,600 --> 00:14:58,666 or that the scene seems to demand 365 00:14:59,166 --> 00:15:01,133 or it may it may just be impossible 366 00:15:01,133 --> 00:15:01,966 and it may be a 367 00:15:02,000 --> 00:15:04,400 you know situation where they have to compromise 368 00:15:04,400 --> 00:15:07,600 sometimes the color palette can uh 369 00:15:07,666 --> 00:15:10,099 uh clash with what the cinematographer 370 00:15:10,100 --> 00:15:11,333 is trying to do with the lighting 371 00:15:11,333 --> 00:15:13,866 so it's so important to 372 00:15:13,866 --> 00:15:16,433 to create um a 373 00:15:16,533 --> 00:15:18,299 a a running conversation 374 00:15:18,300 --> 00:15:20,900 and try to keep that communication going 375 00:15:20,966 --> 00:15:22,399 very often uh 376 00:15:22,400 --> 00:15:24,966 assistant directors can be invaluable 377 00:15:25,066 --> 00:15:26,099 uh uh you know in in 378 00:15:26,100 --> 00:15:27,666 in this regard 379 00:15:27,666 --> 00:15:29,666 um there are 380 00:15:29,666 --> 00:15:30,766 um you know 381 00:15:30,766 --> 00:15:33,266 the absolute work courses of every project 382 00:15:33,266 --> 00:15:36,766 and a good assistant director can do a lot more 383 00:15:36,766 --> 00:15:38,366 than just manage the schedule 384 00:15:38,366 --> 00:15:41,266 and make sure the actors are there on time um 385 00:15:41,700 --> 00:15:43,966 and they're telling people what the next setup is 386 00:15:43,966 --> 00:15:45,899 it can also be 387 00:15:46,133 --> 00:15:47,966 you know tremendous 388 00:15:48,200 --> 00:15:51,400 um administrator of information 389 00:15:51,400 --> 00:15:52,500 thinking ahead 390 00:15:52,500 --> 00:15:56,566 and making sure that people are going to be compatible 391 00:15:56,600 --> 00:15:58,766 in their understanding of 392 00:15:58,766 --> 00:15:59,599 you know what 393 00:15:59,600 --> 00:16:02,100 what the needs of a scene 394 00:16:02,166 --> 00:16:02,899 uh coming up 395 00:16:02,900 --> 00:16:05,500 might be from the various departments point of view 396 00:16:05,533 --> 00:16:07,366 not just the director's point of view 397 00:16:07,400 --> 00:16:10,566 so it's a sometimes 398 00:16:10,566 --> 00:16:15,799 managing the emotions of these very talented people 399 00:16:16,533 --> 00:16:18,266 and their own feeling 400 00:16:18,266 --> 00:16:19,299 their own pressure 401 00:16:19,300 --> 00:16:22,233 is another part of the director's job 402 00:16:22,366 --> 00:16:23,899 it doesn't just begin and 403 00:16:23,900 --> 00:16:26,066 end with cinematographers and production designers 404 00:16:26,066 --> 00:16:28,399 it can go into every area 405 00:16:28,733 --> 00:16:30,433 and every key department 406 00:16:30,500 --> 00:16:31,866 and um you know 407 00:16:31,866 --> 00:16:33,233 those collaborations are 408 00:16:33,266 --> 00:16:34,766 are are vital as well 28282

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