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as I've identified an idea
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I felt inspired by it
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I've begun thinking about it
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dreaming about it
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pitching it
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telling it to people
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um if that if that continues to go well
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and I haven't sort of
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you know disconnected from it based on that
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um then it gets into the process
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of finding those collaborators
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I have I have written screenplays
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I don't think of myself
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first and foremost as a screenwriter
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um I'm a very good editor
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but I'll begin talking to the executives at imagine
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for example
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talk to Brian Grazer about it
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keeps building excitement
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then it's about bringing in a writer
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order to get that writer financed
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you'll have to take it to a studio
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those are more conversations
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now the project is having to pass these sort of
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these these
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these tests
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barriers and you are deepening your understanding
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of its strengths and weaknesses
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as you have these conversations and the
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the project
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you know picks up momentum
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if it's meant to be um and um
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then you begin the collaboration with a screenwriter
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who usually has to come in um
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and discuss the project
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because he or she doesn't want to take the screenplay
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in a direction that the filmmaker doesn't
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um agree with
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or the studio doesn't want
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or the producers
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um you know
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don't believe in
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so that's another conversation
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so you know
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projects go through weeks months
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sometimes years
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of this kind of analysis and thought
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before people finally
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commit the real resources of paying a writer
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and a writer
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you know give
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given their time to the project and that
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and that begins a little thing called development hell
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and that's aptly named
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because screenplays are not movies
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they're blueprints for movies
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and yet they're harder to write in many ways
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than novels
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um you know
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many writers have said that um
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and there's
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there's something about the rhythm um
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the the the sort of lean um
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specific uh
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nature of a movie narrative
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that is so demanding uh
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that it's very
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very difficult to get a screenplay
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that everyone agrees is worth investing in um
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but it's an important litmus test
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and one where the
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the directors belief
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is going to be tested
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because people you know
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are going to doubt some of the choices in that script
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and the director can either um
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finds that he or she either
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can defend that script
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and us choices in an articulate um
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way um or not
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and if not that's a
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that's a good early signal that
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that's an area of the story
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that's not fulfilling the possibility of the big idea
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the big idea that got everyone excited enough
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to wanna have the conversation
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to wanna invest the money
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in the development of a screenplay um
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development hell is where most
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most projects go to die
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you know I don't know what the ratio is
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but it's probably up worse than 10 to 1
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terms of projects
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developed to finally um
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made whether the director is one of the writers or not
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um and it's always heartbreaking
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but sometimes
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they're just not meant to happen
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and you know heartbreak
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what is that
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it's just part of the human experience
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I have found
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over the years that
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you have to understand one thing about directing that
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every project you get involved in ultimately
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is just going to find its way to breaking your heart
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at some point
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no matter how successful it is
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there's gonna be something about it that
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that just disappoints you
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it can be you know
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that one opinion
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from that one person you care about the most
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doesn't go your way
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or you know
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you you know
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you believe in the movie
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and test audiences love it
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but on the weekend that it comes out
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it underperforms
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and it's never thought of as the glowing success
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that you believe it should have or
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you know or
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you know or you
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you go along and everything's great
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and you get to the Academy Awards and
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um you know
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the person that you are so sure should win doesn't
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and as silly as all that sounds
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there's so much at stake emotionally that it will
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for a moment
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break your heart
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no matter how successful the film's been
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up to that point and then
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but you know
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almost everything is worth experiencing in life
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has that um
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you know has that attached with it
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uh you know that
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that you know
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there's that chance for profound disappointment
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once you get that screenplay to that point where
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you know it's
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it's been green lit
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a lot of things have to happen at once your
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your screenplays advance to the point where there's a
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there's a studio
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there's an investor
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there's a network
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somebody is saying
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okay go make it
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and um you know
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at this point you
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you spring into action
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because as soon as you get a yes
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you don't wanna fool around
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you wanna go uh
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that means you begin bringing on your collaborators
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you you're gonna
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you're gonna need a line producer
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a line producer
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a production manager
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the people who are gonna handle
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the logistics of the movie
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that's not uncreative
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it's in fact
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very creative
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and the screenplay never stops evolving
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because now
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that blueprint needs to become something that's
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that's practical
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you know and it's they they
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they need to become the plans for
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for um you know
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that something that can be executed
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um very often
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there's already a um
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a budget range that is um
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sort of projected onto the project
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that there's already been an estimate
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as to what a project like this auto cost
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given the format that you're producing it on
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and your goal then
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is to begin to understand the you know
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the viability of that number
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as it relates to this project
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it's a logistical hassle
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but it's also a very important creative question
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that's gonna continue to inform
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the choices that a director must make
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both aesthetic and practical
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um but it always comes back to
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what is that feeling that the audience needs
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so you you have to start
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um answering a lot of basic questions
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where are you going to actually shoot this
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is this going to be something where you're
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you're building sets
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or are you you know
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or are you gonna find the location
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um are are you gonna be forced to find a location
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that looks like one place
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but in fact is
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is closer to home
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or in a place that gives you a great tax break
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you know these are
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these are the kind of things
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that a director has to remain involved in
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because they really
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really influence the
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the the look
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the feel of the story sometimes
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this is so interesting
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sometimes those ideas
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those demands that feel like compromises
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can actually wind up benefiting the project
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not only because it frees up more money
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to do something else in another sequence
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but it actually suggests an approach to a scene
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or sequence or a moment
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um that's different than what you'd always imagine
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maybe what you'd always imagine
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was kind of pedestrian and straightforward
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when we were working on a Beautiful Mind
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we needed a
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um a mental institution
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and um and it was
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it was um it it
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it was one where John Nash
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played by Russell Crowe
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is just beginning
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we're beginning to understand that it's it's um
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um it's very not
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it's a nightmare for him
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and it and it's
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and it's real
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um so and um
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our production designer
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very experienced production designer named Wind Thomas
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found this practical location in New York
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well he was trying to find a place that was
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it was gonna be very expensive to build
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so we all looked at this
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and thought this was a real compromise
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and you know
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and here we are
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trying to save some money
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but it's such an important scene
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and win said
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I don't think it has to be a compromise
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I think that's gonna help us present to the audience
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just how frightening this place can be
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because it's not conventional
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it's not exactly what you imagine but it
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we can make it be logical
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and he began to present a way of using these kind of
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tunnels and and
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and shafts of light and so forth
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in ways that were that
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that if you see the movie
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you feel it's 1,000% authentic
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but we were all being too literal about it
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um our production designer wasn't
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well we saved some money
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and we elevated our story in a
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in a very artful way
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you need a production designer
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that production designer is very important
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that's a key collaborator because um
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you know the look
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the aesthetic is um
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is gonna be dictated
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in large part
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by the places you shoot
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I've come to understand that
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even the greatest cinematographers need good locations
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and they're always the first ones to tell you it's
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sure it's about lighting
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but it's about lighting a space
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and if that space
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is not supporting the potential of the scene
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then it's not the right space
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and there's very little a cinematographer
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can do about it
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um and so that begins a collaboration
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that the director is right in the middle of
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and that is you know
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the photography and the
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you know the
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the physical locations
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or the sets that are going to be built
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the next big question
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of course is going to be the schedule
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how much time do we have to shoot
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with live action production
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there's never enough time
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I I don't care if you're talking about
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you know David Lean
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and doing Lawrence Arabia in the late 50s
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you know it's it's uh
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he you know
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I'm sure he felt like he was rushed
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even though it took two years to shoot the movie
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um you know
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there's always something else you could try
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something else you could explore
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so this begins another collaboration which is
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yes logistical
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but still creative
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because it's going to inform the approach to the
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you know this
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this each scene
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this is where a director's early preparation
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comes in very handy
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because they start asking a lot of questions like
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do you think we can
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get these two scenes shot in a single day
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and the director's understanding of
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what the goals are for that scene become so important
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if the director doesn't have a ready answer
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it doesn't take long
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in a conversation with the cinematographer
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and the first assistant director
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to begin to understand what the goals are
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aesthetically
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dramatically
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emotionally
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thematically
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and they can begin working with you to um
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develop a you know
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a visual approach
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um sometimes
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the director knows what he or she wants visually
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and then it's about talking to your collaborators
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and saying this is what I really need for this scene um
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and what do you think that's going to mean to
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the production
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and then it's about perhaps compromising another scene
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to make room for
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you know for what the director wanted
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or saying oh that's
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you wanna do it all in one shot
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okay well that's you know
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that's not gonna be six hours of work
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that's gonna be three hours of work
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that actually frees up some time to do something else
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in a different way
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and so these aesthetic choices
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these these questions of taste
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have a huge influence on the production
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and sometimes
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out of necessity
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you have to modify your creative instincts um
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in order to
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um you know
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satisfy the demands of the production
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so you don't go over budget
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that's not a terrible thing always
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because there are lots and lots and lots of ways
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to present an idea and a feeling
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if you know what that feeling is supposed to be
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what that that net result
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of that sequence
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scene or moment
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is supposed to be
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and that's the sort of excitement
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of building out from the screenplay
368
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and preparing for
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you know those days of shooting
370
00:14:05,933 --> 00:14:08,299
where there's gonna be tremendous pressure
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00:14:08,733 --> 00:14:10,699
um you know
372
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money being spent at a ridiculous rate
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um and and a kind of moment of truth
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00:14:16,166 --> 00:14:17,499
for the director
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of the actors
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the cinematographer
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00:14:18,933 --> 00:14:20,599
and all the people who are kind of on the front line
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of actually trying to stage and shoot those scenes
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of course you always feel like that's the be all
380
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end all the reality is the
381
00:14:29,166 --> 00:14:31,599
the editing room is really where the film is made
382
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but you can't think about that at that point
383
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I always feel that I approach every project in
384
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in three big phases
385
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there's that development and prep period where
386
00:14:52,266 --> 00:14:52,999
you know you're
387
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you're thinking ahead
388
00:14:54,166 --> 00:14:55,533
you're dreaming the big dream
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it's always
390
00:14:56,100 --> 00:14:57,900
sometimes it's my favorite period
391
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because it sort of seems like everything is possible
392
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then you begin to come to terms
393
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with what you can really attempt to do
394
00:15:04,266 --> 00:15:05,733
and your and your
395
00:15:05,733 --> 00:15:06,766
you know you your
396
00:15:06,766 --> 00:15:08,499
your sharpening your ambitions
397
00:15:08,733 --> 00:15:11,833
um and your focus and your appetite
398
00:15:11,966 --> 00:15:13,899
and beginning to build the team
399
00:15:13,900 --> 00:15:15,700
that's gonna actually execute it
400
00:15:15,966 --> 00:15:18,199
the middle part is the production
401
00:15:18,700 --> 00:15:20,033
you're actually shooting
402
00:15:20,466 --> 00:15:22,566
now when you're in production
403
00:15:23,200 --> 00:15:25,600
you know you can hearken back to the days
404
00:15:25,600 --> 00:15:27,266
when you were planning and prepping
405
00:15:27,300 --> 00:15:28,733
but it doesn't really matter
406
00:15:28,733 --> 00:15:30,166
what matters is now
407
00:15:30,166 --> 00:15:31,999
this is the day you have to shoot the scene
408
00:15:32,000 --> 00:15:33,433
yes that was the plan
409
00:15:35,200 --> 00:15:37,566
but you can't be rigid about it
410
00:15:37,700 --> 00:15:40,333
I always assume that I
411
00:15:40,333 --> 00:15:42,599
you know that some other knucklehead was the director
412
00:15:42,600 --> 00:15:43,700
who made this plan
413
00:15:45,300 --> 00:15:46,666
you know and now I'm stuck with it
414
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and we have to try to do it
415
00:15:49,166 --> 00:15:50,733
of course it's not quite that simple
416
00:15:50,733 --> 00:15:53,233
but I try to separate myself from that
417
00:15:53,266 --> 00:15:54,666
you go through the production
418
00:15:54,666 --> 00:15:55,733
you've done everything you can
419
00:15:55,733 --> 00:15:58,466
to try to capture every moment that you could
420
00:15:58,466 --> 00:15:59,866
elevating that script
421
00:16:00,400 --> 00:16:02,266
either realizing its potential
422
00:16:02,266 --> 00:16:03,833
or maybe taking it beyond
423
00:16:04,066 --> 00:16:05,433
you know that's exciting
424
00:16:05,500 --> 00:16:07,066
using the elements that come to you
425
00:16:07,066 --> 00:16:09,166
whether it's rain or snow or sun
426
00:16:09,166 --> 00:16:10,333
or you know
427
00:16:10,333 --> 00:16:13,099
a great idea that an actor has or
428
00:16:13,700 --> 00:16:14,500
you know or
429
00:16:15,666 --> 00:16:17,833
you know a sudden
430
00:16:17,933 --> 00:16:19,199
um you know
431
00:16:19,200 --> 00:16:21,366
sudden problem that seems like it's
432
00:16:21,500 --> 00:16:22,733
you know should destroy the scene
433
00:16:22,733 --> 00:16:23,933
but maybe there's another solution
434
00:16:23,933 --> 00:16:26,166
that actually takes you in a whole other direction
435
00:16:26,166 --> 00:16:29,466
you you do everything you can to get the ideas
436
00:16:29,800 --> 00:16:34,166
that live in your mind and on on
437
00:16:34,166 --> 00:16:35,566
on the script pages
438
00:16:35,666 --> 00:16:37,266
inside those frames
439
00:16:37,266 --> 00:16:37,999
that's Frameline
440
00:16:38,000 --> 00:16:39,100
that's what's important
441
00:16:39,966 --> 00:16:41,766
well now you think you've done it
442
00:16:42,300 --> 00:16:43,366
you've got you know
443
00:16:43,366 --> 00:16:44,633
you have your rap party
444
00:16:44,766 --> 00:16:46,099
you feel pretty
445
00:16:46,100 --> 00:16:47,833
pretty darn good about yourself
446
00:16:47,866 --> 00:16:50,433
and yet the real work is just beginning
447
00:16:50,533 --> 00:16:51,966
you might be dog tired
448
00:16:51,966 --> 00:16:53,166
you might have the flu
449
00:16:53,200 --> 00:16:55,100
but it's time to go to the editing room
450
00:16:55,333 --> 00:16:57,399
and in the editing room
451
00:16:57,600 --> 00:17:00,033
you are gonna take this raw material
452
00:17:00,266 --> 00:17:01,899
and it's the final rewrite
453
00:17:02,166 --> 00:17:04,999
and it's the actual making of the movie
31063
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