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1
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We've got this image in a good place
now,
2
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and I'm happy with the glass.
3
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I'm happy with the bottle
4
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and the backgrounds
5
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looking pretty cool.
6
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But
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I'm feeling like there's still a few
8
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little pieces that need some attention.
9
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I'd really like to get
10
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on top of
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that water and ink
12
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interaction.
13
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And intersection
14
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it's still feeling a little non
dimensional to me.
15
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I really want to just
16
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work my way through refining the image,
to integrate all of the
17
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pieces that I've put together here.
18
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let's figure out where to start.
19
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And I think
20
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I just want to play around with this
corner right now.
21
00:01:08,34 --> 00:01:09,936
This one's doing smoke stuff.
22
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This is feeling a little bit too normal
for me.
23
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And
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yeah, definitely this corner needs to
fade in a little bit further.
25
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I'm not sure if we're going to do smoke
in front of the bottle and the glass,
26
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but we'll look at that real quick.
27
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Shouldn't be too much longer to wrap
this thing up, because
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I think it's lookin pretty sweet.
29
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So let's dive into this corner
30
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and look at that highlight.
31
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I want to fix that thing.
32
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It's a little
33
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not sexy
34
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for this guy here.
35
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We've got
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our foreground
37
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two layers.
38
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So let's
39
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see what that's happenin.
40
00:02:03,623 --> 00:02:05,291
And this is going to be
41
00:02:06,192 --> 00:02:07,193
foreground ink.
42
00:02:08,428 --> 00:02:10,63
Yeah, because this is just
43
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that little thing right there.
44
00:02:16,336 --> 00:02:17,604
And like I said,
45
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you know, I can put this one behind.
46
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I'm still considering.
47
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It
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would
49
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require
50
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a mask,
51
00:02:28,648 --> 00:02:28,948
right there.
52
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Just want to take a quick peek at if
that is an easier solution
53
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to this problem.
54
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Don't think it is.
55
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See, that
56
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it's kind of the same effect,
57
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but a little less pain.
58
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It's a little simpler,
59
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little more pro.
60
00:02:56,576 --> 00:02:58,411
But let's continue, just kind of
61
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playing around
62
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with
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00:03:01,314 --> 00:03:02,515
the way I've got this set up.
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00:03:04,17 --> 00:03:05,285
Think I'd like to bring
65
00:03:07,53 --> 00:03:08,655
this corner one over
66
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a little bit further,
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00:03:12,25 --> 00:03:14,394
maybe bring these down just a shade.
68
00:03:17,63 --> 00:03:18,231
That's kind of cool.
69
00:03:18,998 --> 00:03:19,532
Second, it's
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got some dimension, and it's
71
00:03:23,470 --> 00:03:25,105
pulling its way into the front
72
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let's.
73
00:03:26,439 --> 00:03:29,275
Let's see if there is an option here
74
00:03:30,176 --> 00:03:33,279
for getting this down just a little bit
closer to the foreground,
75
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kind of dig in that,
76
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get a little bit more flow.
77
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It's interesting.
78
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It's hard to when you look at this,
because
79
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you're really zoomed in.
80
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And what looks good
81
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all the way up here,
82
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you know, this looks pretty sweet.
83
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But
84
00:04:00,440 --> 00:04:02,709
the museum out, and it's
85
00:04:03,209 --> 00:04:05,612
not anything like what it looked
86
00:04:07,213 --> 00:04:08,948
when we resume it zoomed in
87
00:04:09,115 --> 00:04:09,616
so
88
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constantly, kind of
89
00:04:12,352 --> 00:04:13,753
balance back and forth.
90
00:04:14,187 --> 00:04:15,989
I'm not aware of
91
00:04:17,791 --> 00:04:19,826
my actions when I'm doing this, so
92
00:04:20,994 --> 00:04:24,330
I'm pretty sure I'm bouncing all around
this image as I work.
93
00:04:26,900 --> 00:04:27,701
Would you look at that?
94
00:04:27,701 --> 00:04:30,570
I've been painting on the wrong layer?
95
00:04:32,272 --> 00:04:33,606
I'm going to fix that.
96
00:04:34,240 --> 00:04:34,874
Or
97
00:04:35,608 --> 00:04:38,78
I might even decide
98
00:04:38,912 --> 00:04:40,814
to switch gears
99
00:04:41,281 --> 00:04:42,248
and
100
00:04:44,351 --> 00:04:45,452
do a dump
101
00:04:46,252 --> 00:04:47,354
from here to here.
102
00:04:49,789 --> 00:04:50,890
It's a tricky one.
103
00:04:53,126 --> 00:04:53,426
And
104
00:04:55,295 --> 00:04:57,130
let's just take a quick look at
105
00:04:58,898 --> 00:04:59,833
my mistake.
106
00:05:01,935 --> 00:05:03,636
I think that's what I need to do there.
107
00:05:03,770 --> 00:05:05,605
No, I needed to do that.
108
00:05:07,40 --> 00:05:07,674
Ka,
109
00:05:08,908 --> 00:05:09,776
wanna flip these around?
110
00:05:09,943 --> 00:05:10,877
I actually can.
111
00:05:14,547 --> 00:05:15,48
But
112
00:05:15,715 --> 00:05:16,649
for now let's
113
00:05:17,50 --> 00:05:17,917
stick with it.
114
00:05:21,388 --> 00:05:23,990
You know, I could do something real
fancy and
115
00:05:24,257 --> 00:05:26,593
pop this to there, and then invert it.
116
00:05:26,593 --> 00:05:30,63
And then I've got the same thing that I
was working on up here.
117
00:05:30,830 --> 00:05:34,868
But for some weird reason, I just want
to keep working this way.
118
00:05:35,669 --> 00:05:36,169
So
119
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with that done,
120
00:05:38,171 --> 00:05:39,506
we're back on track.
121
00:05:41,374 --> 00:05:43,510
I'm going to keep on massaging
122
00:05:43,877 --> 00:05:45,111
this intersection.
123
00:05:46,413 --> 00:05:47,47
I think it's
124
00:05:47,714 --> 00:05:49,282
getting real close.
125
00:05:51,384 --> 00:05:52,952
Because now when I zoom out,
126
00:05:53,453 --> 00:05:54,87
these
127
00:05:54,654 --> 00:05:55,555
don't have that hard
128
00:05:56,656 --> 00:05:58,391
line that they did before
129
00:05:58,992 --> 00:05:59,693
when I was
130
00:06:01,461 --> 00:06:02,228
zoomed out.
131
00:06:03,463 --> 00:06:04,597
Maybe just to touch more.
132
00:06:06,900 --> 00:06:08,335
three percent flow
133
00:06:09,135 --> 00:06:10,570
painting with white
134
00:06:11,137 --> 00:06:13,6
on the right layer group.
135
00:06:13,473 --> 00:06:13,907
Ok.
136
00:06:19,312 --> 00:06:22,716
And this is where I was when I
discovered
137
00:06:23,550 --> 00:06:24,484
my mistake.
138
00:06:25,719 --> 00:06:26,553
I think I have something
139
00:06:26,886 --> 00:06:27,187
happening
140
00:06:28,254 --> 00:06:28,955
right there.
141
00:06:29,689 --> 00:06:30,724
Or is it there?
142
00:06:34,828 --> 00:06:35,829
I think it's there.
143
00:06:42,235 --> 00:06:42,736
Ok,
144
00:06:45,305 --> 00:06:46,72
back to this
145
00:06:47,140 --> 00:06:48,8
three percent.
146
00:06:50,910 --> 00:06:52,479
This little interior piece,
147
00:06:55,48 --> 00:06:56,950
I need to bring it down any further
148
00:06:58,18 --> 00:06:59,519
gets a little bit too
149
00:07:00,420 --> 00:07:01,421
obscuring,
150
00:07:03,56 --> 00:07:05,158
kind of like this little ripple action
right there.
151
00:07:07,460 --> 00:07:09,129
And so I'm going to keep it.
152
00:07:09,796 --> 00:07:11,531
And I wanted to look at
153
00:07:12,899 --> 00:07:14,67
right here,
154
00:07:23,309 --> 00:07:25,111
kind of sort of not really
155
00:07:27,147 --> 00:07:30,83
let's see what happens if I come all
the way around
156
00:07:31,317 --> 00:07:31,851
like that.
157
00:07:32,252 --> 00:07:34,554
Sometimes you've got to make some bold
strokes
158
00:07:35,155 --> 00:07:37,757
and just toggle, see if it's what you
want.
159
00:07:38,758 --> 00:07:39,192
You know,
160
00:07:39,693 --> 00:07:40,160
don't
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00:07:40,493 --> 00:07:41,428
really
162
00:07:42,829 --> 00:07:44,664
obsess about making the perfect move.
163
00:07:46,733 --> 00:07:48,335
21st century Photoshop
164
00:07:51,371 --> 00:07:54,240
which is great, because it used to not
be that way.
165
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Sweet.
166
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I like that,
167
00:07:59,679 --> 00:08:00,814
and
168
00:08:01,381 --> 00:08:03,49
think I like this over here.
169
00:08:03,616 --> 00:08:05,452
We can just experiment a tiny bit.
170
00:08:09,289 --> 00:08:11,691
I don't think we need to see all the
way out to that edge.
171
00:08:12,25 --> 00:08:13,293
Maybe it's just kind of
172
00:08:14,494 --> 00:08:16,496
working its way around or something.
173
00:08:16,730 --> 00:08:18,398
Definitely doesn't want to be on top of
that.
174
00:08:19,866 --> 00:08:20,333
All right.
175
00:08:20,834 --> 00:08:22,569
That's looking pretty cool.
176
00:08:22,969 --> 00:08:24,170
I do want to
177
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slightly
178
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burn this light piece down.
179
00:08:30,110 --> 00:08:32,145
So I'm going to
180
00:08:32,746 --> 00:08:34,414
go in with my black brush
181
00:08:35,215 --> 00:08:35,682
and
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give that a little bit of dark tone.
183
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Was just
184
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popping out too much for me.
185
00:08:41,855 --> 00:08:44,624
And I kind of wanted to take a quick
peek at
186
00:08:46,893 --> 00:08:48,962
what happens when I
187
00:08:49,696 --> 00:08:51,531
push down this area
188
00:08:52,265 --> 00:08:52,966
to
189
00:08:54,34 --> 00:08:55,168
lift the bottle off.
190
00:08:55,301 --> 00:08:56,169
The background
191
00:08:56,436 --> 00:08:57,904
it's a really tough call.
192
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I like this kind of thing.
193
00:09:00,974 --> 00:09:01,775
And
194
00:09:02,275 --> 00:09:04,10
by burning it, I'm getting rid of it.
195
00:09:04,411 --> 00:09:06,713
So let's see what happens when we go
the other way.
196
00:09:08,181 --> 00:09:10,250
One little trick you can do
197
00:09:11,217 --> 00:09:15,55
is, instead of dodge burn with black
white, which is
198
00:09:15,689 --> 00:09:18,391
the normal way to think of dodge burn,
199
00:09:19,159 --> 00:09:20,493
you can go ahead
200
00:09:21,294 --> 00:09:22,562
and add
201
00:09:23,697 --> 00:09:24,464
sat saturation
202
00:09:24,998 --> 00:09:25,865
to the dodge burn.
203
00:09:26,99 --> 00:09:29,436
And so instead of burning de gray or
dodging degrad,
204
00:09:30,103 --> 00:09:31,638
you're going to be dodging to saturated
205
00:09:32,672 --> 00:09:33,406
background color.
206
00:09:34,174 --> 00:09:36,910
I'm going to pull it up barely above
fifty percent.
207
00:09:37,544 --> 00:09:40,480
Because if I dodged fifty percent,
208
00:09:41,614 --> 00:09:42,515
oh, sticky slider.
209
00:09:43,550 --> 00:09:45,919
If I dodged fifty percent,
210
00:09:46,86 --> 00:09:47,53
then
211
00:09:49,155 --> 00:09:51,224
all I'm going to do is be saturating
this background.
212
00:09:51,558 --> 00:09:53,126
I'm not going to actually be changing
213
00:09:53,560 --> 00:09:55,528
the luminosity of it.
214
00:09:56,596 --> 00:09:58,565
And so what I want to do
215
00:09:59,199 --> 00:09:59,833
is
216
00:10:00,333 --> 00:10:01,401
push this up above fifty,
217
00:10:02,669 --> 00:10:03,69
just smidge,
218
00:10:04,4 --> 00:10:04,471
however,
219
00:10:04,738 --> 00:10:05,638
much of the value.
220
00:10:05,872 --> 00:10:10,543
I want to bring up the background,
which is not all the way to full brightness,
221
00:10:10,877 --> 00:10:11,511
but
222
00:10:12,178 --> 00:10:14,514
just a little bit higher than what it's
been.
223
00:10:14,981 --> 00:10:17,550
And I want to give it the same
saturation as the background.
224
00:10:18,351 --> 00:10:20,320
So fancy little trick.
225
00:10:21,955 --> 00:10:25,692
It's good to really wrap your head
around what dodging burn is and how it
226
00:10:25,692 --> 00:10:27,827
works with overlay or soft light,
227
00:10:28,328 --> 00:10:29,129
and then
228
00:10:30,663 --> 00:10:32,966
use all of that knowledge to your
advantage.
229
00:10:33,266 --> 00:10:33,933
So
230
00:10:34,501 --> 00:10:36,436
I wanted this edge to pop out a little
bit more.
231
00:10:36,670 --> 00:10:39,205
I think if I go too dark it's just
going to get shadowy.
232
00:10:39,639 --> 00:10:41,775
So instead, I'm going to do
233
00:10:42,275 --> 00:10:43,209
a hand
234
00:10:43,877 --> 00:10:45,445
dodge glow
235
00:10:46,980 --> 00:10:50,250
of a red saturation value around the
edge
236
00:10:50,884 --> 00:10:51,685
to
237
00:10:52,752 --> 00:10:54,721
give myself a little bit more
definition.
238
00:10:55,155 --> 00:10:57,924
And I can also, here, maybe just go
239
00:10:58,358 --> 00:10:59,526
straight to black.
240
00:11:01,461 --> 00:11:02,896
It's pretty black already,
241
00:11:04,597 --> 00:11:09,936
but you can see, I just introduce a
little bit more definition right there.
242
00:11:11,771 --> 00:11:13,440
Now, this edge is popping out
243
00:11:13,773 --> 00:11:15,41
a little bit more nicely.
244
00:11:15,875 --> 00:11:17,277
There's it before and after,
245
00:11:18,11 --> 00:11:19,879
you know, just really soft glow.
246
00:11:20,980 --> 00:11:23,49
Nothing that stands out too much,
247
00:11:23,717 --> 00:11:26,252
looks like I need to lift up over here,
248
00:11:26,753 --> 00:11:27,687
and maybe
249
00:11:30,190 --> 00:11:31,191
going to keep it there,
250
00:11:31,624 --> 00:11:32,892
starting to get a little bit of majesty.
251
00:11:34,194 --> 00:11:36,796
If I wanted to bring it up even
brighter,
252
00:11:38,331 --> 00:11:39,32
I just
253
00:11:39,399 --> 00:11:40,500
push my hsb
254
00:11:41,534 --> 00:11:42,68
blightly
255
00:11:43,36 --> 00:11:44,4
higher.
256
00:11:44,437 --> 00:11:46,573
And if I wanted to just kind of
257
00:11:46,740 --> 00:11:47,507
push that in
258
00:11:49,142 --> 00:11:52,312
a tiny bit, but I don't think it's
necessary, I think it's becoming
259
00:11:52,746 --> 00:11:53,880
too obvious at that.
260
00:11:53,947 --> 00:11:54,247
Point
261
00:11:54,914 --> 00:11:56,16
there is a little bit of glow
262
00:11:57,217 --> 00:11:58,551
maybe down over here,
263
00:11:58,885 --> 00:11:59,352
to
264
00:11:59,452 --> 00:12:01,154
I'm actually doing some kind of
finishing moves.
265
00:12:01,221 --> 00:12:03,523
I probably shouldn't be doing that, but
266
00:12:04,257 --> 00:12:07,193
I don't know, like I said, I sometimes
just like to
267
00:12:08,328 --> 00:12:09,929
switch gears and
268
00:12:10,897 --> 00:12:13,266
make that part of my brain happy.
269
00:12:13,700 --> 00:12:14,868
So that's what I did there.
270
00:12:17,637 --> 00:12:21,608
Stuff on this image, the black surface
of the water
271
00:12:22,409 --> 00:12:23,43
is
272
00:12:23,877 --> 00:12:27,514
looking a little bit too black and
needs to start pulling some reds in.
273
00:12:28,415 --> 00:12:29,616
So I'm going to
274
00:12:29,849 --> 00:12:31,685
see what I can do about that real fast.
275
00:12:32,819 --> 00:12:35,221
Since that's where I was working on.
276
00:12:35,288 --> 00:12:37,757
Previously, I should get back into that.
277
00:12:39,59 --> 00:12:39,993
Color is being
278
00:12:40,493 --> 00:12:42,228
created from my gradient map.
279
00:12:43,863 --> 00:12:45,131
I'm pretty sure that's
280
00:12:45,932 --> 00:12:47,200
what I want to be doing
281
00:12:48,435 --> 00:12:49,769
to color that area.
282
00:12:50,570 --> 00:12:53,440
So let's see if we can
283
00:12:53,707 --> 00:12:54,874
put a little bit more sat
284
00:12:55,942 --> 00:12:56,910
in there and
285
00:13:00,13 --> 00:13:02,248
give it a little bit more that
background color.
286
00:13:02,649 --> 00:13:04,651
So with that move,
287
00:13:07,220 --> 00:13:07,687
you can see
288
00:13:10,423 --> 00:13:12,625
we're picking up a little bit more of
the background.
289
00:13:12,959 --> 00:13:13,426
It's
290
00:13:13,593 --> 00:13:14,561
integrating
291
00:13:15,28 --> 00:13:15,695
better.
292
00:13:17,63 --> 00:13:21,601
I'm still really not cool with the
brightness of this backside.
293
00:13:22,435 --> 00:13:27,374
And I think that's what's causing the
disconnect and it to look like it's just
294
00:13:27,507 --> 00:13:27,841
this
295
00:13:28,174 --> 00:13:29,442
straight line back there.
296
00:13:29,776 --> 00:13:31,511
But we'll get to that and sek
297
00:13:32,512 --> 00:13:32,912
right now.
298
00:13:33,146 --> 00:13:35,515
This is just for that piece,
299
00:13:36,182 --> 00:13:36,950
and the
300
00:13:37,317 --> 00:13:39,352
saturation value of it
301
00:13:39,953 --> 00:13:40,120
feels.
302
00:13:40,754 --> 00:13:41,321
I like the saturation.
303
00:13:42,489 --> 00:13:43,990
What I don't like is
304
00:13:45,392 --> 00:13:46,226
the brightness.
305
00:13:47,293 --> 00:13:49,129
So I'm going to tap it down
306
00:13:49,462 --> 00:13:51,197
a little bit more towards the corner,
307
00:13:51,831 --> 00:13:52,632
and
308
00:13:53,133 --> 00:13:54,734
let's have a quick look at that.
309
00:13:56,36 --> 00:13:57,237
Gradient map is kind of weird.
310
00:13:57,370 --> 00:14:00,6
I can't undo it once I get out of it.
311
00:14:00,840 --> 00:14:02,709
But so I have to click through history
312
00:14:02,876 --> 00:14:03,510
to
313
00:14:03,843 --> 00:14:04,644
toggle
314
00:14:05,745 --> 00:14:06,413
and
315
00:14:06,913 --> 00:14:08,715
think, that's looking cool.
316
00:14:09,616 --> 00:14:11,351
So let's quickly
317
00:14:12,252 --> 00:14:13,453
do a
318
00:14:14,87 --> 00:14:14,888
burn.
319
00:14:23,396 --> 00:14:24,798
Our edge back here.
320
00:14:26,433 --> 00:14:26,900
I was just noticing
321
00:14:30,970 --> 00:14:33,440
Got a little bit of contamination
322
00:14:35,75 --> 00:14:36,309
on my stem.
323
00:14:36,910 --> 00:14:38,78
So I'd like to fix that,
324
00:14:38,278 --> 00:14:39,212
and then i'll get into that
325
00:14:39,479 --> 00:14:39,779
back edge
326
00:14:43,516 --> 00:14:44,150
these
327
00:14:45,785 --> 00:14:47,354
two adjustment layers
328
00:14:47,687 --> 00:14:48,488
where
329
00:14:49,856 --> 00:14:51,358
poking into
330
00:14:51,558 --> 00:14:52,325
the stem
331
00:14:53,159 --> 00:14:54,761
and causing a lot of discoloration,
332
00:14:56,429 --> 00:14:58,865
see if I bring it all the way up,
that's what I'm talking about.
333
00:14:59,65 --> 00:15:00,800
So I'm going to bring this down
334
00:15:01,701 --> 00:15:02,669
on the right layer group
335
00:15:03,370 --> 00:15:03,670
whoa,
336
00:15:06,506 --> 00:15:07,841
think, what needs to happen?
337
00:15:08,908 --> 00:15:10,543
Oh, this is a tricky one.
338
00:15:11,311 --> 00:15:12,12
Ok.
339
00:15:13,313 --> 00:15:14,881
So the issue is,
340
00:15:15,615 --> 00:15:19,52
Adobe hasn't quite figured out how to
make
341
00:15:19,853 --> 00:15:21,321
clipped layer groups work.
342
00:15:21,621 --> 00:15:23,356
So I have to do this by hand
343
00:15:23,857 --> 00:15:25,592
and just dodge it out of both
344
00:15:29,696 --> 00:15:31,197
you can't do
345
00:15:31,931 --> 00:15:32,632
a lot of
346
00:15:33,633 --> 00:15:36,169
clipping adjustment layers onto groups.
347
00:15:36,336 --> 00:15:41,241
What I really want to do is group these
two up, and then clip the group to this
348
00:15:41,307 --> 00:15:44,10
layer and then do some fancy mask stuff
349
00:15:44,577 --> 00:15:44,744
there.
350
00:15:45,478 --> 00:15:47,847
But things start falling apart when you
do that.
351
00:15:48,14 --> 00:15:48,481
So
352
00:15:48,648 --> 00:15:50,550
I'm just going to do the seal fashion
way,
353
00:15:51,51 --> 00:15:51,851
and
354
00:15:53,787 --> 00:15:55,188
paint it out of those areas.
355
00:15:55,622 --> 00:15:56,189
Just like that.
356
00:15:56,423 --> 00:15:57,290
Gave me what I wanted.
357
00:15:58,24 --> 00:15:59,25
No, I don't have that dark
358
00:15:59,559 --> 00:16:01,127
stuff creeping up into here.
359
00:16:01,861 --> 00:16:02,362
That's cool.
360
00:16:02,662 --> 00:16:03,697
I like this dark stem.
361
00:16:04,497 --> 00:16:07,400
I thought about lightning it, doing
something with it.
362
00:16:07,400 --> 00:16:08,101
I'm not going to.
363
00:16:08,435 --> 00:16:11,504
The one thing I'm going to do is just
fix that real fast, but not yet.
364
00:16:11,871 --> 00:16:15,375
So still working on the foreground
group.
365
00:16:16,9 --> 00:16:16,309
And
366
00:16:16,910 --> 00:16:18,411
one thing I wanted to do
367
00:16:18,812 --> 00:16:20,814
is to add a
368
00:16:21,715 --> 00:16:22,716
dB layer
369
00:16:23,783 --> 00:16:24,784
to that group.
370
00:16:25,618 --> 00:16:27,854
And we're going to go into soft light,
371
00:16:28,822 --> 00:16:29,589
going to clip it.
372
00:16:29,956 --> 00:16:31,524
So I'm only affecting
373
00:16:31,958 --> 00:16:32,959
that layer.
374
00:16:33,860 --> 00:16:36,796
And I'm going to, with black,
375
00:16:37,297 --> 00:16:38,365
see what I'm going to do there.
376
00:16:38,431 --> 00:16:39,999
I'm going to paint this edge down,
377
00:16:41,401 --> 00:16:43,136
and it's going to just run over
everything.
378
00:16:43,370 --> 00:16:44,637
Because I can't do
379
00:16:45,238 --> 00:16:47,40
fancy clip groups like I want.
380
00:16:47,540 --> 00:16:50,243
So we are going to block it
381
00:16:52,112 --> 00:16:53,880
out of those areas.
382
00:16:54,347 --> 00:16:55,348
No, can't do it.
383
00:16:55,548 --> 00:16:56,649
Don't have the right masks.
384
00:16:56,783 --> 00:16:57,283
So,
385
00:16:58,752 --> 00:16:59,853
low flow.
386
00:17:00,587 --> 00:17:01,287
And I'm going to
387
00:17:02,22 --> 00:17:04,324
just kind of shape the water a tiny bit
388
00:17:06,26 --> 00:17:06,426
so that
389
00:17:07,460 --> 00:17:07,694
it
390
00:17:08,194 --> 00:17:10,397
kind of hides this transitional
391
00:17:11,364 --> 00:17:11,998
area
392
00:17:12,465 --> 00:17:13,133
somewhat
393
00:17:14,501 --> 00:17:15,201
see that?
394
00:17:16,336 --> 00:17:18,238
Because it's just too bright, right
there?
395
00:17:18,672 --> 00:17:20,40
That's what's causing those
distractions.
396
00:17:20,507 --> 00:17:23,677
That's what's causing this area to look
like
397
00:17:24,177 --> 00:17:25,78
it's a hard line.
398
00:17:25,478 --> 00:17:26,246
Is the
399
00:17:26,980 --> 00:17:28,648
color of the water underneath
400
00:17:29,616 --> 00:17:30,183
the ink.
401
00:17:30,917 --> 00:17:31,718
If this were a reality,
402
00:17:32,819 --> 00:17:33,586
would be
403
00:17:34,87 --> 00:17:34,721
getting
404
00:17:35,689 --> 00:17:36,322
blocked
405
00:17:36,823 --> 00:17:37,624
by the ink.
406
00:17:37,691 --> 00:17:39,25
So the light coming through the ink
407
00:17:39,459 --> 00:17:40,493
would diffuse
408
00:17:40,827 --> 00:17:42,228
scatter and
409
00:17:42,829 --> 00:17:45,765
actually cause a shadow to happen up
here.
410
00:17:48,568 --> 00:17:49,135
I think.
411
00:17:50,503 --> 00:17:51,671
Pretty sure that's how it works.
412
00:17:52,906 --> 00:17:56,309
So I think that's what was causing my
eye to
413
00:17:56,643 --> 00:17:57,444
really
414
00:17:58,511 --> 00:18:00,480
not believe what was happening back
there.
415
00:18:02,248 --> 00:18:02,415
Ok.
416
00:18:02,749 --> 00:18:03,950
So see what this does?
417
00:18:06,19 --> 00:18:08,321
I know we're losing a lot of the
418
00:18:12,258 --> 00:18:14,894
lot of the water ripples, but I think
that's, ok,
419
00:18:16,329 --> 00:18:17,597
they're not that important.
420
00:18:21,67 --> 00:18:22,736
Yeah, see, it needs to be darker.
421
00:18:23,136 --> 00:18:24,4
So x,
422
00:18:24,971 --> 00:18:26,406
can it go ahead and
423
00:18:27,941 --> 00:18:29,542
really take those down over there?
424
00:18:30,10 --> 00:18:31,344
They're getting distracting.
425
00:18:32,512 --> 00:18:34,547
Maybe pull this down a little bit, kind
of a
426
00:18:35,382 --> 00:18:37,283
base vignette, in a way.
427
00:18:38,518 --> 00:18:40,153
I think that's the right way to do it.
428
00:18:40,754 --> 00:18:42,255
I don't need to do it through a curve.
429
00:18:42,989 --> 00:18:43,990
That's cool.
430
00:18:44,357 --> 00:18:47,694
I'm going to load a mask real fast,
431
00:18:48,261 --> 00:18:49,295
and make sure
432
00:18:49,596 --> 00:18:49,929
that.
433
00:18:54,734 --> 00:18:55,368
Maybe
434
00:18:58,405 --> 00:18:59,372
tricky,
435
00:19:00,674 --> 00:19:02,709
do something else quickly,
436
00:19:03,710 --> 00:19:04,477
do that,
437
00:19:05,378 --> 00:19:06,246
clear that,
438
00:19:08,648 --> 00:19:11,184
load this as a selection,
439
00:19:12,519 --> 00:19:13,286
and then
440
00:19:13,753 --> 00:19:14,554
run
441
00:19:15,855 --> 00:19:17,424
a mask on it.
442
00:19:17,691 --> 00:19:18,758
So I can use the dB.
443
00:19:18,892 --> 00:19:22,729
I just did to generate a mask that was
pretty fancy.
444
00:19:23,296 --> 00:19:28,335
And I'm just seeing if a curve gives me
a slightly more realistic
445
00:19:32,339 --> 00:19:33,6
tonal shade.
446
00:19:33,239 --> 00:19:37,310
Because I felt like this was just a
flat gray, and it is.
447
00:19:37,610 --> 00:19:40,480
So I'm deleting and putting that one in
there,
448
00:19:40,814 --> 00:19:41,614
and
449
00:19:44,584 --> 00:19:45,151
just adjust.
450
00:19:45,452 --> 00:19:48,655
This gives me a little bit more
flexibility and that brightness value
451
00:19:48,822 --> 00:19:49,155
as well.
452
00:19:49,556 --> 00:19:51,191
This is getting kind of cornered.
453
00:19:52,425 --> 00:19:54,94
It's not really what I was anticipating.
454
00:19:55,128 --> 00:19:57,797
And by that, I mean everything's
getting shoved over to here.
455
00:19:57,864 --> 00:20:00,33
And this is just kind of like taking
over on the left.
456
00:20:00,100 --> 00:20:01,134
But that's, ok,
457
00:20:01,401 --> 00:20:02,569
we're playing around.
458
00:20:03,470 --> 00:20:07,841
This is just for fun and creating
something compelling and interesting.
459
00:20:09,309 --> 00:20:11,44
With that in mind,
460
00:20:11,778 --> 00:20:12,645
I can
461
00:20:13,113 --> 00:20:14,414
maybe
462
00:20:14,881 --> 00:20:15,515
just
463
00:20:16,516 --> 00:20:17,283
back off
464
00:20:18,351 --> 00:20:19,352
a tiny bit
465
00:20:20,120 --> 00:20:20,787
of this.
466
00:20:22,255 --> 00:20:23,523
So I need to go
467
00:20:23,823 --> 00:20:24,624
black
468
00:20:25,592 --> 00:20:26,726
and
469
00:20:27,227 --> 00:20:28,628
push this open.
470
00:20:29,129 --> 00:20:29,295
Now.
471
00:20:29,396 --> 00:20:30,63
We're
472
00:20:32,499 --> 00:20:34,734
not so cornered over here.
473
00:20:36,569 --> 00:20:37,771
It's just giving
474
00:20:39,939 --> 00:20:44,444
a foreground plane a little bit more
room to breathe, and making it not feel
475
00:20:44,511 --> 00:20:45,779
like it's forced into this corner.
476
00:20:48,14 --> 00:20:48,481
Cool.
477
00:20:49,716 --> 00:20:51,51
With that done.
478
00:20:53,920 --> 00:20:55,188
Only
479
00:20:56,89 --> 00:20:57,590
other step I'm
480
00:20:58,425 --> 00:21:00,326
definitely interested in right now
481
00:21:01,394 --> 00:21:03,296
it's just kind of one of those
finishing touches.
482
00:21:03,930 --> 00:21:04,831
We're nearly there.
483
00:21:05,632 --> 00:21:09,602
I mentioned it a few minutes ago, and
that's why, you know,
484
00:21:10,503 --> 00:21:11,671
I've got to go
485
00:21:12,272 --> 00:21:13,106
take care of it.
486
00:21:15,775 --> 00:21:17,110
on my foreground layer,
487
00:21:18,745 --> 00:21:20,146
inside my bottle glass.
488
00:21:22,82 --> 00:21:22,182
Save
489
00:21:23,316 --> 00:21:24,484
inside here
490
00:21:24,984 --> 00:21:26,86
inside here.
491
00:21:27,620 --> 00:21:28,154
Come on.
492
00:21:29,622 --> 00:21:31,358
I mentioned fixing that.
493
00:21:33,226 --> 00:21:35,995
And, you know, I just can't let it go
494
00:21:38,398 --> 00:21:39,833
to
495
00:21:40,433 --> 00:21:41,935
come in with a normal brush,
496
00:21:43,470 --> 00:21:45,438
hope that I can scale it,
497
00:21:47,307 --> 00:21:49,275
and I'm going to pull some white
498
00:21:50,710 --> 00:21:51,44
up,
499
00:21:53,613 --> 00:21:56,149
and we're going to just real quickly
500
00:21:57,50 --> 00:21:58,885
go ten percent flow
501
00:21:59,686 --> 00:22:00,320
and
502
00:22:01,54 --> 00:22:02,889
just kind of connect the dots
503
00:22:03,857 --> 00:22:04,357
a little bit.
504
00:22:04,424 --> 00:22:06,226
On the high pass layer,
505
00:22:07,160 --> 00:22:08,628
or high frequency layer,
506
00:22:09,796 --> 00:22:11,531
I always call it high pass because
507
00:22:12,432 --> 00:22:15,368
I pass and me go a long ways back,
508
00:22:17,904 --> 00:22:18,672
way
509
00:22:19,706 --> 00:22:20,173
back.
510
00:22:21,374 --> 00:22:21,775
So
511
00:22:22,175 --> 00:22:25,445
I always think of these as being high
pass layers.
512
00:22:31,451 --> 00:22:33,787
High pass made me drop out of college,
to
513
00:22:34,20 --> 00:22:34,888
be quite honest.
514
00:22:36,189 --> 00:22:38,391
It's a long story, it's a funny one,
515
00:22:39,159 --> 00:22:40,794
but it's true,
516
00:22:47,67 --> 00:22:48,101
it was all for the best.
517
00:22:48,501 --> 00:22:50,570
I can certainly tell you that.
518
00:22:51,71 --> 00:22:51,237
Cool.
519
00:22:51,538 --> 00:22:51,705
Ok.
520
00:22:52,105 --> 00:22:52,639
So,
521
00:22:52,972 --> 00:22:56,176
I really just had to fix that thing is
driving me crazy.
522
00:22:56,676 --> 00:22:58,244
It was just breaking up that space.
523
00:22:59,612 --> 00:23:03,216
I think we're really close to wrapping
this thing up.
524
00:23:05,452 --> 00:23:06,386
I know that
525
00:23:06,986 --> 00:23:10,90
I can look at it forever and ever
526
00:23:10,490 --> 00:23:13,593
and find other things that I would love
to do with it.
527
00:23:13,927 --> 00:23:14,394
But
528
00:23:14,994 --> 00:23:16,963
I need to get it dialed in
529
00:23:17,263 --> 00:23:17,931
and
530
00:23:18,431 --> 00:23:21,434
off to Rob, get his eyes on it, get
some feedback
531
00:23:22,68 --> 00:23:23,36
and
532
00:23:24,971 --> 00:23:28,108
make sure that everything is kind of as
intended,
533
00:23:29,376 --> 00:23:30,76
or
534
00:23:30,243 --> 00:23:30,877
that
535
00:23:31,544 --> 00:23:35,48
it makes him happy, since I went in a
slightly different direction.
536
00:23:35,949 --> 00:23:37,150
See what that I did, right there.
537
00:23:37,317 --> 00:23:37,917
Look at that
538
00:23:39,319 --> 00:23:40,487
so much better.
539
00:23:41,388 --> 00:23:43,189
Ok, we're going to close that.
540
00:23:44,491 --> 00:23:45,925
I was going to do a close save,
541
00:23:47,394 --> 00:23:48,628
burying it back into the component,
542
00:23:52,432 --> 00:23:53,767
and look at that.
543
00:23:54,200 --> 00:23:54,567
It makes
544
00:23:54,834 --> 00:23:55,669
all the difference
545
00:23:56,169 --> 00:23:57,103
in the world,
546
00:23:57,470 --> 00:23:58,238
really does.
547
00:23:58,672 --> 00:24:00,640
It just causes my eye to not
548
00:24:01,241 --> 00:24:02,709
go straight to that little piece.
549
00:24:04,344 --> 00:24:06,913
There's all sorts of other little
pieces that my eye goes to.
550
00:24:07,80 --> 00:24:08,14
But that's ok.
551
00:24:09,449 --> 00:24:12,185
For now, I think I'm digging where
that's going.
552
00:24:12,185 --> 00:24:13,753
We're just going to take a quick look at
553
00:24:15,855 --> 00:24:16,956
just some options.
554
00:24:17,957 --> 00:24:19,993
Just real quick.
555
00:24:20,894 --> 00:24:24,164
What happens if I turn my top layer
mask off and
556
00:24:24,998 --> 00:24:25,765
I've got this
557
00:24:27,634 --> 00:24:28,968
sweet little contrast curve?
558
00:24:30,236 --> 00:24:30,337
You're
559
00:24:31,371 --> 00:24:34,908
just a quick experiment just to see,
because my eyes have been looking at
560
00:24:34,908 --> 00:24:38,978
this for so long now, and everything
looks right, because this is what I've
561
00:24:39,79 --> 00:24:39,546
been looking at.
562
00:24:40,13 --> 00:24:43,850
So sometimes it's fun just to like,
play with what you have
563
00:24:44,651 --> 00:24:47,354
and see if there's a little bit more
564
00:24:47,721 --> 00:24:48,788
that you can do.
565
00:24:49,289 --> 00:24:49,923
And
566
00:24:50,357 --> 00:24:51,191
in this case,
567
00:24:51,624 --> 00:24:52,992
I kind of like what I'm seeing.
568
00:24:53,460 --> 00:24:54,894
There there's something cool about it.
569
00:24:55,929 --> 00:24:59,299
So what that means is, maybe I'm just
going to pop this thing open.
570
00:24:59,399 --> 00:24:59,799
A little bit.
571
00:25:00,333 --> 00:25:02,869
I'm going to show you one quick kind of
curve
572
00:25:03,370 --> 00:25:04,4
that
573
00:25:06,39 --> 00:25:07,807
you may or may not know about it's
fancy.
574
00:25:08,341 --> 00:25:09,776
Do I have a script set up for it?
575
00:25:09,776 --> 00:25:11,44
Because I like to load it
576
00:25:11,344 --> 00:25:12,145
without
577
00:25:13,713 --> 00:25:14,180
doing anything.
578
00:25:14,681 --> 00:25:16,483
So I have the same down in my scripts
579
00:25:16,916 --> 00:25:18,84
called sl curve.
580
00:25:18,651 --> 00:25:21,321
And I do it, and I don't have it loaded
the way that it needs to load.
581
00:25:21,454 --> 00:25:22,889
So we'll turn it off real fast.
582
00:25:23,623 --> 00:25:25,125
So it's a curve
583
00:25:25,558 --> 00:25:27,27
set to overlay.
584
00:25:28,28 --> 00:25:31,297
Remember, overlay, fifty gray is
neutral.
585
00:25:31,631 --> 00:25:32,632
So what do you do?
586
00:25:33,433 --> 00:25:34,234
You
587
00:25:35,135 --> 00:25:36,336
bring down your highlights
588
00:25:36,836 --> 00:25:37,771
right to the middle,
589
00:25:38,438 --> 00:25:40,740
bring up your shadows right to the
middle.
590
00:25:41,74 --> 00:25:43,209
This is creating a gray image.
591
00:25:43,877 --> 00:25:46,880
And when I click this little button,
and nothing happens,
592
00:25:47,380 --> 00:25:49,716
if I turn it back to normal, that
happens
593
00:25:50,750 --> 00:25:52,152
I've made my image gray.
594
00:25:52,652 --> 00:25:53,119
So
595
00:25:53,787 --> 00:25:54,354
go back to overlay.
596
00:25:55,455 --> 00:25:55,855
And
597
00:25:56,22 --> 00:25:59,59
when you have an overlay curve, it
introduces a lot of really lovely
598
00:25:59,292 --> 00:26:00,527
contrast into your image.
599
00:26:00,760 --> 00:26:02,395
It's almost like a mini high pass.
600
00:26:03,63 --> 00:26:08,168
And so what I like to do is just add
this at the end's kind of a little finishing
601
00:26:09,135 --> 00:26:11,938
contrast curve, but it doesn't
introduce a lot of the chromatic
602
00:26:12,339 --> 00:26:14,574
distortion that a normal curve does.
603
00:26:14,908 --> 00:26:16,643
And I don't know, I kind of
604
00:26:18,111 --> 00:26:21,314
like to pat myself on the back with it,
because it's a fun little curve that I
605
00:26:21,314 --> 00:26:21,748
figured out
606
00:26:22,115 --> 00:26:23,149
a little ways back.
607
00:26:23,717 --> 00:26:27,187
And you can control the mid tones with
it a little bit as well,
608
00:26:28,421 --> 00:26:31,358
but it just kind of gives your image a
little bit of snap.
609
00:26:32,659 --> 00:26:35,195
Once you get it balanced down the
middle, you can then
610
00:26:36,29 --> 00:26:37,564
just sort of guide it around.
611
00:26:37,864 --> 00:26:38,732
See what it does.
612
00:26:39,799 --> 00:26:41,267
It's a real subtle thing,
613
00:26:42,435 --> 00:26:45,605
but it just treats the underlying
pixels a little bit differently.
614
00:26:46,906 --> 00:26:50,410
And with that little bit of snap done
on my soft light curve,
615
00:26:51,311 --> 00:26:52,12
I'm
616
00:26:52,679 --> 00:26:56,783
seeing a few other issues pop up that I
want to address really quickly.
617
00:26:57,617 --> 00:26:59,986
I know I said I was almost done, and we
are,
618
00:27:01,321 --> 00:27:03,690
but I do need to fix these real fast.
619
00:27:04,90 --> 00:27:05,592
And what that is,
620
00:27:08,728 --> 00:27:10,196
I want to shape some light here.
621
00:27:10,263 --> 00:27:11,998
And there I'm seeing
622
00:27:12,432 --> 00:27:14,67
some weird forms that
623
00:27:14,734 --> 00:27:16,469
could be interpreted
624
00:27:17,70 --> 00:27:18,872
strangely by an art director,
625
00:27:19,239 --> 00:27:20,807
because that's what they love to do.
626
00:27:21,775 --> 00:27:24,310
And so I'm going to fix this little
thing over here.
627
00:27:24,911 --> 00:27:25,612
Just kind of
628
00:27:26,179 --> 00:27:28,815
take your eye away from the background
629
00:27:29,215 --> 00:27:31,184
next to the bottle a tiny bit.
630
00:27:31,685 --> 00:27:31,985
Just
631
00:27:32,819 --> 00:27:35,355
something odd was happening here that I
wasn't really a fan of.
632
00:27:35,689 --> 00:27:36,156
So
633
00:27:36,589 --> 00:27:38,358
I'm going to just push that down a tiny
bit.
634
00:27:38,992 --> 00:27:40,326
And I'm thinking,
635
00:27:40,894 --> 00:27:44,164
I also want to darken this side down a
smidge.
636
00:27:45,632 --> 00:27:48,101
I'm not going to do that with my dB
layer.
637
00:27:48,268 --> 00:27:50,403
It's going to flatten it down just a
tiny bit.
638
00:27:50,904 --> 00:27:52,305
I do want to
639
00:27:53,73 --> 00:27:55,375
group things up, because I love groups.
640
00:27:56,276 --> 00:27:58,78
And we are going to,
641
00:27:59,212 --> 00:28:00,814
below my soft light curve,
642
00:28:00,980 --> 00:28:02,882
add another curve, I know
643
00:28:03,383 --> 00:28:05,118
lots of curves, eight bit
644
00:28:05,618 --> 00:28:06,386
it's scary.
645
00:28:07,354 --> 00:28:07,987
And
646
00:28:09,622 --> 00:28:10,123
do that.
647
00:28:10,423 --> 00:28:11,191
Invert it.
648
00:28:12,826 --> 00:28:14,227
Go in with
649
00:28:15,628 --> 00:28:16,963
the low flow brush.
650
00:28:18,198 --> 00:28:19,532
And we're just going to
651
00:28:20,100 --> 00:28:21,267
slightly vignette
652
00:28:22,102 --> 00:28:23,36
this side
653
00:28:23,703 --> 00:28:24,304
a little.
654
00:28:25,472 --> 00:28:28,308
Something about it just needed to come
down.
655
00:28:29,75 --> 00:28:31,678
Let's pulling a little bit of attention
away.
656
00:28:32,912 --> 00:28:35,849
Maybe this little piece right there,
657
00:28:38,18 --> 00:28:39,986
after not quite there yet.
658
00:28:42,422 --> 00:28:44,257
Think I've got a little bit too low
flow.
659
00:28:44,424 --> 00:28:45,925
It's going to take me an hour to do
that.
660
00:28:46,826 --> 00:28:49,763
I'm not going to worry about that
little line,
661
00:28:50,663 --> 00:28:51,664
because if
662
00:28:52,465 --> 00:28:53,266
you're
663
00:28:55,235 --> 00:28:56,336
doing a good job,
664
00:28:56,903 --> 00:28:58,238
it would already be gone.
665
00:28:59,305 --> 00:28:59,673
All right.
666
00:29:00,340 --> 00:29:01,775
There's little burn action.
667
00:29:02,108 --> 00:29:03,209
I think that's enough.
668
00:29:04,811 --> 00:29:05,445
Yeah,
669
00:29:06,279 --> 00:29:06,880
kind of
670
00:29:07,313 --> 00:29:08,815
what happens if I go
671
00:29:10,350 --> 00:29:11,151
like that on.
672
00:29:11,217 --> 00:29:11,518
It's
673
00:29:15,221 --> 00:29:16,156
having a quick peek,
674
00:29:17,691 --> 00:29:18,391
sort of
675
00:29:18,758 --> 00:29:19,993
a little bit more muted.
676
00:29:20,360 --> 00:29:21,327
It's just a little busy.
677
00:29:21,561 --> 00:29:22,228
Overall
678
00:29:25,398 --> 00:29:26,566
think that's where I want it.
679
00:29:27,67 --> 00:29:29,769
I think I might have gone down into the
water over here.
680
00:29:31,705 --> 00:29:32,639
Just a hair.
681
00:29:33,540 --> 00:29:36,176
I'm seein a little bit too much light
682
00:29:37,544 --> 00:29:38,411
on this corner.
683
00:29:41,314 --> 00:29:42,549
So I'm going to just
684
00:29:42,982 --> 00:29:45,919
kind of smooth that down, just to touch.
685
00:29:48,488 --> 00:29:50,724
You may see things differently, and
that's
686
00:29:51,291 --> 00:29:52,492
completely fine.
687
00:29:52,826 --> 00:29:53,293
I'm just
688
00:29:54,594 --> 00:29:58,565
moving light around where my attention
is distracted.
689
00:30:00,333 --> 00:30:00,500
Beautiful.
690
00:30:01,634 --> 00:30:03,203
And one other
691
00:30:03,470 --> 00:30:04,804
fast little
692
00:30:06,840 --> 00:30:07,774
kiss is,
693
00:30:08,808 --> 00:30:10,76
I'm thinking
694
00:30:11,845 --> 00:30:12,145
that
695
00:30:13,613 --> 00:30:16,416
I want a tiny bit of tone in the stem.
696
00:30:17,50 --> 00:30:18,385
It's looking a little bit
697
00:30:18,585 --> 00:30:20,320
too separate from everything else.
698
00:30:21,321 --> 00:30:23,56
And so I have a gradient map
699
00:30:23,790 --> 00:30:24,758
layer already built.
700
00:30:24,824 --> 00:30:25,592
That's adding
701
00:30:25,959 --> 00:30:29,162
red tones to the shadow, repurposing
all sorts of stuff.
702
00:30:29,295 --> 00:30:30,563
That's what I like to do,
703
00:30:31,64 --> 00:30:32,665
it's being clipped to this.
704
00:30:32,832 --> 00:30:33,400
So by painting
705
00:30:34,434 --> 00:30:35,535
in right here,
706
00:30:36,436 --> 00:30:38,705
I'm not affecting anything else but the
stem.
707
00:30:39,139 --> 00:30:39,506
So
708
00:30:39,639 --> 00:30:40,640
I'm just going to
709
00:30:41,374 --> 00:30:44,10
give it a tiny bit of red in the shadow.
710
00:30:44,811 --> 00:30:45,445
Like that
711
00:30:46,413 --> 00:30:47,681
that's kind of cool.
712
00:30:48,181 --> 00:30:50,383
It's a little bit neutral over here.
713
00:30:50,583 --> 00:30:52,152
It's where it's going to bring that in.
714
00:30:52,352 --> 00:30:54,20
I wish I could make this water more
saturated.
715
00:30:54,654 --> 00:30:55,55
But
716
00:30:55,455 --> 00:30:58,892
I think if I do that it's going to just
start
717
00:31:00,794 --> 00:31:01,594
getting
718
00:31:03,296 --> 00:31:04,164
real weird.
719
00:31:05,699 --> 00:31:06,232
You know,
720
00:31:07,133 --> 00:31:08,968
not doing it for me
721
00:31:09,536 --> 00:31:09,936
for now.
722
00:31:10,270 --> 00:31:12,639
I think that's looking really sweet.
723
00:31:14,674 --> 00:31:15,842
What else would I'd like to
724
00:31:16,9 --> 00:31:17,277
do, if anything?
725
00:31:20,747 --> 00:31:21,281
I don't
726
00:31:22,182 --> 00:31:23,983
think there's really anything else
727
00:31:25,51 --> 00:31:26,86
I want to do to this.
728
00:31:27,954 --> 00:31:28,655
It's got a lot of dionynamic
729
00:31:32,325 --> 00:31:32,792
It's
730
00:31:35,528 --> 00:31:37,764
got all of the elements that Rob was
looking for.
731
00:31:38,998 --> 00:31:40,967
I think it feels good as a whole.
732
00:31:41,935 --> 00:31:42,402
Let's just
733
00:31:42,836 --> 00:31:44,804
zoom out, take a look at everything.
734
00:31:46,39 --> 00:31:48,808
Make sure we're happy with all of these
adjustments.
735
00:31:51,544 --> 00:31:54,814
See if there's anything that's really
catching your eye, that just seems out
736
00:31:54,814 --> 00:31:55,348
of place.
737
00:31:56,349 --> 00:31:58,885
Because I know that when Rob sees us
738
00:31:59,52 --> 00:32:00,653
if there are any of those elements,
739
00:32:01,221 --> 00:32:02,589
he's going to think the same thing.
740
00:32:03,56 --> 00:32:03,990
So I'm hoping
741
00:32:04,424 --> 00:32:05,291
we see
742
00:32:06,259 --> 00:32:07,861
eye to eye, and I think we will.
743
00:32:07,961 --> 00:32:10,63
I think he's going to be really happy
with this.
744
00:32:12,32 --> 00:32:16,169
I'm happy with this, and I can't wait
to get it in front of him here, what he
745
00:32:16,169 --> 00:32:16,970
has to say.
746
00:32:17,437 --> 00:32:18,405
And
747
00:32:18,672 --> 00:32:19,506
with that set,
748
00:32:19,773 --> 00:32:20,674
we'll wrap this one up
749
00:32:22,809 --> 00:32:23,309
send it on
48726
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