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These are the user uploaded subtitles that are being translated: 1 00:00:02,35 --> 00:00:02,836 This is the first shot 2 00:00:03,937 --> 00:00:04,804 that we 3 00:00:06,172 --> 00:00:07,240 tried to create. 4 00:00:08,41 --> 00:00:08,975 And so 5 00:00:09,609 --> 00:00:12,312 we will go ahead and show you 6 00:00:14,414 --> 00:00:17,951 begins to look like we're here at the 5th avenue theater in Seattle. 7 00:00:18,585 --> 00:00:20,420 And we've run the hazer for a little bit. 8 00:00:20,420 --> 00:00:23,523 So you should be able to see a little bit of the atmosphere and the lights 9 00:00:23,857 --> 00:00:24,357 to a degree. 10 00:00:24,824 --> 00:00:27,961 But I do want to take you through a little bit of my considerations as far 11 00:00:27,961 --> 00:00:30,663 as kind of, what I'm thinking, where the lights are going, how things are 12 00:00:30,663 --> 00:00:33,633 going to be placed and how we're actually trying to create this 13 00:00:33,700 --> 00:00:34,501 motivated light. 14 00:00:34,901 --> 00:00:38,204 So when we came into the theater, obviously it's an incredibly beautiful 15 00:00:38,438 --> 00:00:38,605 space. 16 00:00:38,838 --> 00:00:41,808 And we have some practical lights already in place. 17 00:00:41,875 --> 00:00:44,811 We have a little bit on the ceiling, two, a degree, a little bit on the 18 00:00:44,811 --> 00:00:48,281 walls and a little bit on the far back of the wall. 19 00:00:48,348 --> 00:00:49,783 And those are the things that I really like. 20 00:00:50,16 --> 00:00:52,819 I think they add character to the space. 21 00:00:53,153 --> 00:00:54,521 And so I want to keep those. 22 00:00:54,521 --> 00:00:55,555 I want to utilize those. 23 00:00:55,689 --> 00:01:01,461 We also have a few lights in this backstage area around as well, and some 24 00:01:01,461 --> 00:01:02,662 of them were already on. 25 00:01:02,729 --> 00:01:05,699 We turned a few of them off because they were starting to interfere a 26 00:01:05,699 --> 00:01:07,834 little bit with how it was going to shape the light in the image. 27 00:01:08,268 --> 00:01:13,473 So I came in, I saw the space, and the first thing that I did was I set down 28 00:01:13,873 --> 00:01:14,174 my tripod 29 00:01:15,475 --> 00:01:19,312 and I tried to figure out roughly what I wanted the shot to look like. 30 00:01:19,379 --> 00:01:20,847 And I tried from a few different angles. 31 00:01:21,381 --> 00:01:24,651 The first one that we were going to go with is the corner shot, where we see a 32 00:01:24,651 --> 00:01:25,952 little bit of the backstage space. 33 00:01:26,353 --> 00:01:28,355 And we see we are shooting out at the theater. 34 00:01:28,488 --> 00:01:30,90 And so we have the theater in the background. 35 00:01:30,490 --> 00:01:31,524 That said, 36 00:01:32,258 --> 00:01:34,761 there are a few different considerations that I've got to contend 37 00:01:34,994 --> 00:01:38,498 with from a photography standpoint and some obstacles that I've got to 38 00:01:38,498 --> 00:01:38,665 overcome. 39 00:01:39,132 --> 00:01:40,834 Specifically, this is a very dark space. 40 00:01:41,301 --> 00:01:43,770 I'm going to be shooting at a pretty high a, so probably something like a 41 00:01:43,770 --> 00:01:44,838 1600 or 2000. 42 00:01:45,538 --> 00:01:48,842 I'm also going to be shooting at a very low aperture, like a 28 to a four. 43 00:01:49,309 --> 00:01:53,79 And I'm going to be probably shooting at a pretty low shutter speed, so that 44 00:01:53,79 --> 00:01:56,316 I can drag it, and I can get a lot of these ambient lights in the shot. 45 00:01:56,750 --> 00:02:01,54 That being said, I am still using strobes with that, so we have to make 46 00:02:01,54 --> 00:02:02,255 some considerations for that. 47 00:02:02,756 --> 00:02:06,659 So the bulbs that are already in place are tongues and bulbs they're very, 48 00:02:06,659 --> 00:02:07,60 very warm. 49 00:02:07,394 --> 00:02:11,64 So for the most part, with all of the strokes that I'm using to balance to 50 00:02:11,64 --> 00:02:15,235 it, I've added a cto gel to all of the strobes and the sets, and they balance 51 00:02:15,535 --> 00:02:16,736 together a little bit more consistently. 52 00:02:17,370 --> 00:02:18,238 We're not really 53 00:02:18,505 --> 00:02:21,241 creating, totally different color, temperature of light, so it doesn't 54 00:02:21,374 --> 00:02:22,108 jump out in any 55 00:02:23,143 --> 00:02:23,943 unusual way. 56 00:02:23,943 --> 00:02:25,278 We want them all to blend together. 57 00:02:25,478 --> 00:02:28,448 So I set it down, I use my tripod, and I could start balancing the scene. 58 00:02:28,815 --> 00:02:30,750 So in the background, I really wanted to have spotlights. 59 00:02:31,317 --> 00:02:33,887 In the shot several of the inspiration images have spotlights. 60 00:02:34,254 --> 00:02:37,390 And so I really loved the whole idea of shooting in a theater. 61 00:02:37,557 --> 00:02:42,262 We can create that entire theatricality, the cinematic, cinematic 62 00:02:42,729 --> 00:02:42,896 style. 63 00:02:43,63 --> 00:02:45,298 So I wanted to get some lights in place. 64 00:02:45,699 --> 00:02:48,201 Now there are some considerations that we have to make for that. 65 00:02:48,501 --> 00:02:50,36 For example, we can't get into the catwalk. 66 00:02:50,337 --> 00:02:52,439 We can't put things up particularly high. 67 00:02:52,972 --> 00:02:58,111 So what we've done as kind of a kind of compromise, we've set up lights across 68 00:02:58,278 --> 00:03:00,914 the mezanine in the back, and I've got two lights back there. 69 00:03:00,980 --> 00:03:04,517 For the two lights in the background we're going to be using two multi spot 70 00:03:04,751 --> 00:03:06,553 heads, which are fernell heads 71 00:03:06,820 --> 00:03:07,554 for the pro photopath. 72 00:03:08,355 --> 00:03:10,390 We're going to be using the multi spots with 73 00:03:11,291 --> 00:03:12,258 a datalight attachment. 74 00:03:12,659 --> 00:03:14,94 So it's a lens on the front of it. 75 00:03:14,94 --> 00:03:16,496 It basically gives us that spotlight effect, 76 00:03:16,830 --> 00:03:18,898 gives us a little bit of a harder edge and a little bit more shape. 77 00:03:19,65 --> 00:03:19,999 The light, which you're going to see, 78 00:03:20,667 --> 00:03:24,337 you'll also notice, as I mentioned earlier, we have the haze machine 79 00:03:24,504 --> 00:03:24,671 going. 80 00:03:24,738 --> 00:03:25,939 That's adding a little bit of an atmosphere. 81 00:03:26,272 --> 00:03:28,575 We don't want to go too much, because obviously, when you turn it on crazy, 82 00:03:28,808 --> 00:03:30,510 it makes the whole thing really smoky and foggy. 83 00:03:31,544 --> 00:03:32,278 We just want atmosphere. 84 00:03:32,979 --> 00:03:36,816 And so we run it for a bit, we turn it off, and we kind of cycle and work our 85 00:03:36,816 --> 00:03:37,450 ways through that. 86 00:03:37,917 --> 00:03:38,18 Now 87 00:03:39,52 --> 00:03:41,588 the subject is going to be facing the audience, 88 00:03:42,655 --> 00:03:42,822 the audience. 89 00:03:44,90 --> 00:03:47,961 And what we're going to do is, for the most part, light her in that way. 90 00:03:48,28 --> 00:03:50,497 So her back's going to be to me, I'm going to have a little bit of fil, but 91 00:03:50,497 --> 00:03:52,332 I'm also going to add a key light 92 00:03:52,665 --> 00:03:53,566 over to one side. 93 00:03:53,700 --> 00:03:55,869 I'm going to add the key light to the side of the face, in which she's 94 00:03:55,935 --> 00:03:58,405 turned, in which case it's going to be the right hand side. 95 00:03:58,571 --> 00:03:59,939 So that's where the light's going to be. 96 00:04:00,173 --> 00:04:03,243 That being said, I'm still going to put it a little bit more to the side, so it 97 00:04:03,309 --> 00:04:06,513 feels almost like it's the spotlight wrapping around a little bit, and 98 00:04:06,513 --> 00:04:11,317 doesn't feel like I'm adding too much of a drastically different light source. 99 00:04:12,352 --> 00:04:16,256 We've also added a couple of lights across the seat, so that it rakes 100 00:04:16,489 --> 00:04:16,890 across the seats 101 00:04:17,957 --> 00:04:21,628 and gives us a little bit of texture to the environment in the back. 102 00:04:22,28 --> 00:04:26,833 We've also are going to add one to the stage left side of the stage, which is 103 00:04:26,833 --> 00:04:30,837 going to be the audience right side of the stage, so that it also gives us a 104 00:04:30,837 --> 00:04:32,105 little bit of interest 105 00:04:33,306 --> 00:04:34,107 from the left side. 106 00:04:34,274 --> 00:04:35,842 And I actually like how the 107 00:04:36,109 --> 00:04:37,444 current backstage lights 108 00:04:37,610 --> 00:04:38,111 have that. 109 00:04:38,278 --> 00:04:42,415 And so I wanted to build up on that a little bit more and really augment that. 110 00:04:43,216 --> 00:04:44,784 That being said, I think 111 00:04:45,719 --> 00:04:47,187 that generally covers 112 00:04:47,721 --> 00:04:51,324 the lights as we are aiming to have them done today. 113 00:04:51,558 --> 00:04:52,959 So for the most part it's 114 00:04:53,226 --> 00:04:54,394 not so much about 115 00:04:55,228 --> 00:04:56,996 lighting the subject as the main. 116 00:04:57,230 --> 00:05:00,433 The main light, it's about building this environment of lighting. 117 00:05:00,834 --> 00:05:01,601 And so we've 118 00:05:01,768 --> 00:05:04,904 added the spotlights, we've added the backstage light, and it's really all 119 00:05:04,904 --> 00:05:06,72 about just trying to build that. 120 00:05:06,506 --> 00:05:08,975 We also, the models try on a few different dresses that they're going to 121 00:05:08,975 --> 00:05:11,945 be wearing today, and had to make a few different decisions based on that. 122 00:05:12,112 --> 00:05:12,312 So 123 00:05:12,912 --> 00:05:16,182 the ones that we are likely leaning toward are going to be the ones that 124 00:05:16,182 --> 00:05:18,518 are a little bit shinier and show a little bit more texture. 125 00:05:18,818 --> 00:05:22,589 So we have a white slash, gold, very sparkly dress, which is going to pick 126 00:05:22,589 --> 00:05:25,158 up all the light and she's going to kind of glow, it's going to be really 127 00:05:25,225 --> 00:05:25,392 beautiful. 128 00:05:25,625 --> 00:05:28,828 And the other one was, we were looking at a couple of red dress options, and 129 00:05:28,828 --> 00:05:31,398 one of them was a little bit more Burgundy and had a little bit more of a 130 00:05:31,398 --> 00:05:31,998 satin finish, 131 00:05:32,265 --> 00:05:34,768 and so it didn't quite pick up on light as much. 132 00:05:34,834 --> 00:05:37,704 And I thought she blended would have blended in a little bit to the background 133 00:05:38,972 --> 00:05:39,406 too much. 134 00:05:39,539 --> 00:05:41,441 And so what we ended up opting for is something 135 00:05:41,541 --> 00:05:43,710 that's a little bit of a shinier satin. 136 00:05:44,110 --> 00:05:46,880 And so she's going to pop out a little bit more. 137 00:05:46,980 --> 00:05:50,650 I came into the space, I put my tripod down, and I really loved the frame of 138 00:05:50,650 --> 00:05:53,553 the stage as a frame of the shot, almost like a frame within a frame. 139 00:05:53,620 --> 00:05:56,656 And so we're going to use the proscenium as a way to 140 00:05:57,390 --> 00:05:58,391 give a little bit of depth 141 00:05:58,658 --> 00:05:59,159 to the image. 142 00:05:59,626 --> 00:06:03,797 Now unfortunately, the only way I can capture that in the shot is to use 143 00:06:04,497 --> 00:06:07,667 either a very wide angle lens, which I have with me, 144 00:06:08,435 --> 00:06:11,471 or I can use kind of like a medium length lens. 145 00:06:11,705 --> 00:06:13,907 And I can stitch images together. 146 00:06:14,341 --> 00:06:17,243 Each lens has its own benefits and negatives. 147 00:06:17,610 --> 00:06:20,146 So for example, my white angle lens allows me to get that 148 00:06:20,914 --> 00:06:23,83 wide perspective in the shot, but it's only enough four. 149 00:06:23,316 --> 00:06:23,950 And so it means 150 00:06:26,19 --> 00:06:28,922 it's something I have to consider when I'm in this very low light environment. 151 00:06:29,622 --> 00:06:32,926 I'm also not going to get as much compression between the background and 152 00:06:33,226 --> 00:06:33,560 the subject. 153 00:06:33,860 --> 00:06:36,329 So what's way back there, is going to look even smaller 154 00:06:37,630 --> 00:06:39,399 with the medium length lens. 155 00:06:39,466 --> 00:06:43,3 And I'm using a 55 millimeter on a medium format, so it's about a forty 156 00:06:43,136 --> 00:06:44,471 millimeter on 157 00:06:45,71 --> 00:06:45,372 a full frame. 158 00:06:46,740 --> 00:06:48,975 So what I'm going to do is shoot, 159 00:06:49,542 --> 00:06:50,343 shoot this as a stitch. 160 00:06:50,810 --> 00:06:53,880 So I'm going to shoot my model and subject as the mainframe, and then I'm 161 00:06:53,880 --> 00:06:58,18 going to go off on both sides to fill it out a little bit more. 162 00:06:58,18 --> 00:06:59,853 And it's going to give me the perspective 163 00:07:00,20 --> 00:07:02,22 of the wider, the wider angle lens. 164 00:07:02,188 --> 00:07:03,957 But I'm going to get the compression of the 55. 165 00:07:04,657 --> 00:07:05,692 And I'm going to be able to use 166 00:07:07,60 --> 00:07:08,995 the lower aperture of this particular lens. 167 00:07:09,396 --> 00:07:13,600 28, and so that's what I'm going to be using for the lens choice. 168 00:07:14,834 --> 00:07:15,468 In addition to that, 169 00:07:16,569 --> 00:07:21,775 I am also likely going to be taking several plates of this scene. 170 00:07:22,175 --> 00:07:23,43 I'm going to do shots 171 00:07:23,309 --> 00:07:23,943 without lights. 172 00:07:24,177 --> 00:07:26,713 I'm going to do shots without the stage lights 173 00:07:27,80 --> 00:07:27,247 on. 174 00:07:27,380 --> 00:07:32,285 So that I have everything that I need when it comes to bring this into post 175 00:07:32,352 --> 00:07:32,519 production. 176 00:07:32,652 --> 00:07:34,587 I can very easily layer stuff on top. 177 00:07:34,754 --> 00:07:36,990 And I'm not worried about trying to reconstruct things 178 00:07:38,24 --> 00:07:39,959 that I don't have parts for. 179 00:07:40,193 --> 00:07:43,797 So the first shot is always by far the longest one to try to set up and 180 00:07:43,797 --> 00:07:45,231 achieve, because we have to build an environment 181 00:07:46,332 --> 00:07:47,801 before we can really get things rolling. 182 00:07:47,934 --> 00:07:50,737 With a lot of the other shots, the rest will be much, much faster. 183 00:07:51,71 --> 00:07:53,540 But know that going into it, the first one always takes quite a while. 184 00:07:53,707 --> 00:07:56,743 And when I'm doing a really big environment, something like this, it 185 00:07:56,810 --> 00:08:01,114 generally will take several hours to get this set up, fine, tune how I want it. 186 00:08:02,15 --> 00:08:04,517 And all of the different ingredients and the elements so are working 187 00:08:04,651 --> 00:08:06,252 together in a way that just really 188 00:08:06,519 --> 00:08:07,354 feels complete. 189 00:08:07,554 --> 00:08:10,757 So don't necessarily think that you're going to come into a shoot like this 190 00:08:11,57 --> 00:08:12,992 spend ten minutes, and it's going to be ready to go. 191 00:08:12,992 --> 00:08:13,860 This is a very long, 192 00:08:15,795 --> 00:08:16,429 involve process. 193 00:08:17,130 --> 00:08:18,665 Let's take a question from online. 194 00:08:18,998 --> 00:08:19,666 Let's start there. 195 00:08:22,102 --> 00:08:25,638 Do you go into the chute like this theater shoot, with the expectation of 196 00:08:25,772 --> 00:08:26,673 getting three shots? 197 00:08:26,840 --> 00:08:28,575 How many shots did you take to get this three? 198 00:08:28,675 --> 00:08:30,343 You said, I don't shoot a whole bunch. 199 00:08:30,577 --> 00:08:31,478 I focus on the setup. 200 00:08:31,611 --> 00:08:32,946 But can you talk us through? 201 00:08:34,914 --> 00:08:35,849 It really depends on 202 00:08:36,916 --> 00:08:38,284 what the need of the chute is. 203 00:08:38,752 --> 00:08:40,954 So we were relatively 204 00:08:42,355 --> 00:08:45,792 comfortable in terms of the amount of shots we needed to get for this. 205 00:08:45,792 --> 00:08:47,527 We originally had aimed for two. 206 00:08:47,961 --> 00:08:50,563 I wanted to push that a little bit and get to three 207 00:08:51,698 --> 00:08:53,66 with the other shoot that we're doing. 208 00:08:53,133 --> 00:08:57,137 We ended up doing two because the logistics of moving the planes around 209 00:08:57,370 --> 00:08:59,372 was way more complicated. 210 00:08:59,539 --> 00:09:03,309 Here it's just a matter of making a few tweaks to the lighting to maybe hide 211 00:09:03,543 --> 00:09:05,245 things, adjust some things based on the angle. 212 00:09:05,478 --> 00:09:09,215 So once it was set up from the get go, we knew that 213 00:09:10,817 --> 00:09:11,518 there was, 214 00:09:12,819 --> 00:09:14,20 for the most part, ready to go. 215 00:09:14,354 --> 00:09:14,521 And so 216 00:09:15,555 --> 00:09:17,624 this allowed me to get through three different shoots. 217 00:09:18,658 --> 00:09:19,359 Again, it's 218 00:09:19,859 --> 00:09:24,297 totally about what you need to get from 219 00:09:25,131 --> 00:09:25,965 the series of images. 220 00:09:26,433 --> 00:09:29,235 So if someone were to say, hey, in the same amount of space, I need you to get 221 00:09:29,302 --> 00:09:30,103 eight different looks. 222 00:09:30,503 --> 00:09:31,371 I can do that. 223 00:09:32,272 --> 00:09:32,972 I'm not going to 224 00:09:33,540 --> 00:09:35,375 do as drastic of changes. 225 00:09:35,875 --> 00:09:39,713 I'm going to be able to just shift a little bit, change some outfits a 226 00:09:39,713 --> 00:09:42,682 little bit, and try for a different shot based on a slightly different 227 00:09:42,816 --> 00:09:45,752 location, or a slightly different version of one location. 228 00:09:47,387 --> 00:09:52,625 But know that it's really a matter of just how much time you can dedicate to anyone 229 00:09:53,159 --> 00:09:54,127 anyone set up. 230 00:09:54,494 --> 00:09:56,496 We have to always be aware of 231 00:09:56,663 --> 00:09:56,830 time. 232 00:09:57,130 --> 00:10:00,600 And so I'm a big, big stickler for staying on time and 233 00:10:01,935 --> 00:10:02,836 how much time do we have left? 234 00:10:02,902 --> 00:10:03,670 How much time we have left. 235 00:10:04,337 --> 00:10:05,705 Always staying on top of that. 236 00:10:05,772 --> 00:10:08,675 Because it's the one thing you can kind of never get back, especially when 237 00:10:08,675 --> 00:10:11,544 you're working outside once time a day hits a certain place. 238 00:10:11,611 --> 00:10:14,347 You're like, I god, like, there's nothing else we can do once. 239 00:10:14,514 --> 00:10:16,750 Maybe we lose daylight behind a building or something. 240 00:10:17,317 --> 00:10:22,88 So always, always be cognisant of what your schedule is like, what you have to 241 00:10:22,88 --> 00:10:25,58 get through by, when, through the course of the day, and then know 242 00:10:25,58 --> 00:10:27,527 reasonably, how quickly you're able to move. 243 00:10:27,794 --> 00:10:30,63 So if you've got 45 minutes left, 244 00:10:30,497 --> 00:10:33,466 yeah, you can squeeze off one more setup in 45 minutes. 245 00:10:33,633 --> 00:10:36,970 As long as you're not doing something that's a massive, drastic change 246 00:10:37,871 --> 00:10:41,641 that just small shifts are good, or maybe one light or two lights over 247 00:10:41,708 --> 00:10:41,875 here. 248 00:10:42,275 --> 00:10:42,575 So, 249 00:10:43,143 --> 00:10:44,10 I mean, we spent 250 00:10:44,511 --> 00:10:47,80 three hours setting up, I think the first shot 251 00:10:48,114 --> 00:10:52,952 and the last shot was set up, shot and wrapped in 45 minutes. 252 00:10:54,120 --> 00:10:55,722 And it was a totally different lighting setup. 253 00:10:55,955 --> 00:10:57,123 So know that, like, 254 00:10:57,290 --> 00:11:02,28 if you're able to uncomplicate what you're doing, like the idea of timing 255 00:11:02,328 --> 00:11:05,765 is, obviously you can make certain considerations across the board. 256 00:11:08,568 --> 00:11:11,705 Is there best starting point to begin with when considering how to create 257 00:11:11,871 --> 00:11:15,41 motivated lighting in a space that big, with so many practicals? 258 00:11:15,942 --> 00:11:18,278 Oh man, I mean, i'll be honest, it was a challenge. 259 00:11:19,312 --> 00:11:20,113 It was a huge challenge. 260 00:11:20,413 --> 00:11:22,549 I don't think I've ever lit a space that big. 261 00:11:24,184 --> 00:11:24,651 But, you know, 262 00:11:26,986 --> 00:11:30,824 that's kind of entirely the point, as the methodology is the same, no matter 263 00:11:30,890 --> 00:11:34,361 if you're using a space that's a quarter of that size or one that's even 264 00:11:34,361 --> 00:11:38,598 bigger, is you just have to pay attention to what the light is going to 265 00:11:38,598 --> 00:11:40,800 look like, needs to look like, and where you need to put them. 266 00:11:41,234 --> 00:11:43,870 And so it's like, I would approach a room like this. 267 00:11:44,437 --> 00:11:46,239 No different in terms of scale, 268 00:11:47,140 --> 00:11:51,378 obvious, I get to use fewer lights, and it would take me way less time with the 269 00:11:52,579 --> 00:11:52,746 theater. 270 00:11:53,480 --> 00:11:54,948 There is obviously 271 00:11:56,750 --> 00:11:59,786 certain things that we can use or cannot use. 272 00:12:00,353 --> 00:12:01,287 So the 273 00:12:01,855 --> 00:12:04,991 ceiling, which looks great, and I needed that to be lit up, because 274 00:12:04,991 --> 00:12:07,827 that's, I think, one of the main most beautiful pieces 275 00:12:08,328 --> 00:12:10,430 of the environment, actually, you know, what? 276 00:12:10,497 --> 00:12:12,966 Can we switch over to the laptop really quick, and i'll show you. 277 00:12:16,169 --> 00:12:16,336 Ok. 278 00:12:16,569 --> 00:12:17,270 So this 279 00:12:17,771 --> 00:12:21,608 is a straight out of camera shot of what the space looked like with no light. 280 00:12:22,409 --> 00:12:23,309 This is what I walked into. 281 00:12:23,376 --> 00:12:24,144 This was my frame. 282 00:12:24,744 --> 00:12:27,681 And so I'm walking around, I'm scouting the space, 283 00:12:28,348 --> 00:12:32,786 I've got my lens on, and I'm seeing what the space looks like through the lens. 284 00:12:33,787 --> 00:12:35,388 And this is my white angle lens. 285 00:12:35,455 --> 00:12:37,924 And this is really close to what that final shot ended up looking like, 286 00:12:38,825 --> 00:12:42,395 also really close to what my scoutshot looked like as well. 287 00:12:43,63 --> 00:12:44,30 And so you look at the outspace, 288 00:12:45,65 --> 00:12:46,733 and this is really bright up here. 289 00:12:47,400 --> 00:12:48,635 The stage itself 290 00:12:49,135 --> 00:12:50,236 is really bright. 291 00:12:51,638 --> 00:12:54,741 This, I think, has a really interesting look, especially when it goes out of 292 00:12:54,741 --> 00:12:54,908 focus. 293 00:12:55,475 --> 00:12:57,610 I've got this light up here, which is nice, 294 00:12:58,411 --> 00:13:00,947 but for the most part, there's not really 295 00:13:02,115 --> 00:13:04,751 a whole lot of lighting dimension to this scene. 296 00:13:04,818 --> 00:13:06,252 It's relatively flat. 297 00:13:07,954 --> 00:13:10,390 And I'm also missing the spotlight that I wanted. 298 00:13:11,291 --> 00:13:12,826 So I said, all right, why I need the spotlights. 299 00:13:13,159 --> 00:13:14,127 They've got to be behind my subject. 300 00:13:14,427 --> 00:13:15,128 They have to frame mice. 301 00:13:15,128 --> 00:13:16,830 I want them to frame my subject on both sides. 302 00:13:17,297 --> 00:13:18,865 So what I ended up doing 303 00:13:19,232 --> 00:13:20,467 was we put a light 304 00:13:20,800 --> 00:13:21,267 here, 305 00:13:22,736 --> 00:13:23,670 and I put a light 306 00:13:24,337 --> 00:13:25,438 somewhere, over here. 307 00:13:26,506 --> 00:13:30,543 Because there is actually a string of lighting here across the middle of that messin 308 00:13:31,544 --> 00:13:34,280 that we obviously couldn't use, but I know that's where the theater would 309 00:13:34,280 --> 00:13:35,949 light it, also, way up here at the top. 310 00:13:36,16 --> 00:13:38,251 But no way, shape or form will be getting access to that. 311 00:13:38,752 --> 00:13:42,489 So I knew that realistically, if this were going to be lit in a way that was 312 00:13:42,489 --> 00:13:45,225 somewhat similar, yeah, the lights are going to be kind of around this string 313 00:13:45,458 --> 00:13:45,759 right here 314 00:13:46,259 --> 00:13:48,962 who's relatively high up, without being 315 00:13:49,429 --> 00:13:50,864 unrealistic. 316 00:13:51,398 --> 00:13:53,933 And so we got em kind of over here and over here. 317 00:13:54,501 --> 00:13:57,137 And that was basically me saying, all right, if there were lights on here, 318 00:13:57,137 --> 00:13:58,71 what would they look like? 319 00:13:58,571 --> 00:14:00,273 And so that's why I plug those in. 320 00:14:00,573 --> 00:14:02,509 You'll also kind of see back here it's 321 00:14:02,809 --> 00:14:06,579 kind of a little bit challenging, but they're like pieces of light on the 322 00:14:06,579 --> 00:14:06,746 seats. 323 00:14:07,213 --> 00:14:08,815 I actually really liked how that looked, 324 00:14:09,449 --> 00:14:10,83 but 325 00:14:10,750 --> 00:14:12,519 I didn't have it across anything in the front. 326 00:14:12,585 --> 00:14:15,622 So I had to add that a little bit in the front, to add some texture across 327 00:14:15,689 --> 00:14:18,224 the tops of those seats to give it a little bit of dimension. 328 00:14:19,59 --> 00:14:20,660 Also, this is really bright. 329 00:14:20,827 --> 00:14:24,264 And if you remember from step one of, what have we got to do it's, you've got 330 00:14:24,264 --> 00:14:24,998 to darken it down. 331 00:14:25,298 --> 00:14:29,302 And so as soon as you darken it down, this all goes to almost a void of darkness. 332 00:14:30,570 --> 00:14:33,239 This gets a little bit darker, but the whole stage becomes very. 333 00:14:33,940 --> 00:14:36,176 The whole house becomes a little bit dark. 334 00:14:36,810 --> 00:14:38,545 The stage is really bright. 335 00:14:39,212 --> 00:14:42,15 So I had to turn that off again, about controlling the light. 336 00:14:42,182 --> 00:14:44,984 And so we basically turned off all of the backstage lights, 337 00:14:46,19 --> 00:14:48,588 except this one over here in the corner, which I liked. 338 00:14:48,822 --> 00:14:51,691 I thought it added a little bit of visual interest to that left hand side. 339 00:14:52,425 --> 00:14:54,94 So that was really 340 00:14:54,661 --> 00:14:57,964 what I had to consider when I was building this particular scene. 341 00:14:58,198 --> 00:15:00,967 I thought, what would this look like if it were a show? 342 00:15:02,68 --> 00:15:02,268 And 343 00:15:03,303 --> 00:15:04,337 I've seen a lot of shows. 344 00:15:04,904 --> 00:15:07,941 I've done a lot of stage work at theater, so I kind of know what it 345 00:15:07,941 --> 00:15:08,842 looks like from that perspective. 346 00:15:09,309 --> 00:15:10,844 You got lights blaring at your face. 347 00:15:10,910 --> 00:15:11,544 It's very glowy. 348 00:15:12,345 --> 00:15:13,713 So that was what I wanted to try to create. 349 00:15:13,880 --> 00:15:15,715 And during a show, this would of course be off. 350 00:15:15,715 --> 00:15:18,118 I also don't want it to draw a lot of attention it's lit. 351 00:15:19,219 --> 00:15:20,687 I want it to be like, it's a frame. 352 00:15:20,754 --> 00:15:22,922 I want it to be a dark frame that you just don't think about. 353 00:15:22,989 --> 00:15:25,759 I wanted it to frame the subject and the attention to go here. 354 00:15:26,426 --> 00:15:27,961 And so that was my goal for 355 00:15:29,62 --> 00:15:30,430 trying to light a scene like this. 356 00:15:30,497 --> 00:15:33,166 How do I create texture across the environment? 357 00:15:33,533 --> 00:15:37,704 So if it's dark and it's flat, let's throw some light across the tops of the 358 00:15:37,704 --> 00:15:42,42 chairs to break that up, or let's create some spotlights that create a 359 00:15:42,108 --> 00:15:44,944 rim, like an angelic rim, around my subject. 360 00:15:46,12 --> 00:15:49,949 And then how do I kind of draw the eye around through these different light 361 00:15:49,949 --> 00:15:50,116 sources? 362 00:15:50,417 --> 00:15:52,519 And that's kind of the considerations that I'm thinking about. 363 00:15:52,585 --> 00:15:54,921 I start with the main ones, and then you start looking. 364 00:15:54,988 --> 00:15:55,355 I go, 365 00:15:56,489 --> 00:15:58,91 how would it look if there was a light over there? 366 00:15:58,91 --> 00:16:01,594 Like, maybe there's a space in the scene that's just kind of dark 367 00:16:01,861 --> 00:16:03,396 and it's almost like a hole of attention? 368 00:16:04,197 --> 00:16:04,898 H, o, le. 369 00:16:05,398 --> 00:16:08,501 So you just don't just avoid, like, there's nothing there it's like, okay, 370 00:16:08,568 --> 00:16:08,735 great. 371 00:16:08,835 --> 00:16:12,339 Let's throw a light across it to create something visually interesting in the 372 00:16:12,339 --> 00:16:12,505 back. 373 00:16:12,739 --> 00:16:14,341 That's generally how I'm looking at it. 374 00:16:14,341 --> 00:16:16,176 It's the same way I would compose. 375 00:16:17,277 --> 00:16:18,712 If 376 00:16:19,713 --> 00:16:23,49 you're composing a scene, you want to have things that are interesting in the 377 00:16:23,49 --> 00:16:25,452 frame and create balance, create visual balance. 378 00:16:25,785 --> 00:16:29,155 And so that was really what I was trying to create as I was building the 379 00:16:29,689 --> 00:16:31,458 practicals or the environmentals in the scene. 380 00:16:31,691 --> 00:16:33,760 How do I create visual balance with light? 381 00:16:34,494 --> 00:16:38,31 And so it's like, hey, this area over here is not giving me enough attention. 382 00:16:38,264 --> 00:16:38,732 Great let's 383 00:16:39,399 --> 00:16:40,667 pop something on over there. 384 00:16:40,667 --> 00:16:42,268 Hey, this area's given me too much attention. 385 00:16:42,502 --> 00:16:43,703 Great let's turn the power down. 386 00:16:43,937 --> 00:16:44,971 It will be things like that. 387 00:16:45,538 --> 00:16:46,206 Do you use a colorometer? 388 00:16:46,740 --> 00:16:48,808 How did you know what chance to choose? 389 00:16:49,476 --> 00:16:50,910 And what was your presence? 390 00:16:51,144 --> 00:16:53,380 Then it's a very good question, and I'm going to give you a knot 391 00:16:55,849 --> 00:16:58,551 exacting answer, as I'm sure people would like. 392 00:16:59,719 --> 00:17:01,755 I had a handful of warm gels, 393 00:17:02,255 --> 00:17:04,357 and I tried to keep them as consistent as possible. 394 00:17:04,591 --> 00:17:07,193 But there was a point at which I read out of the same thing. 395 00:17:07,794 --> 00:17:09,596 And so I used ones that were close 396 00:17:10,997 --> 00:17:12,332 because it was better than nothing. 397 00:17:12,999 --> 00:17:14,567 So I did not use a colorometer. 398 00:17:15,135 --> 00:17:15,935 I know that a strobe 399 00:17:16,970 --> 00:17:21,241 to a tongston, especially in a room like this where the walls are very warm 400 00:17:21,775 --> 00:17:25,78 and there's a lot of red tones and orange tones and yellow tones across 401 00:17:25,145 --> 00:17:25,912 this whole space. 402 00:17:26,579 --> 00:17:27,347 I knew, 403 00:17:27,614 --> 00:17:32,18 approximately that a full cto on a strobe was probably more or less going 404 00:17:32,18 --> 00:17:34,20 to get me really close to something consistent. 405 00:17:34,754 --> 00:17:36,322 And so if I'm looking at 406 00:17:36,756 --> 00:17:40,26 going a full change, i'll start there, and then i'll look at, you know, what, 407 00:17:40,26 --> 00:17:40,760 it's a little too orange. 408 00:17:41,394 --> 00:17:44,497 Let's put a half on it, or a quarter, or whatever it is. 409 00:17:44,664 --> 00:17:45,832 And so 410 00:17:46,266 --> 00:17:48,902 I'm looking at the image, and I go, that one over there, it's a little bit 411 00:17:48,902 --> 00:17:49,235 too red. 412 00:17:49,636 --> 00:17:52,472 What have we got to do while it's swap it out, or 413 00:17:53,707 --> 00:17:56,276 let's put a half on it, or let's change the power of it? 414 00:17:56,343 --> 00:17:59,479 Like there are all different ways you can kind of tweak the density of these 415 00:17:59,546 --> 00:17:59,713 colors. 416 00:18:00,513 --> 00:18:04,918 And so that's why it's so important to me that I tether and I sit on a tripod. 417 00:18:05,218 --> 00:18:08,355 Because when the cinematographers do it, they are looking at a video monitor 418 00:18:08,655 --> 00:18:11,458 as they put it together, and they have the benefit of it being constant. 419 00:18:12,492 --> 00:18:14,561 And so I'm either going to 420 00:18:15,395 --> 00:18:18,765 check how it looks with the strobe's firing, or if I can use constant 421 00:18:18,998 --> 00:18:22,202 lights, I'm going to get away with that constant lights, the benefit, 422 00:18:22,335 --> 00:18:25,71 obviously, they're not as powerful, but you get to see what you're doing, which 423 00:18:25,138 --> 00:18:25,905 is really nice. 424 00:18:26,506 --> 00:18:29,943 This is also one of the very rare instances that I use. 425 00:18:30,276 --> 00:18:31,878 My live view screen. 426 00:18:32,579 --> 00:18:36,182 I don't usually use it, but because it was so low to the ground, it was just 427 00:18:36,182 --> 00:18:37,317 easier because I was shooting low. 428 00:18:38,351 --> 00:18:39,185 And again, 429 00:18:39,386 --> 00:18:41,588 you get to see what it looks like, which is really nice. 430 00:18:42,655 --> 00:18:44,791 And so that was kind of where 431 00:18:46,92 --> 00:18:50,730 that began for me, and then really paying attention to what each light is 432 00:18:50,730 --> 00:18:50,897 doing. 433 00:18:51,64 --> 00:18:53,66 So once it's there, then I go, ok, how is that one good? 434 00:18:53,66 --> 00:18:53,533 How's that one? 435 00:18:53,533 --> 00:18:54,267 How that one has? 436 00:18:54,501 --> 00:18:57,470 And I just kind of systematically go across everything that I can change. 437 00:18:57,871 --> 00:19:02,575 And I want to make sure that it's looking as close as I can get it to look. 438 00:19:03,376 --> 00:19:04,678 So use your guys, your experience 439 00:19:05,879 --> 00:19:07,881 and software, to help. 440 00:19:08,515 --> 00:19:10,283 Are the tether dews lightroom. 441 00:19:10,650 --> 00:19:11,618 I use light room yesterday. 442 00:19:12,185 --> 00:19:15,955 Yes, I have to use light where my camera doesn't work with capture, one 443 00:19:15,955 --> 00:19:16,89 of them. 444 00:19:17,157 --> 00:19:20,927 So my other question was, I didn't notice in the video a lot of people 445 00:19:21,394 --> 00:19:24,631 around, how big was your crew and what were their roles? 446 00:19:25,65 --> 00:19:25,465 Good question. 447 00:19:27,0 --> 00:19:27,534 I have 448 00:19:27,934 --> 00:19:28,968 had two assistants 449 00:19:30,270 --> 00:19:30,904 Lindsay, Lindsay, 450 00:19:32,105 --> 00:19:32,439 was an assistant 451 00:19:33,473 --> 00:19:34,674 she was helping out as an assistant. 452 00:19:34,908 --> 00:19:38,812 She's also a creative as creative assistant, so she's very helpful in 453 00:19:38,812 --> 00:19:39,245 that way. 454 00:19:39,779 --> 00:19:44,584 And then I had another photo assistant named Jonathan, who was doing a lot of 455 00:19:44,584 --> 00:19:45,752 the heavy lifting for things. 456 00:19:46,252 --> 00:19:46,419 And so 457 00:19:47,620 --> 00:19:52,759 I recommend for something like this, two would be minimum, but I would try 458 00:19:52,759 --> 00:19:54,27 to try to execute this with. 459 00:19:54,194 --> 00:19:55,61 One would be a nightmare. 460 00:19:55,528 --> 00:19:56,663 And in no way, shape, perform. 461 00:19:56,830 --> 00:19:58,264 Could I do this by myself? 462 00:19:58,732 --> 00:19:59,65 You can't. 463 00:19:59,132 --> 00:20:01,267 You have to depend on other people for stuff like this. 464 00:20:02,302 --> 00:20:03,303 So, 465 00:20:06,573 --> 00:20:08,908 carry things, setting lights up, putting octoboxes together. 466 00:20:10,677 --> 00:20:15,315 I would say, all right, we've got to go rearrange these spotlights in the back, 467 00:20:15,315 --> 00:20:16,16 go run with the mesanine. 468 00:20:16,583 --> 00:20:18,351 You stay up there and say, ok, now, turn it. 469 00:20:18,418 --> 00:20:19,719 Turn it to the left a little bit. 470 00:20:19,953 --> 00:20:21,388 Turn it, point it down a little bit. 471 00:20:21,955 --> 00:20:22,989 You try and see how it worked. 472 00:20:23,223 --> 00:20:25,458 And then, once you get that dial, let's go to the next one. 473 00:20:25,458 --> 00:20:27,460 Ok, move it over three feet, turn it a little more. 474 00:20:27,460 --> 00:20:28,261 To me, face it down. 475 00:20:29,462 --> 00:20:30,730 Just having that 476 00:20:31,197 --> 00:20:31,231 communication. 477 00:20:34,501 --> 00:20:36,336 people assistants have to wear a lot of hats. 478 00:20:37,470 --> 00:20:38,505 It's very humbling work. 479 00:20:38,571 --> 00:20:41,107 I recommend that if you've never assisted, you should, 480 00:20:41,775 --> 00:20:43,710 because you'll learn how different people work. 481 00:20:43,710 --> 00:20:44,911 And everyone works a little bit differently. 482 00:20:46,12 --> 00:20:49,883 And it also helps when they can anticipate your needs before you're 483 00:20:50,16 --> 00:20:52,18 able to let them know what they are. 484 00:20:52,18 --> 00:20:52,986 And that's always really handy 485 00:20:54,254 --> 00:20:55,755 and a good assistant 486 00:20:57,424 --> 00:20:57,924 yep. 487 00:20:58,725 --> 00:20:58,825 So 488 00:21:00,427 --> 00:21:04,30 you said you didn't take a whole lot of shots to get these three shots, but I 489 00:21:04,30 --> 00:21:04,898 do notice there's 690 490 00:21:05,932 --> 00:21:06,499 photos on there. 491 00:21:09,135 --> 00:21:09,602 So that 492 00:21:10,103 --> 00:21:12,38 seems to me that they're, like, how many shots? 493 00:21:12,505 --> 00:21:14,40 It was, about 690 over two days. 494 00:21:15,709 --> 00:21:16,843 Ok, it's, but half that. 495 00:21:17,77 --> 00:21:17,477 All right. 496 00:21:17,610 --> 00:21:21,948 So for any individual shot, like of the person, the actor, 497 00:21:22,982 --> 00:21:24,117 how many shots are you? 498 00:21:24,584 --> 00:21:25,218 I will tell you. 499 00:21:25,552 --> 00:21:28,655 So what'll also make this a little bit more 500 00:21:31,157 --> 00:21:32,759 to answer the question a little bit better. 501 00:21:32,892 --> 00:21:34,728 So I've got probably 502 00:21:37,530 --> 00:21:38,31 let's, see. 503 00:21:38,431 --> 00:21:40,333 So, just setting stuff up, 504 00:21:41,768 --> 00:21:42,736 taking test shots. 505 00:21:43,870 --> 00:21:45,271 I'm at 100 test shots. 506 00:21:45,772 --> 00:21:47,374 Just kind of getting stuff warmed up. 507 00:21:47,941 --> 00:21:48,508 I take it back. 508 00:21:48,508 --> 00:21:49,309 No, this was one day. 509 00:21:50,10 --> 00:21:52,812 I was lying to you 670 jots in one day. 510 00:21:53,79 --> 00:21:54,748 But I also have a lot of stitches in here. 511 00:21:54,981 --> 00:21:57,717 And so I did several versions of the plates. 512 00:21:58,118 --> 00:22:00,787 So that also adds a whole lot of images to it. 513 00:22:00,954 --> 00:22:01,454 But 514 00:22:02,989 --> 00:22:04,491 the other thing is, 515 00:22:04,991 --> 00:22:06,559 to be perfectly honest. 516 00:22:07,60 --> 00:22:08,495 When you are shooting video 517 00:22:10,430 --> 00:22:12,799 four for educational content. 518 00:22:13,233 --> 00:22:15,402 It's helpful when you have a lot to work with. 519 00:22:15,769 --> 00:22:18,571 So I shoot more of what you want to do personally. 520 00:22:19,305 --> 00:22:19,472 Ok? 521 00:22:19,639 --> 00:22:24,10 So just to kind of give you a little bit of an idea, once we started shooting, 522 00:22:24,477 --> 00:22:25,612 was 523 00:22:27,380 --> 00:22:28,948 probably somewhere around 524 00:22:32,352 --> 00:22:34,254 here, that was about when we start shooting. 525 00:22:34,921 --> 00:22:37,924 And that by the time it was actually shot, 526 00:22:41,127 --> 00:22:41,161 139 527 00:22:42,429 --> 00:22:43,663 frames, including plates, 528 00:22:44,264 --> 00:22:45,632 including some of her plates. 529 00:22:46,266 --> 00:22:46,866 So 530 00:22:48,902 --> 00:22:49,703 not that much. 531 00:22:50,103 --> 00:22:52,305 It's probably about double what I would normally shoot, 532 00:22:52,472 --> 00:22:53,440 but 533 00:22:54,507 --> 00:22:56,743 there's not a whole lot of ryria d. 534 00:22:56,910 --> 00:22:58,111 And, I mean, there's different poses. 535 00:22:58,345 --> 00:23:00,580 And I was also shooting on two different formats. 536 00:23:01,715 --> 00:23:06,753 So I mentioned I shot it with a wide angle to make sure that I got it in one 537 00:23:06,753 --> 00:23:06,920 shot. 538 00:23:07,220 --> 00:23:09,556 But I also did a lot of, I did plate. 539 00:23:09,789 --> 00:23:11,24 I thought I would go with the plates, 540 00:23:11,558 --> 00:23:15,295 because I liked the compression on it better, but because it introduces a 541 00:23:15,295 --> 00:23:18,231 whole lot of other variables and potential problems, 542 00:23:18,898 --> 00:23:21,267 I wanted to make sure I got it in one shot as well. 543 00:23:22,102 --> 00:23:23,36 And so 544 00:23:23,303 --> 00:23:24,804 it was just a safety net for me. 545 00:23:25,472 --> 00:23:26,673 And that was really my 546 00:23:27,774 --> 00:23:28,341 main reason. 547 00:23:28,742 --> 00:23:30,410 That's why there's twice as many frames, 548 00:23:30,977 --> 00:23:33,913 so that I have it in two different formats, just in case 549 00:23:35,448 --> 00:23:37,484 we're just taking plates for something like this. 550 00:23:37,717 --> 00:23:38,551 How do you, 551 00:23:39,52 --> 00:23:41,855 I know you went with the fifty si or fifty, 552 00:23:43,56 --> 00:23:43,356 but 553 00:23:44,90 --> 00:23:48,94 were you concerned at all with distortion when you're moving back and 554 00:23:48,94 --> 00:23:50,263 forth, and where you warping that back. 555 00:23:50,663 --> 00:23:51,998 So here's the thing, 556 00:23:52,799 --> 00:23:54,67 lightroom 557 00:23:55,301 --> 00:23:58,338 can do a really good job of stitching. 558 00:23:58,738 --> 00:24:02,509 Sometimes not all the time, but like, sometimes, it's always try to get in 559 00:24:02,509 --> 00:24:05,445 light room first, then if light room can't handle it, I try to stitch it in Photoshop. 560 00:24:06,680 --> 00:24:07,847 But light room 561 00:24:08,581 --> 00:24:08,982 is surprisingly 562 00:24:10,116 --> 00:24:11,51 good 563 00:24:11,351 --> 00:24:11,685 at 564 00:24:12,352 --> 00:24:13,119 the stitch, 565 00:24:13,853 --> 00:24:18,425 and based on the method that you use, because I'm going to talk about this 566 00:24:18,425 --> 00:24:21,928 when we do the post production portion of it, but based upon, like, the 567 00:24:21,928 --> 00:24:22,896 mapping method, 568 00:24:23,463 --> 00:24:25,131 but it's not bad, like 569 00:24:26,99 --> 00:24:26,833 you can make it. 570 00:24:26,833 --> 00:24:27,701 So it looks distortionwise, 571 00:24:28,735 --> 00:24:31,705 really similar to the wide angle lens, just with more of a compression and 572 00:24:31,705 --> 00:24:32,172 more scope. 573 00:24:32,739 --> 00:24:34,74 And so it's really close, 574 00:24:34,841 --> 00:24:36,643 and it's a lot better 575 00:24:37,877 --> 00:24:41,281 than people you can eat, like on tripod, it's even easier. 576 00:24:41,781 --> 00:24:44,651 I've freehanded stuff, and it stitches fine, 577 00:24:45,719 --> 00:24:46,86 and it works. 578 00:24:47,554 --> 00:24:49,456 And what we did here was, 579 00:24:51,157 --> 00:24:52,325 the forty mill 580 00:24:52,992 --> 00:24:56,596 was good enough that you didn't really, I didn't really have a huge issue with 581 00:24:56,596 --> 00:24:56,763 distortion. 582 00:24:57,297 --> 00:24:58,732 I headed a little bit more 583 00:25:00,33 --> 00:25:03,236 in the second shoot, the airfield shoot, when I was doing some really 584 00:25:03,303 --> 00:25:05,105 closer, wider stuff, but because she's 585 00:25:05,638 --> 00:25:07,507 relatively far away 586 00:25:08,108 --> 00:25:08,975 in the scene, 587 00:25:09,776 --> 00:25:10,910 because she's relatively far away. 588 00:25:10,910 --> 00:25:12,145 I didn't really get it as much. 589 00:25:12,912 --> 00:25:17,584 But I did want to show, before we actually jump into the lighting diagram. 590 00:25:18,351 --> 00:25:21,454 This is what the light looked like when we arrived. 591 00:25:22,88 --> 00:25:23,823 This is what it just looked like, as is. 592 00:25:24,657 --> 00:25:28,261 So obviously, the house is quite a bit brighter, it's exposed a little bit 593 00:25:28,261 --> 00:25:28,428 more properly, 594 00:25:29,529 --> 00:25:30,864 and the light in her face, 595 00:25:31,464 --> 00:25:32,198 not great looking. 596 00:25:32,665 --> 00:25:33,933 I changed her, 597 00:25:34,200 --> 00:25:35,68 I changed her dress. 598 00:25:35,235 --> 00:25:38,271 This was just to kind of test and see how the dress looked in the space and 599 00:25:38,271 --> 00:25:38,872 everything else. 600 00:25:39,639 --> 00:25:41,274 But man, the light was not 601 00:25:41,641 --> 00:25:42,409 super great 602 00:25:42,876 --> 00:25:44,477 as 603 00:25:45,945 --> 00:25:46,680 a flattering light. 604 00:25:46,913 --> 00:25:47,947 Just it's harsh, it's aggressive. 605 00:25:48,348 --> 00:25:48,581 It's mixing 606 00:25:49,783 --> 00:25:51,618 the backstage lights with the house lights. 607 00:25:51,785 --> 00:25:55,55 And so somewhere, warmer, some or colder, it's creating all kinds of 608 00:25:55,55 --> 00:25:56,322 weird shadows on the neck. 609 00:25:56,656 --> 00:25:57,290 Just 610 00:25:57,691 --> 00:25:59,626 not having it, not happy with it. 611 00:25:59,959 --> 00:26:03,229 I got, by the time this was one, I darkened it down, and I was shooting in 612 00:26:03,229 --> 00:26:05,398 a more shallow depth of field, something that was a little bit closer 613 00:26:05,932 --> 00:26:08,201 to what the image was going to look like in actuality. 614 00:26:08,568 --> 00:26:12,105 So you can, this is obviously darker than what this is. 615 00:26:12,439 --> 00:26:16,176 This looks a lot darker, and the background looks a little bit more 616 00:26:16,676 --> 00:26:20,647 appropriate to what the final product ended up being, but 617 00:26:21,81 --> 00:26:23,850 she looks like, the lighting is just not great. 618 00:26:24,651 --> 00:26:26,386 So this is where it began. 619 00:26:26,920 --> 00:26:30,256 And then those were the considerations in the video that I was working through 620 00:26:31,291 --> 00:26:34,894 as we were trying to solve the problem. 621 00:26:35,795 --> 00:26:38,898 It was like to say that we, as photographers, or we're visual problem 622 00:26:39,132 --> 00:26:39,299 solvers. 623 00:26:39,799 --> 00:26:41,468 And so it's like, how do you, how do you execute? 624 00:26:42,902 --> 00:26:44,104 How do you creatively think through this? 625 00:26:44,104 --> 00:26:44,738 How do you figure out 626 00:26:45,772 --> 00:26:47,40 how to help us solve the problem? 51558

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