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We're going to dive in now that we've
talked a little bit about the different
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kinds of tools and kind of the general
stuff that we need to keep in mind
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we're actually going to see it
implemented.
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I'm going to take you through the pre
production process, what that looks
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like, how involved it was to a degree.
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And you can kind of see what this whole
concept
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was born from.
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Now.
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The original idea that I had pitched
for this particular production was I
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really wanted to shoot at one of those
old grand theaters.
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I really love
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what you get when you can find some of
those that have been built around 708090
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or so years ago, and they have the
really elaborate finishings on the
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inside.
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And I've always thought that was
really, really beautiful.
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And so I wanted to do a fashion e, sort
of a shoot, kind of in that vanity
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fair, sort of a theme
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ish
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fashion fashion story, fashion shot in
this theater.
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And so we did a lot of scouting for
this.
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We looked at several several theaters.
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We're fortunate that here in Seattle
there's a handful of old theaters like this.
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We looked at old movie theaters, old
regular theaters, and it was a matter of
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a lot of these have productions right
now.
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And so it was very difficult and
challenging for us to get them to say, ok,
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fortunately,
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we were really lucky with the 5th
avenue theater,
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and they were very gracious and very
hospitable with getting us to come in.
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But you'll see that there were certain
considerations we had to work with to
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make this whole thing work.
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Now, with this particular shoot, and
I'm going to get into this a little bit
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later, you will find that this is of
the two shoots
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way more complicated than the other
one.
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And I don't want this to scare you.
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This is the availability we had, we had
this day.
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And so we shot the airfield the second
day.
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And so that's the reason why the order
is appearing what it is.
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But
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this is two very different spectrums of
how to approach this kind of a shoot.
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This is going to be lots of moving
parts and lots of lights,
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but all of the concepts that we're
going to be covering and discussing and
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building from
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are all rooted in very much the same
ideas.
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Generally.
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The difference between using one light
and using three lights is a whole lot
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more of a spectrum to learn than using
three and using ten, like, once you
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understand three really well, you can
do ted.
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It takes that leap to get from one to
three, which is the challenging one.
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And so in the other shoot, we're going
to use one light.
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In this one, we're going to use a lot
more.
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You're going to see what that looks
like in a little bit.
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So again, it's us.
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We called it the starlit she's onstage,
and we wanted to look for some really
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beautiful gallons to go along with it.
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And so
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this is kind of where the shot began.
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Once we figured out what the concept
was going to be, we had a couple of
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people go over and do a scout day.
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And so make sure the location looks
good, make sure everything
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fits the overall concept,
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as you can, kind of make it the best of
your ability.
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And this is important, because one of
the early locations we went to that I
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thought was going to be a really good
option.
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Once we actually got into the space and
saw it, it had a lot of really
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challenging elements to it that we're
actually going to prove to be more
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difficult than it was probably worth.
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And so we ended up not going with the
first location we had originally
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anticipated, using and so that's why
scout days are so important for these
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kinds of productions.
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And when you are
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doing this kind of a thing on a really
huge scale, for a big commercial
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client, you get to charge for these
kinds of days.
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You get to charge for scouting days,
pre production days and stuff like
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that.
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You're not just hired to shoot on the
day.
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There are multiple days you get to
build for.
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And so this was one of the early scout
images.
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And I use the quick little
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snap pictures that were taken
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by the people that went as kind of the
base
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for
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what I wanted these shots to look like,
give me a little bit of an idea going
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into it.
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And I find that on this kind of stuff
it's especially helpful if I can create
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sketches that help me illustrate what
my shots need to look like going forward.
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And so this one, in particular, I don't
know if anyone happened to see, I
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posted the end result of this this
morning.
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It's very similar in terms of frame,
very, very similar.
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There are a few things in this shot
that I was expecting to be able to get
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away with
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that I couldn't.
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In particular, I thought I could
actually use a strobe on this left in
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the top left hand corner, nope,
couldn't access.
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It was way too out of it, because I
wanted to turn that into one of my
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spotlights.
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I didn't get to do that, so we had to
come with a different solution.
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But the frame
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shooting, kind of backstage out at the
theater a little bit, was very much
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what I intended to do with this shot.
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And so this is kind of the first one
where it began.
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And again, it just sketched out.
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Another like way that I like to do it
sometimes is i'll find my base shot,
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and then maybe I will cut,
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cut out something from another shot as
you.
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So I don't have to freehand someone
drawing, like free hand, someone
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standing there.
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Like, if you're not a good artist, you
just kind of
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bring in a picture from somewhere else,
and you trace over it, and you can at
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least just get a pose body in there,
and it doesn't feel like it's copy and
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pasted from another image.
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So that's something that i'll do.
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This was another one.
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This was kind of the directly outshot.
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I ended up doing a slight variation on
this
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to the front stage by the time I
actually got into the space.
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So basically what happened was when the
scouts went to the location.
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They said, how do you want us to
photograph?
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I said, basically, give me a 360 of the
stage.
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I want to see you photographing from
the sides, the back corner, back
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straight on from the audience, facing
in, like, I want to see what the space
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looks like, best as you can make it.
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And so that's what they did.
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Gave me
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a lot of different options for how I
was going to base what these lights
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ultimately looked like.
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And so even though the shots themselves
didn't come out exactly like these,
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you'll definitely see a lot of
similarities
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in the final shots compared to how
these look.
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This was the third shot, and it was just
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reclining in the chair.
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This one's probably the most simple of
the three, because there's no
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environment to light.
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And this is the last one that we did
over the day.
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And so these were the three shots that
I was aiming to get.
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We got to location,
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I believe
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around
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nine is my guess.
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We had a wrap of four.
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So that's a normal day for the space,
but it requires you coming in, setting
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up, building the lights, getting the
shots, three different shots
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between shot one and two, we didn't
have to move the environment all that much.
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This one was totally different.
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But it required very minimal lighting,
compared to the first one, which
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required tons.
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But I knew going into this, that my
first shot is always the most
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challenging to set up, to get going.
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It's always the longest shot of the
day.
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I think by the time it was all said and
done, by the time we got into the
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theater, it was about three hours
before the first shot came off.
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And that's a lot of times I anticipate
two hours haird makeup going into it.
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So I know if
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the call time for the models is eight a
m, I'm not getting my first shot off
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until about 101030, realistically
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that's super common.
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So in this particular case, I think it
was 111130
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by the time we got the first shot off.
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Just something to keep in mind, it is
time consuming, and this is with
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multiple people helping out, setting
stuff up.
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So those are my three sketches that I
went into the project with.
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This helps me illustrate what the
lighting is going to look and feel
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like, what the frames are going to look
and feel like.
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The general idea
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about what the images
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kind of are
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going to end up
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