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These are the user uploaded subtitles that are being translated: 1 00:00:10,276 --> 00:00:12,345 Now we're sitting here with Gunnar once again. 2 00:00:12,746 --> 00:00:15,949 And I want to introduce you to anestasia, who is our hair and makeup 3 00:00:16,182 --> 00:00:18,918 artist for today's shoot today we're going to be doing something a little 4 00:00:18,918 --> 00:00:20,186 different than what we've done in the past. 5 00:00:20,253 --> 00:00:22,756 We're actually going to be photographing a male model, and it's 6 00:00:22,822 --> 00:00:25,558 going to be very dimly lit, very moody, very ambient. 7 00:00:26,26 --> 00:00:28,995 And we're actually going to be lighting him from behind, rather than in front. 8 00:00:29,462 --> 00:00:33,299 So with that mind, what do you think going as far as the clothing and the 9 00:00:33,299 --> 00:00:33,466 concept? 10 00:00:33,867 --> 00:00:37,70 I mean, male models are always a little bit like, difficult when it comes to 11 00:00:37,70 --> 00:00:37,237 styling. 12 00:00:37,637 --> 00:00:41,241 But I think since you want this kind of like harsh air lighting, you really try 13 00:00:41,241 --> 00:00:42,275 to set a mood with it. 14 00:00:42,275 --> 00:00:44,811 I think that we should kind of go a little bit more clean cut, keep the 15 00:00:44,811 --> 00:00:45,378 vibe darker. 16 00:00:46,179 --> 00:00:50,583 So I think I'm going to put him in a like, suittail coat, which I think is a 17 00:00:50,583 --> 00:00:52,919 little bit interesting in comparison, is like a regular blazer. 18 00:00:54,354 --> 00:00:57,390 And I'm just going to be like a black t shirt, which I think keeps young and 19 00:00:57,390 --> 00:00:57,857 kind of hip. 20 00:00:58,658 --> 00:01:02,429 But he actually came with a gold chain necklace and gold watch, I think are 21 00:01:02,429 --> 00:01:04,998 like great accents for the solid black look, dark backdrop. 22 00:01:06,199 --> 00:01:08,735 So that way you really get a flash of something, but it's also not going to 23 00:01:08,735 --> 00:01:09,436 take away from him. 24 00:01:10,670 --> 00:01:14,708 So as far as the makeup and hair side of things, 25 00:01:15,208 --> 00:01:16,910 what do you do for a male model? 26 00:01:17,310 --> 00:01:19,946 Well, what I did for him was basically just go in with a little bit of 27 00:01:19,946 --> 00:01:22,582 concealer and spot treat on a very micro level. 28 00:01:22,816 --> 00:01:24,351 Just any redness, any small blemishes, 29 00:01:25,385 --> 00:01:29,689 just little spot treatments, so that the overall effect isn't mask like, and 30 00:01:29,689 --> 00:01:31,624 you don't see the makeup, but he looks very perfected. 31 00:01:32,25 --> 00:01:34,561 And then I just go in and I do things like groom the brows 32 00:01:34,894 --> 00:01:38,431 so that he looks polished, but not like he's wearing makeup, or like anything's 33 00:01:38,665 --> 00:01:39,999 really been done to him. 34 00:01:40,500 --> 00:01:44,104 So right now, my team is setting up a gray seamless background with a nice 35 00:01:44,337 --> 00:01:46,39 ninety degree angle, which we'll get into. 36 00:01:46,506 --> 00:01:48,908 So let's take a look and see we can come up with. 37 00:01:58,184 --> 00:02:02,122 We've now moved into the studio, and as you can see behind me, we have some 38 00:02:02,255 --> 00:02:03,623 gray seamless paper from savage. 39 00:02:04,657 --> 00:02:07,994 And this is max he's going to be our model today. 40 00:02:08,328 --> 00:02:10,663 I like it because he's got some really strong bone structure. 41 00:02:10,897 --> 00:02:13,66 And we want to like this to really bring out those features. 42 00:02:13,400 --> 00:02:15,869 So far in this tutorial we've been using a cannon five d. 43 00:02:15,935 --> 00:02:17,537 Mark three with a 24 to 728 44 00:02:18,838 --> 00:02:19,5 lens. 45 00:02:19,472 --> 00:02:24,911 But today we're moving up to a phase one, I q 180 with a Schneider forty to 835 46 00:02:26,980 --> 00:02:28,214 to 56. 47 00:02:28,748 --> 00:02:32,352 I love the phase one system, because of the dynamic range, today is going to be 48 00:02:32,419 --> 00:02:34,754 one of our most dim, low key lighting setups. 49 00:02:35,455 --> 00:02:38,992 The files are eighty megapixels, which allows us to bring out tons of detail 50 00:02:39,225 --> 00:02:40,527 in the shadows, if need be. 51 00:02:40,760 --> 00:02:42,662 But remember that this is just a tool. 52 00:02:43,229 --> 00:02:45,632 This shot can be accomplished with any camera system. 53 00:02:45,932 --> 00:02:49,302 As always, as you've seen, we're using the pocket wizard plus three system, 54 00:02:49,769 --> 00:02:52,172 which fits right under the hot shoe, the phase one. 55 00:02:52,339 --> 00:02:55,475 So now that you know the camera system that we're going to use, now it's time 56 00:02:55,475 --> 00:02:56,509 to bring in the lighting scenario. 57 00:02:56,910 --> 00:03:00,13 So I'm going to sit max down right here, and we're going to bring in this 58 00:03:00,13 --> 00:03:00,180 light. 59 00:03:00,513 --> 00:03:04,17 In almost every lesson you've seen, we've been putting the light in front 60 00:03:04,184 --> 00:03:05,118 of the subject. 61 00:03:05,218 --> 00:03:06,586 But today we're going to be doing the opposite. 62 00:03:06,820 --> 00:03:09,556 We're going to be taking this light and put it behind the subject, which is 63 00:03:09,556 --> 00:03:11,324 going to provide a nice highlight on its face. 64 00:03:11,624 --> 00:03:16,262 What we've done is move this pro photo d one with a pro photo shallow white 65 00:03:16,329 --> 00:03:18,31 umbrella with a diffusion on front. 66 00:03:18,331 --> 00:03:22,35 And the light is actually bouncing into the umbrella and coming out through the 67 00:03:22,35 --> 00:03:22,202 diffusion. 68 00:03:22,502 --> 00:03:23,670 It's a very soft light. 69 00:03:23,937 --> 00:03:27,207 And so replace that kind of behind him, which is going to give us a nice 70 00:03:27,874 --> 00:03:29,542 highlight or a kick on its face. 71 00:03:30,10 --> 00:03:31,311 The position of this light is superimportant. 72 00:03:32,579 --> 00:03:34,514 So we're going to cut off the studio house lights. 73 00:03:34,681 --> 00:03:37,117 I'm going to show you exactly what this light is doing. 74 00:03:37,851 --> 00:03:39,486 Now I've placed the light behind max. 75 00:03:40,20 --> 00:03:43,223 And as you can see, there's absolutely no light on his face. 76 00:03:43,690 --> 00:03:47,394 It's just providing sort of a rimlight, which is highlighting his hair and the 77 00:03:47,394 --> 00:03:48,28 side of his cheek. 78 00:03:48,428 --> 00:03:52,332 But now we need to bring this light around so that it provides a little bit 79 00:03:52,332 --> 00:03:55,935 more light on his face and really highlights his nose and his cheeks, and 80 00:03:56,102 --> 00:03:58,571 really brings out that nice bone structure in his face. 81 00:03:58,905 --> 00:04:02,275 If we're to bring this light around, suddenly the light will become split 82 00:04:02,509 --> 00:04:04,844 lighting, which is only lighting one half of his face. 83 00:04:05,311 --> 00:04:08,181 As you can see, the other side of his face is in complete shadow. 84 00:04:08,581 --> 00:04:11,885 Now for demonstration purposes, let's bring this light around a little bit 85 00:04:11,951 --> 00:04:12,118 more. 86 00:04:12,752 --> 00:04:16,356 We're going to enter into the realm of Rembrandt lighting, which we've done in 87 00:04:16,356 --> 00:04:17,57 previous lessons. 88 00:04:17,390 --> 00:04:18,925 So we're not going to do that today. 89 00:04:19,225 --> 00:04:20,960 We're going to have this light behind him. 90 00:04:21,227 --> 00:04:24,764 We've now worked our way completely around the model, but let me place this 91 00:04:24,898 --> 00:04:26,266 where I think this light should go. 92 00:04:26,499 --> 00:04:27,967 So we've pulled this light back. 93 00:04:28,268 --> 00:04:31,304 And as you can see, it's highlighting his nose and highlighting its 94 00:04:31,304 --> 00:04:35,8 cheekbones, and really bringing out that nice bone structure that max has. 95 00:04:35,475 --> 00:04:38,845 If you want this light a little bit more soft, you could bring this light 96 00:04:39,79 --> 00:04:39,946 closer to the model. 97 00:04:40,413 --> 00:04:43,216 But in this case, what we're going to do is have it back, because I want a 98 00:04:43,216 --> 00:04:43,950 little bit more punch. 99 00:04:44,351 --> 00:04:47,554 Having this light back gives us a little bit more room to play with our composition, 100 00:04:48,655 --> 00:04:53,293 as well as have room to slide in a v flat to cut all this light off from the background. 101 00:04:53,560 --> 00:04:56,996 Now that we have our light place, what we're going to do is bring in a v flat, 102 00:04:57,230 --> 00:05:00,266 which, remember as two pieces of foam core simply taped together. 103 00:05:00,900 --> 00:05:05,638 And the purpose of that is to flag off all of this light that's spilling onto 104 00:05:05,705 --> 00:05:05,939 the background. 105 00:05:06,272 --> 00:05:07,540 We want a dramatic background. 106 00:05:08,41 --> 00:05:09,776 So we do not want any light on this. 107 00:05:10,677 --> 00:05:14,347 As you can see, we have now slid this black v flat into place, which is 108 00:05:14,581 --> 00:05:18,18 completely cutting off all light on the background, but we still have that nice 109 00:05:18,118 --> 00:05:19,386 highlight on max's face. 110 00:05:19,619 --> 00:05:22,389 Now I'm going to take an image and show you what we have so far. 111 00:05:26,760 --> 00:05:30,196 So now you can see in this image that I've got the light exactly where I 112 00:05:30,196 --> 00:05:31,631 want, but there's nothing else in the shot. 113 00:05:31,798 --> 00:05:34,267 The background has disappeared and there's no light on its face. 114 00:05:34,434 --> 00:05:38,905 Now I could bring in another strobe to really lift these shadows up and bring 115 00:05:39,72 --> 00:05:43,76 in some detail, but I'm going to show you a way that we can use bounced light 116 00:05:43,543 --> 00:05:44,911 just by adding a v flat. 117 00:05:45,211 --> 00:05:46,680 We're still using one light. 118 00:05:47,80 --> 00:05:50,750 Now remember, all of my v flats are made with Gator foam that's reversible. 119 00:05:51,217 --> 00:05:54,20 So on one side is black, and the other size white. 120 00:05:54,521 --> 00:05:57,157 And I use that in all of my studio work. 121 00:05:57,457 --> 00:06:01,394 So for this particular shot, one of the v flats we have is cutting light, which 122 00:06:01,394 --> 00:06:02,429 is using the black side. 123 00:06:02,595 --> 00:06:05,131 But in this case, we're going to be bouncing light and bringing in the 124 00:06:05,131 --> 00:06:06,399 white side of the v flat. 125 00:06:06,733 --> 00:06:09,769 Now we're going to bring a single v flat around, and it's going to be on 126 00:06:09,769 --> 00:06:14,240 the opposite side of our strobe, which is going to reflect light onto his face. 127 00:06:14,507 --> 00:06:18,845 So now, as you can see it is black on the inside and white on the outside. 128 00:06:18,978 --> 00:06:20,180 But I'm going to flip it around. 129 00:06:20,413 --> 00:06:23,216 So we just have white reflecting onto his face. 130 00:06:24,818 --> 00:06:28,288 So ideally I'd put this pretty close to him, but I need room to shoot. 131 00:06:28,488 --> 00:06:30,523 So I'm going to put this a little far back. 132 00:06:30,590 --> 00:06:35,562 And remember the goal here is that we need to bounce light back from the 133 00:06:35,628 --> 00:06:36,629 srobe behind him. 134 00:06:36,996 --> 00:06:40,500 And so what that's going to do is really wrap a nice light around his 135 00:06:40,600 --> 00:06:40,767 face. 136 00:06:41,134 --> 00:06:43,770 Now that I've brought in this white veat flat, you can already see that 137 00:06:43,770 --> 00:06:45,472 these shadows on his face have been lifted. 138 00:06:45,939 --> 00:06:47,841 So let's take a shot and see what it looks like 139 00:06:53,146 --> 00:06:54,681 now that I've brought in this v flat. 140 00:06:54,981 --> 00:06:58,718 You can see that it's really lifted the shadows on the right side of his face. 141 00:06:59,52 --> 00:07:02,822 It still maintains that dark mood, but now there's detail in the shadows. 142 00:07:03,556 --> 00:07:08,595 Now you can control the amount of film by moving this v flat closer or moving 143 00:07:08,728 --> 00:07:09,162 it back. 144 00:07:09,696 --> 00:07:12,499 I actually prefer and want more fill on his face. 145 00:07:12,599 --> 00:07:14,567 So we're going to try to move this forward 146 00:07:14,834 --> 00:07:18,838 and see what it looks like now I've inched this v flat forward, and I can 147 00:07:18,838 --> 00:07:21,274 already see that these shadows have been lifted on this face. 148 00:07:22,8 --> 00:07:25,245 But the problem is I'm only about two feet away from max, and I've totally 149 00:07:25,478 --> 00:07:26,46 lost my composition. 150 00:07:26,813 --> 00:07:29,449 But we're going to take a shot and see what we're working with. 151 00:07:33,153 --> 00:07:36,890 We're a little closer to the light I want, but I'm shooting so wide that 152 00:07:36,890 --> 00:07:38,725 there's a ton of distortion in this shot. 153 00:07:38,992 --> 00:07:41,594 Now, I know we need this amount of fill, 154 00:07:41,928 --> 00:07:43,863 but I also need a lot more room to work. 155 00:07:43,930 --> 00:07:47,934 So we're going to bring an additional light source that is going to mimic the 156 00:07:47,934 --> 00:07:48,835 light from this v flat. 157 00:07:49,936 --> 00:07:50,503 Break this demo 158 00:08:07,153 --> 00:08:10,423 swapped out the white v flat for this interesting setup behind me. 159 00:08:10,824 --> 00:08:12,525 What this is is a pro photo d. 160 00:08:12,659 --> 00:08:15,562 One that's firing into a deep white umbrella. 161 00:08:15,929 --> 00:08:16,996 That's 65 inches. 162 00:08:17,630 --> 00:08:21,768 That light is going into the umbrella and out through two layers of diffusion. 163 00:08:22,102 --> 00:08:25,772 The first layer diffusion is wrapped around the umbrella itself, and the 164 00:08:25,772 --> 00:08:28,742 second layer diffusion is this six by six diffusion panel. 165 00:08:28,908 --> 00:08:29,776 From last to light. 166 00:08:30,410 --> 00:08:34,547 This six by six diffusion panels, held up by two avenger c stands. 167 00:08:34,814 --> 00:08:38,918 And these c stands attached to the panel in the frame with these avenger 168 00:08:39,386 --> 00:08:39,986 grip heads. 169 00:08:40,520 --> 00:08:44,24 You might be really intimidated by this setup, but I've found that this is the 170 00:08:44,24 --> 00:08:45,725 most natural light possible. 171 00:08:46,26 --> 00:08:47,394 It's the softest light possible. 172 00:08:48,94 --> 00:08:51,531 You could set this up without the six by six diffusion panel 173 00:08:51,698 --> 00:08:55,535 and just have the umbrella, but I've found that the umbrella still has that 174 00:08:55,702 --> 00:08:57,904 small, single hot spot right in the middle. 175 00:08:58,571 --> 00:09:02,742 So by bringing in this diffusion panel, I've eliminated that and created the 176 00:09:02,742 --> 00:09:04,10 softest light possible. 177 00:09:04,277 --> 00:09:06,46 Don't worry if you don't have this equipment. 178 00:09:06,413 --> 00:09:09,115 There are a lot of diy solutions out there. 179 00:09:09,783 --> 00:09:13,787 One would be throwing up a bedsheet and firing a strobe through that diffusion. 180 00:09:14,421 --> 00:09:17,791 A second option would be taking an additional strobe and firing that into 181 00:09:17,957 --> 00:09:21,394 a white v flat, which is also going to create a soft fill. 182 00:09:21,695 --> 00:09:25,632 But because I have these tools, this is how we're going to set this up today. 183 00:09:26,32 --> 00:09:29,936 And I truly believe that this setup is some of the softest light you can get. 184 00:09:30,170 --> 00:09:33,6 And you may notice I've now changed the direction of our fill. 185 00:09:33,473 --> 00:09:36,976 Before, we had a white v flat in the shape of an l, that which wrapped 186 00:09:37,210 --> 00:09:38,712 around his face from the side. 187 00:09:38,912 --> 00:09:42,982 But now I've moved my film behind me and up, which is going to spill more 188 00:09:43,149 --> 00:09:44,651 naturally on max's face. 189 00:09:45,218 --> 00:09:48,755 I prefer to have light coming in from above, which looks a little bit more 190 00:09:48,755 --> 00:09:51,191 natural compared to light coming in from the side. 191 00:09:51,391 --> 00:09:55,862 So before we dive in, let's just take a look at what this white panel is doing 192 00:09:56,196 --> 00:09:58,64 without the strobe turned on. 193 00:09:59,699 --> 00:10:02,68 Because it is such a big white surface, 194 00:10:02,268 --> 00:10:05,71 we are going to get some reflection back on its face. 195 00:10:05,372 --> 00:10:07,374 But because we moved it so far back 196 00:10:07,707 --> 00:10:08,208 it's negligible. 197 00:10:08,908 --> 00:10:10,110 We've now powered on the stro. 198 00:10:10,410 --> 00:10:13,947 But something to keep in mind is that you're going through two layers of 199 00:10:13,947 --> 00:10:17,717 diffusion, and the strobe isn't actually pointed into this diffusion, 200 00:10:18,18 --> 00:10:19,352 it's pointed away from it. 201 00:10:19,452 --> 00:10:22,655 So you're going to have to have a pretty powerful strobe to get all the 202 00:10:22,655 --> 00:10:24,524 light needed to fill up these shadows. 203 00:10:24,991 --> 00:10:28,328 So we're going to take a test shot and see what this fill is actually doing. 204 00:10:36,2 --> 00:10:36,336 Max, 205 00:10:39,239 --> 00:10:41,541 if you look at this shot, it is a correct exposure. 206 00:10:42,342 --> 00:10:44,310 However, we've lost all of our mood. 207 00:10:44,744 --> 00:10:48,181 Remember that we want the brightest point in our shot to be coming from 208 00:10:48,348 --> 00:10:48,915 behind him. 209 00:10:48,915 --> 00:10:52,419 So we're going to lower this fill down to balance out the two strobes. 210 00:10:52,819 --> 00:10:56,589 What I'm going to do now is lower the power of the stro by two stops and take 211 00:10:56,656 --> 00:10:57,123 a shot. 212 00:11:08,101 --> 00:11:12,505 Now we have a comparable exposure to when the v flat was placed very close 213 00:11:12,672 --> 00:11:13,273 to max 214 00:11:13,773 --> 00:11:15,208 but now I have room to work. 215 00:11:15,608 --> 00:11:17,77 And so let's compare the two shots. 216 00:11:17,477 --> 00:11:19,245 Let's first look under the left eye. 217 00:11:19,779 --> 00:11:22,716 As you can see in the image with the v flat, 218 00:11:22,916 --> 00:11:25,285 there's a dark shadow underneath that eye. 219 00:11:25,385 --> 00:11:29,622 But when we move the fill directly behind me and above, it's filled that 220 00:11:29,622 --> 00:11:30,256 shadow significantly. 221 00:11:31,57 --> 00:11:32,959 Let's take a look at the right side of his face. 222 00:11:33,293 --> 00:11:35,695 If you're to look at the image with the white v flat, 223 00:11:36,196 --> 00:11:38,64 the light is very even on its face. 224 00:11:38,832 --> 00:11:40,767 But because we've changed the direction of the light. 225 00:11:40,834 --> 00:11:44,738 In the six by six diffusion panel, now we have created a shadow which is 226 00:11:44,738 --> 00:11:46,106 really bringing out his bone structure. 227 00:11:46,840 --> 00:11:50,43 The most obvious way to determine the direction of the light is looking 228 00:11:50,176 --> 00:11:50,910 underneath the chin. 229 00:11:51,211 --> 00:11:54,114 If you're to take a look at the shot with a white v flat, there's an angular 230 00:11:54,414 --> 00:11:57,117 shadow that's being cast from one side to the other. 231 00:11:57,384 --> 00:12:01,54 But in the shot with the six by six diffusion panel there's a shadow that's 232 00:12:01,54 --> 00:12:04,324 being cast from straight down, from above, underneath the chin. 233 00:12:04,657 --> 00:12:08,495 The last thing you'll notice is that now we have a subtle catchlight in the 234 00:12:08,495 --> 00:12:08,661 eyes. 235 00:12:09,129 --> 00:12:11,231 That's being cast from the strobe behind me. 236 00:12:11,531 --> 00:12:12,665 There's no righter wrong here. 237 00:12:12,665 --> 00:12:17,70 I actually like both of these shots, but because the light that's coming in 238 00:12:17,137 --> 00:12:21,7 from above and behind me with a strobe, is chiseling out his face. 239 00:12:21,374 --> 00:12:22,575 We're going to go with that one. 240 00:12:22,676 --> 00:12:24,477 Now that we have our lighting in place, 241 00:12:25,145 --> 00:12:26,579 we're going to talk a little bit about posing. 242 00:12:26,980 --> 00:12:29,716 So I'm going to get max in a comfortable position, and then we're 243 00:12:29,716 --> 00:12:31,217 going to start working with him from there. 244 00:12:31,785 --> 00:12:35,288 And I'm going to kind of walk you through this process of what's kind of 245 00:12:35,288 --> 00:12:37,624 going through my head as I photographed max. 246 00:12:37,857 --> 00:12:39,325 So now we have max sitting down. 247 00:12:39,793 --> 00:12:40,326 And 248 00:12:40,827 --> 00:12:43,363 it's pretty basic, it's pretty generic. 249 00:12:43,530 --> 00:12:44,464 He looks bored. 250 00:12:44,597 --> 00:12:47,867 So what we need to do is, I want to have max in a position where he's 251 00:12:48,34 --> 00:12:49,69 leaning towards the camera. 252 00:12:49,536 --> 00:12:53,540 It just overall looks more engaged, he's leading us hands, or she'll really 253 00:12:53,640 --> 00:12:55,41 bring out his shoulders as well. 254 00:12:58,278 --> 00:12:58,878 There we go. 255 00:12:59,212 --> 00:12:59,879 In this shot. 256 00:13:00,13 --> 00:13:03,450 I really like everything is happening, but one thing that's bothering are his 257 00:13:03,450 --> 00:13:03,616 legs. 258 00:13:04,184 --> 00:13:07,454 So what we need to do is have max create more lines and more shape in his 259 00:13:07,454 --> 00:13:07,620 legs. 260 00:13:08,188 --> 00:13:11,391 And to do that, what I'm going to have him do is raise his foot up on the 261 00:13:11,391 --> 00:13:13,760 stool to create a nice triangle. 262 00:13:16,996 --> 00:13:19,933 Now I'm going to have max turn to the side, because I just want a little bit 263 00:13:19,933 --> 00:13:21,935 of variety or I want something that's different. 264 00:13:22,335 --> 00:13:26,72 And by him turning this side, I can now see the tail that's in the code as well. 265 00:13:26,740 --> 00:13:27,407 Turn this side. 266 00:13:27,540 --> 00:13:27,707 Max. 267 00:13:28,274 --> 00:13:28,975 There you go, 268 00:13:31,478 --> 00:13:32,312 right over here. 269 00:13:39,552 --> 00:13:41,454 The one problem I see with this image 270 00:13:41,688 --> 00:13:46,526 is that his knee is facing me, and I don't really have any sort of angular 271 00:13:46,893 --> 00:13:47,560 lines here. 272 00:13:47,861 --> 00:13:51,865 So what I need to do is have him bring his knee around, so it's more from the 273 00:13:51,865 --> 00:13:54,234 side, which creates a nice little triangle. 274 00:13:57,637 --> 00:14:00,507 I really like this position, but at this point I think it looks a little 275 00:14:00,573 --> 00:14:00,740 stiff. 276 00:14:01,141 --> 00:14:03,510 So what I'm going to have max do is lean on his 277 00:14:03,777 --> 00:14:06,246 hand on the stool, which is what we did first, 278 00:14:06,513 --> 00:14:08,415 and then sort of bring his shoulders forward. 279 00:14:09,449 --> 00:14:12,485 That he's not so uncomfortable looking. 280 00:14:17,457 --> 00:14:20,193 Now on this shot, you can see that next's hand just looks way too big. 281 00:14:20,260 --> 00:14:21,561 It's way too apparent in the foreground. 282 00:14:21,861 --> 00:14:23,363 So we need to pull that back 283 00:14:23,530 --> 00:14:25,598 so that's a little bit more proportionate to the body. 284 00:14:29,69 --> 00:14:30,70 Perfect mex. 285 00:14:30,837 --> 00:14:33,707 Even though we pulled this hand back, I'm just not liking this pose. 286 00:14:33,940 --> 00:14:37,610 So to get variety, we're going to stand max up and add some motion to the shot. 287 00:14:38,678 --> 00:14:38,845 Cool. 288 00:14:39,145 --> 00:14:41,114 So I actually liked what you just did. 289 00:14:41,481 --> 00:14:44,984 The key here is that we want to get macs in a really natural looking state. 290 00:14:45,218 --> 00:14:49,389 So sometimes models will just do something, and you just have them 291 00:14:49,456 --> 00:14:52,25 repeat it, even though they didn't even notice they did it. 292 00:14:52,192 --> 00:14:55,228 You had to have them do it again because it's just a natural thing. 293 00:14:56,29 --> 00:14:57,764 So you just kind of like, brush your. 294 00:14:58,431 --> 00:14:58,598 Yeah. 295 00:14:58,832 --> 00:14:59,366 There you go. 296 00:15:00,333 --> 00:15:01,434 Let's try that again. 297 00:15:03,536 --> 00:15:05,905 So I want you to actually do the motion. 298 00:15:07,374 --> 00:15:08,8 Very nice. 299 00:15:09,275 --> 00:15:09,609 Perfect. 300 00:15:14,981 --> 00:15:18,585 Now that we have Mac standing, we're going to have him move around, add some 301 00:15:18,585 --> 00:15:19,519 motion to the shot 302 00:15:19,853 --> 00:15:21,121 and get some variety. 303 00:15:23,990 --> 00:15:24,491 Perfect. 304 00:15:25,692 --> 00:15:26,259 I like that. 305 00:15:26,359 --> 00:15:26,726 Max, 306 00:15:27,60 --> 00:15:27,827 it's very nice. 307 00:15:28,661 --> 00:15:30,497 Why don't you rock back and forth now? 308 00:15:30,663 --> 00:15:34,501 So you're basically take a small step forward, and then you take a small step 309 00:15:34,668 --> 00:15:35,635 back and repeat that process. 310 00:15:36,670 --> 00:15:40,40 And while you do that, why don't you just act like you're sort of buttoning 311 00:15:40,273 --> 00:15:42,976 your jacket, or have your fist on your jacket, or something like that, and 312 00:15:43,309 --> 00:15:44,944 you're playing with a jacket? 313 00:15:49,115 --> 00:15:49,616 Perfect. 314 00:15:51,384 --> 00:15:54,554 So what I'm doing here is just having macs rock back and forth. 315 00:15:54,921 --> 00:15:58,191 Even though it's very subtle, it adds a little bit of motion to the shot. 316 00:15:58,658 --> 00:16:01,795 Because, again, we want to get macs in sort of a natural state, a comfortable 317 00:16:02,95 --> 00:16:02,595 looking state. 318 00:16:02,896 --> 00:16:04,798 And adding motion will do that. 319 00:16:07,667 --> 00:16:08,168 Great. 320 00:16:10,36 --> 00:16:12,639 I'm sure you've noticed in fashion photography, that 321 00:16:12,906 --> 00:16:16,676 when working with female models, the posing can be really over the top. 322 00:16:17,77 --> 00:16:20,747 But when working with male models, the key is just to get him comfortable in 323 00:16:20,747 --> 00:16:21,314 front of the camera. 324 00:16:21,781 --> 00:16:22,415 So there it is. 325 00:16:22,415 --> 00:16:25,452 This is that low key light setup that I've been asked to ton about. 326 00:16:25,952 --> 00:16:27,520 There's nothing crazy about, it's 327 00:16:27,721 --> 00:16:28,955 pretty straightforward, 328 00:16:29,55 --> 00:16:30,23 but I really love it. 329 00:16:30,23 --> 00:16:31,524 It's one of my go to setups. 330 00:16:31,791 --> 00:16:34,761 We've taken a ton of great shots here, and now it's time to go through them. 331 00:16:34,828 --> 00:16:35,395 Pick my favorite. 332 00:16:35,795 --> 00:16:37,130 And we're going to head into post process. 333 00:16:49,776 --> 00:16:51,244 You ran a photo of maximum studio. 334 00:16:51,478 --> 00:16:54,714 I have it open in Photoshop already, and i'll show you what I did in capture one. 335 00:16:55,215 --> 00:16:57,951 So the Ross started like this, and we didn't change it too much. 336 00:16:57,951 --> 00:17:01,788 And capture one, we added a bit of contrast and we cooled down the color 337 00:17:01,955 --> 00:17:03,56 temperature just a bit. 338 00:17:03,623 --> 00:17:06,593 The first thing I want to do in this photo is just remove this little sliver 339 00:17:06,893 --> 00:17:07,60 here. 340 00:17:07,60 --> 00:17:08,795 I'll do that by extending the background. 341 00:17:09,696 --> 00:17:11,31 So I'm going to make a new layer. 342 00:17:12,198 --> 00:17:12,966 I'll call it 343 00:17:13,433 --> 00:17:14,401 background. 344 00:17:14,567 --> 00:17:15,669 Extend 345 00:17:17,637 --> 00:17:17,804 it. 346 00:17:17,871 --> 00:17:18,405 Ok, 347 00:17:20,473 --> 00:17:21,775 zoom. 348 00:17:23,877 --> 00:17:27,514 We'll go to our clone stamp tool and make our brush quite a bit bigger. 349 00:17:30,517 --> 00:17:31,985 Make sure that it's a soft brush. 350 00:17:33,53 --> 00:17:33,486 Right about? 351 00:17:33,620 --> 00:17:34,387 There should be good 352 00:17:35,288 --> 00:17:37,123 we'll increase our flow of touch. 353 00:17:39,225 --> 00:17:40,493 Now we're going to sample, 354 00:17:42,729 --> 00:17:44,164 just paint that area away. 355 00:17:50,570 --> 00:17:52,38 Just continue scrolling down. 356 00:17:52,439 --> 00:17:53,440 We'll sample 357 00:17:56,643 --> 00:17:57,110 paint 358 00:17:58,978 --> 00:18:00,447 just from the bottom here. 359 00:18:00,513 --> 00:18:00,814 Now 360 00:18:01,314 --> 00:18:02,549 make our brush a bit smaller. 361 00:18:03,950 --> 00:18:04,784 We'll sample 362 00:18:06,519 --> 00:18:07,53 the paint. 363 00:18:10,256 --> 00:18:12,659 Now I just want to extend the shadow a little bit as well. 364 00:18:12,759 --> 00:18:14,561 So I'm going to sample this edge of the shadow, 365 00:18:16,496 --> 00:18:18,64 put some of it right there. 366 00:18:21,0 --> 00:18:22,736 Just make sure that we get everything. 367 00:18:25,872 --> 00:18:28,908 Seeing a little bit of an area that I still need to fix here, i'll go back to 368 00:18:28,908 --> 00:18:30,76 my clone stamp tool. 369 00:18:31,678 --> 00:18:32,12 Just 370 00:18:32,579 --> 00:18:33,613 keep painting, 371 00:18:35,782 --> 00:18:37,117 zoom in really quick. 372 00:18:38,518 --> 00:18:39,519 It's looking good, 373 00:18:41,154 --> 00:18:42,555 maybe just a little bit more. 374 00:18:44,758 --> 00:18:46,993 Now I'm just going to do a quick clean up of his jacket and hair. 375 00:18:47,60 --> 00:18:48,361 So we're going to speed it up a little bit. 376 00:19:15,555 --> 00:19:18,425 To do all of that, I just use the healing brush in the clone stamp tool. 377 00:19:18,591 --> 00:19:19,993 But now what I want to show you is 378 00:19:20,193 --> 00:19:23,396 how to use the clone stamp tool and lightn and darken blend modes to fix 379 00:19:23,530 --> 00:19:24,330 skin texture. 380 00:19:24,898 --> 00:19:28,735 The first thing we need to do is make two new layers, one named lightning and 381 00:19:28,835 --> 00:19:29,769 one named darken. 382 00:19:30,36 --> 00:19:31,371 So we'll go ahead and do that. 383 00:19:35,75 --> 00:19:36,309 Put that one right there. 384 00:19:37,143 --> 00:19:40,480 I'm going to change the blending mode of lightning to lighten 385 00:19:40,747 --> 00:19:42,716 and the blending mode of darkened to darken. 386 00:19:43,216 --> 00:19:45,285 And I'm going to go to my clone stamp tool 387 00:19:46,586 --> 00:19:48,154 and we'll zoom into his face 388 00:19:48,755 --> 00:19:50,90 so you can see what this does. 389 00:19:51,858 --> 00:19:55,829 What I want to do to fix this spot right here is choose our darkened layer. 390 00:19:56,196 --> 00:19:59,299 Because the bright portions of this blemish is what's distracting and 391 00:19:59,299 --> 00:20:00,33 drawing our eye. 392 00:20:00,433 --> 00:20:03,203 We need to sample some darker texture 393 00:20:04,270 --> 00:20:05,238 and paint over it. 394 00:20:05,472 --> 00:20:08,808 Since our layer is in a darkened blend mode, only the darker pixels that we 395 00:20:08,808 --> 00:20:09,909 paint will show through. 396 00:20:10,810 --> 00:20:14,347 This is allowing us to preserve the texture of all the other pixels around 397 00:20:14,414 --> 00:20:15,215 that bright point. 398 00:20:15,949 --> 00:20:19,52 Let's keep selecting some darker pixels and fill in these bright spots, 399 00:20:20,653 --> 00:20:21,121 paint 400 00:20:22,22 --> 00:20:23,523 a little bit at a time. 401 00:20:27,861 --> 00:20:29,696 Now right here we have the opposite happening. 402 00:20:30,263 --> 00:20:32,365 We have a dark speck surrounded by white pixels. 403 00:20:32,832 --> 00:20:34,567 So we're going to choose our lightn layer, 404 00:20:35,635 --> 00:20:37,103 sample some light pixels. 405 00:20:37,370 --> 00:20:41,808 And now we can remove these dark pixels by painting on them with light pixels. 406 00:20:42,342 --> 00:20:44,144 And only the white ones will show through. 407 00:20:45,311 --> 00:20:47,347 There's a few more areas that we can work on. 408 00:20:48,581 --> 00:20:50,884 We just want to keep sampling light pixels 409 00:20:51,851 --> 00:20:53,586 and covering up the dark ones. 410 00:20:54,120 --> 00:20:55,689 We're going to lower or flow a bit. 411 00:20:56,756 --> 00:20:59,859 This technique works particularly well in this case because we have a strong 412 00:21:00,93 --> 00:21:03,863 backlight that is creating a strong transition between highlight and 413 00:21:03,863 --> 00:21:04,30 shadow. 414 00:21:04,330 --> 00:21:07,667 So we'll continue looking for some darker areas that we can paint 415 00:21:08,668 --> 00:21:09,869 light your pixels into. 416 00:21:10,503 --> 00:21:12,172 Should work pretty well for this blemish 417 00:21:12,639 --> 00:21:13,606 sample. 418 00:21:14,574 --> 00:21:15,208 And paint 419 00:21:17,77 --> 00:21:17,744 sample 420 00:21:18,511 --> 00:21:19,45 with paint. 421 00:21:20,580 --> 00:21:23,350 And it's just filling in that darker area with new texture. 422 00:21:25,452 --> 00:21:28,521 I'm going to continue working on this image using the same technique until 423 00:21:28,588 --> 00:21:29,622 its face is all cleaned up. 424 00:21:54,14 --> 00:21:55,215 So I just finished up. 425 00:21:55,448 --> 00:21:58,551 This is just another skin retouching technique to add to your skill set. 426 00:21:58,651 --> 00:22:00,487 Here's a little preview of what I did. 427 00:22:01,154 --> 00:22:04,357 It's a very subtle change, but you can see that it kept all the skin texture, 428 00:22:04,591 --> 00:22:05,458 and it looks pretty good. 429 00:22:05,859 --> 00:22:08,628 My next step is to do some minor dodge and burn with curves. 430 00:22:08,895 --> 00:22:11,664 So we'll speed it up while I work on these basic skin transitions. 431 00:22:31,951 --> 00:22:35,555 And now our last step is to add a flair from the direction that the harsh light 432 00:22:35,622 --> 00:22:36,322 is coming from. 433 00:22:36,990 --> 00:22:38,91 So we're going to zoom out. 434 00:22:39,225 --> 00:22:40,627 We're going to make a blank layer. 435 00:22:41,61 --> 00:22:41,761 Let's call it 436 00:22:43,296 --> 00:22:44,330 large gradient 437 00:22:46,332 --> 00:22:46,833 in a head. 438 00:22:46,900 --> 00:22:49,436 Ok, hit g for a gradient tool. 439 00:22:49,769 --> 00:22:51,237 It's set to pink, bucket right now. 440 00:22:51,237 --> 00:22:53,273 So let's click and hold and choose gradient. 441 00:22:53,940 --> 00:22:56,9 We need our circular gradient tool. 442 00:22:56,743 --> 00:22:58,445 Ought to reset our gradient colors. 443 00:22:58,511 --> 00:23:00,146 So we'll hit d on the keyboard 444 00:23:01,481 --> 00:23:02,682 and x to switch. 445 00:23:02,816 --> 00:23:04,951 So we're using white for a gradient. 446 00:23:06,19 --> 00:23:07,987 The light is probably coming from 447 00:23:08,355 --> 00:23:09,589 right about over here. 448 00:23:11,157 --> 00:23:12,158 So I'm going to click 449 00:23:13,860 --> 00:23:14,894 and drag 450 00:23:17,530 --> 00:23:18,565 out towards max. 451 00:23:20,900 --> 00:23:22,68 Let's go right about 452 00:23:22,235 --> 00:23:23,36 there. 453 00:23:26,172 --> 00:23:29,909 Now, going to change this layer to linear dodge, add 454 00:23:31,478 --> 00:23:33,913 and bring down the fill quite a lot. 455 00:23:36,349 --> 00:23:38,84 So it's a nice subtle flare. 456 00:23:41,855 --> 00:23:42,822 I don't know what there's good. 457 00:23:42,822 --> 00:23:44,491 And we're going to reduce the opacity, 458 00:23:48,94 --> 00:23:50,230 seduce our fill even more. 459 00:23:50,730 --> 00:23:52,799 We're going to make another new layer and call it 460 00:23:53,299 --> 00:23:54,67 small gradient, 461 00:23:55,702 --> 00:23:56,469 hit, ok. 462 00:23:57,137 --> 00:24:01,441 We're going to make another gradient from the same point, just not as large. 463 00:24:02,676 --> 00:24:04,144 About there should be good. 464 00:24:05,712 --> 00:24:07,681 And we're going to bring that opacity way down. 465 00:24:09,149 --> 00:24:11,317 As you can see, we're getting a little bit of banding here. 466 00:24:11,384 --> 00:24:13,586 Batting is just the lines that you see in this flare. 467 00:24:14,421 --> 00:24:17,424 So in order to get rid of it, we need to add some noise to it. 468 00:24:17,857 --> 00:24:20,627 So i'll go to filter, noise, add noise. 469 00:24:21,928 --> 00:24:23,363 We'll bring this up a bit. 470 00:24:26,599 --> 00:24:26,766 There. 471 00:24:26,833 --> 00:24:28,335 Should be good for the bottom one. 472 00:24:28,668 --> 00:24:29,769 Now we'll go to the top. 473 00:24:30,170 --> 00:24:31,504 We'll go to filter again, 474 00:24:32,339 --> 00:24:33,773 noise, add noise. 475 00:24:35,308 --> 00:24:36,976 We'll add the same amount of noise for this. 476 00:24:37,77 --> 00:24:38,78 So we'll hit, ok. 477 00:24:39,79 --> 00:24:42,115 The last time we used a gradient, we actually change the color of the 478 00:24:42,115 --> 00:24:43,783 gradient to add some warmth to the image. 479 00:24:44,351 --> 00:24:46,920 But the light on max's face is pretty white. 480 00:24:46,986 --> 00:24:48,788 So I think I'm just going to leave it how it is, 481 00:24:49,456 --> 00:24:52,325 and clay can make a decision on what he wants to do with it later on. 482 00:24:52,659 --> 00:24:54,527 So I think this is ready for clay's color grading. 483 00:24:54,661 --> 00:24:56,329 So let's save it out and send it over to them. 484 00:25:06,439 --> 00:25:08,174 We've moved on to this shot of max. 485 00:25:08,808 --> 00:25:11,644 Jordan has applied his retouch, and now we're going to get into the color 486 00:25:11,778 --> 00:25:13,480 process, just like the last image. 487 00:25:13,713 --> 00:25:15,548 I know I want to move cool with the color. 488 00:25:15,782 --> 00:25:17,283 So we're going to dive right in 489 00:25:18,651 --> 00:25:20,320 when it, stamp these layers down 490 00:25:20,820 --> 00:25:22,255 and create our base layer. 491 00:25:25,58 --> 00:25:26,760 I'm going to convert this to a smart object. 492 00:25:27,160 --> 00:25:29,429 So again, we don't have a destructive workflow 493 00:25:31,197 --> 00:25:31,998 camera, 494 00:25:33,233 --> 00:25:35,35 and I'm just going to mess with the clarity slider. 495 00:25:35,535 --> 00:25:37,604 I'm going to bring this up to about twenty 496 00:25:39,639 --> 00:25:40,306 hit, ok. 497 00:25:41,241 --> 00:25:44,10 Now that we have our camera raw, we have our clarity applied, 498 00:25:45,145 --> 00:25:48,314 we're going to desaturate the image using the vibrance adjustment layer. 499 00:25:49,716 --> 00:25:51,518 We're going to bring this vibrance down 500 00:25:52,986 --> 00:25:54,87 pretty significantly. 501 00:25:55,622 --> 00:25:56,823 It's about negative 30s. 502 00:25:57,157 --> 00:25:57,590 Pretty good. 503 00:25:58,491 --> 00:26:01,227 Next, we're going to move on to the color contrast using the curves 504 00:26:01,394 --> 00:26:02,228 adjustment layer. 505 00:26:03,129 --> 00:26:04,964 We're going to move this down to the red channel, 506 00:26:05,532 --> 00:26:08,635 and we're going to bring out these reds quite a bit 507 00:26:10,503 --> 00:26:11,204 about right there. 508 00:26:13,373 --> 00:26:15,41 Next, we're going to move onto the green channel. 509 00:26:16,343 --> 00:26:17,610 And we're going to keep this subtle. 510 00:26:20,280 --> 00:26:21,748 It's the slightest s curve. 511 00:26:23,783 --> 00:26:26,586 Once we have that s curve formed very subtly. 512 00:26:27,153 --> 00:26:28,488 We're going to move on to the blues, 513 00:26:29,55 --> 00:26:30,890 and we're just going to push the blues, 514 00:26:33,560 --> 00:26:34,728 both in the shadows 515 00:26:35,929 --> 00:26:36,796 and the highlights 516 00:26:39,799 --> 00:26:41,434 look pretty strong. 517 00:26:42,435 --> 00:26:43,36 All right. 518 00:26:44,337 --> 00:26:46,406 And we name this to color contrast. 519 00:26:46,840 --> 00:26:50,76 And now we're going to move on to our midtones, using color balance. 520 00:26:55,215 --> 00:26:56,316 Someone to first work 521 00:26:56,516 --> 00:26:57,450 with this yellow 522 00:26:57,784 --> 00:26:58,885 and blue slider. 523 00:27:00,253 --> 00:27:03,189 And then I'm going to move on to the magenta and green slider. 524 00:27:06,760 --> 00:27:07,994 So at negative ten, 525 00:27:09,629 --> 00:27:11,31 plus five on the green. 526 00:27:11,931 --> 00:27:13,266 And now our final step 527 00:27:13,633 --> 00:27:15,35 with the color in the midtones 528 00:27:15,869 --> 00:27:17,771 is the Sion and red slider 529 00:27:19,372 --> 00:27:20,40 bout right there. 530 00:27:20,40 --> 00:27:20,807 Looks real nice. 531 00:27:23,877 --> 00:27:24,310 All right. 532 00:27:24,978 --> 00:27:28,648 Once we have our color applied, we're going to begin the sharpening process. 533 00:27:29,215 --> 00:27:31,985 Command option shift e to stamp the layers down, 534 00:27:33,319 --> 00:27:35,989 and then we're going to duplicate that layer using control 535 00:27:36,356 --> 00:27:36,756 or command. 536 00:27:37,57 --> 00:27:37,424 J, 537 00:27:38,892 --> 00:27:42,395 then we're going to group those layers, use to control or command g, 538 00:27:43,63 --> 00:27:44,964 and we're going to rename that to sharpening. 539 00:27:49,469 --> 00:27:52,739 We're going to change the blending mode of the group to overlay, and the first 540 00:27:52,839 --> 00:27:53,773 layer in the group 541 00:27:54,40 --> 00:27:55,41 to vivid light. 542 00:27:56,676 --> 00:28:00,347 I'm now going to invert that first layer using command or control. 543 00:28:00,680 --> 00:28:00,947 I. 544 00:28:01,381 --> 00:28:03,350 Then we're going to filter blur. 545 00:28:04,17 --> 00:28:04,784 Surface blur 546 00:28:08,655 --> 00:28:11,191 it's going to bring a lot of detail back into this shot, 547 00:28:12,992 --> 00:28:14,94 a little too much. 548 00:28:14,260 --> 00:28:16,963 So we're going to back this off on the group layer 549 00:28:17,530 --> 00:28:18,565 using opacity. 550 00:28:23,236 --> 00:28:25,105 Then we're going to stamp these layers down, 551 00:28:25,705 --> 00:28:26,706 apply some noise. 552 00:28:30,10 --> 00:28:33,79 And this noise is going to significantly reduce the look of this 553 00:28:33,79 --> 00:28:35,348 banding here, especially with this flare. 554 00:28:36,116 --> 00:28:37,283 So we're going to filter 555 00:28:37,951 --> 00:28:39,352 noise, add noise, 556 00:28:41,621 --> 00:28:41,788 hit. 557 00:28:41,855 --> 00:28:42,255 Ok. 558 00:28:46,426 --> 00:28:50,63 Next we're going to work on the final adjustments using camera raw. 559 00:28:56,102 --> 00:28:57,771 Convert that to a smart object, 560 00:28:59,372 --> 00:29:02,242 hitting right click, and then converts to smart object. 561 00:29:06,346 --> 00:29:07,347 And I go to 562 00:29:07,614 --> 00:29:09,616 camerall filter under filter. 563 00:29:14,20 --> 00:29:16,322 We're first going to mess with these temperature sliders. 564 00:29:17,857 --> 00:29:19,826 Try to get a nice little balance here, 565 00:29:21,928 --> 00:29:22,262 right there. 566 00:29:22,262 --> 00:29:23,196 It looks pretty good. 567 00:29:25,799 --> 00:29:27,534 I'm not going to really mess with any of these 568 00:29:28,968 --> 00:29:29,135 hit. 569 00:29:29,302 --> 00:29:29,769 Ok, 570 00:29:31,137 --> 00:29:32,272 just like in the last lesson. 571 00:29:32,505 --> 00:29:35,842 I think the only thing missing here is maybe some selective color. 572 00:29:38,812 --> 00:29:41,448 So we're going to create a selective color adjustment layer. 573 00:29:44,751 --> 00:29:47,53 And the only thing I want to mess with is the blacks. 574 00:29:48,755 --> 00:29:50,724 So I want to add a little bit of blue to the blacks, 575 00:29:54,427 --> 00:29:56,496 maybe a little bit of magenta. 576 00:30:00,200 --> 00:30:00,600 All right. 577 00:30:00,900 --> 00:30:02,35 I think this is a great shot. 578 00:30:02,268 --> 00:30:03,203 We're going to be long. 48329

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