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These are the user uploaded subtitles that are being translated: 1 00:00:20,420 --> 00:00:22,122 But now we're in a completely different location. 2 00:00:22,489 --> 00:00:24,524 We're at the mohammeda leaf center in Louisville. 3 00:00:25,58 --> 00:00:27,560 So in the last shot, we are in the shade. 4 00:00:27,694 --> 00:00:30,30 So we had complete control with our speed light. 5 00:00:30,330 --> 00:00:33,66 So now we're in the harsh sun, so we have to change our approach completely. 6 00:00:33,533 --> 00:00:36,636 So let's first take a shot in the hard sunlight and see what it looks like. 7 00:00:39,139 --> 00:00:43,510 So in the case here, the background is one of the most important facets of the composition. 8 00:00:44,177 --> 00:00:47,547 Normally we could just move the model, but I really like the background the 9 00:00:47,547 --> 00:00:48,581 way we have it right now. 10 00:00:48,815 --> 00:00:52,152 And because we want this background to be the way it is in the frame, 11 00:00:53,153 --> 00:00:55,88 the light isn't flattering on her face. 12 00:00:55,288 --> 00:00:59,959 We can't control the sun there's hard shadows on her face that are caused by 13 00:00:59,959 --> 00:01:02,495 the hair, and it's just not a flattering light. 14 00:01:02,896 --> 00:01:07,867 So what we're going to do is cut the sun, create our own shade, and then 15 00:01:07,934 --> 00:01:11,237 bring in some additional lighting to compensate for that. 16 00:01:11,705 --> 00:01:15,775 So Lewis has brought in a three by six diffusion panel, which has totally cut 17 00:01:15,875 --> 00:01:19,713 the sun and created a nice soft light on claire's face. 18 00:01:19,946 --> 00:01:22,415 So now let's take a shot and i'll show you what it looks like. 19 00:01:25,952 --> 00:01:28,788 So right now I'm exposing for her face only. 20 00:01:29,556 --> 00:01:31,191 So as you can see, this photograph 21 00:01:31,558 --> 00:01:32,359 Claire looks great. 22 00:01:32,492 --> 00:01:35,28 The light on her is even and soft, 23 00:01:35,395 --> 00:01:37,697 with the highlights in the background are just gone. 24 00:01:38,264 --> 00:01:43,536 So any time we add diffusion to cut the sun, we're going to lose a significant 25 00:01:44,37 --> 00:01:44,971 amount of light. 26 00:01:45,138 --> 00:01:48,975 So in order to get a correct exposure on claire's face, I've had to lower my 27 00:01:48,975 --> 00:01:53,313 shutter speed, which in turn brought up the background, blowing out the detail 28 00:01:53,613 --> 00:01:54,848 in the highlights in these steps. 29 00:01:55,382 --> 00:01:56,483 So normally, 30 00:01:56,983 --> 00:02:00,954 I would probably decide to bring in a larger diffusion panel where we could 31 00:02:01,321 --> 00:02:03,156 really cut the sun in the entire frame. 32 00:02:03,690 --> 00:02:07,727 But in this case, we only have a three by six, which is removing those strange 33 00:02:07,861 --> 00:02:09,129 highlights on Clair. 34 00:02:09,529 --> 00:02:13,600 So now I need to properly expose the background by increasing my shutter speed. 35 00:02:17,303 --> 00:02:20,674 So I think this shot is exposed properly, and it looks pretty good. 36 00:02:20,840 --> 00:02:22,909 But obviously Clair is way too dark. 37 00:02:23,376 --> 00:02:25,645 So now it's time to introduce artificial light. 38 00:02:25,712 --> 00:02:28,448 But I know I don't want hard light on what, soft light? 39 00:02:28,915 --> 00:02:32,185 And so one way to modify that is with a shoot through umbrella. 40 00:02:32,585 --> 00:02:35,555 The way this works is I want to open this umbrella up when I have hunter 41 00:02:35,689 --> 00:02:38,992 come in with the same speed light setup you saw in the last image. 42 00:02:39,292 --> 00:02:42,896 And it's going to work very much the same way as what you saw previously 43 00:02:43,229 --> 00:02:44,464 with the diffusion panel. 44 00:02:44,998 --> 00:02:47,867 So there's a few different places that you can position this light. 45 00:02:48,435 --> 00:02:50,870 Let's put it on the camera, right, and see what that looks like. 46 00:02:53,239 --> 00:02:58,812 So by placing this light, camera right, when the sun is coming in from the 47 00:02:58,812 --> 00:02:59,679 camera, left, 48 00:03:00,180 --> 00:03:04,417 it's filling in these shadows and creating a very unnatural light source. 49 00:03:04,918 --> 00:03:08,822 I see a lot of photographers do this, but it's not my style, it's not what I 50 00:03:08,822 --> 00:03:08,988 do. 51 00:03:09,55 --> 00:03:13,560 So I'm going to place this light on the same side as where the natural light is 52 00:03:13,626 --> 00:03:13,793 flowing. 53 00:03:14,194 --> 00:03:16,796 So hunter, come on this side, camera left. 54 00:03:17,464 --> 00:03:20,200 You're going to place that light at a nice 45 degree angle, 55 00:03:21,301 --> 00:03:23,670 bring it forward, feather it out a little bit. 56 00:03:25,705 --> 00:03:25,872 Beautiful. 57 00:03:26,272 --> 00:03:27,474 Clare chin up slightly? 58 00:03:27,941 --> 00:03:28,808 Keep coming up with that. 59 00:03:30,176 --> 00:03:30,343 Good. 60 00:03:30,677 --> 00:03:31,211 Good. 61 00:03:33,613 --> 00:03:37,317 So as you can see from this image, what we've now done is completely controlled 62 00:03:37,717 --> 00:03:41,621 the sun and then brought in artificial light to properly expose the background. 63 00:03:42,655 --> 00:03:44,824 Because we don't have light on the opposite sides. 64 00:03:45,225 --> 00:03:48,828 We now have natural shadows, which is something I really like. 65 00:03:49,295 --> 00:03:50,764 So the shot turned out really great. 66 00:03:50,997 --> 00:03:55,402 And I was able to in a harsh, hard sunlight, one of the worst lighting 67 00:03:55,535 --> 00:03:57,637 scenarios that we as photographers are handed. 68 00:03:57,771 --> 00:04:01,441 I was able to control the sun and really get a great shot 69 00:04:01,941 --> 00:04:03,143 with just these couple of tools. 70 00:04:03,476 --> 00:04:06,680 So with all this being said, we're going to take this final image we're 71 00:04:06,680 --> 00:04:09,382 going to take into post processing and see what we can do with it. 72 00:04:24,664 --> 00:04:27,634 so far in this tutorial I've only taught you one way of healing and 73 00:04:27,634 --> 00:04:28,802 working on texture in an image. 74 00:04:29,636 --> 00:04:32,272 For this image image, I'm going to teach you a new way, and that is 75 00:04:32,339 --> 00:04:33,73 frequency separation. 76 00:04:33,640 --> 00:04:33,807 Already. 77 00:04:33,940 --> 00:04:35,675 Have the image open and Photoshop, 78 00:04:35,942 --> 00:04:36,976 and I've done my capture. 79 00:04:37,210 --> 00:04:37,911 One adjustments 80 00:04:38,411 --> 00:04:40,914 it's the same adjustments that we've been doing for every other image. 81 00:04:41,381 --> 00:04:44,918 I've been darkening the highlights a bit with exposure, bringing up the 82 00:04:44,918 --> 00:04:47,987 shadows and bringing back a little bit of that contrast. 83 00:04:48,254 --> 00:04:51,224 I didn't have to shift the white balance since it was already a warm 84 00:04:51,291 --> 00:04:52,625 image, and that's where I wanted it. 85 00:04:53,159 --> 00:04:56,96 With this new technique of healing, the first thing I need to do is show you 86 00:04:56,96 --> 00:04:57,263 how to set it up. 87 00:04:57,530 --> 00:05:00,33 The first step is to duplicate a background layer twice. 88 00:05:00,266 --> 00:05:03,370 So I'm going to hit command j on the keyboard two times 89 00:05:03,703 --> 00:05:06,406 I'm going to rename the first one low 90 00:05:07,707 --> 00:05:08,808 and the second one 91 00:05:09,609 --> 00:05:10,243 high. 92 00:05:10,510 --> 00:05:13,313 And then I'm going to deactivate the high layer so we can see what we're 93 00:05:13,313 --> 00:05:14,414 doing to the low. 94 00:05:14,581 --> 00:05:16,16 I'm going to select the low layer. 95 00:05:16,649 --> 00:05:17,584 Go to filter, 96 00:05:17,917 --> 00:05:18,718 noise, 97 00:05:19,185 --> 00:05:19,986 medium. 98 00:05:20,987 --> 00:05:22,389 And I'm going to zoom in a bit 99 00:05:23,556 --> 00:05:24,958 so I can see the details, 100 00:05:28,28 --> 00:05:29,129 you know, a little bit more. 101 00:05:30,830 --> 00:05:35,368 Now I need to move this radio slider until I just see the details disappear. 102 00:05:36,169 --> 00:05:37,904 You're going to move it to the right a little bit. 103 00:05:38,505 --> 00:05:39,673 See how it looks there. 104 00:05:40,340 --> 00:05:41,307 That looks pretty good. 105 00:05:41,474 --> 00:05:43,343 Let's see if I could bring it down a little bit. 106 00:05:44,911 --> 00:05:48,181 Now, some of the details are coming through now, so I'm going to raise it 107 00:05:48,181 --> 00:05:48,648 back up. 108 00:05:51,718 --> 00:05:53,386 A radius of ten, worked well for us. 109 00:05:53,386 --> 00:05:54,554 So I'm going to hit ok. 110 00:05:56,256 --> 00:05:58,558 Now I'm going to reactivate our high layer. 111 00:05:59,459 --> 00:06:00,794 Make sure that I select it. 112 00:06:01,394 --> 00:06:02,729 I'm going to go to image 113 00:06:03,463 --> 00:06:04,364 and apply image. 114 00:06:04,831 --> 00:06:07,801 The settings that I use here will be different depending on if my image is 115 00:06:07,801 --> 00:06:11,705 an eight bit or sixteen bit right now, I'm in a pit, but since you guys should 116 00:06:11,705 --> 00:06:13,306 be in sixteen bit, i'll show you those settings. 117 00:06:13,540 --> 00:06:13,907 First, 118 00:06:14,341 --> 00:06:18,244 I'm going to make sure that the low layer is selected under layer here. 119 00:06:19,145 --> 00:06:20,814 I'm going to change the blending mode 120 00:06:21,481 --> 00:06:22,248 to add, 121 00:06:22,582 --> 00:06:24,317 make sure that invert is checked. 122 00:06:25,218 --> 00:06:27,354 We're going to make sure that scale is set to two 123 00:06:27,954 --> 00:06:29,322 and that our offset is zero. 124 00:06:29,622 --> 00:06:33,226 But since I'm using eight bit, I still need to make sure that the layer is set 125 00:06:33,293 --> 00:06:33,760 to low, 126 00:06:34,260 --> 00:06:35,528 invert is off. 127 00:06:36,896 --> 00:06:38,732 My blending is set to subtract. 128 00:06:40,333 --> 00:06:42,736 My scale is two and my offset is 128. 129 00:06:43,536 --> 00:06:45,405 I'm going to go ahead and click, ok to apply. 130 00:06:45,538 --> 00:06:48,908 That it's going to look a little weird at first, but we're going to go and 131 00:06:48,908 --> 00:06:50,243 change our blending mode 132 00:06:51,478 --> 00:06:52,479 to linear light. 133 00:06:52,979 --> 00:06:54,981 But now this should look exactly like the original. 134 00:06:55,548 --> 00:06:59,686 Let me back up for just a second and explain just what frequency separation does. 135 00:07:00,420 --> 00:07:03,456 The simplest way to explain frequency separation is that we are separating 136 00:07:03,790 --> 00:07:05,792 all of the texture from all of the color. 137 00:07:06,359 --> 00:07:07,227 So all of the texture 138 00:07:08,428 --> 00:07:09,229 is contained here. 139 00:07:09,229 --> 00:07:10,63 In this high layer, 140 00:07:10,497 --> 00:07:12,832 we zoom in there's next to use zero color. 141 00:07:13,533 --> 00:07:15,368 But you see all of this texture. 142 00:07:16,102 --> 00:07:16,803 And if we 143 00:07:17,303 --> 00:07:19,205 turn this off, to see our low layer 144 00:07:19,539 --> 00:07:21,408 there's no texture, it's all color. 145 00:07:22,108 --> 00:07:24,911 This will allow us to work on the texture without affecting the color 146 00:07:25,145 --> 00:07:25,645 below it. 147 00:07:25,712 --> 00:07:27,681 So I'm going to turn this high layer back on 148 00:07:28,415 --> 00:07:30,250 and set it to linear light again. 149 00:07:31,618 --> 00:07:34,988 Now we have our base image, but for the sake of having a nondestructive 150 00:07:35,689 --> 00:07:35,855 workflow. 151 00:07:36,589 --> 00:07:39,526 I'm going to duplicate this high layer using command j. 152 00:07:39,859 --> 00:07:44,631 I'm going to clip it to the one below it with command option g, 153 00:07:45,65 --> 00:07:46,433 and I'm going to set that to normal. 154 00:07:47,133 --> 00:07:49,235 This way we can work on the texture on the high layer. 155 00:07:49,369 --> 00:07:52,839 And if we make any mistakes, we can back it up, and we still have the 156 00:07:52,839 --> 00:07:54,274 original version of the high layer. 157 00:07:54,841 --> 00:07:57,711 The next thing I want to do for organization is click on the top high 158 00:07:57,777 --> 00:07:59,212 layer, hit shift, 159 00:07:59,546 --> 00:08:02,248 and then click on the low layer to select all three of them. 160 00:08:03,49 --> 00:08:07,721 Command g to make a group, and i'll rename that to fs for frequency 161 00:08:08,121 --> 00:08:08,288 separation. 162 00:08:08,988 --> 00:08:10,223 Let's open that group up, 163 00:08:10,824 --> 00:08:12,325 select the high copy layer. 164 00:08:12,826 --> 00:08:15,528 Hit j on our keyboard so that we can use our healing brush. 165 00:08:16,96 --> 00:08:18,832 And we need to change our healing brush settings from the ones that we 166 00:08:18,832 --> 00:08:19,833 originally used. 167 00:08:20,333 --> 00:08:22,569 So right now it's set to current m below. 168 00:08:22,836 --> 00:08:26,506 But we only want to work on this high copy layer, so we need to change it to 169 00:08:26,506 --> 00:08:27,207 current layer. 170 00:08:28,908 --> 00:08:30,410 I want to make sure that our hardness 171 00:08:30,977 --> 00:08:34,881 isn't quite all the way up, but around ninety percent. 172 00:08:35,715 --> 00:08:39,185 Now we would heal away the texture, just like we did with the other technique. 173 00:08:40,653 --> 00:08:43,56 So I would sample some good texture, 174 00:08:43,857 --> 00:08:45,125 then paint away the bad 175 00:08:46,659 --> 00:08:47,694 sample some good 176 00:08:48,194 --> 00:08:49,295 and paint away the bad. 177 00:08:50,30 --> 00:08:53,299 Frequency separation is just another way that I can heal out bad texture. 178 00:08:53,700 --> 00:08:57,137 But it does have one advantage over the first method that I taught you, 179 00:08:57,470 --> 00:09:00,907 remember in the original technique that I taught you, if we tried healing in 180 00:09:00,907 --> 00:09:04,511 areas of harsh transition, the healing brush would try to deal with color as 181 00:09:04,577 --> 00:09:05,945 well as texture at the same time. 182 00:09:06,279 --> 00:09:07,881 So that caused some issues for us. 183 00:09:07,881 --> 00:09:10,83 I'll show you a quick example, just to remind you, 184 00:09:10,650 --> 00:09:12,318 i'll make a new layer really quick, 185 00:09:13,853 --> 00:09:16,322 make sure that we're set on current and below for this technique, 186 00:09:16,990 --> 00:09:18,258 going to make my brush a bit bigger. 187 00:09:18,992 --> 00:09:23,663 We'll sample and i'll try and work on some areas of a harsh transition. 188 00:09:24,330 --> 00:09:27,534 As you can see, since it's trying to deal with both color and texture, the 189 00:09:27,534 --> 00:09:30,236 healing brush kind of messes up and it doesn't look that great. 190 00:09:30,503 --> 00:09:32,172 So I'm going to delete that layer. 191 00:09:32,972 --> 00:09:35,141 Make sure that we set our brush back to current layer. 192 00:09:35,475 --> 00:09:38,578 The benefit of using frequency separation is that our healing brush 193 00:09:38,745 --> 00:09:40,113 doesn't have to deal with that color. 194 00:09:40,513 --> 00:09:42,349 It only has to do with the texture on top. 195 00:09:42,749 --> 00:09:45,385 I'll go ahead and toggle this layer on and off, so you can see the adjustment 196 00:09:45,719 --> 00:09:47,354 we just made and as you can see, 197 00:09:47,454 --> 00:09:51,57 the color underneath of the texture has not been touched at all. 198 00:09:51,458 --> 00:09:54,661 I'm going to continue working on this image, just like we were before with 199 00:09:54,661 --> 00:09:55,562 the other method of healing. 200 00:09:56,29 --> 00:09:58,765 I'm going to sample the good texture and remove the bad. 201 00:09:59,65 --> 00:10:02,402 I'm going to speed this up so you guys don't have to watch every move that I'm doing. 202 00:10:29,229 --> 00:10:31,631 I've got the skin texture to a point where I'm happy with it. 203 00:10:31,798 --> 00:10:35,135 But while I was working, I noticed that there was a bunch of stray hairs on her 204 00:10:35,135 --> 00:10:38,571 dress that I kind of want to try addressing with frequency separation. 205 00:10:39,305 --> 00:10:40,807 So I wanted to zoom into them, 206 00:10:41,775 --> 00:10:43,510 and let's see if we could take care of these. 207 00:10:44,177 --> 00:10:46,246 I'm going to sample good texture from the dress, 208 00:10:47,480 --> 00:10:48,815 try painting away this hair, 209 00:10:49,315 --> 00:10:51,518 and it works just like it did on the face. 210 00:10:51,951 --> 00:10:55,55 It's replacing the texture of the hair with the good texture from the dress. 211 00:10:56,22 --> 00:10:58,358 And to speed this up as well, and take care of the rescue hairs, 212 00:11:20,680 --> 00:11:21,548 we cleaned up the dress. 213 00:11:21,614 --> 00:11:25,752 And just as frequency separation has the advantage of working around harsh transitions, 214 00:11:25,952 --> 00:11:27,520 it also has the disadvantage 215 00:11:27,721 --> 00:11:29,756 and possibility of leaving behind color. 216 00:11:30,256 --> 00:11:31,391 Let me show you what I mean. 217 00:11:31,624 --> 00:11:35,228 We've removed all of these hairs but if you look really closely, all the 218 00:11:35,228 --> 00:11:39,232 texture is fixed, but you can still kind of see some light remnants of hair 219 00:11:39,399 --> 00:11:39,566 color. 220 00:11:39,933 --> 00:11:40,967 The same is true 221 00:11:41,534 --> 00:11:43,837 with right here, where there is one hair, 222 00:11:44,337 --> 00:11:47,841 you can kind of see almost like a shadow of where that hair was 223 00:11:48,274 --> 00:11:48,842 for her forehead. 224 00:11:49,75 --> 00:11:50,744 I plan on fixing that with dodge and burn. 225 00:11:50,810 --> 00:11:53,947 Since I want to keep that area looking as natural as possible for the shirt, 226 00:11:54,114 --> 00:11:56,16 I'm not too worried about keeping it natural looking. 227 00:11:56,416 --> 00:11:59,352 So I'm going to take care of it by clicking on the low layer, 228 00:11:59,953 --> 00:12:02,422 making a new layer using command shift. 229 00:12:02,655 --> 00:12:02,889 N, 230 00:12:03,857 --> 00:12:05,125 i'll call it mid 231 00:12:06,26 --> 00:12:06,192 hit. 232 00:12:06,359 --> 00:12:06,893 Ok. 233 00:12:08,828 --> 00:12:10,864 Going to make sure we're using our brush tool, 234 00:12:12,265 --> 00:12:14,34 set our flow relatively low. 235 00:12:14,100 --> 00:12:14,567 Again, 236 00:12:16,102 --> 00:12:18,405 we're going to sample around here, 237 00:12:21,374 --> 00:12:23,677 and we're going to slowly paint on our mid layer 238 00:12:24,277 --> 00:12:25,745 to cover up that hair color. 239 00:12:28,581 --> 00:12:30,684 The color we selected was slightly too light. 240 00:12:30,917 --> 00:12:32,952 So I'm going to pick something right here, 241 00:12:33,453 --> 00:12:34,287 and I try that. 242 00:12:34,354 --> 00:12:34,721 Again. 243 00:12:35,622 --> 00:12:37,123 Let's lightly paint in there, 244 00:12:38,191 --> 00:12:39,693 which is another darker color. 245 00:12:43,463 --> 00:12:45,632 And now you can't tell that hair was even there at all. 246 00:12:45,799 --> 00:12:47,667 The next thing that I want to take care of 247 00:12:48,268 --> 00:12:50,103 is the shadow right here. 248 00:12:50,437 --> 00:12:53,873 I just want to extend this sunlight a bit and also remove some of these 249 00:12:53,940 --> 00:12:55,141 leaves that are sitting on the ground. 250 00:12:55,308 --> 00:12:58,511 I can't take care of these areas with frequency separation, since it's only 251 00:12:58,578 --> 00:13:00,280 meant to be used with really small textures. 252 00:13:00,980 --> 00:13:04,417 So I'm going to go back to using the first method that I taught you with, 253 00:13:04,417 --> 00:13:05,785 just a straight up healing brush. 254 00:13:06,19 --> 00:13:08,121 I'm going to close up our frequency separation group. 255 00:13:08,188 --> 00:13:08,955 Since we're done with it, 256 00:13:10,256 --> 00:13:12,625 we're to create a new layer with command shift, n, 257 00:13:13,560 --> 00:13:14,394 call it heel 258 00:13:15,128 --> 00:13:15,295 hit. 259 00:13:15,462 --> 00:13:15,628 Ok. 260 00:13:16,29 --> 00:13:17,797 I'm going to make sure that I'm using my healing brush. 261 00:13:17,864 --> 00:13:19,366 So I'm going to hit Jay on the keyboard. 262 00:13:20,900 --> 00:13:22,402 Going to zoom in on these leaves. 263 00:13:23,937 --> 00:13:26,39 Remember that we set our healing brush to current layer. 264 00:13:26,272 --> 00:13:28,475 We need to change that back to curn in below. 265 00:13:30,343 --> 00:13:31,845 We'll make our brush a bit bigger, 266 00:13:33,480 --> 00:13:34,714 sample good texture 267 00:13:36,983 --> 00:13:38,84 and paint the leaf away. 268 00:13:40,353 --> 00:13:41,955 This leaf here is on the harsh transition. 269 00:13:42,188 --> 00:13:43,623 So I'm going to use the clone stamp tool. 270 00:13:43,690 --> 00:13:45,125 I'm going to hit s on the keyboard 271 00:13:45,558 --> 00:13:47,694 and make sure that we're not set on current layer. 272 00:13:48,261 --> 00:13:49,763 Make our brush a little bit bigger. 273 00:13:51,131 --> 00:13:52,332 It option to sample, 274 00:13:54,334 --> 00:13:56,2 line it up and paint the leaf away. 275 00:13:58,104 --> 00:13:59,205 I'm going to do the same 276 00:13:59,706 --> 00:14:01,274 with this leaf over here. 277 00:14:03,877 --> 00:14:06,546 We actually need to make our brush a little bit softer. 278 00:14:08,181 --> 00:14:09,282 And we'll sample again 279 00:14:10,116 --> 00:14:11,184 and paint that away. 280 00:14:12,419 --> 00:14:13,753 We'll paint that part away. 281 00:14:15,221 --> 00:14:17,457 And there's one last little speck of a leaf here. 282 00:14:17,957 --> 00:14:19,25 Let us paint that away. 283 00:14:21,294 --> 00:14:22,228 We'll zoom out. 284 00:14:23,129 --> 00:14:24,631 There's one more leaf over here. 285 00:14:27,634 --> 00:14:29,69 It's not near a harsh transition. 286 00:14:29,302 --> 00:14:30,870 So I'm going to use my healing brush 287 00:14:32,906 --> 00:14:33,606 sample 288 00:14:34,174 --> 00:14:35,41 and paint it out, 289 00:14:35,475 --> 00:14:37,110 and i'll move over to the shadow. 290 00:14:37,944 --> 00:14:40,947 So actually something sitting here that I'm just going to remove really quickly. 291 00:14:41,614 --> 00:14:44,417 Now for the shadows, since it's along the edge of the photo, I think we 292 00:14:44,417 --> 00:14:46,519 should use our cloom stamp tool, and I'm going to hit us on the keyboard. 293 00:14:46,920 --> 00:14:48,788 I'm going to sample a little bit farther back 294 00:14:49,556 --> 00:14:51,24 along this edge of the shadow, 295 00:14:53,293 --> 00:14:54,394 and i'll line it up. 296 00:14:55,128 --> 00:14:59,366 And I'm actually just going to paint along this line as if the same line extended. 297 00:15:01,701 --> 00:15:02,669 So let's taking care of. 298 00:15:02,669 --> 00:15:05,438 Let's, take another quick look around to make sure we didn't miss anything. 299 00:15:07,774 --> 00:15:09,542 These pieces of light are kind of bothering me. 300 00:15:09,542 --> 00:15:11,678 So I'm just going to use the clone stamp tool to remove them 301 00:15:16,416 --> 00:15:17,283 let's zoom out. 302 00:15:19,552 --> 00:15:21,221 Now, I think this is ready for dodge and burn. 303 00:15:21,621 --> 00:15:23,723 For dodge and burn, I'm not going to be doing anything different. 304 00:15:23,790 --> 00:15:26,593 It's going to be the exact same technique that I've been using on every 305 00:15:26,659 --> 00:15:27,394 image so far. 306 00:15:27,694 --> 00:15:29,629 So let's speed this up and finish this image off. 307 00:16:09,936 --> 00:16:12,739 I finished up dodge and bird for this image, and I don't think there's any 308 00:16:12,739 --> 00:16:13,940 other adjustments we need to make. 309 00:16:13,940 --> 00:16:15,642 Let's save this out and send it over to clay. 310 00:16:15,775 --> 00:16:16,476 First color grading. 311 00:16:26,119 --> 00:16:27,554 We have this retouch back from Jordan. 312 00:16:27,854 --> 00:16:31,57 He's done some dodging Burns and healing and really taking care of it. 313 00:16:31,57 --> 00:16:31,558 I like it. 314 00:16:31,558 --> 00:16:32,992 It's clean, it's really looking nice. 315 00:16:33,560 --> 00:16:37,263 When first analyzing this image, I see a lot of texture in this shot. 316 00:16:37,630 --> 00:16:39,32 There's a lot of concrete 317 00:16:39,466 --> 00:16:40,600 also, which he's wearing. 318 00:16:40,900 --> 00:16:43,670 Might play nicely into a black and white photograph. 319 00:16:43,937 --> 00:16:45,538 I like the mood of her hair. 320 00:16:45,772 --> 00:16:47,207 I like the mood of her face. 321 00:16:47,640 --> 00:16:50,243 And so this is a shot that I'm going to try in black and white. 322 00:16:50,677 --> 00:16:53,913 In many cases I might go through the entire color grade process 323 00:16:54,14 --> 00:16:57,784 and then realize, hey, that's not working, and then make it a black and 324 00:16:57,784 --> 00:16:57,951 white. 325 00:16:58,251 --> 00:17:01,221 But in this case, I can immediately see it's going to be a great black and 326 00:17:01,221 --> 00:17:01,755 white shot. 327 00:17:02,255 --> 00:17:04,24 With black and white, it's simple for me. 328 00:17:04,424 --> 00:17:08,428 I simply create a new layer, a create a base layer, and then apply camera raw. 329 00:17:08,728 --> 00:17:13,633 And I do all my adjustments in camera and then sharpen and then add noise and 330 00:17:13,633 --> 00:17:13,800 export. 331 00:17:14,334 --> 00:17:15,702 So let's walk you through that. 332 00:17:16,102 --> 00:17:19,873 So first I want to stamp all these layers down into one layer using 333 00:17:19,939 --> 00:17:21,441 command option shift e. 334 00:17:24,277 --> 00:17:26,246 Once we have our base layer stamped down, 335 00:17:26,579 --> 00:17:28,648 we're going to convert that to a smart object 336 00:17:31,217 --> 00:17:32,485 and then go up to filter 337 00:17:32,986 --> 00:17:34,87 camera, raw filter. 338 00:17:37,457 --> 00:17:40,427 And within this palette, this is where I'm really going to make this black and 339 00:17:40,493 --> 00:17:40,660 white. 340 00:17:40,827 --> 00:17:44,330 It's going to make it super easy for us to just go ahead and knock out this 341 00:17:44,330 --> 00:17:45,765 black and white in this color grade. 342 00:17:47,300 --> 00:17:50,70 So first I'm going to dissaturate the entire image. 343 00:17:51,71 --> 00:17:54,441 A black and white image tends to look a lot better with more clarity. 344 00:17:55,475 --> 00:17:59,212 It's going to really bring out texture and really bring out a lot of detail. 345 00:18:00,280 --> 00:18:02,882 As you can see, when I shift this clarity slider up, 346 00:18:03,383 --> 00:18:04,951 a ton of texture, and that 347 00:18:05,552 --> 00:18:06,886 concrete has now appeared. 348 00:18:07,721 --> 00:18:10,223 So we're all the way up at forty with clarity. 349 00:18:11,57 --> 00:18:14,394 Now we're going to move on to the black slider and add some contrast. 350 00:18:17,397 --> 00:18:20,433 Now we have a lot of these highlights in the background, and want to try to 351 00:18:20,433 --> 00:18:23,837 diminish those a little bit by dragging this highlight slider down. 352 00:18:31,311 --> 00:18:33,947 But as you'll notice, when I drag the highlight slider down. 353 00:18:34,14 --> 00:18:35,949 A lot of the highlights of the face went away. 354 00:18:36,116 --> 00:18:39,686 You need to find a nice balance between a lot of highlights and little highlights. 355 00:18:45,925 --> 00:18:46,393 Great 356 00:18:49,295 --> 00:18:51,531 thing you do is move this white slider. 357 00:18:55,769 --> 00:18:56,636 That's going to add 358 00:18:57,470 --> 00:18:58,872 more punch to all the whites. 359 00:19:01,74 --> 00:19:02,876 Now we're going to adjust contrast. 360 00:19:03,543 --> 00:19:07,313 We don't need a lot of contrast in this shot because we've already adjusted the 361 00:19:07,313 --> 00:19:08,481 blacks slider. 362 00:19:08,815 --> 00:19:11,785 But keep in mind that a black and white image is going to look a lot better 363 00:19:11,951 --> 00:19:13,753 with a significant amount of contrast. 364 00:19:28,668 --> 00:19:32,172 Once we have the camera raw filter applied to your base layer, you can 365 00:19:32,172 --> 00:19:32,806 hit, ok. 366 00:19:36,9 --> 00:19:38,178 We already have a nice looking black and white hair. 367 00:19:38,278 --> 00:19:41,281 There's just a few final steps that we had to apply to this image 368 00:19:42,182 --> 00:19:43,350 before we can save it out. 369 00:19:44,751 --> 00:19:46,886 We're going to stamp all these layers back down 370 00:19:47,153 --> 00:19:48,955 and start applying our sharpening. 371 00:19:53,293 --> 00:19:56,496 If you're unsure how this sharpening process works, you may want to 372 00:19:56,496 --> 00:19:59,532 reference our first lesson, in which i'll walk you through it step by step. 373 00:20:00,100 --> 00:20:02,602 Now that we have our sharpening applied, we're going to add some noise 374 00:20:02,736 --> 00:20:04,971 to this shot to give it that nice film look. 375 00:20:07,874 --> 00:20:09,376 Once we have our noise layer applied. 376 00:20:09,943 --> 00:20:11,511 There's one final step. 377 00:20:12,112 --> 00:20:13,780 I noticed that our face is a little underexposed. 378 00:20:14,514 --> 00:20:18,985 So I want to create a curves adjustment layer and mask in only the highlights 379 00:20:19,319 --> 00:20:19,886 on our face. 380 00:20:19,953 --> 00:20:21,921 And I want to bring up the exposure. 381 00:20:27,160 --> 00:20:29,129 So I create a curved adjustment layer, 382 00:20:30,330 --> 00:20:32,632 and now really want to pump these highlights 383 00:20:34,601 --> 00:20:35,368 about right there. 384 00:20:38,738 --> 00:20:40,473 I'm going to rename this to face. 385 00:20:41,74 --> 00:20:45,245 I'm going to invert this mass to black, so then we can paint with a white 386 00:20:45,378 --> 00:20:45,545 brush. 387 00:20:46,179 --> 00:20:47,681 These highlights on our face, 388 00:20:48,515 --> 00:20:50,517 we're going to use a soft brush with a low flow. 389 00:20:50,917 --> 00:20:53,453 And I'm going to slowly paint these changes on our face. 390 00:21:00,593 --> 00:21:04,164 So I feel like it's a little too much someone to switch over to a black 391 00:21:05,231 --> 00:21:07,367 and paint out some of the changes that I made. 392 00:21:08,335 --> 00:21:08,968 Perfect. 393 00:21:11,871 --> 00:21:13,440 So this is a before and after. 394 00:21:18,678 --> 00:21:21,848 And if you feel like you've gone too far with this, you can simply bring the 395 00:21:21,848 --> 00:21:22,882 opacity down 396 00:21:27,554 --> 00:21:28,788 just to balance it out. 397 00:21:29,222 --> 00:21:31,825 So I think we've got a really strong black and white. 398 00:21:32,425 --> 00:21:34,94 The last thing I would want to do 399 00:21:36,830 --> 00:21:38,732 in these lines, and I do that with crop. 400 00:21:40,200 --> 00:21:42,235 So with the crop tool, I select this, 401 00:21:42,736 --> 00:21:43,670 and I want to just 402 00:21:44,437 --> 00:21:48,742 align the background lines to the gridlines you see in the crop tool. 403 00:21:54,748 --> 00:21:58,985 Once you have those lines lined up perfectly parallel with the gridlines, 404 00:21:59,552 --> 00:22:00,320 you can hit inner. 405 00:22:06,760 --> 00:22:08,28 So I think we've got a great shot. 406 00:22:08,94 --> 00:22:09,229 I'm going to save this out. 407 00:22:09,396 --> 00:22:09,929 Move on to the 34450

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