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So we're here in a different section of
the Falls of Ohio, move up the bank a
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little bit.
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And now I'm going to touch on diffusing
the sun,
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otherwise known as cutting the sun or
flagging the sun.
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So I position Kurt
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and our hard light Rembrandt style of
lighting using my hands.
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And now I'm going to take a quick shot
using this hard sunlight.
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So I just don't think that the
composition really calls for this
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hard style of lighting.
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So what we need to do is introduce that
same tool used to bounce light and to
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00:00:41,875 --> 00:00:46,79
bring in Phil to reduce shadow density,
to now diffuse that sun.
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00:00:46,346 --> 00:00:49,949
So now Lewis has brought in this
transparent white diffusion disc.
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What we're doing is using this as a
modifier
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to completely reduce those harsh
shadows on kurt's face.
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So what is happening is that the sun is
now hitting this disk,
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and the disk is now basically becoming
our light source.
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00:01:06,733 --> 00:01:09,602
So now that the sun is diffused using
this disk,
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the closer we get it to the subject,
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the softer and the brighter the light
will get on kurt's face.
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So I'm going to take a quick shot and
i'll show you exactly what I mean by that.
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Put your hands down like that.
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Yeah.
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So the light here is still directional.
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The sun is still pointed at our
subject's face at 45 degrees,
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and that Rembrandt style of lighting.
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But now we've brought in this white
diffusion disc
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to reduce those hard, harsh shadows
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on the face that are created by the sun.
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So I think we're getting there.
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But we need to work on our composition.
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I need to get a little backed out, a
little wider on this frame.
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I'm really liking this composition, but
I see a major error here.
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00:02:03,790 --> 00:02:07,560
The hard sunlight is sort of sneaking
into our frame and creating this hard
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shadow line on its pants.
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00:02:09,629 --> 00:02:12,799
So initially you might think that, oh,
we'll just pull this
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white diffusion disc back
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and try to cover that area as well.
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The problem with that is that that
light source, that soft, really nice
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00:02:23,943 --> 00:02:26,79
light on its face, will completely
disappear.
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00:02:26,913 --> 00:02:32,352
So remember that our diffusion has now
become our source of light, our key
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light, if you will.
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00:02:33,620 --> 00:02:35,689
And the further we move it away,
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the less drama and the less light we're
going to get on the face.
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If you're to compare the two shots.
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When the disk is pulled away, you'll
notice on the face the light is more
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flat it's also significantly darker.
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So we know that we like this diffusion
close to his face,
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but unfortunately, the size is just not
going to work if we like that pulled
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00:02:56,343 --> 00:02:56,743
out shot.
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00:02:57,77 --> 00:02:59,879
So now we're going to have to introduce
a larger source of diffusion.
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So now we've brought in this three by
six diffusion frame from lasso light.
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It's the exact same thing as a
diffusion disk,
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except it's just larger.
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This silk is held together by this
frame that basically snaps into place.
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Obviously, our small diffusion disk is
ideal for traveling and transport.
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00:03:16,896 --> 00:03:18,998
But sometimes you need these larger
sources of diffusion
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to control the sun in a larger area.
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Bring it closer.
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Ok,
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lean in, curt
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lean in a little bit.
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There you go.
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Beautiful.
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By introducing this larger source of
diffusion, we're able to cover more of
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00:03:41,321 --> 00:03:43,823
his body and get the composition that
we really want.
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We're still able to get that nice soft
light on its face because it is so close.
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00:03:49,229 --> 00:03:51,998
So let's take this shot into post
processing and
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see what we do with it.
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00:04:07,147 --> 00:04:09,783
We've got this image from clay, and
I've brought it into Photoshop, and
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I've already done some work.
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I'll take you through some of the
layers.
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00:04:14,120 --> 00:04:15,55
We've got the raw,
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the capture one process,
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the healing, where we just took out
some stuff on the beach,
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00:04:20,894 --> 00:04:21,928
the dodge and burn
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00:04:23,129 --> 00:04:24,464
on our global dodge and burn.
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One thing I want to change with this
global dodging burn layer is I want to
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bring the opacity down.
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So we're going to click
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on the drop down for the opacity
slider.
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00:04:32,839 --> 00:04:34,708
We're going to bring it down to about
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38.
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00:04:37,210 --> 00:04:40,447
The next thing we need to take care of
is this diffusion panel to the left
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side of the image.
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00:04:41,214 --> 00:04:43,850
So we're going to hit command option,
shift e.
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00:04:44,17 --> 00:04:45,752
And that makes a stamp visible layer.
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I'm going to hit m on the keyboard to
use our market tool.
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00:04:50,423 --> 00:04:53,293
I'm going to select a bunch of the sky
from the right side of the image,
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00:04:54,494 --> 00:04:57,130
and I'm going to hit command j to
duplicate that.
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I'm going to make sure that that new
duplicate is selected.
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00:05:01,534 --> 00:05:03,303
Hit v on the keyboard for the move
tool.
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I'm just going to drag that over to the
other side.
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From here, we need to add a layer mask
to it.
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00:05:08,274 --> 00:05:11,44
So we're going to hit the layer ass
button down at the bottom right of the screen.
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00:05:12,512 --> 00:05:14,681
Hit be on our keyboard to bring up our
brush tool.
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00:05:14,914 --> 00:05:17,317
And we're going to want to paint on
that layer mask with black.
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00:05:17,550 --> 00:05:20,487
So I'm going to have to hit x to switch
to black.
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I'm going to use a square bracket to
bring our brush size up
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and start painting away where the sky
was covering his face.
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We're going to paint a bit away from
the trees,
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00:05:34,334 --> 00:05:36,603
and I think I went a little bit too far
with that.
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00:05:36,670 --> 00:05:40,40
So we're going to switch back to white
by hitting x on the keyboard, shrinking
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down the brush eyes with the square
brackets,
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00:05:42,909 --> 00:05:44,477
and painting that back in a bit.
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00:05:47,781 --> 00:05:51,151
Now we just need to take care of the
diffusion panel in front of the trees.
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So we're going to make another stamp
visible layer.
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We're going to use our mark key again
by hitting m on the keyboard.
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We're going to select this section of
trees.
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00:06:01,861 --> 00:06:05,598
We're going to command j on the
keyboard again, and then make the duplicate.
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Now we're going to stretch it a bit so
that the diffusion panel is not in the
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image anymore.
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00:06:10,970 --> 00:06:12,806
So we're going to hit command t.
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Or we're just going to stretch this
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a bit to the left.
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Keep in mind that this is just a very
quick fix.
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And if there is anything else in that
background, like a person, this
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wouldn't work.
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00:06:28,21 --> 00:06:31,291
But since it's a tree, and no one
really knows how thick that tree is, no
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00:06:31,291 --> 00:06:32,325
one's ever going to notice.
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Just to clean up our layers panel a
little bit, we're going to select
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and delete
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those two stamp visibles, because we
don't need those.
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00:06:41,768 --> 00:06:44,604
And now on top, we're going to make a
new stamp visible layer.
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Because we're going to go over liquify.
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Now that we have this stamp visible
layer, we can go up to the filter tab
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and down to liquify,
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00:06:53,546 --> 00:06:55,682
or you can hit command shift, x'll
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bring up your liquify panel.
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00:07:01,454 --> 00:07:03,323
You don't want to go too far with
leaquifi.
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We're just going to be smoothing out a
few bumps
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around his shoulders and his back.
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So we're going to use a large brush
with a very low pressure.
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So going to set the pressure around six.
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00:07:15,368 --> 00:07:18,104
And we could change the brush size in
leaquifi, just like any other brushing
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00:07:18,271 --> 00:07:19,839
Photoshop, by hitting the square keys.
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We're going to make sure that we're
using the forward work tool,
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and we're just going to slowly push in
these bumps.
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I think that looks great.
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Let's hit.
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Ok.
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To save that out,
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we'll name it liquify.
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So we have this image looking great.
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We're going to send it over to clay and
he's going to do is color grade and sharpening.
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Jordan did some great work with this
shot.
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That's nicely lit, nicely diffused,
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looks, great, good color, good retouch.
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00:08:06,252 --> 00:08:07,687
So let's see what we can do with this.
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00:08:09,556 --> 00:08:12,659
So the first thing, as always, we need
to analyze where we're going to go.
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00:08:12,992 --> 00:08:16,663
I think we're going to keep this
simple, because it is already a great
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shot.
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It's something that already looks
pretty good.
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It's got nice color, warm tones to
really beach feeling.
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We're going to keep it pretty balanced,
but we just need to make some minor
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adjustments here.
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And of course, as always, if we're
going to start with command option,
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shift e to stamp our layer down
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to create
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a new working layer, or a base layer.
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Now, just like in the last shot, I'm
feeling some distortion here.
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So we need to correct.
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This lens disortion.
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And we're going to do that by going to
filter,
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and then lens correction, and then back
over to custom here.
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And we're going to remove this
distortion.
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We're going to drag this down to about
negative four.
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Perfect.
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Removing this distortion just makes him
look more normal,
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hit, ok?
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00:09:05,478 --> 00:09:08,982
And again, you need to be cautious of
when you use lens correction, because
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00:09:09,149 --> 00:09:13,753
some bends in the horizon line might
appear, or some of that structure might change.
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So once we have our base layer, here
let's move into the vibrance adjustment
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layer.
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We're going to dissaturate this image a
little bit.
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00:09:21,394 --> 00:09:24,831
And again, instead of using camera raw,
we're just going to use this vibrance
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adjustment layer.
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And the point of this demonstration is
that there's many ways to do one thing.
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You can do this in camera, and you can
do this with an adjustment layer.
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But in this case, we're going to stick
to an adjustment layer.
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So we're going to drag this vibrance
down
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by about negative ten.
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Next up, we're going to work on this
contrast.
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So we hit a curves adjustment layer.
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We're going to red,
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and we're going to keep this simple.
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We're just going to pull a slight bit
of those reds out.
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Nothing substantial,
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it looks good.
189
00:10:03,303 --> 00:10:05,105
Then we're going to go up to the green
channel,
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just to add some interests to those
highlights.
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00:10:12,112 --> 00:10:15,315
We're going to select the top right
corner of this line, and we're going to
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00:10:15,315 --> 00:10:16,149
pull it up to the
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top left corner,
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00:10:20,120 --> 00:10:20,954
just like that.
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Very subtle.
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00:10:26,493 --> 00:10:28,161
Next we're going to go to the blue
channel.
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00:10:29,462 --> 00:10:31,197
We're going to pull out some of these
blues.
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00:10:38,104 --> 00:10:41,908
So now we've added some nice color
contrast to this image.
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00:10:43,476 --> 00:10:45,445
We're going to rename this to color
contrast.
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00:10:46,346 --> 00:10:48,948
And you see the difference between
before
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and after
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00:10:54,587 --> 00:10:55,555
we add color contrast.
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00:10:55,855 --> 00:10:59,626
We're going to go into the midtones,
and where we create a color balance
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adjustment.
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00:11:00,427 --> 00:11:00,794
Layer
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00:11:03,463 --> 00:11:04,764
color grading is very subjective.
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00:11:05,465 --> 00:11:07,701
And remember, you can go numerous
different ways with color.
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00:11:08,735 --> 00:11:11,137
This is just a direction that I chose
for this image.
209
00:11:11,371 --> 00:11:14,874
We're going to keep it simple, but we
still kind of keep it warm.
210
00:11:17,610 --> 00:11:20,480
We're going to move that Sion and red
slider up a bit,
211
00:11:20,814 --> 00:11:21,915
bump up some reds.
212
00:11:25,452 --> 00:11:27,187
We're going to do the same thing with
greens,
213
00:11:29,155 --> 00:11:31,825
and let's see what this looks like with
some blues
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00:11:33,560 --> 00:11:34,728
in these mid tones.
215
00:11:35,128 --> 00:11:38,998
So we've bumped some reds into the
midtones, we've added some greens, and
216
00:11:38,998 --> 00:11:41,267
we've added some blues to balance this
image out.
217
00:11:43,370 --> 00:11:46,606
Once we've desaturated the image, we've
added some color contrast and changed
218
00:11:46,740 --> 00:11:47,7
the midtones.
219
00:11:47,540 --> 00:11:48,908
Now it's time to get into our
sharpening.
220
00:11:49,542 --> 00:11:52,946
So we're going to stamp all these
layers back down and repeat the process.
221
00:12:07,160 --> 00:12:08,995
Now that our sharpening technique has
been applied.
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00:12:09,295 --> 00:12:11,364
We're going to stamp all these layers
back down,
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00:12:11,631 --> 00:12:13,600
and we're going to create our noise
layer
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00:12:14,734 --> 00:12:15,368
filter,
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00:12:15,669 --> 00:12:16,336
noise
226
00:12:16,736 --> 00:12:17,437
ad noise.
227
00:12:22,809 --> 00:12:26,12
And just like the last image, we're
going to finish this off with some
228
00:12:26,12 --> 00:12:26,179
clarity.
229
00:12:26,680 --> 00:12:29,282
So we go up the filter, camera, raw
filter,
230
00:12:30,750 --> 00:12:33,286
and just add a little bit of punch to
this with clarity.
231
00:12:38,491 --> 00:12:42,395
You can also take this opportunity to
make any final touches to your white balance
232
00:12:42,896 --> 00:12:45,932
using the temperature or tint slider in
camera raw.
233
00:12:46,266 --> 00:12:47,867
So I really love the way this shot
looks.
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00:12:47,934 --> 00:12:49,602
So now we're going to move on to the
next shot.
19956
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