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Hello and welcome back
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This video adjusting explosion with some tech fixers
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Now I know my mantra is normally
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Creative creative inventor
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But in this instance unable to solve these tech issues can be able to creatively
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Exactly what we were
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I'm going to do the Tech issues first in clothes and then move into Ark
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So let's get started
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Now this is the Script as we left it in the last video the only thing I've changed as I've organised
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Backdrops and I made sure for atmosphere
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And Spotify
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That I can't control motion blur was text on
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So that we get our motion blur on both of these and for atmosphere here this is just an exr with her
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GBA channels nothing to fancy in that prerender
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And 4 hours
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I made sure that I included our spot mask because I'm using that later
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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And I changing channels to on Monday
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Make sure you're using an ex are when you're doing this because that supports multilayers I don't think any other format
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That's just something to keep in mind
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So once you have those pre-rendered out your car should be a bit speedy and start looking at the 6th
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We're going to get it to look better in a fix
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Noisy texture that happening
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American Assassin reference to see what all we can do
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This is going to take a while to preview if you start playing this
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Half a frame per second so that means it's going to end up taking around 10 minutes to preview and that's good
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What we can do as we can make some more this year if I will make a right now
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We can just write this out
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What's the weather in week 5 week 5 shot after all this week x x
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Weak
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That
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And all we need here azure RGB and I'll make sure we take on street directories and no surrender the song
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Go ahead and put in really quick
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And what to do is so pre render out of extreme motion elements here
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And we want to make sure that were including all four of these channels we include anything
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Outside of the EU
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Because that's just explosion explosion
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Exhaust
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Using a sky smoke so what's not included
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So let's go ahead and make a move
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And we will keep
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Our house by explosion rgba
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Explosion
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And rgba exhaust
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We only have these three channels
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Head and Commerce or
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Explosion prerender this change the name in both of these
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What's Mitchell riding channel
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So we have our next song
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Just roll with it I don't want to write it just to change the name
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So what's what Kieran make sure when we pipe the same nothing changes
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Alright
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So now let's just go ahead and see what kind of speed boost that gave us
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No here we can turn this off or not using the app but we don't want to be using this string
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Let's play list
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And you'll see this is going about 10 to 10 times faster
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And that's the thing with these bigger shots they're not only creatively much more challenging but also just
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To see your work faster
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That's what really trying to manage you
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This is nice and speedy
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What's go ahead and start working on cleaning up Irish version
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The first thing I think I want to do is in this indirect
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Illumination we can see how noisy this is supposed to take a look at fixing Dad
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And my
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Playing for this is to use the handy reduce noise
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That will get us
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Go ahead
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Framed trailer
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No options
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This pops up in it and
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And that's because we don't have an alpha channel in this
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What's Justin give at 1 really quiet
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Pure Alpha
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40th at here
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And now when we hit options
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We can see this parts up and all of our image is a few
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Leigh-on-Sea with that gets us
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Decent Spa over here
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Go ahead and
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Stop slime
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And it's done a pretty decent job of getting rid of our noise
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Go ahead and make sure that it's working on his first couple frames
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Not too bad maybe we can up the radius to 3 yourself
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That's not bad but you'll see if this is softening
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Awarded details here
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It will be as noticeable and once we merge it over let's go ahead in a baby with it on
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And I wanna see some green help hide some of the imperfections
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It's not the end of the world but I think we can do better than that
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Adding a little bit of detail into our explosion alone
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A single frame first
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Actually probably should have included another in maths because I want to use rgba Sky
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So the shuffle this
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GBA Sky
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I'm gonna do
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I'll make sure I take value in one
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The expression Sauron
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I'll go ahead and print this out later but we're just doing a single frame right now and what we want to do is use
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To extract hour
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Ground detail
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And we actually probably don't even wanna atmosphere in this
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Right here I'll be fine so we want to extract the detail that we have in our ground here
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And apply
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You are reduce noise
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So how do we do
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That really cool tricks you can use
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You can add a blur node
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Make sure the snow rgba
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And what's for this 10 pixels
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And now what you can do
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Is uplay down
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How much change this to
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Divide
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And now this has extracted our detail
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Go ahead and re confirm that this is working properly quick
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What do a x
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What's change our divide
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I swapped our divide in puts by head in
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X
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I do forget what part of the skills and sometimes but that's why I always check
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So make a few nodes
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Just reorganize the
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Are X or y doesn't really matter it's our divide order that to make sure we get correct
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So what happens when you divide your bored
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The original footage
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Is it basically a high-frequency detail extraction pass
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We can change the amount of details that we get by adjusting our player
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As we make a bigger and bigger and catch more in more of the light information
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And then you can multiply it
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Auntie
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Any object and then get that details
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You can see we have a blurry image x this
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Sharpness pass for getting our original
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Let's go ahead and see what it will look like
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If we were to instead x
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H reduce nice pass
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Just attach that
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Change us to multiply
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And now you're the one with the staff and I'll look it all of this night
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Sharp detail that were getting there
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Especially on this floor
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This looks so so much better
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And even has more detailed than the original remember we upscale this I believe
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Double check
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Yes we did this rubbish all rounder isn't even Forres
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What does extracting that detail in throwing a day
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I'm going to get rid of that x
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And this is adding a little bit of lighting
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From our sky you can see up here
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It's getting affected and we can essentially a change the amount of detail that we want
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Adjusting order as we've never going to keep me high frequency details
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More more we're going to get that original
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RGB a sky lighting
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So I don't think we need to go to Farah first
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Something like this should work and now just have some texture
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Right here in our defects there was go ahead
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Just be really quick
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What does the steering for
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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Tennis off alarm and I just look so so so much better
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I'm not too concerned about really
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We could actually just isolate this to the floor
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And see what the masks we have that currently exist
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I'm going to go ahead and
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Everything I'm asked now
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Check our ground
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Make sure you're connected here
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What does a cliff we have a ground mass that we could use
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Sophie really wanted to we could pipe Hall read into her Alpha
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And make sure that we're only affecting our Grey
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Mascus here
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Now just restoring detail into our ground which I think is the main place you're messing at that we don't get that dark in
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And it's not too bad over here
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So what's go with that
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And what I think I want to do here because this is a bit messy
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We could just go around
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Try not to cross
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Too many streams we can go round our atmosphere here
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Because I was just going to delete this high-frequency
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And we can make another right
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Add another remove
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And just keep
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We can keep our rgba Sky
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Crowned mask and anything else
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We can just call this
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Sky
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3 Rand
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Coffee pizza
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And what's go ahead and write the cell
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Alright let's go ahead and bring this in really quickly
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And let's just move this around a bit
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You know how I like to stay organised
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You may be thinking to yourself for doing an awful lot of prerender in here
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I don't disagree for actually got proven in a while
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Processing that if you didn't pay rent
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Every single preview you wanted to do it you would have to recalculate all of the information that were speaking into
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So it's really important to do and work as efficiently as possible
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An hour and yes we have some nice detail back and we've taken
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Noise this out as well
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Because that seems to be the theme of this video and we may as well stay on Brown
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And some gonna read this out so anyone who doesn't have reduced noise can have this
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Explosion
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Illume without a noise because I'd
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I think they do a very good job with this
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And so you guys can have that ready to go
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Subspace that here
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Dr straight
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And now that it's done we can bring that back in and pipe it up
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I promise this video so now we have
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Explosion Elaine
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Nice and denies that was still maintaining that detail
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Let's go ahead and start looking at the noise in
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Because we do have
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Quite a bit in there
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And it's pretty obvious even once you've had a glow let's go ahead and not that bad
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I can't break you
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Not about on this Friday we can see some Fireflies over there
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They don't really feel like and so again I want to fix this
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And it's potentially a tricky thing to do
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Ideally even just get a rental that's noise free
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Introduction that does not
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Prepared for the situations and that's what we're going to do with you
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Take a look at how exactly
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We can start getting rid of these hotspots so to start off with let's make a key
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And what does connectedness with a few nose really quick
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Isolates
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Darts will use the defaults for right now
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We can do as well make another Road aka dial
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Change this to RG40 effect
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See
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Women ski and just bring the same
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Nulc
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That
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Eliminate superbrite areas
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What will need to do as we need to adjust minutes care so that getting rid of
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Something like that
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An hour significantly reducing their so we can go ahead and make a blur or attach it here as well
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Change this to RGB
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Set the size 22
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Just trying to smooth some of those
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Dilations out of bakers you can see they're just horse squares right here
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So we've got rid of those fireflies
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Especially in this area
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And it is a big problem we want to keep the detail whenever
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The nice thing is some of this is going to end up being a load out down here
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But we still need to make sure that
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We are going to be maintaining this detail because this is obviously a problem
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So what can we do
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Go ahead and forgot
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These Fireflies are a problem because I think this one looks very good
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Looks like you still have some here
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After 183
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You can go ahead
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Make a key next because I know we're going to isolate parts of this
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And to start let's go ahead
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And just make
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A big horse
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What is going to be baseline and from frame 180
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And keep the set one
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And then was just animated down to the euro
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In our original detail back in from 182 183
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But now I'm missing a lot of detail in these first tenner so frames
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And what I want to do is try to restore also rolling in a little too much on this
263
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And being nice about some game I need to do
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We have to do this for 14 frames for sale
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But what I'm thinking we can do here
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Is we can just make in March
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Make a roller paint
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Set the Spencer
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And we can paint
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The areas where we want our original detail back in and it's mainly going to be these flying
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How to make a paintbrush
272
00:17:11,423 --> 00:17:13,215
Little Bigger by holding ship
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And let's just paying some of that
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Detail
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Here
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00:17:19,615 --> 00:17:23,455
Anywhere we need to see that role in detail that is going too kind of you
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Frame by frame and exist
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And make sure
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Getting it
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183 first
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Because that's the last frame
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We doing much here because it's mostly original this point
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Animal start going back
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Drawing injustice 5
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And then occasionally you may
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00:17:55,199 --> 00:17:57,247
Too much in secondary school
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Razor
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00:17:59,807 --> 00:18:02,879
Something like make sure the Fireflies are gone
289
00:18:03,135 --> 00:18:06,207
And you can just easily swap back and forth between us by heading in
290
00:18:07,999 --> 00:18:12,351
My razor and keep going frame by frame
291
00:18:12,607 --> 00:18:14,655
This isn't the end of the world
292
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Do you
293
00:18:17,983 --> 00:18:23,615
Too much down there in control Z I will say control Z with a roller paint just so you're aware
294
00:18:23,871 --> 00:18:27,711
Can be a little risky at 10 bug-out sometimes I try to not do it
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Number
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00:18:29,247 --> 00:18:31,551
But it's definitely a doggie featurette
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00:18:31,807 --> 00:18:32,831
So just keep that in
298
00:18:33,599 --> 00:18:37,951
What does keep painting in the details we don't want too many fireflies
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00:18:38,207 --> 00:18:39,999
Here I go again with control
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00:18:41,023 --> 00:18:42,047
What does
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00:18:42,303 --> 00:18:43,583
Going here
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00:18:48,703 --> 00:18:49,471
Too many
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00:18:49,983 --> 00:18:51,775
This is a very Firefly
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00:18:52,031 --> 00:18:52,799
The area
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00:19:00,479 --> 00:19:03,551
Couple more friends here and now we can just go really big
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00:19:03,807 --> 00:19:09,951
And you'll notice that painting in our original that because
307
00:19:10,207 --> 00:19:15,327
Dying light is darkness just a little bit
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00:19:15,839 --> 00:19:18,399
Then at 183a original details back
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00:19:18,655 --> 00:19:21,471
And so we've really just kind of gotten rid of
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00:19:21,983 --> 00:19:22,751
Some of those
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00:19:23,007 --> 00:19:23,775
Problems
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00:19:25,567 --> 00:19:30,943
I'm not so sure looking at this without crying because the g going to help hide some of this softener salt
313
00:19:32,223 --> 00:19:34,783
And now we've cleaned up our explo
314
00:19:36,575 --> 00:19:38,623
What does turn this work off an orange
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00:19:39,647 --> 00:19:45,791
And you can see it is a little bit softer we are eating in but I think this looks so much better than this
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00:19:46,303 --> 00:19:47,071
Driven
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00:19:47,327 --> 00:19:47,839
Explode
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00:19:48,607 --> 00:19:51,679
Tech fixers of themed
319
00:19:51,935 --> 00:19:54,495
You can go ahead and move on to the Creator
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00:19:54,751 --> 00:20:00,895
The main issue with these texts is why we did it first was if we wanted to make past
321
00:20:01,663 --> 00:20:03,455
We can't really have all that noise
322
00:20:03,711 --> 00:20:09,855
Because if we couldn't get rid of noise it was just a illumination
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00:20:10,111 --> 00:20:13,439
Because we would have to try them ask them through it
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Text Justin
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