All language subtitles for “Fixing It In The Mix”. If you’re gonna try, here’s how to do it

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional) Download
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranî)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,240 --> 00:00:01,760 hi this is justin colletti of sonic's 2 00:00:01,760 --> 00:00:03,120 group thanks for joining me for this 3 00:00:03,120 --> 00:00:04,560 week's episode of the sonic's group 4 00:00:04,560 --> 00:00:06,319 podcast and today we're going to be 5 00:00:06,319 --> 00:00:09,120 talking about fixing it in the mix 6 00:00:09,120 --> 00:00:11,440 can you fix it in the mix should you fix 7 00:00:11,440 --> 00:00:13,440 it in the mix let's be honest sometimes 8 00:00:13,440 --> 00:00:14,799 we run to things that we feel like 9 00:00:14,799 --> 00:00:16,480 there's no other choice but to fix it in 10 00:00:16,480 --> 00:00:18,720 the mix if you're gonna try to fix it in 11 00:00:18,720 --> 00:00:22,640 the mix how do you do that how do you do 12 00:00:22,640 --> 00:00:24,320 what they call excuse me but turd 13 00:00:24,320 --> 00:00:26,640 polishing to a very high level and with 14 00:00:26,640 --> 00:00:28,800 a very high degree of competency 15 00:00:28,800 --> 00:00:30,960 when how should you fix it in the mix 16 00:00:30,960 --> 00:00:32,559 this is inspired by a question that came 17 00:00:32,559 --> 00:00:34,719 in on a recent video i did i did a video 18 00:00:34,719 --> 00:00:36,559 recently called the top 10 reasons your 19 00:00:36,559 --> 00:00:38,640 mix sucks and it was a fun one to do 20 00:00:38,640 --> 00:00:41,120 people seem to like it but shadow now a 21 00:00:41,120 --> 00:00:43,840 viewer named shadow now wrote in to say 22 00:00:43,840 --> 00:00:46,079 justin question for you there is a 23 00:00:46,079 --> 00:00:48,480 recording principle of getting it right 24 00:00:48,480 --> 00:00:50,559 at the source he puts in quotes many of 25 00:00:50,559 --> 00:00:52,800 us are unable to control the source 26 00:00:52,800 --> 00:00:55,039 track getting them from live venues 27 00:00:55,039 --> 00:00:56,960 getting them from clients or recording 28 00:00:56,960 --> 00:00:59,520 them in imperfect rooms etc so does it 29 00:00:59,520 --> 00:01:01,840 make sense to do an initial corrective 30 00:01:01,840 --> 00:01:04,640 eq on most or all of the channels to 31 00:01:04,640 --> 00:01:07,360 deal with poor mic placement room modes 32 00:01:07,360 --> 00:01:11,600 no eq on live sources etc to rectify or 33 00:01:11,600 --> 00:01:14,080 fix recording issues prior to starting 34 00:01:14,080 --> 00:01:16,640 the mix process he asks 35 00:01:16,640 --> 00:01:19,520 he says i recognize that this runs close 36 00:01:19,520 --> 00:01:21,040 to the problem of trying to optimize 37 00:01:21,040 --> 00:01:23,200 everything in solo this is something i 38 00:01:23,200 --> 00:01:24,960 brought up in that episode but i'm 39 00:01:24,960 --> 00:01:27,759 thinking of an initial post-tracking eq 40 00:01:27,759 --> 00:01:30,000 to get a mix to a starting point before 41 00:01:30,000 --> 00:01:31,280 mixing 42 00:01:31,280 --> 00:01:33,439 still assuming that further mix eq would 43 00:01:33,439 --> 00:01:36,880 be used does this approach have merit so 44 00:01:36,880 --> 00:01:38,960 long story short of that question should 45 00:01:38,960 --> 00:01:41,119 i go in and kind of try to fix 46 00:01:41,119 --> 00:01:44,240 everything first in the mix before i 47 00:01:44,240 --> 00:01:46,399 move on to the process of actually 48 00:01:46,399 --> 00:01:47,360 mixing 49 00:01:47,360 --> 00:01:49,680 for real 50 00:01:49,680 --> 00:01:53,280 my general short answer to that is 51 00:01:53,280 --> 00:01:55,600 no and i have a much better approach for 52 00:01:55,600 --> 00:01:56,719 you that i think will get you the 53 00:01:56,719 --> 00:01:58,719 results you want that i will reveal in 54 00:01:58,719 --> 00:02:00,640 this podcast episode and this approach 55 00:02:00,640 --> 00:02:02,960 is gleaned from my full-length course on 56 00:02:02,960 --> 00:02:04,719 mixing mixing breakthroughs so i'm going 57 00:02:04,719 --> 00:02:06,640 to give away 58 00:02:06,640 --> 00:02:08,560 probably at the backbone of the course 59 00:02:08,560 --> 00:02:10,800 the actual step-by-step process i 60 00:02:10,800 --> 00:02:13,440 recommend going through in each and 61 00:02:13,440 --> 00:02:14,879 every mix 62 00:02:14,879 --> 00:02:17,120 with that said there is a hint of 63 00:02:17,120 --> 00:02:18,800 something really good in this question 64 00:02:18,800 --> 00:02:20,000 which is 65 00:02:20,000 --> 00:02:22,560 are there things that i should correct 66 00:02:22,560 --> 00:02:24,879 before i get into mixing that might end 67 00:02:24,879 --> 00:02:27,200 up getting me bogged down in the mix 68 00:02:27,200 --> 00:02:28,560 that i should get them out of the way 69 00:02:28,560 --> 00:02:30,160 before i even start mixing and the 70 00:02:30,160 --> 00:02:32,640 answer to that is absolutely yes i'm a 71 00:02:32,640 --> 00:02:34,160 big advocate i've mentioned it countless 72 00:02:34,160 --> 00:02:35,680 times on this channel of getting the 73 00:02:35,680 --> 00:02:38,080 technical side out of the way as much as 74 00:02:38,080 --> 00:02:41,120 possible before you start mixing so that 75 00:02:41,120 --> 00:02:42,800 you have all of your effects your 76 00:02:42,800 --> 00:02:44,560 template kind of set up so you don't 77 00:02:44,560 --> 00:02:46,560 have to switch back and forth so many 78 00:02:46,560 --> 00:02:48,879 times between technical mind creative 79 00:02:48,879 --> 00:02:51,040 mind technical mind and creative mind 80 00:02:51,040 --> 00:02:52,879 because all of that switching is going 81 00:02:52,879 --> 00:02:56,319 to mess you up slow you down and really 82 00:02:56,319 --> 00:02:58,560 reduce your productivity and your 83 00:02:58,560 --> 00:03:00,319 confidence and creative flow in the 84 00:03:00,319 --> 00:03:02,720 mixing process but hints at something 85 00:03:02,720 --> 00:03:04,400 else in this question that a lot of 86 00:03:04,400 --> 00:03:06,400 people have brought up which is are 87 00:03:06,400 --> 00:03:08,879 there certain sounds i should be fixing 88 00:03:08,879 --> 00:03:11,920 before i'm mixing and how do i go about 89 00:03:11,920 --> 00:03:13,519 doing that and there's another question 90 00:03:13,519 --> 00:03:14,800 that's related to this it's coming to 91 00:03:14,800 --> 00:03:16,239 the podcast a bunch i haven't done 92 00:03:16,239 --> 00:03:19,200 episode yet which is what about editing 93 00:03:19,200 --> 00:03:21,760 during mixing is editing part of mixing 94 00:03:21,760 --> 00:03:23,840 or should that be separate 95 00:03:23,840 --> 00:03:26,080 another great question related to this 96 00:03:26,080 --> 00:03:28,319 one we're going to tackle all of that so 97 00:03:28,319 --> 00:03:31,120 much more go into this concept of 98 00:03:31,120 --> 00:03:33,280 should i fix it in the mix and if i have 99 00:03:33,280 --> 00:03:34,879 to fix it in the mix 100 00:03:34,879 --> 00:03:38,080 how do i best do that and i'll give you 101 00:03:38,080 --> 00:03:41,120 my step-by-step process for addressing 102 00:03:41,120 --> 00:03:42,400 this kind of thing 103 00:03:42,400 --> 00:03:44,319 before we get into the answers to all 104 00:03:44,319 --> 00:03:46,080 these questions and a whole lot more 105 00:03:46,080 --> 00:03:47,840 i've just got to give a brief shout out 106 00:03:47,840 --> 00:03:50,480 to our sponsors and the most important 107 00:03:50,480 --> 00:03:53,360 sponsor on this episode as always is you 108 00:03:53,360 --> 00:03:55,120 how do you sponsor this podcast by 109 00:03:55,120 --> 00:03:56,640 sponsoring yourself 110 00:03:56,640 --> 00:03:58,239 check out one of our great full-length 111 00:03:58,239 --> 00:04:00,080 courses like mixing breakthroughs where 112 00:04:00,080 --> 00:04:02,560 i give you my complete system to mixing 113 00:04:02,560 --> 00:04:04,480 that's been gleaned from studying the 114 00:04:04,480 --> 00:04:07,040 way that the best mixers in the world 115 00:04:07,040 --> 00:04:09,439 work i've been interviewing the best 116 00:04:09,439 --> 00:04:11,120 mixers on the planet and producing 117 00:04:11,120 --> 00:04:12,799 master classes with the best mixers on 118 00:04:12,799 --> 00:04:15,360 the planet for more than a decade and 119 00:04:15,360 --> 00:04:17,199 the course mixing breakthroughs ties 120 00:04:17,199 --> 00:04:19,919 together everything that they do as well 121 00:04:19,919 --> 00:04:22,000 as everything that i've learned in my 18 122 00:04:22,000 --> 00:04:23,759 years now of mixing more than that 123 00:04:23,759 --> 00:04:26,320 probably and also ties together what's 124 00:04:26,320 --> 00:04:28,960 actually worked for my mix coaching and 125 00:04:28,960 --> 00:04:31,360 mastering clients so check that out over 126 00:04:31,360 --> 00:04:32,960 at mixingbreakthroughs.com 127 00:04:32,960 --> 00:04:35,040 with a full money back guarantee or if 128 00:04:35,040 --> 00:04:36,080 you want to learn everything i know 129 00:04:36,080 --> 00:04:37,600 about mastering you can check that out 130 00:04:37,600 --> 00:04:38,680 over at 131 00:04:38,680 --> 00:04:40,639 masteringdemystify.com i've also got a 132 00:04:40,639 --> 00:04:42,240 new full-length course just on 133 00:04:42,240 --> 00:04:44,479 compression where you finally learn to 134 00:04:44,479 --> 00:04:46,080 hear compression and use it with 135 00:04:46,080 --> 00:04:47,520 confidence that one is called 136 00:04:47,520 --> 00:04:48,800 compression breakthroughs you can find 137 00:04:48,800 --> 00:04:51,440 it at compressionbreakthroughs.com 138 00:04:51,440 --> 00:04:52,880 last quick little shout out to this 139 00:04:52,880 --> 00:04:54,560 week's brand sponsors big thanks to 140 00:04:54,560 --> 00:04:56,639 phocuswright for sponsoring this episode 141 00:04:56,639 --> 00:04:58,400 i'm speaking to a lovely claret 142 00:04:58,400 --> 00:04:59,919 interface right now they make some of 143 00:04:59,919 --> 00:05:01,919 the best value some of the best bang for 144 00:05:01,919 --> 00:05:03,919 the buck in the world of interfaces 145 00:05:03,919 --> 00:05:06,080 really good clean gain really great 146 00:05:06,080 --> 00:05:07,759 feature set for price and they've 147 00:05:07,759 --> 00:05:09,440 recently come out with a new claret 148 00:05:09,440 --> 00:05:11,840 octopre for when you need eight channels 149 00:05:11,840 --> 00:05:14,000 or more of really high quality 150 00:05:14,000 --> 00:05:16,720 transparent preamps at a great price 151 00:05:16,720 --> 00:05:18,320 speaking of great prices i can also get 152 00:05:18,320 --> 00:05:19,600 you some discounts here through the 153 00:05:19,600 --> 00:05:22,080 podcast if you like izotope plugins and 154 00:05:22,080 --> 00:05:23,919 you know that i do i used to lease some 155 00:05:23,919 --> 00:05:25,759 izotope plug-ins on every single master 156 00:05:25,759 --> 00:05:28,000 that i do you can get 10 off anything 157 00:05:28,000 --> 00:05:30,240 they make over at izotope.com 158 00:05:30,240 --> 00:05:32,720 sonic scoop that's izotope.com 159 00:05:32,720 --> 00:05:34,440 sonic scoop with a discount code 160 00:05:34,440 --> 00:05:37,520 sonicscoop10 or get a 30-day free trial 161 00:05:37,520 --> 00:05:39,039 instead of the standard seven-day free 162 00:05:39,039 --> 00:05:41,360 trial of their music production suite 163 00:05:41,360 --> 00:05:44,240 pro bundle last but not least shout out 164 00:05:44,240 --> 00:05:45,680 and thanks to soundtoys making some of 165 00:05:45,680 --> 00:05:47,199 my favorite creative mixing effects in 166 00:05:47,199 --> 00:05:48,880 the known universe try out anything they 167 00:05:48,880 --> 00:05:50,840 make for free for 30 days at 168 00:05:50,840 --> 00:05:53,280 soundtoys.com extremely fun stuff 169 00:05:53,280 --> 00:05:55,520 you know what isn't fun though having to 170 00:05:55,520 --> 00:05:57,840 fix stuff in the mix 171 00:05:57,840 --> 00:06:00,240 so shadow now brought up this question 172 00:06:00,240 --> 00:06:01,919 of getting it right at the source that 173 00:06:01,919 --> 00:06:04,160 can be hard sometimes we run into these 174 00:06:04,160 --> 00:06:06,240 situations we're getting bad tracks from 175 00:06:06,240 --> 00:06:08,080 clients we're doing mixes of songs that 176 00:06:08,080 --> 00:06:10,000 were recorded live we're recording in 177 00:06:10,000 --> 00:06:11,520 our own environment but it's a 178 00:06:11,520 --> 00:06:13,360 compromise room or we just don't really 179 00:06:13,360 --> 00:06:15,120 know what we're doing yet so we've gotta 180 00:06:15,120 --> 00:06:18,240 backtrack and try to fix our recordings 181 00:06:18,240 --> 00:06:20,639 in the mix how do you go about doing 182 00:06:20,639 --> 00:06:21,600 this 183 00:06:21,600 --> 00:06:24,240 i'll be the first person to say that you 184 00:06:24,240 --> 00:06:25,840 shouldn't try to fix it in the mix 185 00:06:25,840 --> 00:06:29,039 because in reality the best mixes are 186 00:06:29,039 --> 00:06:31,199 almost like a formality where the mix 187 00:06:31,199 --> 00:06:33,280 was practically done during the 188 00:06:33,280 --> 00:06:35,199 recording and production part of the 189 00:06:35,199 --> 00:06:37,840 process where every single track and 190 00:06:37,840 --> 00:06:40,880 overdub that was put on this track just 191 00:06:40,880 --> 00:06:42,960 sounded like a finished record every 192 00:06:42,960 --> 00:06:45,759 step of the way and the best mixes come 193 00:06:45,759 --> 00:06:47,199 out of productions that were approached 194 00:06:47,199 --> 00:06:49,440 that way not productions where people 195 00:06:49,440 --> 00:06:50,800 are like oh we'll kind of dial in the 196 00:06:50,800 --> 00:06:52,080 sound real quick and we can't really 197 00:06:52,080 --> 00:06:53,680 hear it let's jack it up really loud in 198 00:06:53,680 --> 00:06:55,440 the mix so the player can hear it and 199 00:06:55,440 --> 00:06:57,039 we'll leave it there but it's okay we'll 200 00:06:57,039 --> 00:06:59,199 come back to it in the mix no 201 00:06:59,199 --> 00:07:01,360 like in the actual mix like as you're 202 00:07:01,360 --> 00:07:03,199 layering on each instrument you should 203 00:07:03,199 --> 00:07:05,599 be like that sounds like a record that's 204 00:07:05,599 --> 00:07:07,919 the ideal so that when you mix it's more 205 00:07:07,919 --> 00:07:09,680 of a formality and you're just putting 206 00:07:09,680 --> 00:07:11,680 some final sweetening and final 207 00:07:11,680 --> 00:07:12,960 enhancements on things and those 208 00:07:12,960 --> 00:07:14,960 projects are wonderful to be part of and 209 00:07:14,960 --> 00:07:17,440 those mixes often turn to mixes with a 210 00:07:17,440 --> 00:07:19,199 mastering engineer the master is almost 211 00:07:19,199 --> 00:07:21,199 a formality we're just doing little bits 212 00:07:21,199 --> 00:07:23,840 of sweetening but that takes front 213 00:07:23,840 --> 00:07:26,560 loading a lot of work into amazing 214 00:07:26,560 --> 00:07:29,680 rehearsals of performances into amazing 215 00:07:29,680 --> 00:07:32,319 arrangements of songs into amazing 216 00:07:32,319 --> 00:07:34,800 songwriting so the effort is front 217 00:07:34,800 --> 00:07:37,039 loaded in that situation but it gets 218 00:07:37,039 --> 00:07:38,720 great results 219 00:07:38,720 --> 00:07:41,199 that said there have also been records 220 00:07:41,199 --> 00:07:43,440 where things were fixed in the mix and 221 00:07:43,440 --> 00:07:45,360 kind of overworked after production that 222 00:07:45,360 --> 00:07:47,680 came out pretty cool a band that i like 223 00:07:47,680 --> 00:07:49,840 this is you know not a huge band that 224 00:07:49,840 --> 00:07:51,120 everyone knows but if you know this band 225 00:07:51,120 --> 00:07:52,400 let me know in the comments down below 226 00:07:52,400 --> 00:07:55,599 stereo lab i interviewed these guys for 227 00:07:55,599 --> 00:07:58,080 tape op magazine years ago absolutely 228 00:07:58,080 --> 00:08:00,240 great band from the 90s and they did 229 00:08:00,240 --> 00:08:02,720 everything wrong in this regard where 230 00:08:02,720 --> 00:08:05,039 they recorded way too many instruments 231 00:08:05,039 --> 00:08:06,479 and just recorded one thing after 232 00:08:06,479 --> 00:08:08,240 another so they'd have all these layers 233 00:08:08,240 --> 00:08:10,080 going on i talked about the production 234 00:08:10,080 --> 00:08:11,520 process and they were like we just 235 00:08:11,520 --> 00:08:12,960 recorded a whole bunch of stuff and then 236 00:08:12,960 --> 00:08:15,120 when it came time to mix that's when we 237 00:08:15,120 --> 00:08:17,199 actually like produced the track in the 238 00:08:17,199 --> 00:08:19,280 sense of figuring out when to mute 239 00:08:19,280 --> 00:08:21,280 things or get rid of things or building 240 00:08:21,280 --> 00:08:23,039 the parts so we would just create like 241 00:08:23,039 --> 00:08:25,440 loops upon loops upon loops and then in 242 00:08:25,440 --> 00:08:27,360 the mixing process we'd really figure 243 00:08:27,360 --> 00:08:29,919 out how the final arrangement and song 244 00:08:29,919 --> 00:08:32,320 should be and that worked for a band 245 00:08:32,320 --> 00:08:34,320 like them it's not a conventional 246 00:08:34,320 --> 00:08:35,760 approach but i just want to throw it out 247 00:08:35,760 --> 00:08:37,279 there that you can do 248 00:08:37,279 --> 00:08:39,839 everything wrong and come out with cool 249 00:08:39,839 --> 00:08:40,800 results 250 00:08:40,800 --> 00:08:44,000 but the ideal is get things right at the 251 00:08:44,000 --> 00:08:45,279 source 252 00:08:45,279 --> 00:08:47,360 so the question is what do you do when 253 00:08:47,360 --> 00:08:50,720 it is your job to polish the turd i hate 254 00:08:50,720 --> 00:08:52,399 saying that out loud i just hate the 255 00:08:52,399 --> 00:08:54,240 mental picture of that in my mind but 256 00:08:54,240 --> 00:08:56,320 it's an expression that people use 257 00:08:56,320 --> 00:08:58,800 constantly 258 00:08:58,800 --> 00:09:00,640 and i'll tell you what shadow now is 259 00:09:00,640 --> 00:09:03,839 asking about here of going in there and 260 00:09:03,839 --> 00:09:07,040 eq'ing each and every instrument to try 261 00:09:07,040 --> 00:09:09,839 to see if it needs something fixed 262 00:09:09,839 --> 00:09:12,000 before you even get into mixing 263 00:09:12,000 --> 00:09:13,519 that's generally not something i'm going 264 00:09:13,519 --> 00:09:15,040 to recommend doing 265 00:09:15,040 --> 00:09:17,760 it's probably at the point of mix 266 00:09:17,760 --> 00:09:21,040 not the best use of your time 267 00:09:21,040 --> 00:09:23,360 even in this situation 268 00:09:23,360 --> 00:09:25,839 my recommendation for the way to 269 00:09:25,839 --> 00:09:28,959 approach the mix remains the same 270 00:09:28,959 --> 00:09:32,000 and that is to first of all start by 271 00:09:32,000 --> 00:09:34,160 listening to a rough mix that the artist 272 00:09:34,160 --> 00:09:36,480 has or that you have if you haven't 273 00:09:36,480 --> 00:09:38,800 listened to it already and make some 274 00:09:38,800 --> 00:09:41,680 notes to yourself about what if anything 275 00:09:41,680 --> 00:09:43,760 needs to be improved 276 00:09:43,760 --> 00:09:46,000 what's missing what needs to change in 277 00:09:46,000 --> 00:09:48,000 this mix and that happens before you sit 278 00:09:48,000 --> 00:09:50,320 down to even mix things at all so that's 279 00:09:50,320 --> 00:09:52,480 step number one is getting acquainted 280 00:09:52,480 --> 00:09:54,959 with how the rough mix sounds maybe 281 00:09:54,959 --> 00:09:56,880 hearing that in relation to some 282 00:09:56,880 --> 00:09:59,040 reference mixes so we can hear how far 283 00:09:59,040 --> 00:10:01,200 away from where we really want the 284 00:10:01,200 --> 00:10:03,360 production style to end up like so we 285 00:10:03,360 --> 00:10:06,000 have an idea of just how far we are from 286 00:10:06,000 --> 00:10:07,839 where we really want to end up 287 00:10:07,839 --> 00:10:10,160 and just evaluate and say what here 288 00:10:10,160 --> 00:10:11,839 needs to be changed watch the low 289 00:10:11,839 --> 00:10:13,760 hanging fruit what needs to be improved 290 00:10:13,760 --> 00:10:16,720 so that's step one or step zero 291 00:10:16,720 --> 00:10:19,760 the other step one or step zero before 292 00:10:19,760 --> 00:10:21,920 you even start mixing is 293 00:10:21,920 --> 00:10:24,000 setting up your session getting a 294 00:10:24,000 --> 00:10:25,839 template together that has all of your 295 00:10:25,839 --> 00:10:28,320 routing and your effects kind of set up 296 00:10:28,320 --> 00:10:30,399 getting everything appropriately labeled 297 00:10:30,399 --> 00:10:32,399 in the session so you're not doing that 298 00:10:32,399 --> 00:10:34,640 stuff while you're mixing so both of 299 00:10:34,640 --> 00:10:36,800 those are step one slash step zero 300 00:10:36,800 --> 00:10:39,920 before you even get to mixing 301 00:10:39,920 --> 00:10:42,000 now once you get into mixing my 302 00:10:42,000 --> 00:10:44,880 recommendation is that you start with 303 00:10:44,880 --> 00:10:47,120 nothing but volume and pan 304 00:10:47,120 --> 00:10:49,760 and see how great you can get the mix to 305 00:10:49,760 --> 00:10:53,920 sound using nothing but volume and pan 306 00:10:53,920 --> 00:10:56,560 literally that's it handicap yourself 307 00:10:56,560 --> 00:10:58,240 don't start messing around with 308 00:10:58,240 --> 00:11:01,760 compression and effects and eq yet just 309 00:11:01,760 --> 00:11:05,680 get a good balance of things internally 310 00:11:05,680 --> 00:11:07,600 and you'll find that if you actually 311 00:11:07,600 --> 00:11:09,760 front load that part of the process 312 00:11:09,760 --> 00:11:11,360 really doing the best you can with 313 00:11:11,360 --> 00:11:14,560 volume and pan there are so many things 314 00:11:14,560 --> 00:11:17,040 you can end up not doing 315 00:11:17,040 --> 00:11:18,959 where you're going and eq'ing things to 316 00:11:18,959 --> 00:11:21,120 try to make them more apparent in the 317 00:11:21,120 --> 00:11:23,839 mix or you're compressing something to 318 00:11:23,839 --> 00:11:25,360 try to bring up its level in the mix 319 00:11:25,360 --> 00:11:26,959 where you really just needed to turn the 320 00:11:26,959 --> 00:11:28,800 fader up or down and you didn't spend 321 00:11:28,800 --> 00:11:30,320 enough time in that part of the process 322 00:11:30,320 --> 00:11:32,399 yet and you just went like a dog chasing 323 00:11:32,399 --> 00:11:34,399 after a squirrel following down this 324 00:11:34,399 --> 00:11:37,040 path you did not need to follow down 325 00:11:37,040 --> 00:11:38,720 because you didn't finish the first task 326 00:11:38,720 --> 00:11:41,120 at hand which is use volume and pant to 327 00:11:41,120 --> 00:11:43,200 make as good of a mix as possible the 328 00:11:43,200 --> 00:11:46,000 actual mixing part of mixing 329 00:11:46,000 --> 00:11:48,720 and then from there you stop and you ask 330 00:11:48,720 --> 00:11:51,839 what if anything needs to be improved 331 00:11:51,839 --> 00:11:54,880 what if anything needs to change 332 00:11:54,880 --> 00:11:58,079 and then that is where in my mind eq'ing 333 00:11:58,079 --> 00:11:59,200 comes in 334 00:11:59,200 --> 00:12:03,110 and then compression comes in 335 00:12:03,120 --> 00:12:05,519 but there's a big thing that i'm leaving 336 00:12:05,519 --> 00:12:08,240 out before we even get there 337 00:12:08,240 --> 00:12:11,519 and that is before we even get to our 338 00:12:11,519 --> 00:12:13,519 mix well we're messing around with 339 00:12:13,519 --> 00:12:15,360 things like volume and pan and then 340 00:12:15,360 --> 00:12:17,040 later on eq and then later on 341 00:12:17,040 --> 00:12:18,639 compression and then later on are 342 00:12:18,639 --> 00:12:21,360 effects like reverb and delay 343 00:12:21,360 --> 00:12:23,360 that before we even get there 344 00:12:23,360 --> 00:12:26,079 we've listened to the original rough mix 345 00:12:26,079 --> 00:12:29,200 and made comments and notes on 346 00:12:29,200 --> 00:12:31,519 what in this track isn't working and 347 00:12:31,519 --> 00:12:34,160 needs to be fixed before we even start 348 00:12:34,160 --> 00:12:37,120 any of that mixing stuff 349 00:12:37,120 --> 00:12:40,000 this could be vocal tuning 350 00:12:40,000 --> 00:12:42,320 vocal tuning is absolutely one of those 351 00:12:42,320 --> 00:12:44,399 things where if this is the final vocal 352 00:12:44,399 --> 00:12:47,200 performance and it's not all the way 353 00:12:47,200 --> 00:12:50,079 there and it actually needs tuning that 354 00:12:50,079 --> 00:12:52,160 tuning should be done before you start 355 00:12:52,160 --> 00:12:53,120 mixing 356 00:12:53,120 --> 00:12:56,000 absolutely a hundred percent 357 00:12:56,000 --> 00:12:56,800 or 358 00:12:56,800 --> 00:12:59,760 editing performance editing if you need 359 00:12:59,760 --> 00:13:01,839 drums edited it's really not only just 360 00:13:01,839 --> 00:13:04,320 drum editing it's editing drums and the 361 00:13:04,320 --> 00:13:06,079 surrounding instruments so that they 362 00:13:06,079 --> 00:13:08,240 really have a good pocket together and 363 00:13:08,240 --> 00:13:10,079 if some of that needs to be done that 364 00:13:10,079 --> 00:13:11,839 should be done before you're sitting 365 00:13:11,839 --> 00:13:14,480 down to move a single fader so those are 366 00:13:14,480 --> 00:13:16,480 two big things that if you're going to 367 00:13:16,480 --> 00:13:18,880 fix them should be fixed 368 00:13:18,880 --> 00:13:20,560 before the mix 369 00:13:20,560 --> 00:13:23,200 it's part of the production process 370 00:13:23,200 --> 00:13:25,279 drum editing and 371 00:13:25,279 --> 00:13:27,519 vocal tuning vocal editing 372 00:13:27,519 --> 00:13:30,320 that stuff out of the way first 373 00:13:30,320 --> 00:13:31,600 even sometimes you might hear in the 374 00:13:31,600 --> 00:13:35,279 rough mix that there's these like mouth 375 00:13:35,279 --> 00:13:37,519 noises these gulps and 376 00:13:37,519 --> 00:13:39,120 lip smacks i'm trying to ham these up 377 00:13:39,120 --> 00:13:40,880 for the microphone right now that you 378 00:13:40,880 --> 00:13:43,839 might want to get rid of and ideally 379 00:13:43,839 --> 00:13:45,519 that kind of editing would be done 380 00:13:45,519 --> 00:13:47,040 before you get to mixing as well and 381 00:13:47,040 --> 00:13:49,680 that's part of the production process 382 00:13:49,680 --> 00:13:51,279 but if you're in the position of someone 383 00:13:51,279 --> 00:13:53,760 like shadow now whose position i was in 384 00:13:53,760 --> 00:13:55,760 you know years ago and many people who 385 00:13:55,760 --> 00:13:57,440 are listening to this right now probably 386 00:13:57,440 --> 00:13:58,880 in a similar position where you're 387 00:13:58,880 --> 00:14:01,199 getting tracks from an artist where 388 00:14:01,199 --> 00:14:03,120 there isn't really a producer or the 389 00:14:03,120 --> 00:14:04,639 artist themselves or the producer and 390 00:14:04,639 --> 00:14:06,320 they're kind of new at producing so they 391 00:14:06,320 --> 00:14:08,079 don't really know all the things they 392 00:14:08,079 --> 00:14:10,639 should watch out for and they hand you 393 00:14:10,639 --> 00:14:12,639 this track and it needs this kind of 394 00:14:12,639 --> 00:14:15,440 stuff done the drum editing the vocal 395 00:14:15,440 --> 00:14:18,079 tuning the vocal editing the instrument 396 00:14:18,079 --> 00:14:20,399 that's obviously in need of some noise 397 00:14:20,399 --> 00:14:22,720 reduction when it comes in 398 00:14:22,720 --> 00:14:24,160 those things they don't know to do them 399 00:14:24,160 --> 00:14:25,120 yet 400 00:14:25,120 --> 00:14:26,959 and you're being handed this as the 401 00:14:26,959 --> 00:14:31,199 mixer then yeah it is you your job as 402 00:14:31,199 --> 00:14:32,800 the mixer to say 403 00:14:32,800 --> 00:14:35,920 hey i can mix this right now and i can 404 00:14:35,920 --> 00:14:37,920 definitely take it further than where it 405 00:14:37,920 --> 00:14:39,600 is right now 406 00:14:39,600 --> 00:14:40,959 but i think you're going to be much 407 00:14:40,959 --> 00:14:42,800 happier with the results and get much 408 00:14:42,800 --> 00:14:44,720 closer to the feel of the records that 409 00:14:44,720 --> 00:14:46,639 you're actually trying to sound like and 410 00:14:46,639 --> 00:14:49,519 stand up against if we address 411 00:14:49,519 --> 00:14:51,360 some instrument editing in these 412 00:14:51,360 --> 00:14:53,279 sections or some drum editing or some 413 00:14:53,279 --> 00:14:56,000 vocal tuning or vocal editing 414 00:14:56,000 --> 00:14:58,079 let's do that i actually listened to 415 00:14:58,079 --> 00:15:00,480 your rough mix i've taken some notes on 416 00:15:00,480 --> 00:15:03,040 each and let's get that stuff done first 417 00:15:03,040 --> 00:15:04,399 before i start mixing because i think 418 00:15:04,399 --> 00:15:06,560 you're going to be way happier and then 419 00:15:06,560 --> 00:15:08,240 of course pricing and stuff is up to you 420 00:15:08,240 --> 00:15:10,399 to figure out how you charge how you do 421 00:15:10,399 --> 00:15:12,880 this kind of stuff but if you are trying 422 00:15:12,880 --> 00:15:14,160 to get into a situation where you're 423 00:15:14,160 --> 00:15:16,000 just mixing a lot of stuff and just 424 00:15:16,000 --> 00:15:18,000 improving your mixing chops farming some 425 00:15:18,000 --> 00:15:20,240 of that stuff out and saying sure i'll 426 00:15:20,240 --> 00:15:22,160 take on the editing project and then you 427 00:15:22,160 --> 00:15:24,480 actually farm out the drum editing to a 428 00:15:24,480 --> 00:15:26,720 more junior engineer who you work with 429 00:15:26,720 --> 00:15:28,560 who's doing the drum editing or one who 430 00:15:28,560 --> 00:15:31,199 specializes in vocal tuning they do that 431 00:15:31,199 --> 00:15:33,199 stuff so then it's kind of set up and 432 00:15:33,199 --> 00:15:34,959 then maybe from there ideally it goes to 433 00:15:34,959 --> 00:15:36,639 an assistant engineer who sets up your 434 00:15:36,639 --> 00:15:38,079 session and then it goes to you that's 435 00:15:38,079 --> 00:15:39,600 what mixing actually looks like at a 436 00:15:39,600 --> 00:15:41,839 high level and you can actually do that 437 00:15:41,839 --> 00:15:44,399 at a beginner or intermediate level as 438 00:15:44,399 --> 00:15:46,639 well you don't have to be making twelve 439 00:15:46,639 --> 00:15:49,360 hundred dollars a mix to justify that if 440 00:15:49,360 --> 00:15:51,519 you were going to do an editing job and 441 00:15:51,519 --> 00:15:54,079 it really would require two hours of 442 00:15:54,079 --> 00:15:56,959 editing to do you can kind of farm that 443 00:15:56,959 --> 00:15:59,120 work out to someone that you trust maybe 444 00:15:59,120 --> 00:16:02,000 take a margin on top of that work that 445 00:16:02,000 --> 00:16:04,000 you're farming out to someone bake it 446 00:16:04,000 --> 00:16:06,160 into your rate just so it's seamless for 447 00:16:06,160 --> 00:16:09,680 the artist and then have all the stuff 448 00:16:09,680 --> 00:16:12,800 already tuned edited and then sent to 449 00:16:12,800 --> 00:16:15,839 you so you're ready to work on it just 450 00:16:15,839 --> 00:16:18,240 mixing and just focusing your energy and 451 00:16:18,240 --> 00:16:19,920 your attention there not burning 452 00:16:19,920 --> 00:16:21,920 yourself out in the project before you 453 00:16:21,920 --> 00:16:23,600 even get ready to mix 454 00:16:23,600 --> 00:16:25,680 if you're at a more beginning stage of 455 00:16:25,680 --> 00:16:27,680 your career and you don't have enough 456 00:16:27,680 --> 00:16:29,040 work to justify that and you could 457 00:16:29,040 --> 00:16:31,360 really use the other extra hours of work 458 00:16:31,360 --> 00:16:33,279 then this is an additional service that 459 00:16:33,279 --> 00:16:35,519 you should probably recommend and say 460 00:16:35,519 --> 00:16:36,880 well here's how much it's going to cost 461 00:16:36,880 --> 00:16:38,399 for me to do this stuff and i'm going to 462 00:16:38,399 --> 00:16:39,680 do it myself because i could actually 463 00:16:39,680 --> 00:16:41,040 use the extra work and the extra 464 00:16:41,040 --> 00:16:42,720 experience and then you just kind of 465 00:16:42,720 --> 00:16:44,639 bake it into a project price for the 466 00:16:44,639 --> 00:16:46,399 mixes and of course you can always give 467 00:16:46,399 --> 00:16:48,320 them the option of if you really don't 468 00:16:48,320 --> 00:16:49,759 want this stuff done and you just want 469 00:16:49,759 --> 00:16:53,199 it mixed as is i can do that but it's 470 00:16:53,199 --> 00:16:55,120 maybe not going to be as optimal as if 471 00:16:55,120 --> 00:16:56,320 some of those things were done and then 472 00:16:56,320 --> 00:16:58,800 you just do your best mixing what you're 473 00:16:58,800 --> 00:17:00,720 given and that's it 474 00:17:00,720 --> 00:17:02,560 now the situation is slightly different 475 00:17:02,560 --> 00:17:04,799 if you are the producer 476 00:17:04,799 --> 00:17:07,120 are you the producer who's also mixing 477 00:17:07,120 --> 00:17:08,559 it are you 478 00:17:08,559 --> 00:17:10,319 writing the songs arranging the songs 479 00:17:10,319 --> 00:17:12,799 performing the songs recording the songs 480 00:17:12,799 --> 00:17:15,280 and then editing and doing all that 481 00:17:15,280 --> 00:17:17,439 stuff and then mixing it 482 00:17:17,439 --> 00:17:19,439 i kind of recommend as you get further 483 00:17:19,439 --> 00:17:21,199 developed in your craft that you try to 484 00:17:21,199 --> 00:17:24,160 let go of some of those tasks and get 485 00:17:24,160 --> 00:17:26,079 help on some of those tasks so you can 486 00:17:26,079 --> 00:17:29,440 focus more of your creative energy on 487 00:17:29,440 --> 00:17:31,360 the areas where you have the biggest 488 00:17:31,360 --> 00:17:35,280 impact and you do the best work and free 489 00:17:35,280 --> 00:17:37,360 yourself up from some of these other 490 00:17:37,360 --> 00:17:39,600 tasks so that you can focus on the 491 00:17:39,600 --> 00:17:41,679 things where you bring the biggest 492 00:17:41,679 --> 00:17:43,760 benefit to the table and let someone 493 00:17:43,760 --> 00:17:46,400 else do the things honestly more 494 00:17:46,400 --> 00:17:48,320 efficiently and sometimes less 495 00:17:48,320 --> 00:17:50,000 expensively if we're looking at actual 496 00:17:50,000 --> 00:17:52,400 opportunity cost like the time value of 497 00:17:52,400 --> 00:17:54,799 money what an extra hour of freedom is 498 00:17:54,799 --> 00:17:57,280 worth to you it might be cheaper to send 499 00:17:57,280 --> 00:17:58,720 this to someone else even this is just a 500 00:17:58,720 --> 00:18:00,880 passion project that you don't plan on 501 00:18:00,880 --> 00:18:02,880 making any money out of just freeing 502 00:18:02,880 --> 00:18:05,200 yourself up from these chores and tasks 503 00:18:05,200 --> 00:18:06,640 that are going to burn you out on your 504 00:18:06,640 --> 00:18:08,400 music and giving them to someone else 505 00:18:08,400 --> 00:18:10,160 who's going to execute them really well 506 00:18:10,160 --> 00:18:12,000 can be totally justified even on 507 00:18:12,000 --> 00:18:13,919 something that's just a passion project 508 00:18:13,919 --> 00:18:15,760 i mean if you have a day job you might 509 00:18:15,760 --> 00:18:18,240 be able to work an extra two or three 510 00:18:18,240 --> 00:18:20,480 hours at your day job instead of banging 511 00:18:20,480 --> 00:18:22,480 your head against the wall for eight 512 00:18:22,480 --> 00:18:25,440 hours on a annoying production task that 513 00:18:25,440 --> 00:18:27,200 you actually don't like doing and you're 514 00:18:27,200 --> 00:18:28,880 not very good at and somebody else would 515 00:18:28,880 --> 00:18:30,559 have gotten better results at it's like 516 00:18:30,559 --> 00:18:31,919 you could just spend a couple extra 517 00:18:31,919 --> 00:18:33,600 hours at your job that you're already 518 00:18:33,600 --> 00:18:36,240 doing and then a fraction of the time 519 00:18:36,240 --> 00:18:38,240 you could have given that to somebody 520 00:18:38,240 --> 00:18:40,240 else to have them do that part for you 521 00:18:40,240 --> 00:18:42,799 so you can focus your limited creative 522 00:18:42,799 --> 00:18:45,200 energy on the stuff that you actually 523 00:18:45,200 --> 00:18:47,440 enjoy doing and are inspired to do and 524 00:18:47,440 --> 00:18:49,039 there are the things that you should 525 00:18:49,039 --> 00:18:50,720 actually be doing 526 00:18:50,720 --> 00:18:55,110 so that's something to think about 527 00:18:55,120 --> 00:18:59,360 but if you are the producer on a project 528 00:18:59,360 --> 00:19:01,120 and you are going to hand it off to 529 00:19:01,120 --> 00:19:03,039 someone else to mix or you're going to 530 00:19:03,039 --> 00:19:04,640 mix it yourself 531 00:19:04,640 --> 00:19:06,559 it's part of your job being that 532 00:19:06,559 --> 00:19:07,760 producer 533 00:19:07,760 --> 00:19:11,200 to kind of oversee that final qc of 534 00:19:11,200 --> 00:19:13,440 things and at the entry levels and the 535 00:19:13,440 --> 00:19:16,080 hobbyist levels that might mean you are 536 00:19:16,080 --> 00:19:18,000 going in there before the project is 537 00:19:18,000 --> 00:19:20,320 being mixed and just making sure there 538 00:19:20,320 --> 00:19:22,400 aren't any weird noises on any of the 539 00:19:22,400 --> 00:19:24,720 tracks or maybe it means you're going in 540 00:19:24,720 --> 00:19:27,200 there and doing a little bit of editing 541 00:19:27,200 --> 00:19:29,919 or maybe it means that you're doing 542 00:19:29,919 --> 00:19:31,280 some tuning 543 00:19:31,280 --> 00:19:33,200 or as you get more advanced maybe it 544 00:19:33,200 --> 00:19:34,640 means that you're overseeing that part 545 00:19:34,640 --> 00:19:36,960 of the process and sending this off to 546 00:19:36,960 --> 00:19:39,120 an assistant or service provider who's 547 00:19:39,120 --> 00:19:41,120 helping you in one or more of those 548 00:19:41,120 --> 00:19:42,080 areas 549 00:19:42,080 --> 00:19:44,960 it could also be things like editing out 550 00:19:44,960 --> 00:19:47,280 bleed from drums putting in what we call 551 00:19:47,280 --> 00:19:49,840 strip silence in pro tools where you're 552 00:19:49,840 --> 00:19:51,919 taking your tom tracks and every time a 553 00:19:51,919 --> 00:19:53,600 tom isn't hitting 554 00:19:53,600 --> 00:19:56,240 like manually deleting out that section 555 00:19:56,240 --> 00:19:58,320 or and then computer-assisted way 556 00:19:58,320 --> 00:19:59,520 deleting out those sections where the 557 00:19:59,520 --> 00:20:01,679 toms aren't playing so the tom mics are 558 00:20:01,679 --> 00:20:04,400 really only active when a tom is hitting 559 00:20:04,400 --> 00:20:05,760 that kind of stuff can be extremely 560 00:20:05,760 --> 00:20:08,640 useful to do before a mix even starts 561 00:20:08,640 --> 00:20:11,360 but that's part of an editing process 562 00:20:11,360 --> 00:20:13,840 it's part of what comes before we get to 563 00:20:13,840 --> 00:20:15,360 the mixing stage 564 00:20:15,360 --> 00:20:17,360 that can be extremely useful it can 565 00:20:17,360 --> 00:20:19,200 limit the amount of cymbal bleed and 566 00:20:19,200 --> 00:20:20,480 weird bleed you're getting from your 567 00:20:20,480 --> 00:20:23,200 main instruments like kick and snare it 568 00:20:23,200 --> 00:20:25,600 can allow you to apply more compression 569 00:20:25,600 --> 00:20:27,760 to things without them sucking as much 570 00:20:27,760 --> 00:20:29,360 so that kind of thing can be extremely 571 00:20:29,360 --> 00:20:31,200 useful to do but it's something that 572 00:20:31,200 --> 00:20:34,880 comes before the process of mixing 573 00:20:34,880 --> 00:20:37,120 so my ultimate piece of advice for you 574 00:20:37,120 --> 00:20:39,840 is in this situation where things do 575 00:20:39,840 --> 00:20:43,360 need to be fixed yes fix as many of them 576 00:20:43,360 --> 00:20:46,400 as you can as possible before you get to 577 00:20:46,400 --> 00:20:48,960 the mixing stage don't consider it part 578 00:20:48,960 --> 00:20:51,200 of the mix please don't find yourself in 579 00:20:51,200 --> 00:20:52,720 the situation where you've got halfway 580 00:20:52,720 --> 00:20:54,559 through your mix and now i've got to 581 00:20:54,559 --> 00:20:57,120 stop here because now i think i want to 582 00:20:57,120 --> 00:21:00,400 put in some snare samples or now i want 583 00:21:00,400 --> 00:21:02,799 to go and retune the vocal or now i want 584 00:21:02,799 --> 00:21:04,559 to go back and make sure we've comp 585 00:21:04,559 --> 00:21:07,039 together the best vocal take or now i 586 00:21:07,039 --> 00:21:09,120 want to go back and strip out a whole 587 00:21:09,120 --> 00:21:11,440 bunch of bleed on tom mics or snare 588 00:21:11,440 --> 00:21:13,520 drums or whatever it is 589 00:21:13,520 --> 00:21:15,120 don't find yourself doing that during 590 00:21:15,120 --> 00:21:18,080 the mix definitely do that before the 591 00:21:18,080 --> 00:21:20,799 mix happens and don't even consider it 592 00:21:20,799 --> 00:21:23,039 part of mixing because it's not 593 00:21:23,039 --> 00:21:24,880 because when you sit down to mix as many 594 00:21:24,880 --> 00:21:27,280 things as possible should be in order 595 00:21:27,280 --> 00:21:29,919 and your whole focus should be on 596 00:21:29,919 --> 00:21:32,559 enhancing the emotional impact of the 597 00:21:32,559 --> 00:21:34,320 song 598 00:21:34,320 --> 00:21:36,640 of taking the end listener through a 599 00:21:36,640 --> 00:21:38,000 journey 600 00:21:38,000 --> 00:21:39,360 where you're not switching back and 601 00:21:39,360 --> 00:21:41,280 forth and going back to this idea of 602 00:21:41,280 --> 00:21:43,280 fixing things that are wrong but you're 603 00:21:43,280 --> 00:21:47,600 focusing predominantly on enhancement 604 00:21:47,600 --> 00:21:50,240 that said this idea of having two 605 00:21:50,240 --> 00:21:51,919 different types of eq 606 00:21:51,919 --> 00:21:53,679 one you're doing some little bits of 607 00:21:53,679 --> 00:21:56,320 corrective eq to get rid of things you 608 00:21:56,320 --> 00:21:59,360 dislike in a sound and then maybe after 609 00:21:59,360 --> 00:22:00,880 that you're doing another pass of kind 610 00:22:00,880 --> 00:22:03,120 of broader eq where you're enhancing it 611 00:22:03,120 --> 00:22:04,400 some people will do that kind of thing 612 00:22:04,400 --> 00:22:06,000 where you have more subtractive eq and 613 00:22:06,000 --> 00:22:07,840 then after that subtractive eq the 614 00:22:07,840 --> 00:22:09,440 compression happens and then after that 615 00:22:09,440 --> 00:22:10,799 compression there's some final 616 00:22:10,799 --> 00:22:12,720 sweetening eq to kind of make up for 617 00:22:12,720 --> 00:22:14,000 some of the things you did or just put a 618 00:22:14,000 --> 00:22:16,240 little bit more lipstick on it but 619 00:22:16,240 --> 00:22:19,600 that's a totally separate idea from 620 00:22:19,600 --> 00:22:22,080 fixing things in the mix 621 00:22:22,080 --> 00:22:24,559 and i also want to get you if i can out 622 00:22:24,559 --> 00:22:27,200 of the mindset of fixing things 623 00:22:27,200 --> 00:22:28,480 too much 624 00:22:28,480 --> 00:22:30,799 at the mixing stage 625 00:22:30,799 --> 00:22:32,880 because if you're really far off with 626 00:22:32,880 --> 00:22:34,240 this production 627 00:22:34,240 --> 00:22:36,320 compared to your reference mixes and 628 00:22:36,320 --> 00:22:38,559 where you want your mix to really end up 629 00:22:38,559 --> 00:22:42,559 being then there's one of two possible 630 00:22:42,559 --> 00:22:44,720 approaches 631 00:22:44,720 --> 00:22:46,799 one approach is to recognize 632 00:22:46,799 --> 00:22:48,480 man 633 00:22:48,480 --> 00:22:50,159 we are so far off 634 00:22:50,159 --> 00:22:52,799 from sounding anything close to our 635 00:22:52,799 --> 00:22:54,240 favorite records and if we really want 636 00:22:54,240 --> 00:22:56,640 to get there and that's our goal 637 00:22:56,640 --> 00:22:58,400 we should almost consider what we have 638 00:22:58,400 --> 00:23:00,880 here a demo and we've got to go back a 639 00:23:00,880 --> 00:23:03,200 tick back into the production phase to 640 00:23:03,200 --> 00:23:04,880 improve things there 641 00:23:04,880 --> 00:23:06,640 or we consider this like a 642 00:23:06,640 --> 00:23:08,799 pre-production demo and we just 643 00:23:08,799 --> 00:23:12,159 re-record the whole song now and knowing 644 00:23:12,159 --> 00:23:13,600 everything that we know now going 645 00:23:13,600 --> 00:23:16,000 through the process of recording it 646 00:23:16,000 --> 00:23:18,320 doing all of our overdubs finalizing 647 00:23:18,320 --> 00:23:20,799 arrangement mixing it and we see how far 648 00:23:20,799 --> 00:23:23,200 we got we're like okay this is as good 649 00:23:23,200 --> 00:23:25,840 as we could get let's consider this done 650 00:23:25,840 --> 00:23:28,400 and let's consider it either an initial 651 00:23:28,400 --> 00:23:29,760 release of the song we're going to put 652 00:23:29,760 --> 00:23:31,200 out a better version of it later which 653 00:23:31,200 --> 00:23:32,640 is something that's possible in the 21st 654 00:23:32,640 --> 00:23:35,200 century or you could say to yourself 655 00:23:35,200 --> 00:23:37,039 this is like a pre-production demo and 656 00:23:37,039 --> 00:23:38,559 now we've learned so much about how to 657 00:23:38,559 --> 00:23:40,240 make the song better that now we're 658 00:23:40,240 --> 00:23:42,640 going to record it for real that's one 659 00:23:42,640 --> 00:23:43,679 option 660 00:23:43,679 --> 00:23:45,840 option number two is less severe now you 661 00:23:45,840 --> 00:23:47,840 go back a tick in the production phase 662 00:23:47,840 --> 00:23:49,919 and you try to improve things with 663 00:23:49,919 --> 00:23:52,320 editing with a couple of retakes with 664 00:23:52,320 --> 00:23:54,880 improving a few sounds that's another 665 00:23:54,880 --> 00:23:56,320 possible approach 666 00:23:56,320 --> 00:23:59,200 but then there's this final and very 667 00:23:59,200 --> 00:24:01,120 valid approach of 668 00:24:01,120 --> 00:24:03,679 just accept it for what it is don't try 669 00:24:03,679 --> 00:24:06,320 to overwork it don't try to make it 670 00:24:06,320 --> 00:24:08,000 sound like your favorite commercial 671 00:24:08,000 --> 00:24:10,960 references find new references 672 00:24:10,960 --> 00:24:13,600 find new references that have more warts 673 00:24:13,600 --> 00:24:15,840 on them and say 674 00:24:15,840 --> 00:24:17,919 it's okay this sounds like a somewhat 675 00:24:17,919 --> 00:24:20,159 more homespun record because that's the 676 00:24:20,159 --> 00:24:22,159 stage we're at in our production 677 00:24:22,159 --> 00:24:24,240 development right now and the stuff 678 00:24:24,240 --> 00:24:26,799 we're gonna do sounds a little home spun 679 00:24:26,799 --> 00:24:28,960 that's all right and we've had a whole 680 00:24:28,960 --> 00:24:30,880 bunch of favorite records that have a 681 00:24:30,880 --> 00:24:32,960 homespun feeling and if people tried to 682 00:24:32,960 --> 00:24:35,039 take those records and overproduce them 683 00:24:35,039 --> 00:24:37,279 and fix everything on them they would 684 00:24:37,279 --> 00:24:39,279 have gone from being an awesome home 685 00:24:39,279 --> 00:24:42,559 spun sounding record to a terrible 686 00:24:42,559 --> 00:24:44,880 sounding hi-fi production 687 00:24:44,880 --> 00:24:48,159 because they were trying to polish let's 688 00:24:48,159 --> 00:24:50,960 say an old boot and make it look like a 689 00:24:50,960 --> 00:24:54,320 new boot right instead of saying this is 690 00:24:54,320 --> 00:24:57,200 an awesome old boot that's been worn so 691 00:24:57,200 --> 00:24:59,840 many times it's got personality it's got 692 00:24:59,840 --> 00:25:02,880 vibe it's my job to brush the dirt off 693 00:25:02,880 --> 00:25:05,200 of this put a little bit of a clear 694 00:25:05,200 --> 00:25:07,679 shine finish on this old cowboy boot 695 00:25:07,679 --> 00:25:10,480 here and now this old worn cowboy boot 696 00:25:10,480 --> 00:25:12,480 is ready for another day it's got this 697 00:25:12,480 --> 00:25:15,520 cool vintage vibe going but if we try to 698 00:25:15,520 --> 00:25:18,960 take that old cracked up cowboy boot and 699 00:25:18,960 --> 00:25:21,039 like put black shoe polish on it and try 700 00:25:21,039 --> 00:25:23,279 to make it into a dress shoe 701 00:25:23,279 --> 00:25:24,960 it's gonna suck 702 00:25:24,960 --> 00:25:25,840 so 703 00:25:25,840 --> 00:25:27,279 you have to figure out is that what 704 00:25:27,279 --> 00:25:29,200 you're trying to do with your production 705 00:25:29,200 --> 00:25:30,880 are you trying to take the vintage 706 00:25:30,880 --> 00:25:33,520 cowboy boot and turn it into a pair of 707 00:25:33,520 --> 00:25:36,400 tuxedo dance shoes with a gleaming shine 708 00:25:36,400 --> 00:25:38,159 that makes them look like a couple of 709 00:25:38,159 --> 00:25:40,480 black mirrors on your feet if that's 710 00:25:40,480 --> 00:25:44,390 what we're going for ah 711 00:25:44,400 --> 00:25:47,919 don't do that either go back and make 712 00:25:47,919 --> 00:25:48,720 the 713 00:25:48,720 --> 00:25:51,120 fancy tuxedo dance shoes and just like 714 00:25:51,120 --> 00:25:53,679 do that or say 715 00:25:53,679 --> 00:25:54,480 hey 716 00:25:54,480 --> 00:25:56,240 this is a pair of beat up old vintage 717 00:25:56,240 --> 00:25:58,400 cowboy boots we took the dirt off of it 718 00:25:58,400 --> 00:26:00,480 we put some clear shine on it and we 719 00:26:00,480 --> 00:26:02,000 didn't try to make it into something 720 00:26:02,000 --> 00:26:04,240 that it's not 721 00:26:04,240 --> 00:26:06,400 even if you want a new pair of cowboy 722 00:26:06,400 --> 00:26:07,520 boots 723 00:26:07,520 --> 00:26:09,679 you're better off going back and making 724 00:26:09,679 --> 00:26:12,559 that from scratch than trying to make a 725 00:26:12,559 --> 00:26:14,799 new pair of cowboy boots out of an old 726 00:26:14,799 --> 00:26:16,480 pair of cowboy boots 727 00:26:16,480 --> 00:26:17,840 although i guess you could also go 728 00:26:17,840 --> 00:26:19,679 through the process of taking an old 729 00:26:19,679 --> 00:26:22,559 pair of shoes putting a new sole on them 730 00:26:22,559 --> 00:26:24,000 and even though they're an older pair of 731 00:26:24,000 --> 00:26:25,440 shoes you can still get some more life 732 00:26:25,440 --> 00:26:26,880 out of them and they're still in pretty 733 00:26:26,880 --> 00:26:29,039 good shape so all you had to do was go 734 00:26:29,039 --> 00:26:30,960 back and remove that old sole that you 735 00:26:30,960 --> 00:26:32,640 could stick a finger through put a new 736 00:26:32,640 --> 00:26:34,400 sole on it and it's still a pretty good 737 00:26:34,400 --> 00:26:36,640 shoe and i guess that would be the 738 00:26:36,640 --> 00:26:38,159 analog of going back and doing a few 739 00:26:38,159 --> 00:26:40,080 retakes or doing some drum editing which 740 00:26:40,080 --> 00:26:42,799 is often warranted especially if you're 741 00:26:42,799 --> 00:26:44,880 comparing your work to 742 00:26:44,880 --> 00:26:48,000 major releases in modern styles of 743 00:26:48,000 --> 00:26:50,080 popular music 744 00:26:50,080 --> 00:26:52,480 but there's also some good sounding 745 00:26:52,480 --> 00:26:54,159 major releases out there that have some 746 00:26:54,159 --> 00:26:56,480 warts on them and you don't need to go 747 00:26:56,480 --> 00:26:58,480 in and sanitize everything 748 00:26:58,480 --> 00:27:00,960 that in my opinion is not one of the 749 00:27:00,960 --> 00:27:02,960 jobs of the mixer and it's not one of 750 00:27:02,960 --> 00:27:05,600 the goals of music production in general 751 00:27:05,600 --> 00:27:08,559 it's not to sanitize everything and go 752 00:27:08,559 --> 00:27:10,159 through every track and remove every 753 00:27:10,159 --> 00:27:13,200 last little squeak and noise necessarily 754 00:27:13,200 --> 00:27:14,720 and if you go back and listen to some of 755 00:27:14,720 --> 00:27:15,919 your favorite records and you listen 756 00:27:15,919 --> 00:27:18,240 really carefully on 757 00:27:18,240 --> 00:27:20,640 really good speaker systems you may 758 00:27:20,640 --> 00:27:22,799 notice some squeaks and some other 759 00:27:22,799 --> 00:27:24,559 things if you get into a really super 760 00:27:24,559 --> 00:27:26,799 critical mindset the kind of mindset 761 00:27:26,799 --> 00:27:28,880 that you apply to your own stuff when 762 00:27:28,880 --> 00:27:30,399 you're criticizing yourself and trying 763 00:27:30,399 --> 00:27:31,679 to figure out everything that's wrong 764 00:27:31,679 --> 00:27:33,440 with it if you actually took that 765 00:27:33,440 --> 00:27:35,279 mindset and applied it to some of your 766 00:27:35,279 --> 00:27:36,960 favorite records you could find 767 00:27:36,960 --> 00:27:40,240 blemishes and problems on them as well 768 00:27:40,240 --> 00:27:42,640 that's why it's so important 769 00:27:42,640 --> 00:27:44,559 in the mixing process and in the music 770 00:27:44,559 --> 00:27:46,720 production process to be able to again 771 00:27:46,720 --> 00:27:49,679 and again step back zoom out and say 772 00:27:49,679 --> 00:27:53,360 what if anything needs to change 773 00:27:53,360 --> 00:27:56,080 and instead of getting your microscope 774 00:27:56,080 --> 00:27:58,480 out and looking underneath every little 775 00:27:58,480 --> 00:28:00,320 corner of the rug to find every last 776 00:28:00,320 --> 00:28:01,919 little speck of dust that you might have 777 00:28:01,919 --> 00:28:03,039 missed 778 00:28:03,039 --> 00:28:05,760 you look at the room and you say 779 00:28:05,760 --> 00:28:08,480 is anything out of place is anything 780 00:28:08,480 --> 00:28:10,559 where it shouldn't be did someone leave 781 00:28:10,559 --> 00:28:13,039 a dirty dish somewhere you look for the 782 00:28:13,039 --> 00:28:15,760 things that obviously need to change 783 00:28:15,760 --> 00:28:19,120 instead of pulling the refrigerator out 784 00:28:19,120 --> 00:28:21,360 from the wall to see if there's any dust 785 00:28:21,360 --> 00:28:23,039 behind it you should be doing that to 786 00:28:23,039 --> 00:28:25,120 your refrigerator i don't know if you do 787 00:28:25,120 --> 00:28:26,880 it more than once or twice a year i 788 00:28:26,880 --> 00:28:28,559 think you're crazy and i don't even know 789 00:28:28,559 --> 00:28:30,640 if i do it that often most people 790 00:28:30,640 --> 00:28:32,720 probably don't and here's where my 791 00:28:32,720 --> 00:28:34,320 endless analogies for today kind of 792 00:28:34,320 --> 00:28:37,440 break down because 793 00:28:37,440 --> 00:28:39,039 record production isn't like cleaning a 794 00:28:39,039 --> 00:28:40,559 room 795 00:28:40,559 --> 00:28:42,720 you basically never ever need to pull 796 00:28:42,720 --> 00:28:44,399 out your refrigerator and clean behind 797 00:28:44,399 --> 00:28:46,799 it whereas if you live in a house you 798 00:28:46,799 --> 00:28:49,600 need to do that only very rarely but in 799 00:28:49,600 --> 00:28:51,520 music you basically need to do that 800 00:28:51,520 --> 00:28:53,840 essentially never you really only need 801 00:28:53,840 --> 00:28:56,320 to do that if something smells terrible 802 00:28:56,320 --> 00:28:57,840 in the kitchen and you checked 803 00:28:57,840 --> 00:29:00,399 everywhere and you're like ah 804 00:29:00,399 --> 00:29:01,760 let's pull out the fridge and see if 805 00:29:01,760 --> 00:29:04,240 there's a dead mouse behind there and if 806 00:29:04,240 --> 00:29:06,960 something smells really terrible in your 807 00:29:06,960 --> 00:29:08,960 record maybe there's a dead mouse behind 808 00:29:08,960 --> 00:29:10,880 your proverbial fridge and that's when 809 00:29:10,880 --> 00:29:12,799 you go in and take out your magnifying 810 00:29:12,799 --> 00:29:15,279 glass and dive deep into figuring out 811 00:29:15,279 --> 00:29:16,480 there's something wrong here i don't 812 00:29:16,480 --> 00:29:18,240 know where it is let's solo every track 813 00:29:18,240 --> 00:29:19,840 and figure out what the problem is 814 00:29:19,840 --> 00:29:21,360 because that happens sometimes you get 815 00:29:21,360 --> 00:29:22,720 to a section of song you're like 816 00:29:22,720 --> 00:29:25,520 something sucks no idea what it is time 817 00:29:25,520 --> 00:29:27,279 to loop this section and solo every 818 00:29:27,279 --> 00:29:30,320 single track one by one i guess that is 819 00:29:30,320 --> 00:29:32,080 the corollary to pulling out the 820 00:29:32,080 --> 00:29:34,240 refrigerator so you can vacuum behind it 821 00:29:34,240 --> 00:29:35,919 which if you do that every single time 822 00:29:35,919 --> 00:29:38,240 you clean your kitchen you're absolutely 823 00:29:38,240 --> 00:29:39,200 crazy 824 00:29:39,200 --> 00:29:40,880 all right well i hope this episode was 825 00:29:40,880 --> 00:29:43,120 useful for you if i do any more 826 00:29:43,120 --> 00:29:44,399 analogies today they're becoming 827 00:29:44,399 --> 00:29:46,080 increasingly more tortured i just made 828 00:29:46,080 --> 00:29:47,600 all these up on the spot and planning 829 00:29:47,600 --> 00:29:49,200 these advanced i hope they work let me 830 00:29:49,200 --> 00:29:50,799 know what your favorite analogy was from 831 00:29:50,799 --> 00:29:52,880 this episode or if you have one of your 832 00:29:52,880 --> 00:29:54,480 own let me know in the comments down 833 00:29:54,480 --> 00:29:56,399 below i just want an analogy that's 834 00:29:56,399 --> 00:29:58,720 better than turd polishing i just hate 835 00:29:58,720 --> 00:30:00,000 that image 836 00:30:00,000 --> 00:30:01,679 anyway thanks for joining me for this 837 00:30:01,679 --> 00:30:04,480 week's episode if you made it this far 838 00:30:04,480 --> 00:30:06,080 you apparently don't mind hearing me 839 00:30:06,080 --> 00:30:07,679 talk about music production audio stuff 840 00:30:07,679 --> 00:30:09,520 so if you want to learn more and you 841 00:30:09,520 --> 00:30:11,440 want lots of audio examples you gotta 842 00:30:11,440 --> 00:30:13,600 check out one of my full-length courses 843 00:30:13,600 --> 00:30:15,360 like mixing breakthroughs which will 844 00:30:15,360 --> 00:30:18,080 give you a full system for mixing a road 845 00:30:18,080 --> 00:30:19,520 map to the mix it's going to answer 846 00:30:19,520 --> 00:30:22,320 questions like this one with extreme 847 00:30:22,320 --> 00:30:24,320 detail on the exact step-by-step 848 00:30:24,320 --> 00:30:26,559 approach that you can take to cut your 849 00:30:26,559 --> 00:30:29,200 mixing time down dramatically send your 850 00:30:29,200 --> 00:30:31,840 finishing rate way up while improving 851 00:30:31,840 --> 00:30:34,320 your results with less time invested in 852 00:30:34,320 --> 00:30:37,520 each mix is all that possible absolutely 853 00:30:37,520 --> 00:30:39,360 thousands of students have taken this 854 00:30:39,360 --> 00:30:40,960 course and we have the testimonials to 855 00:30:40,960 --> 00:30:43,120 prove it it really does change the way 856 00:30:43,120 --> 00:30:45,760 people mix forever for the better check 857 00:30:45,760 --> 00:30:46,840 it out over at 858 00:30:46,840 --> 00:30:48,960 mixingbreakthroughs.com with a 30-day 859 00:30:48,960 --> 00:30:50,399 money-back guarantee 860 00:30:50,399 --> 00:30:51,840 or if you prefer to learn everything 861 00:30:51,840 --> 00:30:53,039 that i know about mastering you can 862 00:30:53,039 --> 00:30:54,080 check out the full-length course on 863 00:30:54,080 --> 00:30:56,559 mastering called mastering demystified 864 00:30:56,559 --> 00:30:58,799 over at masteringdemystified.com 865 00:30:58,799 --> 00:31:00,880 or if you like so many people in audio 866 00:31:00,880 --> 00:31:02,720 and music production need help learning 867 00:31:02,720 --> 00:31:05,600 to really hear and use compression and 868 00:31:05,600 --> 00:31:07,600 limiting with confidence i have the new 869 00:31:07,600 --> 00:31:09,360 full-length course that's all about 870 00:31:09,360 --> 00:31:11,399 compression over at 871 00:31:11,399 --> 00:31:12,799 compressionbreakthroughs.com you're 872 00:31:12,799 --> 00:31:15,279 going to find a ton of great conceptual 873 00:31:15,279 --> 00:31:17,519 frameworks in these courses and also a 874 00:31:17,519 --> 00:31:19,679 ton of great audio examples that will 875 00:31:19,679 --> 00:31:21,919 make these principles clear to you i 876 00:31:21,919 --> 00:31:23,519 hope you check out those courses and 877 00:31:23,519 --> 00:31:25,519 enjoy them another thing i want to get 878 00:31:25,519 --> 00:31:27,600 for you since you made it this far in is 879 00:31:27,600 --> 00:31:29,679 a discount on some plugins if you're 880 00:31:29,679 --> 00:31:31,440 interested in izotope plugins and they 881 00:31:31,440 --> 00:31:33,919 make some great stuff check them out 882 00:31:33,919 --> 00:31:36,080 over at izotope.com sonic scoop where 883 00:31:36,080 --> 00:31:38,080 you can get 10 off anything they make 884 00:31:38,080 --> 00:31:40,960 that's izotope.com sonic scoop they make 885 00:31:40,960 --> 00:31:43,360 great plugins for mastering for mixing 886 00:31:43,360 --> 00:31:46,000 and an amazing noise reduction suite for 887 00:31:46,000 --> 00:31:47,919 when you do have to like pull out the 888 00:31:47,919 --> 00:31:49,760 preferable refrigerator and clean behind 889 00:31:49,760 --> 00:31:51,519 it in your mix and you need to do some 890 00:31:51,519 --> 00:31:54,000 serious noise reduction the rx bundle is 891 00:31:54,000 --> 00:31:56,559 fantastic or you can get their music 892 00:31:56,559 --> 00:31:58,720 production suite pro bundle which has so 893 00:31:58,720 --> 00:32:00,559 many of these tools built into it 894 00:32:00,559 --> 00:32:02,159 there's usually a seven day free trial 895 00:32:02,159 --> 00:32:05,120 but at that link isotope.com sonic scoop 896 00:32:05,120 --> 00:32:07,360 you can get a 30 day free trial 897 00:32:07,360 --> 00:32:09,519 definitely check it out also shout out 898 00:32:09,519 --> 00:32:11,279 and thanks to focusrite i'm talking into 899 00:32:11,279 --> 00:32:13,440 a lovely claret interface right now they 900 00:32:13,440 --> 00:32:14,880 make some of the best values out there 901 00:32:14,880 --> 00:32:16,559 and interfaces they've recently come out 902 00:32:16,559 --> 00:32:18,799 with the new claret octopre which has 903 00:32:18,799 --> 00:32:21,279 eight channels of great preamps at an 904 00:32:21,279 --> 00:32:23,519 affordable price with a great feature 905 00:32:23,519 --> 00:32:25,919 set check them out over at focusrite.com 906 00:32:25,919 --> 00:32:28,000 and last but not least soundtoys 907 00:32:28,000 --> 00:32:29,200 sponsoring this podcast from the 908 00:32:29,200 --> 00:32:31,200 beginning making some of my favorite 909 00:32:31,200 --> 00:32:32,799 creative mixing effects in the known 910 00:32:32,799 --> 00:32:35,039 universe so much fun to use such cool 911 00:32:35,039 --> 00:32:37,200 tools trout anything they make for free 912 00:32:37,200 --> 00:32:39,919 for 30 days over at soundtoys.com 913 00:32:39,919 --> 00:32:41,039 thanks for hanging out with me for this 914 00:32:41,039 --> 00:32:42,640 week's episode of the sonic scoop 915 00:32:42,640 --> 00:32:44,559 podcast this has been justin coletti of 916 00:32:44,559 --> 00:32:46,559 sonic scoop 917 00:32:46,559 --> 00:32:50,039 see you next time64758

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.