All language subtitles for 4. Creating New Channels and Layers with the Shuffle Node

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic Download
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranî)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:01,790 --> 00:00:02,520 [Autogenerated] in this clip, 2 00:00:02,530 --> 00:00:08,850 we're gonna learn about creating new channels as well as a new layer. 3 00:00:09,620 --> 00:00:13,750 Layers are a collection of channels. 4 00:00:13,760 --> 00:00:16,830 Remember when I talked about RGB A. 5 00:00:17,170 --> 00:00:20,070 That's like a box and it's a layer. 6 00:00:20,240 --> 00:00:22,160 It's a box of channels, 7 00:00:22,160 --> 00:00:25,590 and within those channels are the pixels that creator images. 8 00:00:26,000 --> 00:00:31,010 So if we think of each layer as that container or that box 9 00:00:31,010 --> 00:00:35,370 that contains at least those three channels, 10 00:00:35,370 --> 00:00:40,950 RGB plus whatever extra there is, there could be Alfa depth, 11 00:00:41,540 --> 00:00:45,870 um, motion channels, vector channels, etcetera, 12 00:00:45,870 --> 00:00:48,960 etcetera, if you can think about that. 13 00:00:48,970 --> 00:00:49,810 In that way, 14 00:00:50,150 --> 00:00:55,450 a layer is another collection of channels that are embedded in the same image. 15 00:00:56,930 --> 00:00:58,010 Now let's take a look. 16 00:00:58,010 --> 00:01:02,670 The shuffle This shuffle has the ability to create a new layer, 17 00:01:02,670 --> 00:01:05,349 so let's hook it up to this beauty pass. 18 00:01:06,340 --> 00:01:09,870 This beauty passes just a helicopter rendered over black, 19 00:01:10,340 --> 00:01:13,350 and it's very different than the final composite. 20 00:01:14,040 --> 00:01:18,390 What we're gonna do is we're gonna move this out of RGB, 21 00:01:19,140 --> 00:01:20,760 so let's bring up our shuffle net. 22 00:01:22,970 --> 00:01:30,250 Currently, it is in putting RGB and let's say alphas rgb a. 23 00:01:30,900 --> 00:01:37,190 So it is bringing in rgb a in its sending it out to rgb a red green blue Alfa. 24 00:01:37,400 --> 00:01:41,490 But what we don't want to do is we don't want to send it to the same 25 00:01:41,490 --> 00:01:44,070 place because it's just basically overriding it. 26 00:01:44,350 --> 00:01:46,800 We're going to create a new layer. 27 00:01:46,940 --> 00:01:52,490 What we're gonna do is we're gonna come down here and we're going to select new. 28 00:01:53,770 --> 00:01:56,340 This brings up our new layer dialogue. 29 00:01:58,440 --> 00:02:00,590 Now there's two important things that have to be 30 00:02:00,590 --> 00:02:02,700 filled out in the new layer dialogue. 31 00:02:03,340 --> 00:02:06,550 Firstly, the name we have to give it a name. 32 00:02:07,050 --> 00:02:14,910 So in this case, we're gonna call it R b A au to you I beauty layer right. 33 00:02:15,120 --> 00:02:18,150 And now we need to assign it channels. 34 00:02:19,440 --> 00:02:22,050 Now we can create our own channels. 35 00:02:22,050 --> 00:02:26,250 Weaken, say are g be. 36 00:02:27,000 --> 00:02:30,690 You can see Nukus trying to fill in someone's that it already has. 37 00:02:31,400 --> 00:02:34,950 It's a lot easier to use the auto button over here. 38 00:02:35,410 --> 00:02:36,370 By doing this, 39 00:02:36,380 --> 00:02:41,650 it's gonna automatically fill in the four most common channels Red, 40 00:02:41,650 --> 00:02:46,190 green, blue Alfa and we're going to select. 41 00:02:46,190 --> 00:02:51,850 Okay, now you can see that instead of it saying rgb right here. 42 00:02:52,330 --> 00:02:56,500 It now says beauty layer and the beauty layers consisted of red, 43 00:02:56,500 --> 00:02:59,550 green, blue Alfa and we've checked those off. 44 00:03:00,040 --> 00:03:05,210 Now I'm gonna close this and now when I look at the shuffle, 45 00:03:05,980 --> 00:03:10,580 I can see that Well, now there's RGB rgb, 46 00:03:10,580 --> 00:03:12,570 a Alfa and beauty layer. 47 00:03:13,020 --> 00:03:18,090 Now the beauty layer is just simply a copy of what we already created. 48 00:03:19,410 --> 00:03:23,450 But you can see if I go back to the original image and view 49 00:03:23,450 --> 00:03:26,400 that because we're looking at beauty, layer and beauty, 50 00:03:26,400 --> 00:03:28,970 Layer doesn't exist until the shuffle created it. 51 00:03:29,470 --> 00:03:35,790 It displays nothing if I go back to RGB because that's where the BT layer is. 52 00:03:36,040 --> 00:03:38,450 It is in the RGB on that note. 53 00:03:38,990 --> 00:03:45,780 Now the beauty is now both in what the original RGB waas as 54 00:03:45,780 --> 00:03:49,170 well as what was created out of the shuffle, 55 00:03:49,180 --> 00:03:50,690 which is called Beauty Layer. 56 00:03:53,250 --> 00:03:54,690 Let's go back to our shuffle. 57 00:03:56,520 --> 00:03:59,360 If we go into our beauty layer and we edit it, 58 00:04:00,520 --> 00:04:04,720 we can see a created red green blue dot alfa prefixed, 59 00:04:05,100 --> 00:04:08,770 the name of the layer with the name of the channel. 60 00:04:10,310 --> 00:04:14,450 Let's create a new channel one that doesn't exist yet. 61 00:04:15,580 --> 00:04:17,500 We're gonna call this one food one click. 62 00:04:17,500 --> 00:04:18,050 OK, 63 00:04:19,240 --> 00:04:24,020 now my additional channel did not appear and that is because this 64 00:04:24,030 --> 00:04:27,620 top area only contains those four primaries. 65 00:04:30,070 --> 00:04:33,190 Now let's go ahead and go down to this other area 66 00:04:33,200 --> 00:04:35,650 where we can create a new channel. 67 00:04:36,600 --> 00:04:40,200 So I'm gonna go down here and I'm going to see new and I'm gonna call 68 00:04:40,200 --> 00:04:47,640 this food and we have to give it something down here. 69 00:04:47,640 --> 00:04:51,980 So food a So now there is a fool layer as well. 70 00:04:52,930 --> 00:05:00,030 So now we have our G b A and a new one called Food Now 71 00:05:00,030 --> 00:05:01,980 foods going out to the beauty layer. 72 00:05:02,090 --> 00:05:03,180 And what is food? 73 00:05:03,180 --> 00:05:07,540 While we're gonna copy the Alfa Channel into their we can 74 00:05:07,650 --> 00:05:10,360 also go ahead and weaken select rgb A. 75 00:05:10,360 --> 00:05:16,080 And we can say that food dot is the Red Channel We hit close. 76 00:05:17,140 --> 00:05:18,250 Let's take a look. 77 00:05:18,740 --> 00:05:26,370 We now have our beauty layer and we can go in and we can look at our r g b. 78 00:05:27,110 --> 00:05:28,150 There's our Alfa. 79 00:05:28,940 --> 00:05:31,870 But what is our food? 80 00:05:31,870 --> 00:05:32,020 Well, 81 00:05:32,020 --> 00:05:35,850 there's food and we can look at it and you can see it is now the Red Channel. 82 00:05:36,790 --> 00:05:37,350 Excellent. 83 00:05:38,330 --> 00:05:39,720 Let's go back to RGB A. 84 00:05:39,980 --> 00:05:43,310 The exact same thing can happen in shuffle copy. 85 00:05:44,440 --> 00:05:46,700 We can create new layers. 86 00:05:47,400 --> 00:05:53,400 We can create new channels and we can create layers with new channels. 87 00:05:55,240 --> 00:05:59,900 What this allows us to do is it allows us to rearrange and 88 00:05:59,900 --> 00:06:04,390 mix channels and layers throughout nuke. 89 00:06:04,990 --> 00:06:09,650 And the real power of nuke is the ability to recall these 90 00:06:09,650 --> 00:06:12,850 channels and layers later in our composite. 91 00:06:13,540 --> 00:06:18,680 How storing them in earlier operations and being able to recall 92 00:06:18,680 --> 00:06:23,490 them within in line inside of the composite gives you farm or 93 00:06:23,490 --> 00:06:26,650 efficiency than normal procedures. 94 00:06:27,310 --> 00:06:31,450 Nuke was made to be one of the fastest composite ER's out there. 95 00:06:32,180 --> 00:06:36,390 The way it handles channels in the way it handles layers within those 96 00:06:36,390 --> 00:06:42,780 channels is by far one of the most efficient ways of handling large 97 00:06:42,780 --> 00:06:47,860 volumes of pixel data to create great, compelling imagery. 98 00:06:48,840 --> 00:06:50,420 So in the next module, 99 00:06:50,420 --> 00:06:54,260 we're going to talk about channel operations and channel math, 100 00:06:55,040 --> 00:07:01,200 Useful methodologies for using the copy node as well as the channel merge 8612

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.