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Hello there and welcome back it's time to look at the end grain into a shop and creating
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Intelligent mask set up so we're only applying Green to areas that need it what's happened the nuke
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Take a look
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Trying to make a little room for herself down here
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Because well I'm going to do is I'm going to add grain after order
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Is and compare it with our original
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Add a green now right here
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178
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Alright so it's a little bit intense
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I don't think there's quite a wise with that village and let's see what I finish looks like to hear
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And we will set up
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White viewer
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Contraceptive starts against the overall ok so obviously right up the game
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Subtitled by
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https://t.me/joinchat/ailxpXoW3JVjYzQ1
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This is always way too grainy
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And the distribution is even throughout the entire shop
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What's the green out here and see what of those five characteristics we talked about earlier that we can change
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We have the intensity here which is good we can change it personal we have the original
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Changing the pattern and we have the size of the two things we can't really change or the song
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Sharpness and illuminate car custom build those features
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Let's start off by Justina intensity that are luminous Curve because these two Concepts are in
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If you tweak one without the other you're going to end up redoing your work
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So how am I going to adjust the limits Curve is by using the alpha of our green note in it
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Are drained out here has a little checkbox that says only apply green through Alpha
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If you look at the alpha the alpha is white and so green is getting applied to everything
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We don't want that we want there to be a large amount of Alpha in the blacks and I'm very tiny
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In the whites
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Let's look at her footage and see what sort of lunettes curve were looking for
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As you can see there's a lot of Grain in the darks
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And not much in the brights
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That's a pretty standard occurrence as far as digitalno it's goes sun starts setting up her Alpha
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Black hair dark green here nice and heavy so let's add
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Akira node
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A node is your most basic peer in new it doesn't give you a lot of
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The lies you to key very quickly by default uses a luminous key but you can also
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Two keys specific values like the red green blue saturation or even
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Green screen and blue screens for now we're just gonna use a luminous key operation
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Type this in and see what happens
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So immediately
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You can see Oliver grain has retreated to the brightest areas of our footage
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Why is that what we look at the Alpha
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The Pier Road is in putting the overall luminous into alpha channel
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Can you can control this by grabbing a slide exterior you saying where the luminance is 711
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Alfa-2b wine and where the luminous is 0065 I want the
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0
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This is actually the opposite of what we want we want white alpha in our darks and
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How much are Ferrero whites so we can do here is just check into it
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And it will invert the operation
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So take a look here this is starting to get much closer already
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Turn this off and on
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So let's go ahead and produce even more of the grain
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Midtown by just bringing this forward here
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What we can do
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Set up a little white window
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We ever added Green on our right side and the original grain on the left
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Contrast this app
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Still way too intense in the blacks but I think this is a good Bassline we can
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I can't wait this later if we need to
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Individual channels in a trust then it's best to split your viewer in areas that
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Contain many different luminance values to make sure everything is working you and bright parts midtones and darker parts
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Frame to go to a red Channel by heading our
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Take a look alright are green is very intense there
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Explain this further 30 even see the grain
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So go ahead and love this
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Secretaries year 2 BBC the practical little more closely
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WhatsApp taking we can take her size down for you significantly
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A little too far there
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Find out about 2.5
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Horse looks like a black point is fairly close there
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Green shine on here again or green channel is very intense
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See hear
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Darkest spot
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Green chinos also little big
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That's smaller
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Alright that's looking pretty good
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Blue channel are blue channels crazy slots take that down significantly
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I think I may be at touch small
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Hairy girl go back to look at our GP
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So I fairly close are Blacks
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What are mid tones are still pretty off that's go ahead back into work here
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Further movies
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Alright see you at this looks like
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Go back to wipe
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I think this is looking pretty close
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Hide that
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What will need to do with adjusted our limits Curve
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Intensity and their size with double check you that the pattern in the shortness and salt as you're correct
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We don't need a watch the full thing of Swatch 20 frames are so
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The girl wanted to wipe other footage
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Left side is our added green hearing on the right side of the original I don't see
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Any major differences with cycle through
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It is a little bit
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Moira regularity
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When were talking about a regular you were talking about how uniform the pattern is lowering the
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Make the pattern more uniform and raising it makes it more splashy and random and that's all were going for
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Oh that's better it's gonna move all of these by 9
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Default on the off chance
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And stop working roller girl greenshell
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That's looking pretty good girl blue channel
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You may need even more in our blue shadow let's go up to 1
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It's looking good and I don't think are blue or sharpness needs any adjustments here but what
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Will I get how we would do that real quick if we needed to so what we can do here as well make another dot
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We can make a surge
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18 pt into there
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And we can set this to -
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And what this will do is extract or grain
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You're looking at the map it's doing a - b
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And since we have green and A and B are only changing a or doing is extracting it
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So now will be in to sort out another dark there
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Merge node here
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Nicola dart
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Reset the Star Plus which is just going to add them together you'll see by a beaver
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There are exactly the same
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So then what you can do
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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Say we needed the snow soon just are going out a little bit
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And it's often are green
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The same instance there is also a sharpener that would enable us to sharpen or green
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Thanks for in this case we don't need to use that
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Salter stelena
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Alright so we have our green setup year but where we put this
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A tree that make the most sense
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Well
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We could put it in a patch here that's something we need to keep in mind
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Is rashleigh using the alpha channel
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And we don't want to adjust the alpha other patch because that certainly wouldn't work was just type it in
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Just to see exactly what would happen
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Alright it is not what we want
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Undo that
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Our best option is to build an intelligent drain pipe
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And what I mean by that
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Well we want Newport automatically know where to apply Green
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Based on a main by Piper
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Because we know this is our original footage and we don't need to add grain there anywhere worth
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Adding additional elements is typically where we're going to want to reapply Green
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What's go ahead I'm going to move a stabilised to the side that's just a test stabilise
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Let's unhook the sky
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Pipe the same here
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Samia what we're doing is worth double green are footage is looking at her alpha trainer
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Bristol looking at the entire shot
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That is not what you want
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We want to only affect
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Are roller paint and water in here we may as well be green this to you for the most accurate result
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So we can do is just copy Ireland off set up here
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Going to end up rainy day
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Let's go ahead all rights of a little differently to pick a different Singapore
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Looks like that's too small will pick the next Circus spot here
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What analyse noise
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Just double check that's doing what the expect
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Cool
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And so now we have both of our elements that were measured over denoised and ready to accept Green
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So what we can do
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Is just remove the Alpha
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In our original footage not doing anything with it until there's no reason for it to really exist
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So what we can do is use a shuffle mode
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The Shuffle node is used to mix and match different channels and Liars this is a huge back
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When you're dealing with CG but not look at that later for now all we want to do is turn off
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The Alpha
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Other footage alpha channel here and you can see or input
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Alpha is going to Alpine alpha but we can just click this little black dot here
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Say I want my output Alpha
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0
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Our alpha is zero
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So that means
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We look at our finished shop
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We certainly have a usable alpha what happened the Scott Ryder
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Is it because now it doesn't have an alpha channel and isn't sure what to do with it and sort by default it
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Our place
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On the same way that we removed alpha here
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What we can do
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Is make another shuffle now
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Here
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Andrea doucet
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We can hit 1
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Albino have alpha there we have an alpha ready telling us a where exactly to put it
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When can possibly you should only ever apply green once it makes it way easier to manage
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It's cleaner and it's faster
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And using this intelligent mask system is the best way to do it
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So now I feel like here
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Alpha
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It's still not using intelligent brake pipe
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The Kieran Dowd
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4 rights what the entire alpha is
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Is a simple fix for this though all we need to do
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Is it in effect
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And now it's using its Alpha X
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With a simpler Alpha
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Every turn this off and on you can see where only adding Green
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Where we've adjusted our shower
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Go ahead and hit play and see our final result
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Alright it looks like we have a final shot that's check the stabilise really quick but otherwise I think this is looking pretty
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I'm good
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What's contracted out so where a little more critical of ourselves
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Here is our stabilise shot
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Rico we have rain added in
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Everything's trapped looking nice I don't see any obvious Roto problems
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And I think it's safe to say well done in the next video really look at how to write out a foot
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And how does it work
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Thank you very much for listening I'll catch you in the next one
16898
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