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These are the user uploaded subtitles that are being translated: 1 00:00:00,256 --> 00:00:06,400 Hello there and welcome back to take a look at doing our very first paint out in New York so what's happening 2 00:00:06,656 --> 00:00:12,800 Looking at the stabilised version of the show is a couple of elements that I would like to remove so we have 3 00:00:13,056 --> 00:00:14,848 What's parsing girlfriend 100 4 00:00:15,104 --> 00:00:21,248 We have a transmission tower here a house and some other sort of 5 00:00:21,504 --> 00:00:27,392 Headlight to remove because my goals to have the shop you like in nature that's not disturbed by humans at all 6 00:00:27,904 --> 00:00:32,512 Call screener so what exactly are we going to need to do to paint the cell 7 00:00:33,024 --> 00:00:39,168 I'm going to have to do is make a patch and then we're going to have to track it back in and we're going to make that a still frame 8 00:00:39,424 --> 00:00:45,568 Because these parts aren't moving aside from our Cambs will take a freeze frame remove the Grey 9 00:00:46,336 --> 00:00:52,480 Make a patch track it in and then reapply grain and then we'll have ourselves a finished a now 10 00:00:52,736 --> 00:00:53,760 So Let's Begin 11 00:00:54,016 --> 00:01:00,141 Going to pause right here or last time here since it's where or track is 12 00:01:00,143 --> 00:01:02,491 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 13 00:01:02,492 --> 00:01:04,000 Just make it easier for it so it's make a little bit of room 14 00:01:08,096 --> 00:01:14,240 I'm going to make a dart no to break after the side to make a dart know you can hit him just type 15 00:01:16,544 --> 00:01:18,592 Or is period 16 00:01:19,104 --> 00:01:25,248 Another dad note doesn't do anything in itself all it is an organisation or till you can type 17 00:01:25,504 --> 00:01:31,648 Label and here and it will show up in the Node graph 18 00:01:32,928 --> 00:01:39,072 You can you still able to keep organised Mrs great for not having any diagonal pipes in your no greater so make another day 19 00:01:39,328 --> 00:01:40,096 The hearing connected 20 00:01:40,608 --> 00:01:43,424 Tricky please right angle sign and take a look 21 00:01:45,472 --> 00:01:51,616 So we have our footage 01 playing here and something I want to check a really quick I want to make sure that these aren't 22 00:01:51,872 --> 00:01:52,384 In 23 00:01:53,152 --> 00:01:59,296 What's greener ok that could have been very might have done work that we would have had her place 24 00:01:59,552 --> 00:02:00,832 We actually want to do 25 00:02:01,088 --> 00:02:07,232 Take these out ctrl shift x is the shortcut for removing selected 26 00:02:07,488 --> 00:02:09,280 And instead 27 00:02:09,536 --> 00:02:13,376 I'm in a pipe them rate here for us to do our paint out 28 00:02:13,888 --> 00:02:20,032 And the reason we moved when we were going to do a work down is because we want to make sure that we are 29 00:02:20,288 --> 00:02:26,176 Going to end up doing twice with the current way or splitscreen is happening we would have had the pain it out 30 00:02:26,432 --> 00:02:32,576 In our furniture one and also in our footage O2 sensor screen has been approved it 31 00:02:32,832 --> 00:02:34,112 Ok to do it underneath it 32 00:02:34,368 --> 00:02:40,512 We haven't had a split-screen approved that point it make more sense to put it in that 33 00:02:40,768 --> 00:02:43,072 Show 10 graph and then adjuster mask 34 00:02:43,328 --> 00:02:46,912 But we already know that it's good and so it's ok to do with this instance 35 00:02:49,728 --> 00:02:55,104 So the very first thing I want to do here is denoise or footage is fuel look here 36 00:02:55,360 --> 00:02:57,408 We can see quite a bit of noise 37 00:02:58,176 --> 00:03:04,320 It's scattered you're out and we definitely want to get rid of it but use nukes built-in denizer what is just called 38 00:03:04,576 --> 00:03:05,344 Nice 39 00:03:07,136 --> 00:03:08,928 Alright and we have 40 00:03:09,184 --> 00:03:12,512 Three inputs hear what use are source 41 00:03:14,816 --> 00:03:17,632 So how annoys in works 42 00:03:17,888 --> 00:03:24,032 Is you want to sample a flat area so you can get the most accurate noise profile 43 00:03:25,056 --> 00:03:26,592 In this case 44 00:03:26,848 --> 00:03:32,992 Expect up here we have these clouds that are looking pretty fly and they're probably going to be 45 00:03:33,248 --> 00:03:39,392 Best chance at getting a good deal noise when you're looking for a good area depicted in your typically looking for tooth 46 00:03:39,648 --> 00:03:45,792 The first and most important is that it's a flat area that you're extracting just the grain from the 47 00:03:46,048 --> 00:03:52,192 Second is that you're grabbing the darkest area possible because that will have the most noise and give you a better sample 48 00:03:52,448 --> 00:03:58,592 I think in this instance we have his clothes up here and it looks like they're going to be your best bet 49 00:03:58,848 --> 00:04:04,992 Is that speaking see if we gain upper view and contrasted there's some noise here that we can probably grab 50 00:04:07,296 --> 00:04:12,416 Alright we can go to noise analysis ear and analyse noise 51 00:04:12,672 --> 00:04:16,512 Alright let's see what exactly has this done 52 00:04:18,559 --> 00:04:24,703 He can see it hasn't done a time for us it's reduce the noise a bit 53 00:04:25,215 --> 00:04:28,031 But it's still pretty heavy 54 00:04:28,287 --> 00:04:34,431 There's a couple ways you can try to fix that you can up the denoising mount and play Witherspoon this and I'll explain the news 55 00:04:34,687 --> 00:04:39,807 List all methods of increasing your denoising but what this typically would do 56 00:04:40,831 --> 00:04:44,159 Is just get rid of detail in your original image 57 00:04:44,415 --> 00:04:49,535 And the goal with denoising is to remove just the noise but not the detail 58 00:04:50,303 --> 00:04:56,447 The best way to use this dinos node is the actually have it analyse the frame before and after 59 00:04:56,703 --> 00:05:02,847 To catch the differences in your noise and it doesn't do that by default because you have to set it up a little bit 60 00:05:03,103 --> 00:05:09,247 Doesn't know how afraid it is moving that's why we have this motion in tight right here 61 00:05:09,503 --> 00:05:15,647 Looking for vectors that are telling us how the footage is moving so what we can do as we can calculate these factors 62 00:05:15,903 --> 00:05:18,207 Making a vector generator 63 00:05:19,231 --> 00:05:19,999 Alright 64 00:05:20,255 --> 00:05:26,399 Pipe the source in there or make a note another way can make a death notice hold 65 00:05:26,655 --> 00:05:27,167 Troll 66 00:05:27,679 --> 00:05:33,823 You'll see all these yellow diamonds appear and if you click on any of them it'll make a dot node and then you can 67 00:05:34,079 --> 00:05:35,103 Dragon Drive 68 00:05:36,383 --> 00:05:42,527 Alright now that we have this or settings are greyed out cos I'm in normal you cannot new cats here we were 69 00:05:42,783 --> 00:05:44,831 Adjust any settings for the stained eyes 70 00:05:45,087 --> 00:05:47,391 So will take her motion input 71 00:05:47,647 --> 00:05:53,791 Type it in here now it's set up to analyse the neighbouring frames but we need to turn this on 72 00:05:54,047 --> 00:06:00,191 And that's called temporal processing zoom in here so we can see the difference or hid in a 73 00:06:07,103 --> 00:06:13,247 You can immediately see a noise level went down but we weren't just overly smoothing up and detail work 74 00:06:13,503 --> 00:06:15,039 Just taking out the Noise Here 75 00:06:15,295 --> 00:06:19,647 You can change the amount of neighbouring frames that it's looking at with this frames to blind here 76 00:06:19,903 --> 00:06:21,695 What's this off and on 77 00:06:21,951 --> 00:06:25,279 The match better looking to noise and this is what we gonna use 78 00:06:27,583 --> 00:06:29,119 Reset up your here 79 00:06:29,631 --> 00:06:35,775 Hide our settings freeze frame so we can get painting to freeze frame and element 80 00:06:36,031 --> 00:06:39,103 You're looking for a note cold frame hold 81 00:06:40,383 --> 00:06:44,991 And you feed it a frame and it makes that frame in your car a freeze frame 82 00:06:45,247 --> 00:06:47,551 We are the pic frame 100 83 00:06:48,063 --> 00:06:54,207 100 this case were going to choose frame 178 because that is where are transform 84 00:06:54,463 --> 00:06:58,559 Move is set to a line and then I'll just make it easier for us later 85 00:07:01,119 --> 00:07:05,983 Not right now that we have this frame hold in place let's start using the roller paint 86 00:07:06,239 --> 00:07:10,079 To use the roller paint and type of paint 87 00:07:11,615 --> 00:07:12,127 Or 88 00:07:12,383 --> 00:07:14,687 Alternatively you can just die 89 00:07:15,967 --> 00:07:17,759 The Royal paint node 90 00:07:18,015 --> 00:07:24,159 What's very similar to a road oh no just make one off to the side here there organised in the 91 00:07:24,415 --> 00:07:30,559 Zack same way you had this route folder that holds all of your mess or in this case masks and paints 92 00:07:30,815 --> 00:07:36,191 And then you have deeper tab that control various shape and stroke settings 93 00:07:37,471 --> 00:07:38,751 Delete this 94 00:07:39,007 --> 00:07:45,151 Generally once you start paying in a Roto paint it'll start getting very slow and very heavy and because of the 95 00:07:45,407 --> 00:07:51,551 I like to put all of my road or Justin row nodes and all my paint in my rhodope knows it 96 00:07:51,807 --> 00:07:57,951 So helps me keep straight where I have my masks and where I have my paint Strokes so do you make a Roto paint UK 97 00:07:58,207 --> 00:08:04,351 The left here we again have similar options to the road and also added these for cats 98 00:08:04,607 --> 00:08:07,167 Stories and these are where we do our painting 99 00:08:07,423 --> 00:08:11,007 You can paint just solid colours in a race them 100 00:08:12,031 --> 00:08:14,847 You can clone in reveal the original footage 101 00:08:15,359 --> 00:08:18,943 You can blur sharpen and smear various areas 102 00:08:19,199 --> 00:08:21,759 And then you can brighten or darken paint 103 00:08:22,783 --> 00:08:25,343 Let's go ahead and use the Clone tool 104 00:08:26,111 --> 00:08:31,231 So we just changed to a crossbar here and if we control click and drag 105 00:08:31,487 --> 00:08:33,535 We now see two distinct circles 106 00:08:33,791 --> 00:08:36,863 The circle on the bottom left is my source 107 00:08:37,119 --> 00:08:42,751 And the circle in my top right is where I'm cloning too so if I were just click and drag here 108 00:08:43,007 --> 00:08:45,567 UFC I'm actually painting in my house 109 00:08:45,823 --> 00:08:51,967 That's not what we're here to do that something that controls eat to get rid of that and you can also hate this 110 00:08:52,223 --> 00:08:55,295 I'm here to delete a selected paint stroke 111 00:08:56,063 --> 00:09:02,207 I'm assuming and let's just paint this house up quickly 112 00:09:02,463 --> 00:09:05,535 Rab with these areas here 113 00:09:07,583 --> 00:09:13,727 Can paint out this concrete there I don't want to look too 114 00:09:13,983 --> 00:09:14,751 Repeated 115 00:09:15,263 --> 00:09:20,127 Grab some of the area that's next to it to break it up a little bit 116 00:09:24,735 --> 00:09:26,783 We can add a little tree 117 00:09:28,319 --> 00:09:31,647 Over the top of the screen on bright spot there 118 00:09:40,351 --> 00:09:45,215 Peanut that guy out butts go through the exact same process for whatever this little 119 00:09:45,727 --> 00:09:48,031 Unnatural building shapers 120 00:09:48,287 --> 00:09:53,407 The gun will try to break up the consistency of a pattern by doing paint Strokes 121 00:09:53,663 --> 00:09:57,247 Two directions that was lit up to differently coloured 122 00:09:57,503 --> 00:10:01,356 I think in here I'm going to lower the opacity of my paint stroke 123 00:10:01,357 --> 00:10:03,784 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 124 00:10:03,785 --> 00:10:09,279 Uncheck this button which means I don't want my paint Strokes to build on top of themselves 125 00:10:09,535 --> 00:10:15,679 I want a maximum opacity when I'm done trying to be .5 because otherwise it will keep adding .5 on 126 00:10:15,935 --> 00:10:20,799 May as well by do this 127 00:10:21,567 --> 00:10:26,943 Call Nat smooth out and it's not looking so uniform anymore I'm gonna turn build up back on 128 00:10:27,455 --> 00:10:29,247 Propensity back to 1 129 00:10:31,551 --> 00:10:33,855 Let's go over and paint the transmission tower out 130 00:10:34,111 --> 00:10:38,719 You can change the radius of your brush by holding shift and moving up and down 131 00:10:39,743 --> 00:10:42,303 I was going to get a little bit of a bigger patch here 132 00:10:44,095 --> 00:10:47,423 Darren alright that's that mountain 133 00:10:48,447 --> 00:10:49,983 Abscess 134 00:10:51,007 --> 00:10:53,055 It is a little bit here 135 00:10:53,311 --> 00:10:58,431 Again I want to break it up something to grab my couple different places 136 00:11:05,343 --> 00:11:07,391 That over then let's get 137 00:11:07,647 --> 00:11:10,719 What's 14 a little bit of an edge here 138 00:11:13,535 --> 00:11:14,559 Alright 139 00:11:14,815 --> 00:11:20,959 Zoom out see how it looks this another good time to increase the contrast a little bit to make sure 140 00:11:21,215 --> 00:11:23,007 Our work is holding up 141 00:11:28,383 --> 00:11:34,527 But she might have eaten into the mountains or too much they're so let's go ahead and use the reveal to on this is going 142 00:11:34,783 --> 00:11:40,159 Essentially a race rclone strokes and just reveal what was originally back there 143 00:11:40,927 --> 00:11:46,303 And so what just happened there is click and drag not turned black you can select input 144 00:11:46,559 --> 00:11:52,703 You are revealing and in this case I want to be your background player because you can pipe 145 00:11:52,959 --> 00:11:57,823 How to put elements into a row paint and paint from say 5 different freeze frames 146 00:11:58,591 --> 00:12:02,943 In this case we just have our background and put the song and it's like that one to reveal 147 00:12:03,199 --> 00:12:04,223 And 148 00:12:04,479 --> 00:12:05,247 Redial 149 00:12:05,759 --> 00:12:07,551 I have painted back in 150 00:12:08,575 --> 00:12:09,599 Original 151 00:12:10,111 --> 00:12:11,903 Turn it off and on 152 00:12:12,159 --> 00:12:14,975 Like we have a little too much 153 00:12:16,255 --> 00:12:17,791 Left and right here 154 00:12:22,655 --> 00:12:23,423 Lips 155 00:12:25,727 --> 00:12:28,287 Directions to hit the colour burnt shortcut 156 00:12:29,055 --> 00:12:30,335 You can hit see 157 00:12:30,591 --> 00:12:32,127 Never got your own brush 158 00:12:32,383 --> 00:12:34,687 See again to go to reveal 159 00:12:35,455 --> 00:12:40,831 Make sure all that's revealed we don't want to change your footage unless we absolutely have to 160 00:12:41,087 --> 00:12:43,135 Etsy again to go into clown 161 00:12:46,975 --> 00:12:48,767 What's Paignton here a little bit 162 00:12:49,279 --> 00:12:53,119 Again I want a break up this shape 163 00:12:54,143 --> 00:12:55,679 Just so it's not quite 164 00:12:56,191 --> 00:12:58,751 So uniform sto what's next to it 165 00:13:00,031 --> 00:13:05,151 Now you can see we've introduced a little bit of a lion subscribers near to all 166 00:13:05,407 --> 00:13:07,455 Shake it out the shift 167 00:13:07,967 --> 00:13:11,295 What kind of wigs all this back and forth little set plans 168 00:13:18,975 --> 00:13:22,559 It was spiritual at the side of the way as well 169 00:13:24,351 --> 00:13:30,495 Again as an A B and C I painted potentially a little more on that tower than I had 170 00:13:30,751 --> 00:13:33,823 So go back to a reveal tool using c 171 00:13:38,431 --> 00:13:42,271 Take That original in there and now that I have done that 172 00:13:43,295 --> 00:13:45,855 Go ahead and see you this weekend 173 00:13:55,327 --> 00:13:58,655 Maybe we'll just get a little bit of that darker mountain in there as well 174 00:14:05,311 --> 00:14:06,847 Naughty match 175 00:14:08,639 --> 00:14:12,735 Again see you that is just a bed so plants 176 00:14:23,743 --> 00:14:29,887 How many take a contrast off anything that seems slightly off will suddenly be ok weird 177 00:14:30,143 --> 00:14:36,031 Original it's a good idea to always work with higher contrast than your finished result 178 00:14:36,543 --> 00:14:38,847 Now we have a roll up 179 00:14:39,103 --> 00:14:45,247 So if you had to the next frame using the right arrow Key no notice our paint stroke 180 00:14:46,271 --> 00:14:48,319 Only last for a single frame 181 00:14:50,879 --> 00:14:52,671 Why is that by default 182 00:14:52,927 --> 00:14:53,951 When you're painting 183 00:14:54,463 --> 00:14:59,583 Your life is set to a single frame you can actually see that here in this life tab 184 00:15:01,631 --> 00:15:04,703 So what we can do this we can just 185 00:15:04,959 --> 00:15:08,287 What are a vibrator paint Strokes 186 00:15:08,799 --> 00:15:09,823 Double cooking here 187 00:15:10,847 --> 00:15:11,871 Or frames 188 00:15:13,663 --> 00:15:15,455 Nettlesworth and thrill 189 00:15:15,711 --> 00:15:19,295 This is going to my ass the entire time 190 00:15:20,319 --> 00:15:22,879 Wonderful we have our patch 191 00:15:23,135 --> 00:15:24,159 Drop back in 192 00:15:25,183 --> 00:15:29,279 How to ahead in this back over 193 00:15:39,263 --> 00:15:41,823 There we go we have a paint 194 00:15:43,359 --> 00:15:47,455 Select copy and paste or match move there 195 00:15:50,527 --> 00:15:54,111 And now I still frame is tracking in quite nicely 196 00:15:55,391 --> 00:15:56,927 Again 197 00:15:57,183 --> 00:15:59,487 Anita mask.off 198 00:16:06,143 --> 00:16:10,239 Draw a shape for round where paint was 199 00:16:12,031 --> 00:16:14,335 Let's go round the ear 200 00:16:17,663 --> 00:16:18,943 Change this 201 00:16:19,711 --> 00:16:21,503 To mask 202 00:16:22,527 --> 00:16:24,575 And again we want to be a Fisher 203 00:16:24,831 --> 00:16:28,927 Change your family box to intersection so it's only calculating this area 204 00:16:32,255 --> 00:16:33,535 Turn this off and on 205 00:16:35,327 --> 00:16:37,375 Looks like a patch 206 00:16:38,143 --> 00:16:41,215 I need to go a little bit further 207 00:16:45,311 --> 00:16:48,895 It's always good to add just a little bit of feathering 208 00:16:49,407 --> 00:16:51,199 Pretend pixel Blur 209 00:16:51,711 --> 00:16:54,527 On this just for the edges are quite so sure 210 00:16:56,831 --> 00:16:59,647 Then what's it play and see what we have 211 00:17:00,159 --> 00:17:05,023 At first glance this is looking pretty good the one thing I am noticing here 212 00:17:05,279 --> 00:17:09,631 We're getting a little bit of residual roller paint 213 00:17:09,887 --> 00:17:11,935 Area that is attract 214 00:17:14,751 --> 00:17:19,103 Just very quickly make sure there's no other problems for a stabilise on 215 00:17:19,871 --> 00:17:22,943 And will contrast this up a bit it's always good 216 00:17:23,199 --> 00:17:25,247 Have a list of problems to work out 217 00:17:28,319 --> 00:17:32,415 Alright this is done pretty much just part of the same thing 50 218 00:17:33,695 --> 00:17:35,743 Play in The Snowman 219 00:17:39,071 --> 00:17:42,911 Nothing I'm noticing is that a pain that doesn't have any noise added to it 220 00:17:44,191 --> 00:17:49,567 So once we fix the edge of our rodale will definitely get that off nice and fixed up 221 00:17:50,079 --> 00:17:52,383 So what started Justin are mask 222 00:17:52,895 --> 00:17:58,527 Let's go to our mask in question and let's go to the troublesome area 223 00:18:00,831 --> 00:18:06,975 Yes I can see it's leaving a patch in there and then it starts tracking right in the middle 224 00:18:07,487 --> 00:18:11,071 So what we should do is let's go 225 00:18:11,327 --> 00:18:13,119 Last known 226 00:18:13,375 --> 00:18:19,519 Timer for track which is 43 but Springer keyframe over here 227 00:18:22,335 --> 00:18:25,663 Until what we can do is just added this 228 00:18:26,175 --> 00:18:28,991 That was still heading 229 00:18:29,247 --> 00:18:31,551 Top of that Pole 230 00:18:32,575 --> 00:18:35,903 Just like that then we'll go to the next frame 231 00:18:36,159 --> 00:18:38,719 What is DNA made of 232 00:18:38,975 --> 00:18:43,327 Instead of animating it off actually let's go out and delete this keyframe 233 00:18:43,583 --> 00:18:48,447 Ronaldo's also have the same life settings that wrote paint notes 234 00:18:48,959 --> 00:18:55,103 What's the temperature in Essex start at the spring by selecting this frame the end is when I want a message 235 00:18:57,663 --> 00:19:01,247 The Pops off now this isn't doing anything 236 00:19:01,503 --> 00:19:04,063 Which is exactly what we want 237 00:19:10,975 --> 00:19:16,351 Check a quick are stabilised to make sure be reintroduced anymore problems 238 00:19:17,119 --> 00:19:23,263 Alright in here we have our updated mask and it looks like all of our issues have been fixed 239 00:19:23,519 --> 00:19:29,663 In the next video going to take a look at Adam Green and finalise in Irish I thank you very much for 240 00:19:29,919 --> 00:19:31,711 Will catch you in the next one 21817

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