Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
1
00:00:00,000 --> 00:00:03,830
Hello people and welcome
to this new class in where
2
00:00:03,825 --> 00:00:07,395
we're going to talk about
a very important tool.
3
00:00:07,395 --> 00:00:09,395
It is the pool tool.
4
00:00:09,390 --> 00:00:11,160
We will find it here.
5
00:00:11,160 --> 00:00:14,790
It is part of the
transformation tools and
6
00:00:14,790 --> 00:00:16,340
one of the most important tools
7
00:00:16,335 --> 00:00:18,375
without any doubt in SketchUp,
8
00:00:18,375 --> 00:00:22,035
as you can imagine, it
will help us to extrude
9
00:00:22,035 --> 00:00:26,915
our 2D surfaces in order
to achieve 3D models.
10
00:00:26,915 --> 00:00:29,675
So we will need all
the time to work
11
00:00:29,675 --> 00:00:32,435
with surfaces, not with lines.
12
00:00:32,435 --> 00:00:34,315
Here we have a queue.
13
00:00:34,310 --> 00:00:37,840
This cube is based on
different surfaces.
14
00:00:37,835 --> 00:00:40,535
So we could double letter P,
15
00:00:40,535 --> 00:00:41,885
that is the gut.
16
00:00:41,885 --> 00:00:47,485
And then if I hover the mouse
over any of these surfaces,
17
00:00:47,480 --> 00:00:52,360
we will see how these
surfaces become full of dots.
18
00:00:52,355 --> 00:00:53,645
In that very moment,
19
00:00:53,645 --> 00:00:55,915
I can click and release,
20
00:00:55,910 --> 00:00:58,900
move my mouse and
extrude my surface.
21
00:00:58,895 --> 00:01:01,105
I could type in the length as
22
00:01:01,100 --> 00:01:04,520
well in order to be
more precise, e.g.
23
00:01:04,520 --> 00:01:09,400
let's say 1 m wave of
the queue was 3 m.
24
00:01:09,395 --> 00:01:13,085
And now we have 4 m, that is E3.
25
00:01:13,085 --> 00:01:15,415
And we can call this extrusion
26
00:01:15,410 --> 00:01:18,710
positive because we
increased the volume,
27
00:01:18,710 --> 00:01:22,810
but we have as well
negative extrusions, e.g.
28
00:01:22,805 --> 00:01:26,195
if I draw a cycle on this phase,
29
00:01:26,195 --> 00:01:27,835
in order to be more precise,
30
00:01:27,830 --> 00:01:30,620
I will use the guidelines
31
00:01:30,620 --> 00:01:33,490
to find the center
of this surface.
32
00:01:33,485 --> 00:01:37,555
One parallel here
across this mid point.
33
00:01:37,550 --> 00:01:40,570
The same in the
opposite direction.
34
00:01:40,565 --> 00:01:42,515
We have the intersection here,
35
00:01:42,515 --> 00:01:44,675
then letter C for the cycle,
36
00:01:44,675 --> 00:01:46,625
one-click and the radius,
37
00:01:46,625 --> 00:01:49,385
let's say 1 m e.g.
38
00:01:49,385 --> 00:01:52,405
now we have this surface inside
39
00:01:52,400 --> 00:01:56,470
the cycle and this another
surface outside the cycle.
40
00:01:56,465 --> 00:01:58,805
If I use the Post poll tool now,
41
00:01:58,805 --> 00:02:00,965
I select first the surface,
42
00:02:00,965 --> 00:02:03,595
post pool, one-click
and release.
43
00:02:03,590 --> 00:02:05,360
And I move my mouse,
44
00:02:05,360 --> 00:02:09,370
we could either extrude
in a positive way,
45
00:02:09,365 --> 00:02:12,835
that surface or in
a negative way.
46
00:02:12,830 --> 00:02:15,970
Because now we are
subtracting volume.
47
00:02:15,965 --> 00:02:17,905
If we wanted to create
48
00:02:17,900 --> 00:02:21,160
here a perfect hole
through this Q,
49
00:02:21,155 --> 00:02:26,965
we should extrude this cycle
till this other side, right?
50
00:02:26,960 --> 00:02:29,030
Till the other side of the cube.
51
00:02:29,030 --> 00:02:31,640
So we could choose
as our reference,
52
00:02:31,640 --> 00:02:36,680
any point of this side of the
cube, including the edges.
53
00:02:36,680 --> 00:02:38,510
So I recommend you when
54
00:02:38,510 --> 00:02:40,490
you are here and you
want to create a
55
00:02:40,490 --> 00:02:44,650
whole instead of orbit
around the cube,
56
00:02:44,645 --> 00:02:46,825
you can choose any point of
57
00:02:46,820 --> 00:02:49,790
that side using the address e.g.
58
00:02:49,790 --> 00:02:54,500
here, click and you know that
the hole has been created.
59
00:02:54,500 --> 00:02:57,800
This is like that because
as you already guessed,
60
00:02:57,800 --> 00:03:00,290
the push-pull tool
is working through
61
00:03:00,290 --> 00:03:05,360
the orthogonal vector
of any surface, e.g.
62
00:03:05,360 --> 00:03:08,470
if I incline this
side of the queue,
63
00:03:08,465 --> 00:03:13,805
we will be able to appreciate
this orthogonal extrusion.
64
00:03:13,805 --> 00:03:16,855
More clear, let's draw
the perpendicular
65
00:03:16,850 --> 00:03:19,760
first with the line tool,
66
00:03:19,760 --> 00:03:21,100
one click and release.
67
00:03:21,095 --> 00:03:25,135
And then I check where is
that perpendicular here in
68
00:03:25,130 --> 00:03:27,500
this pink color perpendicular to
69
00:03:27,500 --> 00:03:31,240
face here we have this
orthogonal vector,
70
00:03:31,235 --> 00:03:34,895
which is the one that the
Post poll tool is using.
71
00:03:34,895 --> 00:03:36,505
Here we can see it.
72
00:03:36,500 --> 00:03:40,150
Let's erase the guidelines
and let's talk now
73
00:03:40,145 --> 00:03:44,125
about another function that
we can use with this tool.
74
00:03:44,120 --> 00:03:46,990
We have positive extrusions.
75
00:03:46,985 --> 00:03:49,105
We have negative extrusions,
76
00:03:49,100 --> 00:03:51,470
and we have a third option
in where we will be
77
00:03:51,470 --> 00:03:54,310
able not to increase the volume,
78
00:03:54,305 --> 00:03:57,775
but at another volume letter P,
79
00:03:57,770 --> 00:04:00,760
I select the surface,
click and release,
80
00:04:00,755 --> 00:04:05,015
and in one moment I have
to tap Control key.
81
00:04:05,015 --> 00:04:07,865
Then the plus icon will
82
00:04:07,865 --> 00:04:11,065
appear next to our
post poll tool.
83
00:04:11,060 --> 00:04:14,770
And then we can say that this
extrusion is independent.
84
00:04:14,765 --> 00:04:17,815
Second click here,
and we have generated
85
00:04:17,810 --> 00:04:22,490
independent surfaces which
can be extruded as well.
86
00:04:22,490 --> 00:04:23,960
Imagine e.g. that we are
87
00:04:23,960 --> 00:04:27,540
working with the
room of a house.
88
00:04:27,610 --> 00:04:31,760
We have this first volume
and we want now to
89
00:04:31,760 --> 00:04:35,920
create a kind of rock
and then play with it.
90
00:04:35,915 --> 00:04:40,175
If I extrude this surface
in a positive way,
91
00:04:40,175 --> 00:04:43,105
we are increasing the volume and
92
00:04:43,100 --> 00:04:46,280
the surfaces in a
continuous way.
93
00:04:46,280 --> 00:04:48,380
But if I click Control key,
94
00:04:48,380 --> 00:04:51,170
then from that surface
as a reference,
95
00:04:51,170 --> 00:04:54,590
we'll start a new and
independent volume,
96
00:04:54,590 --> 00:04:56,590
which will be our rod.
97
00:04:56,585 --> 00:05:01,075
This time, I will type in
here the length of this rod,
98
00:05:01,070 --> 00:05:04,250
Let's say 0.5 m.
99
00:05:04,250 --> 00:05:08,240
And then I can select
any of the surfaces of
100
00:05:08,240 --> 00:05:12,590
this new volume and
continue extruding it, e.g.
101
00:05:12,590 --> 00:05:15,430
for creating here a cantilever.
102
00:05:15,425 --> 00:05:16,175
Here we are.
103
00:05:16,175 --> 00:05:18,295
Anyways, we will
practice with this tool
104
00:05:18,290 --> 00:05:21,260
during all the
course and we will
105
00:05:21,260 --> 00:05:23,720
learn more functions about
106
00:05:23,720 --> 00:05:25,700
this boost pool tool when we
107
00:05:25,700 --> 00:05:28,040
go through the plugins episode.
108
00:05:28,040 --> 00:05:30,550
Because I have to say
that there is a very,
109
00:05:30,545 --> 00:05:34,565
very well-known plugin
which will allow us to
110
00:05:34,565 --> 00:05:39,115
extrude things in a
very creative way,
111
00:05:39,110 --> 00:05:43,070
not the AST playing with
these orthogonal vector.
112
00:05:43,070 --> 00:05:44,870
Anyways, we have to
113
00:05:44,870 --> 00:05:48,370
muster this native
push-pull tool from
114
00:05:48,365 --> 00:05:50,875
SketchUp in order to use in
115
00:05:50,870 --> 00:05:54,790
the future that
interesting plugin.
116
00:05:54,785 --> 00:05:58,255
We finish this class here
and in the next one,
117
00:05:58,250 --> 00:06:02,710
we will start learning
about this move tool,
118
00:06:02,705 --> 00:06:05,485
which actually, apart
from moving things,
119
00:06:05,480 --> 00:06:07,790
is able to copy things.
120
00:06:07,790 --> 00:06:09,740
So we can say that
it is the move
121
00:06:09,740 --> 00:06:12,990
and copy to in SketchUp.
8627
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.