All language subtitles for 613241-26 - Push pull - The definitive SKETCHUP course. From beginner to expert.en-US

af Afrikaans
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bn Bengali
bs Bosnian
bg Bulgarian
ca Catalan
ceb Cebuano
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
tl Filipino
fi Finnish
fr French
fy Frisian
gl Galician
ka Georgian
de German
el Greek
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
km Khmer
ko Korean
ku Kurdish (Kurmanji)
ky Kyrgyz
lo Lao
la Latin
lv Latvian
lt Lithuanian
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mn Mongolian
my Myanmar (Burmese) Download
ne Nepali
no Norwegian
ps Pashto
fa Persian
pl Polish
pt Portuguese
pa Punjabi
ro Romanian
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
st Sesotho
sn Shona
sd Sindhi
si Sinhala
sk Slovak
sl Slovenian
so Somali
es Spanish
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
te Telugu
th Thai
tr Turkish
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
or Odia (Oriya)
rw Kinyarwanda
tk Turkmen
tt Tatar
ug Uyghur
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:03,830 Hello people and welcome to this new class in where 2 00:00:03,825 --> 00:00:07,395 we're going to talk about a very important tool. 3 00:00:07,395 --> 00:00:09,395 It is the pool tool. 4 00:00:09,390 --> 00:00:11,160 We will find it here. 5 00:00:11,160 --> 00:00:14,790 It is part of the transformation tools and 6 00:00:14,790 --> 00:00:16,340 one of the most important tools 7 00:00:16,335 --> 00:00:18,375 without any doubt in SketchUp, 8 00:00:18,375 --> 00:00:22,035 as you can imagine, it will help us to extrude 9 00:00:22,035 --> 00:00:26,915 our 2D surfaces in order to achieve 3D models. 10 00:00:26,915 --> 00:00:29,675 So we will need all the time to work 11 00:00:29,675 --> 00:00:32,435 with surfaces, not with lines. 12 00:00:32,435 --> 00:00:34,315 Here we have a queue. 13 00:00:34,310 --> 00:00:37,840 This cube is based on different surfaces. 14 00:00:37,835 --> 00:00:40,535 So we could double letter P, 15 00:00:40,535 --> 00:00:41,885 that is the gut. 16 00:00:41,885 --> 00:00:47,485 And then if I hover the mouse over any of these surfaces, 17 00:00:47,480 --> 00:00:52,360 we will see how these surfaces become full of dots. 18 00:00:52,355 --> 00:00:53,645 In that very moment, 19 00:00:53,645 --> 00:00:55,915 I can click and release, 20 00:00:55,910 --> 00:00:58,900 move my mouse and extrude my surface. 21 00:00:58,895 --> 00:01:01,105 I could type in the length as 22 00:01:01,100 --> 00:01:04,520 well in order to be more precise, e.g. 23 00:01:04,520 --> 00:01:09,400 let's say 1 m wave of the queue was 3 m. 24 00:01:09,395 --> 00:01:13,085 And now we have 4 m, that is E3. 25 00:01:13,085 --> 00:01:15,415 And we can call this extrusion 26 00:01:15,410 --> 00:01:18,710 positive because we increased the volume, 27 00:01:18,710 --> 00:01:22,810 but we have as well negative extrusions, e.g. 28 00:01:22,805 --> 00:01:26,195 if I draw a cycle on this phase, 29 00:01:26,195 --> 00:01:27,835 in order to be more precise, 30 00:01:27,830 --> 00:01:30,620 I will use the guidelines 31 00:01:30,620 --> 00:01:33,490 to find the center of this surface. 32 00:01:33,485 --> 00:01:37,555 One parallel here across this mid point. 33 00:01:37,550 --> 00:01:40,570 The same in the opposite direction. 34 00:01:40,565 --> 00:01:42,515 We have the intersection here, 35 00:01:42,515 --> 00:01:44,675 then letter C for the cycle, 36 00:01:44,675 --> 00:01:46,625 one-click and the radius, 37 00:01:46,625 --> 00:01:49,385 let's say 1 m e.g. 38 00:01:49,385 --> 00:01:52,405 now we have this surface inside 39 00:01:52,400 --> 00:01:56,470 the cycle and this another surface outside the cycle. 40 00:01:56,465 --> 00:01:58,805 If I use the Post poll tool now, 41 00:01:58,805 --> 00:02:00,965 I select first the surface, 42 00:02:00,965 --> 00:02:03,595 post pool, one-click and release. 43 00:02:03,590 --> 00:02:05,360 And I move my mouse, 44 00:02:05,360 --> 00:02:09,370 we could either extrude in a positive way, 45 00:02:09,365 --> 00:02:12,835 that surface or in a negative way. 46 00:02:12,830 --> 00:02:15,970 Because now we are subtracting volume. 47 00:02:15,965 --> 00:02:17,905 If we wanted to create 48 00:02:17,900 --> 00:02:21,160 here a perfect hole through this Q, 49 00:02:21,155 --> 00:02:26,965 we should extrude this cycle till this other side, right? 50 00:02:26,960 --> 00:02:29,030 Till the other side of the cube. 51 00:02:29,030 --> 00:02:31,640 So we could choose as our reference, 52 00:02:31,640 --> 00:02:36,680 any point of this side of the cube, including the edges. 53 00:02:36,680 --> 00:02:38,510 So I recommend you when 54 00:02:38,510 --> 00:02:40,490 you are here and you want to create a 55 00:02:40,490 --> 00:02:44,650 whole instead of orbit around the cube, 56 00:02:44,645 --> 00:02:46,825 you can choose any point of 57 00:02:46,820 --> 00:02:49,790 that side using the address e.g. 58 00:02:49,790 --> 00:02:54,500 here, click and you know that the hole has been created. 59 00:02:54,500 --> 00:02:57,800 This is like that because as you already guessed, 60 00:02:57,800 --> 00:03:00,290 the push-pull tool is working through 61 00:03:00,290 --> 00:03:05,360 the orthogonal vector of any surface, e.g. 62 00:03:05,360 --> 00:03:08,470 if I incline this side of the queue, 63 00:03:08,465 --> 00:03:13,805 we will be able to appreciate this orthogonal extrusion. 64 00:03:13,805 --> 00:03:16,855 More clear, let's draw the perpendicular 65 00:03:16,850 --> 00:03:19,760 first with the line tool, 66 00:03:19,760 --> 00:03:21,100 one click and release. 67 00:03:21,095 --> 00:03:25,135 And then I check where is that perpendicular here in 68 00:03:25,130 --> 00:03:27,500 this pink color perpendicular to 69 00:03:27,500 --> 00:03:31,240 face here we have this orthogonal vector, 70 00:03:31,235 --> 00:03:34,895 which is the one that the Post poll tool is using. 71 00:03:34,895 --> 00:03:36,505 Here we can see it. 72 00:03:36,500 --> 00:03:40,150 Let's erase the guidelines and let's talk now 73 00:03:40,145 --> 00:03:44,125 about another function that we can use with this tool. 74 00:03:44,120 --> 00:03:46,990 We have positive extrusions. 75 00:03:46,985 --> 00:03:49,105 We have negative extrusions, 76 00:03:49,100 --> 00:03:51,470 and we have a third option in where we will be 77 00:03:51,470 --> 00:03:54,310 able not to increase the volume, 78 00:03:54,305 --> 00:03:57,775 but at another volume letter P, 79 00:03:57,770 --> 00:04:00,760 I select the surface, click and release, 80 00:04:00,755 --> 00:04:05,015 and in one moment I have to tap Control key. 81 00:04:05,015 --> 00:04:07,865 Then the plus icon will 82 00:04:07,865 --> 00:04:11,065 appear next to our post poll tool. 83 00:04:11,060 --> 00:04:14,770 And then we can say that this extrusion is independent. 84 00:04:14,765 --> 00:04:17,815 Second click here, and we have generated 85 00:04:17,810 --> 00:04:22,490 independent surfaces which can be extruded as well. 86 00:04:22,490 --> 00:04:23,960 Imagine e.g. that we are 87 00:04:23,960 --> 00:04:27,540 working with the room of a house. 88 00:04:27,610 --> 00:04:31,760 We have this first volume and we want now to 89 00:04:31,760 --> 00:04:35,920 create a kind of rock and then play with it. 90 00:04:35,915 --> 00:04:40,175 If I extrude this surface in a positive way, 91 00:04:40,175 --> 00:04:43,105 we are increasing the volume and 92 00:04:43,100 --> 00:04:46,280 the surfaces in a continuous way. 93 00:04:46,280 --> 00:04:48,380 But if I click Control key, 94 00:04:48,380 --> 00:04:51,170 then from that surface as a reference, 95 00:04:51,170 --> 00:04:54,590 we'll start a new and independent volume, 96 00:04:54,590 --> 00:04:56,590 which will be our rod. 97 00:04:56,585 --> 00:05:01,075 This time, I will type in here the length of this rod, 98 00:05:01,070 --> 00:05:04,250 Let's say 0.5 m. 99 00:05:04,250 --> 00:05:08,240 And then I can select any of the surfaces of 100 00:05:08,240 --> 00:05:12,590 this new volume and continue extruding it, e.g. 101 00:05:12,590 --> 00:05:15,430 for creating here a cantilever. 102 00:05:15,425 --> 00:05:16,175 Here we are. 103 00:05:16,175 --> 00:05:18,295 Anyways, we will practice with this tool 104 00:05:18,290 --> 00:05:21,260 during all the course and we will 105 00:05:21,260 --> 00:05:23,720 learn more functions about 106 00:05:23,720 --> 00:05:25,700 this boost pool tool when we 107 00:05:25,700 --> 00:05:28,040 go through the plugins episode. 108 00:05:28,040 --> 00:05:30,550 Because I have to say that there is a very, 109 00:05:30,545 --> 00:05:34,565 very well-known plugin which will allow us to 110 00:05:34,565 --> 00:05:39,115 extrude things in a very creative way, 111 00:05:39,110 --> 00:05:43,070 not the AST playing with these orthogonal vector. 112 00:05:43,070 --> 00:05:44,870 Anyways, we have to 113 00:05:44,870 --> 00:05:48,370 muster this native push-pull tool from 114 00:05:48,365 --> 00:05:50,875 SketchUp in order to use in 115 00:05:50,870 --> 00:05:54,790 the future that interesting plugin. 116 00:05:54,785 --> 00:05:58,255 We finish this class here and in the next one, 117 00:05:58,250 --> 00:06:02,710 we will start learning about this move tool, 118 00:06:02,705 --> 00:06:05,485 which actually, apart from moving things, 119 00:06:05,480 --> 00:06:07,790 is able to copy things. 120 00:06:07,790 --> 00:06:09,740 So we can say that it is the move 121 00:06:09,740 --> 00:06:12,990 and copy to in SketchUp. 8627

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.