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Hello everybody.
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In this class, we will talk
about this drawing tools,
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the Rectangle Tool,
this rotated rectangle,
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which actually is
very, very simple.
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They're cycle and the polygon,
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which are very related
between each other.
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So let's just start with
a rectangle, one-click.
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And now again you have
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the possibility of one
single click and release,
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which is the good one
as you already know.
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Or click and drag and release
when you want to finish,
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your rectangle will use the
first 11 click and release.
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Then, as you can see in
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the dimensions bar on
the lower right corner,
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we have their
different dimensions
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separated by a semicolon.
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The first dimension talks
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about the red acts,
as you can see here,
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3.29 m now and 1.27
for the green box,
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the second one is
the green axis.
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So we can draw this
rectangle rapidly,
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or we can type in
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a precise length for
each dimension, e.g.
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3 m semicolon.
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And this is very important
to type in semicolon.
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Again, three Enter.
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Here we are our rectangle,
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which actually is an a squared.
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This rectangle is based in
four years or four lines.
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We could have used the
Line tool as well,
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but with a rectangle,
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normally is gonna be faster.
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And in the anterior
we have our surface.
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What else can we do with
the rectangles letter R?
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And then let's try
to draw a rectangle,
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but placed not in
the ground floor,
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but in another plane.
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When you are going
to draw a rectangle,
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you will see our pencil.
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And near the pencil,
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this rectangle in a
blue color right?
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Now, this blue color is
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because the rectangle
is gonna be drawn
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in a plane perpendicular to
the blue axis. Here we are.
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If I orbit, then I place
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the camera in front
of another plane.
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Let's say, for instance,
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displaying based on the
blue axis and the red axis.
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My rectangle tool is changing
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the color and now
the color is green,
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which means that
the rectangle is
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going to be perpendicular
to the green axis.
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Exactly the same is going
to happen if I place
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the camera in front of
this and other plane,
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the color changes
to the red color.
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And then my sake is going to be
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perpendicular to the red axis.
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This time the rectangle
was placed so far away.
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Anyway, I will erase everything.
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I think it is clear
this concept.
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So let's jump into
the next tool.
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They're rotated rectangle.
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This rotated rectangle
needs three points,
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but firstly, we can see
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a protractor in our
drawing in a blue color.
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That means again that
we are growing in
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a plane perpendicular
to the blue axis.
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So first click here,
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second click e.g. here.
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Then my protractor change
the color now is green.
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And if I move the mouse,
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we will see how
this rectangle is
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making a plane with some
rates, with some angle.
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If I keep my mouse still,
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we will find a level
will of the information,
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the angle, the length,
and the width.
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Second click, or better
said thirst click.
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And here we are our rectangle.
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To be honest, this
tool is not one of
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the important ones because
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for doing this
kind of draw wins,
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we will use the normal
rectangle or even the line.
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So let's jump into the next
one, this trichome letter.
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For the shortcut.
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Once we have chosen the tool,
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the first thing that we have to
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check is the measurements bar.
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This time we will find a level,
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say insights, and the number 24.
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This means that our circle
is base font 24 sites.
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I will draw it for you here.
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And you will see that
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this perimeter is
not a perfect curve,
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is not smooth at all.
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It's more a polygon, right?
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So we have here those 24 sites.
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This is not good at
all because we'll
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be able to appreciate
this roughness,
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these sharp P in
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our drawing or even
later when we print it.
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So what we have to do is
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to go back to another
tool, Let's say e.g.
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the selection tool,
then cycle again.
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It appears the side
bar with a number 24.
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Then in this moment,
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not before, not later,
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we type in the number of
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sites that we want
for our cycle.
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I recommend you 50.
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50 is enough for
making a smooth curve.
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And at the same time,
if we write e.g.
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100, we will generate
too many sites,
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too much geometry at the end,
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and our file will
become heavier and
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heavier and difficult to
move for the graphic card.
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So as a habit are cycles
will be 50 sites,
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one single click, then
I move the mouse,
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now is the correct
moment for the radius.
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I will type the radius in
the bar, let's say e.g.
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2 m to enter.
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Here we are, and
you can check how
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this time our perimeter
is much more smooth.
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Of course, any cycle is
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based in two
different dimensions.
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Where is the center of the
circle and the perimeter?
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Once I have my circle,
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if I use the line tool e.g. I.
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Can find the center
of the cycle,
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but sometimes it's
not that easy.
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E.g. here you can
see how SketchUp is
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not being able to
snap that center.
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Then one tip here,
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you should go to the perimeter,
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stay there for a
couple of seconds,
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and then go back to the center.
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Here we are suddenly pops
up and then we can use
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it for creating
our next geometry.
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Finally, let's jump
to the polygon tool,
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which is very similar
to the cycle.
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They are more or
less the same tool,
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but with tiny differences.
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Once you heat it, you
will see number of sides.
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By default, we have six sides.
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This is an hexagon.
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And if we want to
change this polygon,
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then we have just
two right here.
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In this precise moment,
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the number of sites we
want for our polygon,
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let's say e.g. eight.
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Enter.
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Now, the little drawing
near our tool is changing.
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We have eight sites, an octagon,
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one single click release,
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and second single click.
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Again, we can use here
the measurements bar
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for typing in the precise
length of the radius.
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As you can see, all
of these tools are
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very easy and intuitive to use.
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We will finish the class here,
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and in the next episode,
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we will see the tools
created for drawing arcs and
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what is more important for
drawing curves in SketchUp,
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if we want to draw a curve,
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we will have to use an arc.
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At least if we just want
to use the native tools
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when we become more experts
in the software in SketchUp.
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Then we will download
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different plugins in order
to create curves easily,
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faster, and more precise.
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But at this very moment,
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we need to know how to use
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the native tools and arts
are quite important.
12096
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