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These are the user uploaded subtitles that are being translated: 1 00:00:02,000 --> 00:00:10,000 In this lesson, we're going to be learning how to do a simple, one-point track. 2 00:00:10,000 --> 00:00:10,250 OK, 3 00:00:10,250 --> 00:00:13,000 so I'm just starting off here in your Project Files in 4 00:00:13,000 --> 00:00:18,444 your NUKE Files folder in the 02_begin. 5 00:00:18,444 --> 00:00:20,000 NK script. 6 00:00:20,000 --> 00:00:26,285 And if you want to, you could just open up NUKE and just use a blank NUKE script, 7 00:00:26,285 --> 00:00:29,000 because this is basically what this is. 8 00:00:29,000 --> 00:00:30,999 I'm just starting from scratch here. 9 00:00:31,000 --> 00:00:34,000 OK, so also go ahead and have those project files open. 10 00:00:34,000 --> 00:00:38,000 And let's go into your Reference Files folder. 11 00:00:38,000 --> 00:00:39,999 And I've got that opened up right over here. 12 00:00:40,000 --> 00:00:42,999 And we're going to be using this one-point zombie track. 13 00:00:43,000 --> 00:00:47,333 So go ahead and just grab that folder, click and drag it down, 14 00:00:47,333 --> 00:00:50,000 and just drop it onto your Node graph. 15 00:00:50,000 --> 00:00:51,999 We'll move this out of the way. 16 00:00:52,000 --> 00:00:57,999 And then let's go ahead and hook up our Viewer node to our Read node. 17 00:00:58,000 --> 00:00:59,000 OK, so I'm going to go ahead and hit Play. 18 00:00:59,000 --> 00:01:02,000 And we'll just watch this play through. 19 00:01:02,000 --> 00:01:03,000 And we'll talk about what we want to do here. 20 00:01:03,000 --> 00:01:07,583 So I want to create a track that's going to track 21 00:01:07,583 --> 00:01:09,818 the motion of our zombie's head, 22 00:01:09,818 --> 00:01:13,799 because I have a little piece of text that I want to 23 00:01:13,799 --> 00:01:18,000 follow along with his head as he's moving. 24 00:01:18,000 --> 00:01:19,000 So basically, 25 00:01:19,000 --> 00:01:27,000 the tracking in NUKE 7 has changed quite a bit since earlier versions. 26 00:01:27,000 --> 00:01:29,999 But it is also a lot more easy to customize now. 27 00:01:30,000 --> 00:01:32,142 Now for a basic track, 28 00:01:32,142 --> 00:01:36,500 you not really going to need to have a lot of 29 00:01:36,500 --> 00:01:38,000 different things going on with that. 30 00:01:38,000 --> 00:01:42,000 But I'm going to show you just an easy way to set this up, 31 00:01:42,000 --> 00:01:43,999 just to achieve this simple thing. 32 00:01:44,000 --> 00:01:47,384 So now that we have all of the frames cached here, 33 00:01:47,384 --> 00:01:50,999 I just want to take a look at what we have going on with his head. 34 00:01:51,000 --> 00:01:55,333 So let's talk about what you need to look for whenever you're 35 00:01:55,333 --> 00:01:58,999 trying to get a good track in a piece of footage. 36 00:01:59,000 --> 00:02:02,999 So one of the first things is you want to do is something we've already done, 37 00:02:02,999 --> 00:02:07,999 which is play through the sequence before placing your tracking anchor. 38 00:02:08,000 --> 00:02:11,000 So we'll talk about what the tracking anchor is in a second. 39 00:02:11,000 --> 00:02:12,636 But we've already gone ahead and played through this, 40 00:02:12,636 --> 00:02:15,000 so we kind of have a feel for the track. 41 00:02:15,000 --> 00:02:19,999 We have a feel for what's going to happen, what this motion looks like. 42 00:02:20,000 --> 00:02:24,333 Now second think you want to do is to look for features that are 43 00:02:24,333 --> 00:02:28,999 consistent throughout the majority of your clip. 44 00:02:29,000 --> 00:02:30,999 So we're starting here on frame one. 45 00:02:31,000 --> 00:02:33,000 And I kind of scrub through. 46 00:02:33,000 --> 00:02:38,461 And the things that are most consistent about his head here are maybe his ear, 47 00:02:38,461 --> 00:02:45,999 this big kind of sore on his head, on our zombie's head. 48 00:02:46,000 --> 00:02:50,000 All of those things would definitely be good things to track. 49 00:02:50,000 --> 00:02:54,000 Now what are some of the things you want to stay away from? 50 00:02:54,000 --> 00:02:58,111 You definitely want to avoid areas that are heavily shadowed or 51 00:02:58,111 --> 00:03:01,999 heavily lighted that the lighting changes on. 52 00:03:02,000 --> 00:03:04,250 So right away, maybe one the first things you might think is, 53 00:03:04,250 --> 00:03:06,750 oh, well, we could track this area on his neck, 54 00:03:06,750 --> 00:03:09,000 or maybe this area on his cheek. 55 00:03:09,000 --> 00:03:14,000 But those areas are going to change over time, because of the lighting. 56 00:03:14,000 --> 00:03:17,000 So you don't want to track things that are based on the light. 57 00:03:17,000 --> 00:03:21,000 You want to track features that are going to stay the same. 58 00:03:21,000 --> 00:03:23,750 Now you're not always going to be able to have something 59 00:03:23,750 --> 00:03:24,999 that stays exactly the same over time. 60 00:03:25,000 --> 00:03:28,000 And we're going to talk about that in some later lessons. 61 00:03:28,000 --> 00:03:31,999 But for this, I just want you to get the basic feel of this. 62 00:03:32,000 --> 00:03:35,000 Now the main thing you want to look out for whenever you're 63 00:03:35,000 --> 00:03:37,999 finding an area to track is contrast. 64 00:03:38,000 --> 00:03:42,000 So I think that this area right here, it's a great contrast. 65 00:03:42,000 --> 00:03:46,000 We've got this light area where that skull is kind of showing through. 66 00:03:46,000 --> 00:03:50,000 And then we have this area around it that's much darker. 67 00:03:50,000 --> 00:03:53,000 So let's go ahead and add a Tracker node and get started. 68 00:03:53,000 --> 00:03:54,999 So I'm going to move back to my first frame. 69 00:03:55,000 --> 00:03:59,000 And you don't always have to start on your first frame. 70 00:03:59,000 --> 00:04:01,000 But for this track, we'll go ahead and just start here. 71 00:04:01,000 --> 00:04:02,999 It's going to be just a little bit easier to work with. 72 00:04:03,000 --> 00:04:04,750 OK, so to add our Tracker node, 73 00:04:04,750 --> 00:04:06,999 we're just going to come over here to our Transform button. 74 00:04:07,000 --> 00:04:09,000 Just click and hold that down. 75 00:04:09,000 --> 00:04:12,000 And the tracker is going to be just kind of out of your view. 76 00:04:12,000 --> 00:04:16,000 It's about three down from underneath this area here. 77 00:04:16,000 --> 00:04:19,714 So another way you can get to it, if you don't want to drop it in that way, 78 00:04:19,714 --> 00:04:24,600 is to simply hit the Tab key and type in "Tracker. 79 00:04:24,600 --> 00:04:27,000 " There you go. 80 00:04:27,000 --> 00:04:27,000 Now we have our tracker. 81 00:04:27,000 --> 00:04:28,999 Let's go ahead and hook this up. 82 00:04:29,000 --> 00:04:33,166 So I could either just hook this up like that, 83 00:04:33,166 --> 00:04:37,000 or just drop this on to the pipe where my viewer is. 84 00:04:37,000 --> 00:04:38,999 So I'll just go ahead and do it that way. 85 00:04:39,000 --> 00:04:40,999 And you notice nothing changes right away. 86 00:04:41,000 --> 00:04:46,000 But we do get our tracker popped over here in our Properties Bin. 87 00:04:46,000 --> 00:04:50,000 So this version allows us to add as many tracks as we want. 88 00:04:50,000 --> 00:04:56,000 We don't have to choose just a certain kind of track we're going to be doing. 89 00:04:56,000 --> 00:04:58,000 But for this track, we only need one. 90 00:04:58,000 --> 00:04:59,833 So you're just going to come down here to your Add 91 00:04:59,833 --> 00:05:01,999 Track button and click that one time. 92 00:05:02,000 --> 00:05:05,000 And you can see that it just adds a tracker for us. 93 00:05:05,000 --> 00:05:07,000 And we also get these other two options here. 94 00:05:07,000 --> 00:05:09,909 Now these are going to be-- or these other two viewers, 95 00:05:09,909 --> 00:05:11,250 these are going to be really helpful, 96 00:05:11,250 --> 00:05:15,000 once we start doing some of the more complicated tracking. 97 00:05:15,000 --> 00:05:15,769 And even in this lesson, 98 00:05:15,769 --> 00:05:18,666 we're going to have to do a little bit of just things 99 00:05:18,666 --> 00:05:22,000 it's going to need to use these viewers. 100 00:05:22,000 --> 00:05:25,000 So I wouldn't close those out. 101 00:05:25,000 --> 00:05:26,999 Just go ahead and leave those up. 102 00:05:27,000 --> 00:05:29,000 So we want to move our tracker first. 103 00:05:29,000 --> 00:05:31,250 And you need to know how the tracker works, 104 00:05:31,250 --> 00:05:32,999 before you just start grabbing things. 105 00:05:33,000 --> 00:05:38,000 You want to move it from this middle cross-hair here. 106 00:05:38,000 --> 00:05:41,999 And this area right here is called the Pattern Area. 107 00:05:42,000 --> 00:05:45,000 So this is what you want to move to place on top of the 108 00:05:45,000 --> 00:05:46,999 feature that you're going to track. 109 00:05:47,000 --> 00:05:47,769 If you don't grab it right here in the middle, 110 00:05:47,769 --> 00:05:50,999 you try to grab it on the side, you're going to start resizing it. 111 00:05:51,000 --> 00:05:53,000 Now in a little bit, we will want to resize it. 112 00:05:53,000 --> 00:05:55,000 But for now, we just want to move it. 113 00:05:55,000 --> 00:05:56,999 So just click and drag this over. 114 00:05:57,000 --> 00:05:59,999 We're going to try to get this over onto that area on his forehead. 115 00:06:00,000 --> 00:06:06,666 Now I'm just going to middle-click on my mouse wheel and drag, 116 00:06:06,666 --> 00:06:09,999 to move over here to this area on his head. 117 00:06:10,000 --> 00:06:14,999 So let's go ahead and get that framed up a little bit better. 118 00:06:15,000 --> 00:06:19,999 So now that we have that right on the center of this feature. 119 00:06:20,000 --> 00:06:23,000 And I'm going to go ahead and make this a little bit smaller. 120 00:06:23,000 --> 00:06:26,000 Now this area is the search area. 121 00:06:26,000 --> 00:06:28,750 The search area is going to be where NUKE looks for 122 00:06:28,750 --> 00:06:32,000 this pattern as it moves across time. 123 00:06:32,000 --> 00:06:36,999 Now you may first think, well, gosh, how big does this area need to be? 124 00:06:37,000 --> 00:06:39,999 Because if it needs to track this over time, 125 00:06:39,999 --> 00:06:45,000 then maybe it needs to be as big as the area that the feature will move. 126 00:06:45,000 --> 00:06:45,999 Now that is not true. 127 00:06:46,000 --> 00:06:48,785 It only needs to be as big as the area that the pattern 128 00:06:48,785 --> 00:06:52,999 will move from one frame to the next. 129 00:06:53,000 --> 00:06:55,500 So that's a great reason to watch this over time, 130 00:06:55,500 --> 00:06:58,307 so you can kind of get an idea of how big those 131 00:06:58,307 --> 00:07:01,000 increments are that your feature moves. 132 00:07:01,000 --> 00:07:05,999 So this is only moving, maybe, 20 pixels at a time, or so. 133 00:07:06,000 --> 00:07:07,999 It doesn't look like it's having too many extreme movements. 134 00:07:08,000 --> 00:07:11,000 Now right about here, it does pick up some speed. 135 00:07:11,000 --> 00:07:16,000 So we may run into some trouble there in that latter part of our track. 136 00:07:16,000 --> 00:07:19,000 But let's just go ahead and go back to our first frame. 137 00:07:19,000 --> 00:07:23,000 And I think this is a pretty good size for the search area, actually. 138 00:07:23,000 --> 00:07:23,999 It's OK to have it a little bit bigger. 139 00:07:24,000 --> 00:07:27,000 You don't want to have it too large, or it can mess up your track. 140 00:07:27,000 --> 00:07:31,000 And also, it's going to take longer for NUKE to be able to calculate that. 141 00:07:31,000 --> 00:07:35,090 So what you want to do when you want to start your track is make sure 142 00:07:35,090 --> 00:07:40,000 your track is selected over here in your Tracker Panel. 143 00:07:40,000 --> 00:07:44,000 And then you're going to come up here to this area right there. 144 00:07:44,000 --> 00:07:50,000 And these are going to be the controls you use to do the tracking, 145 00:07:50,000 --> 00:07:52,000 forward, backward. 146 00:07:52,000 --> 00:07:55,000 So there's a few different things that we'll look at here. 147 00:07:55,000 --> 00:07:58,090 So this button right here is going to just simply track to the next frame, 148 00:07:58,090 --> 00:08:02,000 the one with the little line before that Play button. 149 00:08:02,000 --> 00:08:04,000 This one is going to track all the way to the end. 150 00:08:04,000 --> 00:08:06,750 So basically what NUKE will do with this button is it's 151 00:08:06,750 --> 00:08:10,000 going to track until it runs into a problem. 152 00:08:10,000 --> 00:08:15,000 So this is a pretty automatic way of tracking, by clicking this button. 153 00:08:15,000 --> 00:08:18,000 So it's just going to try to do it on its own. 154 00:08:18,000 --> 00:08:21,999 Sometimes, it's too fast to see if there's going to be mistakes. 155 00:08:22,000 --> 00:08:25,363 So a lot of times, if I know I'm going to have a difficult track, 156 00:08:25,363 --> 00:08:30,000 I'll work with this simply Track Next, and just go to the next frame. 157 00:08:30,000 --> 00:08:33,999 But for us, this is going to be fairly easy. 158 00:08:34,000 --> 00:08:35,999 Let's just start out with our Track to End. 159 00:08:36,000 --> 00:08:36,999 So I'm going to go ahead and click that. 160 00:08:37,000 --> 00:08:39,999 And you can see that this area doesn't move right here. 161 00:08:40,000 --> 00:08:43,000 We only see this area moving. 162 00:08:43,000 --> 00:08:46,750 And then, if you noticed whenever we were back in this area, 163 00:08:46,750 --> 00:08:55,000 basically, our video moves around on the outside of this box. 164 00:08:55,000 --> 00:08:58,000 And it simply centers in on the feature. 165 00:08:58,000 --> 00:09:00,000 So that's really helpful. 166 00:09:00,000 --> 00:09:03,000 This box, I use all the time. 167 00:09:03,000 --> 00:09:05,769 So let's go ahead and zoom in a little bit further here 168 00:09:05,769 --> 00:09:08,000 and see what went wrong with our track. 169 00:09:08,000 --> 00:09:12,000 Because you notice, at the end of that, we weren't on our zombie anymore. 170 00:09:12,000 --> 00:09:15,000 This went somewhere else completely. 171 00:09:15,000 --> 00:09:16,000 So something went wrong. 172 00:09:16,000 --> 00:09:17,000 So let's go ahead. 173 00:09:17,000 --> 00:09:20,000 Now right here, I'm looking at this area. 174 00:09:20,000 --> 00:09:22,500 And I'm just watching to see where those cross hairs 175 00:09:22,500 --> 00:09:25,000 are in relation to the feature. 176 00:09:25,000 --> 00:09:27,769 And I don't even really have to have this area in view, 177 00:09:27,769 --> 00:09:30,000 but I'll go ahead and pull it up here just so you can see. 178 00:09:30,000 --> 00:09:36,538 Now whenever I'm doing tracking and I'm checking from frame to frame to 179 00:09:36,538 --> 00:09:40,666 see if the tracker is on the right point in time, 180 00:09:40,666 --> 00:09:43,000 I like to use my Arrow key. 181 00:09:43,000 --> 00:09:46,000 So I'm going to hit the Right Arrow key to move forward from me. 182 00:09:46,000 --> 00:09:48,000 See that moved me forward to frame two. 183 00:09:48,000 --> 00:09:51,999 And you see it moved the track forward one point. 184 00:09:52,000 --> 00:09:55,000 So let's just go ahead and move through here. 185 00:09:55,000 --> 00:09:59,000 I'm just watching over here in this area to make sure that that stays in place. 186 00:09:59,000 --> 00:10:02,000 Now it looks like it may have gotten off just a little bit. 187 00:10:02,000 --> 00:10:02,999 It's not quite in the center. 188 00:10:03,000 --> 00:10:07,000 So if you want to, you can just click in the middle and move that into place. 189 00:10:07,000 --> 00:10:08,999 And that will adjust the tracking data for you. 190 00:10:09,000 --> 00:10:11,999 Let's go ahead and keep moving forward with our Arrow key. 191 00:10:12,000 --> 00:10:12,999 I'm just going to hit that Right Arrow again. 192 00:10:13,000 --> 00:10:17,000 And you see that it moved kind of back over to where we were before. 193 00:10:17,000 --> 00:10:19,000 So this could be a problem, 194 00:10:19,000 --> 00:10:22,199 if you move something and you don't start tracking 195 00:10:22,199 --> 00:10:24,999 again with that new piece of data. 196 00:10:25,000 --> 00:10:25,500 So actually, 197 00:10:25,500 --> 00:10:31,000 let's hit the Left Arrow key to go back to where we adjusted this track. 198 00:10:31,000 --> 00:10:34,000 And then what we need to do is delete all of the tracking 199 00:10:34,000 --> 00:10:37,999 data that comes after this eighth frame where we know 200 00:10:38,000 --> 00:10:41,000 everything proceeding that was correct. 201 00:10:41,000 --> 00:10:44,999 We know we got off track somewhere in this area. 202 00:10:45,000 --> 00:10:46,999 So what I want to do is delete all this data. 203 00:10:47,000 --> 00:10:51,000 So to do that, I want to delete everything forward of frame eight. 204 00:10:51,000 --> 00:10:54,000 I'm just going to come up here to this little button right here. 205 00:10:54,000 --> 00:10:54,999 And that's going to clear forward. 206 00:10:55,000 --> 00:10:59,000 It's going to clear the animation from that point, 207 00:10:59,000 --> 00:11:00,999 wherever that current time is. 208 00:11:01,000 --> 00:11:03,000 So go ahead and click that. 209 00:11:03,000 --> 00:11:04,999 And you can see it cleared out those frames. 210 00:11:05,000 --> 00:11:08,000 Now sometimes it leaves a few behind. 211 00:11:08,000 --> 00:11:11,000 And it doesn't really matter. 212 00:11:11,000 --> 00:11:12,999 Once you start tracking in, those will be overwritten. 213 00:11:13,000 --> 00:11:14,999 So you don't really need to worry about that. 214 00:11:15,000 --> 00:11:16,999 Just make sure you get most of them gone. 215 00:11:17,000 --> 00:11:18,999 It's going to make this look a lot cleaner. 216 00:11:19,000 --> 00:11:21,999 So now we don't have a squiggly track line that 217 00:11:22,000 --> 00:11:24,000 doesn't really make any sense to us. 218 00:11:24,000 --> 00:11:25,999 So let's go ahead and finish this track out. 219 00:11:26,000 --> 00:11:31,000 I'm going to go ahead and, this time, let's just click the Track Next button. 220 00:11:31,000 --> 00:11:31,999 So I'm going to click that. 221 00:11:32,000 --> 00:11:34,000 See now that looks much better. 222 00:11:34,000 --> 00:11:38,000 That's staying in place, so let's just click this a few more times. 223 00:11:38,000 --> 00:11:40,999 And this is really more of a key frame tracking style. 224 00:11:41,000 --> 00:11:47,000 And I really prefer to track in this way whenever I'm doing 225 00:11:47,000 --> 00:11:49,076 something that maybe has a lot of motion blur, 226 00:11:49,076 --> 00:11:51,777 or not as much contrast as I want, 227 00:11:51,777 --> 00:11:54,999 because automatic tracks almost always have some kind of an issue. 228 00:11:55,000 --> 00:12:01,000 Now definitely, adjusting your search and pattern areas is going to help. 229 00:12:01,000 --> 00:12:01,363 But sometimes, 230 00:12:01,363 --> 00:12:03,899 you're just going to have to get in there and do a 231 00:12:03,899 --> 00:12:05,999 little bit of the hard work yourself. 232 00:12:06,000 --> 00:12:07,999 Now it looks like the track got off a little bit. 233 00:12:08,000 --> 00:12:11,000 Even though I was clicking it by hand, I was talking to you. 234 00:12:11,000 --> 00:12:15,999 So it looks like I just kind of have gone backwards here to about frame 27. 235 00:12:16,000 --> 00:12:17,999 It still looks like it's in the right place. 236 00:12:18,000 --> 00:12:20,000 Let's scrub forward to frame 28. 237 00:12:20,000 --> 00:12:20,615 And here, 238 00:12:20,615 --> 00:12:24,545 it looks like it starts to lose a little bit of its area 239 00:12:24,545 --> 00:12:26,454 that it's supposed to be searching for, 240 00:12:26,454 --> 00:12:30,000 because it gets very blurred from this motion blur. 241 00:12:30,000 --> 00:12:35,000 So sometimes, you can adjust this pattern area and it's going to help. 242 00:12:35,000 --> 00:12:37,000 But sometimes, you just have to do it by hand. 243 00:12:37,000 --> 00:12:40,000 So I'm just going to go ahead and move this back over here. 244 00:12:40,000 --> 00:12:43,000 Let's track forward one frame. 245 00:12:43,000 --> 00:12:45,000 And then we'll move this into place. 246 00:12:45,000 --> 00:12:47,727 And let's just get through this area here that has 247 00:12:47,727 --> 00:12:49,000 the intense motion blur by hand. 248 00:12:49,000 --> 00:12:51,999 So I'm going to middle-click my mouse wheel and pull this 249 00:12:52,000 --> 00:12:55,000 over here and just put this in place. 250 00:12:55,000 --> 00:12:58,599 Now if there's a not enough contrast, or if you're zoomed in too close here, 251 00:12:58,599 --> 00:13:00,999 looking over here is very helpful. 252 00:13:01,000 --> 00:13:04,000 You'll be able to just figure out a little bit better where you are. 253 00:13:04,000 --> 00:13:07,000 And you notice, as I pull this around, this one is moving as well. 254 00:13:07,000 --> 00:13:11,166 So sometimes I'll be moving it here in this window, 255 00:13:11,166 --> 00:13:14,000 and then I'll be looking over here to see exactly where I need to place it. 256 00:13:14,000 --> 00:13:18,000 OK, let's go ahead and track forward another frame. 257 00:13:18,000 --> 00:13:21,000 Move this over here. 258 00:13:21,000 --> 00:13:25,500 And again, just checking forward to the next frame, 259 00:13:25,500 --> 00:13:30,000 and then repositioning that anchor. 260 00:13:30,000 --> 00:13:32,000 And sometimes you're going to get a track that's perfect. 261 00:13:32,000 --> 00:13:35,000 Sometimes you're going to be able to automatically track 262 00:13:35,000 --> 00:13:37,000 all the way through your entire sequence. 263 00:13:37,000 --> 00:13:38,999 It really depends. 264 00:13:39,000 --> 00:13:43,000 A lot of times, live action footage that has motion blur, 265 00:13:43,000 --> 00:13:45,000 though, is going to give you some problems. 266 00:13:45,000 --> 00:13:48,000 Now you'll notice I've clicked that Track Next a couple of times. 267 00:13:48,000 --> 00:13:51,000 And it's really staying where it needs to be. 268 00:13:51,000 --> 00:13:53,500 So once I kind of get through a problem area, 269 00:13:53,500 --> 00:13:56,999 I'll switch back over to that Automatic Tracking and track to the end. 270 00:13:57,000 --> 00:13:59,000 So let's go ahead and click that. 271 00:13:59,000 --> 00:14:00,111 And just watching that through, 272 00:14:00,111 --> 00:14:04,000 it looked like that really stuck on there very well. 273 00:14:04,000 --> 00:14:07,375 So I'm going to watch this window here and scrub backwards, 274 00:14:07,375 --> 00:14:13,000 just to make sure that it is staying on that region. 275 00:14:13,000 --> 00:14:15,000 And that looks great. 276 00:14:15,000 --> 00:14:19,000 OK, so we have basically created a track. 277 00:14:19,000 --> 00:14:20,999 We've finished tracking that through. 278 00:14:21,000 --> 00:14:25,857 We hit a few problem areas, but we learned how to work through those, 279 00:14:25,857 --> 00:14:29,454 simply readjusting the tracker and using that Track Next 280 00:14:29,454 --> 00:14:32,600 whenever you're in a difficult spot and you can't just 281 00:14:32,600 --> 00:14:34,000 track all the way to the end. 282 00:14:34,000 --> 00:14:38,000 You're also going to learn later on that you can track backwards. 283 00:14:38,000 --> 00:14:39,999 You don't have to just use that track forward. 284 00:14:40,000 --> 00:14:43,000 But for this lesson, it was just a little bit easier to do it that way. 285 00:14:43,000 --> 00:14:45,999 OK, so now what do we do with this data? 286 00:14:46,000 --> 00:14:47,250 Well, as I said earlier, 287 00:14:47,250 --> 00:14:49,625 we have a little piece of text that I want to track 288 00:14:49,625 --> 00:14:51,000 along with our zombie's head movement. 289 00:14:51,000 --> 00:14:55,666 So we're going learn how to apply that data to another piece of 290 00:14:55,666 --> 00:14:58,999 footage or another still image in our next lesson. 291 00:14:59,000 --> 00:15:04,000 So stick around, and I'm going to show you what to do with this tracker data. 25796

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