All language subtitles for 5. Navigating Inside the Node Graph

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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:05,919 Now let's take a look at how we navigate inside of the Node Graph. 2 00:00:05,919 --> 00:00:08,776 I've gone ahead and added a couple of extra nodes to the 3 00:00:08,776 --> 00:00:10,918 comp just to make the comp a little bigger, 4 00:00:10,919 --> 00:00:15,129 in real life, you'll get into comps that are much, 5 00:00:15,129 --> 00:00:18,919 much larger, and much, much more complicated than this, 6 00:00:18,919 --> 00:00:19,828 but for the time-being, 7 00:00:19,828 --> 00:00:23,691 I just wanted to add enough nodes to the comp to give us an idea of the 8 00:00:23,691 --> 00:00:27,918 different functions of NUKE that allow us to pan and zoom. 9 00:00:27,918 --> 00:00:30,318 As I've mentioned in earlier modules, 10 00:00:30,318 --> 00:00:34,919 you can click the middle-mouse button and just drag along 11 00:00:34,919 --> 00:00:39,419 to pan the comp wherever you need to go, 12 00:00:39,419 --> 00:00:44,464 and you'll notice that as soon as the comp goes off screen, 13 00:00:44,464 --> 00:00:48,100 we get this little box in the lower-right hand corner, 14 00:00:48,100 --> 00:00:52,981 and this box has two components: it's got a white border and 15 00:00:52,981 --> 00:00:56,919 it's got a pink box inside that white border. 16 00:00:56,919 --> 00:01:01,252 You can drag this box to make it bigger and easier to see, 17 00:01:01,252 --> 00:01:03,919 and this pink box you can also drag, 18 00:01:03,919 --> 00:01:07,418 and that allows you to pan inside of your comp. 19 00:01:07,418 --> 00:01:09,518 We're actually moving the entire screen, 20 00:01:09,518 --> 00:01:13,373 and then once we have the entire comp in view, 21 00:01:13,373 --> 00:01:17,464 which is very rare in production, but in this case, 22 00:01:17,464 --> 00:01:20,544 if we have the entire comp in view, 23 00:01:20,544 --> 00:01:24,919 the box will disappear because we see everything that we need to be seeing. 24 00:01:24,919 --> 00:01:28,758 If you have a mouse that has a scroll button on it, 25 00:01:28,758 --> 00:01:33,818 you can use that scroll button to zoom in or to zoom out of your comp. 26 00:01:33,818 --> 00:01:35,018 Once we're zoomed in, 27 00:01:35,018 --> 00:01:38,918 you'll see that since there is some comp that we have off screen, 28 00:01:38,919 --> 00:01:40,310 this box appears again, 29 00:01:40,310 --> 00:01:45,527 and we can just pan and zoom the way that we want using this box, 30 00:01:45,527 --> 00:01:48,085 or just by using our middle-mouse button. 31 00:01:48,085 --> 00:01:52,363 Alternatively, if you don't have a scroll button on your mouse, 32 00:01:52,363 --> 00:01:56,719 you can hold down the Alt button, click the middle-mouse button, 33 00:01:56,719 --> 00:02:01,919 and dragging back and forth will zoom you in or zoom you out, 34 00:02:01,919 --> 00:02:07,769 and if you let go of that Alt button, and middle-mouse click again, 35 00:02:07,769 --> 00:02:10,918 it's going to let you pan around. 36 00:02:10,919 --> 00:02:13,527 Now you can also use the plus and minus keys on your 37 00:02:13,527 --> 00:02:17,119 keyboard to zoom in and zoom out, based on wherever the mouse is positioned. 38 00:02:17,119 --> 00:02:23,919 So if I move the mouse over here, and I hit the minus button on the keyboard, 39 00:02:23,919 --> 00:02:27,119 it's going to zoom out from that point. 40 00:02:27,119 --> 00:02:31,919 You can also select your entire comp and hit the F button, 41 00:02:31,919 --> 00:02:37,419 and that will frame what you've selected in the Node Graph. 42 00:02:37,419 --> 00:02:42,237 Another neat thing that you can do with these different 43 00:02:42,237 --> 00:02:44,146 view levels is save bookmarks out. 44 00:02:44,146 --> 00:02:47,328 So if we go to the beginning of the tree, 45 00:02:47,328 --> 00:02:52,669 if I click on this node and I hit F to zoom into that node, 46 00:02:52,669 --> 00:02:57,919 and I want to save the beginning of this comp tree as a bookmark, 47 00:02:57,919 --> 00:03:02,036 I can right-click over here, I can go to Edit, 48 00:03:02,036 --> 00:03:04,918 and there's a menu called Bookmark here. 49 00:03:04,919 --> 00:03:08,728 And I can save this location by clicking this button, 50 00:03:08,728 --> 00:03:12,918 and then if I move to another part of the tree, 51 00:03:12,919 --> 00:03:15,761 let's say I'm working somewhere way, way over here, 52 00:03:15,761 --> 00:03:18,919 and I want to get back there, I just right-click, 53 00:03:18,919 --> 00:03:23,919 and I say Restore Location 1, and it's going to jump me right back there. 54 00:03:23,919 --> 00:03:29,828 And those bookmarks are recording the zoom level and the pan level to 55 00:03:29,828 --> 00:03:33,919 bring you to exactly the place you were before. 56 00:03:33,919 --> 00:03:37,555 So it's helpful to just save a bookmark when you get started so that you can 57 00:03:37,555 --> 00:03:41,106 jump right back to the beginning of the comp if you need to, 58 00:03:41,106 --> 00:03:43,919 or if you get lost in a comp later. 59 00:03:43,919 --> 00:03:46,204 It's also important to note at this point, 60 00:03:46,204 --> 00:03:47,918 that nodes themselves can be bookmarked. 61 00:03:47,919 --> 00:03:50,072 So let's take a look at that. 62 00:03:50,072 --> 00:03:55,919 If I pan down to the end of the comp, let's say this is the end of the comp, 63 00:03:55,919 --> 00:03:56,819 this ColorCorrect node, 64 00:03:56,819 --> 00:04:01,619 and we want to be able to bring that up really quickly and really easily when 65 00:04:01,619 --> 00:04:04,419 we're working later so that we can bound around the comp, 66 00:04:04,419 --> 00:04:06,919 make changes, and then jump right back to the end. 67 00:04:06,919 --> 00:04:10,169 We can go back to the Node tab that we looked at earlier, 68 00:04:10,169 --> 00:04:14,373 and I'll slide this window out so that you can see everything a little better, 69 00:04:14,373 --> 00:04:16,919 there's an attribute down here called Bookmark. 70 00:04:16,918 --> 00:04:20,418 So I'm just going to go ahead and I'm going to check that on, 71 00:04:20,418 --> 00:04:26,119 and what that's going to do is that's going to add this node to a list 72 00:04:26,119 --> 00:04:30,919 of bookmarks that NUKE is keeping in its memory. 73 00:04:30,919 --> 00:04:35,495 And so if I go back up here and I'm in a different part of the comp, 74 00:04:35,495 --> 00:04:39,092 I can right-click, and I can go to Jump to Bookmarked Node, 75 00:04:39,092 --> 00:04:43,788 and a list of all of the nodes that I have bookmarked, 76 00:04:43,788 --> 00:04:49,146 all of the nodes that I have this attribute checked for will pop up here, 77 00:04:49,146 --> 00:04:53,918 and I can just select it and it will jump me right to the node. 78 00:04:53,919 --> 00:04:57,518 And this is really, really useful in production, 79 00:04:57,518 --> 00:05:02,918 and I hope it serves you as well as it's served me. 80 00:05:02,919 --> 00:05:04,497 Now just to wrap up here, 81 00:05:04,497 --> 00:05:06,866 there's another neat feature that you should know about, 82 00:05:06,866 --> 00:05:11,030 and it's another thing that's really helpful when you're in big, 83 00:05:11,030 --> 00:05:15,919 big comps, but if you right-click on the Node Graph here, 84 00:05:15,919 --> 00:05:19,737 and you go to Search, there's a search box that pops up. 85 00:05:19,737 --> 00:05:22,918 And this search box lets you look for any viewer 86 00:05:22,919 --> 00:05:25,353 that you might have in the comp. 87 00:05:25,353 --> 00:05:29,527 The same way you search for files on Windows or the same 88 00:05:29,527 --> 00:05:31,669 way you search for things on Google, 89 00:05:31,669 --> 00:05:34,169 you can just type in what you're looking for here 90 00:05:34,169 --> 00:05:35,919 and it'll jump you right to it. 91 00:05:35,919 --> 00:05:39,555 So let's see if we can find that EarthBlur node. 92 00:05:39,555 --> 00:05:42,828 If I just type in EarthBlur, and hit Enter, 93 00:05:42,828 --> 00:05:48,614 you see it jumped right to it, and if I navigate away from this too, 94 00:05:48,614 --> 00:05:51,745 you can go back to that Search menu, 95 00:05:51,745 --> 00:05:56,049 and know that you can use asterisks as wildcards in the search. 96 00:05:56,049 --> 00:06:02,119 So let's say I have a bunch of Blur nodes in the comp and I don't 97 00:06:02,119 --> 00:06:07,519 remember that that specific Blur node was called EarthBlur, 98 00:06:07,519 --> 00:06:10,519 I can just type *Blur, 99 00:06:10,519 --> 00:06:15,835 and it will select any of the blurs that I have in the comp. 100 00:06:15,835 --> 00:06:19,627 One last feature here that I'd like to show you is how to 101 00:06:19,627 --> 00:06:21,585 auto arrange the nodes inside of your comp. 102 00:06:21,585 --> 00:06:23,966 So if your comp is pretty dirty and these things 103 00:06:23,966 --> 00:06:25,873 are all over the place like this, 104 00:06:25,873 --> 00:06:29,691 what you can do is you can select all of these things, 105 00:06:29,691 --> 00:06:33,497 you can right-click, and you can go to Edit, 106 00:06:33,497 --> 00:06:38,234 Node, and you can say Autoplace, 107 00:06:38,234 --> 00:06:46,918 and it will rearrange your comp to be nice and tight. 108 00:06:46,919 --> 00:06:50,191 And so if you're somebody that likes to keep your comps clean, 109 00:06:50,191 --> 00:06:55,919 like I do, the Autoplace is a great tool to use for that. 9927

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