All language subtitles for 3. Using Virtual Sliders and Hotkeys to Fine Tune Properties

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These are the user uploaded subtitles that are being translated: 1 00:00:01,630 --> 00:00:06,296 Another very cool thing NUKE does for you is it allows you 2 00:00:06,296 --> 00:00:08,630 to enter expressions into these boxes. 3 00:00:08,630 --> 00:00:12,058 So if I had a very simple equation, like 1+1 for example, 4 00:00:12,058 --> 00:00:14,630 like I'll type in here, and I hit Enter, 5 00:00:14,630 --> 00:00:17,811 it's going to do the math for you and it's just going to give 6 00:00:17,811 --> 00:00:19,629 you whatever the result of that equation is. 7 00:00:19,630 --> 00:00:23,783 So that's not so useful in a skew box, so I'm going to set that back to 0, 8 00:00:23,783 --> 00:00:26,847 and I'm going to show you where I use it the most. 9 00:00:26,847 --> 00:00:29,890 I'm going to drop a new Transform into this comp, 10 00:00:29,890 --> 00:00:33,039 and I'm going to connect it to our master image, 11 00:00:33,039 --> 00:00:39,584 and we'll see that if I press 1 on the keyboard and view this master image, 12 00:00:39,584 --> 00:00:44,963 it is a 1920x1280 image, and if I go and I look at this Transform, 13 00:00:44,963 --> 00:00:47,630 we'll see that the manipulator for this transform, 14 00:00:47,630 --> 00:00:50,175 this crosshairs here is a little off center, 15 00:00:50,175 --> 00:00:54,630 and usually you have to go in and center these things all the time. 16 00:00:54,630 --> 00:00:57,261 And so this is where the expressions become really helpful 17 00:00:57,261 --> 00:00:59,630 because I can go right to the center attribute, 18 00:00:59,630 --> 00:01:02,150 and I can say, well, this image is 1920, 19 00:01:02,150 --> 00:01:05,510 and I want the center, so I'm going to divide by 2, 20 00:01:05,510 --> 00:01:08,915 and this is a 1280, and I want this centered, 21 00:01:08,915 --> 00:01:11,582 so I'm going to divide by 2, 22 00:01:11,582 --> 00:01:16,344 and that's going to drop the crosshairs right into the center of the image. 23 00:01:16,344 --> 00:01:20,630 And you can see the difference between where we started and where we ended here. 24 00:01:20,630 --> 00:01:24,512 It's also important to note here what we're seeing is two 25 00:01:24,512 --> 00:01:26,630 manipulators for two different Transform nodes, 26 00:01:26,630 --> 00:01:31,840 and while I have both of these Transforms from my comp, 27 00:01:31,840 --> 00:01:35,629 this Transform here and this Transform here selected 28 00:01:35,630 --> 00:01:37,880 and available in the Properties menu, 29 00:01:37,880 --> 00:01:41,630 it's showing me the manipulator for both of these nodes. 30 00:01:41,630 --> 00:01:45,314 So, if I want to get rid of this manipulator, 31 00:01:45,314 --> 00:01:48,629 for example, that's tied to the Transform1 down here, 32 00:01:48,630 --> 00:01:51,487 I'll just close that box and that will go away, 33 00:01:51,487 --> 00:01:54,880 and so now I'm only looking at the manipulator from this Transform, 34 00:01:54,880 --> 00:01:56,130 which is this node here. 35 00:01:56,130 --> 00:01:57,380 And if you get confused, 36 00:01:57,380 --> 00:02:01,811 just go back and use those buttons that we showed you in an earlier clip, 37 00:02:01,811 --> 00:02:03,266 click on the target, 38 00:02:03,266 --> 00:02:07,629 and it'll center you right up on the node that's being manipulated. 39 00:02:07,630 --> 00:02:11,021 Now if I want a very fine level of control over these numbers, 40 00:02:11,021 --> 00:02:13,977 so if I want to move the center of this manipulator 41 00:02:13,977 --> 00:02:19,543 now by let's say the ones place, I can put the cursor in the ones place, 42 00:02:19,543 --> 00:02:24,811 and I can hold Ctrl on the keyboard, and I can hit up, 43 00:02:24,811 --> 00:02:31,630 and I can hit down, and I can have very fine control over that manipulator. 44 00:02:31,630 --> 00:02:33,534 If I want to move it in increments of 10, 45 00:02:33,534 --> 00:02:35,630 I'll just put the cursor here and do the same thing, 46 00:02:35,630 --> 00:02:40,357 I'm holding down Ctrl on the keyboard and pressing up and pressing down, 47 00:02:40,357 --> 00:02:43,630 and that will increment it by units of 10. 48 00:02:43,630 --> 00:02:49,046 Likewise, if I put it here, it will increment by units of 100. 49 00:02:49,046 --> 00:02:53,629 You can see I have a very rough level of control. 50 00:02:53,630 --> 00:02:55,534 NUKE also has an option called virtual sliders. 51 00:02:55,534 --> 00:02:59,030 So if I select this attribute here and hold down Ctrl on the keyboard, 52 00:02:59,030 --> 00:03:03,830 I can hold down the middle-mouse button and get a very fine 53 00:03:03,830 --> 00:03:08,817 detail of control by just sliding the cursor from the left to 54 00:03:08,817 --> 00:03:13,630 the right to determine the exact, exact number that I want. 55 00:03:13,630 --> 00:03:16,963 And if you want a more course level of control, 56 00:03:16,963 --> 00:03:19,630 hold down the Ctrl and the Shift button, 57 00:03:19,630 --> 00:03:23,329 the numbers are moving in a much bigger range. 58 00:03:23,329 --> 00:03:29,629 In the next clip, we're going to take a look at these buttons here, 59 00:03:29,630 --> 00:03:33,629 and how they're used to animate each one of these values that you see. 60 00:03:33,630 --> 00:03:36,862 This is going to be the beginning of setting up animation in NUKE, 61 00:03:36,862 --> 00:03:39,508 and we're going to take a look at setting keyframes, 62 00:03:39,508 --> 00:03:40,324 deleting keyframes, 63 00:03:40,324 --> 00:03:45,630 and how we can share data in between each one of these attributes, 64 00:03:45,630 --> 00:03:59,630 and even how we can share data in between each one of these nodes. 5923

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