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These are the user uploaded subtitles that are being translated: 1 00:00:01,025 --> 00:00:04,155 Let's take a look at how we go about editing these curves. 2 00:00:04,155 --> 00:00:08,074 To start, I'd like to show you how we add points to the curves. 3 00:00:08,074 --> 00:00:11,224 Remember, each point represents a keyframe on our animation, 4 00:00:11,224 --> 00:00:16,825 so we can go to a frame without a keyframe and add one simply by right-clicking 5 00:00:16,825 --> 00:00:21,025 in the property we want to keyframe and by choosing set key. 6 00:00:21,025 --> 00:00:25,546 So if I go over here and I want to set a key, 7 00:00:25,546 --> 00:00:29,025 I just right-click in the Properties and say Set Key, 8 00:00:29,025 --> 00:00:32,024 and it will add a keyframe along our curve. 9 00:00:32,024 --> 00:00:35,691 Now this is the traditional way, but we can do better, 10 00:00:35,691 --> 00:00:38,025 however, by using the Curve Editor itself. 11 00:00:38,025 --> 00:00:41,358 Click on the curve you want to edit by left-mouse 12 00:00:41,358 --> 00:00:43,025 clicking on the specific curve. 13 00:00:43,025 --> 00:00:45,130 You'll see that the curve will turn yellow. 14 00:00:45,130 --> 00:00:48,025 NUKE is letting you know that the curve has been selected. 15 00:00:48,025 --> 00:00:49,580 With the curve selected, 16 00:00:49,580 --> 00:00:55,024 we can Ctrl+Alt+click anywhere along the curve to add a point or a keyframe. 17 00:00:55,025 --> 00:00:59,388 So if I go over here and hold down Alt and Ctrl, 18 00:00:59,388 --> 00:01:03,025 boom, I've added a keyframe, boom, I've added a keyframe. 19 00:01:03,025 --> 00:01:07,924 If we want to procedurally add a series of keyframes to our animation curve, 20 00:01:07,924 --> 00:01:12,474 we can right-click and go to Edit, and select Generate from the menu. 21 00:01:12,474 --> 00:01:16,674 Now we can choose the options we want for adding a series 22 00:01:16,674 --> 00:01:18,603 of keyframes to the animation curve. 23 00:01:18,603 --> 00:01:23,024 In the Start field, enter the first frame you want to add keys to. 24 00:01:23,025 --> 00:01:25,124 So, let's enter 50, for example. 25 00:01:25,124 --> 00:01:30,024 In the End box, enter the keyframe you want the animation to end on, 26 00:01:30,025 --> 00:01:31,167 let's say, 150. 27 00:01:31,167 --> 00:01:36,120 The increment value tells NUKE how often you wish to lay down a 28 00:01:36,120 --> 00:01:39,891 keyframe within the range of the frames you've told it to consider 29 00:01:39,891 --> 00:01:42,024 with the Start value and the End value. 30 00:01:42,025 --> 00:01:46,894 So let's say we want to key every five frames and just hit OK, 31 00:01:46,894 --> 00:01:51,613 we see it's added those keys between frame 50 and frame 150 32 00:01:51,613 --> 00:01:55,319 at five frame intervals along our curves. 33 00:01:55,319 --> 00:01:59,025 To select individual points on a curve, 34 00:01:59,025 --> 00:02:02,677 you can simply left-click on any of the points to select them. 35 00:02:02,677 --> 00:02:06,558 So I can just click on that point or click on this point, 36 00:02:06,558 --> 00:02:10,025 or click on this point, and that's how you select an individual point. 37 00:02:10,025 --> 00:02:14,025 Holding down the Shift key on the keyboard will allow you to 38 00:02:14,025 --> 00:02:16,656 select multiple points by left-mouse button marquee selecting 39 00:02:16,656 --> 00:02:18,867 the points you wish to become active. 40 00:02:18,867 --> 00:02:22,596 So holding down Shift on the keyboard, I can select these points, 41 00:02:22,596 --> 00:02:24,596 and now these points are active points. 42 00:02:24,596 --> 00:02:28,691 You can also select all of the points on a curve by hitting Ctrl+A, 43 00:02:28,691 --> 00:02:31,358 so if I hit Ctrl+A on the keyboard, 44 00:02:31,358 --> 00:02:36,025 it selects all of the points on all of the curves I have selected. 45 00:02:36,025 --> 00:02:40,691 If I wanted to select just the points on the X curve for example, 46 00:02:40,691 --> 00:02:43,425 I would just highlight the X curve, deselect, 47 00:02:43,425 --> 00:02:49,025 say Ctrl+A, and it will select all of the points on the X curve. 48 00:02:49,025 --> 00:02:50,358 When you do this, 49 00:02:50,358 --> 00:02:55,025 you'll see a box pop up that encompasses all of the points you've selected, 50 00:02:55,025 --> 00:02:56,340 indicating that they've been selected. 51 00:02:56,340 --> 00:02:58,446 To move a point to a new position, 52 00:02:58,446 --> 00:03:01,867 you can simply select the keyframe you wish to move and left-mouse button 53 00:03:01,867 --> 00:03:05,025 drag it to the new position you'd like it to rest on. 54 00:03:05,025 --> 00:03:06,340 You'll notice when you drag, 55 00:03:06,340 --> 00:03:08,972 the movement of this keyframe is locked into your initial 56 00:03:08,972 --> 00:03:11,288 vector that you were dragging the mouse along. 57 00:03:11,288 --> 00:03:15,077 This means if you start dragging the mouse from left to right, 58 00:03:15,077 --> 00:03:18,596 NUKE will assume that you're changing the X position of the keyframe. 59 00:03:18,596 --> 00:03:23,603 So it's locking your drag in the X axis to make life easier for you. 60 00:03:23,603 --> 00:03:28,340 Likewise, if you start by dragging up to down, 61 00:03:28,340 --> 00:03:34,125 it will assume that you're moving things along the Y axis and it's just 62 00:03:34,125 --> 00:03:38,025 locking you into the Y axis to make your life a little easier. 63 00:03:38,025 --> 00:03:42,574 If you want to get crazy and have free-range control over your keyframe, 64 00:03:42,574 --> 00:03:46,824 just hold down Ctrl on your keyboard or the Command button if you're on a Mac, 65 00:03:46,824 --> 00:03:49,024 and NUKE will let you put that point wherever you want. 66 00:03:49,025 --> 00:03:53,025 So if I'm holding down Ctrl and I drag this point out, 67 00:03:53,025 --> 00:03:56,025 you see I can put it wherever I want. 68 00:03:56,025 --> 00:04:00,224 You can also click on any of the points and the coordinates 69 00:04:00,224 --> 00:04:03,024 will pop up right next to the keyframe. 70 00:04:03,025 --> 00:04:05,025 If you double-click on the coordinates, 71 00:04:05,025 --> 00:04:08,358 you can explicitly tell NUKE exactly where you want that 72 00:04:08,358 --> 00:04:10,525 keyframe to be with numeric values. 73 00:04:10,525 --> 00:04:16,149 So if I want to put a 40 in here, and change this to 550, 74 00:04:16,149 --> 00:04:20,235 boom, it's going to move that keyframe right where we want it. 75 00:04:20,235 --> 00:04:22,130 Take note too that by default, 76 00:04:22,130 --> 00:04:25,337 NUKE has a feature called Frame Snapping turned on. 77 00:04:25,337 --> 00:04:28,837 Frame Snapping means NUKE will automatically move the 78 00:04:28,837 --> 00:04:31,025 keyframes in incremented whole numbers. 79 00:04:31,025 --> 00:04:33,596 So if I select this keyframe and move it, 80 00:04:33,596 --> 00:04:37,024 you'll notice that it's moving along the X axis in whole numbers. 81 00:04:37,025 --> 00:04:40,625 Again, this is to make life easier for you as the artist, 82 00:04:40,625 --> 00:04:45,024 but sometimes you really want a specific strange number in one of these values, 83 00:04:45,024 --> 00:04:48,691 so if it suits you, you can right-click and select Edit, 84 00:04:48,691 --> 00:04:51,111 and then there's the Frame Snap option right here, 85 00:04:51,111 --> 00:04:52,633 which you can toggle on or off. 86 00:04:52,633 --> 00:04:55,424 So if I toggle this off and I grab this frame again, 87 00:04:55,424 --> 00:04:59,424 you'll notice that it's moving in very, very fine detail, 88 00:04:59,424 --> 00:05:04,083 and if you want to turn that back on, you just right-click, 89 00:05:04,083 --> 00:05:09,025 turn on Frame Snapping, and it'll start snapping to whole numbers again for you. 90 00:05:09,025 --> 00:05:11,524 You can also move several points around together by 91 00:05:11,524 --> 00:05:12,913 simply having multiple points selected, 92 00:05:12,913 --> 00:05:16,024 and by moving the crosshairs that appear on the 93 00:05:16,024 --> 00:05:18,024 bounding box surrounding your selection. 94 00:05:18,025 --> 00:05:21,325 So if I select multiple points just by marquee selecting them, 95 00:05:21,325 --> 00:05:22,525 this bounding box appears, 96 00:05:22,525 --> 00:05:25,825 and you can move t this bounding box around just by 97 00:05:25,825 --> 00:05:28,225 clicking on the crosshairs and by moving it, 98 00:05:28,225 --> 00:05:32,024 and it follows the same XY rules that we talked about before, 99 00:05:32,024 --> 00:05:35,024 where it's going to constrain you to the axis. 100 00:05:35,025 --> 00:05:40,424 You can also grab these bars on the side and scale the 101 00:05:40,424 --> 00:05:44,024 keyframes along the X or the Y axis. 102 00:05:44,025 --> 00:05:47,358 If you want to grab some frames but not others, 103 00:05:47,358 --> 00:05:51,024 you can hold down Shift on your keyboard and just deselect 104 00:05:51,025 --> 00:05:54,224 the frames you don't want to be modified, 105 00:05:54,224 --> 00:05:59,024 like this, and those frames won't move when you're manipulating this box. 106 00:05:59,025 --> 00:06:02,843 To copy and paste keys, you can select the keys you want to copy, 107 00:06:02,843 --> 00:06:03,934 like these for example, 108 00:06:03,934 --> 00:06:08,789 and you can right- click on the Curve Editor and select Edit, 109 00:06:08,789 --> 00:06:09,260 Copy. 110 00:06:09,260 --> 00:06:13,025 You want to go with Copy Selected Keys. 111 00:06:13,025 --> 00:06:17,024 Copy Selected Keys selects your current keys and copies them into memory. 112 00:06:17,025 --> 00:06:19,358 Copy Curves copies the entire curve. 113 00:06:19,358 --> 00:06:23,247 Copy Expressions copies the expression used to create the curve 114 00:06:23,247 --> 00:06:25,603 if you created the curve with an expression, 115 00:06:25,603 --> 00:06:27,709 and we'll talk about that a little later, 116 00:06:27,709 --> 00:06:30,288 and Copy Links copies an instance to another curve. 117 00:06:30,288 --> 00:06:33,446 This just means your Pasted Curve will be linked to 118 00:06:33,446 --> 00:06:37,358 the new curve you're copying, so if you modify the Source Curve, 119 00:06:37,358 --> 00:06:41,024 later it will also modify the Pasted Curve like a mirror. 120 00:06:41,025 --> 00:06:42,388 So with those keys selected, 121 00:06:42,388 --> 00:06:45,661 I can move the timeline to where I want to paste them, 122 00:06:45,661 --> 00:06:48,255 and I can right-click and go to Paste, Relative, 123 00:06:48,255 --> 00:06:51,025 and it will paste those keys into the curve. 124 00:06:51,025 --> 00:06:55,161 Now if I just undo that change by hitting Ctrl+Z on the keyboard, 125 00:06:55,161 --> 00:06:59,934 you can also select a key and hold down Ctrl+C on the keyboard to copy it, 126 00:06:59,934 --> 00:07:02,661 move the timeline to wherever you want it to be, 127 00:07:02,661 --> 00:07:05,413 and hit Ctrl+V on the keyboard to paste the key. 128 00:07:05,413 --> 00:07:09,024 This is the easiest method and the one that I use the most. 129 00:07:09,025 --> 00:07:12,206 I promised at the end of this clip that we'd take a look at 130 00:07:12,206 --> 00:07:14,025 sketching our own curves in the Curve Editor, 131 00:07:14,025 --> 00:07:15,858 so here it goes. 132 00:07:15,858 --> 00:07:22,733 I'm going to wipe out the animation here on the X and the Y axis, 133 00:07:22,733 --> 00:07:26,929 I'm going to move this back to the center, 134 00:07:26,929 --> 00:07:35,025 I'm going to go to frame one and I'm just going to lay down a single keyframe, 135 00:07:35,025 --> 00:07:39,024 and you'll see the line appear down here in the Curve Editor. 136 00:07:39,024 --> 00:07:43,525 Now that we have a keyframe, the X attribute shows up in the hierarchy. 137 00:07:43,525 --> 00:07:46,525 Now go over to your curve in the Curve Editor, 138 00:07:46,525 --> 00:07:50,475 select it, and hold down Alt+Ctrl+Shift in that order all at once, 139 00:07:50,475 --> 00:07:53,625 and while having those keys held on the keyboard, 140 00:07:53,625 --> 00:07:58,834 you can click on your curve and draw yourself a new curve 141 00:07:58,834 --> 00:08:05,025 however you want it to look or react, and there you have it, 142 00:08:05,025 --> 00:08:07,882 that's how you draw your own custom curve in the Curve Editor. 143 00:08:07,882 --> 00:08:11,495 In the next clip, we'll take a look at modifying parts of the curve. 144 00:08:11,495 --> 00:08:15,025 We'll adjust the slopes of a curve, we'll smooth and filter curves, 145 00:08:15,025 --> 00:08:19,025 and we'll look at the different interpolation methods, 146 00:08:19,025 --> 00:08:21,525 like Constant, Catmull-Rom cubic, Horizontal, 147 00:08:21,525 --> 00:08:22,025 Break. 148 00:08:22,025 --> 00:08:30,025 There are different ways of smoothing a curve, 149 00:08:30,025 --> 00:08:39,025 so we'll take a look at those as well. 13636

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