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In this module, we'll be taking a look at the Properties panel.
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The first thing I'd like to show you is the two workflow
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methods present in the Properties panel.
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The first is a list view, and this is NUKE's default view.
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As you double-click on nodes, they will appear in the Properties panel.
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This list populates in order of the last node you double-clicked on.
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So if I double-click on a node like this,
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it'll appear at the top of the list,
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and as I go down these nodes and double-click on them,
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the last node that I've double-clicked on appears at the top of the list,
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and they kind of go in order of the last nodes that you were using.
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So if I continue to go down this list and double-click on these,
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I'm populating the Properties panel over here on the right with
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all of the properties for all of the nodes,
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and I'm getting them in a nice clean list for me to use.
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The second method for using the Properties window is what I like to
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unofficially call the sprawling windows method.
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All of these property panels can be pulled out into
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their own individual windows.
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So if we take a look at the top of the Properties panel,
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we see a couple of icons, and there's this little lock icon.
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If we turn that on,
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what it's going to do for us is it's going to open all
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new properties in their own windows.
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So, if we double-click on one of these nodes now,
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it's going to open up the properties for that node in its own window,
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and you might want to do this if you have two very specific
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properties that you need to see side by side,
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that happens a couple of times,
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or if you just want to work on a separate monitor with
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all of these windows open and see all of your attributes
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set up the way that you want.
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You can resize these windows, you can do whatever you want with them,
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and when you're done with them, you can just X them out to close them,
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and if you want to go back to list view,
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you just uncheck that lock box at the top of the Properties panel.
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Now let's take a look at this little number box that we
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see at the top of the Properties panel.
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This number denotes how many properties we should have available in our list.
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So right now we are limiting the list to five different
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nodes worth of properties information.
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If we go ahead and change this number over to 10,
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it changes the maximum number of panels in our Properties
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panel to be able to handle 10 nodes, and if we change this to 1,
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it will limit the Properties panel to 1 node.
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So this is helpful for just being able to parse down the
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amount of information that you want to see at any given
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time in your Properties panel.
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Now let's change that back to five,
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and let's load up a couple of Properties panels,
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and if we want to get rid of all of them at once,
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we can close them down individually, one by one with these little X boxes,
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or if we open up a couple more here,
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you can just clear out your entire list by clicking this box here at the top.
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Now let's add a couple back,
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and let's take a look at these little icons that we see
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at the top of each set of properties.
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Each property has a little triangle that you can click on that will
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just collapse all of your properties down into a list,
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so if you only need to go into this ColorCorrect,
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for example,
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you can just open up these attributes and not get confused with any of
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the other attributes for any of the other nodes.
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If we want to see the Read node, likewise,
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we just turn the twisty, and it will open up the attributes for the Read node.
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There's also a really helpful button here that looks like a little tiny target,
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and what this button does is it brings you right to the node
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that those properties are assigned to.
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So if I click on this guy,
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it's going to take me over here in the Node Graph right to the node that I want.
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So let's say I had a comp of 100 different nodes,
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and this was way, way off screen somewhere,
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and I wanted to go right to this Desaturate.
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I know that these are the attributes that I'm working with,
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and I want to see which node these attributes are associated with,
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I just click on this button,
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NUKE's going to center that right up in the center of your Node Graph for you.
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Another cool little operation that NUKE gives us is this button right here.
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This is the Input button.
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So if we're working in the Desaturate node's properties right here,
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and we want to see what node is feeding into this Desaturate node,
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or we want to jump to it really quickly over here in the Node Graph,
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we just click on this button, and it'll list all of the inputs into that node.
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And if we select it,
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it'll highlight the node that is feeding into the node that we're dealing
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with in the Properties panel over here in the Node Graph.
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Now the last thing I'd like to show you in this clip is how to make
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presets out of the properties that we have selected here.
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So let's say in this node, in this Desaturate node,
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we're going to bump the gamma up, so I'm going to move the slider way up,
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and you see the gamma get really blown out,
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and let's say I want that to be a preset,
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to be used across all ColorCorrect nodes.
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I'm going to go up here to this little wrench icon and click on it,
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and say Save As Preset.
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A little box will pop up, and we'll just give it a name: BoostGamma,
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click Create, and inside this menu when we click on it in the future,
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it's going to have a BoostGamma preset in there.
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And so if we go to the second ColorCorrect down here,
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and double-click on it, we'll see that BoostGamma pop up again,
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and if we click on it, it's going to boost the gamma in that node.
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I'm going to just Ctrl+Z to get rid of that.
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If we want to get rid of that preset in the future,
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there's an option here for deleting the preset.
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If you hover over that it will give you a list of
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all of the presets you've created,
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and you can just select the one you want to get rid of or delete.
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This option box pops up to make sure you want to delete the preset,
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and just say yes, and it'll disappear from the menu in the future.
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Now it is important to note and remember that if you're making a preset,
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it's going to wipe out all of the data that you had in there before.
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So if I have this ColorCorrect node, and I've got a gain,
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and I've got an offset,
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and I've got a contrast that I've got all keyed in that I like,
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and I go to this Desaturate node, and I've got a boosted gamma value,
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and I make a preset from it, like we just did,
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and I go back to this ColorCorrect node and I apply that preset,
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it's going to wipe out those contrast, gain,
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and offset details that I had in this node.
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So just be aware that when you're making a preset,
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you're presetting all of the attributes,
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not just the specific attribute that you've changed.
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In the next clip,
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we'll go into some of the specific attributes inside
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the Properties menus and their nodes, what these buttons are,
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how to use them,
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and I'll give you a couple of tips and tricks with some keyboard shortcuts.
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