All language subtitles for 563068-13 - How to make a Wizards Cloak - Cape & Cloak in Marvelous Designer.en-US

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Original subtitles

In this tutorial, I'll show you

how I made this wizard clue.

Basically it's a very simple pattern,

but there are few things which I'll show you there,

which I think will be helpful. To get started.

I'm just going to give him normal pose.

Basically these other shapes that we have got here.

We have got for the open front,

we have what, two pieces with

symmetry on them and their bag.

I just copied these two and then symmetric Muslim,

we can see these points when they got merged.

This is just, I started off

with just a regular rectangular.

Then brought the armpit point

where I want it armpit point.

Do we brought that in?

Like that? This is most of the width for the shoulder.

And then I made a slave.

First, I just had this NDC as a front pieces,

one here and one deal and

two of the bed and sleep separately.

And then I decided that it

would be better if asleep well,

together with the pattern because otherwise you will see

the line where the sleeves wear didn't

hang so nicely like these switches.

All hanging nicely.

All the fabric is just flowing nicely when it's one base.

Then I just cut the sleeves,

the whole sleeps pattern half and

added to segment points onto this shorting.

Then just write that out to match with the sleeves

which I made and then came to this pattern here.

Of course, you could just trace it out and modify it.

Now let us see how we are going to solve this together.

I am going to fill this part to this part.

This part to this part.

Now the top, what I did

here was I took my Split Line tool.

We have to make an opening like with

our usual shirt for the NIC in the front and the back

as we just saw the street together

or it will strangle him

because there will be new wireframe.

His need to come out. I right-click here.

I want it about this wide,

so I still right-click and I did 160,

So it was just a round number.

Then it will appear here.

Then I right-click here.

And did 160 as well.

And then 160 on the other side.

Then I said, when sold these to these these two,

this we have got

this one to here and then this one to be there.

For the head. Most of all I segments.

So these parts together that's going to be showing there.

Up to here, drag that down.

That's going to sort together and

then to show it onto the shirt,

onto the cap club, whatever you called.

This one has to go to here.

I'm going to start segments showing here in the corner.

Hold down, shift onto this part.

Then into this part,

you can see which part is going to be the back one.

You can see this green line

is going to be the green line,

so we have to sew it onto this part.

We can see that the swing is straight.

And then I just do the same here.

I started here, two towards the front,

and then one here towards the front.

And then here from the angle it almost look tangled.

But if you look at the straight on like that,

you can see it's straight. Alright?

And then I simulated,

if you wonder, sleeves to start lower down,

didn't just move these points here lower down.

Or if we wanted higher than just move them up higher.

And then we have got our Kp or cloak.

Then above this hood,

if you want it to be tighter against him and not lose,

then you can start moving these points down.

That's going to start to make it ITA.

You can also move these points up,

which is going to take over Fabric and

also make it a tighter kind of a hood.

Then it's more like some kind of a sweater hoodie.

Not like a week. Loose with acting.

And if you want it to be even

loser and just move these points to the other way.

Then you can see we have a lot of

more fabric here with a weight offers seam line.

You can see that the hood steel is rather short.

So let's make the hood a bit longer too.

Then the longer we make our food,

the more it will hang downwards.

Then by twisting this part outwards,

we can get it open up like this.

The farther down that you pull this point,

the more material the hood will we have.

Then it can have more of this, this roundness here.

Alright, so I'm going to leave this up

a bit because it's a bit too much material.

Just stayed in this, don't

I think that's enough material for the hood.

If you need it wider,

you can make it wider.

So after that, to keep it from getting this zigzag edges,

I added up piping across thing.

I started here on bottom.

Now I made it go up to here.

You can make another bottom too if you want.

But I just wanted to be here in the front because I

am going to add in debt gold overlaying line along it.

I'm going to make these also gold color.

I made a goal piping for it.

I made a PT soft.

It doesn't get to Steve,

but just to give it that age.

And if we simulate now,

it's going start to raise up a

bit and you can help along our tiny bit.

And it might take a little while,

20 seconds or something to

simulate depends on your computer.

Then you're going to get these nice rounded edge and you

can make it stiffer if you wanted

to make the food air and everything's stiffer,

I just made it very soft, soft fabric.

Start with chiffon, then give

a touch of shear and our beta

bending that it doesn't make it to Steve,

but it gives that rounded off age.

And if you don't want it to see,

you can even hide it.

You click on the piping.

You can go hide.

Right now about the hood

is drooping and I want it to be stiff,

but I don't want the hood if cell to be Steve.

I just wanted to have unlike the stiffness that

makes it stand up like this.

So to cheat on debt,

I'm going to hold it up like that.

Then I'm going to run

a piping just along the bottom here.

Up to the TPN.

We I mean, it b2 high actually.

Up to here, double fee.

I made us Steve piping for

this the same color like the hood.

And I give it some stiffness in

a vending and the weft some shear.

I started with cotton then I just lifted the bending

and a width bending warp and the wave dean,

when you simulate this is going

to keep the hood from hanging down again.

It's going to give it that stiffness.

In fact, I don't want to see it even I'm

going to hide it in the hood,

just has that stiffness there.

If you want it to be stiffer here in the top two,

you could add a piping debt goes even part of the way.

Then that will keep this part from the sagging.

And we also make it on top stiffer and on the bottom,

Steve, when we got this kind of pointed hood here.

In fact, I am going to get rid of

that top piping because I don't think it looked so nice.

If it's hidden, you can't select it.

You have to go into seen me know.

Then find your piping.

That's about one.

This is our top one.

And then we can hide it.

Going to give him a quick posts so we can see how

it's bent his arms and he lived this one up.

Then drag it out of his fingers.

Then the last thing to add

those golden lines or any design that you have,

some kind of magical ambulance.

To do that, I use the pattern tool and

because I am just adding up your gold color,

I'm just have this little square I

made once before, your white color.

Then I click and I unlink this and I wanted the width,

the height, I'm going to make the same like

the height desk thing because it's not a specific design.

I can stretch it and it's not going to

show any stretching marks like that design hood.

If you making more specific design with thrill or zigzag,

make it the right size.

Then I applied this YOLO whitespace cooler.

That's how I made that whole room there.

You can also make it either just on the front.

You can also have to show on the other side.

If you make ensuite oil front you can make mode.

Then you will see on the inside and the outside,

which is what I did for the slaves,

was I thought that just look nice.

Then I did the same thing for all the different parts.

Unlink 35.

If you need to can stretch it to.

Then you can load

the particle distance and either make the sleeves longer,

shorter, or ten more or etc.

Then here we have a wizard loop.

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