Afrikaans
Akan
Albanian
Amharic
Arabic
Armenian
Azerbaijani
Basque
Belarusian
Bemba
Bengali
Bihari
Breton
Bulgarian
Cambodian
Catalan
Cebuano
Cherokee
Chichewa
Chinese (Traditional)
Corsican
Croatian
Czech
Danish
Dutch
English
Esperanto
Estonian
Ewe
Faroese
Filipino
Finnish
French
Frisian
Ga
Galician
Georgian
German
Greek
Guarani
Gujarati
Haitian Creole
Hausa
Hawaiian
Hebrew
Hindi
Hmong
Hungarian
Icelandic
Igbo
Indonesian
Interlingua
Irish
Italian
Japanese
Javanese
Kannada
Kazakh
Kinyarwanda
Kirundi
Kongo
Korean
Krio (Sierra Leone)
Kurdish
Kurdish (Soranรฎ)
Kyrgyz
Laothian
Latin
Latvian
Lingala
Lithuanian
Lozi
Luganda
Luo
Luxembourgish
Macedonian
Malagasy
Malay
Malayalam
Maltese
Maori
Marathi
Mauritian Creole
Moldavian
Mongolian
Myanmar (Burmese)
Montenegrin
Nepali
Nigerian Pidgin
Northern Sotho
Norwegian
Norwegian (Nynorsk)
Occitan
Oriya
Oromo
Pashto
Persian
Polish
Portuguese (Brazil)
Portuguese (Portugal)
Punjabi
Quechua
Romanian
Romansh
Runyakitara
Russian
Samoan
Scots Gaelic
Serbian
Serbo-Croatian
Sesotho
Setswana
Seychellois Creole
Shona
Sindhi
Sinhalese
Slovak
Slovenian
Somali
Spanish
Spanish (Latin American)
Sundanese
Swahili
Swedish
Tajik
Tamil
Tatar
Telugu
Thai
Tigrinya
Tonga
Tshiluba
Tumbuka
Turkish
Turkmen
Twi
Uighur
Ukrainian
Urdu
Uzbek
Vietnamese
Welsh
Wolof
Xhosa
Yiddish
Yoruba
Zulu
Before we do the key, first of all,
I'm going to do her color.
So we saw that Kate onto the color.
I'm going to grab my rectangular pattern tool.
Route up all of that white.
Let's see, That's what synchronize that looked like.
Dex works fine. And I'm going to show it together.
I'm going to show it to another piece just because
I will be splitting this line to show it onto the cape.
And then I don't want it interfering with it.
I also another piece and that's the same height.
Simulate. That looks about right,
maybe a bit too long,
but what we should do it with that and see that
is too long when he saw the cape onto it.
I'm going to call this color.
And I am going to load in
Steve preset that I made for color.
This will keep it from stretching too much when we
saw a big amount of fabric onto it.
Nina, I'll add another fabric for the cape.
Now let's make the Kp.
For this particular case,
I am going to be making
each out of the eight pattern pieces.
And then we can better control how to wrap it and
how it's hanging and also how many links are on the top.
By the stretching defend parts in the pattern,
which I'll show you in a moment.
I'm going to grab my rectangular pattern tool.
I want to skip to reach the floor.
I'm going to make it up to the floor.
Now I want there to be more material on the bottom.
And then on the top. I am
going to take it in on the top a bit,
stretch it out a bit in the bottom.
They are not exactly even.
Just split it and then mirror it. Unfolded.
I mean, now
it's going to be even.
Now.
Now, copy and paste it seven times.
1234.
Seven. Now I'll take my Split Line Tool.
I'll click here and type in uniform split eight.
Then I'll start swinging it to the color.
So I'm going to show segments,
this segment to this segment.
And this segment to this segment,
make sure that you will swing.
Elaine is straight and not crossed over like this.
Now, let's show the cape together.
So I'm going to show these lines together and this one,
then this one's an open
because there's a part in the friend.
Now we have the task of ending limb around her.
I'm going to hide her weekly and then
start moving these things into place
and see where these swing lines are
going and didn't bring that one next to him.
You can see the swim lane go here.
So this one has to be mixed.
There we go. And let's just add in
the source is not going through her hands.
Now for simulating this lots of material.
And it's very long.
Two, I'm going to sit
all the particular distance to tag
me because that goes a bit faster.
My computer, I'm going
to freeze the color while I'm simulating a dip.
And other things. I find that when I'm
at skin opposite three,
it tends to go through her hands a lot and a lot
and it tries me not because
our fingers keep sticking out of it.
Look. So I set it to
ten and deny doesn't go through her hands.
Now we have to apply the Cape to it because right now it
does Steve color there,
sorry, it's booting up like that.
Now we can see it's DP nicely.
Now if we activate the color,
make it a bit smaller.
I think it's better to be
a bit
shorter to probably better.
Now add-ins that blue the way that we want it to be.
There, you can see when to her hands.
So let's test it out again.
And you can use the pins to keep it in
place to make it look like she's holding it.
Now I'm just going to reduce the opacity a
bit and give it a black color.
Now if you want to have many more wrinkles up here,
I just hide the floor grid because it's sort
of the way if you want
the minimum wrinkles up here and all you have
to do is make that top of the things wider.
So for instance, I want more wrinkles here.
I'm going to make this one wider.
The wider you make it more wrinkles you start to
get because there will be more material gathering there.
If you make them more square, looking, more even.
But if we want the bottom to have more material,
then we have to stretch the bottom.
So I'm going to select these points here.
They don't have to or be even
either can experiment what works.
If we want some more wrinkles in their back or
less in the front, are more in the front.
By stretching the bottom,
then we add more material to the bottom.
I am also going to stitch the top a bit.
Now we get a much thicker looking look.
In a friend I want there to be a lot of material.
I'm just going to stitch
that hold down shift
to constrain it to the horizontal line.
Then we got a lot more material in the front.
Now just remove these pins.
Now.
I liked the way
that it looks right now.
I'm just going to make this black.
Now let's do hood for her.
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.