All language subtitles for 458597-07 - Creating Garments Tracing a Pattern - Clo 3D Basics - Learn 3D Fashion Design - Create Clothes from Home - CAD Flats - Marvelous Designer.en

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Original subtitles

So let's move on to creating our own garments.

So if I drag a selection box over all of

these pieces of fabric from the T-shirt that we imported earlier.

And just going to delete them.

So how do we create fabric?

We can create pieces of fabric in different ways here by going to this icon.

So we have the Rectangle tool,

we have the Ellipse tool,

and we have the polygon tool.

So let's start with the Rectangle tool and just click and drag.

We can make rectangle pieces of fabric.

And notice when they appear in the 2D pattern window,

they also appear in the 3D window on the left.

If I wanted to create a piece of fabric of a certain size,

I can just click once and then I can input my specific measurements.

So again, really useful if you are

copying real life design and you already have the measurements.

This may be a really useful feature.

And then the Ellipse tool,

very similar to the rectangle tool,

but of course we are making circular pieces of fabric instead.

So I can make a circular piece of fabric of any size by clicking and dragging.

Or I can click once and input my specific size,

then there is the polygon to.

So I use the polygon tool to make custom shaped pieces of fabric.

So we have the polygon tool I can click to make an individual point.

Then I can click again to make another point which has a straight line in between.

And if I join up these points,

I can therefore make a closed shape.

So with the polygon tool,

if I hold the mouse button down,

when I'm making a new points,

I can make a BCA CAB.

So drawing shapes like this to

Adobe Illustrator if you've worked with that software before.

We can also make curved lines by holding down the command button.

So the command button on the Mac or the control button on a PC.

So we hold on, that button was clicking.

We can make a cab.

So there's two ways of making a cab,

BCA CAB, or by holding down the button and clicking.

But if we now press simulate these pieces of fabric and not Bachelier sewed to anything.

So if you press Simulate,

they should just drop straight onto the floor.

But save, I move this piece of fabric here

just on top of needs head and lamprey simulate.

It should just land on his head, maybe fall off.

So gravity applies in a way that's similar to real-life here.

We can adjust where they are in a 2D pattern window,

but this movement is not replicated in the 3D window.

We can also move them in the 3D window separately

here by just clicking on them and using the hours that appear.

And we can rotate them by adjusting the curved lines here.

So that's the very basics of joining pieces of fabric.

Now instead of trying to make your fast pattern from scratch with no guidance.

I've actually provided an image of a pattern in the workshop resources.

So I've provided a pattern for a long-sleeved jumper or cookie.

We're going to trace that image instead of spending

a lot of time trying to create our own design.

So if you have an image or a line drawing of a pattern,

we can actually import it into our 2D pattern window.

And we can do this by going to the TV pattern window and

just right-clicking and then clicking import background image.

So make sure you've downloaded the workshop resources so we can locate this file.

And if we just click this tiny folder icon here,

we can then browse our computer to locate that file.

So locate that file,

that background images in the 2D pattern windows,

not in a 3D window.

And now we can trace these pieces here.

So using the polygon tool that I just went through earlier,

we can actually just trace these pieces of fabric in this image.

So let's select the polygon tool.

And all these pieces of fabric are symmetrical.

So that's important to know because we can just draw half

of this piece and then symmetrically unfolded,

which guarantees that these two shapes are identical.

Again, this is a workflow that would happen in real life pattern cutting where you can

physically fold the piece of fabric in half and make sure that they are the same size.

So let's trace this left-hand from panel of the shared

by first clicking and just making this corner here.

And then going upwards.

And for this bit here,

I'm just going to press down the mouse and hold to make BCA CAB for the shoulder area.

They make another straight line.

And then to complete the shape,

make another BCA CAB by pressing the mouse button down and holding.

So there's different types of cloning.

If I right-click on this piece of fabric.

And under clone Patton with link editing,

there is symmetric pattern with selling symmetric Patton and instance Patton.

Instance pattern.

If I click on that,

just creates a new instance of this pattern just above here,

which is very similar to copying and pasting.

Symmetric pattern is kind of like copying and pasting the mirror image.

And symmetric pattern with sewing is same as

the symmetric pattern but also copies and inserting that would be applied to this piece.

But we're going to ignore that for now,

as we haven't seen this yet.

So, so what we actually want to do is unfold this piece.

We're not going to clone it,

but we have to have the edit to select it.

So we go to the edit pattern tool.

And the reason why we have to have this tool selected is because we need

to select this one individual line fast before we can unfolded.

So by selecting this one individual line,

we are indicating where we want the fold to happen.

So we select this individual line and right-click,

we can now click on fold.

So we have two options here.

We have unfold and we have unfold symmetric editing with sewing.

If I just unfold it,

this piece which I will do now just to show you what happens,

unfold this PCR, it has no symmetrical editing,

which means I can move the individual prints around.

And this movement of this individual point is not mirrored by this point over here.

So I'm going to press Command Z to undo that.

And now I'm going to unfold with symmetric editing.

So personally I prefer this,

especially as this government is very symmetrical.

Now if I select this individual point,

you can see that this movement is mirrored.

So actually makes the editing process a little bit quicker as

it don't have to move this point and then move that point.

So all of these pieces inside this comment of symmetrical,

so we're just going to repeat that process for each piece of fabric.

Don't worry about the hood right now though,

as we are going to go through that in another video,

as it's a little bit more advanced.

But we haven't sold are pieces of fabric together.

So let's move on.

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