Akan
Albanian
Amharic
Arabic
Armenian
Azerbaijani
Basque
Belarusian
Bemba
Bengali
Bihari
Bosnian
Breton
Bulgarian
Cambodian
Catalan
Cebuano
Cherokee
Chichewa
Chinese (Traditional)
Corsican
Croatian
Czech
Danish
Dutch
Esperanto
Estonian
Ewe
Faroese
Filipino
Finnish
French
Frisian
Ga
Galician
Georgian
German
Greek
Guarani
Gujarati
Haitian Creole
Hausa
Hawaiian
Hebrew
Hindi
Hmong
Hungarian
Icelandic
Igbo
Indonesian
Interlingua
Irish
Italian
Japanese
Javanese
Kannada
Kazakh
Kinyarwanda
Kirundi
Kongo
Korean
Krio (Sierra Leone)
Kurdish
Kurdish (Soranรฎ)
Kyrgyz
Laothian
Latin
Latvian
Lingala
Lithuanian
Lozi
Luganda
Luo
Luxembourgish
Macedonian
Malagasy
Malay
Malayalam
Maltese
Maori
Marathi
Mauritian Creole
Moldavian
Mongolian
Montenegrin
Nepali
Nigerian Pidgin
Northern Sotho
Norwegian
Norwegian (Nynorsk)
Occitan
Oriya
Oromo
Pashto
Persian
Polish
Portuguese (Brazil)
Portuguese (Portugal)
Punjabi
Quechua
Romanian
Romansh
Runyakitara
Russian
Samoan
Scots Gaelic
Serbian
Serbo-Croatian
Sesotho
Setswana
Seychellois Creole
Shona
Sindhi
Sinhalese
Slovak
Slovenian
Somali
Spanish
Spanish (Latin American)
Sundanese
Swahili
Swedish
Tajik
Tamil
Tatar
Telugu
Thai
Tigrinya
Tonga
Tshiluba
Tumbuka
Turkish
Turkmen
Twi
Uighur
Ukrainian
Urdu
Uzbek
Vietnamese
Welsh
Wolof
Xhosa
Yiddish
Yoruba
Zulu
Hi guys.
I'm going to show you how to use a really intuitive and realistic program called
Club Cliff 3D is different to other 3D programming like slender,
Cinema, 4D and Maya.
And thus Because we don't build with 3D flocks like spheres and cubes.
We start with 2D flat shapes on one side of the screen,
which is then draped Bachelier and very realistically
over an avatar or model on the other side of the screen.
I've just thinking this will be
a very sought-after skill in feature of everything becoming certified.
And very high-quality designs variations to clients across the world,
cloud providers with the avatars that we can drape the clothing onto.
So that's very realistic to modeling clothes on a mannequin or a relaxed models.
So we weren't flat on one side of the screen and 3D is simulated on the other.
We can still grab and pull and shape the 3D simulation.
So if the dress hasn't fell quite Ray and we want to see the pattern on the scale.
You can still adjust how that Dress falls by clicking and dragging it.
And structured this course into small bite-sized videos,
which covers all basis of closed 3D,
allowing you to learn all the functionalities.
So then you can jump in and create your own designs.
A game designer, fashion design and garment makeup,
Patton Kata, or you just want to learn a really cool new skill.
So do click enroll on my cause and ask me any questions that you have.
Marvelous designer and clerks share
the same core technology and the interface looks almost identical.
So anything that you do then in this course,
you can definitely apply it to the other program.
Marvelous design as primarily used in CGI,
animation and gaming Industries.
Whereas Clough is a more robust solution geared towards the fashion industry.
Cloud allows for production ready patterns to be sent straight to the manufacturer.
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.