Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
1
00:00:00.05 --> 00:00:03.03
- (Narrator) So let's talk about another really
2
00:00:03.03 --> 00:00:06.01
cool tool that ArchiCAD has.
3
00:00:06.01 --> 00:00:09.08
And so let's go up to options,
4
00:00:09.08 --> 00:00:12.01
and let's change our work environment
5
00:00:12.01 --> 00:00:15.04
back to architectural.
6
00:00:15.04 --> 00:00:19.07
And so we get our kind of typical tools back
7
00:00:19.07 --> 00:00:22.08
and let's just go over here,
8
00:00:22.08 --> 00:00:25.07
kind of on the side for now.
9
00:00:25.07 --> 00:00:30.05
And in your toolbox there's the stair tool.
10
00:00:30.05 --> 00:00:32.06
So if you double click on that and you can
11
00:00:32.06 --> 00:00:35.01
jump into kind of the settings.
12
00:00:35.01 --> 00:00:38.07
And so the stair is a very intelligent object,
13
00:00:38.07 --> 00:00:40.07
it has a lot of different options.
14
00:00:40.07 --> 00:00:43.07
And for a long time with ArchiCAD it was
15
00:00:43.07 --> 00:00:46.01
somewhat of a cumbersome tool, but they
16
00:00:46.01 --> 00:00:48.06
have made a lot of refinements.
17
00:00:48.06 --> 00:00:52.02
It does provide a lot of capabilities and
18
00:00:52.02 --> 00:00:54.03
adjustments that you can make with it.
19
00:00:54.03 --> 00:00:57.01
And so let's just go through some of the options.
20
00:00:57.01 --> 00:01:00.08
So the first option is the ability
21
00:01:00.08 --> 00:01:03.01
to link it to a story.
22
00:01:03.01 --> 00:01:06.08
And so with this you can kind of define your stories
23
00:01:06.08 --> 00:01:10.09
and then if you adjust the floor to floor height
24
00:01:10.09 --> 00:01:15.00
or the distance between different stories,
25
00:01:15.00 --> 00:01:18.06
the stair will adjust with that.
26
00:01:18.06 --> 00:01:21.09
And you can give it kind of rules that allow
27
00:01:21.09 --> 00:01:25.04
it to function within your kind of code
28
00:01:25.04 --> 00:01:28.09
restrictions or your width or any of the other
29
00:01:28.09 --> 00:01:32.04
kind of parametric capabilities within the tool.
30
00:01:32.04 --> 00:01:35.09
And so we have straight risers vs. slanted risers
31
00:01:35.09 --> 00:01:38.01
so we're just going to use straight risers.
32
00:01:38.01 --> 00:01:41.09
And then we're going to lock vs. kind of keeping
33
00:01:41.09 --> 00:01:44.05
a flexible runling, lets just fix it,
34
00:01:44.05 --> 00:01:46.08
and we're going to leave it at 11 inches.
35
00:01:46.08 --> 00:01:50.08
And then, also have the ability to adjust
36
00:01:50.08 --> 00:01:55.03
kind of, the height of the riser and this
37
00:01:55.03 --> 00:02:01.04
allows us to keep the riser at a certain height.
38
00:02:01.04 --> 00:02:03.05
You can also adjust kind of the construction
39
00:02:03.05 --> 00:02:06.05
method whether the first part of the stair
40
00:02:06.05 --> 00:02:11.04
is built into a slab or if it sits on the slab.
41
00:02:11.04 --> 00:02:14.01
So you can adjust that here, as well as the top,
42
00:02:14.01 --> 00:02:16.02
you can adjust that as well.
43
00:02:16.02 --> 00:02:19.05
And then here is kind of the rules that you
44
00:02:19.05 --> 00:02:22.07
govern the stair with so you
45
00:02:22.07 --> 00:02:25.08
can make it to where it's a
46
00:02:25.08 --> 00:02:26.06
minimum of six inches high
47
00:02:26.06 --> 00:02:29.05
and has a maximum height of seven inches
48
00:02:29.05 --> 00:02:31.02
no matter what happens.
49
00:02:31.02 --> 00:02:34.05
You can also give the run some
50
00:02:34.05 --> 00:02:38.09
customized adjustments as well.
51
00:02:38.09 --> 00:02:45.05
And you can adjust where the walking line is
52
00:02:45.05 --> 00:02:50.07
as well as what the minimum head height is.
53
00:02:50.07 --> 00:02:52.06
And then we can get into
54
00:02:52.06 --> 00:02:55.00
kind of the structure of the stair.
55
00:02:55.00 --> 00:03:00.06
So is it monolithic? Is it kind of a segmented,
56
00:03:00.06 --> 00:03:05.08
or is it more traditional, or is it a completely
57
00:03:05.08 --> 00:03:12.02
monolithic component that touches the ground.
58
00:03:12.02 --> 00:03:15.02
And then we can adjust the materials,
59
00:03:15.02 --> 00:03:17.09
as well as the finish, and then we can
60
00:03:17.09 --> 00:03:23.02
adjust how it looks in the 2D plans
61
00:03:23.02 --> 00:03:30.06
and how it looks in the reflected ceiling plans.
62
00:03:30.06 --> 00:03:35.00
So each of these has some more finite adjustments.
63
00:03:35.00 --> 00:03:37.08
We're just going to kind of leave this at stock right now.
64
00:03:37.08 --> 00:03:41.08
And we're just going to create a stair.
65
00:03:41.08 --> 00:03:46.08
And so with this I can adjust kind of what side
66
00:03:46.08 --> 00:03:52.01
the stair is going to start from and be created
67
00:03:52.01 --> 00:03:56.02
and on the fly I can kind of adjust where that is.
68
00:03:56.02 --> 00:03:59.08
So if it's in the center, or if it's
69
00:03:59.08 --> 00:04:03.06
the left hand side or right hand side.
70
00:04:03.06 --> 00:04:05.09
And so you can see as I kind of drag out
71
00:04:05.09 --> 00:04:10.04
that stair, it's giving me kind of the shadow of
72
00:04:10.04 --> 00:04:14.04
what it needs to be to make it to the second story.
73
00:04:14.04 --> 00:04:17.04
So for instance I can stop it here.
74
00:04:17.04 --> 00:04:20.09
And I just click and over here I have a
75
00:04:20.09 --> 00:04:24.05
little pallet, and this pallet is showing me
76
00:04:24.05 --> 00:04:26.01
kind of the options I have
77
00:04:26.01 --> 00:04:27.07
since I've done once click.
78
00:04:27.07 --> 00:04:31.08
So I would probably like to make a landing
79
00:04:31.08 --> 00:04:35.06
but I could also make it like a winder steps
80
00:04:35.06 --> 00:04:39.04
and then I can also change how many steps between those two.
81
00:04:39.04 --> 00:04:42.01
So I'm just going to make it a landing
82
00:04:42.01 --> 00:04:45.08
and I think I'm going to just kind of,
83
00:04:45.08 --> 00:04:48.01
let's just go away from the building for now.
84
00:04:48.01 --> 00:04:52.05
So I'm going to go out maybe eight feet.
85
00:04:52.05 --> 00:04:57.02
Then I'm going to come back here.
86
00:04:57.02 --> 00:05:01.01
Let's see.
87
00:05:01.01 --> 00:05:07.00
And then, wherever I click,
88
00:05:07.00 --> 00:05:10.02
it's going to tell me do you want it to be
89
00:05:10.02 --> 00:05:14.08
symmetrical or the length adjusted?
90
00:05:14.08 --> 00:05:17.02
So I'm just going to make it symmetrical.
91
00:05:17.02 --> 00:05:20.05
And so clicked too fast there and
92
00:05:20.05 --> 00:05:22.08
now it's giving me a stair.
93
00:05:22.08 --> 00:05:25.05
So let's just look at this in context.
94
00:05:25.05 --> 00:05:29.01
So, I'm going to get my marking tool
95
00:05:29.01 --> 00:05:31.07
and I'm just going to select this
96
00:05:31.07 --> 00:05:38.09
and then open selection in 3D.
97
00:05:38.09 --> 00:05:41.09
And just rotate a little bit.
98
00:05:41.09 --> 00:05:45.05
So, I can see here that it's created the stair.
99
00:05:45.05 --> 00:05:49.09
It's also giving me the head height of the stair
100
00:05:49.09 --> 00:05:54.05
so I can check for conflicts with the structure.
101
00:05:54.05 --> 00:05:57.05
And so let me just click on this again
102
00:05:57.05 --> 00:05:59.04
and I'm going to open up the settings
103
00:05:59.04 --> 00:06:03.09
and I'm going to just change the flight.
104
00:06:03.09 --> 00:06:09.08
And I'm going to make it more traditional here.
105
00:06:09.08 --> 00:06:13.00
And then we can have that but it seems like
106
00:06:13.00 --> 00:06:17.03
since I'm outside, probably make more sense
107
00:06:17.03 --> 00:06:25.06
if it is kind of this concrete structure.
108
00:06:25.06 --> 00:06:29.06
So that's a really quick overview of the stair.
109
00:06:29.06 --> 00:06:33.03
It's definitely a very capable tool that
110
00:06:33.03 --> 00:06:36.07
you'll find useful throughout your
111
00:06:36.07 --> 00:06:39.00
drawing creation process.
8882
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.