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Original subtitles

1

- [Narrator] So we've placed our beams, our columns,

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our slabs and our walls, but we're missing the roof.

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And so throughout this course, I kind of wanted to build

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up the building as you would do it kind of

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in the field as you're constructing it.

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So now what we need is a roof.

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So let's go back to the floor plan.

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And in your toolbox, you have the roof tool.

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Again, if you push that fly out window

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you have some different roof options.

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And so let's go to the settings itself.

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So if you open this up,

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you can select what the home story is.

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So right now we only have one level.

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So let's put this roof on this second floor for now.

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And then the height above the base of the roof is 10 feet.

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So that's a little high.

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We actually probably want it to be zero

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so that it's the top of that wall.

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So let's just put zero and you have the option

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of having a basic roof or a composite roof.

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Let's use a composite roof for this one.

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And so the composite roof, we have a few different options

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and we can use a roof with shingles.

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So we have a roof that's 5 1/2 inches thick,

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has OSB oriented strand board plus some shingles

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and it has a designation of RO3.

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So it's like that.

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And it is a multi plane roofs.

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That means that when you make it,

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it's going to be one connected object.

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So let's go with that for now.

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And this is the pitch of the roof.

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So let's make it a three and 12.

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So we can either do three inches in 12.

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We could do a percentage.

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We could do a degree or we could do an angle.

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So I'm just going to make it three inches.

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So three, four slash,

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and I want the eave overhang, let's say a foot.

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So I'm just going to type one.

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And then we've the curve resolution.

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So if it was a circular roof,

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I can adjust how to find that curve.

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So we're not going to adjust that here.

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And then let's look at some of the other options.

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Again, we can show it on the home story, but you know

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for this one, I want to show it on the home story.

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And then I'm going to show on one story down

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so that I can see it on the first floor.

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And then I want to show overhead all.

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And I want to show dashed on the first floor

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so when I place it, it'll give me kind of a dash line.

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So I'm going to select that.

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And then again, with kind of all the elements

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that you can place,

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you can adjust depends here.

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And that's why the favorites, which you can find

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at the top of the screen here are helpful is

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because if you start to use certain types of roofs

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or any other elements, and you don't want to be messing

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around with pens or line types or things like that

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you can go up here and then you can save the rooftops

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so that if you're using something a lot

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or you're repeating the use of it

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then you can just create a new favorite

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by pushing that little star and the plus.

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And then you're able to save that and use it again.

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And that becomes important if you have like a large office

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or in the size office really,

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and you're trying to be consistent with your drawings

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or how things look, you can start to create the favorites

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of how you want your objects to look

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on plan and elevation in the materials that they use.

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And so this is a composite roof

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and now we're going to look at the model element

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and I don't really want to override this

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because it is a composite.

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It already has a bunch

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of different surfaces associated with it.

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So I'm okay with it looking the way it is

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within the base settings that come with this roof element.

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So I'm going to say, okay, and I just check the layer,

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make sure it's on the right layer and say, okay.

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And I can create a roof in a few different ways.

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So right now it's set to multi plane and then

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you can also do a single plane and I'll show both of those.

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And then you can also do it as rectilinear

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or you can do it as kind of a polygon construction method

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or it can be a couple of different other options.

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So you can do a hip or you can do a gabled roof.

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So let's use the gabled roof and then, yeah,

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let's use the gabled roof.

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And so if I first click there,

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so it's going to allow me to kind of go

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around the edge of the walls and create that gabled roof.

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So it's a little bit off actually, I'm going to change it.

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So I'm still in the operation.

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I'm not comfortable with how off that is.

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I could change it after, but I'm going to change it now.

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So I'm going to just click onto this polygon method.

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I'm going to click there.

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I'm going to click over here

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and click that edge, zoom out, zoom in and there.

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So now I have my rift and let's look at that in 3D.

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So view elements in 3D view

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and let's just look at it and see how it shut up.

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So one of the settings that I adjusted,

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I wanted to be on the second floor

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but what I did is I actually put it on the first floor.

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So let's go to the settings.

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So I'm just going to have to click the settings.

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And the home story is on the second floor

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but I put it 10 feet below the second floor.

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So let's just put this at zero and push "Enter."

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And there we go.

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So now we have it at the right elevation.

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And so this is an overhang here.

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And so I'm just going to make a quick adjustment

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to this so that it represents kind of that overhang.

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And I'm going to do it by clicking on this.

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And so what I can do is click that edge where it's blue

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and I can create a node on that line.

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And so what I'm going to do is I'm going to go all the way

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down to the edge here.

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And I'm just going to find out where that edge is here.

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So I'm holding the shift and I'm in the same plane

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as where it was before.

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But if I let go to shift overhear,

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but I can get close to it again and push shift.

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And so I'm going to find that little edge there

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and that's where I want it.

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And this edge is already there.

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So what I'm going to do is I'm just do a little trick

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and I'm going to grab somewhere

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along the edge and not one of the nodes.

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And I'm just going to click this offset edge.

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And this is similar

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to all the other tools that we've been looking at.

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And so I'm going to go over to the edge of that beam.

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And since this is a connected roof, it's all one

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and I can move it and it'll adjust automatically.

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So let's just look at that real quick.

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So let's go to view, 3D view options, and then we'll go

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to elements in 3D view and then show in 3D.

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So there we go.

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It's starting to look like a house for the most part.

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And the roof looks pretty good.

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It seems logical.

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So that's a quick overview of the roof tool.

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There's a lot

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of different methods that you can use to create these roofs.

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And this is just the quickest

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and we'll dive a little bit more

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into this further down the course.

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