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Setting Up the Blender Workspace
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In this lesson, I'll walk you through
enabling some helpful add-ons
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to speed up your workflow.
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We'll be focusing
on the free ones for this course,
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but I'll also intro you
to some paid ones
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that have helped me out
with my own projects.
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There's always a stigma in 3D
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that you have to make everything
from scratch yourself.
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However, if you find an add-on
that helps speed up the workflow,
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by all means, go ahead and use it.
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Let's check out these add-ons.
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Now that we're more familiar
with Blender,
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let's talk about the add-ons
you can enable
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to speed up your workflow,
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make your project a lot easier
to work on,
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and help you with any Blender projects
that come along.
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Blender is a free software
and there are a whole bunch of add-ons
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developed by the community
and by Blender developers
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that are built into Blender
that you will be able to enable here
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by going over to Edit, Preferences,
and then there's a tab called Add-ons.
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Some of these come enabled by default,
but a lot of them are unchecked,
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so you can scroll through
and see which ones appeal to you.
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I won't cover many in this project
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that might work for other projects
you like to work on.
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There are a couple
that I want you to enable by default
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and one of them is the A.N.T.Landscape.
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Add Mesh: A.N.T.Landscape.
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What this will allow you to do,
similar to adding an object like a cube,
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if you hit Shift + A,
and go under your Mesh tab,
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you'll now have a new selection
called Landscape.
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If I click on that,
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it's added in this landscape thing
to my scene.
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This will come minimized by default,
this little tab,
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but if you click on the bottom left,
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these are the settings
you can manipulate
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to control different parameters
on your landscape.
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If you change some stuff out,
like different mesh sizes, for example,
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if I bump this up to 30,
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it takes a second
and it'll re-scale our mesh.
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If I go to Operator Presets
and click this dropdown,
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there are a bunch of default terrains
that can be added to your scene quickly
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using some of the noise modifiers
of this add-on
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like this crystalline cube here.
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I often use these
for background elements
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and we'll do the same
in our final project.
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We'll be creating some quick dunes
or mountains in the background
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using this add-on
to fill out the scene's background.
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This is a nice one to have and use.
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Another add-on we'll enable
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for shading or texturing of our scene
is the Node Wrangler.
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This will allow us
to do some shortcuts and hotkeys
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when we're adding shaders
to our scene here.
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Another nice one to have.
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The last one here from Blender
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is the Import-Export Images
as Planes add-on.
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What this will allow us to do is import
in that same Add, Mesh tab here.
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If you hit Shift + A,
and go down to Image,
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along with Reference and Background,
you'll have Images as Planes.
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When you click on that,
it will allow you to select an image
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that you can bring into your scene
as an emission plane,
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so effectively you're putting
a nice background into your scene.
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I tend to like to use HDRIs by default
in my scene,
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but they don't always give me
the flexibility I want for my background
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so I bring in an image.
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We'll cover that when we get to it.
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Those are some
that are built into Blender,
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but there's a whole bunch of others
that are both free and paid
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that you can bring into Blender
that work wonders.
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I'll point out some of the free ones
that you should install
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to speed up our workflow,
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but I also want to point to paid ones
that are awesome as well
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and will take your projects further.
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It's optional,
you don't have to buy these.
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I wanted to point these out
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in terms of great nature assets
to use for your scene.
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If I open up my Viewport here,
I want you to download this one first.
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It is a free one,
you can do the free plan.
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I use that one for Blender.
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It's called BlenderKit.
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You can hit to download it.
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To install an add-on like this,
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in Blender
it's the same process as before,
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you go to Edit, Preferences, Add-ons,
and click Install.
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Then, you'll find a ZIP file,
you don't need to unpack it.
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Find the ZIP file for BlenderKit,
hit Install,
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and then it will show up
in the side tab here.
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It will say BlenderKit.
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What this will allow you to do
is search for Models,
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Materials, Scenes, HDRIs, and Brushes
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that are free
and you can bring into your project.
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For example,
if I just click on Architecture,
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it'll take a second
to search its online catalog.
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You can search for free first here.
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It will take a second to load these up.
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I’ll click on that again to refresh it.
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Sometimes it takes time to load,
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but you will get a bunch of assets
that you can add to your scene.
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If you click on this bench, for example,
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it takes a second to unpack it,
bring it into your scene,
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load the file up,
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and then it will be an object
that you can use in your scene.
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Now, we've got
this Vintage Victorian Street Bench
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to use in our scene.
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There are great assets here
and sometimes I use these
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to fill elements in my scene
that I don't want to model by hand.
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If I didn't want to create this bench
by default here,
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it's easy to find a 3D model
from the BlenderKit catalog to use.
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They have a whole bunch of materials
that you can use for your scene
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and a bunch of different search criteria
to look for here.
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We'll tap into some of this
for the background elements.
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I want you to design
some of your own materials,
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so we'll cover that too,
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but for throwing some detail
in the very back of our scene
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like mountains and stuff,
I tap into some of these
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or use these as starting points
and then modify them to my own.
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Check that one out
when you're installing it.
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Another one we'll be using,
which is great for archviz
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is the Archipack.
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This one also has
both free and paid versions.
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Go for the free version,
that's the one I use in Blender.
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Same process as before to install.
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What this one will do,
let's hide this bench for a second,
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is have a great option
in the Create tab here of Archipack
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to be able to create windows,
doors, stairs, walls, fences,
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and things in your scene,
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and have a lot of flexibility
when adding them in.
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If I add in the staircase, for example,
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it shows all the different measurements
of this in meters, which is great.
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It adjusts this.
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If I go over to my Archipack, which is...
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I have so many add-ons enabled here.
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The Archipack tab.
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There are different things
I can manipulate with this.
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I can change the Width of the staircase,
you can see it changing here.
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I can change its Height
and Thickness underneath here.
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I can remove these posts,
the panels, etc. if I don't want them.
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We'll tap into this a few times
during our project
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to design some of these staircases
for my scene.
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Also, as I said, it has some doors,
windows, and stuff that you can use.
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A fun add-on.
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I'm using the free version here
and you get great stuff with it.
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Have look at that one too.
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We'll also be talking briefly about
some of the paid ones here.
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This one is
Physical Starlight and Atmosphere
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that I use quite a bit
for texturing my background.
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It’s a more flexible HDRI setup.
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It's a paid add-on,
but I use this for my projects.
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You can see one of my projects
featured on their site.
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It's a nice procedural sky background.
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You're able to adjust your sky quicker
than just adding an HDRI.
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You have so much control
over adjusting the Atmospheric Falloff.
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You can add procedural clouds,
stars, etc. to your render.
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That's a fun one to check out
if you're tired of using HDRIs
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and want more creative control.
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Blender does have a built-in sun,
if you will, in your scene.
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If you go over to the HDRI tab,
you can use a few different things.
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They've got the Sky Texture,
which works pretty well,
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so you can use that one.
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It's one that they've been working on,
Nishita Sky Texture.
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There are a couple of other options.
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It's not available in Eevee,
it's a Cycles-based one.
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If I pull over into Cycles here
for a second,
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you see you get
a bit of atmospheric falloff.
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You also have some control over this,
you can adjust your Sun Size
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and other parameters here
like Air, Dust, and Ozone.
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You have a bit more basic one here
in Blender,
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but the Physical Starlight
and Atmosphere one
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has so many more parameters here
like Procedural Stars and Clouds.
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You don't need to install this one,
it's just to point this out
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as one that you can consider using.
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Then, a couple that I use
for plant creation.
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This is Scatter5,
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which is a fantastic add-on
that has so many different controls
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over the scattering of your assets
across your scene.
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Not just for nature assets,
you can use this for anything
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if you're adding in different plants
and stuff to your scene,
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and also buildings and stuff.
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In this example here, they've added
buildings and stuff to the scene.
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It's a cool add-on
and very fun to work with
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to create quickly assets on planes
and stuff, for example, in your scene.
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What I'll do is often add a plane here,
give it some subdivisions,
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and then you can select it
and scatter any objects onto your scene.
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If I choose my Scatter Biome,
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you see I've got a couple
packaged here by default in Scatter.
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If I just click on Import,
it quickly adds them to my scene.
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We've already got some grass scattered
in a believable way.
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That's the key,
a believable way in our scene.
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We'll explore ways to scatter particles.
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There is a built-in one in Blender too.
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This one has a lot more flexibility.
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I just wanted to point that out.
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A couple more to use for these assets.
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TerraScape is a nice one
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that has different packs
that you can purchase
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with various assets, trees,
and plants for your environment.
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I've got a couple of these
that I use frequently for my scenes.
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For our project,
for just the free side of things,
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we'll tap into BlenderKit built-ins.
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There are trees and stuff
that people have modeled
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that we can use to create
our tropical elements.
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That'll be fun as well.
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One of my buddies, Bproduction,
has created a bunch of great add-ons,
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including Gardener,
Grassblade, and Vegetation,
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which come with a bunch of assets too,
so shoutout to those.
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Lastly, there is botaniq.
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There's a trial version for $1 here,
where you get a part of the library.
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You don't get all of their assets,
but a few of them.
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They've got a bunch of great trees,
plants, rocks, and stuff
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that you can use in your scenes.
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I just wanted to point that out
as an option
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for some of the assets
to create in your scene.
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There are so many free ones
built into Blender too.
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I'll go back to the Add-ons tab here
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that encourage you to explore through
and see which ones stick out to you.
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There are a few that I won't cover
but feel free to look through
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and see which ones suit your project.
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Those were a few of the add-ons
that I'll use for this project,
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but there are so many other add-ons
in development for Blender.
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As it's a free software,
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there are great developers
around the globe
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developing new add-ons for it.
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I encourage you to keep an eye out
for new add-ons that come up in Blender.
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In the next lesson, we’ll go through
blocking out your scene in 3D.
18607
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