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These are the user uploaded subtitles that are being translated: 1 00:00:03,240 --> 00:00:08,480 Setting Up the Blender Workspace 2 00:00:09,008 --> 00:00:12,492 In this lesson, I'll walk you through enabling some helpful add-ons 3 00:00:12,493 --> 00:00:13,998 to speed up your workflow. 4 00:00:14,000 --> 00:00:16,793 We'll be focusing on the free ones for this course, 5 00:00:16,795 --> 00:00:18,795 but I'll also intro you to some paid ones 6 00:00:18,795 --> 00:00:21,018 that have helped me out with my own projects. 7 00:00:21,373 --> 00:00:22,843 There's always a stigma in 3D 8 00:00:22,843 --> 00:00:25,555 that you have to make everything from scratch yourself. 9 00:00:25,557 --> 00:00:28,763 However, if you find an add-on that helps speed up the workflow, 10 00:00:28,763 --> 00:00:30,523 by all means, go ahead and use it. 11 00:00:30,910 --> 00:00:32,815 Let's check out these add-ons. 12 00:00:36,192 --> 00:00:38,878 Now that we're more familiar with Blender, 13 00:00:38,878 --> 00:00:40,983 let's talk about the add-ons you can enable 14 00:00:40,983 --> 00:00:42,840 to speed up your workflow, 15 00:00:42,842 --> 00:00:45,397 make your project a lot easier to work on, 16 00:00:45,398 --> 00:00:48,215 and help you with any Blender projects that come along. 17 00:00:48,690 --> 00:00:51,985 Blender is a free software and there are a whole bunch of add-ons 18 00:00:51,987 --> 00:00:54,548 developed by the community and by Blender developers 19 00:00:54,550 --> 00:00:57,943 that are built into Blender that you will be able to enable here 20 00:00:57,943 --> 00:01:02,718 by going over to Edit, Preferences, and then there's a tab called Add-ons. 21 00:01:03,293 --> 00:01:07,007 Some of these come enabled by default, but a lot of them are unchecked, 22 00:01:07,315 --> 00:01:11,200 so you can scroll through and see which ones appeal to you. 23 00:01:11,202 --> 00:01:13,125 I won't cover many in this project 24 00:01:13,127 --> 00:01:15,835 that might work for other projects you like to work on. 25 00:01:16,497 --> 00:01:19,295 There are a couple that I want you to enable by default 26 00:01:19,297 --> 00:01:22,010 and one of them is the A.N.T.Landscape. 27 00:01:22,012 --> 00:01:23,330 Add Mesh: A.N.T.Landscape. 28 00:01:24,218 --> 00:01:28,218 What this will allow you to do, similar to adding an object like a cube, 29 00:01:28,218 --> 00:01:31,380 if you hit Shift + A, and go under your Mesh tab, 30 00:01:31,382 --> 00:01:34,023 you'll now have a new selection called Landscape. 31 00:01:34,388 --> 00:01:35,703 If I click on that, 32 00:01:35,710 --> 00:01:38,238 it's added in this landscape thing to my scene. 33 00:01:38,897 --> 00:01:42,815 This will come minimized by default, this little tab, 34 00:01:42,815 --> 00:01:44,627 but if you click on the bottom left, 35 00:01:44,992 --> 00:01:47,092 these are the settings you can manipulate 36 00:01:47,093 --> 00:01:49,560 to control different parameters on your landscape. 37 00:01:49,562 --> 00:01:53,763 If you change some stuff out, like different mesh sizes, for example, 38 00:01:53,763 --> 00:01:55,223 if I bump this up to 30, 39 00:01:55,730 --> 00:01:58,295 it takes a second and it'll re-scale our mesh. 40 00:01:58,295 --> 00:02:01,073 If I go to Operator Presets and click this dropdown, 41 00:02:01,075 --> 00:02:06,360 there are a bunch of default terrains that can be added to your scene quickly 42 00:02:06,362 --> 00:02:09,108 using some of the noise modifiers of this add-on 43 00:02:10,887 --> 00:02:13,415 like this crystalline cube here. 44 00:02:13,747 --> 00:02:16,035 I often use these for background elements 45 00:02:16,037 --> 00:02:18,190 and we'll do the same in our final project. 46 00:02:18,192 --> 00:02:21,900 We'll be creating some quick dunes or mountains in the background 47 00:02:21,902 --> 00:02:24,590 using this add-on to fill out the scene's background. 48 00:02:24,592 --> 00:02:27,013 This is a nice one to have and use. 49 00:02:27,790 --> 00:02:29,240 Another add-on we'll enable 50 00:02:29,242 --> 00:02:33,630 for shading or texturing of our scene is the Node Wrangler. 51 00:02:33,632 --> 00:02:37,110 This will allow us to do some shortcuts and hotkeys 52 00:02:37,110 --> 00:02:39,905 when we're adding shaders to our scene here. 53 00:02:39,905 --> 00:02:41,203 Another nice one to have. 54 00:02:41,598 --> 00:02:43,305 The last one here from Blender 55 00:02:43,307 --> 00:02:46,305 is the Import-Export Images as Planes add-on. 56 00:02:46,307 --> 00:02:50,908 What this will allow us to do is import in that same Add, Mesh tab here. 57 00:02:50,910 --> 00:02:53,380 If you hit Shift + A, and go down to Image, 58 00:02:53,380 --> 00:02:57,510 along with Reference and Background, you'll have Images as Planes. 59 00:02:57,838 --> 00:03:01,068 When you click on that, it will allow you to select an image 60 00:03:01,068 --> 00:03:03,823 that you can bring into your scene as an emission plane, 61 00:03:03,825 --> 00:03:07,120 so effectively you're putting a nice background into your scene. 62 00:03:07,398 --> 00:03:10,217 I tend to like to use HDRIs by default in my scene, 63 00:03:10,218 --> 00:03:14,185 but they don't always give me the flexibility I want for my background 64 00:03:14,185 --> 00:03:15,740 so I bring in an image. 65 00:03:15,742 --> 00:03:17,820 We'll cover that when we get to it. 66 00:03:18,228 --> 00:03:20,510 Those are some that are built into Blender, 67 00:03:20,512 --> 00:03:23,675 but there's a whole bunch of others that are both free and paid 68 00:03:23,677 --> 00:03:26,295 that you can bring into Blender that work wonders. 69 00:03:26,827 --> 00:03:29,795 I'll point out some of the free ones that you should install 70 00:03:29,795 --> 00:03:31,215 to speed up our workflow, 71 00:03:31,605 --> 00:03:35,213 but I also want to point to paid ones that are awesome as well 72 00:03:35,215 --> 00:03:37,083 and will take your projects further. 73 00:03:37,083 --> 00:03:39,420 It's optional, you don't have to buy these. 74 00:03:39,420 --> 00:03:40,935 I wanted to point these out 75 00:03:40,935 --> 00:03:44,928 in terms of great nature assets to use for your scene. 76 00:03:46,122 --> 00:03:50,397 If I open up my Viewport here, I want you to download this one first. 77 00:03:50,398 --> 00:03:52,908 It is a free one, you can do the free plan. 78 00:03:52,908 --> 00:03:54,415 I use that one for Blender. 79 00:03:54,415 --> 00:03:55,788 It's called BlenderKit. 80 00:03:55,788 --> 00:03:57,248 You can hit to download it. 81 00:03:57,248 --> 00:03:59,288 To install an add-on like this, 82 00:03:59,288 --> 00:04:01,397 in Blender it's the same process as before, 83 00:04:01,403 --> 00:04:05,248 you go to Edit, Preferences, Add-ons, and click Install. 84 00:04:05,702 --> 00:04:08,720 Then, you'll find a ZIP file, you don't need to unpack it. 85 00:04:08,722 --> 00:04:11,308 Find the ZIP file for BlenderKit, hit Install, 86 00:04:11,310 --> 00:04:13,825 and then it will show up in the side tab here. 87 00:04:14,127 --> 00:04:15,707 It will say BlenderKit. 88 00:04:16,925 --> 00:04:19,718 What this will allow you to do is search for Models, 89 00:04:19,720 --> 00:04:21,997 Materials, Scenes, HDRIs, and Brushes 90 00:04:22,415 --> 00:04:24,875 that are free and you can bring into your project. 91 00:04:24,877 --> 00:04:27,480 For example, if I just click on Architecture, 92 00:04:27,925 --> 00:04:30,328 it'll take a second to search its online catalog. 93 00:04:30,785 --> 00:04:32,733 You can search for free first here. 94 00:04:33,800 --> 00:04:36,837 It will take a second to load these up. 95 00:04:37,625 --> 00:04:40,318 I’ll click on that again to refresh it. 96 00:04:40,320 --> 00:04:41,930 Sometimes it takes time to load, 97 00:04:42,508 --> 00:04:45,840 but you will get a bunch of assets that you can add to your scene. 98 00:04:45,842 --> 00:04:48,533 If you click on this bench, for example, 99 00:04:48,948 --> 00:04:51,838 it takes a second to unpack it, bring it into your scene, 100 00:04:52,893 --> 00:04:53,903 load the file up, 101 00:04:54,587 --> 00:04:58,365 and then it will be an object that you can use in your scene. 102 00:04:58,365 --> 00:05:01,007 Now, we've got this Vintage Victorian Street Bench 103 00:05:01,413 --> 00:05:02,698 to use in our scene. 104 00:05:03,715 --> 00:05:06,370 There are great assets here and sometimes I use these 105 00:05:06,372 --> 00:05:09,632 to fill elements in my scene that I don't want to model by hand. 106 00:05:09,633 --> 00:05:12,600 If I didn't want to create this bench by default here, 107 00:05:12,600 --> 00:05:16,238 it's easy to find a 3D model from the BlenderKit catalog to use. 108 00:05:17,590 --> 00:05:21,305 They have a whole bunch of materials that you can use for your scene 109 00:05:21,305 --> 00:05:24,208 and a bunch of different search criteria to look for here. 110 00:05:24,495 --> 00:05:27,413 We'll tap into some of this for the background elements. 111 00:05:27,415 --> 00:05:29,810 I want you to design some of your own materials, 112 00:05:30,120 --> 00:05:31,385 so we'll cover that too, 113 00:05:31,387 --> 00:05:34,435 but for throwing some detail in the very back of our scene 114 00:05:34,435 --> 00:05:37,115 like mountains and stuff, I tap into some of these 115 00:05:37,803 --> 00:05:41,235 or use these as starting points and then modify them to my own. 116 00:05:42,228 --> 00:05:45,245 Check that one out when you're installing it. 117 00:05:47,230 --> 00:05:49,905 Another one we'll be using, which is great for archviz 118 00:05:49,907 --> 00:05:51,112 is the Archipack. 119 00:05:51,113 --> 00:05:53,990 This one also has both free and paid versions. 120 00:05:53,990 --> 00:05:56,922 Go for the free version, that's the one I use in Blender. 121 00:05:57,507 --> 00:05:59,302 Same process as before to install. 122 00:05:59,303 --> 00:06:02,222 What this one will do, let's hide this bench for a second, 123 00:06:02,818 --> 00:06:07,247 is have a great option in the Create tab here of Archipack 124 00:06:07,248 --> 00:06:10,983 to be able to create windows, doors, stairs, walls, fences, 125 00:06:10,983 --> 00:06:12,408 and things in your scene, 126 00:06:13,125 --> 00:06:15,720 and have a lot of flexibility when adding them in. 127 00:06:15,720 --> 00:06:17,703 If I add in the staircase, for example, 128 00:06:17,995 --> 00:06:22,243 it shows all the different measurements of this in meters, which is great. 129 00:06:22,623 --> 00:06:23,865 It adjusts this. 130 00:06:23,865 --> 00:06:28,115 If I go over to my Archipack, which is... 131 00:06:28,115 --> 00:06:29,942 I have so many add-ons enabled here. 132 00:06:30,333 --> 00:06:31,613 The Archipack tab. 133 00:06:31,613 --> 00:06:34,400 There are different things I can manipulate with this. 134 00:06:34,402 --> 00:06:37,897 I can change the Width of the staircase, you can see it changing here. 135 00:06:37,898 --> 00:06:40,595 I can change its Height and Thickness underneath here. 136 00:06:40,992 --> 00:06:44,548 I can remove these posts, the panels, etc. if I don't want them. 137 00:06:45,010 --> 00:06:47,647 We'll tap into this a few times during our project 138 00:06:47,648 --> 00:06:50,090 to design some of these staircases for my scene. 139 00:06:50,423 --> 00:06:54,730 Also, as I said, it has some doors, windows, and stuff that you can use. 140 00:06:56,123 --> 00:06:57,663 A fun add-on. 141 00:06:57,663 --> 00:07:01,235 I'm using the free version here and you get great stuff with it. 142 00:07:02,402 --> 00:07:03,715 Have look at that one too. 143 00:07:04,123 --> 00:07:07,480 We'll also be talking briefly about some of the paid ones here. 144 00:07:07,482 --> 00:07:09,732 This one is Physical Starlight and Atmosphere 145 00:07:09,733 --> 00:07:12,500 that I use quite a bit for texturing my background. 146 00:07:12,502 --> 00:07:15,230 It’s a more flexible HDRI setup. 147 00:07:15,232 --> 00:07:19,197 It's a paid add-on, but I use this for my projects. 148 00:07:19,198 --> 00:07:21,910 You can see one of my projects featured on their site. 149 00:07:22,600 --> 00:07:25,325 It's a nice procedural sky background. 150 00:07:25,327 --> 00:07:30,348 You're able to adjust your sky quicker than just adding an HDRI. 151 00:07:30,348 --> 00:07:33,725 You have so much control over adjusting the Atmospheric Falloff. 152 00:07:33,727 --> 00:07:38,140 You can add procedural clouds, stars, etc. to your render. 153 00:07:38,142 --> 00:07:41,382 That's a fun one to check out if you're tired of using HDRIs 154 00:07:41,383 --> 00:07:42,937 and want more creative control. 155 00:07:43,923 --> 00:07:48,328 Blender does have a built-in sun, if you will, in your scene. 156 00:07:48,615 --> 00:07:51,987 If you go over to the HDRI tab, you can use a few different things. 157 00:07:51,988 --> 00:07:54,920 They've got the Sky Texture, which works pretty well, 158 00:07:55,218 --> 00:07:56,555 so you can use that one. 159 00:07:56,557 --> 00:07:59,557 It's one that they've been working on, Nishita Sky Texture. 160 00:07:59,558 --> 00:08:01,390 There are a couple of other options. 161 00:08:01,905 --> 00:08:04,595 It's not available in Eevee, it's a Cycles-based one. 162 00:08:04,595 --> 00:08:06,818 If I pull over into Cycles here for a second, 163 00:08:06,818 --> 00:08:09,033 you see you get a bit of atmospheric falloff. 164 00:08:09,793 --> 00:08:13,928 You also have some control over this, you can adjust your Sun Size 165 00:08:14,397 --> 00:08:17,313 and other parameters here like Air, Dust, and Ozone. 166 00:08:17,315 --> 00:08:20,307 You have a bit more basic one here in Blender, 167 00:08:20,910 --> 00:08:23,197 but the Physical Starlight and Atmosphere one 168 00:08:23,198 --> 00:08:26,632 has so many more parameters here like Procedural Stars and Clouds. 169 00:08:26,633 --> 00:08:30,638 You don't need to install this one, it's just to point this out 170 00:08:30,645 --> 00:08:32,925 as one that you can consider using. 171 00:08:33,802 --> 00:08:37,500 Then, a couple that I use for plant creation. 172 00:08:37,818 --> 00:08:39,120 This is Scatter5, 173 00:08:39,122 --> 00:08:43,467 which is a fantastic add-on that has so many different controls 174 00:08:43,468 --> 00:08:46,600 over the scattering of your assets across your scene. 175 00:08:46,602 --> 00:08:49,402 Not just for nature assets, you can use this for anything 176 00:08:49,403 --> 00:08:52,508 if you're adding in different plants and stuff to your scene, 177 00:08:52,508 --> 00:08:54,715 and also buildings and stuff. 178 00:08:54,717 --> 00:08:58,403 In this example here, they've added buildings and stuff to the scene. 179 00:08:59,218 --> 00:09:02,653 It's a cool add-on and very fun to work with 180 00:09:02,655 --> 00:09:07,463 to create quickly assets on planes and stuff, for example, in your scene. 181 00:09:07,465 --> 00:09:11,458 What I'll do is often add a plane here, give it some subdivisions, 182 00:09:11,460 --> 00:09:14,920 and then you can select it and scatter any objects onto your scene. 183 00:09:14,922 --> 00:09:16,720 If I choose my Scatter Biome, 184 00:09:16,722 --> 00:09:19,940 you see I've got a couple packaged here by default in Scatter. 185 00:09:19,940 --> 00:09:23,318 If I just click on Import, it quickly adds them to my scene. 186 00:09:23,318 --> 00:09:27,017 We've already got some grass scattered in a believable way. 187 00:09:27,018 --> 00:09:29,470 That's the key, a believable way in our scene. 188 00:09:29,470 --> 00:09:31,500 We'll explore ways to scatter particles. 189 00:09:31,500 --> 00:09:33,502 There is a built-in one in Blender too. 190 00:09:33,503 --> 00:09:35,720 This one has a lot more flexibility. 191 00:09:35,722 --> 00:09:37,397 I just wanted to point that out. 192 00:09:38,613 --> 00:09:40,847 A couple more to use for these assets. 193 00:09:40,848 --> 00:09:42,903 TerraScape is a nice one 194 00:09:42,903 --> 00:09:45,283 that has different packs that you can purchase 195 00:09:45,285 --> 00:09:48,250 with various assets, trees, and plants for your environment. 196 00:09:48,252 --> 00:09:51,552 I've got a couple of these that I use frequently for my scenes. 197 00:09:51,553 --> 00:09:54,208 For our project, for just the free side of things, 198 00:09:54,685 --> 00:09:56,863 we'll tap into BlenderKit built-ins. 199 00:09:56,865 --> 00:09:59,447 There are trees and stuff that people have modeled 200 00:09:59,448 --> 00:10:02,190 that we can use to create our tropical elements. 201 00:10:02,190 --> 00:10:03,633 That'll be fun as well. 202 00:10:03,633 --> 00:10:07,788 One of my buddies, Bproduction, has created a bunch of great add-ons, 203 00:10:07,790 --> 00:10:10,465 including Gardener, Grassblade, and Vegetation, 204 00:10:10,467 --> 00:10:14,098 which come with a bunch of assets too, so shoutout to those. 205 00:10:15,090 --> 00:10:18,313 Lastly, there is botaniq. 206 00:10:18,632 --> 00:10:22,823 There's a trial version for $1 here, where you get a part of the library. 207 00:10:22,825 --> 00:10:25,640 You don't get all of their assets, but a few of them. 208 00:10:25,640 --> 00:10:28,840 They've got a bunch of great trees, plants, rocks, and stuff 209 00:10:28,840 --> 00:10:30,490 that you can use in your scenes. 210 00:10:30,492 --> 00:10:32,713 I just wanted to point that out as an option 211 00:10:32,715 --> 00:10:35,118 for some of the assets to create in your scene. 212 00:10:39,223 --> 00:10:42,118 There are so many free ones built into Blender too. 213 00:10:42,120 --> 00:10:44,005 I'll go back to the Add-ons tab here 214 00:10:44,378 --> 00:10:48,037 that encourage you to explore through and see which ones stick out to you. 215 00:10:48,038 --> 00:10:51,698 There are a few that I won't cover but feel free to look through 216 00:10:51,698 --> 00:10:53,807 and see which ones suit your project. 217 00:10:58,788 --> 00:11:02,103 Those were a few of the add-ons that I'll use for this project, 218 00:11:02,105 --> 00:11:05,232 but there are so many other add-ons in development for Blender. 219 00:11:05,233 --> 00:11:06,453 As it's a free software, 220 00:11:06,455 --> 00:11:08,822 there are great developers around the globe 221 00:11:09,113 --> 00:11:10,708 developing new add-ons for it. 222 00:11:10,708 --> 00:11:14,415 I encourage you to keep an eye out for new add-ons that come up in Blender. 223 00:11:14,817 --> 00:11:19,100 In the next lesson, we’ll go through blocking out your scene in 3D. 18607

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