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hello everyone
before we start this course
let's discuss where it will take place
for this course I've selected blender 3.0
because at the moment of the course's publication
it's the most recent and functional version of blender
its advantages include the new cycles X render
improved
speed of response during modeling and sculpting
and many other interesting killer features
but if you use an older version
I think
you won't have any problems with taking this course
since we have cleared everything out with the blender's
version let's talk about another crucial aspect
I mean various plugins
1st of all
it refers to the plugins I'll use in this course
if you're not a newbie to blender
then you probably know
that the set of plugins may influence the interface
appearance functionality and the set of hot keys
sometimes it may result in some difficulties
when you try to repeat what we show at our tutorials
that is why I want to tell you about what
I use in my work most often
let's consider the plugins that in my opinion
are essential
as you can see on the plugins tab
I have already activated the majority of addins
which have changed the outlook of my blender in
one or another way
of course you won't necessarily need all of them
so let's consider the most important ones
we'll need the F two plugin
which is especially convenient for
creating new polygons
I actively use it for retopologizing
I also use loop tool
which adds a big range of operations with a geometry
for a quick access to the functionality I use
three d viewport pie menu
you see
these plugins
are the basic plugins provided with blender
it means that you can activate them right
after installing them
besides these there are other plugins
both free and paid ones
you can find them on the internet
for this course
I have tried to use a limited number of external atoms
the 1st one is draw X ray
it's the set of settings for a viewport for
working with retopology
it makes the retopology process in
blender more pleasant and convenient
one more add in is mesh tools
it includes a number
of commands and scripts which significantly
expand blenders
possibilities
and ensure a quick access to
numerous operations such as quick mirror
quick cut and possibility to grade groups
and it also includes a set of pi menus suited for
different tasks
such as work with a viewport
shading
object manipulation
management of objects pivot
management of three d cursor
also the work with materials and many other functions
two more add ons we'll need are text tool
and UV tool kit
they include a set of tools for working
with UV geometry coordinates
okay so I have listed the key
plugins I have used in this course
and without which
your versions of blender
may behave slightly differently
also I would like to note that this list isn't
ultimatum like
and is based exclusively on my preferences
that is all for the introductory part
and we can proceed with the course
see ya
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