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Original subtitles

Hello everyone.

In this lesson I'll show you how to take the image sequences that we rendered in

previous lessons and create a single spreadsheet from those.

In some cases, a single spreadsheet is preferred over

a bunch of individual frames that we have in an image sequence.

First, let's create a new project.

So click on File,

then click on New, and then select video editing.

In the class resources for this class,

you'll find a sprite sheet creator add-on for Blender.

This is an add-on that I made based on the sprite sheet generated from say, productions.

So all credit goes to them.

So let's install the add-on, click on Edit,

go to Preferences, then click on Add-ons.

And over here we can click Install.

And I just go to where you downloaded the sprite sheet,

create a file, click on that,

and click on install add-on.

And then as soon as it loads in here,

you can just activate it over day and close this window.

Now you see we have a sprite sheet tab at the bottom right over here.

So now what we can do is go to the timeline and click on Add,

and then select image sequence.

Not just navigate to your image sequence that we rendered in previous lessons.

You click on one of the frames and press a to select all.

And we can click Add Image Strip.

And I can see we have our animation on the timeline

over here to create a sprite sheet from this animation,

which is going to anyway after the animation.

And then click the Select the animation.

And you can click Create Spreadsheet.

And as easy as that, we have our spreadsheet created,

to save this as an image,

we can simply press if 12 again.

And that'll render that frame to an image for us.

And we can click on Image, Save As.

And then we can save that wherever we want.

It.

Just quickly look at some of the settings that we have in this add-on.

Firstly, we have Match Source tile size.

With that checked, it'll automatically set the size of each tile

to the same size that we have for our source image over here.

So most of the time we can leave that on one place where this can be

useful is if we have a lot of blank space around the image for each render,

then we could simply disable this and make this a bit smaller if you wanted to.

Click into liters.

Because our image strip again to create spreadsheet.

And I can see the chase or closer to one another.

In this case, it won't work because our chest,

we're already at the age of our frame.

So we can simply just click on match.

So style, size and the details,

click on the actual strip again,

and then click Create Spreadsheet.

They regard. As you can see,

different frames or very close to one another,

which should not be a problem.

But sometimes you want to add some padding around each frame.

And you can do that by clicking add margin.

And then you can select how many pixels you want to add

around each frame on your spreadsheet.

So let's leave that at two.

That means it will add two pixels above, to the left,

to the right, and at the bottom for each of the frames.

So let's click and drag this to delete those.

Click on our image sharp again, click Create Spreadsheet.

Now I can see we have some more space between these as well.

Now if your image SRP has more than 30 frames,

you see creates multiple new strips on your timeline over here.

So if I move this to the side,

we can see this bottom one is the first 30 frames,

and then this next one is the next 30 frames.

So you can just leave those as they are generated.

And then press if 12 to render your final image and save that as an image.

It's licked dose and press Delete to delete them.

Now you also see we have tiles X entails Y.

These are just simply the number of tiles that will have on our sprite sheet.

So let's click on this.

Click Create Spreadsheet again.

Now you can see we have six by six tiles,

but that only gives us space for 36 tiles.

You have anything over 36.

They won't get added to the spreadsheet over here.

And you can easily check how many frames you have in

your image sequence by simply zooming in and looking at this little number over here.

And as you can see, we have 60 frames in the sequence.

So we'll have to sit these tiles so that we have

a total number of tiles that are larger than 60.

So 8 by 8 gives us 64 loops.

And this happened because our timeline marker,

we're still over the original image sequence.

We had to just move it off to the side.

Delete that little one,

delete that little one.

Select our image, trip again,

click Create Spreadsheet, and there we go.

Let's delete all of these quickly. Move that back to 0.

I'm going to add a new image sequence.

Click on the first frame,

press a to select all click Add Image Strip h2.

And then we can just zoom in over here.

And you can see we have 30 frames to the sequence.

And now we can have a look up here.

We've got eight by eight tiles,

that gives us 64.

We can turn that down to six.

And I'll give a space for 36 tiles.

So our 30 tiles will fit into that nicely.

And some applications require a square aspect ratio, two images.

So keeping the x and the y tile amounts the same.

We'll give you that square image aspect ratio.

But if that is not an issue,

we have some more freedom to change these to match our exact number of frames a bit more.

So you have 30 frames.

So we can say that six times five,

and select our image sharp and click, Create Spreadsheet.

And again, let's just make sure that we are not hovering over our image trip.

Let's delete that one.

Select the image trip.

They can create spreadsheets.

And there we go. Now they fit in perfectly.

I think we have a bit of margin around the screen anyway.

So we can disable add margin,

select that, delete the sprite sheet,

select our image strip.

We can create spreadsheet again.

And now they're packed much nicer onto the spreadsheet.

Finally, we have these horizontal and vertical and up and down sittings.

The horizontal simply means it'll go from left

to right and populate our spreadsheet like that.

If we do vertical that select our image strip, you can create.

Now it starts at the left top,

goes down and then down again and then down again.

And let's switch that back to horizontal and select up.

Delete that, then click on our image sequence.

Click Create Spreadsheet again.

And I can see it starts at the bottom,

goes to the right, and then continues all the way up until it's finished.

I prefer to leave that at horizontal down.

But depending on the software that you're going to use this in R,

you may need to play around with these.

Cool, and that is it for this lesson.

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