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Original subtitles

Hello everyone.

In this lesson we are going to be creating

some materials for this key that we made in the previous lesson.

And before I forget again, let's just rename this to double-click on cylinder,

and it's cool that key and press Enter.

Now we can select our key,

go-to material properties, click on that and click on new.

And it's cool at key and press Enter.

Now we can change the color for this to anything you want.

So let's say we wanted to have a red,

blue, yellow key or whatever.

You can just change the color over here.

So I'm going to make mine a reddish key.

Turn that down a little bit, please.

If 12 to see what that looks like.

Maybe a little bit darker.

Cool. Let's turn up the saturation a little bit.

I'm going to turn up the metallic value as well.

Let's make that 0.5 press into a nice deep red color.

But as you can see, we're getting some reflections on the inside at that key.

And that's sometimes just adds one light pixel like that,

which doesn't really look nice.

So let's close this down.

Let's go back into edit mode quickly.

And now let's make the inside of this key a different material.

And to do that, it's going to face select mode by clicking

this icon or by pressing three on your keyboard.

And now we can select these faces.

And to select this entire face loop,

we can hold on Alt and then click between two of the faces that we want.

So we can click on this edge.

And I see it selects that entire face loop.

Let's say we wanted to select this entire face loop on the outside here,

we can hold on Alt and click on this age to select that entire face loop.

At least select the inside one again.

So let's hold on Alt and then click and illustrate a new material for this inside part.

So let's click on this plus icon.

And then we can click New.

And I'm just going to call that black and press.

And it's click over here,

make that black turn the roughness all the way up.

And now with this insight still selected,

we can make sure our black material is selected as well.

And then click assign it,

just hold on Z, move over to material preview and release Z.

And then we can go back to object mode with tab.

And now we can start seeing that inside of our key, expressive 12 again.

And I can see that bright reflective spot is a lot darker.

If you want to get rid of that completely,

we can always turn the specular down as well.

And as you can see, there are no reflections at all coming from the object. We go.

Now we can use this lick the key color and then

change this value just by dragging them around.

So let's say we wanted to make a green key.

Received 12.

There we have a green key or a blue key or whatever key you want.

I'm going to sit mine back to red.

Let's go into camera view quickly.

And it's just rotate this around and see what other angles of this looks like as well.

Cool, and I'm quite happy with that.

And in the next lesson, I'll show you how to quickly create

a spinning moving animation for this key as well.

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