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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:04,639 Hello and welcome to this chapter, so in this chapter we are going to continue on doing 2 00:00:04,642 --> 00:00:09,159 some animation, specifically we are going to do some kind of attack slash animation 3 00:00:09,162 --> 00:00:10,719 for this character. 4 00:00:10,722 --> 00:00:16,359 In the last chapter we did a running animation for the character, and that's the one I currently 5 00:00:16,362 --> 00:00:17,359 have open. 6 00:00:17,362 --> 00:00:22,319 But we want to do a fresh new animation, and many ways of doing this, you know, you could 7 00:00:22,322 --> 00:00:27,719 delete the animation that's already there, save a new file, all that good stuff. 8 00:00:27,722 --> 00:00:32,059 But when you are exporting things for games, it can be very handy to have all the animation 9 00:00:32,062 --> 00:00:36,059 just in one file, and kind of neatly organized and so on. 10 00:00:36,062 --> 00:00:40,759 And Blender actually has a way of doing that, and those animations are called actions. 11 00:00:40,762 --> 00:00:46,919 So each animation in Blender can be stored as an action, and that action is just, you 12 00:00:46,922 --> 00:00:50,399 know, an animation for a specific object. 13 00:00:50,402 --> 00:00:54,959 So each object has their own action and can have multiple actions. 14 00:00:54,962 --> 00:00:58,359 So to set this up we are going to just drag the timeline up here a little bit, and I'm 15 00:00:58,362 --> 00:01:01,112 going to drag a new window up, right from here. 16 00:01:01,112 --> 00:01:03,334 Subtitled by online-courses.club We compress knowledge for you! 17 00:01:03,335 --> 00:01:05,279 And then this one is going to become the Dope Sheet. 18 00:01:05,282 --> 00:01:09,159 And then we are going to switch from Dope Sheet to the Action Editor. 19 00:01:09,162 --> 00:01:12,799 And then I'm just going to make this one go down, because essentially it's the same, but 20 00:01:12,802 --> 00:01:14,719 I still want to have the timeline available here. 21 00:01:14,722 --> 00:01:20,799 And you can see right now here, you might see some kind of name for the action that 22 00:01:20,802 --> 00:01:24,279 is currently on, when you have your thing. 23 00:01:24,282 --> 00:01:28,319 And I've just named mine Run Cycle. 24 00:01:28,322 --> 00:01:30,799 And there's also going to be some other stuff here and there. 25 00:01:30,802 --> 00:01:34,019 I've been doing some other things, and there might just be anything, if something gets 26 00:01:34,022 --> 00:01:37,799 an animation, then it creates an action essentially. 27 00:01:37,802 --> 00:01:42,699 Now if you want to create a new action, what you can do is you come over here and click 28 00:01:42,702 --> 00:01:44,399 a new action. 29 00:01:44,402 --> 00:01:46,279 And that's going to create a new one. 30 00:01:46,282 --> 00:01:49,959 And actually what it's going to do is it's going to copy the action that you currently 31 00:01:49,962 --> 00:01:50,959 have. 32 00:01:50,962 --> 00:01:56,639 But I'm just going to name this one Attack Animation, like this. 33 00:01:56,642 --> 00:02:02,319 And then I'm going to go into the object, and you can see this new action also has the 34 00:02:02,322 --> 00:02:03,319 Run Cycle. 35 00:02:03,322 --> 00:02:05,079 But I'm going to delete everything in here. 36 00:02:05,082 --> 00:02:09,599 And that actually deleted everything, so I'm going to do this again, wrong order. 37 00:02:09,602 --> 00:02:10,599 Attack Animation. 38 00:02:10,602 --> 00:02:12,279 There we go. 39 00:02:12,282 --> 00:02:14,399 No, there's two there. 40 00:02:14,402 --> 00:02:16,280 So Attack Animation. 41 00:02:17,280 --> 00:02:18,719 Okay, somehow it just... 42 00:02:18,722 --> 00:02:20,359 So now there's two Attack Animations. 43 00:02:20,362 --> 00:02:24,999 But Attack Animation, it just disabled it when everything was gone. 44 00:02:25,002 --> 00:02:28,439 And then I can reset the entire pose like so. 45 00:02:28,442 --> 00:02:34,519 Now, if I then switch back to Run Cycle, you can see that my Animation Run Cycle is still 46 00:02:34,522 --> 00:02:35,519 intact. 47 00:02:35,522 --> 00:02:36,519 And that's kind of what we're going for. 48 00:02:36,522 --> 00:02:40,439 So I'm going to go back to Attack Animation, that one. 49 00:02:40,442 --> 00:02:44,279 And here we can start a completely clean, new animation I have within the same file, 50 00:02:44,282 --> 00:02:46,559 so that's kind of the idea. 51 00:02:46,562 --> 00:02:52,479 Like we did with the Run Cycle, we are going to hide some stuff up to make everything a 52 00:02:52,482 --> 00:02:53,759 little bit easier. 53 00:02:53,762 --> 00:03:01,199 So I'm going to select all these items here, and deselect some of these like that. 54 00:03:01,202 --> 00:03:04,119 Then I'm going to hide this stuff. 55 00:03:04,122 --> 00:03:11,639 And then I'm also going to hide the skirt itself here. 56 00:03:11,642 --> 00:03:13,679 There we go. 57 00:03:13,682 --> 00:03:16,439 So it's a bit easier to animate everything. 58 00:03:16,442 --> 00:03:19,879 And we're going to be starting with the sword in hand. 59 00:03:19,882 --> 00:03:24,039 So I'm going to come over to the sword here. 60 00:03:24,042 --> 00:03:25,039 There we go. 61 00:03:25,042 --> 00:03:29,079 And I'm going to set this to the hand here. 62 00:03:29,082 --> 00:03:34,279 So Item Right, I think. 63 00:03:34,282 --> 00:03:38,519 Should we put it in that hand, or should we put it in the other hand? 64 00:03:38,522 --> 00:03:43,879 Doesn't really matter, but I guess it would be interesting if the guy had the sword in 65 00:03:43,882 --> 00:03:44,879 the two hands. 66 00:03:44,882 --> 00:03:51,439 Maybe let's do it in the left hand there, left item there. 67 00:03:51,442 --> 00:03:52,999 And then we'll put it over there. 68 00:03:53,002 --> 00:03:59,319 And then I might also hide the wrists here, because we don't really need those. 69 00:03:59,322 --> 00:04:04,399 We'll be animating the items there instead. 70 00:04:04,402 --> 00:04:08,199 Okay, then we're pretty much set up. 71 00:04:08,202 --> 00:04:11,399 And we're going to be doing everything kind of in keyframes. 72 00:04:11,402 --> 00:04:18,679 So we're going to be doing different poses for each action slash here, and then slowly 73 00:04:18,682 --> 00:04:20,959 breaking them down. 74 00:04:20,962 --> 00:04:22,679 And I don't know how long the animation will be. 75 00:04:22,682 --> 00:04:27,639 Maybe it'll be something like 60 or 40 or something. 76 00:04:27,642 --> 00:04:28,640 I don't know yet. 77 00:04:28,880 --> 00:04:33,479 But essentially, we're going to be doing a double slash kind of animation. 78 00:04:33,482 --> 00:04:40,719 So I just want to hide that there, but then I need to get, oh, it seems like this one 79 00:04:40,722 --> 00:04:42,519 really shrank down here. 80 00:04:42,522 --> 00:04:48,479 There we go, so you can see my full timeline. 81 00:04:48,482 --> 00:04:49,479 Awesome. 82 00:04:49,482 --> 00:04:52,559 So let's do some kind of initial pose. 83 00:04:52,562 --> 00:04:59,519 And we want a kind of, not like static pose, but like a resting pose that then transforms 84 00:04:59,522 --> 00:05:05,019 into a quick slash here. 85 00:05:05,022 --> 00:05:11,199 So we're going to be having the sword, actually, no, I think I'm going to do it in the right 86 00:05:11,202 --> 00:05:12,199 hand instead. 87 00:05:12,202 --> 00:05:16,519 It shouldn't really matter, but it's just a bit easier for me as I am right handed. 88 00:05:16,522 --> 00:05:19,199 So that's the way I think the motion. 89 00:05:19,202 --> 00:05:20,919 Okay, cool. 90 00:05:20,922 --> 00:05:26,279 So then we are going to go into our asset here and then we're going to start posing 91 00:05:26,282 --> 00:05:29,679 and creating some kind of initial pose. 92 00:05:29,682 --> 00:05:41,439 And probably we are going to start with the leg back here a little bit, something like 93 00:05:41,442 --> 00:05:46,679 that so that we can step forward. 94 00:05:46,682 --> 00:05:56,039 And then the sword is going to be down here somewhere, just resting here like this. 95 00:05:56,042 --> 00:06:01,719 And the body is also going to be twisted a little bit, like so, like so. 96 00:06:01,722 --> 00:06:06,319 The head is going to be looking kind of forward. 97 00:06:06,322 --> 00:06:24,879 And then this foot here coming in like so, something along those lines and like that. 98 00:06:24,882 --> 00:06:34,039 And the sword here is going to be in this hand, kind of like that, and the elbow here 99 00:06:34,042 --> 00:06:37,479 can come back like this. 100 00:06:37,482 --> 00:06:48,719 And let's just put the hand here, something somewhat neutral, like so. 101 00:06:48,722 --> 00:06:58,119 And the other hand can kind of just be resting in front here a little bit, like so, like 102 00:06:58,122 --> 00:06:59,120 that. 103 00:06:59,200 --> 00:07:10,119 And then this, we need to put on some kind of balance here, something, it's a little 104 00:07:10,122 --> 00:07:17,439 bit too much twist here in the body. 105 00:07:17,442 --> 00:07:25,639 This arm can rest back like this. 106 00:07:25,642 --> 00:07:43,039 The head is definitely, let's see here, something more like that. 107 00:07:43,042 --> 00:07:47,199 Maybe this leg can come forward a little bit. 108 00:07:47,202 --> 00:07:54,999 This one can come back a little bit. 109 00:07:55,002 --> 00:07:59,039 Getting ready to kind of strike and pounce. 110 00:07:59,042 --> 00:08:05,679 I think I have a lot easier time finding the motion if I get the first pose kind of right. 111 00:08:05,682 --> 00:08:08,279 And that's just for me personally. 112 00:08:08,282 --> 00:08:11,639 Then I can see how the entire motion is going to swing. 113 00:08:11,642 --> 00:08:19,439 So the idea is that the guy is going to be doing sort of like a backhanded swing. 114 00:08:19,442 --> 00:08:25,959 So it's going to come swinging that way, something, let's see here, like that. 115 00:08:25,962 --> 00:08:31,399 And then he's going to kind of rest in that position and then swinging backwards for another 116 00:08:31,402 --> 00:08:32,399 attack. 117 00:08:32,402 --> 00:08:36,239 And when he's swinging this way, he's also going to be taking one step forward. 118 00:08:36,242 --> 00:08:44,279 Then when he's swinging back, he's kind of going to settle a bit more back into a position 119 00:08:44,282 --> 00:08:49,479 and then end with a sword kind of over here as he'll be doing like a big arc sword here. 120 00:08:49,482 --> 00:08:51,759 So two slashes essentially. 121 00:08:51,762 --> 00:08:54,199 So that is our first pose here. 122 00:08:54,202 --> 00:09:00,479 And then I think I just want to establish those key, big key poses. 123 00:09:00,482 --> 00:09:09,979 So I'm going to jump to six here and just make that happen because I don't quite know 124 00:09:09,982 --> 00:09:13,239 the exact frame to frame breakdown yet. 125 00:09:13,242 --> 00:09:15,679 That's something that I will feel. 126 00:09:15,682 --> 00:09:18,339 So we're doing a backhanded approach here. 127 00:09:18,342 --> 00:09:26,119 So this one will have to be turned a little bit like this, and then it'll come over here 128 00:09:26,122 --> 00:09:36,079 and the whole body returning, returning, returning like that. 129 00:09:36,082 --> 00:09:48,599 So that's kind of where the slash will end up, hopefully, that we're twisting the pelvis, 130 00:09:48,602 --> 00:09:51,959 making the leg move forward. 131 00:09:51,962 --> 00:09:55,199 And the whole thing is kind of going to be stepping forward and the knee is going forward 132 00:09:55,202 --> 00:09:56,200 also here. 133 00:09:57,200 --> 00:10:07,952 So let's try that like so, and then this knee here also kind of come forward a little bit 134 00:10:07,953 --> 00:10:04,434 Subtitled by online-courses.club We compress knowledge for you! 135 00:10:15,560 --> 00:10:23,519 and we can twist that leg a little bit to make space. 136 00:10:23,522 --> 00:10:31,039 Let's see here. 137 00:10:31,042 --> 00:10:37,119 And we have the head here also doing its thing. 138 00:10:37,122 --> 00:10:40,719 Okay. 139 00:10:40,722 --> 00:10:45,759 And this elbow here, let's see what we get like this. 140 00:10:45,762 --> 00:10:48,599 That's a little bit extreme. 141 00:10:48,602 --> 00:10:58,039 And the wrist is not going to be looking great on this one, but we'll just have to live with that. 142 00:10:58,042 --> 00:11:05,039 It would have to be all the way over there somewhere. 143 00:11:05,042 --> 00:11:15,120 Let's see if that counts as a pose here, and then this arm will kind of be falling backwards 144 00:11:15,160 --> 00:11:18,160 to balance the whole thing out. 145 00:11:23,160 --> 00:11:36,559 Like so, that's the knee there, then this one, and perhaps the arm will go all the way 146 00:11:36,562 --> 00:11:39,560 back here. 147 00:11:45,560 --> 00:11:51,560 So just looking that the whole thing feels somewhat balanced. 148 00:11:57,560 --> 00:12:04,559 Something along those lines here could bring this more front. 149 00:12:04,562 --> 00:12:11,560 I think actually the sword should swing way more to the side here. 150 00:12:12,000 --> 00:12:25,000 And then the body twist can go over there, and then this hand sits. 151 00:12:30,000 --> 00:12:32,999 So that's going to be a little bit tricky to figure out exactly where we want that hand, 152 00:12:33,002 --> 00:12:35,999 but I think the motion will tell us. 153 00:12:36,002 --> 00:12:41,000 At least there's some form of balance here now. 154 00:12:41,440 --> 00:12:46,440 Might have to bring that leg in like that. 155 00:12:48,440 --> 00:12:51,440 Bring the torso in a little bit more. 156 00:12:53,440 --> 00:12:56,440 And then we'll see what we get. 157 00:12:57,440 --> 00:13:00,440 Oh, that's a little bit too far here. 158 00:13:04,440 --> 00:13:06,440 Okay, let's try that. 159 00:13:06,880 --> 00:13:09,879 So we don't have the swing yet. 160 00:13:09,882 --> 00:13:14,879 The swing needs to come all the way up here, but we'll get there. 161 00:13:14,882 --> 00:13:19,880 This is just blocking out the timing also. 162 00:13:24,880 --> 00:13:27,880 Might actually be good enough timing here. 163 00:13:28,880 --> 00:13:33,880 I'm going to put it to 8, just to give it a little bit of time. 164 00:13:34,320 --> 00:13:37,319 I want to do a backhanded attack. 165 00:13:37,322 --> 00:13:40,319 And it's going to be the next pose. 166 00:13:40,322 --> 00:13:43,319 I'm going to go to 16 here maybe. 167 00:13:43,322 --> 00:13:48,319 And then this pose is going to be... 168 00:13:48,322 --> 00:13:50,319 Wait. Okay, I didn't move everything. 169 00:13:50,322 --> 00:13:53,319 I'm going to move everything to 8. There we go. 170 00:13:53,322 --> 00:13:56,319 Let's open this one so we can see everything. 171 00:13:56,322 --> 00:14:01,320 Everything to 8, and then let's see here. 172 00:14:01,760 --> 00:14:04,759 Oh, it looks like I actually put everything on 1 instead of 0. 173 00:14:04,762 --> 00:14:07,760 I'm going to put everything on 0 instead. 174 00:14:11,760 --> 00:14:14,759 And then 16. 175 00:14:14,762 --> 00:14:18,759 And let's see. So we want a backhanded attack. 176 00:14:18,762 --> 00:14:22,759 That actually might mean we come all the way back to our neutral pose. 177 00:14:22,762 --> 00:14:25,760 In a way. 178 00:14:26,200 --> 00:14:32,199 And then we might end up something like that. 179 00:14:32,202 --> 00:14:35,199 Or maybe we just keep that pose. 180 00:14:35,202 --> 00:14:38,199 And then swing. 181 00:14:38,202 --> 00:14:41,199 Let's try that for now. 182 00:14:41,202 --> 00:14:44,199 And let's see here. 183 00:14:44,202 --> 00:14:47,199 Let's get the sword here. 184 00:14:47,202 --> 00:14:50,199 And just swing that the other way. 185 00:14:50,202 --> 00:14:55,200 And maybe here the grip has actually changed. 186 00:14:55,640 --> 00:15:00,639 So maybe this grip has changed. 187 00:15:00,642 --> 00:15:03,639 Over there somewhere. 188 00:15:03,642 --> 00:15:08,639 So that we now can do a backhanded one. 189 00:15:08,642 --> 00:15:11,639 In this sense. 190 00:15:11,642 --> 00:15:16,639 Then we're bringing that over there. 191 00:15:16,642 --> 00:15:21,640 Something along these lines. 192 00:15:22,080 --> 00:15:28,079 And then twisting the body here. 193 00:15:28,082 --> 00:15:32,080 Twisting the body, twisting the body, twisting the body. 194 00:15:36,080 --> 00:15:43,080 And then seeing if that is what we need here. 195 00:15:52,080 --> 00:15:58,079 And just checking out what we get here. 196 00:15:58,082 --> 00:16:01,079 And this arm. 197 00:16:01,082 --> 00:16:04,079 I'm really not feeling this arm. 198 00:16:04,082 --> 00:16:09,079 I think it's supposed to do something quite different. 199 00:16:09,082 --> 00:16:15,079 Maybe it's supposed to be a little bit closer to the body actually. 200 00:16:15,082 --> 00:16:20,080 And do this movement yourself. 201 00:16:20,520 --> 00:16:22,519 Use yourself as a reference. 202 00:16:22,522 --> 00:16:24,519 Do the motion and really try to understand the motion. 203 00:16:24,522 --> 00:16:28,520 And the different key positions of that motion. 204 00:16:30,520 --> 00:16:33,520 Let's see if that does anything for you. 205 00:16:36,520 --> 00:16:39,519 There's something kind of cool in that pose. 206 00:16:39,522 --> 00:16:42,519 The way it's striking. 207 00:16:42,522 --> 00:16:46,520 Oh, I put stuff on 17 instead. 208 00:16:46,960 --> 00:16:50,959 So just to break down the poses here. 209 00:16:50,962 --> 00:16:52,959 That's supposed to be a slash here. 210 00:16:52,962 --> 00:16:54,959 So that's a slash. 211 00:16:54,962 --> 00:16:57,959 And then it transforms into a slash there. 212 00:16:57,962 --> 00:17:00,959 Fling, kind of like that. 213 00:17:00,962 --> 00:17:03,959 Fling, fling. 214 00:17:03,962 --> 00:17:06,959 And animated it doesn't really work yet. 215 00:17:06,962 --> 00:17:08,959 And that's not the point. 216 00:17:08,962 --> 00:17:10,959 It's just to space it out. 217 00:17:10,962 --> 00:17:13,960 Fling, fling. 218 00:17:14,400 --> 00:17:19,399 So I think the biggest thing is that the standard pose is okay. 219 00:17:19,402 --> 00:17:23,399 I think that kind of works for me. 220 00:17:23,402 --> 00:17:27,399 Except for the fact that the weight is probably on the wrong leg. 221 00:17:27,402 --> 00:17:34,399 So I think maybe he's going to have his weight on this leg first. 222 00:17:34,402 --> 00:17:38,399 So he's going to be shifting his weight over there. 223 00:17:38,402 --> 00:17:41,400 Like that. 224 00:17:41,840 --> 00:17:51,839 And then that's going to be something to counteract in that sense. 225 00:17:51,842 --> 00:17:54,839 Let's just try this here instead. 226 00:17:54,842 --> 00:17:58,839 And then we go over there. 227 00:17:58,842 --> 00:18:01,839 And we kind of twist the body. 228 00:18:01,842 --> 00:18:05,839 And then we get this shoulder hanging down a little bit more instead. 229 00:18:05,842 --> 00:18:09,840 And that feels a little bit better actually. 230 00:18:11,840 --> 00:18:19,840 And then the arm here needs something else. 231 00:18:21,840 --> 00:18:25,839 And then this leg here can come in a little bit. 232 00:18:25,842 --> 00:18:28,839 This can come out. 233 00:18:28,842 --> 00:18:31,839 This leg stands here maybe. 234 00:18:31,842 --> 00:18:34,839 This leg goes forward a little bit. 235 00:18:34,842 --> 00:18:39,840 And the knee kind of sits there. 236 00:18:40,280 --> 00:18:45,279 So a little bit like this. 237 00:18:45,282 --> 00:18:48,279 Where... 238 00:18:48,282 --> 00:18:52,279 And then this one goes there. 239 00:18:52,282 --> 00:18:56,280 Looks straight ahead. 240 00:19:04,280 --> 00:19:07,280 Something along those lines. 241 00:19:07,720 --> 00:19:10,719 Classical kind of contrapposto pose. 242 00:19:10,722 --> 00:19:13,719 That's a lot stronger pose than we had before I think. 243 00:19:13,722 --> 00:19:17,719 Something a little more interesting also with the counteractions going on there. 244 00:19:17,722 --> 00:19:20,719 Okay. 245 00:19:20,722 --> 00:19:23,719 Then we have that. 246 00:19:23,722 --> 00:19:26,719 Then we move on to the next pose here. 247 00:19:26,722 --> 00:19:32,719 And I think the step that he's taking is just maybe not big enough. 248 00:19:32,722 --> 00:19:35,720 This foot definitely needs to stay. 249 00:19:36,160 --> 00:19:39,159 So I'm going to copy it and just paste it. 250 00:19:39,162 --> 00:19:42,159 So we get exactly the same foot there. 251 00:19:42,162 --> 00:19:45,159 And then he goes here. 252 00:19:45,162 --> 00:19:49,159 And then I think the foot there. 253 00:19:49,162 --> 00:19:52,159 Let's see. 254 00:19:52,162 --> 00:19:55,159 He can maybe lean way more into it I think. 255 00:19:55,162 --> 00:19:58,159 So I'm going to lean way more into this. 256 00:19:58,162 --> 00:20:01,159 Actually go a lot further. 257 00:20:01,162 --> 00:20:04,160 And really lean into the cut here. 258 00:20:04,600 --> 00:20:07,599 Putting the weight over there. 259 00:20:07,602 --> 00:20:10,599 Then the weight can... 260 00:20:10,602 --> 00:20:13,599 Maybe even... 261 00:20:13,602 --> 00:20:16,599 Maybe it should stay on that leg there. 262 00:20:16,602 --> 00:20:19,599 Because it kind of... 263 00:20:19,602 --> 00:20:22,599 That's where we land. 264 00:20:22,602 --> 00:20:25,599 Right. 265 00:20:25,602 --> 00:20:30,599 And then we counterbalance with the body here a little bit. 266 00:20:30,602 --> 00:20:33,600 Then we see what we get. 267 00:20:34,040 --> 00:20:38,039 And maybe actually the arm needs to cut all the way over here. 268 00:20:38,042 --> 00:20:41,039 Because let's imagine the opponent over here. 269 00:20:41,042 --> 00:20:44,039 We're kind of cutting all the way through there. 270 00:20:44,042 --> 00:20:47,040 I think that makes some amount of sense. 271 00:20:50,040 --> 00:20:53,040 And let's see. Here we got that. 272 00:20:56,040 --> 00:20:59,039 Yeah. And then the arm here. 273 00:20:59,042 --> 00:21:02,040 Maybe it actually just stays closer. 274 00:21:02,480 --> 00:21:05,479 To... 275 00:21:05,482 --> 00:21:08,480 To our body a little bit. 276 00:21:12,480 --> 00:21:15,479 Ok. Ok. 277 00:21:15,482 --> 00:21:18,479 Let's try this. 278 00:21:18,482 --> 00:21:23,480 He is very sideways. So maybe I can do a little bit less sideways. 279 00:21:23,920 --> 00:21:26,920 A little bit less sideways there. Ok. 280 00:21:34,920 --> 00:21:37,919 It definitely has a little bit more... 281 00:21:37,922 --> 00:21:40,919 Dynamicness. 282 00:21:40,922 --> 00:21:43,919 It feels like somebody just cut something. 283 00:21:43,922 --> 00:21:46,919 And that's... 284 00:21:46,922 --> 00:21:49,919 That's what I want. 285 00:21:49,922 --> 00:21:52,920 Like that. So it kind of goes from... 286 00:21:53,360 --> 00:21:56,359 There to that. Then we need something in between obviously. 287 00:21:56,362 --> 00:21:59,360 And then something is going back here. Over there. 288 00:22:01,360 --> 00:22:04,359 And here he is kind of going front. 289 00:22:04,362 --> 00:22:07,359 And then he is making space. 290 00:22:07,362 --> 00:22:10,359 And then he is cutting. And then the leg kind of does that. 291 00:22:10,362 --> 00:22:13,359 Which I don't actually mind that much. It's a little bit interesting. 292 00:22:13,362 --> 00:22:16,359 In how it... 293 00:22:16,362 --> 00:22:19,359 That is actually kind of interesting. 294 00:22:19,362 --> 00:22:22,360 Ok. 295 00:22:22,800 --> 00:22:25,799 Let's add that one then. And then let's try to bridge this out. 296 00:22:25,802 --> 00:22:28,799 So here we need the guy to take a step. 297 00:22:28,802 --> 00:22:31,799 So I am thinking that we can think a little bit about our timing here. 298 00:22:31,802 --> 00:22:34,799 So I think the anticipation... 299 00:22:34,802 --> 00:22:37,799 Not necessarily the anticipation but like the build up. 300 00:22:37,802 --> 00:22:40,799 So when he is getting into the slash. 301 00:22:40,802 --> 00:22:43,799 He is kind of putting up the sword somewhere where it makes sense. 302 00:22:43,802 --> 00:22:46,799 And then cutting. That could be almost the entire motion. 303 00:22:46,802 --> 00:22:49,800 Because we don't land on the cut until here. 304 00:22:50,240 --> 00:22:53,239 So if we just have like 2 frames for the cut itself. 305 00:22:53,242 --> 00:22:56,239 Then this can be really interesting. 306 00:22:56,242 --> 00:22:59,239 So let's try that. 307 00:22:59,242 --> 00:23:02,239 So we are going to go maybe here. 308 00:23:02,242 --> 00:23:05,239 Somewhere. 309 00:23:05,242 --> 00:23:08,239 I am going to put in a keyframe on all of these. 310 00:23:08,242 --> 00:23:11,240 Like that. I am going to take this and put it to 6. 311 00:23:14,240 --> 00:23:17,240 And then this motion here will be taking a step. 312 00:23:20,240 --> 00:23:23,240 Taking a step there. 313 00:23:28,240 --> 00:23:31,239 Kind of like that. 314 00:23:31,242 --> 00:23:34,239 And then we are also going to be shifting the weight I guess. 315 00:23:34,242 --> 00:23:37,239 Over to the other side. 316 00:23:37,242 --> 00:23:40,240 As we are shifting that leg here. 317 00:23:40,680 --> 00:23:43,679 Slam. Like that. 318 00:23:43,682 --> 00:23:46,680 And maybe even going up a little bit. 319 00:23:49,680 --> 00:23:52,679 Because we are actually taking a step. 320 00:23:52,682 --> 00:23:55,679 Doosh. Like that. 321 00:23:55,682 --> 00:23:58,680 And then the sword here is there. 322 00:24:01,680 --> 00:24:04,679 Then maybe that one is there. 323 00:24:04,682 --> 00:24:07,680 And then the sword is there. 324 00:24:08,120 --> 00:24:13,119 Then maybe that one is getting itself ready. 325 00:24:13,122 --> 00:24:16,119 Somewhere. 326 00:24:16,122 --> 00:24:19,119 Out here. 327 00:24:19,122 --> 00:24:22,119 And then cutting. 328 00:24:22,122 --> 00:24:25,119 Like that. 329 00:24:25,122 --> 00:24:28,120 You can see that snap already. It's doing something. 330 00:24:30,120 --> 00:24:35,120 Right. If we just put it to 8 maybe. 331 00:24:35,560 --> 00:24:38,560 Then we will see what happens here. 332 00:24:42,560 --> 00:24:45,559 He is building up the tension there. 333 00:24:45,562 --> 00:24:48,559 Putting up the sword. Taking a slash. 334 00:24:48,562 --> 00:24:51,559 The slash is very fast. 335 00:24:51,562 --> 00:24:54,559 Almost immediate. 336 00:24:54,562 --> 00:24:57,559 Doot. Doot. 337 00:24:57,562 --> 00:25:02,560 And maybe in here we can do something like this. 338 00:25:05,560 --> 00:25:08,560 Forget that. 339 00:25:10,560 --> 00:25:13,560 Let's see here. 340 00:25:16,560 --> 00:25:19,559 And he takes a step. 341 00:25:19,562 --> 00:25:22,559 Takes a step. 342 00:25:22,562 --> 00:25:26,559 There is also a lot of funky stuff going on right there. 343 00:25:26,562 --> 00:25:29,559 But we can solve that. 344 00:25:29,562 --> 00:25:32,560 And then he is definitely like. 345 00:25:33,000 --> 00:25:37,000 Then suddenly it snaps into that thing there. 346 00:25:39,000 --> 00:25:42,000 And then he suddenly snaps. 347 00:25:44,000 --> 00:25:46,999 So he is moving quite a lot there. 348 00:25:47,002 --> 00:25:52,000 Maybe we can move him back a little bit. I want a little bit more snap. 349 00:25:52,440 --> 00:25:55,440 Yeah. 350 00:26:00,440 --> 00:26:03,439 Yeah. Something is definitely happening there. 351 00:26:03,442 --> 00:26:08,440 And then the knee is kind of bending in a strange way here. 352 00:26:15,440 --> 00:26:20,440 And he is taking a step. Maybe the foot is actually rotating a little bit here. 353 00:26:22,440 --> 00:26:25,439 Maybe it is even doing something. 354 00:26:25,442 --> 00:26:28,440 Like that. 355 00:26:35,440 --> 00:26:38,439 Yeah. So he is snapping there. 356 00:26:38,442 --> 00:26:43,439 That is pretty good. Then let's see what he does with the other side here. 357 00:26:43,442 --> 00:26:46,439 So then he snaps. 358 00:26:46,442 --> 00:26:51,440 Then he is kind of supposed to just maybe stay there a little bit. 359 00:26:51,880 --> 00:26:54,879 Like he is doing now. 360 00:26:54,882 --> 00:26:59,880 So I actually duplicate this one up until here. 361 00:27:00,880 --> 00:27:04,880 And then put that one there. 362 00:27:09,880 --> 00:27:12,880 So he slashes. 363 00:27:13,880 --> 00:27:18,880 And then he needs to do some kind of similar anticipation 364 00:27:19,320 --> 00:27:24,320 for the next move here, which is going over there. 365 00:27:28,320 --> 00:27:31,319 And then he needs to build up that tension again. 366 00:27:31,322 --> 00:27:34,319 So he is going down. 367 00:27:34,322 --> 00:27:37,320 And then he is going to be turning the other way. 368 00:27:39,320 --> 00:27:44,319 We could probably also lean his body a little bit more into the cut here. 369 00:27:44,322 --> 00:27:47,320 That is not happening super much. 370 00:27:47,760 --> 00:27:50,760 We could let him do that a little bit. 371 00:27:59,760 --> 00:28:02,760 Just kind of... 372 00:28:09,760 --> 00:28:11,759 Yeah. 373 00:28:11,762 --> 00:28:15,760 And for games you definitely want your animations to be a little bit more snappy than in real life. 374 00:28:16,200 --> 00:28:20,200 But for most stuff, just so that stuff is responsive. 375 00:28:22,200 --> 00:28:25,200 So that is the slash one there. 376 00:28:28,200 --> 00:28:31,199 And then it snaps in there. 377 00:28:31,202 --> 00:28:36,199 You can even try doing stuff like this where you just move everything a little bit closer. 378 00:28:36,202 --> 00:28:40,199 And see what it feels like with that extra snap. 379 00:28:40,202 --> 00:28:42,199 You can see that is a little bit too fast. 380 00:28:42,202 --> 00:28:45,200 Then you can see what it feels like if you go the other direction. 381 00:28:45,640 --> 00:28:47,639 With this softer thing. 382 00:28:47,642 --> 00:28:50,640 And we kind of want that snap. 383 00:28:52,640 --> 00:28:55,639 We could also let it build up for longer. 384 00:28:55,642 --> 00:28:58,639 Something like taking all of these here. 385 00:28:58,642 --> 00:29:01,640 And just say, okay, what is that going to be like? 386 00:29:02,640 --> 00:29:05,639 Then he is anticipating. 387 00:29:05,642 --> 00:29:08,639 And then the snap. 388 00:29:08,642 --> 00:29:11,640 Also try giving it a little bit more space. 389 00:29:12,080 --> 00:29:17,080 Then it becomes more like cutting through butter or something. 390 00:29:18,080 --> 00:29:23,080 Where here it is an actual punch. 391 00:29:24,080 --> 00:29:27,080 It has some force behind it. 392 00:29:30,080 --> 00:29:34,080 But the body could go even further down I think. 393 00:29:41,640 --> 00:29:45,080 Like that kind of. 394 00:30:12,080 --> 00:30:15,080 Tuk, tuk, tuk. 395 00:30:17,080 --> 00:30:20,080 And then it suddenly snaps there. 396 00:30:23,080 --> 00:30:28,079 So maybe that is not the best place for that sword in that motion. 397 00:30:28,082 --> 00:30:31,079 Maybe it jumps a bit too far that way. 398 00:30:31,082 --> 00:30:34,079 Maybe it is a bit too early. 399 00:30:34,082 --> 00:30:37,079 So maybe if we bring that in a little bit. 400 00:30:37,082 --> 00:30:40,080 And then bring it back. 401 00:30:40,520 --> 00:30:43,519 A bit closer to where it might have come from. 402 00:30:43,522 --> 00:30:46,520 Like there. Maybe that feels... 403 00:30:50,520 --> 00:30:53,520 A little bit better. 404 00:31:02,520 --> 00:31:05,519 There is a snap there. 405 00:31:05,522 --> 00:31:09,520 And then here we are maybe going backwards. 406 00:31:10,520 --> 00:31:13,520 Then we need to go all the way up there. 407 00:31:14,520 --> 00:31:19,519 Then we are maybe building some tension. 408 00:31:19,522 --> 00:31:24,520 Okay, I am going to keep this tension going for at least up until 16. 409 00:31:27,520 --> 00:31:30,520 And that could actually be even more, so this one. 410 00:31:31,520 --> 00:31:35,519 So you see that tension, tension, tension, tension. 411 00:31:35,522 --> 00:31:38,520 And then snap. 412 00:31:40,520 --> 00:31:43,519 So that is what I am working towards. 413 00:31:43,522 --> 00:31:46,519 Building a little bit of tension here. 414 00:31:46,522 --> 00:31:50,520 Where the entire body is going to be turning. 415 00:31:51,520 --> 00:31:54,520 Before the sword does. 416 00:31:56,520 --> 00:31:59,520 That is kind of the point. 417 00:32:00,520 --> 00:32:03,520 And then snapping it out. 418 00:32:04,520 --> 00:32:07,520 But the question is, should we move the body back here? 419 00:32:07,960 --> 00:32:10,960 Then we are... 420 00:32:11,960 --> 00:32:14,960 Twisting the body. 421 00:32:15,960 --> 00:32:18,960 Let's see here. 422 00:32:20,960 --> 00:32:23,959 And then we can go over here. 423 00:32:23,962 --> 00:32:26,960 So let's set it to 24. 424 00:32:29,960 --> 00:32:32,960 With a little bit more tension. All the way up to 18. 425 00:32:33,960 --> 00:32:36,960 And then that. 426 00:32:37,960 --> 00:32:40,959 And then this final pose can really be... 427 00:32:40,962 --> 00:32:43,960 The very dramatic finish. 428 00:32:44,960 --> 00:32:47,960 Where we really go all the way. 429 00:32:50,960 --> 00:32:53,960 Here comes a higher slash. 430 00:32:54,960 --> 00:32:59,960 Then the body kind of expands outwards like this. 431 00:33:00,400 --> 00:33:03,400 Like that. 432 00:33:10,400 --> 00:33:13,400 Like that kind of. 433 00:33:15,400 --> 00:33:18,399 And then... 434 00:33:18,402 --> 00:33:21,399 Maybe this one can come forward a little bit. 435 00:33:21,402 --> 00:33:24,400 Oh, let's set it to 24. 436 00:33:30,400 --> 00:33:34,400 I think this one was going a bit too fast there. 437 00:33:35,400 --> 00:33:38,399 So let's twist, twist, twist, twist, twist. 438 00:33:38,402 --> 00:33:42,400 And then twisting the hips all the way. 439 00:33:49,400 --> 00:33:52,400 And then leaning that way. 440 00:33:53,400 --> 00:33:56,400 That way. 441 00:33:56,840 --> 00:33:59,840 Something like that. 442 00:34:08,840 --> 00:34:13,840 And then this one can follow along here a little bit. 443 00:34:21,840 --> 00:34:24,840 Let's see. So it goes here. 444 00:34:25,280 --> 00:34:28,279 Then it builds some tension. 445 00:34:28,282 --> 00:34:31,280 And then it snaps. 446 00:34:36,280 --> 00:34:39,280 So this snap here is tension, tension, tension. 447 00:34:40,280 --> 00:34:44,280 And then snap. So maybe this snap is supposed to be over here. 448 00:34:45,280 --> 00:34:48,280 And then snap. 449 00:34:48,720 --> 00:34:51,720 Like that. 450 00:34:52,720 --> 00:34:55,720 OK. Maybe here somewhere. 451 00:34:56,720 --> 00:35:01,720 And then here we can bring out the sword. 452 00:35:18,720 --> 00:35:21,720 And here we can lead with the shoulder maybe. 453 00:35:22,720 --> 00:35:27,719 The shoulder can start curling in. 454 00:35:27,722 --> 00:35:30,720 And then... 455 00:35:31,720 --> 00:35:34,720 Like that. 456 00:35:35,720 --> 00:35:38,720 And then we're ending there. 457 00:35:44,720 --> 00:35:47,720 There, there. 458 00:35:48,720 --> 00:35:51,720 And there. 459 00:35:53,720 --> 00:35:56,719 And then we're also getting a lot of twisting of the... 460 00:35:56,722 --> 00:35:59,719 So we're going down, and then... 461 00:35:59,722 --> 00:36:04,720 As we're coming down here, we probably need to start twisting the arm. 462 00:36:18,720 --> 00:36:26,719 And then there, there, there. 463 00:36:26,722 --> 00:36:29,719 And then the arm is twisted now. 464 00:36:29,722 --> 00:36:32,719 Going forward. 465 00:36:32,722 --> 00:36:35,720 Like so. 466 00:36:41,720 --> 00:36:44,720 And then coming out here. 467 00:36:48,720 --> 00:36:51,720 And then... 468 00:36:53,720 --> 00:36:56,719 Then motion like that. 469 00:36:56,722 --> 00:36:59,720 Motion like that. 470 00:37:04,720 --> 00:37:09,720 Yeah, starting to make some sense. 471 00:37:10,720 --> 00:37:13,720 Then we've got that going on here. 472 00:37:18,720 --> 00:37:21,719 And then... 473 00:37:21,722 --> 00:37:24,720 That there. 474 00:37:32,720 --> 00:37:34,719 OK. 475 00:37:34,722 --> 00:37:36,719 So we've got the first slash kind of there. 476 00:37:36,722 --> 00:37:38,719 And then the second one is kind of like... 477 00:37:38,722 --> 00:37:40,719 It's not a slash, but it's just like cutting. 478 00:37:40,722 --> 00:37:42,719 And that's because of that snap, right? 479 00:37:42,722 --> 00:37:45,720 So we want to build the tension here. 480 00:37:46,160 --> 00:37:50,159 And then we could build this tension even more. 481 00:37:50,162 --> 00:37:53,159 Bringing it in. 482 00:37:53,162 --> 00:37:55,159 And then... 483 00:37:55,162 --> 00:37:58,159 Here we're already slashing quite a lot. 484 00:37:58,162 --> 00:38:02,159 So maybe we need to build even more. 485 00:38:02,162 --> 00:38:05,160 Like... 486 00:38:11,160 --> 00:38:14,160 So it's... 487 00:38:14,600 --> 00:38:16,599 It's taking a little bit too long over there. 488 00:38:16,602 --> 00:38:19,599 So we're going in, and then... 489 00:38:19,602 --> 00:38:22,599 There I feel like we need to already start snapping. 490 00:38:22,602 --> 00:38:25,599 So I can bring these in here. 491 00:38:25,602 --> 00:38:27,599 And then we're twisting. 492 00:38:27,602 --> 00:38:30,599 And then... 493 00:38:30,602 --> 00:38:34,600 I want to snap it. 494 00:38:40,600 --> 00:38:41,599 Then we're getting... 495 00:38:41,602 --> 00:38:43,600 Oh, a lot here. OK. 496 00:38:44,040 --> 00:38:47,040 OK. 497 00:38:56,040 --> 00:38:57,039 So let's see here. 498 00:38:57,042 --> 00:38:59,039 So building tension, building tension, building tension. 499 00:38:59,042 --> 00:39:01,039 So there. 500 00:39:01,042 --> 00:39:04,040 Building tension. 501 00:39:04,480 --> 00:39:07,480 There. 502 00:39:12,480 --> 00:39:15,479 Maybe this one can already... 503 00:39:15,482 --> 00:39:18,479 Appeal a bit earlier. 504 00:39:18,482 --> 00:39:21,480 And then... 505 00:39:26,480 --> 00:39:29,479 It could probably come in there. 506 00:39:29,482 --> 00:39:32,480 And then this one can... 507 00:39:32,920 --> 00:39:35,919 Then there I want to... 508 00:39:35,922 --> 00:39:38,920 Let that one sit for a little bit maybe. 509 00:39:49,920 --> 00:39:52,920 Tuk, tuk, tuk, tuk, tuk, tuk, tuk. 510 00:39:54,920 --> 00:39:57,919 So there. 511 00:39:57,922 --> 00:40:00,920 Let's see here. 512 00:40:01,360 --> 00:40:04,360 OK. 513 00:40:07,360 --> 00:40:10,360 So this one works. 514 00:40:18,360 --> 00:40:21,359 So we've got to get Slash in there. 515 00:40:21,362 --> 00:40:23,359 That's good, we've got that. 516 00:40:23,362 --> 00:40:26,359 Then now we need to build that tension. 517 00:40:26,362 --> 00:40:29,360 It's like the sword is. 518 00:40:29,800 --> 00:40:30,799 It needs to go... 519 00:40:30,802 --> 00:40:34,800 Maybe instead of going forward immediately, it needs to go backwards here. 520 00:40:36,800 --> 00:40:43,800 So it needs to go further in to build up some strength. 521 00:40:47,800 --> 00:40:51,799 And that's kind of more traditional anticipation here. 522 00:40:51,802 --> 00:40:54,800 So let's see, we're going in. 523 00:40:59,800 --> 00:41:02,800 OK. 524 00:41:12,800 --> 00:41:15,800 OK, something's happening there. 525 00:41:19,800 --> 00:41:22,799 I'm going to take this pose here. 526 00:41:22,802 --> 00:41:25,800 So that one... 527 00:41:29,800 --> 00:41:32,799 This pose here. 528 00:41:32,802 --> 00:41:35,799 And set it to... 529 00:41:35,802 --> 00:41:38,799 That's this one here. Eye, Location, Rotation. 530 00:41:38,802 --> 00:41:41,799 And then this pose, I can move that one up a little bit. 531 00:41:41,802 --> 00:41:44,800 Then I get a little bit of fake anticipation. 532 00:41:46,800 --> 00:41:49,799 Like that. 533 00:41:49,802 --> 00:41:52,799 Then I don't think I want this one. 534 00:41:52,802 --> 00:41:55,800 I think we're just going to have... 535 00:41:56,240 --> 00:41:59,239 This one. 536 00:41:59,242 --> 00:42:02,240 Where does this one go? Maybe here already. 537 00:42:07,240 --> 00:42:10,239 So this almost has a bit more of that timing that I wanted. 538 00:42:10,242 --> 00:42:13,239 I mean, obviously it's a little bit stepped. 539 00:42:13,242 --> 00:42:16,239 But I'm kind of doing the double slash with the timing. 540 00:42:16,242 --> 00:42:21,239 And timing is really everything, even if it looks a little bit jank. 541 00:42:21,242 --> 00:42:23,240 OK. 542 00:42:23,680 --> 00:42:26,679 And then maybe this one. 543 00:42:26,682 --> 00:42:29,679 Come over here. 544 00:42:29,682 --> 00:42:32,679 Do that. 545 00:42:32,682 --> 00:42:35,679 So it's like that. 546 00:42:35,682 --> 00:42:38,679 Like that. 547 00:42:38,682 --> 00:42:41,679 And then it starts cutting. 548 00:42:41,682 --> 00:42:44,679 And that's the crucial cut there. 549 00:42:44,682 --> 00:42:47,679 Let's see if we give it just one more frame here. 550 00:42:47,682 --> 00:42:50,680 How does it feel? 551 00:42:53,680 --> 00:42:56,680 Let's see. 552 00:43:03,680 --> 00:43:06,680 Seeing it from up here. 553 00:43:09,680 --> 00:43:12,679 So it's getting that anticipation there. 554 00:43:12,682 --> 00:43:15,680 And then cutting back. 555 00:43:16,120 --> 00:43:19,120 Do that. 556 00:43:22,120 --> 00:43:25,120 Then this one could be a little bit better, of course. 557 00:43:40,120 --> 00:43:43,120 Let's just see our playback here. We've got frame dropping. 558 00:43:43,560 --> 00:43:46,560 It's fine if we say play every frame. 559 00:43:49,560 --> 00:43:52,559 Frame dropping is fine. 560 00:43:52,562 --> 00:43:55,560 OK. It's closer. 561 00:43:57,560 --> 00:44:00,559 The only problem is that we're getting... 562 00:44:00,562 --> 00:44:03,559 Our entire body motion is stopping right there. 563 00:44:03,562 --> 00:44:08,559 So if we get everything on our body here. 564 00:44:08,562 --> 00:44:11,560 And then we... 565 00:44:12,000 --> 00:44:14,999 Except for this one. 566 00:44:15,002 --> 00:44:19,000 Then we move it to the right here. 567 00:44:24,000 --> 00:44:27,000 There maybe. 568 00:44:38,000 --> 00:44:41,000 OK. Something's happening there. 569 00:44:42,000 --> 00:44:45,000 OK. Cool. 570 00:44:47,000 --> 00:44:49,999 So we are cutting. 571 00:44:50,002 --> 00:44:52,999 And then we are anticipating and cutting again. 572 00:44:53,002 --> 00:44:55,999 And here we want maybe a little bit of overshoot or settling. 573 00:44:56,002 --> 00:45:00,999 So now we've rested. 574 00:45:01,002 --> 00:45:04,000 So maybe we should make this even more extreme. 575 00:45:08,000 --> 00:45:11,000 Maybe we should actually copy this pose here. 576 00:45:11,440 --> 00:45:14,439 Since that's the pose we want to save. 577 00:45:14,442 --> 00:45:17,439 Copy this. Put it on 24. 578 00:45:17,442 --> 00:45:20,439 And then this one becomes the really extreme pose. 579 00:45:20,442 --> 00:45:23,440 This way we're going to get a little bit of that extreme overshoot. 580 00:45:26,440 --> 00:45:29,440 Where the whole body just twists and turns. 581 00:45:29,880 --> 00:45:32,880 OK. 582 00:45:39,880 --> 00:45:42,880 Let's see here. 583 00:45:49,880 --> 00:45:54,879 Yeah. So you're getting a little bit of that pushback there. 584 00:45:54,882 --> 00:45:58,880 So if I set this to 28 or something. 585 00:45:59,320 --> 00:46:04,319 Then you're going to feel that. 586 00:46:04,322 --> 00:46:07,320 Now it's a bit more like a slash. 587 00:46:11,320 --> 00:46:16,319 And that's a little bit of that secondary action. 588 00:46:16,322 --> 00:46:21,320 Or reaction to the entire movement. 589 00:46:29,320 --> 00:46:32,319 Hup. Hup. Hup. 590 00:46:32,322 --> 00:46:35,319 We could do even more of that. 591 00:46:35,322 --> 00:46:38,319 Because now it's only happening in the body. 592 00:46:38,322 --> 00:46:41,319 In the upper torso. 593 00:46:41,322 --> 00:46:48,320 But we could make it so that this here is really reacting to it. 594 00:46:53,320 --> 00:46:56,320 So like that. 595 00:46:59,320 --> 00:47:03,319 And it could be that he's a little bit unbalanced here. 596 00:47:03,322 --> 00:47:08,319 So when he ends there he could probably be a little bit more over here. 597 00:47:08,322 --> 00:47:11,319 Like that. 598 00:47:11,322 --> 00:47:16,320 But then that one he can get to just go really ham. 599 00:47:16,760 --> 00:47:19,760 Yeah. 600 00:47:25,760 --> 00:47:28,759 And his whole body is kind of shaking there. 601 00:47:28,762 --> 00:47:31,760 From that backslash. 602 00:47:33,760 --> 00:47:36,760 There we go. 603 00:47:38,760 --> 00:47:41,760 And we need to fix the hands and stuff. 604 00:47:42,200 --> 00:47:46,199 But it also has a pretty cool effect the way the hand shoots forward. 605 00:47:46,202 --> 00:47:49,200 Like that. 606 00:47:53,200 --> 00:47:56,200 Let's see here. So we got that. 607 00:48:01,200 --> 00:48:04,199 We could probably give him a little bit more motion on the first slash. 608 00:48:04,202 --> 00:48:07,199 So when he comes in here. 609 00:48:07,202 --> 00:48:10,200 His slash there. Maybe we could give him an overshoot also. 610 00:48:10,640 --> 00:48:13,639 So we just select everything. 611 00:48:13,642 --> 00:48:16,639 Then we copy this one, put on the next one. 612 00:48:16,642 --> 00:48:21,640 And give him a little bit of an overshoot. 613 00:48:23,640 --> 00:48:26,639 Let's see. So he comes in. 614 00:48:26,642 --> 00:48:29,639 And then this one frame of overshoot. 615 00:48:29,642 --> 00:48:32,640 Just to give him a little bit of... 616 00:48:34,640 --> 00:48:37,640 So that one there. 617 00:48:40,640 --> 00:48:43,639 Like that. 618 00:48:43,642 --> 00:48:46,640 Then like that. 619 00:48:48,640 --> 00:48:51,639 Like that. 620 00:48:51,642 --> 00:48:54,640 Like that. 621 00:48:56,640 --> 00:48:59,640 And settling back in. 622 00:49:03,640 --> 00:49:06,640 Now the sword is turning a little bit too fast. 623 00:49:07,080 --> 00:49:12,079 We might want to hide the whole sword thing in the motion instead. 624 00:49:12,082 --> 00:49:15,080 So the fact that the... 625 00:49:18,080 --> 00:49:21,079 The action switches there. 626 00:49:21,082 --> 00:49:25,079 Maybe it's better to hide that when we're actually cutting. 627 00:49:25,082 --> 00:49:28,079 So here. Maybe here already. 628 00:49:28,082 --> 00:49:31,080 I want to... 629 00:49:33,080 --> 00:49:36,080 Do it there. 630 00:49:36,520 --> 00:49:39,519 So after we've made our cut. 631 00:49:39,522 --> 00:49:42,520 Then maybe... 632 00:49:44,520 --> 00:49:47,519 Let's try. Let's see if we can... 633 00:49:47,522 --> 00:49:50,519 Is that possible actually? 634 00:49:50,522 --> 00:49:53,519 So now the sword is there. 635 00:49:53,522 --> 00:49:56,519 And then we put that one there. 636 00:49:56,522 --> 00:49:59,519 So we cut it down there. 637 00:49:59,522 --> 00:50:02,519 Then go to the next one here. 638 00:50:02,522 --> 00:50:05,520 Put that in. 639 00:50:06,520 --> 00:50:09,520 Put that in. 640 00:50:12,520 --> 00:50:15,520 Then here we can... 641 00:50:17,520 --> 00:50:20,519 Then maybe we can get a bit more of that overshoot. 642 00:50:20,522 --> 00:50:23,520 So we come in there. 643 00:50:25,520 --> 00:50:28,520 There. 644 00:50:29,520 --> 00:50:32,519 This one there. 645 00:50:32,522 --> 00:50:35,520 Like so. 646 00:50:35,960 --> 00:50:38,960 Then we're going back a little bit here. 647 00:50:48,960 --> 00:50:51,960 Let's see how that feels. 648 00:50:55,960 --> 00:50:58,959 It definitely looks a little bit cleaner in terms of the hand there. 649 00:50:58,962 --> 00:51:01,960 We do get the jitteriness right there. 650 00:51:02,400 --> 00:51:05,399 So there the motion switches. 651 00:51:05,402 --> 00:51:08,399 Then here the arm jumps around a little bit. 652 00:51:08,402 --> 00:51:11,399 Because it goes back and forth. 653 00:51:11,402 --> 00:51:14,399 So we're overshooting. 654 00:51:14,402 --> 00:51:17,399 Resting. 655 00:51:17,402 --> 00:51:20,399 Then that's the one that's the problem there. 656 00:51:20,402 --> 00:51:23,399 Because then we're going forward again here. 657 00:51:23,402 --> 00:51:26,400 So maybe we can just remove that one. 658 00:51:26,840 --> 00:51:29,840 Remove that one. 659 00:51:33,840 --> 00:51:36,840 Yeah, that definitely feels a lot cleaner. 660 00:51:46,840 --> 00:51:49,840 That has some motion to it. 661 00:51:56,840 --> 00:51:59,840 I kind of like that arm now. 662 00:52:03,840 --> 00:52:06,839 Something weird is happening to it in the beginning there. 663 00:52:06,842 --> 00:52:09,839 But I think we can... 664 00:52:09,842 --> 00:52:12,840 I think we have to start figuring out the beginning here, because it is a little bit... 665 00:52:16,840 --> 00:52:19,839 It's a little bit... 666 00:52:19,842 --> 00:52:22,840 Not working super well here. 667 00:52:23,280 --> 00:52:30,279 So we are going to use the arm here to balance stuff out. 668 00:52:30,282 --> 00:52:33,279 Like this. 669 00:52:33,282 --> 00:52:36,279 And then maybe some kind of... 670 00:52:36,282 --> 00:52:41,280 Stepping where the foot kind of... 671 00:52:44,280 --> 00:52:48,280 Maybe the foot here raises itself first. 672 00:52:48,720 --> 00:52:51,720 Let's see. 673 00:52:53,720 --> 00:52:56,720 Something like that. 674 00:52:58,720 --> 00:53:01,720 Just a little bit of... 675 00:53:13,720 --> 00:53:16,720 I think I like the arm actually. 676 00:53:17,160 --> 00:53:20,160 This makes everything really snappy. 677 00:53:24,160 --> 00:53:27,159 Let's see with the leg here. I think the leg is smoothly... 678 00:53:27,162 --> 00:53:30,159 Happening there, so maybe we can... 679 00:53:30,162 --> 00:53:33,159 That's probably because of this one. 680 00:53:33,162 --> 00:53:36,159 So that one is smoothly going over there. 681 00:53:36,162 --> 00:53:39,159 And then it twists, so maybe we can... 682 00:53:39,162 --> 00:53:42,159 Do it a little bit more. 683 00:53:42,162 --> 00:53:45,160 Like a jitter. 684 00:53:47,160 --> 00:53:50,160 Like that. 685 00:53:58,160 --> 00:54:01,159 Yeah, like that. 686 00:54:01,162 --> 00:54:04,159 And something is happening with the hand in the beginning that is not desirable. 687 00:54:04,162 --> 00:54:07,159 But it's also creating kind of an interesting effect. 688 00:54:07,162 --> 00:54:10,159 Where it's like he is doing something with the hand too. 689 00:54:10,162 --> 00:54:15,160 Because he is kind of bringing it the wrong way around. 690 00:54:15,600 --> 00:54:18,599 It's... 691 00:54:18,602 --> 00:54:21,599 Let's see, how would he do that? 692 00:54:21,602 --> 00:54:24,599 Probably lift it up so that it would be... 693 00:54:24,602 --> 00:54:27,599 Somewhere around... 694 00:54:27,602 --> 00:54:30,599 That's actually interesting. 695 00:54:30,602 --> 00:54:33,599 It goes up there. 696 00:54:33,602 --> 00:54:36,599 I think maybe we want it to be... 697 00:54:36,602 --> 00:54:39,600 Rotating this way instead. 698 00:54:41,600 --> 00:54:44,600 And then... 699 00:54:45,040 --> 00:54:48,039 Here he is doing that. 700 00:54:48,042 --> 00:54:51,040 So let's see, we kind of want it... 701 00:54:53,040 --> 00:54:56,039 We kind of want the inner arm to twist outwards. 702 00:54:56,042 --> 00:54:59,040 So it's twisting... 703 00:55:01,040 --> 00:55:04,040 Not that way, but the other way. 704 00:55:04,480 --> 00:55:07,480 Okay. 705 00:55:13,480 --> 00:55:16,480 So let's see here. 706 00:55:20,480 --> 00:55:23,479 And then... 707 00:55:23,482 --> 00:55:26,479 He is kind of getting that one there. 708 00:55:26,482 --> 00:55:29,479 Let's see... 709 00:55:29,482 --> 00:55:32,480 How do we get it? 710 00:55:32,920 --> 00:55:35,919 How do we get it from there to there? 711 00:55:35,922 --> 00:55:38,919 So he is there now, and then he needs to come... 712 00:55:38,922 --> 00:55:41,919 Out. 713 00:55:41,922 --> 00:55:44,920 With the hand here. 714 00:55:50,920 --> 00:55:53,919 Then I think... 715 00:55:53,922 --> 00:55:56,920 Do something like that. 716 00:55:57,360 --> 00:56:02,360 Oh, and it really wants to twist there. 717 00:56:08,360 --> 00:56:11,360 Okay, so... 718 00:56:20,360 --> 00:56:24,360 I was kind of doing something with it there in the beginning that I don't want, of course. 719 00:56:24,800 --> 00:56:27,799 So we got these motions here. 720 00:56:27,802 --> 00:56:30,800 We almost have to go through every frame. 721 00:56:31,800 --> 00:56:34,799 So we got this one there. 722 00:56:34,802 --> 00:56:37,800 Then we got this one here. 723 00:56:39,800 --> 00:56:42,799 So that one seems right. 724 00:56:42,802 --> 00:56:45,800 But then this one... 725 00:56:49,800 --> 00:56:52,800 There we go, kind of. 726 00:56:54,800 --> 00:56:57,800 Okay. 727 00:57:04,800 --> 00:57:07,799 Yeah, that actually looks pretty good. 728 00:57:07,802 --> 00:57:12,800 Then all we need to do now is for him to come back to a more neutral position. 729 00:57:13,800 --> 00:57:16,799 So we got that thing happening there. 730 00:57:16,802 --> 00:57:19,799 Let's set this to 32. 731 00:57:19,802 --> 00:57:22,800 And then that happens there. 732 00:57:23,240 --> 00:57:26,239 Then he can come back maybe. 733 00:57:26,242 --> 00:57:29,239 So let's select everything, do a duplicate of the first pose. 734 00:57:29,242 --> 00:57:32,240 To see how that feels. 735 00:57:36,240 --> 00:57:41,240 It would definitely be good to let him rest on that pose for a little bit. 736 00:57:42,240 --> 00:57:45,240 Give him... 737 00:57:45,680 --> 00:57:54,679 And then we got a pose like that. 738 00:57:54,682 --> 00:58:03,679 Maybe there's a pose here that we can use on pose 7. 739 00:58:03,682 --> 00:58:06,680 We could reuse that pose. 740 00:58:08,680 --> 00:58:11,680 Let's see, like that. 741 00:58:15,680 --> 00:58:23,679 Then, because there he's actually kind of taking a step. 742 00:58:23,682 --> 00:58:26,679 Oh, I thought he was taking a step there. 743 00:58:26,682 --> 00:58:29,679 So here... 744 00:58:29,682 --> 00:58:32,679 He is taking a step there. 745 00:58:32,682 --> 00:58:35,679 Okay, I'm going to set eye location rotation. 746 00:58:35,682 --> 00:58:38,679 That's why, because there wasn't all of them there. 747 00:58:38,682 --> 00:58:41,680 To 29. 748 00:58:45,680 --> 00:58:48,680 Oh. 749 00:58:51,680 --> 00:58:54,679 And then he's going back. 750 00:58:54,682 --> 00:58:57,680 Maybe 32 is a bit too little. Let's set it to 36. 751 00:59:00,680 --> 00:59:04,680 Okay, here. Oh, Blender is being a bit funny. 752 00:59:08,680 --> 00:59:11,680 There we go. Select everything. 753 00:59:12,120 --> 00:59:15,119 And then... 754 00:59:15,122 --> 00:59:18,119 This one can be there. 755 00:59:18,122 --> 00:59:21,119 Maybe this pose here can be... 756 00:59:21,122 --> 00:59:24,119 Holding it for a little bit longer. Maybe all the way to 28. 757 00:59:24,122 --> 00:59:27,119 And then this one can kind of just... 758 00:59:27,122 --> 00:59:30,120 Go back to this one. 759 00:59:36,120 --> 00:59:40,120 Yeah, and there we kind of have this slashing animation now. 760 00:59:40,560 --> 00:59:43,559 Okay. 761 00:59:43,562 --> 00:59:46,560 Pretty good. I'm still kind of lacking that hand. 762 00:59:52,560 --> 00:59:57,559 Okay, yeah. I'm definitely looking at it from this angle here. 763 00:59:57,562 --> 01:00:00,560 To see what we get. 764 01:00:01,560 --> 01:00:04,560 That's pretty good actually. 765 01:00:05,560 --> 01:00:09,560 And you can just keep doing this, because it's kind of looping. 766 01:00:10,000 --> 01:00:13,000 Yeah. 767 01:00:17,000 --> 01:00:19,999 And he ends his pose like that. 768 01:00:20,002 --> 01:00:23,999 And then the hand is kind of twisting in that sense there. 769 01:00:24,002 --> 01:00:26,999 So we got to get that out of the way here. 770 01:00:27,002 --> 01:00:29,999 Oh. 771 01:00:30,002 --> 01:00:32,999 So just this one twisting like that. 772 01:00:33,002 --> 01:00:35,999 That's not so good. So we got it there. 773 01:00:36,002 --> 01:00:39,000 Then maybe coming down here a little bit. 774 01:00:39,440 --> 01:00:42,440 A little bit. 775 01:00:55,440 --> 01:00:58,440 Let me just play with the timing here. 776 01:01:09,440 --> 01:01:12,440 Yeah, pretty good. 777 01:01:19,440 --> 01:01:22,439 He's definitely not going back to a very actiony pose. 778 01:01:22,442 --> 01:01:25,439 But this is just his neutral stance. 779 01:01:25,442 --> 01:01:28,440 So I'm thinking that that works pretty well. 780 01:01:30,440 --> 01:01:33,439 Okay, so we got a few more things to fix. 781 01:01:33,442 --> 01:01:36,440 We got to bring in the cloth. 782 01:01:36,880 --> 01:01:39,879 And then we got to fix the hands. 783 01:01:39,882 --> 01:01:42,879 They're still looking a little bit limp. 784 01:01:42,882 --> 01:01:45,879 I'm thinking we're just going to do a fist for all the hands here. 785 01:01:45,882 --> 01:01:48,879 So let's go and do that. 786 01:01:48,882 --> 01:01:51,879 We could actually go into the run cycle potentially. 787 01:01:51,882 --> 01:01:54,879 And just copy the hand pose from here. 788 01:01:54,882 --> 01:01:57,879 So I'm going to grab the hands here. 789 01:01:57,882 --> 01:02:00,879 Like so. 790 01:02:00,882 --> 01:02:03,880 Like that, like that, like that. 791 01:02:04,320 --> 01:02:07,320 And just get the fingers here. 792 01:02:09,320 --> 01:02:12,319 Like so. And then just press CTRL-C. 793 01:02:12,322 --> 01:02:15,319 Then go into attack animation. 794 01:02:15,322 --> 01:02:18,319 Hand still being selected here and press CTRL-V. 795 01:02:18,322 --> 01:02:23,319 And then I'm thinking actually just removing all the hand stuff. 796 01:02:23,322 --> 01:02:26,319 And just pasting it in again here. 797 01:02:26,322 --> 01:02:29,320 Then it just keeps being a fist on that hand. 798 01:02:29,760 --> 01:02:32,759 And then we got that going on there. 799 01:02:32,762 --> 01:02:35,759 Cool. 800 01:02:35,762 --> 01:02:38,760 And then the other hand could potentially also get a fist. 801 01:02:42,760 --> 01:02:45,759 It might not need it. 802 01:02:45,762 --> 01:02:48,759 But the hand here is definitely a little bit weird. 803 01:02:48,762 --> 01:02:51,759 So maybe we can bring in the fist on this one here. 804 01:02:51,762 --> 01:02:54,759 Maybe just at the end here. 805 01:02:54,762 --> 01:02:57,760 So press CTRL-Shift-V. 806 01:02:58,200 --> 01:03:03,199 Then we get that mirrored hand action on that one. 807 01:03:03,202 --> 01:03:06,199 We could bring in these ones a little bit. 808 01:03:06,202 --> 01:03:11,199 Just to get some extra depth here. 809 01:03:11,202 --> 01:03:14,199 Let's try to see what we get here. 810 01:03:14,202 --> 01:03:17,200 And it actually unfolds there. 811 01:03:22,200 --> 01:03:25,200 Let's see there. 812 01:03:28,200 --> 01:03:31,199 Okay. I think that's pretty good. 813 01:03:31,202 --> 01:03:34,199 We could also do a little bit of motion on the scabbard here. 814 01:03:34,202 --> 01:03:37,199 But I'm going to do that after we do the cloth. 815 01:03:37,202 --> 01:03:42,199 Just so we have that to work with before the scabbard. 816 01:03:42,202 --> 01:03:45,199 Because most likely there's going to be some intersection. 817 01:03:45,202 --> 01:03:48,199 So the cloth will actually be easier to figure that out first. 818 01:03:48,202 --> 01:03:51,199 So let's go back here. 819 01:03:51,202 --> 01:03:54,200 Then we go into the actual rig again. 820 01:03:54,640 --> 01:03:57,639 And then we're going to unhide this stuff. 821 01:03:57,642 --> 01:04:02,640 And then we're going to select all this stuff here. 822 01:04:10,640 --> 01:04:13,639 We got all those things selected. 823 01:04:13,642 --> 01:04:16,639 CTRL-I and then H. 824 01:04:16,642 --> 01:04:19,639 Then we're only dealing with the cloth right now. 825 01:04:19,642 --> 01:04:22,640 On top of our animation. And that's what we want. 826 01:04:23,080 --> 01:04:26,079 And then we got to find our cloth here. 827 01:04:26,082 --> 01:04:29,079 And we have it under items. 828 01:04:29,082 --> 01:04:32,079 There's our cloth. 829 01:04:32,082 --> 01:04:35,079 Okay. So let's start going through that. 830 01:04:35,082 --> 01:04:38,079 So first we are... 831 01:04:38,082 --> 01:04:41,079 Let's see where are we by default here. 832 01:04:41,082 --> 01:04:44,079 I think maybe I'm just going to reset all of those. 833 01:04:44,082 --> 01:04:49,079 I think there were left over from the run cycle here. 834 01:04:49,082 --> 01:04:52,080 So let's start by posing it initially. 835 01:04:52,520 --> 01:04:55,519 We can get some stuff going on here. 836 01:04:55,522 --> 01:04:58,519 And once again we can use that auto IK thing. 837 01:04:58,522 --> 01:05:01,519 To our advantage if we want to. 838 01:05:01,522 --> 01:05:04,519 That can definitely be a little bit handy. 839 01:05:04,522 --> 01:05:07,519 With this one here. 840 01:05:07,522 --> 01:05:10,519 Let's see. We got that there. 841 01:05:10,522 --> 01:05:13,519 At least that is not clipping. 842 01:05:13,522 --> 01:05:16,519 Then we got this here. 843 01:05:16,522 --> 01:05:19,520 And this can come down a little bit. 844 01:05:19,960 --> 01:05:22,959 Maybe this one also. 845 01:05:22,962 --> 01:05:25,959 So that's kind of our standing pose there. 846 01:05:25,962 --> 01:05:28,959 Then we can move forward a little bit. 847 01:05:28,962 --> 01:05:31,959 Let's say 6 frames forward. 848 01:05:31,962 --> 01:05:34,959 And see what we have here. 849 01:05:34,962 --> 01:05:37,959 Then I'm going to adjust this cloth. 850 01:05:37,962 --> 01:05:40,959 And maybe do the trick where we... 851 01:05:40,962 --> 01:05:43,959 Rotate this out a little bit. 852 01:05:43,962 --> 01:05:46,960 Oh I guess it's actually not really covering up that much. 853 01:05:47,400 --> 01:05:50,399 So let's just bring it in a little bit. 854 01:05:50,402 --> 01:05:53,399 Do that. 855 01:05:53,402 --> 01:05:56,400 Maybe that's ok. 856 01:05:59,400 --> 01:06:02,399 Do a little bit of control here. 857 01:06:02,402 --> 01:06:05,400 And this one could probably use a little bit of... 858 01:06:08,400 --> 01:06:11,399 Let's see here. 859 01:06:11,402 --> 01:06:14,400 Something along those lines. 860 01:06:17,400 --> 01:06:20,399 Yeah let's try that. 861 01:06:20,402 --> 01:06:23,399 Then maybe on this pose here. 862 01:06:23,402 --> 01:06:26,399 Where he actually stomps down. 863 01:06:26,402 --> 01:06:29,399 There. So on 8. 864 01:06:29,402 --> 01:06:32,399 And then we say... 865 01:06:32,402 --> 01:06:35,399 Not that one. 866 01:06:35,402 --> 01:06:38,399 This one here. 867 01:06:38,402 --> 01:06:41,399 Like that. 868 01:06:41,402 --> 01:06:44,400 And then getting on this one. 869 01:06:44,840 --> 01:06:47,839 Probably like... 870 01:06:47,842 --> 01:06:50,840 In need of a little bit of... 871 01:06:55,840 --> 01:06:58,839 Maybe it's the kind of thing where it comes down a little bit slower. 872 01:06:58,842 --> 01:07:01,839 Than the rest here. 873 01:07:01,842 --> 01:07:04,839 And then it settles in. 874 01:07:04,842 --> 01:07:07,840 Kind of around here. 875 01:07:14,840 --> 01:07:17,840 Right. 876 01:07:25,840 --> 01:07:28,840 Let's see what we can get from this one here maybe. 877 01:07:44,840 --> 01:07:47,840 Yeah. 878 01:07:50,840 --> 01:07:53,839 So we get a little bit of that kind of motion. 879 01:07:53,842 --> 01:07:56,839 It is a little bit stiff when he's moving. 880 01:07:56,842 --> 01:07:59,839 But let's see so it's... 881 01:07:59,842 --> 01:08:02,839 So it could be dragging behind here a little bit maybe. 882 01:08:02,842 --> 01:08:05,839 On some of these. 883 01:08:05,842 --> 01:08:08,839 So we kind of get that going on there. 884 01:08:08,842 --> 01:08:11,840 And then once he's landing. 885 01:08:12,280 --> 01:08:15,279 Then maybe it should settle. 886 01:08:15,282 --> 01:08:18,280 But also go forward then. 887 01:08:20,280 --> 01:08:23,279 So on 8 they land here. 888 01:08:23,282 --> 01:08:26,279 And then here maybe they should go forward. 889 01:08:26,282 --> 01:08:29,280 A little bit. 890 01:08:29,720 --> 01:08:32,720 Yeah. 891 01:08:40,720 --> 01:08:43,719 There's a little bit of motion there. 892 01:08:43,722 --> 01:08:46,719 It's a little bit stiff. 893 01:08:46,722 --> 01:08:49,719 But we can probably... 894 01:08:49,722 --> 01:08:52,719 Deal with that. 895 01:08:52,722 --> 01:08:55,719 Let's see here so we get that. 896 01:08:55,722 --> 01:08:58,720 Then it becomes stiff here. 897 01:08:59,160 --> 01:09:02,159 So let's see maybe we can start moving this one. 898 01:09:02,162 --> 01:09:05,159 Out a little bit. 899 01:09:05,162 --> 01:09:08,159 So here he's moving backwards. 900 01:09:08,162 --> 01:09:11,159 So maybe it can move forward a little bit. 901 01:09:11,162 --> 01:09:14,160 As it's being. 902 01:09:22,160 --> 01:09:25,160 Maybe this one is a little bit earlier. 903 01:09:29,160 --> 01:09:32,159 Okay. 904 01:09:32,162 --> 01:09:35,159 Then we got that. 905 01:09:35,162 --> 01:09:38,159 There. 906 01:09:38,162 --> 01:09:41,159 And then. 907 01:09:41,162 --> 01:09:44,159 This just needs to move a little bit here. 908 01:09:44,162 --> 01:09:47,160 As well. 909 01:09:59,160 --> 01:10:02,160 Let's try this. 910 01:10:08,160 --> 01:10:11,159 Okay cool. 911 01:10:11,162 --> 01:10:14,159 So let's try going to 21. 912 01:10:14,162 --> 01:10:17,159 That's where we kind of. 913 01:10:17,162 --> 01:10:20,160 Slashing backwards here. 914 01:10:22,160 --> 01:10:25,159 Let's put something there. 915 01:10:25,162 --> 01:10:28,160 And then. 916 01:10:28,600 --> 01:10:31,599 The motion kind of. 917 01:10:31,602 --> 01:10:34,600 Flop. 918 01:10:42,600 --> 01:10:45,599 Like that. 919 01:10:45,602 --> 01:10:47,599 Then maybe. 920 01:10:47,602 --> 01:10:50,599 Up till here it kind of settles. 921 01:10:50,602 --> 01:10:53,600 So maybe that's where it kind of flares out a little bit. 922 01:10:58,600 --> 01:11:01,600 Okay. 923 01:11:15,600 --> 01:11:18,599 That's kind of. 924 01:11:18,602 --> 01:11:21,599 So it's like. 925 01:11:21,602 --> 01:11:24,599 As he goes. 926 01:11:24,602 --> 01:11:27,600 And then. 927 01:11:28,040 --> 01:11:31,039 Hmm. 928 01:11:31,042 --> 01:11:34,039 I think it's starting to flare out way too soon. 929 01:11:34,042 --> 01:11:37,039 I probably made a mistake there. 930 01:11:37,042 --> 01:11:40,039 Where I flared them all. 931 01:11:40,042 --> 01:11:43,039 Let's see if we can just undo a little bit here. 932 01:11:43,042 --> 01:11:46,039 Take a few steps back. Like that. 933 01:11:46,042 --> 01:11:49,039 Just have it. 934 01:11:49,042 --> 01:11:52,039 The way it looks here maybe. 935 01:11:52,042 --> 01:11:55,040 Then just set in a keyframe for all of them. 936 01:11:55,480 --> 01:11:58,479 Then we can start letting them. 937 01:11:58,482 --> 01:12:01,480 Fly a little bit. 938 01:12:06,480 --> 01:12:09,480 Let's see what that looks like. 939 01:12:13,480 --> 01:12:16,480 Then settle them down immediately. 940 01:12:20,480 --> 01:12:23,480 Let's see here. 941 01:12:25,480 --> 01:12:28,480 Okay. 942 01:12:51,480 --> 01:12:54,480 Then it kind of. 943 01:12:54,920 --> 01:12:57,920 It flashes out like that. 944 01:13:00,920 --> 01:13:03,919 It's maybe a little bit too. 945 01:13:03,922 --> 01:13:06,919 That this one is flapping out on that side. 946 01:13:06,922 --> 01:13:09,919 So maybe I can bring. 947 01:13:09,922 --> 01:13:12,919 That one in here. 948 01:13:12,922 --> 01:13:15,919 Feels a little bit more like. 949 01:13:15,922 --> 01:13:18,920 Something else is going on. 950 01:13:24,920 --> 01:13:27,919 But definitely gives it a little bit of a. 951 01:13:27,922 --> 01:13:30,920 Dynamic feeling. 952 01:13:38,920 --> 01:13:41,919 But it's maybe happening. 953 01:13:41,922 --> 01:13:44,919 A bit too fast or a bit too late. 954 01:13:44,922 --> 01:13:47,919 So it's kind of. 955 01:13:47,922 --> 01:13:50,919 And then it's inflating. So a little bit too late maybe. 956 01:13:50,922 --> 01:13:53,920 Is the problem here. 957 01:13:54,360 --> 01:13:57,360 Then it's happening there. 958 01:14:04,360 --> 01:14:07,360 That's a little bit better. 959 01:14:11,360 --> 01:14:14,359 Okay. Then we can just go in and correct some of those areas. 960 01:14:14,362 --> 01:14:17,359 Where. 961 01:14:17,362 --> 01:14:20,359 The stuff is poking through a little bit too much here. 962 01:14:20,362 --> 01:14:23,360 So right there for example. 963 01:14:23,800 --> 01:14:26,800 Okay. 964 01:14:27,800 --> 01:14:30,800 Then next one here. 965 01:14:53,800 --> 01:14:56,799 Okay. Then we can bring in the beginning here. So we take all of it. 966 01:14:56,802 --> 01:14:59,800 Bring in the beginning to the end. 967 01:15:03,800 --> 01:15:06,800 Then here we have a problem. 968 01:15:08,800 --> 01:15:11,799 Stuff falling together. 969 01:15:11,802 --> 01:15:14,799 Let's see how long it lasts. 970 01:15:14,802 --> 01:15:17,800 Let's put it there then. 971 01:15:23,800 --> 01:15:26,800 Okay. 972 01:15:37,800 --> 01:15:40,800 Like that. 973 01:15:43,800 --> 01:15:46,799 Pretty good actually. 974 01:15:46,802 --> 01:15:49,799 And the scaffold is not even clipping that much. 975 01:15:49,802 --> 01:15:52,800 So that's kind of awesome. 976 01:15:53,800 --> 01:15:56,800 Okay. 977 01:16:09,800 --> 01:16:12,800 Yeah. It's actually kind of cool. 978 01:16:19,800 --> 01:16:22,800 Pretty good. 979 01:16:23,240 --> 01:16:28,239 I think that actually looks pretty damn eye catching. 980 01:16:28,242 --> 01:16:31,239 Actually the scaffold just kind of works on this one. 981 01:16:31,242 --> 01:16:34,239 So that's super amazing. 982 01:16:34,242 --> 01:16:37,239 And then that pretty much marks the end for this chapter. 983 01:16:37,242 --> 01:16:40,239 And then we're going to move on to the next one. 984 01:16:40,242 --> 01:16:43,240 And probably the final one. 70223

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