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These are the user uploaded subtitles that are being translated: 1 00:00:00,150 --> 00:00:04,110 Onwards, the part two in this lesson you're going to get, these are two, three numbers and you're 2 00:00:04,110 --> 00:00:07,380 going to make a function that checks if the user won or lost. 3 00:00:10,040 --> 00:00:16,520 We're going to start using the familiar scanner to get user input, so by virtue of just writing a scanner 4 00:00:17,030 --> 00:00:21,950 and choosing the first option, it's going to auto import scanner and allow me to use it. 5 00:00:22,700 --> 00:00:29,720 Now, I'm going to set a variable scan equal to a new instance of scanner that receives input from the 6 00:00:29,720 --> 00:00:31,430 system system in. 7 00:00:34,230 --> 00:00:38,160 And before we forget, let's add scandal close to the end of the code. 8 00:00:43,800 --> 00:00:47,820 The user needs to enter three numbers to start the game off, so I'm going to start by removing the 9 00:00:47,820 --> 00:00:53,970 last three print line statements and before rolling the dice and ask the user to enter three whole numbers 10 00:00:53,970 --> 00:00:59,250 between one and six print, enter three numbers between one and six. 11 00:01:07,770 --> 00:01:13,800 OK, now we're going to add three, scan the next integer methods to pick up three numbers. 12 00:01:28,260 --> 00:01:29,790 Think we're ready to run our code? 13 00:01:42,110 --> 00:01:48,620 Enter three numbers for two and three, and we're looking good, and if you remember from our previous 14 00:01:48,620 --> 00:01:52,370 discussion, it doesn't matter how much space you put in between the three numbers. 15 00:01:55,070 --> 00:02:01,370 Scandal next and skips the delimiter, it skips the white space and it reads the next input, even if 16 00:02:01,370 --> 00:02:07,400 you put an entire line of space between the three members Scandi next and skips all the white space 17 00:02:07,580 --> 00:02:09,080 and reads the next input. 18 00:02:09,919 --> 00:02:13,670 All of these methods skip the delimiter and read the next input. 19 00:02:13,670 --> 00:02:16,580 Rescanned Eskandar next line just reads the entire line. 20 00:02:17,570 --> 00:02:19,660 In any case, this table is inside your cheek. 21 00:02:19,670 --> 00:02:20,150 It's. 22 00:02:23,110 --> 00:02:28,420 Now, what if the user enters a no outside the range of one to six, if either of the three numbers 23 00:02:28,420 --> 00:02:33,700 then or is not between one and six, we need to exit the game and hope this made you think of the or 24 00:02:33,700 --> 00:02:37,960 operator such that we're going to check if the first number is less than one. 25 00:02:39,740 --> 00:02:42,770 Or if the second number is less than one. 26 00:02:44,510 --> 00:02:47,240 Or if the third number is less than one. 27 00:02:51,270 --> 00:02:57,750 If either of these numbers is less than one, we're going to print numbers cannot be less than one. 28 00:03:01,900 --> 00:03:03,190 Shutting the game down. 29 00:03:08,920 --> 00:03:12,430 And we're going to use system that exit zero to shut the application down. 30 00:03:19,680 --> 00:03:24,930 And now, if none of the numbers are less than the minimum value, we need to check if either one of 31 00:03:24,930 --> 00:03:26,910 them exceeds the maximum value. 32 00:03:28,830 --> 00:03:34,410 So we're going to check if the first number is bigger than six or if the second number is bigger than 33 00:03:34,410 --> 00:03:34,950 six. 34 00:03:37,560 --> 00:03:40,230 Or if the third number is bigger than six. 35 00:03:45,980 --> 00:03:47,030 Then we're going to print. 36 00:03:50,530 --> 00:03:54,370 Numbers cannot be higher than six, shutting the game down. 37 00:04:00,110 --> 00:04:04,250 And once again, we're going to use system that exit zero to shut the application down. 38 00:04:08,380 --> 00:04:10,240 OK, we're ready to run our code. 39 00:04:18,420 --> 00:04:24,450 Let's enter a number outside the range, let's say negative two, and we'll put three and five. 40 00:04:25,620 --> 00:04:29,890 Numbers cannot be less than one shunning the game down, the user entered a bad number. 41 00:04:29,950 --> 00:04:31,470 So we shut the program down. 42 00:04:32,070 --> 00:04:35,880 The first condition is designed to check if any of the numbers are less than one. 43 00:04:36,300 --> 00:04:37,870 The first number is less than one. 44 00:04:37,980 --> 00:04:42,000 So the entire condition is true and that runs the system, that exit code. 45 00:04:42,870 --> 00:04:45,210 What if the user enters a number above six? 46 00:04:45,700 --> 00:04:46,620 Let's try it out. 47 00:04:52,910 --> 00:04:55,310 I'm going to put six, three and seven. 48 00:04:58,990 --> 00:05:04,860 And numbers cannot be higher than six, shutting the game down, the last number is outside the range, 49 00:05:04,870 --> 00:05:06,100 so the program shuts down. 50 00:05:06,700 --> 00:05:11,820 Our trio of numbers is going to get past the first condition because none of them are less than one. 51 00:05:12,430 --> 00:05:17,620 But the second condition is designed to check if any of the numbers are higher than six, since the 52 00:05:17,620 --> 00:05:19,360 third number is higher than six. 53 00:05:19,570 --> 00:05:24,640 The condition is true and a system that exit zero runs shutting the application down. 54 00:05:25,830 --> 00:05:30,300 Now, if the user follows the rules, none of the statements should run and we should get to this part 55 00:05:30,300 --> 00:05:30,840 of the code. 56 00:05:31,320 --> 00:05:34,730 In that case, you can add all the numbers and add all the dice rolls. 57 00:05:35,250 --> 00:05:40,650 So I'm going to say into some of numbers is equal to all three numbers that you chose. 58 00:05:43,660 --> 00:05:47,110 And we'll say into some of roles, some of Dyce roles. 59 00:05:49,310 --> 00:05:52,340 Is going to equal all of the dice rolls. 60 00:05:56,740 --> 00:05:57,700 Then I'm going to print. 61 00:05:59,290 --> 00:06:00,460 The day some. 62 00:06:05,150 --> 00:06:08,480 Is equal to the sum of days, rose. 63 00:06:10,760 --> 00:06:12,050 And the number some. 64 00:06:18,730 --> 00:06:21,820 Is equal to the sum of numbers that you chose. 65 00:06:27,600 --> 00:06:30,260 OK, we can test our code once more. 66 00:06:33,930 --> 00:06:40,080 I'm going to make sure to follow the rules this time and enter three numbers between one and six days, 67 00:06:40,080 --> 00:06:42,450 some 14, no sum equals 10. 68 00:06:42,480 --> 00:06:44,070 All right, we're doing well so far. 69 00:06:44,820 --> 00:06:50,460 And since none of the numbers are smaller than one or bigger than six, Java skips the statements. 70 00:06:50,460 --> 00:06:53,440 Then the code adds all the numbers and stories. 71 00:06:53,470 --> 00:06:59,100 The result in some of numbers, the code adds every dice roll and it stores the result in some of dice 72 00:06:59,100 --> 00:07:02,640 rolls and our print statement runs cool. 73 00:07:05,280 --> 00:07:08,430 OK, so now we're going to wrap up the game by checking if the user won. 74 00:07:11,000 --> 00:07:15,890 I just want to remind you of what the rules are, the these are wins if the sum of dice rolls is smaller 75 00:07:15,890 --> 00:07:21,500 than the sum of numbers that they choose and with an emphasis on the end, the difference between the 76 00:07:21,500 --> 00:07:22,980 two numbers is less than three. 77 00:07:23,660 --> 00:07:30,530 So if the user chooses four, three and five and happens to roll three, four, and for the user would 78 00:07:30,530 --> 00:07:34,390 win because the sum of dice rolls is smaller than the sum of numbers. 79 00:07:35,030 --> 00:07:39,080 And in this case, the difference between the two numbers is less than three. 80 00:07:40,180 --> 00:07:42,610 So I think we're ready to define this task in a function. 81 00:07:44,460 --> 00:07:45,480 It's going to be public. 82 00:07:48,150 --> 00:07:54,270 I'm going to make it void for now, I'm going to address that in a second and I'll name the function, 83 00:07:54,270 --> 00:08:00,300 check one, because it's going to check if the user one and this function is going to take two parameters, 84 00:08:00,300 --> 00:08:02,460 it's going to take the sum of dice rolls. 85 00:08:08,770 --> 00:08:10,420 And the sum of numbers. 86 00:08:13,730 --> 00:08:20,750 And according to the rules, the user wins if the numbers they choose are bigger than the dice rolls. 87 00:08:20,780 --> 00:08:23,720 That is, if no some is bigger than dice some. 88 00:08:31,290 --> 00:08:37,289 And assuming this first comparison is true, such that the numbers you chose are indeed bigger than 89 00:08:37,289 --> 00:08:38,409 the dice rolled. 90 00:08:38,730 --> 00:08:42,960 We need to make sure that the difference between the two sums, some of numbers. 91 00:08:45,580 --> 00:08:47,260 Minus some of dice rolls. 92 00:08:48,810 --> 00:08:49,980 Is less than three. 93 00:08:54,690 --> 00:08:57,810 If both comparisons are true, we're going to print. 94 00:09:00,200 --> 00:09:01,130 Congrats. 95 00:09:04,780 --> 00:09:05,560 You win. 96 00:09:08,630 --> 00:09:09,470 Otherwise. 97 00:09:14,850 --> 00:09:16,680 Sorry, Youlus. 98 00:09:25,120 --> 00:09:29,080 The very last step is to call the function and pass the twosomes as arguments, so we're going to check 99 00:09:29,080 --> 00:09:35,500 if the user one check when by passing in the sum of dice rolls and the sum of numbers that they chose. 100 00:09:37,900 --> 00:09:39,670 I think we're ready to run our code. 101 00:09:43,630 --> 00:09:51,460 I'm going to enter three numbers and dang it, I lost the numbers, I chose add up to 12, but the dice 102 00:09:51,460 --> 00:09:53,730 rolls, whatever they are, they added up to 13. 103 00:09:54,370 --> 00:09:58,690 So the first comparison was false, meaning that the entire condition became false. 104 00:09:58,930 --> 00:10:00,640 And the Elkader runs. 105 00:10:03,480 --> 00:10:06,010 Now, here's another scenario that could have happened as well. 106 00:10:06,570 --> 00:10:11,790 We could have called the check win function and let's assume it passes in a December four and then no, 107 00:10:11,790 --> 00:10:12,660 some of 12. 108 00:10:13,380 --> 00:10:15,750 In this case, we have a higher number, some. 109 00:10:15,930 --> 00:10:19,920 But the if statement is false because the difference between the numbers is higher than three. 110 00:10:20,460 --> 00:10:23,820 So once again, the statement would run and I would lose the game. 111 00:10:24,660 --> 00:10:27,460 But so far I'm really happy with how this game is turning out. 112 00:10:27,700 --> 00:10:28,380 Try your luck. 113 00:10:28,380 --> 00:10:29,700 You might win a few times. 114 00:10:32,840 --> 00:10:35,580 Now, I know it might seem like we're done, but we're not actually done yet. 115 00:10:35,600 --> 00:10:41,480 There's one thing that's really bothering me, Chuck, when it's void, when it shouldn't be a function, 116 00:10:41,480 --> 00:10:44,600 should only perform its intended task and nothing more. 117 00:10:45,220 --> 00:10:48,700 Chuck, when should only check if the user won or not? 118 00:10:49,190 --> 00:10:52,780 It should not bear the responsibility of printing messages to the user. 119 00:10:53,360 --> 00:10:59,000 In that case, I should just rename the function to check when and print random messages. 120 00:11:02,130 --> 00:11:04,030 But we're definitely not doing that. 121 00:11:04,470 --> 00:11:08,590 You might be saying, hey, Erin, it's not calculating anything, so it should be void. 122 00:11:09,090 --> 00:11:09,930 Be careful. 123 00:11:10,050 --> 00:11:12,420 A calculation doesn't have to involve numbers. 124 00:11:12,720 --> 00:11:17,160 I like to think of a calculation as it uses some logic to come up with a value. 125 00:11:17,880 --> 00:11:20,720 This condition, in some ways, it's a calculation. 126 00:11:21,210 --> 00:11:25,410 It uses the logical operator and to perform two comparisons. 127 00:11:25,740 --> 00:11:28,330 And the result is a boolean, true or false. 128 00:11:28,740 --> 00:11:34,260 So it makes sense to just return the boolean that it computed because the Boolean is a result of your 129 00:11:34,260 --> 00:11:35,030 calculation. 130 00:11:35,700 --> 00:11:38,520 So I'm going to change the return type of check into to Boolean. 131 00:11:41,140 --> 00:11:43,810 And then I'm going to return the result of this condition. 132 00:11:55,870 --> 00:12:01,390 In this case, Chuck Wen is performing its intended task and nothing more, it's returning a boolean 133 00:12:01,390 --> 00:12:08,370 that indicates whether the user won or lost and now inside mean the function call is going to hold this 134 00:12:08,380 --> 00:12:09,130 return value. 135 00:12:09,160 --> 00:12:14,980 So we need to make an if statement that checks if that return value is true, if the result from calling 136 00:12:14,980 --> 00:12:15,670 check wen. 137 00:12:18,180 --> 00:12:20,130 What these arguments end up being true. 138 00:12:22,750 --> 00:12:23,680 We're going to print. 139 00:12:27,080 --> 00:12:28,730 Congrats, you win. 140 00:12:37,630 --> 00:12:39,280 Sorry, Youlus. 141 00:12:45,840 --> 00:12:51,810 And with this final line of code, I like to proudly announce that we're all done, let's run our code. 142 00:12:58,190 --> 00:13:01,280 And there you go, I won and this is also much better. 143 00:13:01,490 --> 00:13:06,920 I like that we get the same output and that Szechwan is only performing its intended task this time. 144 00:13:06,920 --> 00:13:09,260 The arguments being passed in are 12 and 13. 145 00:13:09,740 --> 00:13:14,390 Both comparisons are true because my number is bigger than the sum of dice rolls and the difference 146 00:13:14,390 --> 00:13:17,660 is smaller than three, which means the entire condition is true. 147 00:13:17,840 --> 00:13:20,690 And that boolean result is a return to the function. 148 00:13:20,690 --> 00:13:25,490 Call and send out the statement which holds the function call is going to be true. 149 00:13:25,910 --> 00:13:28,070 The code inside runs and I win the game. 150 00:13:31,190 --> 00:13:33,680 I'm going to try and run the code now so that I can lose. 151 00:13:35,660 --> 00:13:36,830 I guess I'm on a roll. 152 00:13:36,920 --> 00:13:37,690 Let's try again. 153 00:13:42,250 --> 00:13:48,160 I guess today's my lucky day, I was going to try to rerun this and finally I lose. 154 00:13:49,680 --> 00:13:55,560 This time around, Chetwyn receives a copy of these values as parameters, it performs the two comparisons, 155 00:13:56,070 --> 00:14:00,720 and the resulting bullion from this condition is going to be false because although my numbers sum is 156 00:14:00,720 --> 00:14:04,070 greater than the Decem, the difference is bigger than three. 157 00:14:04,380 --> 00:14:10,080 So it returns false to the function call, which means the statement which holds my function call is 158 00:14:10,080 --> 00:14:15,000 going to be false and the false code is going to run, in which case I lose once again. 159 00:14:15,530 --> 00:14:16,070 All right. 160 00:14:16,080 --> 00:14:18,490 It seems that we built a pretty robust game. 161 00:14:21,490 --> 00:14:24,010 Congratulations, you built your first Java game. 162 00:14:25,820 --> 00:14:31,400 The first part of this code prompts the user to enter three values, the second part of the code generates 163 00:14:31,400 --> 00:14:32,860 three random values. 164 00:14:33,320 --> 00:14:39,350 Then you took the sum of each and finally check one receives each sum and returns the result in the 165 00:14:39,350 --> 00:14:40,450 form of a boolean. 166 00:14:40,820 --> 00:14:45,980 And we use that boolean to determine if the user won or lost, that's all. 167 00:14:46,040 --> 00:14:50,360 Not only did you learn about functions, but we gave them some pretty complex functionality. 168 00:14:51,240 --> 00:14:56,190 The next challenge is coming up, so I hope you're ready if you ever have any questions, just ask me 169 00:14:56,190 --> 00:14:56,790 on this court. 170 00:14:56,790 --> 00:14:57,570 I'm always there. 16888

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