Afrikaans
Akan
Albanian
Amharic
Arabic
Armenian
Azerbaijani
Basque
Belarusian
Bemba
Bengali
Bihari
Bosnian
Breton
Bulgarian
Cambodian
Catalan
Cebuano
Cherokee
Chichewa
Chinese (Simplified)
Chinese (Traditional)
Corsican
Croatian
Czech
Danish
Dutch
English
Esperanto
Estonian
Ewe
Faroese
Filipino
Finnish
Frisian
Ga
Galician
Georgian
German
Greek
Guarani
Gujarati
Haitian Creole
Hausa
Hawaiian
Hebrew
Hindi
Hmong
Hungarian
Icelandic
Igbo
Indonesian
Interlingua
Irish
Italian
Japanese
Javanese
Kannada
Kazakh
Kinyarwanda
Kirundi
Kongo
Korean
Krio (Sierra Leone)
Kurdish
Kurdish (Soranî)
Kyrgyz
Laothian
Latin
Latvian
Lingala
Lithuanian
Lozi
Luganda
Luo
Luxembourgish
Macedonian
Malagasy
Malay
Malayalam
Maltese
Maori
Marathi
Mauritian Creole
Moldavian
Mongolian
Myanmar (Burmese)
Montenegrin
Nepali
Nigerian Pidgin
Northern Sotho
Norwegian
Norwegian (Nynorsk)
Occitan
Oriya
Oromo
Pashto
Persian
Polish
Portuguese (Brazil)
Portuguese (Portugal)
Punjabi
Quechua
Romanian
Romansh
Runyakitara
Russian
Samoan
Scots Gaelic
Serbian
Serbo-Croatian
Sesotho
Setswana
Seychellois Creole
Shona
Sindhi
Sinhalese
Slovak
Slovenian
Somali
Spanish
Spanish (Latin American)
Sundanese
Swahili
Swedish
Tajik
Tamil
Tatar
Telugu
Thai
Tigrinya
Tonga
Tshiluba
Tumbuka
Turkish
Turkmen
Twi
Uighur
Ukrainian
Urdu
Uzbek
Vietnamese
Welsh
Wolof
Xhosa
Yiddish
Yoruba
Zulu
0 Now, in it's current state, our styles.css is looking a little bit atrocious. 1
I mean there's so much repetition here. 2
Montserrat-Bold font-family, Montserrat-Bold font-family. 3
And you might even remember how many times we wrote padding 7 percent 15 percent, right? 4
We wrote it like all over the place here and here and many many more. 5
So as I said previously, as a programmer, we’re always aspiring to be dry. 6
Do not repeat yourself. 7
And the opposite of this is kind of our code at the moment, and it's probably like wet code. 8
We enjoy typing. 9
This is why we want to refactor our code on a regular basis in order to keep it performant and easy 10
to read. 11
Now whenever I go on holiday I always seem to be packing an hour before I have to leave. 12
I think I have some medical condition where I can't pack in advance so my suitcase always inevitably 13
ends up looking like there's basically a mess and I have to sort of like kneel on it to try and close 14
it and everything is everywhere and it's just impossible to find anything 15
once I actually do arrive. Now, instead, what would be a lot nicer is if I had actually learned the skills of 16
packing properly so that everything is neat and tidy and myself or anybody else would be able to easily 17
find anything they need inside the suitcase. 18
And this is kind of the idea behind code refactoring as well, right? 19
I mean, incidentally, I’m also the type of person who cooks, makes a huge mess in the kitchen, 20
and then I will just sort of mentally ignore it until I eat, and then after I eat I kind of have to confront 21
the situation, or sometimes, you know, maybe even go two meals without tidying the kitchen. 22
But of course the longer that you go on like this the harder it is to continue cooking because you can't 23
find anything and everything is everywhere. 24
One of the most memorable things that I remember from one of my mentors is that he once said you should 25
refactor your code and maintain it to keep your code in a state as if you expect the next person who's 26
going to have to maintain your code to be an axe murderer. 27
Basically how much do you want to get murdered when they can't find any of the variables and they can't 28
figure out why something's going wrong because your code is a mess and it's a load of unorganized spaghetti 29
code? 30
So we've spoken enough about why we need to refactor our code, but how do you actually do it? 31
Well there's a number of guiding principles that most people will follow when they're refactoring their 32
code. 33
And for me the order of importance goes more or less like this. 34
So I would prioritize readability as the number one priority. 35
So make sure that your code is easy to understand but not just, you know, yourself but maybe, say, 36
your future self, 37
say when you come back in a year to try and understand your code, can you quickly understand what's going 38
on? 39
Is everything organized in a logical way? 40
Is everything commented so that you can easily understand what each part of the code is about? 41
And also when somebody else comes along or if you're working on the same project with another person, 42
and this is a very common scenario if you're working in any sort of company or team, you're likely to 43
be cooperating on the same piece of code. 44
So remember axe murderer. 45
Bad. 46
So try to keep your code readable. 47
Now the next thing is modularity and this kind of relates to how easy is it to reuse bits of your code 48
and how easy is it to narrow down. 49
Say if, you know, one particular part of your web site breaks down, is your code modular enough that you 50
would be able to narrow down on the exact section of code or code file that's responsible for the problems 51
that's occurring? Now, 52
at the moment, because we're only covering, basically, HTML and CSS, we haven't really dug into this idea of 53
modularity, although 54
I've tried to impress upon you the importance of keeping your structure code inside the HTML and your style 55
code inside the CSS, so that when you come to debugging your code you know where to look. 56
And this kind of division of labor is another form of modularity. 57
But as we go on to learn more about Javascript or NodeJS, back end stuff, we're going to be making our code 58
more and more modular so that it's easier to maintain as it gets more complex and more interesting. 59
And then we come on to the slightly less important things like efficiency. 60
How fast does your code run? 61
There's ways of making your code very efficient and very fast. 62
Now a lot of that happens at the choosing the programming language level, so, you know, you want something 63
fast, choose something like C, 64
right, something that's close to the mantel. But there's also other ways of improving the efficiency of 65
your code. 66
But it's much much less important than keeping your code modular and readable. 67
So that's why it's number three. 68
And the last thing that a lot of people like to obsess about but it's mostly a vanity thing is the 69
length of your code. 70
You’ll very often hear coding bros 71
talk about how short they've managed to make their code. 72
And very often when you're talking to a bunch of programmers and somebody says that I built this feature 73
and you know it only has what like 21 lines then somebody else is going to come along, 74
inevitably, and going to be like, well I can write that in Haskell and it'll be 10. And, you know, yours 75
truly, I might have also engaged in such terrible behavior. 76
But it's kind of more like recreational. 77
This is not good coding practice by any means. 78
Now if you're cutting down on the length to improve readability then that's great. 79
That's really really important. 80
Making sure that you're not repeating yourself in your code so that you keep your code really well structured 81
and readable, that is very important, up there, 82
number one. But if you're purely just reducing the length of your code and actually making your code 83
less readable, less comprehensible, then that's bad. 84
And if you're building code for enterprise or for your company then that's, you know, probably not what you 85
want to do. 86
But if you are doing it just for fun there's actually a sport amongst programmers called code golf. 87
Don't worry it doesn't involve, you know, getting changed or actually having to sweat. 88
All it involves is trying to figure out how you can write the shortest code possible in order to achieve 89
a certain task. 90
And if you're interested there's a section of Stack Exchange called codegolf.stackexchange, where 91
they've got a whole bunch of these kind of things. 92
For example, this one is where you get to create a magic 8-ball that spits out one of these answers randomly 93
and you have to do that in the least number of characters of code possible. 94
So you see stuff like people using crazy programming languages which are just, like, look how short this 95
is. 96
And for some reason it’s able to spit out that code, but more likely you're going to see something like 97
this or something like this. 98
But it's a fun place to explore 99
once you've really understood a particular language and you really want to flex your code biceps for 100
recreation. But, for code that you're going to ship, 101
this is not important at all. 102
So I just want to make that really clear. 103
Now let's head into our code and see what we can do to refactor it and make it more readable and more 104
modular.
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.