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As a method we have chosen to build our lighting
formula from scratch, from darkness, then right away
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we have placed a pretty big and soft light
very close to our scene on the opposite side
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from where our cameras stands, to make sure that
we shoot in the shadows. this placement of the key
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light is sometimes called the reverse key light
or upstage lighting in cinematography. not stopping
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there we have enhanced our bigger and softer
main light with help of the smaller pinpoint
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light source to help bring out the fine details,
the glints and highlights said thank you :) then
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caring about the cinematic vibes we accommodated
the narrow depth of field and the anamorphic
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widescreen aspect ratio. the next step was to
allow the much hotter and harder light streak
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to hit our scene to create the pool of visual
interest and to hint at the possible environment
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not to mention the perception of dynamic range
that it brings to our picture with the help of
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the hotter highlights and I wonder if you agree, it
helps to motivate everything it just makes us
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feel the window and the weather behind it even. :) the
next logical step after setting up the key light
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was to control the amount of fill in the shadows
to ultimately control the contrast ratio and to
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be able to choose between the low key and the
high key look and all the variations in between.
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after we got the light basics right we happily
digressed into material enhancements, namely by
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introducing some subsurface scattering and
allowing the light rays from the sun and
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from the key light to actually go through the
translucent surface of the minerals and exit
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on the other side for a nice light wrap effect
which by happy accident complemented our original
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reverse key light scheme very nicely indeed. then
we fired our haze machine to achieve a cinematic
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separation of objects, to make the foreground
objects pop and just to give texture to the
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volume or space we're shooting in. it naturally and
very fortunately set the planes apart in terms of
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contrast ratios, in between the background and
mid ground and foreground objects and then to
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crank it to 11 we made sure that our sunbeams
actually catch some dust particles as well,
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including the beautiful foreground bokeh elements,
elongated by the use of the anamorphic squeeze.
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all because we care about this sense of place. :) and
lastly we shamelessly blasted it with the lens
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flare artifact which helped to unify the colors
and bring in some photographic truth into it.
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so this is it for the first chapter of the
Cinematic Lighting course that you are watching
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right now, my name is Gleb Alexandrov, thank
you for watching and see you in the next video!
3909
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