All language subtitles for 00_introduction

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranรฎ)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu

Original subtitles

Hey, my name is Gleb Alexandrov :) and this is the introduction/promo video

of our new course, Cinematic Lighting in Blender!

this is an extensive video guide for those who want to learn the ins and outs of lighting in

Blender to make every scene look more professional and... well... *cinematic*. if I had to guess the biggest

challenge of CG lighting that we've all been through at some point, that would be this and I

wonder how familiar that sounds: no matter what I do with lights it just looks wrong, it looks flat,

it looks like an everyday photo with absolutely no emotion attached and the problem is that I have

no idea why. it seems that some CG artists just know the secret to making it look right. to cut

the story short I believe there is an ingredient list for a sort of lighting secret sauce and if

you tick most or even some of the boxes from this list it will instantly improve the result. you know,

things like place the key light on that side and not on *that* side, make the shadows fall this way,

make the light bigger and softer by attaching the modifier, like... balance these levels, there is just

really a list of techniques and principles to CG lighting that just... work. and fortunately it's not

rocket science, it can be learned fairly quickly, actually that's what this course is all about,

please welcome, Cinematic Lighting in Blender, a premium course that offers a step-by-step guide

for setting up dramatic lighting in Blender, for character shots, for still life and object shots

and for 3D environments as well, for pretty much anything using both Cycles and Eevee.

let me walk you through the contents now. in the first chapter we'll have a look at the still

life lighting formula with Cycles, Blender's most realistic render engine, starting from

scratch we'll build our setup one step at a time from the key light to the special effects,

along the way we'll be talking about the crucial light characteristics such as direction, softness

and falloff, after watching it you'll be ready to light a typical object or a still live shot to

make it look three-dimensional and cinematic, after that we'll learn how to properly store

the wide dynamic range light values generated by Cycles and bring out the best qualities of

your renders with some basic post-processing in the Blender's compositor. the second chapter will

be all about setting up lighting for a character render in Cycles. to make it easy to digest we'll

approach it one light at a time, this time starting with an hdri environment and then

getting to know the key, fill and backlight within a famous three-point lighting scheme.

after nailing the basics we'll polish it up with practical lights and special effects like haze and

dust. by the end of this chapter you'll know all the tools you'd ever need to light any character.

light groups are awesome for realizing renders in post, it is important to learn

how to make use of this Blender feature to try different lighting styles or looks

without having to re-render anything. the third major chapter of the course will be the interior

lighting formula for Eevee giving Blender's real-time render engine it's time to shine.

after a familiarizing ourselves with the tips and tricks from that chapter, I'm sure will have zero

problems with realistic yet moody environments of that style all rendered in Eevee with the

latest deck for simulating global illumination such as ssgi or screen space global illumination.

the fourth chapter will pass the ball to Cycles once again, expect a complete environment lighting

setup explained for the sunlit warehouse location. we're gonna be exploring different

light layers of which it is composed, then we'll spice it up with the 2D beams of light and some

post pro to create an extremely realistic yet expressive lighting. and I wouldn't be surprised

if new videos and even new chapters will be added over time, so just imagine there could be even more

tutorials that we haven't mentioned... on the other hand we would probably update this video then? :)

anyway all the models and Blender scenes that are needed for following along the videos or

just checking the final result come along with the course and I will be available for download.

as for the difficulty, answering the question is this course for me? it would definitely help

to have some familiarity with the Blender's user interface and tools, if you have just

begun using Blender then we would recommend watching any beginner course to get yourself

acquainted. that being said as with our previous Photogrammetry course, a dedicated support channel

as well as the students chat on Discord will be available, so if you get stuck, the

other students as well as the Creative Shrimp team will hopefully help you to get unstuck :)

six years ago we released our first lighting project that some of you may remember, it was

called Realistic Lighting, it was an important milestone in my artistic career, I'm deeply

grateful to everyone involved and I hope you love this new one as well that is the

result of everything we've learned over these years! so that is it, my name is Gleb Alexandrov,

welcome to the Cinematic Lighting in Blender course, if you have any questions, feel free to

reach out to me via Twitter, Discord Channel, emails, whatever works for you, any questions

and really any kind of feedback is always appreciated! thank you so much and welcome.

[Uplifting Spielberg movie-esque Music]

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.