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In the last election, we talked about every activity in these, like continue with a completely new
concept.
We will introduce the UX.
OK, let's start and let's clean about a cold from the previous lecture, we'll be talking about this
in the next lectures a lot.
So let's remove it this entry counter contained there.
Let's get rid of it.
Alright, let's just leave here pagination.
So let's remove this item of the wrap.
It will need it.
We don't need this here.
All right.
Another account we can remove.
We'll just leave your exchange.
Yes, OK.
Properties we don't need.
And also methods we don't need.
OK, so devoted to have you have you act as a solution?
That Villa very well integrated with the villages that we keep your data separate from your pages of
email components.
OK, so with a view, we can completely separate our data management into its own component and we can
react with a view to the functions.
To ask for a data, and they can also update that data in very reactive fashion as you are already used
in the villages.
So all of these here are what we have data exchanges we don't really need to have here.
We just can integrate the view and it'll ask viewers for this data.
As you will see, it will be very simple.
So data management and data updates and all of this stuff can be handled separately.
That's the strong part of The View.
So let's imagine a scene here, so we will integrate this view.
So here are pages our view of the O.j.'s Futures page.
Let's say here I want to display the data.
All right.
All right, we do need to really keep that data in our padded cell, I should say it is a component
or a page.
Com Paul NAND We do need to handle data here, but simply will be integrating this View X component,
which will handle a data.
Data data changes.
Data changes.
And so, OK, so it be detecting that change as well, handling the data.
They'll be handling the data mutations, data updates.
So say here's a meal they mute a.
Mutations or data, data changes, mutations and all of this stuff will be handled to viewers and it
will be two value relationships, so if the data will get updated, we can get them here.
You can also ask for a data should fade like this.
OK.
OK, and here.
Here.
OK, so here what you'll be doing is you will see later and you want to you want to call something from
the component to the view a little bit.
You'll be using the old building code, something called dispatch to execute function.
This in a view and a view to be able to provide our data very reactively back to the state.
All right.
And the vehicles will be sharing the state and they'll begin accepting the states here.
OK, so that's these are relationships of of day to keep all of the functionalities in the villages,
but they have this nice separation here in between.
OK, so I will clear it out.
And we are going straight away to the view.
Open a browser and YouTube, and let's review for a viewer.
The US does what I think you need to search for.
View, do jazz talk.
I guess that's what they're looking for.
I hope so now that some explanation of their view.
Let me search here for V2X.
The ex for.
OK.
Centralised state management.
That's what they are looking for, giddyup, view, view as the UX.
Let's go down here.
Here is the installation, no, that's not what that's not what I am looking for.
OK.
Vucic's and PM, I hope so I will find it there.
Let's click here and the PM.
And here we have it and proving something around.
Yeah, that's the same thing, what we have.
But they have had in a good hub, but here is a documentation, OK, it's yeah, oh, actually, I was
in the first place.
I'm sorry.
I was confused by this video here from Dubai.
I was wondering what this is doing here.
OK.
I'm sorry that that was the view.
It's official that that's not the official view of your view website.
OK, what are we going to get here is get to get installation.
He also called out here having to find the installation for Buicks.
Please make sure you're a veteran for actually I don't on the version three, as you can see in the
top left corner top right corner.
Please check your view for.
OK, so maybe I'll love you export and we'll go to installations.
So here's a current installations with the NPR, I copy this.
Terminal can open a new tap here and you can install it into the car and directly.
OK, and then we'll integrate a view which is integrated the same as that out there.
It's a plug in, so let's first create an actual implementation and then let's register it.
So go to your code.
Let's close here everything and go to the base folder on the SIRC here in your folder, in the inside
of the SLC folder, please and let's call it store.
Store, they'll they'll be out of the store inside of this violence, the index dog is very variable.
Initialize initializes store lets you import color brackets, create a store like this from the UX.
OK, not evil expert default till you create a separate variable again, sort of expert default here,
but I'll call here creates aura like these evil parts of the object inside, which will be a representation
of our story.
But we can save a data, we can execute the functions, we kill mutated data and so on.
Here, why the excellence excellence is something like a efforts in the components of excellence are
your functions, which we can execute as testing function so we can see that we are getting hit or something.
And let's just it here.
Hello, Vucic's hello.
The UX, OK, and that's our basic story.
That's that's only thing we need to have for now.
Now we are going to install this plug in, so we go.
We go to Armando Dodges and we will import this story here, so right here, your import store from
store.
Now we can use it here, Abdul the Dios.
And we can register here.
Also store.
OK.
Rather than store, they can also chain it into the wall function.
So can the name of the girl with a semicolon, and I can just call her like this.
I put to use.
OK.
And actually, I would like to have it the other way around, I would like to have a first store and
then initialize that out there.
There won't be any change, guys in the code.
OK.
I don't think it is available either on the on the order of this here.
OK, so let's update the store and there out there.
You can also buy it like this.
OK, guys, let's save it now.
Their view should be initialized, and now we can actually integrate put they're out there, we can
access the global injectors properties through the Vita store as the remember, we have a good access
drought path in our page.
In our components, we can also do the same thing or a similar thing with the View X.
Let's go to let's go to our page homepage.
And it will create here a button to execute the function we have defined in the view this this function.
I want to execute it from inside of our home homeland view.
In our view, it doesn't really matter where to create a button which will be calling this this function.
But then, OK, and all that here test the UX, and here will right click OK, so it's cyclic.
Now, how can it be?
How can they call you?
I wrote in a diagram that you can call dispatch function.
OK, so they can call her this page, but what we can call it is picture as if they're out there.
We have the we had the lawyers and they're out.
We have here in the case of a Buick's dollar, a sign star that they can access globally, also in our
courts or in our court, and able to access also these galleries and store.
OK.
The same thing I can do, the same thing I can do here in my template so I can call, I can access your
store and I can go here dispatch function like this.
And what you want to dispatch will be this string.
And you specify the name of the function in this case, they are calling it a function test.
So I like this page to the.
But I want to execute test function like this.
Of course, it has to be also brought into the.
And then the little brackets here in this case.
OK, we've gone to this specialist function, I have it in the or function like this.
So then we'll click the click on the button.
I would like to dispatch a test, so this will call the test for me.
Let's see.
Let's see.
Let's save it.
Let's go back to our browser here.
You should have your button test view on the left side, you can see.
Let's clear his button and you should see a hell of you.
And every time I click this, I display here, hell of you.
That's that's coming from our index story.
As one of you explore, this action is executed.
OK.
Interesting thing in the villages that vote and there are, for example, work in the area that I can
actually execute their function as I am providing into the click does very interesting thing for me.
It's quite confusing, but you get your data, provide functional reference to the function, but you
can simply provide your this and the villagers will handle this for you.
Very interestingly, so they will go over here very fresh.
I can normally call it here the function.
But I still from the reactors, I have this tendency to ride here at all functions, they elected more
this way.
OK, so that's how you can dispatch how you can communicate that story.
Of course, we don't have any data on a story yet.
I just want to I want to show you how you can initialize the story and how you can communicate in a
dispatch function.
Remember this story here or this virus?
And so now you have available in all of your future components, and this way you can communicate with
the star, get a data widget, muted data, updated data and so on.
And about this, you will be learning in the next.
In an entire chorus that gets it all to go, OK, so we'll finish the here and let's go to the next
one.
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