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right
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yeah that it is
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okay so welcome
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all to webinar five
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I'm Manuel merchante I'm from Evra
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Portugal uh and I'm here to be a
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moderator for the experts and also to uh
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to a presentation on one of the resumes
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of webinars
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um
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so I'm 30 years old before it I can
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introduce myself obviously because I
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didn't do it yet I'm a non-formal
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educator so I work with youngsters and
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with youth in general to build them
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confidence competences skills Etc and I
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work in myself also to try and build
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more competences to then give it to the
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use and that's also why I'm here I'm
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from same percent of Ventura 100
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ADN it's the name of our organization
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NGO use NGO from from evora and we work
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on news and this was a proposition that
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we wanted to work on it's LARP so it's a
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different kind of
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setting which got me interested in my
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team to work on and to provide the use
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maybe some more materials instruments
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and tools for them to build competence
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so before it I'm gonna share my screen
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so you can know what's gonna happen this
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is a very short I hope everyone can see
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can see it
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yes okay so today we're just I'm just
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giving you feedback on your homework
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actually I won't have any because we
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didn't have any any inputs but I hope
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you can share it on Facebook later or
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the next days because it's very
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important for us also maybe for you to
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give to have some feedback on your work
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and how it's going and we're going to
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talk about the webinars and we have the
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experts here to facilitate us so the
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webinar first the first one
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um what what's LARP and rprp so what is
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this about and how to use it afterwards
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I'm going to present you a little bit of
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the resume of the non-formal learning
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um and the some appointments about LARP
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and why should we work on formal
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learning in LARP the third webinar about
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how to facilitate safety incompetences
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and the last one about LARPing online
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afterwards we're going to have a small
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discussion about whatever you want and
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the the for the last which I don't have
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here uh we're gonna have some inputs on
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your evaluation forms on the last
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webinars where we can give you some
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inputs about it okay
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so I'm gonna stop sharing since I'm not
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talking about homework
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um and I'm gonna pass to the first
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expert I mean wait first of all I don't
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know if my English is very good I may be
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talking too fast or too slow so please
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if you have any doubts anytime just
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write raise your hands or something and
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we can communicate and also I would like
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to know if you can turn on your
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microphone first
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everyone can we make some noise
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[Music]
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yeah as well okay I hope you're there I
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wanted to do
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um something funny before so this is
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like avoida which is which is one of the
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experts on
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um LARPing he gave me a small
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introduction introduction I'm gonna say
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a small activity I would like to do it
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with you because uh usually see everyone
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dying here online and I know you have
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your online EA an Energizer well I won't
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say an Energizer itself but it's like a
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way of participating so you can be wake
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woke up and we can also see you which is
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good for us also to communicate so this
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activity is very simple
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um I hope you can have your camera on if
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you don't have your camera on it won't
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work okay also your microphone if you
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have your camera off it's okay it's
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because you're not participating in this
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activity okay so don't be worried we
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won't call your name
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um so the thing is I'm gonna carry a
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Holy Grail in my hands okay and I'm
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gonna transmit uh my feeling it's like
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if I'm sad I'm gonna talk very sad if
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I'm uh hilarious I'm gonna talk very
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loud and we like so much nicely okay and
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I'm gonna transmit these feelings
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through my Holy Grail to someone
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and I'm gonna say his name or her name
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and you have to hold on to the Holy
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Grail transmit your feeling like I did
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and then transmit other feeling to other
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to other people okay is it simple
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okay I hope you understood
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do we need to to like I'm very hungry
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and I will pass this to someone yeah
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it's something like that but you can
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carry your Holy Grail you don't need to
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do a kamehameh like the Dragon Ball or
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you can it's okay it's okay
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just participate how how you can so I'm
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gonna say I feel I'm gonna use I'm gonna
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use your your feeling Vita
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I mean you did the experiment with me so
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I'm gonna grab this Holy Grail and I'm
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gonna Express sadness
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so
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since since I'm since I'm very sad I'm
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I'm really sad
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I wanna I wanna pass this uh Holy Grail
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to Christian Okay Christian I'm sorry
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here here is your Holy Grail here we go
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thank you so much
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now I'm really super interested for this
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kind of webinar we have here and also
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for the training which is coming up and
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I passed this Holy Grail of super
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interesting emotions to Andrea
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thank you
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actually I'm really really tired
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I can't handle it anymore I will pass to
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I can't see with
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I don't know if he's there
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no no you have to look at the cameras
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but I
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died because I have
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I am I
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okay just just say Elias okay to areas
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I'm getting the ball the
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ball
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it's uh I can't wait feeling and I don't
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know like I am super energetic and I'm
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passing it to Gonzalo
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okay
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all right
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I'm gonna pass the Holy Grail too
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Francisco
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with a lot of very positive energy
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your Holy Grail and I feel really
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interested and enthusiastic and uh I can
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wait for Manuel to show us what he got
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for today and with this positiveness I
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also pass it to Daphne
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I think we're playing the energy ball I
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didn't hear the start
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but hi I will pass it to
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um oh no no camera oh Manuel
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[Music]
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oh again again with this oh okay so I
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I'll grab it and pass it on to voita
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it's the same feeling
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thank you very much and gladly receiving
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this Holy Grail I will count myself down
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a little bit and I look at the Jana
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sobotka
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and I am going to pass in this very much
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money energy and curing in me I pass you
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the Australia
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oh my God I love it it's perfect by the
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way I feel I feel the anger how dare it
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to give it to me no I don't want it
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after you shall take it
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thank you I don't know if you listen to
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me but I am very lazy today so I don't
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want to have any work with this Holy
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Grail so I will pass it to
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I think I will pass to Gonzalo again
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okay is it everyone I think kosado had
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it already yeah okay thank you guys for
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this moment
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[Music]
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yeah I hope you got a little bit woken
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up okay so we're gonna start to resume
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or for some inputs about webinar one
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uh and our expert can come into seeing
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today
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[Music]
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yeah I assume this was calling to me
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right Manuela
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yeah hello everybody as a short reminder
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my name is I come from the Inspire which
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is the Czech organization focused on
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non-formal education if you have been
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part of the previous webinars then you
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had already seen me you know that I am
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doing a lot of things mostly with Lark
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more than with RPGs
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and this is a space for you and I was
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delivering the first webinar we have
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been busy with explaining what is the
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plug
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what is RPG
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and this is a space for your questions
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if you are still uh unclear about
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something if you still would like to
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know something if you have any questions
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you can raise your hand you can turn on
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your mic and ask the question or you can
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also write your question into the chat
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if you don't want to participate locally
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so to you
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okay I think I do have the question
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so basically the webinars inspired me to
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I've been wanting to uh planned and
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start my own solidarity project
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and so it was about supposed to be about
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art but I do love LARP and basically
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your webinars inspired me to turn this
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into an RPG it kind of focused project
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and so I just wanted to ask you how if
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you have
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any like input in that I don't know if
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you have created a cell that project
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but
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uh this advice on someone who has not
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facilitated anything before but I'm I'm
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really you're I really want to do it so
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yeah if you have any uh sort of advice
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for a LARP
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um cylinder project
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solidarity project and helped me here
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because Peterson's plus is having a lot
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of different uh Frameworks uh solidarity
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project is the one which is happening
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locally right with the five pieces yes
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yes it's the local one which is like two
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to 12 months yeah uh I didn't write
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personally solidarity project I have
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been part of the training courses on
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this I know people around me who
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implemented similar things if you are
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asking uh what ideas or advices I would
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have well I would start with the team
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you need to have five people in the team
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right so even those that you personally
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don't have experiences with RPG or lar
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maybe around you there is somebody who
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already have the expertise so that's
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question to you do you have somebody
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around you who can support you with this
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yes most of the others are very
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yeah by the way you can also ask there
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is a big great community in our Facebook
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group for the role for a change webinars
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you can also ask on the Facebook group
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body is interested because I think there
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are some people that are also kind
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experienced with Erasmus Plus and ESC
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grants
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so maybe you can find something there
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yes I I mean I I was basically
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um
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uh I I was focusing on the Greek LARP
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Community but most of them don't have an
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experience with Erasmus projects some of
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them do but yeah so I was also thinking
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about going to rest and think like hi
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can you help me
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so yes I will I will do that thank you
277
00:13:43,800 --> 00:13:47,060
yeah of course you can always send an
278
00:13:45,959 --> 00:13:50,220
email
279
00:13:47,060 --> 00:13:53,220
and we'll see what we can do
280
00:13:50,220 --> 00:13:55,500
yes thank you welcome
281
00:13:53,220 --> 00:13:57,139
if I were built upon a little bit uh
282
00:13:55,500 --> 00:14:00,000
solidarity
283
00:13:57,139 --> 00:14:03,600
solidarity projects are amazing platform
284
00:14:00,000 --> 00:14:07,500
for implemented implementing RPGs or
285
00:14:03,600 --> 00:14:09,540
Lark on the regular basis because they
286
00:14:07,500 --> 00:14:11,220
are working real locally you need to
287
00:14:09,540 --> 00:14:12,839
have team of people and inside of the
288
00:14:11,220 --> 00:14:14,459
team of people there is always somebody
289
00:14:12,839 --> 00:14:16,860
who is more focused on the management
290
00:14:14,459 --> 00:14:18,660
who is more focused on delivering rugby
291
00:14:16,860 --> 00:14:20,459
activities maybe somebody who is keeping
292
00:14:18,660 --> 00:14:22,320
the budget is pretty much the same as we
293
00:14:20,459 --> 00:14:24,360
are having in the role for a change and
294
00:14:22,320 --> 00:14:26,279
different partners different people are
295
00:14:24,360 --> 00:14:28,860
having different responsibilities
296
00:14:26,279 --> 00:14:31,380
and you can be doing something uh really
297
00:14:28,860 --> 00:14:33,480
on a weekly basis I know this from my
298
00:14:31,380 --> 00:14:36,899
own life when I was actually very little
299
00:14:33,480 --> 00:14:38,579
in the age of 12 13 in my hometown uh
300
00:14:36,899 --> 00:14:41,100
there was this youth center and this
301
00:14:38,579 --> 00:14:43,920
year Center was organizing playing DND
302
00:14:41,100 --> 00:14:48,120
on weekly basis and they were actually
303
00:14:43,920 --> 00:14:51,000
able to me to be meeting around six uh
304
00:14:48,120 --> 00:14:53,880
youngsters every week and Building
305
00:14:51,000 --> 00:14:57,380
Together really big Campaign which
306
00:14:53,880 --> 00:14:57,380
lasted over one year
307
00:14:57,600 --> 00:15:04,320
yeah uh did we answer the question
308
00:15:00,899 --> 00:15:06,360
yes thank and I also would like to add I
309
00:15:04,320 --> 00:15:09,420
mean that's more of a an evaluation
310
00:15:06,360 --> 00:15:11,579
thing maybe but it it really helped like
311
00:15:09,420 --> 00:15:14,279
even the first webinar which was about
312
00:15:11,579 --> 00:15:17,399
the target group like this these were
313
00:15:14,279 --> 00:15:20,880
things that I needed to answer anyway so
314
00:15:17,399 --> 00:15:24,240
I was like okay yes I will I take that
315
00:15:20,880 --> 00:15:27,300
uh advice on that plan and also think
316
00:15:24,240 --> 00:15:31,139
about not just uh larps in general but
317
00:15:27,300 --> 00:15:35,399
also this regard project and
318
00:15:31,139 --> 00:15:38,820
and also you know I that's most mostly
319
00:15:35,399 --> 00:15:42,660
like an experience but I've I've seen
320
00:15:38,820 --> 00:15:47,160
that in role playing in Erasmus and test
321
00:15:42,660 --> 00:15:50,279
in general like the activities sometimes
322
00:15:47,160 --> 00:15:55,160
um at the end it's like it's a
323
00:15:50,279 --> 00:15:55,160
reflection and the the
324
00:15:55,620 --> 00:16:02,839
sorry I have uh ADHD okay so base oh my
325
00:16:00,000 --> 00:16:02,839
God no it's it's
326
00:16:04,760 --> 00:16:10,940
I think that we are losing your
327
00:16:07,139 --> 00:16:10,940
connection the internet's got stuck
328
00:16:15,420 --> 00:16:21,000
until she comes she comes back I want to
329
00:16:18,360 --> 00:16:22,740
say that the Daphne's most probably also
330
00:16:21,000 --> 00:16:24,000
taking part in the training course in
331
00:16:22,740 --> 00:16:26,519
September
332
00:16:24,000 --> 00:16:27,560
which is lovely that we're gonna have
333
00:16:26,519 --> 00:16:30,480
you there
334
00:16:27,560 --> 00:16:33,600
and like now I will take the opportunity
335
00:16:30,480 --> 00:16:36,720
actually to promote this training course
336
00:16:33,600 --> 00:16:38,880
Daphne is um one of the participants of
337
00:16:36,720 --> 00:16:41,339
the webinars that uh so that we are
338
00:16:38,880 --> 00:16:42,779
doing a training course about Lark RPG
339
00:16:41,339 --> 00:16:44,339
and how to use it in non-formal
340
00:16:42,779 --> 00:16:46,680
education
341
00:16:44,339 --> 00:16:47,940
and yeah so there is this training
342
00:16:46,680 --> 00:16:51,000
course that is going to happen very
343
00:16:47,940 --> 00:16:52,440
close to Rome from the 5th to the 11th
344
00:16:51,000 --> 00:16:54,720
of September
345
00:16:52,440 --> 00:16:58,079
and we are still searching for
346
00:16:54,720 --> 00:17:00,959
participants from the participating
347
00:16:58,079 --> 00:17:04,860
countries of Greece Italy Czech Republic
348
00:17:00,959 --> 00:17:07,380
Germany Portugal and North Macedonia so
349
00:17:04,860 --> 00:17:09,000
in case you're interested for this uh
350
00:17:07,380 --> 00:17:11,459
training course it's going to take in
351
00:17:09,000 --> 00:17:12,480
total including the travel days seven
352
00:17:11,459 --> 00:17:14,939
days
353
00:17:12,480 --> 00:17:18,000
everything is funded food accommodation
354
00:17:14,939 --> 00:17:21,000
transportation and you will have the
355
00:17:18,000 --> 00:17:23,160
opportunity to do the things that we are
356
00:17:21,000 --> 00:17:26,040
talking in theory right now to actually
357
00:17:23,160 --> 00:17:28,860
do them in practice and work all
358
00:17:26,040 --> 00:17:30,840
together on a concept on a lot of
359
00:17:28,860 --> 00:17:33,120
concept on a training concept on how to
360
00:17:30,840 --> 00:17:37,500
put these things
361
00:17:33,120 --> 00:17:39,600
in practice and actually create and play
362
00:17:37,500 --> 00:17:41,460
and test everything that you want to
363
00:17:39,600 --> 00:17:44,460
test on love
364
00:17:41,460 --> 00:17:46,500
so if you want more info you can find it
365
00:17:44,460 --> 00:17:51,799
on our Facebook group all on the
366
00:17:46,500 --> 00:17:51,799
Facebook pages of uh the organizations
367
00:17:52,380 --> 00:17:56,700
it was the seamless promotion for the
368
00:17:54,059 --> 00:17:58,260
trainings you can find more yes always
369
00:17:56,700 --> 00:18:00,539
on the Facebook group everything that
370
00:17:58,260 --> 00:18:03,600
you want is there also you can also send
371
00:18:00,539 --> 00:18:05,340
an email thank you maybe you can also
372
00:18:03,600 --> 00:18:08,100
throw the link to the chat now so people
373
00:18:05,340 --> 00:18:09,799
can check it out straight away take a
374
00:18:08,100 --> 00:18:13,140
good idea
375
00:18:09,799 --> 00:18:15,720
uh since I don't see death not back I'm
376
00:18:13,140 --> 00:18:17,520
going to build upon what she said uh
377
00:18:15,720 --> 00:18:19,220
this thing with the Target Route is
378
00:18:17,520 --> 00:18:22,080
extremely important
379
00:18:19,220 --> 00:18:24,120
basically our role-playing games look
380
00:18:22,080 --> 00:18:27,059
very different when we were 10 years old
381
00:18:24,120 --> 00:18:29,220
when we were 15 years old when we were
382
00:18:27,059 --> 00:18:30,600
20 years old and now when we are 30
383
00:18:29,220 --> 00:18:34,020
years old
384
00:18:30,600 --> 00:18:36,960
Etc our interests change our style of
385
00:18:34,020 --> 00:18:38,940
playing has changed so also depending on
386
00:18:36,960 --> 00:18:41,100
the age of people who you are going to
387
00:18:38,940 --> 00:18:45,440
have inside of your group you need to
388
00:18:41,100 --> 00:18:45,440
adjust to whatever you are doing there
389
00:18:45,720 --> 00:18:50,580
um I am having one last thing to close
390
00:18:48,240 --> 00:18:52,740
it but before I'm going to close it uh
391
00:18:50,580 --> 00:18:55,100
let me ask again if there are some other
392
00:18:52,740 --> 00:18:55,100
questions
393
00:19:01,860 --> 00:19:06,780
and since I don't see any other
394
00:19:04,260 --> 00:19:09,960
questions then I will once again connect
395
00:19:06,780 --> 00:19:13,080
it to this uh solidarity projects uh
396
00:19:09,960 --> 00:19:16,500
just like you can be organizing uh row
397
00:19:13,080 --> 00:19:17,940
playing sessions based on every every
398
00:19:16,500 --> 00:19:19,559
week you can be organizing group link
399
00:19:17,940 --> 00:19:23,160
session with the same group
400
00:19:19,559 --> 00:19:25,500
uh you can be also organizing larps on a
401
00:19:23,160 --> 00:19:27,000
regular scale in Burnout which is the
402
00:19:25,500 --> 00:19:30,120
city where I live there used to be a
403
00:19:27,000 --> 00:19:32,820
group which was organizing approximately
404
00:19:30,120 --> 00:19:36,240
one last per two weeks it was open
405
00:19:32,820 --> 00:19:38,460
framework so a part of organizer anybody
406
00:19:36,240 --> 00:19:42,240
who was or wasn't connected to Lark
407
00:19:38,460 --> 00:19:46,320
could apply come to the spot and apply
408
00:19:42,240 --> 00:19:48,840
and there is a big database of free to
409
00:19:46,320 --> 00:19:52,260
use larps which you can be playing with
410
00:19:48,840 --> 00:19:57,240
so I'm going to share this inside of the
411
00:19:52,260 --> 00:19:58,620
chat and many of these larps are in
412
00:19:57,240 --> 00:20:01,260
English
413
00:19:58,620 --> 00:20:02,820
uh plenty of them is also in Polish and
414
00:20:01,260 --> 00:20:04,980
in other languages
415
00:20:02,820 --> 00:20:07,320
and once again it's free to use for
416
00:20:04,980 --> 00:20:09,059
non-commercial purposes of course so if
417
00:20:07,320 --> 00:20:11,400
you are not intending to earn money on
418
00:20:09,059 --> 00:20:13,380
it you can take it and you can use it
419
00:20:11,400 --> 00:20:16,760
and for now I'm going to pass the word
420
00:20:13,380 --> 00:20:16,760
back to Manuel
421
00:20:17,520 --> 00:20:24,059
yes I'm here thank you Vita if you have
422
00:20:21,059 --> 00:20:26,580
any questions about uh what has happened
423
00:20:24,059 --> 00:20:29,160
you can put it whenever you want if you
424
00:20:26,580 --> 00:20:32,880
came up with some question it's okay
425
00:20:29,160 --> 00:20:34,620
we're here to to discuss about it so I'm
426
00:20:32,880 --> 00:20:36,360
not gonna make a presentation but I'm
427
00:20:34,620 --> 00:20:41,220
going to talk a little about a little
428
00:20:36,360 --> 00:20:45,419
bit about webinars 2 and was uh
429
00:20:41,220 --> 00:20:49,080
presented about non-formal learning and
430
00:20:45,419 --> 00:20:52,020
inputs on LARP okay so first of all and
431
00:20:49,080 --> 00:20:53,820
if you heard the expert on the other day
432
00:20:52,020 --> 00:20:56,400
it was Christian he made the difference
433
00:20:53,820 --> 00:20:59,400
which is important for us firstly to
434
00:20:56,400 --> 00:21:02,700
divide formal informal and non-formal
435
00:20:59,400 --> 00:21:05,640
education so the formal one it's uh
436
00:21:02,700 --> 00:21:08,460
exactly as it says it's we're sitting
437
00:21:05,640 --> 00:21:12,539
down in University or in schools or an
438
00:21:08,460 --> 00:21:15,360
institution it has very strict rules
439
00:21:12,539 --> 00:21:19,020
it's facilitated by someone or a group
440
00:21:15,360 --> 00:21:21,500
or individually and usually you have
441
00:21:19,020 --> 00:21:25,320
um oh definitely is here wait wait
442
00:21:21,500 --> 00:21:28,020
before coming Daphne do you have any
443
00:21:25,320 --> 00:21:32,659
questions or do you want to proceed with
444
00:21:28,020 --> 00:21:32,659
your with your intervention it's okay
445
00:21:33,960 --> 00:21:38,640
okay we can't hear you I think the
446
00:21:36,539 --> 00:21:42,600
microphone is not working hi
447
00:21:38,640 --> 00:21:46,080
hi thank you so yes uh I wanted to ask
448
00:21:42,600 --> 00:21:48,780
do we like sake of the characters before
449
00:21:46,080 --> 00:21:52,860
or after the reflection
450
00:21:48,780 --> 00:21:56,940
uh and also just say thank you for
451
00:21:52,860 --> 00:21:59,760
because uh their flexion uh webinar uh
452
00:21:56,940 --> 00:22:03,539
that we talked about this subject uh I
453
00:21:59,760 --> 00:22:07,860
posted online and thank you for this
454
00:22:03,539 --> 00:22:10,440
because it was an issue that I had on uh
455
00:22:07,860 --> 00:22:13,140
during two projects this summer and
456
00:22:10,440 --> 00:22:15,600
basically we jumped from like role
457
00:22:13,140 --> 00:22:18,000
playing and reflection we jumped to the
458
00:22:15,600 --> 00:22:20,760
competencies and I was like
459
00:22:18,000 --> 00:22:23,159
they asked us how you know if we liked
460
00:22:20,760 --> 00:22:25,679
it and how we felt and then we're like
461
00:22:23,159 --> 00:22:27,780
so we are citizens of the world and I
462
00:22:25,679 --> 00:22:31,980
was like wait wait how'd that happen so
463
00:22:27,780 --> 00:22:34,679
yes I I just realized how important uh
464
00:22:31,980 --> 00:22:36,840
good questions are so basically I wanted
465
00:22:34,679 --> 00:22:38,580
to ask if we you know sake of the
466
00:22:36,840 --> 00:22:40,860
characters before or after the
467
00:22:38,580 --> 00:22:44,340
reflection and if you have like
468
00:22:40,860 --> 00:22:49,860
like a great reflection question that
469
00:22:44,340 --> 00:22:51,659
really really helps and yeah thank you
470
00:22:49,860 --> 00:22:53,280
I am thinking this is a little bit
471
00:22:51,659 --> 00:22:57,840
connecting us to the webinar number
472
00:22:53,280 --> 00:22:59,100
three uh which is okay sorry just let me
473
00:22:57,840 --> 00:23:03,120
see if I understand the question
474
00:22:59,100 --> 00:23:06,299
properly you are asking if we what with
475
00:23:03,120 --> 00:23:07,980
the characters uh yeah so I think he
476
00:23:06,299 --> 00:23:09,659
used the same expression this is
477
00:23:07,980 --> 00:23:14,100
basically the expression that I know
478
00:23:09,659 --> 00:23:16,919
from like the if it changes it's like uh
479
00:23:14,100 --> 00:23:19,020
we like forget like we're not logger
480
00:23:16,919 --> 00:23:24,240
longer the characters we like seek the
481
00:23:19,020 --> 00:23:26,520
characters off ah yes yes uh okay very
482
00:23:24,240 --> 00:23:29,400
very important for the reflection so we
483
00:23:26,520 --> 00:23:31,380
are having some experience inside of the
484
00:23:29,400 --> 00:23:33,600
LARP or inside of the role playing
485
00:23:31,380 --> 00:23:36,480
session we are emboding different
486
00:23:33,600 --> 00:23:39,120
characters we are acting as someone else
487
00:23:36,480 --> 00:23:41,880
very often our characters can be
488
00:23:39,120 --> 00:23:43,380
[ __ ] or can be people Pleasers or
489
00:23:41,880 --> 00:23:46,440
can be anything we don't really
490
00:23:43,380 --> 00:23:48,960
associate it as a humans
491
00:23:46,440 --> 00:23:51,539
and as we are emboding these characters
492
00:23:48,960 --> 00:23:54,000
it is staying inside of us as
493
00:23:51,539 --> 00:23:57,240
individuals so when we close the session
494
00:23:54,000 --> 00:24:01,080
when we close the game it is important
495
00:23:57,240 --> 00:24:03,179
to step out of this uh to shake it off a
496
00:24:01,080 --> 00:24:06,240
little bit basically everywhere I have
497
00:24:03,179 --> 00:24:08,880
been I experience at least a small break
498
00:24:06,240 --> 00:24:11,700
in between the game and in between the
499
00:24:08,880 --> 00:24:14,039
reflection and the group of my friends
500
00:24:11,700 --> 00:24:16,320
yeah people from my group usually go for
501
00:24:14,039 --> 00:24:18,059
a cigarette when it's a really intensive
502
00:24:16,320 --> 00:24:20,400
session then the break can be even
503
00:24:18,059 --> 00:24:23,580
really long it can be like a four hour
504
00:24:20,400 --> 00:24:26,520
walk inside of the nature and only after
505
00:24:23,580 --> 00:24:29,220
that people are getting together them as
506
00:24:26,520 --> 00:24:32,760
individuals as persons and they are
507
00:24:29,220 --> 00:24:35,580
firstly reflecting about whatever
508
00:24:32,760 --> 00:24:37,980
emotions they experience within the game
509
00:24:35,580 --> 00:24:40,320
then they are reflecting about what
510
00:24:37,980 --> 00:24:43,080
actually happened inside of the game and
511
00:24:40,320 --> 00:24:46,860
this is also an opportunity to see how
512
00:24:43,080 --> 00:24:48,900
my character behaved and as me as I AI
513
00:24:46,860 --> 00:24:51,419
as a person would behave in such a
514
00:24:48,900 --> 00:24:55,679
situation so we can only see this
515
00:24:51,419 --> 00:24:58,200
distinction and the third step is taking
516
00:24:55,679 --> 00:25:01,440
the learning from it so this is what
517
00:24:58,200 --> 00:25:04,260
happened this is how I see it as a as a
518
00:25:01,440 --> 00:25:07,799
observant Observer
519
00:25:04,260 --> 00:25:10,340
and what can I do in the future if I
520
00:25:07,799 --> 00:25:13,679
will be in a similar situation or maybe
521
00:25:10,340 --> 00:25:16,500
vice versa let's say that in reality I'm
522
00:25:13,679 --> 00:25:19,080
very shy but inside of the game I'm
523
00:25:16,500 --> 00:25:20,820
playing very extroverted person and the
524
00:25:19,080 --> 00:25:22,980
question is okay how did I actually
525
00:25:20,820 --> 00:25:25,740
manage to be so extroverting inside of
526
00:25:22,980 --> 00:25:29,419
the game how can I bring this experience
527
00:25:25,740 --> 00:25:32,940
with me to the real life I have such a
528
00:25:29,419 --> 00:25:35,580
experience from the from my life inside
529
00:25:32,940 --> 00:25:37,860
of one LARP I have been playing a poet
530
00:25:35,580 --> 00:25:40,559
who was basically walking around
531
00:25:37,860 --> 00:25:43,039
seducing everybody but as a person I'm
532
00:25:40,559 --> 00:25:45,960
very introverted very shy and
533
00:25:43,039 --> 00:25:48,240
immediately as the Lark went off I
534
00:25:45,960 --> 00:25:50,400
closed myself inside and I was unable to
535
00:25:48,240 --> 00:25:52,380
talk with people and this for me was a
536
00:25:50,400 --> 00:25:54,960
very interesting experience to see okay
537
00:25:52,380 --> 00:25:57,539
how come that inside of the work I have
538
00:25:54,960 --> 00:26:00,720
been able to behave in that way and
539
00:25:57,539 --> 00:26:03,840
later on I have been closed and how can
540
00:26:00,720 --> 00:26:06,140
I shift it if I just like to shift it
541
00:26:03,840 --> 00:26:09,480
foreign
542
00:26:06,140 --> 00:26:13,460
input small one I think it was very
543
00:26:09,480 --> 00:26:16,740
important I had like a a small game
544
00:26:13,460 --> 00:26:19,380
where I in where I had the character and
545
00:26:16,740 --> 00:26:22,200
also the use and the youngsters and it
546
00:26:19,380 --> 00:26:25,200
was very important for us obviously a
547
00:26:22,200 --> 00:26:27,600
break after finishing the game and when
548
00:26:25,200 --> 00:26:29,580
we get to got together in the end we
549
00:26:27,600 --> 00:26:32,700
were in a circle and we presented
550
00:26:29,580 --> 00:26:36,480
ourselves physically and louder to say
551
00:26:32,700 --> 00:26:39,900
I'm no longer Carl the Barbarian I'm
552
00:26:36,480 --> 00:26:41,580
Manuel from ever Portugal okay and I
553
00:26:39,900 --> 00:26:44,880
think this was a moment very important
554
00:26:41,580 --> 00:26:46,860
so we don't because we we were and I
555
00:26:44,880 --> 00:26:51,179
know I don't want to say joke around but
556
00:26:46,860 --> 00:26:53,220
we were still inside uh somewhat of the
557
00:26:51,179 --> 00:26:55,440
character and this is very important to
558
00:26:53,220 --> 00:27:00,200
get out of character in front of all the
559
00:26:55,440 --> 00:27:00,200
others and to express that yeah
560
00:27:00,600 --> 00:27:08,000
yes uh thank you breakfast it was very
561
00:27:03,500 --> 00:27:08,000
helpful and yeah thank you
562
00:27:11,760 --> 00:27:18,419
okay so definitely you okay you have any
563
00:27:15,840 --> 00:27:22,200
more questions I think Julia's replying
564
00:27:18,419 --> 00:27:24,120
to you yes yes thank you okay uh you can
565
00:27:22,200 --> 00:27:25,620
watch maybe the tape later if you have
566
00:27:24,120 --> 00:27:28,380
any more questions you can do it okay
567
00:27:25,620 --> 00:27:30,720
it's okay uh I'm going I was going to
568
00:27:28,380 --> 00:27:33,779
talk about webinar 2 and about
569
00:27:30,720 --> 00:27:34,799
non-formal education okay just a little
570
00:27:33,779 --> 00:27:37,380
bit I don't know if you want to
571
00:27:34,799 --> 00:27:40,200
intervene before do you
572
00:27:37,380 --> 00:27:42,260
yes okay because we love participant
573
00:27:40,200 --> 00:27:45,900
okay please continue
574
00:27:42,260 --> 00:27:49,679
and I I just want to say the next round
575
00:27:45,900 --> 00:27:53,039
for uh ECS ECS do you say it in English
576
00:27:49,679 --> 00:27:55,679
you call it CES in Portugal
577
00:27:53,039 --> 00:27:59,340
it's the the 5th of October
578
00:27:55,679 --> 00:28:02,700
right yes I I so thank you yeah you have
579
00:27:59,340 --> 00:28:06,659
you have to prepare it together now get
580
00:28:02,700 --> 00:28:08,760
your team yes yeah I mean it's it takes
581
00:28:06,659 --> 00:28:11,760
longer to prepare the objectives and
582
00:28:08,760 --> 00:28:14,220
everything so it's a long text of
583
00:28:11,760 --> 00:28:16,919
writing but I think you can do it if you
584
00:28:14,220 --> 00:28:18,120
start right away yeah yes I think so
585
00:28:16,919 --> 00:28:21,299
thank you
586
00:28:18,120 --> 00:28:23,580
thank you so I was talking about I was
587
00:28:21,299 --> 00:28:26,159
going to start talking about non-formal
588
00:28:23,580 --> 00:28:27,779
education and I was separating the
589
00:28:26,159 --> 00:28:30,299
formal from the informal in the
590
00:28:27,779 --> 00:28:31,860
non-formal uh the part of the formal
591
00:28:30,299 --> 00:28:34,679
where we go to schools universities and
592
00:28:31,860 --> 00:28:36,960
we get a diploma or certificate in the
593
00:28:34,679 --> 00:28:38,700
end like uh or a final degree or
594
00:28:36,960 --> 00:28:40,799
something and I don't know if you
595
00:28:38,700 --> 00:28:43,320
remember Christian talked about I know
596
00:28:40,799 --> 00:28:46,260
if it was his grandfather but he talked
597
00:28:43,320 --> 00:28:49,080
about fishing and this is one type of
598
00:28:46,260 --> 00:28:51,360
informal learning where we have a
599
00:28:49,080 --> 00:28:53,159
lifelong experience every day or we're
600
00:28:51,360 --> 00:28:55,559
having coffee with our friends and we
601
00:28:53,159 --> 00:28:57,360
were talking so this is not prepared
602
00:28:55,559 --> 00:28:59,220
this is not
603
00:28:57,360 --> 00:29:02,520
um this is not structured it's not
604
00:28:59,220 --> 00:29:04,820
planned and Christian's grandfather it's
605
00:29:02,520 --> 00:29:07,740
probably is is probably not
606
00:29:04,820 --> 00:29:11,820
non-certificate certificate certificate
607
00:29:07,740 --> 00:29:14,100
fisherman so it's not a non-formal
608
00:29:11,820 --> 00:29:17,460
learning okay and this separates from
609
00:29:14,100 --> 00:29:21,000
the non-formal learning where we as an
610
00:29:17,460 --> 00:29:23,640
educator or educators we have to have a
611
00:29:21,000 --> 00:29:26,460
structure it has to be planned and we
612
00:29:23,640 --> 00:29:30,000
have to facilitate courses workshops and
613
00:29:26,460 --> 00:29:31,919
seminars trainings ARP activities and
614
00:29:30,000 --> 00:29:36,120
it's about the skills and the
615
00:29:31,919 --> 00:29:39,020
capabilities and it involves always a
616
00:29:36,120 --> 00:29:41,580
reflection in the end to
617
00:29:39,020 --> 00:29:44,960
perceive the idea of the participants
618
00:29:41,580 --> 00:29:47,580
and also the the the the the
619
00:29:44,960 --> 00:29:49,919
facilitators what went wrong what went
620
00:29:47,580 --> 00:29:52,140
good and usually this doesn't happen in
621
00:29:49,919 --> 00:29:54,659
schools right we don't evaluate the the
622
00:29:52,140 --> 00:29:56,940
teacher right away so
623
00:29:54,659 --> 00:30:00,960
they they are in the different position
624
00:29:56,940 --> 00:30:03,000
of strength and in the non-formal way we
625
00:30:00,960 --> 00:30:05,100
use it a lot uh the part of the
626
00:30:03,000 --> 00:30:07,799
experience it's very much validated
627
00:30:05,100 --> 00:30:09,360
because it's where we got our skills
628
00:30:07,799 --> 00:30:11,159
where we get our skills and your
629
00:30:09,360 --> 00:30:14,279
capabilities
630
00:30:11,159 --> 00:30:18,120
uh in in LARP I know if I'm talking too
631
00:30:14,279 --> 00:30:19,799
fast if I am I'll stop okay I'll stop
632
00:30:18,120 --> 00:30:23,580
now I'll slow down
633
00:30:19,799 --> 00:30:26,520
uh so uh usually usually I'm gonna I'm
634
00:30:23,580 --> 00:30:29,340
gonna speak about uh this team of LARP
635
00:30:26,520 --> 00:30:32,340
uh actually in theory I don't usually I
636
00:30:29,340 --> 00:30:35,159
haven't applied it yet in full I've done
637
00:30:32,340 --> 00:30:39,240
some role-playing but never some uh LARP
638
00:30:35,159 --> 00:30:44,100
activity in full uh but we can develop a
639
00:30:39,240 --> 00:30:47,820
a very lack uh very uh black not lack a
640
00:30:44,100 --> 00:30:51,840
very handful of skills and competences
641
00:30:47,820 --> 00:30:53,100
okay which have to be defined priorly to
642
00:30:51,840 --> 00:30:55,740
the activity
643
00:30:53,100 --> 00:30:58,740
or else the objective of the game will
644
00:30:55,740 --> 00:31:02,460
be very different than we wanted to
645
00:30:58,740 --> 00:31:04,980
acknowledge so to build this game we
646
00:31:02,460 --> 00:31:07,919
have to have some objectives and what do
647
00:31:04,980 --> 00:31:10,919
we expect from the participants to learn
648
00:31:07,919 --> 00:31:13,559
if to learn other things it's okay but
649
00:31:10,919 --> 00:31:16,080
we have to have a main objective for it
650
00:31:13,559 --> 00:31:18,840
so we can prepare the game the game
651
00:31:16,080 --> 00:31:22,620
itself if it's about I don't know body
652
00:31:18,840 --> 00:31:25,740
language or facial expressions or
653
00:31:22,620 --> 00:31:29,159
contact with others or the introvert
654
00:31:25,740 --> 00:31:32,220
extrovert that white was talking about
655
00:31:29,159 --> 00:31:35,100
um about physical skills or about
656
00:31:32,220 --> 00:31:38,580
competences for I know building clothes
657
00:31:35,100 --> 00:31:41,520
or working on characters
658
00:31:38,580 --> 00:31:43,980
um it's very important that we Define it
659
00:31:41,520 --> 00:31:47,640
in in the principle so we can control
660
00:31:43,980 --> 00:31:50,880
expectations okay this is also one of
661
00:31:47,640 --> 00:31:54,200
the the the main things in in non-formal
662
00:31:50,880 --> 00:31:58,320
education is that we have to work on
663
00:31:54,200 --> 00:31:59,880
expectations or else the characters or
664
00:31:58,320 --> 00:32:02,880
the players or the people who are going
665
00:31:59,880 --> 00:32:05,220
to play are not going to be happy in the
666
00:32:02,880 --> 00:32:07,679
end because they had or no expectation
667
00:32:05,220 --> 00:32:10,080
or higher expectations or they expected
668
00:32:07,679 --> 00:32:10,980
some something else so when we present
669
00:32:10,080 --> 00:32:13,500
the game
670
00:32:10,980 --> 00:32:15,539
or when we present the activity in the
671
00:32:13,500 --> 00:32:18,659
non-formal learning we have to Define
672
00:32:15,539 --> 00:32:21,360
and and Define exactly what are the
673
00:32:18,659 --> 00:32:23,880
expectations that they are going to find
674
00:32:21,360 --> 00:32:27,720
um in the activity itself so there are a
675
00:32:23,880 --> 00:32:30,960
lot of examples for LARP we can work on
676
00:32:27,720 --> 00:32:31,880
I don't know Halloween fairy tales on
677
00:32:30,960 --> 00:32:34,440
something
678
00:32:31,880 --> 00:32:36,539
that we all know or some of us don't
679
00:32:34,440 --> 00:32:39,240
know like Lord of the Rings Harry Potter
680
00:32:36,539 --> 00:32:43,260
I don't know like Wizards and it's very
681
00:32:39,240 --> 00:32:46,159
important to define the role which we
682
00:32:43,260 --> 00:32:50,039
are we are going to play
683
00:32:46,159 --> 00:32:52,559
uh and experience so this is the second
684
00:32:50,039 --> 00:32:55,520
part of non-formal so after the
685
00:32:52,559 --> 00:32:59,340
expectation it's the experience itself
686
00:32:55,520 --> 00:33:01,380
uh we have to have uh the part of the
687
00:32:59,340 --> 00:33:03,600
experience I mean when we are in the
688
00:33:01,380 --> 00:33:05,820
formal learning the teacher says it
689
00:33:03,600 --> 00:33:08,220
tells us something and we are not we are
690
00:33:05,820 --> 00:33:11,520
just imagining what he's saying and we
691
00:33:08,220 --> 00:33:13,919
are writing or I don't know but when we
692
00:33:11,520 --> 00:33:15,840
are in non-formal education we have to
693
00:33:13,919 --> 00:33:18,840
pass through this experience like
694
00:33:15,840 --> 00:33:21,419
working in groups or do the expression
695
00:33:18,840 --> 00:33:25,140
itself so we can reflect in the end
696
00:33:21,419 --> 00:33:28,740
about uh what we have done and this is
697
00:33:25,140 --> 00:33:30,659
the the last part of the the and I think
698
00:33:28,740 --> 00:33:33,779
I think personally the most important
699
00:33:30,659 --> 00:33:36,059
part is the reflection where I can say I
700
00:33:33,779 --> 00:33:37,440
didn't like this I like this I learned
701
00:33:36,059 --> 00:33:40,919
this
702
00:33:37,440 --> 00:33:43,140
um I I have to say because this this has
703
00:33:40,919 --> 00:33:45,539
been a work in progress from the
704
00:33:43,140 --> 00:33:48,720
European Union about the certification
705
00:33:45,539 --> 00:33:51,179
of the competence that we gain so after
706
00:33:48,720 --> 00:33:53,159
the after the the activity itself
707
00:33:51,179 --> 00:33:56,159
usually the participants have a
708
00:33:53,159 --> 00:33:58,440
reflection on their competences and
709
00:33:56,159 --> 00:34:01,440
there there is a transmission of
710
00:33:58,440 --> 00:34:04,019
certificate which we will also have I
711
00:34:01,440 --> 00:34:05,240
think if the use pass in the in the
712
00:34:04,019 --> 00:34:08,460
training
713
00:34:05,240 --> 00:34:11,099
which you can use it or not in your
714
00:34:08,460 --> 00:34:13,919
country actually most of the governments
715
00:34:11,099 --> 00:34:17,460
I don't know if they are accepting also
716
00:34:13,919 --> 00:34:19,619
some entities or Enterprises
717
00:34:17,460 --> 00:34:21,960
um don't really appreciate it that much
718
00:34:19,619 --> 00:34:24,540
some of the new ones really like it
719
00:34:21,960 --> 00:34:27,480
because they transmit competences that
720
00:34:24,540 --> 00:34:30,119
usually people don't have I mean you you
721
00:34:27,480 --> 00:34:33,480
can come out of University with a high
722
00:34:30,119 --> 00:34:35,159
note but you can you can be a very bad
723
00:34:33,480 --> 00:34:38,159
worker right if you have no
724
00:34:35,159 --> 00:34:40,260
relationships or competency skills with
725
00:34:38,159 --> 00:34:42,899
with the others it can be very difficult
726
00:34:40,260 --> 00:34:45,480
and so this non-formal learning will
727
00:34:42,899 --> 00:34:46,740
help you to experience some of this
728
00:34:45,480 --> 00:34:50,099
emotions
729
00:34:46,740 --> 00:34:52,260
and work on your competences so the part
730
00:34:50,099 --> 00:34:54,960
of the reflection is really really
731
00:34:52,260 --> 00:34:57,119
interesting uh the part where you open
732
00:34:54,960 --> 00:34:59,520
up you talk about what happened you talk
733
00:34:57,119 --> 00:35:01,500
about what you learn and the others also
734
00:34:59,520 --> 00:35:04,680
Express their their emotions their
735
00:35:01,500 --> 00:35:07,320
learnings and you can aggregate or catch
736
00:35:04,680 --> 00:35:09,720
them to be yours okay because this is
737
00:35:07,320 --> 00:35:11,280
this is very important to talk about so
738
00:35:09,720 --> 00:35:13,440
I'm not going to explore a lot about
739
00:35:11,280 --> 00:35:16,980
non-formal education it's not actually
740
00:35:13,440 --> 00:35:18,420
the the point of this um of all of this
741
00:35:16,980 --> 00:35:19,980
webinar
742
00:35:18,420 --> 00:35:22,140
um and I'm gonna pass I think to
743
00:35:19,980 --> 00:35:25,619
Francesco is it
744
00:35:22,140 --> 00:35:28,260
yes to webinar three what are you
745
00:35:25,619 --> 00:35:31,380
talking about actually I'm the fourth
746
00:35:28,260 --> 00:35:32,880
one but uh okay so before we're gonna go
747
00:35:31,380 --> 00:35:34,680
there shall we also give birth to
748
00:35:32,880 --> 00:35:37,140
Christian
749
00:35:34,680 --> 00:35:39,900
I am Christian do you want to say
750
00:35:37,140 --> 00:35:42,480
something no no not for that long was a
751
00:35:39,900 --> 00:35:44,040
pretty good resume for interested people
752
00:35:42,480 --> 00:35:45,720
I can put the presentation of the
753
00:35:44,040 --> 00:35:49,040
webinar too again in the chat if you
754
00:35:45,720 --> 00:35:49,040
missed this and want to have it
755
00:35:49,260 --> 00:35:52,260
Epic
756
00:35:53,880 --> 00:36:00,000
yeah webinar 3.
757
00:35:55,980 --> 00:36:02,400
okay is your grandfather a fisherman
758
00:36:00,000 --> 00:36:06,300
no he wasn't actually there was just an
759
00:36:02,400 --> 00:36:08,339
example okay it was nice we also talked
760
00:36:06,300 --> 00:36:10,260
about this example from webinar one
761
00:36:08,339 --> 00:36:12,000
because white I mentioned I think that
762
00:36:10,260 --> 00:36:13,980
role playing games some kind of Niche
763
00:36:12,000 --> 00:36:15,960
but I used this picture of more a
764
00:36:13,980 --> 00:36:17,880
bottleneck because it opens a lot of
765
00:36:15,960 --> 00:36:20,640
range of activities which you can do and
766
00:36:17,880 --> 00:36:23,099
it also works vice versa so if you're a
767
00:36:20,640 --> 00:36:26,339
role-playing gamer you have to add some
768
00:36:23,099 --> 00:36:28,440
things on the fun topic to get an
769
00:36:26,339 --> 00:36:30,000
educational goal for the group or if
770
00:36:28,440 --> 00:36:32,099
you're a social worker you can add with
771
00:36:30,000 --> 00:36:34,560
this message methods a lot of different
772
00:36:32,099 --> 00:36:36,900
things and I punched out some examples
773
00:36:34,560 --> 00:36:39,839
but you find them in the presentation I
774
00:36:36,900 --> 00:36:41,280
put in the chat yes exactly thank you
775
00:36:39,839 --> 00:36:44,940
Christian if you have any questions
776
00:36:41,280 --> 00:36:47,880
about this topic just uh
777
00:36:44,940 --> 00:36:48,900
ask okay definitely do you want to
778
00:36:47,880 --> 00:36:52,040
participate
779
00:36:48,900 --> 00:36:52,040
I don't want to force you
780
00:36:53,280 --> 00:36:59,820
um sure I I have never been I have never
781
00:36:57,060 --> 00:37:03,359
been fishing I have never gone to fish
782
00:36:59,820 --> 00:37:06,900
but it would be great to have a LARP
783
00:37:03,359 --> 00:37:08,220
uh with fishing yes that was my input
784
00:37:06,900 --> 00:37:10,880
thank you
785
00:37:08,220 --> 00:37:10,880
laughs
786
00:37:11,880 --> 00:37:17,060
see that's what happens when somebody
787
00:37:14,099 --> 00:37:21,740
puts me in the spotlight
788
00:37:17,060 --> 00:37:24,599
I am silly it was great it was great
789
00:37:21,740 --> 00:37:27,560
thank you so much Stephanie to put the
790
00:37:24,599 --> 00:37:27,560
energy to this group
791
00:37:28,079 --> 00:37:36,119
so we can move on to webinar three Vita
792
00:37:33,420 --> 00:37:38,940
is it you is it Francesco
793
00:37:36,119 --> 00:37:40,980
the very free was me uh together with
794
00:37:38,940 --> 00:37:43,859
Simone Simone I couldn't join us today
795
00:37:40,980 --> 00:37:47,160
so I will be covering it for now the
796
00:37:43,859 --> 00:37:50,280
winner free was about the topic how to
797
00:37:47,160 --> 00:37:53,040
implement tabletop RPG how to implement
798
00:37:50,280 --> 00:37:55,800
LARP and also what competencies might
799
00:37:53,040 --> 00:37:57,240
come handy so let's practice a little
800
00:37:55,800 --> 00:38:00,300
bit of the Improvement of the group
801
00:37:57,240 --> 00:38:03,060
there is this possibility to raise a
802
00:38:00,300 --> 00:38:06,119
hand inside of the reaction so I will
803
00:38:03,060 --> 00:38:09,540
ask a very quick question now how many
804
00:38:06,119 --> 00:38:12,119
of you have ever experienced tabletop
805
00:38:09,540 --> 00:38:15,800
RPG
806
00:38:12,119 --> 00:38:15,800
raise the hand if you did
807
00:38:19,560 --> 00:38:24,980
okay there is some clipping some raised
808
00:38:22,560 --> 00:38:24,980
hands
809
00:38:25,619 --> 00:38:31,260
good so it seems like approximately half
810
00:38:29,280 --> 00:38:33,720
of the group
811
00:38:31,260 --> 00:38:37,140
how many of you
812
00:38:33,720 --> 00:38:39,900
have ever been a gamer Master inside of
813
00:38:37,140 --> 00:38:41,880
a tabletop RPG game master is this
814
00:38:39,900 --> 00:38:43,800
person who is leading the story who is
815
00:38:41,880 --> 00:38:46,740
facilitating the game for other people
816
00:38:43,800 --> 00:38:49,280
again raise your hand
817
00:38:46,740 --> 00:38:49,280
foreign
818
00:38:53,640 --> 00:39:00,780
and finally how many of you have ever
819
00:38:57,599 --> 00:39:04,460
experienced blood how many of you have
820
00:39:00,780 --> 00:39:04,460
ever participated in a LARP
821
00:39:09,540 --> 00:39:13,520
definitely you actually have been in
822
00:39:10,920 --> 00:39:13,520
love okay
823
00:39:16,200 --> 00:39:21,780
good
824
00:39:17,940 --> 00:39:25,260
um so yeah this webinar number three
825
00:39:21,780 --> 00:39:27,900
at the really huge range of things
826
00:39:25,260 --> 00:39:30,180
inside of itself I wonder if you are
827
00:39:27,900 --> 00:39:33,560
having any specific questions towards
828
00:39:30,180 --> 00:39:33,560
this webinar at the moment
829
00:39:38,160 --> 00:39:41,460
once again you can turn on your mic or
830
00:39:40,079 --> 00:39:43,640
you can just write a question to the
831
00:39:41,460 --> 00:39:43,640
chat
832
00:39:54,000 --> 00:40:00,359
then if we have no questions uh then uh
833
00:39:57,660 --> 00:40:02,760
let me rephrase it uh but are you still
834
00:40:00,359 --> 00:40:06,720
missing in order to be ready to
835
00:40:02,760 --> 00:40:08,400
implement tabletop RPG or alarm but are
836
00:40:06,720 --> 00:40:10,640
you still missing in order to implement
837
00:40:08,400 --> 00:40:10,640
it
838
00:40:22,820 --> 00:40:29,400
practice yes Patricia is writing that
839
00:40:26,400 --> 00:40:32,160
she is missing practice uh most probably
840
00:40:29,400 --> 00:40:35,280
this is true that everything that is
841
00:40:32,160 --> 00:40:38,400
needed is the first step is to give it a
842
00:40:35,280 --> 00:40:40,260
shot and see what it's going to bring we
843
00:40:38,400 --> 00:40:43,200
have been giving you assignments inside
844
00:40:40,260 --> 00:40:46,320
of this webinars mostly it was about
845
00:40:43,200 --> 00:40:49,440
identifying your target group studying
846
00:40:46,320 --> 00:40:51,480
specific Lark or role-playing activity
847
00:40:49,440 --> 00:40:54,420
and then actually implementing it
848
00:40:51,480 --> 00:40:57,540
offline or online if you didn't give it
849
00:40:54,420 --> 00:41:00,720
a shot yet there is a big invitation
850
00:40:57,540 --> 00:41:04,260
from my side either you feel ready or
851
00:41:00,720 --> 00:41:06,540
not just for your own fun do the first
852
00:41:04,260 --> 00:41:09,180
step and try it just like an evening
853
00:41:06,540 --> 00:41:12,359
activity with your friends because this
854
00:41:09,180 --> 00:41:15,119
first experience is extremely important
855
00:41:12,359 --> 00:41:17,520
in case that you don't feel like
856
00:41:15,119 --> 00:41:19,380
implementing it for the others you can
857
00:41:17,520 --> 00:41:23,460
also enter the role of the participants
858
00:41:19,380 --> 00:41:26,520
there is a lot of communities connected
859
00:41:23,460 --> 00:41:28,920
to tabletop RPGs and also to learn if
860
00:41:26,520 --> 00:41:31,560
you will Google little bit or maybe use
861
00:41:28,920 --> 00:41:34,680
Facebook I'm pretty sure you will find
862
00:41:31,560 --> 00:41:38,040
something very soon which will open you
863
00:41:34,680 --> 00:41:41,339
a door inside of this experience and
864
00:41:38,040 --> 00:41:43,560
After experiencing it for one two three
865
00:41:41,339 --> 00:41:45,960
four five times I'm pretty sure that you
866
00:41:43,560 --> 00:41:48,660
will start to have this urge to actually
867
00:41:45,960 --> 00:41:49,920
offer something similar to the people
868
00:41:48,660 --> 00:41:51,960
around you
869
00:41:49,920 --> 00:41:54,000
this is actually connecting us to the
870
00:41:51,960 --> 00:41:57,240
topic of how to do these things online
871
00:41:54,000 --> 00:41:59,880
so I'm going to pass the work to manual
872
00:41:57,240 --> 00:42:03,180
opacity Francesco
873
00:41:59,880 --> 00:42:06,359
do I have to so Francesco
874
00:42:03,180 --> 00:42:09,599
so hello everybody I'm Francesco I let
875
00:42:06,359 --> 00:42:12,240
the webinar number four that was about
876
00:42:09,599 --> 00:42:15,359
um hosting and leading role-playing game
877
00:42:12,240 --> 00:42:18,599
experience online and together with
878
00:42:15,359 --> 00:42:22,920
Barbara League of hours we spoke a lot
879
00:42:18,599 --> 00:42:27,420
about all various different platforms
880
00:42:22,920 --> 00:42:32,280
that are available uh both three and
881
00:42:27,420 --> 00:42:37,320
premium platform paid one that are kind
882
00:42:32,280 --> 00:42:38,820
of tools for us to use uh in order to to
883
00:42:37,320 --> 00:42:41,040
host the
884
00:42:38,820 --> 00:42:44,220
um digital role-playing game experience
885
00:42:41,040 --> 00:42:46,619
we also talked about uh the importance
886
00:42:44,220 --> 00:42:48,839
of music for the atmosphere of the
887
00:42:46,619 --> 00:42:51,960
pictures all the different kind of
888
00:42:48,839 --> 00:42:54,540
layers that are needed to to host the
889
00:42:51,960 --> 00:42:58,500
games the layer of the token the layer
890
00:42:54,540 --> 00:43:00,660
of the map the GM layer the hit one and
891
00:42:58,500 --> 00:43:04,500
all the different aspects a bit more
892
00:43:00,660 --> 00:43:07,800
specific a bit more technical but to to
893
00:43:04,500 --> 00:43:11,520
stay General it's uh yes it's it was
894
00:43:07,800 --> 00:43:15,000
about the digital way to to use it
895
00:43:11,520 --> 00:43:17,339
so if some of you I don't know if uh
896
00:43:15,000 --> 00:43:19,859
some of you already join it I have any
897
00:43:17,339 --> 00:43:22,260
question or maybe some external people
898
00:43:19,859 --> 00:43:24,980
who wants to know more I'm free
899
00:43:22,260 --> 00:43:24,980
a disposal
900
00:43:39,920 --> 00:43:47,819
if nobody raised the question I would
901
00:43:43,440 --> 00:43:50,520
gladly ask you a question uh I'd like to
902
00:43:47,819 --> 00:43:53,579
know if any anybody of you have ever
903
00:43:50,520 --> 00:43:58,440
joined a digital uh role-playing game
904
00:43:53,579 --> 00:44:01,440
session both as a DM and as a player so
905
00:43:58,440 --> 00:44:04,160
if you want you can raise your hand
906
00:44:01,440 --> 00:44:04,160
just to
907
00:44:11,400 --> 00:44:16,319
okay so more than a few
908
00:44:14,460 --> 00:44:21,540
okay and
909
00:44:16,319 --> 00:44:24,599
um do you think your experience was uh
910
00:44:21,540 --> 00:44:28,440
was nice did you have fun in that kind
911
00:44:24,599 --> 00:44:31,819
of experience uh it was a good positive
912
00:44:28,440 --> 00:44:31,819
uh memory about it
913
00:44:32,460 --> 00:44:37,819
the raising gun is yes
914
00:44:35,280 --> 00:44:37,819
okay
915
00:44:38,819 --> 00:44:45,359
okay thank you and uh last question uh
916
00:44:41,880 --> 00:44:48,300
did you did you use uh rule 20
917
00:44:45,359 --> 00:44:55,099
uh to uh in order to play
918
00:44:48,300 --> 00:44:55,099
also this one raising the hand is yes
919
00:44:56,040 --> 00:45:01,020
okay I'm asking you this because roll 20
920
00:44:58,920 --> 00:45:05,819
is probably one of the most popular
921
00:45:01,020 --> 00:45:09,079
platform online uh very very used uh
922
00:45:05,819 --> 00:45:11,280
pretty much user friendly
923
00:45:09,079 --> 00:45:13,160
so yes
924
00:45:11,280 --> 00:45:16,680
thank you for your uh
925
00:45:13,160 --> 00:45:19,800
answers and I
926
00:45:16,680 --> 00:45:22,760
if there's no other question that would
927
00:45:19,800 --> 00:45:26,760
be the we have a question
928
00:45:22,760 --> 00:45:29,099
uh in the chat is uh what digital tools
929
00:45:26,760 --> 00:45:32,760
can you suggest so you talked about one
930
00:45:29,099 --> 00:45:36,060
I think yeah yeah uh surely roll 20 was
931
00:45:32,760 --> 00:45:40,140
one of the most uh used and common uh
932
00:45:36,060 --> 00:45:43,380
there are two uh ways to use it both
933
00:45:40,140 --> 00:45:45,720
free where's version but also there is a
934
00:45:43,380 --> 00:45:47,780
professional version the like a pro
935
00:45:45,720 --> 00:45:51,900
version premium one
936
00:45:47,780 --> 00:45:54,420
that unlocks uh tons of cool feature but
937
00:45:51,900 --> 00:45:56,300
uh actually you can just use the the
938
00:45:54,420 --> 00:46:00,780
free one it's okay
939
00:45:56,300 --> 00:46:05,040
for the the gaming side but I suggest
940
00:46:00,780 --> 00:46:07,020
you to cover with another software the
941
00:46:05,040 --> 00:46:11,880
video chat calling
942
00:46:07,020 --> 00:46:15,240
um because uh it's very uh it's a bit
943
00:46:11,880 --> 00:46:18,780
more performative so I would suggest you
944
00:46:15,240 --> 00:46:20,880
to use the zoom or Google meet or Skype
945
00:46:18,780 --> 00:46:23,099
or whatever you want to to use even
946
00:46:20,880 --> 00:46:24,740
Discord it's very well used for for the
947
00:46:23,099 --> 00:46:29,880
video chat
948
00:46:24,740 --> 00:46:32,220
and you can use both the game inside and
949
00:46:29,880 --> 00:46:33,420
the video chat side in order to play a
950
00:46:32,220 --> 00:46:36,140
pretty smooth
951
00:46:33,420 --> 00:46:36,140
play
952
00:46:38,720 --> 00:46:44,460
so can you upload the link of the
953
00:46:41,880 --> 00:46:48,359
platform you're talking about the roll
954
00:46:44,460 --> 00:46:50,520
20 was it yes I can do it can you put it
955
00:46:48,359 --> 00:46:53,300
in the chat maybe people can see it
956
00:46:50,520 --> 00:46:53,300
easily
957
00:47:01,920 --> 00:47:07,140
this is for the game even though it
958
00:47:04,440 --> 00:47:09,660
supports video chat calling but as I
959
00:47:07,140 --> 00:47:13,380
told you it can be a bit unpredictable
960
00:47:09,660 --> 00:47:15,599
sometime to rely on that for Road
961
00:47:13,380 --> 00:47:18,960
planning so I would suggest to use this
962
00:47:15,599 --> 00:47:22,280
chord for the audio
963
00:47:18,960 --> 00:47:22,280
video audio chat
964
00:47:25,440 --> 00:47:28,700
thank you Francesco
965
00:47:29,880 --> 00:47:35,540
we have another question or appointment
966
00:47:32,520 --> 00:47:37,819
there's also a box for this conservative
967
00:47:35,540 --> 00:47:40,560
roles yes
968
00:47:37,819 --> 00:47:44,040
that's true it's one of the reason why
969
00:47:40,560 --> 00:47:46,619
Discord is very well used uh all across
970
00:47:44,040 --> 00:47:49,020
the platforms online and in digital and
971
00:47:46,619 --> 00:47:51,560
it's very well loved by the players in
972
00:47:49,020 --> 00:47:55,460
particular he
973
00:47:51,560 --> 00:47:58,859
uh during the pandemy a lot of people uh
974
00:47:55,460 --> 00:48:01,140
went toward that direction the role
975
00:47:58,859 --> 00:48:05,099
finder and the Discord things so their
976
00:48:01,140 --> 00:48:08,640
server has been uh they have seen our
977
00:48:05,099 --> 00:48:13,160
rapid growth so yes now it's pretty
978
00:48:08,640 --> 00:48:13,160
reliable and that's pretty much cool
979
00:48:22,920 --> 00:48:27,619
okay thank you any other questions
980
00:48:28,880 --> 00:48:34,980
should we continue
981
00:48:31,680 --> 00:48:37,560
so we have here I'm gonna share my
982
00:48:34,980 --> 00:48:41,339
screen I hope
983
00:48:37,560 --> 00:48:44,579
so we had here some uh inputs on the
984
00:48:41,339 --> 00:48:47,280
evolution forms uh throughout this
985
00:48:44,579 --> 00:48:49,400
webinars
986
00:48:47,280 --> 00:48:49,400
um
987
00:48:49,760 --> 00:48:54,900
who of the experts wants to comment the
988
00:48:53,040 --> 00:48:57,300
first one so I would like to know more
989
00:48:54,900 --> 00:49:00,420
about the educational part of the RPGs
990
00:48:57,300 --> 00:49:04,140
maybe how to have online games in an
991
00:49:00,420 --> 00:49:08,720
educational context and sorry how and
992
00:49:04,140 --> 00:49:08,720
why to do it as well as some examples
993
00:49:09,720 --> 00:49:16,859
okay uh I don't know if some of some of
994
00:49:13,920 --> 00:49:19,380
my colleague wants to talk I would uh
995
00:49:16,859 --> 00:49:21,359
say something really short uh practice
996
00:49:19,380 --> 00:49:24,000
the ways to use RPG in LARPing on
997
00:49:21,359 --> 00:49:27,540
education firstly uh
998
00:49:24,000 --> 00:49:30,740
it can be really a good thing to know
999
00:49:27,540 --> 00:49:33,740
what you're doing I mean both as a
1000
00:49:30,740 --> 00:49:37,020
educator and as a
1001
00:49:33,740 --> 00:49:40,220
game master as a facilitator can really
1002
00:49:37,020 --> 00:49:43,980
speed up some of the critical points
1003
00:49:40,220 --> 00:49:46,140
during our Brooklyn gain session so in
1004
00:49:43,980 --> 00:49:49,640
order to do that I would gladly suggest
1005
00:49:46,140 --> 00:49:53,700
you to do a bit of experience first
1006
00:49:49,640 --> 00:49:57,300
and that's really something easy that
1007
00:49:53,700 --> 00:49:59,520
you can reach uh thanks to your
1008
00:49:57,300 --> 00:50:03,980
smartphone there are tons of people out
1009
00:49:59,520 --> 00:50:09,540
there wants to host or join games
1010
00:50:03,980 --> 00:50:13,020
session uh so that would cleverly would
1011
00:50:09,540 --> 00:50:14,900
definitely help and to be careful about
1012
00:50:13,020 --> 00:50:18,720
the safety
1013
00:50:14,900 --> 00:50:22,140
in particular during the the using of
1014
00:50:18,720 --> 00:50:24,900
roping gaming education maybe you could
1015
00:50:22,140 --> 00:50:28,380
approach some some people can be
1016
00:50:24,900 --> 00:50:31,819
vulnerable in some way or fragile in
1017
00:50:28,380 --> 00:50:35,460
some way and the safety is the very
1018
00:50:31,819 --> 00:50:37,160
fundamentals about using this tool
1019
00:50:35,460 --> 00:50:40,859
because
1020
00:50:37,160 --> 00:50:43,800
well you use while you hold and host a
1021
00:50:40,859 --> 00:50:47,339
game you would probably let the people
1022
00:50:43,800 --> 00:50:50,760
encounter some some aspect on that of
1023
00:50:47,339 --> 00:50:54,000
themselves so it's really important for
1024
00:50:50,760 --> 00:50:57,440
you to take care of them in every way so
1025
00:50:54,000 --> 00:51:00,660
emotional safety psychology
1026
00:50:57,440 --> 00:51:02,720
aspects but also physical safeties if
1027
00:51:00,660 --> 00:51:06,720
you use a LARP so a physical
1028
00:51:02,720 --> 00:51:09,059
role-playing game so these two things I
1029
00:51:06,720 --> 00:51:11,660
I would recommend it to you
1030
00:51:09,059 --> 00:51:11,660
foreign
1031
00:51:16,170 --> 00:51:19,229
[Music]
1032
00:51:23,780 --> 00:51:30,000
tips about making a safe space uh well
1033
00:51:27,839 --> 00:51:32,819
the most important one is the
1034
00:51:30,000 --> 00:51:36,420
communication uh the during the session
1035
00:51:32,819 --> 00:51:40,319
zero the first meeting uh before even
1036
00:51:36,420 --> 00:51:44,400
start playing it's uh the occasion
1037
00:51:40,319 --> 00:51:47,099
normally that it's dedicated to decide
1038
00:51:44,400 --> 00:51:49,380
what kind of Chronicle we want to run
1039
00:51:47,099 --> 00:51:52,140
but also to decide what what kind of
1040
00:51:49,380 --> 00:51:55,079
characters to create and to portray so
1041
00:51:52,140 --> 00:51:56,599
during that meeting before the chronicle
1042
00:51:55,079 --> 00:51:59,220
before the campaign
1043
00:51:56,599 --> 00:52:02,640
uh it's also important to give the space
1044
00:51:59,220 --> 00:52:05,940
about safety like uh is there so is
1045
00:52:02,640 --> 00:52:08,280
there something that uh uh as a game
1046
00:52:05,940 --> 00:52:10,260
master as a facilitator am I supposed to
1047
00:52:08,280 --> 00:52:13,319
know uh
1048
00:52:10,260 --> 00:52:16,260
maybe something that uh some triggers
1049
00:52:13,319 --> 00:52:18,900
some emotional triggers some all the
1050
00:52:16,260 --> 00:52:20,760
different things that are really
1051
00:52:18,900 --> 00:52:23,040
important to know before the chronicle
1052
00:52:20,760 --> 00:52:25,859
uh before the campaign
1053
00:52:23,040 --> 00:52:29,640
so yes the most important tip is
1054
00:52:25,859 --> 00:52:32,099
communication and uh in particular at
1055
00:52:29,640 --> 00:52:34,319
the beginning prior the campaign but
1056
00:52:32,099 --> 00:52:36,480
also during the campaign like a feedback
1057
00:52:34,319 --> 00:52:38,940
after the first session the first two
1058
00:52:36,480 --> 00:52:42,359
session like asking oh how's it going
1059
00:52:38,940 --> 00:52:44,940
how do you feel to be participate to
1060
00:52:42,359 --> 00:52:49,380
participate in the motivity of the
1061
00:52:44,940 --> 00:52:50,540
players it's also a good way to to keep
1062
00:52:49,380 --> 00:52:53,460
the bridge
1063
00:52:50,540 --> 00:52:55,319
and that should be maintained throughout
1064
00:52:53,460 --> 00:52:57,859
the campaign I think
1065
00:52:55,319 --> 00:52:57,859
foreign
1066
00:52:58,640 --> 00:53:05,220
also how to apply them in your everyday
1067
00:53:01,140 --> 00:53:06,720
life uh well um as I as I told at the
1068
00:53:05,220 --> 00:53:10,619
beginning
1069
00:53:06,720 --> 00:53:13,200
um roping games can push you out of the
1070
00:53:10,619 --> 00:53:15,540
comfort zone and
1071
00:53:13,200 --> 00:53:19,260
um it's can be challenging in some time
1072
00:53:15,540 --> 00:53:22,140
but also uh there can be growth after
1073
00:53:19,260 --> 00:53:23,760
those experience and if some of you has
1074
00:53:22,140 --> 00:53:27,780
ever experienced what I'm talking about
1075
00:53:23,760 --> 00:53:30,420
he knows for sure because if you push
1076
00:53:27,780 --> 00:53:33,660
you out of the comfort zone you would
1077
00:53:30,420 --> 00:53:36,119
probably change in some way you can know
1078
00:53:33,660 --> 00:53:38,900
some different aspects of your character
1079
00:53:36,119 --> 00:53:43,020
of your behaving or
1080
00:53:38,900 --> 00:53:45,900
some something that maybe is uh deep
1081
00:53:43,020 --> 00:53:48,900
inside of you so how to apply them in
1082
00:53:45,900 --> 00:53:50,220
your daily life you will you you will
1083
00:53:48,900 --> 00:53:53,880
probably know
1084
00:53:50,220 --> 00:53:56,220
some notion but also something that uh
1085
00:53:53,880 --> 00:54:00,420
built your character some passive
1086
00:53:56,220 --> 00:54:04,020
changes so it's come you can use both
1087
00:54:00,420 --> 00:54:06,119
actively some Notions or something you
1088
00:54:04,020 --> 00:54:09,859
can learn during the campaign but also
1089
00:54:06,119 --> 00:54:13,220
passively because you will be probably
1090
00:54:09,859 --> 00:54:16,980
a more mature person a bit more
1091
00:54:13,220 --> 00:54:20,220
self-confident sometimes it was for me
1092
00:54:16,980 --> 00:54:23,700
it was uh something like that
1093
00:54:20,220 --> 00:54:27,119
um I think that role playing games uh
1094
00:54:23,700 --> 00:54:30,119
changed me in better uh in my opinion
1095
00:54:27,119 --> 00:54:32,760
and so
1096
00:54:30,119 --> 00:54:35,280
I think that pushing
1097
00:54:32,760 --> 00:54:39,119
out of the comfort is staying out of the
1098
00:54:35,280 --> 00:54:43,680
comfort zone can really build up your
1099
00:54:39,119 --> 00:54:47,599
being so you will apply in everyday life
1100
00:54:43,680 --> 00:54:47,599
even without knowing probably
1101
00:54:50,339 --> 00:54:58,500
now I don't know if uh avoid our some of
1102
00:54:52,920 --> 00:55:00,300
uh some of us want to add some things
1103
00:54:58,500 --> 00:55:03,319
or are you some of you asked some
1104
00:55:00,300 --> 00:55:03,319
questions of course
1105
00:55:04,319 --> 00:55:09,119
I'm having a lot of thoughts but let's
1106
00:55:07,020 --> 00:55:11,900
first check if somebody has some
1107
00:55:09,119 --> 00:55:11,900
questions to ask
1108
00:55:15,359 --> 00:55:22,680
I'm reading uh can RPG related workshops
1109
00:55:19,020 --> 00:55:25,380
be developed of course of course uh the
1110
00:55:22,680 --> 00:55:28,740
role-playing game uh the idea behind
1111
00:55:25,380 --> 00:55:32,099
this whole project is to use uh is to
1112
00:55:28,740 --> 00:55:34,980
use it as a tool so of course there can
1113
00:55:32,099 --> 00:55:38,700
be space for Workshop Laboratories
1114
00:55:34,980 --> 00:55:43,280
Chronicles activities and a whole bunch
1115
00:55:38,700 --> 00:55:43,280
of stuff can be portrayed in such a way
1116
00:55:45,180 --> 00:55:47,720
foreign
1117
00:55:54,200 --> 00:55:58,400
I was looking for it also
1118
00:55:59,099 --> 00:56:04,500
oh it's okay I know it's a direct
1119
00:56:01,380 --> 00:56:08,960
message yeah so it's uh it's not a
1120
00:56:04,500 --> 00:56:08,960
public some somebody wrote me
1121
00:56:11,540 --> 00:56:16,140
well if any of you is going to have
1122
00:56:14,400 --> 00:56:18,059
questions you can raise your hand throw
1123
00:56:16,140 --> 00:56:19,680
it to the chat and just straightly
1124
00:56:18,059 --> 00:56:22,380
interrupt me otherwise I'm going to
1125
00:56:19,680 --> 00:56:24,859
bring on the table some quotes I had
1126
00:56:22,380 --> 00:56:30,200
about those questions
1127
00:56:24,859 --> 00:56:34,559
well why to use RPG why to use LARP
1128
00:56:30,200 --> 00:56:37,559
there can be many reasons firstly as
1129
00:56:34,559 --> 00:56:40,559
Francesco already mentioned we work with
1130
00:56:37,559 --> 00:56:43,619
it as with the tool it's not our primary
1131
00:56:40,559 --> 00:56:45,420
goal to have the RPG session it's not
1132
00:56:43,619 --> 00:56:47,940
our Primal goal to have a lot of session
1133
00:56:45,420 --> 00:56:52,859
we only see it as a way of educating
1134
00:56:47,940 --> 00:56:55,619
people for other things but there is a
1135
00:56:52,859 --> 00:56:59,160
lot of power hidden in it one of the
1136
00:56:55,619 --> 00:57:03,839
power I see is the power of community uh
1137
00:56:59,160 --> 00:57:07,200
basically how I got into this because I
1138
00:57:03,839 --> 00:57:10,500
had some friends who were doing it I
1139
00:57:07,200 --> 00:57:12,540
experience it I started to bring more
1140
00:57:10,500 --> 00:57:14,819
people into it and those people starting
1141
00:57:12,540 --> 00:57:16,980
to bring other people into it and
1142
00:57:14,819 --> 00:57:20,940
suddenly there were groups who just
1143
00:57:16,980 --> 00:57:23,339
enjoyed uh playing RPGs around and who
1144
00:57:20,940 --> 00:57:25,740
kept doing it for years and years and
1145
00:57:23,339 --> 00:57:28,920
they started to evolve through it and it
1146
00:57:25,740 --> 00:57:33,000
wasn't meant to be an educational tour
1147
00:57:28,920 --> 00:57:35,280
for them but slowly it had back began an
1148
00:57:33,000 --> 00:57:37,740
educational tool if I will be talking
1149
00:57:35,280 --> 00:57:41,099
about the group of my cousin which is
1150
00:57:37,740 --> 00:57:44,000
playing for decades by now and they
1151
00:57:41,099 --> 00:57:47,579
tried many different systems
1152
00:57:44,000 --> 00:57:50,099
mostly check systems which are not known
1153
00:57:47,579 --> 00:57:54,119
internationally
1154
00:57:50,099 --> 00:57:56,520
um well they were playing for fun they
1155
00:57:54,119 --> 00:57:59,819
also experienced a lot of argues inside
1156
00:57:56,520 --> 00:58:02,099
of the game uh exactly because they have
1157
00:57:59,819 --> 00:58:05,040
not been distinguishing between who is
1158
00:58:02,099 --> 00:58:06,720
the role and who is the person as a
1159
00:58:05,040 --> 00:58:08,579
players they were doing some nasty
1160
00:58:06,720 --> 00:58:10,740
things to each other and then they were
1161
00:58:08,579 --> 00:58:12,119
angry at each other as humans but then
1162
00:58:10,740 --> 00:58:13,559
they learned that they need to
1163
00:58:12,119 --> 00:58:16,200
distinguish it
1164
00:58:13,559 --> 00:58:19,380
that somebody is behaving in one way as
1165
00:58:16,200 --> 00:58:21,599
a character and in another way as a
1166
00:58:19,380 --> 00:58:24,660
human so they realize okay after every
1167
00:58:21,599 --> 00:58:26,460
session let's have a feedback around and
1168
00:58:24,660 --> 00:58:28,859
after every session they talk about what
1169
00:58:26,460 --> 00:58:31,140
they liked what they didn't like how it
1170
00:58:28,859 --> 00:58:33,059
can be better next time and very
1171
00:58:31,140 --> 00:58:36,299
naturally they brought this personal
1172
00:58:33,059 --> 00:58:38,160
educational context into it and after a
1173
00:58:36,299 --> 00:58:40,140
recession they started to go to the pop
1174
00:58:38,160 --> 00:58:41,760
and in the pub while drinking beer they
1175
00:58:40,140 --> 00:58:44,160
were still talking about the experience
1176
00:58:41,760 --> 00:58:46,319
they just had and they also started to
1177
00:58:44,160 --> 00:58:47,819
push each other saying hey when you are
1178
00:58:46,319 --> 00:58:49,799
role playing you are constantly doing
1179
00:58:47,819 --> 00:58:52,740
this I'm challenging you to do something
1180
00:58:49,799 --> 00:58:56,640
different next time and through this
1181
00:58:52,740 --> 00:59:00,359
very friendly uh teasing each other they
1182
00:58:56,640 --> 00:59:03,420
started to build each other up
1183
00:59:00,359 --> 00:59:05,640
but it's very important for the safety
1184
00:59:03,420 --> 00:59:10,680
within the session especially for this
1185
00:59:05,640 --> 00:59:13,740
like long run sessions it is uh stating
1186
00:59:10,680 --> 00:59:16,020
uh one's boundaries and getting to know
1187
00:59:13,740 --> 00:59:17,540
each other so
1188
00:59:16,020 --> 00:59:21,059
for example
1189
00:59:17,540 --> 00:59:24,180
I know that with one player I never go
1190
00:59:21,059 --> 00:59:26,400
into the certain topic because this is a
1191
00:59:24,180 --> 00:59:28,440
personal trigger of the player I also
1192
00:59:26,400 --> 00:59:30,359
know that another player can get very
1193
00:59:28,440 --> 00:59:33,720
passionate and when the player gets
1194
00:59:30,359 --> 00:59:36,780
passionate he needs to scream for a
1195
00:59:33,720 --> 00:59:39,200
while and after he screams he comes down
1196
00:59:36,780 --> 00:59:41,400
and it's not because he wants to be
1197
00:59:39,200 --> 00:59:43,020
aggressive towards the others that's
1198
00:59:41,400 --> 00:59:45,059
just his way of handling the emotions
1199
00:59:43,020 --> 00:59:48,240
and because all the players already know
1200
00:59:45,059 --> 00:59:50,960
his behavior they are okay with it they
1201
00:59:48,240 --> 00:59:56,160
are just giving him space to do it
1202
00:59:50,960 --> 00:59:58,740
so keeping the place safe is about
1203
00:59:56,160 --> 01:00:02,040
co-creation it starts with an intention
1204
00:59:58,740 --> 01:00:05,040
that we are doing it for mutual benefits
1205
01:00:02,040 --> 01:00:07,680
either if it's to have fun or if it is
1206
01:00:05,040 --> 01:00:09,540
to learn something each other but mostly
1207
01:00:07,680 --> 01:00:11,460
it's to support each other to give a
1208
01:00:09,540 --> 01:00:14,220
space for self-expression and within
1209
01:00:11,460 --> 01:00:16,920
this all the individuals are having
1210
01:00:14,220 --> 01:00:20,640
their special things which are popping
1211
01:00:16,920 --> 01:00:22,140
up and part of the safe space is to
1212
01:00:20,640 --> 01:00:25,980
allow
1213
01:00:22,140 --> 01:00:28,440
is to allow that this is actually being
1214
01:00:25,980 --> 01:00:30,839
shown if people feel that they can
1215
01:00:28,440 --> 01:00:32,940
express themselves they start to go over
1216
01:00:30,839 --> 01:00:35,220
their natural boundaries boundaries they
1217
01:00:32,940 --> 01:00:37,500
start to put away the masks and they
1218
01:00:35,220 --> 01:00:39,240
start to be more themselves because they
1219
01:00:37,500 --> 01:00:42,299
feel that they can
1220
01:00:39,240 --> 01:00:44,700
and this acceptance of whatever what is
1221
01:00:42,299 --> 01:00:46,680
coming is very precious of course within
1222
01:00:44,700 --> 01:00:48,960
the limits I believe that we don't want
1223
01:00:46,680 --> 01:00:50,099
to allow that people are attacking each
1224
01:00:48,960 --> 01:00:52,920
other physically
1225
01:00:50,099 --> 01:00:55,380
we can make agreements that the swear
1226
01:00:52,920 --> 01:00:57,540
words doesn't belong to the session
1227
01:00:55,380 --> 01:01:00,119
again depending on the group
1228
01:00:57,540 --> 01:01:02,520
I can imagine a group where swear words
1229
01:01:00,119 --> 01:01:05,099
would be very dangerous and for
1230
01:01:02,520 --> 01:01:06,900
different groups where words are just a
1231
01:01:05,099 --> 01:01:08,940
very safe way of teasing each other
1232
01:01:06,900 --> 01:01:11,160
because the group is used to it
1233
01:01:08,940 --> 01:01:13,200
it is a little bit tricky to say that
1234
01:01:11,160 --> 01:01:15,359
there are some super general rules for
1235
01:01:13,200 --> 01:01:17,940
creating safe space because it's coming
1236
01:01:15,359 --> 01:01:20,040
with the people everybody is different
1237
01:01:17,940 --> 01:01:21,420
everybody has different needs and I
1238
01:01:20,040 --> 01:01:23,460
believe that is important with
1239
01:01:21,420 --> 01:01:25,319
recognizing who is the person on the
1240
01:01:23,460 --> 01:01:27,780
spot where the person needs and what are
1241
01:01:25,319 --> 01:01:31,280
the common agreement agreements we can
1242
01:01:27,780 --> 01:01:31,280
have inside of this group
1243
01:01:31,400 --> 01:01:35,760
oh I started to run a little bit
1244
01:01:34,200 --> 01:01:39,140
Francesco do you have something to add
1245
01:01:35,760 --> 01:01:39,140
or maybe somebody has questions
1246
01:01:39,599 --> 01:01:45,000
I think I have I wanted to add something
1247
01:01:42,359 --> 01:01:47,359
which is very I don't know superficial
1248
01:01:45,000 --> 01:01:51,480
maybe but I feel it's very important
1249
01:01:47,359 --> 01:01:55,079
when you were about to go to an alarm
1250
01:01:51,480 --> 01:01:58,980
experience also for the game master or
1251
01:01:55,079 --> 01:02:02,280
who's organizing it it's like the basic
1252
01:01:58,980 --> 01:02:05,280
needs I mean when we might be a
1253
01:02:02,280 --> 01:02:07,980
character but we have basic needs we we
1254
01:02:05,280 --> 01:02:09,240
need to feel uh that we can go to the
1255
01:02:07,980 --> 01:02:12,839
bathroom
1256
01:02:09,240 --> 01:02:16,440
I think we need to feel uh during the
1257
01:02:12,839 --> 01:02:19,200
LARP if it's a big extension gain I want
1258
01:02:16,440 --> 01:02:22,619
to eat right I want to have access to
1259
01:02:19,200 --> 01:02:25,079
comfortable things comfortable food I
1260
01:02:22,619 --> 01:02:27,900
mean it's part of the expectations
1261
01:02:25,079 --> 01:02:31,020
before when you prepare the participants
1262
01:02:27,900 --> 01:02:33,900
I think making a safe space
1263
01:02:31,020 --> 01:02:37,319
is also about questioning before the
1264
01:02:33,900 --> 01:02:40,140
participants what do you eat uh how do
1265
01:02:37,319 --> 01:02:42,359
you feel more comfortable because if we
1266
01:02:40,140 --> 01:02:45,960
are in a LARP experience through three
1267
01:02:42,359 --> 01:02:47,579
days I don't know if I want to sleep in
1268
01:02:45,960 --> 01:02:51,599
the woods or if I want to sleep
1269
01:02:47,579 --> 01:02:53,640
somewhere so I think that's um the basic
1270
01:02:51,599 --> 01:02:56,339
needs of the person itself not not
1271
01:02:53,640 --> 01:02:57,599
within the character I think it's very
1272
01:02:56,339 --> 01:02:59,760
important I don't know if you have
1273
01:02:57,599 --> 01:03:04,140
discussed this I hope you did I think
1274
01:02:59,760 --> 01:03:06,839
you did uh but yeah I think it's one of
1275
01:03:04,140 --> 01:03:10,819
the the tips I would say because mostly
1276
01:03:06,839 --> 01:03:14,040
I work with youngsters and they have uh
1277
01:03:10,819 --> 01:03:17,460
they have different emotions along five
1278
01:03:14,040 --> 01:03:19,500
ten minutes so I think it's very uh it's
1279
01:03:17,460 --> 01:03:22,319
very good to to control this kind of
1280
01:03:19,500 --> 01:03:25,460
emotions by giving them sometimes
1281
01:03:22,319 --> 01:03:25,460
exactly what they want
1282
01:03:33,960 --> 01:03:40,260
yeah within the locks especially the Big
1283
01:03:37,319 --> 01:03:42,780
Lots which are taking one day or two or
1284
01:03:40,260 --> 01:03:45,720
three days from what I experienced there
1285
01:03:42,780 --> 01:03:47,579
is mostly defined uh safe Zone where
1286
01:03:45,720 --> 01:03:49,799
part where people are coming when they
1287
01:03:47,579 --> 01:03:51,660
don't want to play and they need to step
1288
01:03:49,799 --> 01:03:54,059
out of their role where they need to do
1289
01:03:51,660 --> 01:03:57,119
something for themselves or whatever so
1290
01:03:54,059 --> 01:04:01,500
there is pre-designed place where people
1291
01:03:57,119 --> 01:04:03,299
can chill out be off and other players
1292
01:04:01,500 --> 01:04:05,400
know that they are not to disturb them
1293
01:04:03,299 --> 01:04:07,980
they need to wait for those people to
1294
01:04:05,400 --> 01:04:10,200
come back to the common area so the so
1295
01:04:07,980 --> 01:04:12,660
they can continue interacting with them
1296
01:04:10,200 --> 01:04:14,460
this of course is working only with the
1297
01:04:12,660 --> 01:04:17,339
big labs when we have I don't know 15
1298
01:04:14,460 --> 01:04:20,280
plus players or maybe 20 plus players if
1299
01:04:17,339 --> 01:04:23,099
we are having a very similar which can
1300
01:04:20,280 --> 01:04:26,040
be around six players and one of those
1301
01:04:23,099 --> 01:04:28,559
people's steps for a long time away then
1302
01:04:26,040 --> 01:04:31,400
it can really be hindering the game
1303
01:04:28,559 --> 01:04:31,400
foreign
1304
01:04:44,660 --> 01:04:51,359
yes so
1305
01:04:47,599 --> 01:04:53,760
is there any inputs or questions that we
1306
01:04:51,359 --> 01:04:56,059
want to discuss someone wants to say
1307
01:04:53,760 --> 01:04:56,059
something
1308
01:05:00,900 --> 01:05:04,920
or any of the experts want to add
1309
01:05:03,599 --> 01:05:07,619
something
1310
01:05:04,920 --> 01:05:09,119
that it might be missing or maybe you
1311
01:05:07,619 --> 01:05:11,280
should repeat again
1312
01:05:09,119 --> 01:05:13,700
from the other webinars that might be
1313
01:05:11,280 --> 01:05:13,700
important
1314
01:05:16,400 --> 01:05:23,339
actually
1315
01:05:18,500 --> 01:05:27,180
yes uh just a quick thing is a really
1316
01:05:23,339 --> 01:05:28,079
short reminder to consider the roping
1317
01:05:27,180 --> 01:05:33,319
game
1318
01:05:28,079 --> 01:05:37,740
world as a tool to use toward your aims
1319
01:05:33,319 --> 01:05:39,720
toward your purposes so it's fun of
1320
01:05:37,740 --> 01:05:42,020
course you can use it for just for uh
1321
01:05:39,720 --> 01:05:45,660
entertainment
1322
01:05:42,020 --> 01:05:49,440
just for itself but if you are an
1323
01:05:45,660 --> 01:05:52,940
educator you would probably use it
1324
01:05:49,440 --> 01:05:58,640
toward I don't know for theater dances
1325
01:05:52,940 --> 01:06:02,040
even singing things or music or
1326
01:05:58,640 --> 01:06:04,680
historical reenactments and you know
1327
01:06:02,040 --> 01:06:05,540
there are a lot of things that can be
1328
01:06:04,680 --> 01:06:10,079
done
1329
01:06:05,540 --> 01:06:14,819
and yes is clay in your hand and you can
1330
01:06:10,079 --> 01:06:16,020
use it to your directions so just just
1331
01:06:14,819 --> 01:06:18,540
this
1332
01:06:16,020 --> 01:06:21,240
foreign
1333
01:06:18,540 --> 01:06:22,980
I just remembered another example I
1334
01:06:21,240 --> 01:06:25,260
wanted to bring to the table this is
1335
01:06:22,980 --> 01:06:27,539
actually a story from the friend of mine
1336
01:06:25,260 --> 01:06:29,220
uh we used to study together in high
1337
01:06:27,539 --> 01:06:32,039
school he was all the time very much
1338
01:06:29,220 --> 01:06:34,799
into the history we play RPG together he
1339
01:06:32,039 --> 01:06:36,359
also experienced one or two larps and
1340
01:06:34,799 --> 01:06:38,059
he's a teacher now he is a history
1341
01:06:36,359 --> 01:06:41,880
teacher in the high school
1342
01:06:38,059 --> 01:06:44,420
recently he was sharing with me and the
1343
01:06:41,880 --> 01:06:48,299
event he did for his classmates
1344
01:06:44,420 --> 01:06:50,819
basically he divided people his pupils
1345
01:06:48,299 --> 01:06:53,819
into the small groups and each group
1346
01:06:50,819 --> 01:06:56,039
represented a farm and inside of the
1347
01:06:53,819 --> 01:06:58,980
farm they supposed to do some uh
1348
01:06:56,039 --> 01:07:01,440
planning based on the income yearly
1349
01:06:58,980 --> 01:07:03,539
income the farm is having what type of
1350
01:07:01,440 --> 01:07:06,359
Machinery they need to buy how they are
1351
01:07:03,539 --> 01:07:09,000
going to develop everything and grow and
1352
01:07:06,359 --> 01:07:12,119
the pupils spent around one hour or more
1353
01:07:09,000 --> 01:07:14,520
really preparing a plan getting ready to
1354
01:07:12,119 --> 01:07:16,799
present it in front of the group and as
1355
01:07:14,520 --> 01:07:20,339
the first group approached to the stage
1356
01:07:16,799 --> 01:07:24,299
starting to present what they planned
1357
01:07:20,339 --> 01:07:28,079
suddenly somehow burst the door open in
1358
01:07:24,299 --> 01:07:31,440
the uniform of communistic officer and
1359
01:07:28,079 --> 01:07:35,520
he started to shout that the farm is
1360
01:07:31,440 --> 01:07:37,859
being taken over by a state and the
1361
01:07:35,520 --> 01:07:40,260
collectivization is happening and
1362
01:07:37,859 --> 01:07:44,099
basically this is something what really
1363
01:07:40,260 --> 01:07:46,859
happened in Czechoslovakia in 1948 when
1364
01:07:44,099 --> 01:07:48,900
the Communists took over the governing
1365
01:07:46,859 --> 01:07:51,420
of the country collectivization happened
1366
01:07:48,900 --> 01:07:54,660
and all the private businessmen lost
1367
01:07:51,420 --> 01:07:57,180
whatever they had he used this little
1368
01:07:54,660 --> 01:08:01,440
game activity it's basically a lot of
1369
01:07:57,180 --> 01:08:03,920
activity for people to feel what it was
1370
01:08:01,440 --> 01:08:07,260
approximately like to live in the time
1371
01:08:03,920 --> 01:08:09,480
so this is just a small example of how
1372
01:08:07,260 --> 01:08:12,359
Lark and role playing can be used for
1373
01:08:09,480 --> 01:08:15,359
educational purposes
1374
01:08:12,359 --> 01:08:15,359
foreign
1375
01:08:19,759 --> 01:08:25,199
thank you I just well I wanted to say
1376
01:08:23,520 --> 01:08:29,699
something
1377
01:08:25,199 --> 01:08:32,279
um because last week we had we had a use
1378
01:08:29,699 --> 01:08:36,420
encounter Christine here and also
1379
01:08:32,279 --> 01:08:40,140
Gonzalo they will not let me lie I hope
1380
01:08:36,420 --> 01:08:43,580
um I think it might be also a tip for
1381
01:08:40,140 --> 01:08:47,100
implementing LARPing or role-playing
1382
01:08:43,580 --> 01:08:49,920
experiences is that
1383
01:08:47,100 --> 01:08:52,460
um this also goes to the expectations of
1384
01:08:49,920 --> 01:08:56,040
the participants I mean
1385
01:08:52,460 --> 01:09:00,239
they will probably not expecting to get
1386
01:08:56,040 --> 01:09:02,880
so immersed in a character so it's very
1387
01:09:00,239 --> 01:09:05,600
important not to just present a LARP or
1388
01:09:02,880 --> 01:09:09,420
a role-playing activity inside
1389
01:09:05,600 --> 01:09:11,100
a big use exchange I don't know maybe we
1390
01:09:09,420 --> 01:09:13,560
should prepare
1391
01:09:11,100 --> 01:09:18,299
um they were youngsters they were they
1392
01:09:13,560 --> 01:09:21,779
were part of the very not that young but
1393
01:09:18,299 --> 01:09:25,199
they were like between 16 and 20 22 23
1394
01:09:21,779 --> 01:09:28,859
so there are very different of Ages it
1395
01:09:25,199 --> 01:09:30,960
might be difficult for them for the 23
1396
01:09:28,859 --> 01:09:33,779
year old to understand the 16 year old
1397
01:09:30,960 --> 01:09:35,640
inside the game or the lack of
1398
01:09:33,779 --> 01:09:39,420
participation of someone
1399
01:09:35,640 --> 01:09:41,759
or you're not so immersed as I am so
1400
01:09:39,420 --> 01:09:45,839
this might affect maybe the the playing
1401
01:09:41,759 --> 01:09:49,140
itself or the reflection and so to
1402
01:09:45,839 --> 01:09:52,020
implement this kind of uh games in a use
1403
01:09:49,140 --> 01:09:54,719
exchange or in a big exchange where we
1404
01:09:52,020 --> 01:09:58,100
have other activities there are priority
1405
01:09:54,719 --> 01:10:01,800
prioritized maybe we should prepare them
1406
01:09:58,100 --> 01:10:04,800
uh for this or maybe do some superficial
1407
01:10:01,800 --> 01:10:10,080
activity of role-playing and all in only
1408
01:10:04,800 --> 01:10:12,060
afterwards work on the LARP uh more deep
1409
01:10:10,080 --> 01:10:15,179
um I know this was a great experience
1410
01:10:12,060 --> 01:10:17,160
that we had I think it was a big game it
1411
01:10:15,179 --> 01:10:19,080
was one day
1412
01:10:17,160 --> 01:10:21,420
um and they used some of them were
1413
01:10:19,080 --> 01:10:24,300
really immersive also in lunch break
1414
01:10:21,420 --> 01:10:25,500
some of them still went to into
1415
01:10:24,300 --> 01:10:28,500
character
1416
01:10:25,500 --> 01:10:30,600
which is very funny but it I mean it's
1417
01:10:28,500 --> 01:10:33,120
difficult for the Youth and I think we
1418
01:10:30,600 --> 01:10:36,239
should level up and talk about it before
1419
01:10:33,120 --> 01:10:38,100
to for everyone to understand that we
1420
01:10:36,239 --> 01:10:41,040
are not at the same level or of
1421
01:10:38,100 --> 01:10:44,520
participation and it might be weird for
1422
01:10:41,040 --> 01:10:47,280
a barbarian not to talk loud or not to
1423
01:10:44,520 --> 01:10:49,380
participate so much or not to use the ex
1424
01:10:47,280 --> 01:10:51,719
as they should because it's an
1425
01:10:49,380 --> 01:10:55,920
introverted person or is a youngster
1426
01:10:51,719 --> 01:10:58,260
that never entered this kind of emotions
1427
01:10:55,920 --> 01:11:00,960
um and so we have to we have to prepare
1428
01:10:58,260 --> 01:11:03,120
the the game the players and the use for
1429
01:11:00,960 --> 01:11:05,520
or the the participants for this kind of
1430
01:11:03,120 --> 01:11:07,260
experience I don't know if Christian or
1431
01:11:05,520 --> 01:11:09,960
Gonzalo want to say something about it
1432
01:11:07,260 --> 01:11:12,659
but uh I think it's a reflection I would
1433
01:11:09,960 --> 01:11:16,159
like to make this after the use exchange
1434
01:11:12,659 --> 01:11:16,159
to share it here
1435
01:11:24,719 --> 01:11:30,189
foreign
1436
01:11:26,960 --> 01:11:30,189
[Music]
1437
01:11:34,500 --> 01:11:37,100
where
1438
01:11:39,199 --> 01:11:44,960
ah sorry it was a direct message so you
1439
01:11:42,360 --> 01:11:48,960
cannot see it so I will read it out loud
1440
01:11:44,960 --> 01:11:51,239
uh when preparing RPG or LARP what
1441
01:11:48,960 --> 01:11:53,640
should be taken into account how many
1442
01:11:51,239 --> 01:11:57,420
people work for the preparation does it
1443
01:11:53,640 --> 01:12:00,080
depend on the participants uh somebody
1444
01:11:57,420 --> 01:12:00,080
wants to answer
1445
01:12:02,239 --> 01:12:08,699
can you please repeat it
1446
01:12:05,580 --> 01:12:13,580
yes I will also put it inside of the
1447
01:12:08,699 --> 01:12:17,420
group chat so it's ready to see
1448
01:12:13,580 --> 01:12:17,420
okay you should see it
1449
01:12:23,520 --> 01:12:31,020
so
1450
01:12:26,219 --> 01:12:35,400
um while uh working on a LARP uh of
1451
01:12:31,020 --> 01:12:37,860
course it all depends uh around two
1452
01:12:35,400 --> 01:12:40,400
factors the number of number of people
1453
01:12:37,860 --> 01:12:45,420
and location
1454
01:12:40,400 --> 01:12:48,960
uh normally when somebody creates a
1455
01:12:45,420 --> 01:12:52,500
larpa it doesn't create it by itself
1456
01:12:48,960 --> 01:12:55,739
just in theory he created uh just
1457
01:12:52,500 --> 01:12:58,320
building up what he already has
1458
01:12:55,739 --> 01:13:01,199
at the very least the location because
1459
01:12:58,320 --> 01:13:03,840
the location dictates what kind of uh
1460
01:13:01,199 --> 01:13:06,780
LARP You're Gonna Play in how many
1461
01:13:03,840 --> 01:13:09,000
participants you can host and what are
1462
01:13:06,780 --> 01:13:11,460
all the characteristics that can you use
1463
01:13:09,000 --> 01:13:15,900
in order to let the people have fun
1464
01:13:11,460 --> 01:13:17,780
so uh while you prepare a larpa I
1465
01:13:15,900 --> 01:13:22,440
suggest to to start with the location
1466
01:13:17,780 --> 01:13:25,860
and from that you build up a project of
1467
01:13:22,440 --> 01:13:28,920
how many participants uh are needed and
1468
01:13:25,860 --> 01:13:32,040
from those two information you can build
1469
01:13:28,920 --> 01:13:36,540
the rest so all the narrative aspects
1470
01:13:32,040 --> 01:13:40,440
all the people that are helping you uh
1471
01:13:36,540 --> 01:13:44,760
the PNC uh that will help you work
1472
01:13:40,440 --> 01:13:48,120
inside uh the LARP itself send of course
1473
01:13:44,760 --> 01:13:49,760
but if you create something small you
1474
01:13:48,120 --> 01:13:54,719
can uh
1475
01:13:49,760 --> 01:13:57,360
you can use just a chamber LARP for
1476
01:13:54,719 --> 01:14:00,000
example there are a lot of large that
1477
01:13:57,360 --> 01:14:02,719
can take place in a single chamber a
1478
01:14:00,000 --> 01:14:06,900
room uh if you have a house
1479
01:14:02,719 --> 01:14:10,800
you can host I don't know 10 20 30 40
1480
01:14:06,900 --> 01:14:13,199
people but if you uh are planning to
1481
01:14:10,800 --> 01:14:17,159
host something bigger bigger you're
1482
01:14:13,199 --> 01:14:19,560
gonna prepare a ton of work for example
1483
01:14:17,159 --> 01:14:22,800
conquest and dragon Fest are the one of
1484
01:14:19,560 --> 01:14:25,640
the two most things role-playing gaming
1485
01:14:22,800 --> 01:14:29,100
worlds that gather thousands of people
1486
01:14:25,640 --> 01:14:32,640
and I remember that in conquests for
1487
01:14:29,100 --> 01:14:34,620
example for 12 000 people four thousands
1488
01:14:32,640 --> 01:14:39,900
are just the NPC
1489
01:14:34,620 --> 01:14:41,820
4 000 people just the NPC I repeat it so
1490
01:14:39,900 --> 01:14:45,140
it really depends on what kind of log
1491
01:14:41,820 --> 01:14:45,140
you're gonna host
1492
01:14:48,060 --> 01:14:53,640
yeah when it comes to RPG session if you
1493
01:14:51,600 --> 01:14:56,460
are playing a campaign with somebody for
1494
01:14:53,640 --> 01:14:58,380
a long time mostly one person who is
1495
01:14:56,460 --> 01:15:00,540
preparing it for the group of other is
1496
01:14:58,380 --> 01:15:02,100
enough and the group all together will
1497
01:15:00,540 --> 01:15:03,960
have approximately seven people Max
1498
01:15:02,100 --> 01:15:07,080
having bigger group can be really
1499
01:15:03,960 --> 01:15:09,780
challenging when it comes to LARP uh
1500
01:15:07,080 --> 01:15:11,940
theoretically one person is able to
1501
01:15:09,780 --> 01:15:14,340
create the chamber alert for the others
1502
01:15:11,940 --> 01:15:17,699
practically I would always recommend to
1503
01:15:14,340 --> 01:15:19,620
have a team to have two people who are
1504
01:15:17,699 --> 01:15:22,020
cooperating and somebody who is checking
1505
01:15:19,620 --> 01:15:24,719
it upon you another person who is
1506
01:15:22,020 --> 01:15:26,760
supporting you with all the logistics
1507
01:15:24,719 --> 01:15:28,260
um I don't think I have ever met a
1508
01:15:26,760 --> 01:15:31,140
person who would be able to trade
1509
01:15:28,260 --> 01:15:33,239
single-handed like a lot uh my personal
1510
01:15:31,140 --> 01:15:35,760
experience from creation of the large is
1511
01:15:33,239 --> 01:15:39,780
that I managed to put together a lot for
1512
01:15:35,760 --> 01:15:42,060
40 people uh where I wasn't that much of
1513
01:15:39,780 --> 01:15:45,600
a depending on the space I just knew it
1514
01:15:42,060 --> 01:15:47,280
needs to be happening in outdoor or it
1515
01:15:45,600 --> 01:15:50,340
needs to be happening in the place which
1516
01:15:47,280 --> 01:15:52,320
have several rooms accessible but I also
1517
01:15:50,340 --> 01:15:54,719
at certain point run out of the
1518
01:15:52,320 --> 01:15:58,140
inspiration creativity Etc and I needed
1519
01:15:54,719 --> 01:16:02,100
to bring another person in to support me
1520
01:15:58,140 --> 01:16:04,739
with finalizing the ideas and then only
1521
01:16:02,100 --> 01:16:06,600
when we play test it we saw what the
1522
01:16:04,739 --> 01:16:09,860
mistakes they'll are is actually having
1523
01:16:06,600 --> 01:16:11,600
and how it needs to be adjusted
1524
01:16:09,860 --> 01:16:16,640
uh
1525
01:16:11,600 --> 01:16:18,620
what has to be taken in account
1526
01:16:16,640 --> 01:16:21,600
first of all
1527
01:16:18,620 --> 01:16:23,940
logistical aspects and biological
1528
01:16:21,600 --> 01:16:27,320
aspects I mean everything connected to
1529
01:16:23,940 --> 01:16:30,420
physical materials like costumes space
1530
01:16:27,320 --> 01:16:32,880
uh safety of players like do we need to
1531
01:16:30,420 --> 01:16:35,159
have weapons or not all these physical
1532
01:16:32,880 --> 01:16:36,360
material things need to be taken into
1533
01:16:35,159 --> 01:16:38,520
consideration
1534
01:16:36,360 --> 01:16:40,020
and then of course the players
1535
01:16:38,520 --> 01:16:42,719
themselves need to be taken in
1536
01:16:40,020 --> 01:16:45,360
consideration either if you have in my
1537
01:16:42,719 --> 01:16:47,120
specific people who are playing it or if
1538
01:16:45,360 --> 01:16:51,000
you don't have in mind specific people
1539
01:16:47,120 --> 01:16:54,900
then who are your ideal players for whom
1540
01:16:51,000 --> 01:16:58,140
you are creating the experience and if
1541
01:16:54,900 --> 01:17:00,420
this is if it is this second case uh you
1542
01:16:58,140 --> 01:17:03,179
should also identify possible triggers
1543
01:17:00,420 --> 01:17:06,199
what can be potentially psychologically
1544
01:17:03,179 --> 01:17:09,300
threatening to players Etc
1545
01:17:06,199 --> 01:17:12,600
and of course in a moment you start to
1546
01:17:09,300 --> 01:17:15,000
Deep dive deep into the preparation risk
1547
01:17:12,600 --> 01:17:18,360
analysis is always useful but risk
1548
01:17:15,000 --> 01:17:20,719
analysis is a case specific so yeah it
1549
01:17:18,360 --> 01:17:20,719
depends
1550
01:17:21,540 --> 01:17:26,940
yeah and I think uh just one more Point
1551
01:17:24,120 --> 01:17:29,580
besides the design and the ruling like a
1552
01:17:26,940 --> 01:17:31,380
master of the adventure or even some
1553
01:17:29,580 --> 01:17:33,060
observers to make sure that the group
1554
01:17:31,380 --> 01:17:34,980
feels safe so what one will point it out
1555
01:17:33,060 --> 01:17:36,960
it could be also useful if you're very
1556
01:17:34,980 --> 01:17:38,820
unexperienced a part of the group is
1557
01:17:36,960 --> 01:17:40,320
very unexperienced
1558
01:17:38,820 --> 01:17:42,420
um could be helpful that they get an
1559
01:17:40,320 --> 01:17:44,940
extra reflection before or a special
1560
01:17:42,420 --> 01:17:47,760
introduction so the game master designer
1561
01:17:44,940 --> 01:17:50,699
can really concentrate on setting the
1562
01:17:47,760 --> 01:17:53,400
scene for the adventure or the game or
1563
01:17:50,699 --> 01:17:54,900
even the the scene yes and someone else
1564
01:17:53,400 --> 01:17:56,820
is just talking to the unexperienced
1565
01:17:54,900 --> 01:17:59,400
what it doesn't mean to to play actually
1566
01:17:56,820 --> 01:18:02,219
a role how can he behave what is some
1567
01:17:59,400 --> 01:18:03,960
kind of allowed and whatnot so this for
1568
01:18:02,219 --> 01:18:06,000
very unexperienced youngsters or even to
1569
01:18:03,960 --> 01:18:09,560
to promote them in a special way if you
1570
01:18:06,000 --> 01:18:09,560
know the group and they're really shy
1571
01:18:12,260 --> 01:18:17,699
and when we were running this like 10
1572
01:18:14,699 --> 01:18:19,140
days project lab experience uh as the
1573
01:18:17,699 --> 01:18:20,820
youth exchange there was always this
1574
01:18:19,140 --> 01:18:23,460
like slide in
1575
01:18:20,820 --> 01:18:25,620
phase where people are getting ready for
1576
01:18:23,460 --> 01:18:28,320
the role play and there was this
1577
01:18:25,620 --> 01:18:31,199
stepping out face where people spent a
1578
01:18:28,320 --> 01:18:34,440
lot of time of leaving it behind
1579
01:18:31,199 --> 01:18:37,440
reflecting and after a long reflection
1580
01:18:34,440 --> 01:18:41,000
building upon whatever they experienced
1581
01:18:37,440 --> 01:18:43,739
uh and yeah bigger group longer time
1582
01:18:41,000 --> 01:18:47,040
also this slide in it needs to be longer
1583
01:18:43,739 --> 01:18:49,820
and stepping out needs to be bigger
1584
01:18:47,040 --> 01:18:49,820
thank you
1585
01:18:51,719 --> 01:18:57,840
okay thank you francescovita Christian
1586
01:18:55,679 --> 01:19:01,140
does anyone want to add something
1587
01:18:57,840 --> 01:19:03,560
questions from this last
1588
01:19:01,140 --> 01:19:03,560
appointment
1589
01:19:06,420 --> 01:19:11,400
I think we have the last five minutes
1590
01:19:08,420 --> 01:19:14,340
and I'll give the floor I think to Elias
1591
01:19:11,400 --> 01:19:16,880
he wants to say something right please
1592
01:19:14,340 --> 01:19:16,880
you ready
1593
01:19:18,020 --> 01:19:24,960
anything else content wise
1594
01:19:21,900 --> 01:19:27,719
I just have to say that uh
1595
01:19:24,960 --> 01:19:29,699
again I'm going to repeat myself
1596
01:19:27,719 --> 01:19:32,340
um we have the Facebook group that we're
1597
01:19:29,699 --> 01:19:34,260
using as a community of these webinars
1598
01:19:32,340 --> 01:19:35,219
and that's a large community all around
1599
01:19:34,260 --> 01:19:37,800
Europe
1600
01:19:35,219 --> 01:19:40,980
uh there you can put your questions your
1601
01:19:37,800 --> 01:19:43,560
answers uh you can create stuff all
1602
01:19:40,980 --> 01:19:45,420
together you can gather locally
1603
01:19:43,560 --> 01:19:46,760
nationally or internationally to do
1604
01:19:45,420 --> 01:19:50,340
stuff
1605
01:19:46,760 --> 01:19:53,340
uh again I am saying that we have this
1606
01:19:50,340 --> 01:19:55,080
training course in close to Rome in
1607
01:19:53,340 --> 01:19:57,300
September you can find more information
1608
01:19:55,080 --> 01:19:59,159
on the Facebook group but I also put it
1609
01:19:57,300 --> 01:20:03,060
in the chat in the beginning of this
1610
01:19:59,159 --> 01:20:05,400
webinar other than that
1611
01:20:03,060 --> 01:20:08,219
um tomorrow morning you will receive an
1612
01:20:05,400 --> 01:20:10,380
email about the evaluation of this
1613
01:20:08,219 --> 01:20:13,260
of this webinar it's very very helpful
1614
01:20:10,380 --> 01:20:15,000
for us to get to know what to do better
1615
01:20:13,260 --> 01:20:17,659
next time because there's going to be a
1616
01:20:15,000 --> 01:20:21,060
next time there's always something
1617
01:20:17,659 --> 01:20:22,500
happening in the future
1618
01:20:21,060 --> 01:20:24,840
um but I don't know I think that's it
1619
01:20:22,500 --> 01:20:27,620
from my side I don't have much to say am
1620
01:20:24,840 --> 01:20:27,620
I forgetting anything
1621
01:20:32,219 --> 01:20:34,760
okay
1622
01:20:35,420 --> 01:20:41,640
it's Portuguese and I was telling the
1623
01:20:37,980 --> 01:20:44,460
name in English awesome so hoi is asking
1624
01:20:41,640 --> 01:20:48,560
asking if for newcomers to LARP what
1625
01:20:44,460 --> 01:20:48,560
should they expect from this experience
1626
01:20:49,199 --> 01:20:54,320
this
1627
01:20:50,480 --> 01:20:54,320
expect everything
1628
01:20:54,960 --> 01:20:58,159
yeah I mean uh
1629
01:20:58,320 --> 01:21:03,900
uh expect to be uh to participate to
1630
01:21:01,860 --> 01:21:07,440
something uh
1631
01:21:03,900 --> 01:21:10,440
uh really fascinating it's difficult to
1632
01:21:07,440 --> 01:21:12,179
describe actually uh of course it
1633
01:21:10,440 --> 01:21:16,260
depends which kind of LARP you're
1634
01:21:12,179 --> 01:21:18,199
joining but uh most of the larpa are
1635
01:21:16,260 --> 01:21:23,580
pretty uh
1636
01:21:18,199 --> 01:21:25,320
engaging can be uh really fun and you
1637
01:21:23,580 --> 01:21:30,000
will probably meet a lot of people and
1638
01:21:25,320 --> 01:21:31,920
if you open enough to to to connect to
1639
01:21:30,000 --> 01:21:33,300
other people you would probably end up
1640
01:21:31,920 --> 01:21:37,400
with some
1641
01:21:33,300 --> 01:21:42,800
friends more with some good experience
1642
01:21:37,400 --> 01:21:45,719
more and yes that's pretty much
1643
01:21:42,800 --> 01:21:48,300
I wonder if we should ask the people who
1644
01:21:45,719 --> 01:21:50,880
raise their hand that they experience
1645
01:21:48,300 --> 01:21:53,100
the Lark uh what it brought to them when
1646
01:21:50,880 --> 01:21:56,179
they had been in lab
1647
01:21:53,100 --> 01:21:56,179
that's a good question
1648
01:21:56,280 --> 01:22:02,179
I think that's something I can answer
1649
01:21:58,739 --> 01:22:05,699
for myself like my experience
1650
01:22:02,179 --> 01:22:09,140
I made a lot of friends I became part of
1651
01:22:05,699 --> 01:22:13,980
a community American active Community
1652
01:22:09,140 --> 01:22:13,980
which helped with socializing
1653
01:22:14,100 --> 01:22:17,820
um
1654
01:22:14,880 --> 01:22:19,739
it helped me like like psychologically
1655
01:22:17,820 --> 01:22:23,040
in many ways like
1656
01:22:19,739 --> 01:22:26,580
um like I became very aware of myself
1657
01:22:23,040 --> 01:22:32,820
and like mindful of others
1658
01:22:26,580 --> 01:22:35,880
um and their limits uh also I I got like
1659
01:22:32,820 --> 01:22:38,940
not just a help a hobby LARPing but also
1660
01:22:35,880 --> 01:22:41,219
like sword fighting and archery and
1661
01:22:38,940 --> 01:22:42,960
making clothes like they're all those
1662
01:22:41,219 --> 01:22:46,440
things that come up when you start
1663
01:22:42,960 --> 01:22:47,940
LARPing that you get interested in uh
1664
01:22:46,440 --> 01:22:49,920
like many parts of it or like the
1665
01:22:47,940 --> 01:22:51,300
history like medieval and stuff like
1666
01:22:49,920 --> 01:22:55,140
that so it's
1667
01:22:51,300 --> 01:22:57,420
it created like uh it opened my horizons
1668
01:22:55,140 --> 01:22:58,560
literally like it created many doors for
1669
01:22:57,420 --> 01:23:01,460
me so
1670
01:22:58,560 --> 01:23:01,460
a lot of things
1671
01:23:04,199 --> 01:23:08,940
thank you definitely for sharing it's
1672
01:23:06,540 --> 01:23:10,920
very nice
1673
01:23:08,940 --> 01:23:12,780
thank you can I
1674
01:23:10,920 --> 01:23:16,440
I also asked did you know for the
1675
01:23:12,780 --> 01:23:22,040
training did you know if we can bring
1676
01:23:16,440 --> 01:23:22,040
LARP weapons on the plane
1677
01:23:22,550 --> 01:23:28,380
[Laughter]
1678
01:23:25,980 --> 01:23:29,940
maybe that's an interesting question but
1679
01:23:28,380 --> 01:23:32,159
uh yes
1680
01:23:29,940 --> 01:23:34,920
uh actually
1681
01:23:32,159 --> 01:23:37,260
um yeah I think it depends from uh
1682
01:23:34,920 --> 01:23:39,560
service to service I would suggest to
1683
01:23:37,260 --> 01:23:39,560
you okay
1684
01:23:40,460 --> 01:23:46,620
before uh bringing in an Albert to the
1685
01:23:44,159 --> 01:23:49,620
airport I would suggest to to have a
1686
01:23:46,620 --> 01:23:51,780
call and uh they will personal gonna
1687
01:23:49,620 --> 01:23:53,580
tell you because you can have sports
1688
01:23:51,780 --> 01:23:55,580
equipment
1689
01:23:53,580 --> 01:23:55,580
um
1690
01:24:01,400 --> 01:24:06,060
people used to bring a lot of strange
1691
01:24:04,140 --> 01:24:08,580
thing to the airport so I think it's
1692
01:24:06,060 --> 01:24:10,940
still much of a problem if you organize
1693
01:24:08,580 --> 01:24:10,940
a bit
1694
01:24:12,420 --> 01:24:15,420
foreign
1695
01:24:21,840 --> 01:24:27,960
[Music]
1696
01:24:23,300 --> 01:24:31,679
yes yes so I'll pass it down to you
1697
01:24:27,960 --> 01:24:34,320
yes before everybody close it uh I have
1698
01:24:31,679 --> 01:24:36,900
just uh one last word for the group uh
1699
01:24:34,320 --> 01:24:38,640
as a reminder this whole project can be
1700
01:24:36,900 --> 01:24:41,940
happening thanks to the funding of
1701
01:24:38,640 --> 01:24:44,880
Erasmus Plus and one part of Erasmus
1702
01:24:41,940 --> 01:24:47,400
Plus is education and spreading the
1703
01:24:44,880 --> 01:24:49,080
knowledge uh as we are responsible for
1704
01:24:47,400 --> 01:24:52,020
managing this process we are also
1705
01:24:49,080 --> 01:24:54,480
Gathering all information on how this
1706
01:24:52,020 --> 01:24:57,000
learning is being spread what does it
1707
01:24:54,480 --> 01:25:00,060
mean in case that you are implementing
1708
01:24:57,000 --> 01:25:01,739
anything with Labs or role playing if
1709
01:25:00,060 --> 01:25:03,480
you're gonna hold a session for your
1710
01:25:01,739 --> 01:25:04,440
friends if you're gonna participate in
1711
01:25:03,480 --> 01:25:06,719
something if you're going to create
1712
01:25:04,440 --> 01:25:08,940
something we will be very grateful if
1713
01:25:06,719 --> 01:25:10,920
you are going to share it with us you
1714
01:25:08,940 --> 01:25:13,260
can just write a post to the Facebook
1715
01:25:10,920 --> 01:25:15,420
group or you can send us email if you're
1716
01:25:13,260 --> 01:25:18,060
gonna put it there also extra picture we
1717
01:25:15,420 --> 01:25:20,820
will be really happy and as I said we
1718
01:25:18,060 --> 01:25:22,440
are gathering all of those things and we
1719
01:25:20,820 --> 01:25:25,320
are reporting it to the Erasmus Plus
1720
01:25:22,440 --> 01:25:28,679
that this is the impact the project is
1721
01:25:25,320 --> 01:25:31,260
having so anything you have throwing
1722
01:25:28,679 --> 01:25:33,000
throw it on us and if you are having any
1723
01:25:31,260 --> 01:25:34,620
questions you can still put them to the
1724
01:25:33,000 --> 01:25:38,360
Facebook group or you can put it to the
1725
01:25:34,620 --> 01:25:38,360
email and we will be happy to answer
1726
01:25:43,620 --> 01:25:50,300
yes thank you Victor that's it so really
1727
01:25:47,340 --> 01:25:50,300
is are you closing
1728
01:25:51,179 --> 01:25:57,480
that's all I have to say I'm I will let
1729
01:25:53,820 --> 01:26:00,719
you close it okay so for everyone thank
1730
01:25:57,480 --> 01:26:02,880
you so much for being here uh again if
1731
01:26:00,719 --> 01:26:05,659
you have any more questions just posted
1732
01:26:02,880 --> 01:26:08,820
on Facebook contact any organization
1733
01:26:05,659 --> 01:26:12,540
and I hope that you are participating in
1734
01:26:08,820 --> 01:26:15,320
September in Rome will be very fun and
1735
01:26:12,540 --> 01:26:18,960
very educational I hope for everyone
1736
01:26:15,320 --> 01:26:21,719
that we can meet your expectations and
1737
01:26:18,960 --> 01:26:24,000
thank you again to The Experts here
1738
01:26:21,719 --> 01:26:25,560
presence for the participation and
1739
01:26:24,000 --> 01:26:27,960
answering the questions into the
1740
01:26:25,560 --> 01:26:30,420
participants obviously and I think
1741
01:26:27,960 --> 01:26:33,179
that's it from ever Portugal I'll be
1742
01:26:30,420 --> 01:26:38,659
closing the session thank you so much
1743
01:26:33,179 --> 01:26:38,659
thank you thank you bye everybody
1744
01:26:41,100 --> 01:26:46,379
thank you very much goodbye
1745
01:26:43,270 --> 01:26:46,379
[Music]
128622
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