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1
Daring to be talking about how to solve a basic initial value problem and in this particular problem
2
we've been given the function D-y over DX which means the derivative of Y with respect to x is equal
3
to 2 x plus 1.
4
We've also been given what's called an initial condition Y of 0 equals 3.
5
And what this tells us is that when we plug 0 into our original function y of X not this function.
6
But the integral of this function when we plug 0 in for x into the integral of this function the value
7
that we're going to get back is three.
8
So we have that piece of information and we have the derivative of our original function.
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What we need to do is find the integral of this function.
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That'll give us our original function.
11
Then we're going to use this initial condition to plug in and solve for an unknown constant.
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So the way that we're going to do this is by separating our variables y and x.
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So we want to get the Ys on the left hand side the X on the right hand side the way that we're going
14
to do that is by multiplying both sides of this function here by DX when we do that we'll get d wine
15
is equal to 2 x plus 1 times d X..
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Now that we have our variables separated with Y's on the left and X is on the right we want to go ahead
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and integrate both sides.
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So we'll say the integral of d y is equal to the integral of 2 x plus 1 D X like this.
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Now when we take the integral of the left hand side.
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Don't think of this as just the integral of D-y.
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Think of it as the integral of one times D-y.
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Remember that when we take the integral of a constant the result is that constant multiplied by the
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variable that we're integrating with respect to in other words 1 times why or just why the integral
24
of 1 is why when we're taking the integral with respect to y.
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So the result of this left hand side over here is just going to be y the integral of one is y.
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Over on the right hand side we want to take the integral term by term.
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The integral of two x remember that will add 1 to the exponent the exponent right now is 1 this is X
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to the first power.
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When we add one will get X squared.
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But then we need to divide this term here by the new exponent which is 2 2 divided by 2 our existing
31
coefficient 2 divided by our new exponent 2 is just going to give us 1 which we don't need to write
32
as a coefficient in front of this x squared term here.
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So we only end up with X squared.
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The integral of one is just going to be X so will get plus X but then remember that whenever we take
35
an indefinite integral we always have to add c to account for the constant of integration.
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So we're going to add c to the right hand side.
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Now a lot of times people ask me why do we add c to the right hand side and not to the left hand side.
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Well really the reason that we do it is just to take a shortcut.
39
But technically if we were being really technically correct we would also add c to the left hand side
40
and we would do this.
41
We would say plus CSUB one maybe we would call it.
42
And on the right hand side we'd say plus CSUB two we call them like that.
43
You'll see why in a second we just bother adding it to the right hand side.
44
It's really just a shortcut because we're always going to end up with the same answer.
45
But what we would do at this point is we would say why is equal to.
46
We're going to go ahead and subtract.
47
See someone from both sides.
48
So what will be left with is y equals x squared plus X plus.
49
Now we have this value here CSUB Sabtu minus see someone because we subtracted see someone from both
50
sides.
51
Well CSUB to minus see someone.
52
We've got two constants here.
53
Right now we don't know the value of each.
54
But let's say that the value of CSUB 2 is equal to 5 right CSUB two is equal to five.
55
And let's say see someone is equal to to see someone is equal to two.
56
And here we have the value CSUB to minus see sub 1.
57
So we have five minus two and the value is three.
58
Well as it turns out we don't specifically need to know the value of CSUB two different from the value
59
of seis of one.
60
We just need to know the value of whatever constant is here.
61
So what we can do is replace this whole thing with just a single value of c will say Y is equal to x
62
squared plus X plus C.
63
We've essentially replaced both CSUB 2 and see someone with a generic.
64
See that represents a constant.
65
When we solve for this constant what we'll end up with is three.
66
In this example If these were the actual values we'd end up with three.
67
We don't need to solve for 5 and 2 we don't need to know these values separately.
68
We just need to know this value in general.
69
And having just a single see here is going to lead us to this value.
70
So it's plenty adequate.
71
And in fact we have to do it this way because we don't have enough equations to solve for CSUB to see
72
someone separately we wouldn't we wouldn't be able to go about finding separate values for these two
73
constants with this one initial condition.
74
We're going to be able to find a single value for the constant c so that's why we combine them and that's
75
why we only have to add a single C to the right hand side and we ignore adding it to the left hand side
76
because we're always just going to eventually end up in this spot where we just have A C on the right
77
hand side.
78
So you can skip these steps and go straight to here and only add the C on the right hand side.
79
Now once we've gotten to this point we move on to our initial condition and remember that we said this
80
is essentially.
81
Remember the function y of x is equal to some function over here on the right in terms of x.
82
So this value because this is why of X this value here 0 is what we're going to be plugging in for x
83
remember that we always plug this in for x 3 is going to be our resulting y value.
84
So if we plug in zero for x we get 3 for y.
85
So essentially what we're going to do is plug zero in for x and 3 in for Y.
86
And when we plug those in all will be left with is Seiza we'll be able to solve for that value of c..
87
OK.
88
So a plug three and for y and will get three is equal to.
89
Now here we plug in zero for X so we're going to get zero squared.
90
So zero squared plus zero here goes in for x and then we just have our C leftovers we get plus C.
91
Obviously here we're going to get zero to go away and zero to go away.
92
And as you can see we're just left with a value for C of C equals 3.
93
And now we just plug this value for c back into our function here that we found for Y.
94
And our final answer for this initial value problem is y equals x squared plus X plus 3.
95
The value here that we got for C.
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