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Original subtitles

0 Welcome. 1

I am so glad that you are here. 2

My name is Adrian and I'll be your coach through your journey 3

with Game AI. By by the end of this course 4

Not only you will be able to implement your own AI system, you'll also be able to understand its core 5

concepts and functionalities that make the whole thing. 6

And with this knowledge, you will be able to customize it and make your games stand out from the crowd. 7

If that sounds interesting, then stay tuned. 8

In this video, I'll give you an overview of the course so that you know exactly how you can get the 9

most value out of it. 10

This course has three different parts that are structured in different modules. 11

In the first part, you'll learn about the core Game AI concepts. 12

In here we have the following: understanding the environment, how the AI perceives the environment 13

around it, and what are the data structures needed to map this kind of environment. 14

Finite State Machines is all about learning of one of the most popular ways to implement decision 15

making in the AI systems. 16

You learn what is a finite state machine, how to implement one and how to use one, and also its pros 17

and cons. 18

Pathfinding is all about finding out the path from point A to point B because the enemy cannot move 19

on its own. 20

We have to figure out an algorithm to provide a clear path that avoids obstacles and other enemies and targets 21

to reach the final destination. 22

Here you will find out how the pathfinding algorithm works and will even implement one from scratch. 23

In the Sensors module 24

You'll learn about how the AI feels the world around it. 25

For example, what are its nearby targets, or what AI sees or items that can be picked up and much 26

more. 27

Here, it's all implementation wise and it's of course, it's made of Godot and GDScript. 28

In the second part, you'll find the final project, which is a full game AI project that not only 29

contains the examples from the previous parts, but also a project that you can study and take parts 30

out of it. 31

I also provide videos explaining how each part works to make it much more simple for you. 32

In the final part, it's actually a bonus section where you'll find a small introduction for GDScript, 33

but also an introduction to the data structures that are needed for AI algorithms. 34

Besides all of this video material, the course also contains PDF materials if you want to check 35

out information faster. 36

And it also has documented source code. 37

If you just want to hop directly into the code. 38

Let's now find out how you can make the most out of this course. 39

And there are three tiers beginner, medium and advanced. 40

Let's start with beginner. 41

If you're a beginner, then you probably should start with the bonus section and learn about GDScript 42

In the introduction for GDScript, but also data structures that are used for game AI. 43

Then you can move to part one and go through everything and don't skip anything because the components 44

are related with one another. 45

And if you skip a step, then you might have trouble down the road. 46

If you're a medium user, that means you know a little GDScript and you know some core concepts. 47

You might skip the bonus part and head directly into the first part, which is learning more about game 48

AI 49

I definitely recommend you also to check the data structures because they're quite relevant for this. 50

And if you're an advanced user, you might want to go directly to the project or to the videos explaining 51

different parts of the project. 52

If you don't know a specific concept, you can always come back and learn about it in the previous parts.

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