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The goal of this course is to make you a full-time Game Dev
.
There's no gimmicks or tricks
Comprehensive blueprint
Double-knot only take you through
Everything for
From pre-production planning
The creation of a 2d platformer
But it will also guide you through the exact
Steps necessary
To Market it
And sell it
Will be riding basic C sharp Scripps
Creating breathtaking to uworld with simple shapes and asset
Securing funding
Reaching out to Major press Outlets
And everything in between
I am confident
Then I can show you exactly how to do it
Because to put it bluntly
I've done it
Nocatee easy actually really hard
But if you follow every step of this course and you take it seriously
Give me doing something that many other gamedev actually struggle to accomplish
And that is sell an indie game
I can't promise you will become a full-time Game Dev
Immediately after completing this course because ultimately
Sup to you
But I can't promise
That'll teach you everything I've learned
Over the last decade
Building a sustainable
Full-time Game Dev Studio
I just asked you trust me
Can you put in the work
Becoming a full-time Game Dev is not about you Talent
It's about your willingness tumbly listen
Into work hard
My brother taught me everything I know about artwork and it was stration
And he's our teacher used to tell him that being successful
Nikita field
Is 10% Talent
90%
Hard work
I'm here to coach you
To cheer you on
Fantasy release your very first game on Steam
Ultimately my dream is just like yours
I want to see you become a full-time Game Dev
I want to give you a standing ovation
As you put in your two weeks notice at your day job
Or maybe you tell your parents
You making a steady income from games
As opposed to going to college
All of this is possible
And I'm here to Hold Your Hand
You see you make it
And guys
Believe it or not
Because you're taking this single step
In the direction of making your first game
I can't think of a better excuse
Can you start calling yourself
Gamedev
Congratulations
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