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1
00:00:02,420 --> 00:00:04,255
Looks like something
out of NASA.
2
00:00:05,089 --> 00:00:07,467
I said, "Big," I don't know
if I meant that big.
3
00:00:07,925 --> 00:00:11,012
You couldn't tell that you weren't
walking around an actual medieval castle.
4
00:00:11,304 --> 00:00:13,264
You just don't want
to get hit by that.
5
00:00:14,557 --> 00:00:16,851
The dragons are, visually,
very different.
6
00:00:17,977 --> 00:00:19,479
My dragon's the best.
7
00:00:28,654 --> 00:00:32,158
The Red Keep composite was
the jewel of the whole piece for me.
8
00:00:32,158 --> 00:00:36,496
Because that's where the bulk of the
action is taking place in this season.
9
00:00:39,749 --> 00:00:42,585
The Targaryens
are a very powerful dynasty.
10
00:00:42,585 --> 00:00:45,004
So it's all about show,
it's all about,
11
00:00:45,004 --> 00:00:49,675
"Look how powerful I am, look what
castle I've got, look what artifacts I've got."
12
00:00:49,759 --> 00:00:53,012
That's the driving force
in all of the designs, I think.
13
00:00:54,222 --> 00:00:58,017
Over a weekend, Jim pretty much just
cracked out a design for the whole Red Keep,
14
00:00:58,017 --> 00:01:01,187
and on Monday morning we're looking
at this thing, thinking, "Bloody hell."
15
00:01:01,938 --> 00:01:03,940
I remember
going there for the first time
16
00:01:03,940 --> 00:01:06,818
and walking in, and my jaw
dropping to the floor.
17
00:01:06,818 --> 00:01:11,364
And just thinking, "Oh, I said big...
I don't know if I meant that big."
18
00:01:13,241 --> 00:01:16,327
That Red Keep
set absolutely blows my mind.
19
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I was telling our mentees, "Go, really
walk that set and fully appreciate it.
20
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'Cause you really won't see
anything that big, that spectacular,
21
00:01:25,545 --> 00:01:27,296
except for a few times
in your career."
22
00:01:28,130 --> 00:01:31,801
Jim Clay and his
team built a really completely realized world.
23
00:01:31,801 --> 00:01:33,511
Almost 360 degrees, so really,
24
00:01:33,511 --> 00:01:37,723
until you looked directly up
and saw the rack lighting,
25
00:01:37,807 --> 00:01:39,767
you couldn't tell
that you weren't walking around
26
00:01:39,851 --> 00:01:41,394
an actual medieval castle.
27
00:01:41,853 --> 00:01:45,022
They really went to town
and made it a universe.
28
00:01:45,106 --> 00:01:47,149
And I think one
of the principals behind Thrones
29
00:01:47,233 --> 00:01:48,985
has always been,
particularly with the sets,
30
00:01:48,985 --> 00:01:51,237
is we need to be able to shoot
in every direction
31
00:01:51,237 --> 00:01:52,864
without it becoming
a visual effect.
32
00:01:52,864 --> 00:01:55,700
And you can certainly do that
on the Red Keep.
33
00:01:59,453 --> 00:02:02,373
There was me designing
this enormous set
34
00:02:02,373 --> 00:02:05,585
which was going to take months and
months to work, and we had to schedule,
35
00:02:05,585 --> 00:02:08,212
and there was a point
where the guys said to me,
36
00:02:08,296 --> 00:02:09,589
"This isn't going
to be possible."
37
00:02:10,298 --> 00:02:13,593
Our most challenging element
with regards to set was time.
38
00:02:13,843 --> 00:02:16,095
We had 16 weeks to build this,
39
00:02:16,095 --> 00:02:19,891
which by anybody's stretch,
is some goal, really.
40
00:02:20,182 --> 00:02:21,934
So, as a team, we got together.
41
00:02:22,018 --> 00:02:23,853
Miguel and Ryan
were hugely supportive,
42
00:02:23,853 --> 00:02:27,231
they wanted to keep that set
and realize it as we designed it.
43
00:02:27,315 --> 00:02:30,151
And so, they shifted
the schedule around endlessly,
44
00:02:30,151 --> 00:02:31,736
and we achieved it that way.
45
00:02:31,736 --> 00:02:33,070
But, you know,
God bless the guys,
46
00:02:33,154 --> 00:02:35,907
because they stood behind it
and we got it built
47
00:02:35,907 --> 00:02:37,283
as we conceived.
48
00:02:39,368 --> 00:02:41,037
It was a remarkable achievement
49
00:02:41,037 --> 00:02:42,079
from the
construction department,
50
00:02:42,163 --> 00:02:44,040
and props as well,
and set dec,
51
00:02:44,040 --> 00:02:49,962
to pull that enormous,
sprawling set together.
52
00:02:51,255 --> 00:02:53,341
It's roughly
about 62 meters long,
53
00:02:53,674 --> 00:02:57,011
it's 39 meters wide,
and at its highest point,
54
00:02:57,011 --> 00:02:58,596
it's about 13 and a half meters.
55
00:02:58,596 --> 00:03:04,435
We used 3,692 sheets
of 8x4, three quarter ply.
56
00:03:04,435 --> 00:03:08,940
We used 52,038 meters
of 3x1 timber.
57
00:03:08,940 --> 00:03:13,694
And we used 49,248 meters
of 4x2 timber.
58
00:03:13,778 --> 00:03:16,572
And we also used gallons
of blood, sweat, and tears.
59
00:03:21,369 --> 00:03:24,163
The stage was a
composite set, which means rather
60
00:03:24,163 --> 00:03:26,916
than build individual rooms
for individual scenes,
61
00:03:26,916 --> 00:03:29,293
this is a set where
all the rooms are combined
62
00:03:29,377 --> 00:03:30,628
into one massive space,
63
00:03:30,628 --> 00:03:32,254
as the interior of the castle.
64
00:03:32,713 --> 00:03:35,091
I think the thing that
threw me is it's all to scale.
65
00:03:35,424 --> 00:03:38,344
You know, like it's like,
you actually walk up in there
66
00:03:38,344 --> 00:03:39,679
and then you can go
into my room,
67
00:03:39,679 --> 00:03:41,639
you can go into
the small council chamber,
68
00:03:41,639 --> 00:03:44,100
you can go into
Paddy's room.
69
00:03:46,143 --> 00:03:49,438
It's all like built in,
it's not on separate stages,
70
00:03:49,522 --> 00:03:50,856
which was really fun
to play with
71
00:03:50,940 --> 00:03:54,276
and it made the world
a lot more immersive.
72
00:03:55,111 --> 00:03:57,321
It's like a little
town they've built, essentially.
73
00:03:57,405 --> 00:03:59,156
And it's weird
'cause you walk through it
74
00:03:59,240 --> 00:04:01,075
and you keep finding
different elements to it
75
00:04:01,075 --> 00:04:02,493
that you've never filmed on.
76
00:04:02,493 --> 00:04:04,328
- Brother?
- Daemon.
77
00:04:04,412 --> 00:04:07,540
It's cool, it's cool.
I like being on there.
78
00:04:08,499 --> 00:04:11,585
The composite
also allows lots of positions
79
00:04:11,669 --> 00:04:15,464
to watch, to observe,
to understand the little pockets
80
00:04:15,548 --> 00:04:17,008
of conversations
that are going on.
81
00:04:17,008 --> 00:04:20,136
To add to the intrigue
and the conspiracy
82
00:04:20,136 --> 00:04:22,263
that must go on all the time
in those places.
83
00:04:23,472 --> 00:04:25,891
Well, I went home to my wife
and I said,
84
00:04:25,975 --> 00:04:27,977
"We could live there,
move in there."
85
00:04:30,062 --> 00:04:31,355
It feels like I do live there.
86
00:04:31,605 --> 00:04:33,065
My father is a king.
87
00:04:34,734 --> 00:04:35,985
It is incredible.
88
00:04:35,985 --> 00:04:38,821
I mean, it's a castle
in a stage.
89
00:04:39,989 --> 00:04:42,575
I've never been on a set
like the Red Keep.
90
00:04:53,669 --> 00:04:57,840
We're establishing
this weird, twisted pirate
91
00:04:57,840 --> 00:05:01,427
called Craghas Drahar,
but nicknamed the Crab Feeder.
92
00:05:02,678 --> 00:05:06,390
Stepstones is the
stronghold of the Crab Feeder,
93
00:05:06,766 --> 00:05:08,684
and we filmed that down
in Cornwall.
94
00:05:08,768 --> 00:05:11,604
And this is a tidal beach,
so the logistics
95
00:05:11,604 --> 00:05:14,398
of working there
were pretty challenging
96
00:05:14,482 --> 00:05:16,482
and restrictive.
97
00:05:16,482 --> 00:05:17,860
Well, there's a reason
that a lot of films
98
00:05:17,860 --> 00:05:19,570
don't take place right
on the coast,
99
00:05:19,570 --> 00:05:20,988
and that's because of tides.
100
00:05:27,411 --> 00:05:31,123
It was probably like 150,
300 meters out, the beach goes,
101
00:05:31,207 --> 00:05:32,249
and you're like,
"Oh, this is gonna be great.
102
00:05:32,333 --> 00:05:33,709
No problem, we'll just move up
to here
103
00:05:33,793 --> 00:05:36,796
when the water gets there,"
but that tide comes in
104
00:05:36,796 --> 00:05:38,631
and eats up the entirety
of the beach.
105
00:05:42,343 --> 00:05:45,012
Props and set dec
and art department,
106
00:05:45,721 --> 00:05:48,933
we just picked up shovels
and did what we had to do,
107
00:05:48,933 --> 00:05:50,893
I think, to make it happen.
108
00:05:51,227 --> 00:05:53,062
There was just absolute determination
109
00:05:53,062 --> 00:05:55,064
from every single member
of the crew.
110
00:05:57,191 --> 00:06:00,236
Whenever he captures
any of the Valyrian sailors,
111
00:06:00,528 --> 00:06:03,280
he stakes them to wreckage
on the beach
112
00:06:03,364 --> 00:06:04,865
and feeds them to the crabs.
113
00:06:06,200 --> 00:06:07,827
In the script,
it's depicted as a sort of
114
00:06:07,827 --> 00:06:10,621
swash-buckling character,
but Greg was keen
115
00:06:10,621 --> 00:06:12,623
to give him a more
monstrous feel.
116
00:06:12,623 --> 00:06:15,209
So, rather than have
a flashy sword, he said,
117
00:06:15,209 --> 00:06:17,294
"I want him to have a hammer,
and I want him to use it
118
00:06:17,378 --> 00:06:20,172
as the thing that nails
the people to the stakes."
119
00:06:21,507 --> 00:06:23,425
I designed something
that has got
120
00:06:23,509 --> 00:06:25,010
that sort of menacing feel
to it.
121
00:06:25,094 --> 00:06:27,221
And kind of fits in
with that character.
122
00:06:27,805 --> 00:06:29,890
It's got two sides on it,
hammer-side
123
00:06:29,974 --> 00:06:31,851
which everyone knows
is the meat masher.
124
00:06:31,851 --> 00:06:34,186
It's got those spikes
and you just don't
125
00:06:34,270 --> 00:06:36,270
want to get hit by that.
126
00:06:36,270 --> 00:06:37,106
And then on the other side
it's got a bladed section,
127
00:06:37,106 --> 00:06:41,402
which, you know, in a battle
it's... it's just nasty.
128
00:06:41,402 --> 00:06:42,486
It is nasty.
129
00:06:43,696 --> 00:06:47,032
There's so much more energy
that has to go into it,
130
00:06:47,116 --> 00:06:50,244
and it's so brutal
and I think it just adds
131
00:06:50,244 --> 00:06:52,997
to that character,
where his mentality is
132
00:06:52,997 --> 00:06:54,582
and how violent he is.
133
00:07:00,087 --> 00:07:02,965
We are creating makeup effects
which relate to some things
134
00:07:02,965 --> 00:07:04,550
that we did
on Game of Thrones before,
135
00:07:04,550 --> 00:07:06,343
such as the greyscale.
136
00:07:07,136 --> 00:07:08,679
- Stone men.
137
00:07:09,513 --> 00:07:11,513
Don't let them touch you!
138
00:07:11,513 --> 00:07:13,893
The Crab Feeder has greyscale,
which he's had for many years.
139
00:07:13,893 --> 00:07:16,562
And the first time we see him,
it's fairly extensive
140
00:07:16,562 --> 00:07:17,855
when we see him topless.
141
00:07:18,397 --> 00:07:19,523
He's not very happy.
142
00:07:19,607 --> 00:07:21,859
He's got a really bad case
of eczema.
143
00:07:23,235 --> 00:07:25,029
You really want
to pick it, though.
144
00:07:25,029 --> 00:07:26,572
You really want to.
145
00:07:26,572 --> 00:07:28,490
It's quite progressive
up the left-hand side
146
00:07:28,574 --> 00:07:30,574
of his body.
147
00:07:30,574 --> 00:07:31,410
So we had a really extensive
makeup on Dan,
148
00:07:31,410 --> 00:07:33,370
which was probably about
a four-hour makeup,
149
00:07:33,454 --> 00:07:35,539
covering his left arm
going up onto the side
150
00:07:35,623 --> 00:07:37,458
of his neck,
and it covers all his scalp.
151
00:07:38,209 --> 00:07:41,253
He wears a mask which he's
fashioned together
152
00:07:41,337 --> 00:07:44,256
from a Sons of the Harpy mask
and other bits and pieces
153
00:07:44,340 --> 00:07:46,300
he's found in shipwrecks,
which covers
154
00:07:46,300 --> 00:07:47,509
the majority of his face.
155
00:07:47,593 --> 00:07:49,803
So we never really uncover
and see the extents
156
00:07:49,887 --> 00:07:50,971
of the disease on his head.
157
00:07:53,015 --> 00:07:56,060
We had to make it look like
it was for a villain, basically.
158
00:07:56,060 --> 00:07:57,978
You know, it had to look like
somebody would be scared
159
00:07:58,062 --> 00:07:59,271
by looking at the person.
160
00:08:00,022 --> 00:08:03,108
We got a scan of the actor
and we basically
161
00:08:03,192 --> 00:08:05,027
made the mask around his face.
162
00:08:05,778 --> 00:08:07,905
We need to get a knife
and just carve out of it
163
00:08:07,905 --> 00:08:09,198
to look like it's been handmade.
164
00:08:09,198 --> 00:08:10,783
Get sandpaper, just rub it down
a little bit.
165
00:08:10,783 --> 00:08:12,409
Because we don't want
everything to be sharp,
166
00:08:12,493 --> 00:08:13,661
we don't want everything
to be perfect.
167
00:08:16,789 --> 00:08:20,876
We actually made the costume
on him
168
00:08:20,960 --> 00:08:25,422
by adding lots of elements
that he could've found.
169
00:08:26,257 --> 00:08:28,175
'Cause he's a pirate,
so he finds his element
170
00:08:28,259 --> 00:08:32,346
and then he creates, himself, his
costume, by putting those elements on top.
171
00:08:33,681 --> 00:08:36,308
Very tall and thin,
but wonderful.
172
00:08:38,227 --> 00:08:40,646
He was causing havoc
in the waterways
173
00:08:40,646 --> 00:08:44,024
and this was kind of
the entrance to his lair.
174
00:08:44,692 --> 00:08:49,029
You've seen what he's doing,
staking sailors to the beach
175
00:08:49,113 --> 00:08:51,573
and the crabs come
and feed off the sailors.
176
00:08:52,199 --> 00:08:54,785
Different elements of them
have been eaten away,
177
00:08:54,785 --> 00:08:58,998
hands, legs, arms, feet,
wherever they've been staked out
178
00:08:58,998 --> 00:09:00,291
the crabs are eating them.
179
00:09:02,334 --> 00:09:03,669
Barry will come
and put on these
180
00:09:03,669 --> 00:09:06,839
fabulous prosthetics,
but he always asks
181
00:09:06,839 --> 00:09:08,841
for our inclusion
to help it look like
182
00:09:09,258 --> 00:09:10,426
it should be lived-in.
183
00:09:10,759 --> 00:09:12,344
So is it dirty,
is it sweaty,
184
00:09:12,428 --> 00:09:14,179
is it all of those elements?
185
00:09:14,596 --> 00:09:16,056
We've got this stuff
that we put on
186
00:09:16,140 --> 00:09:18,309
to make you look like
you've spent a day at sea
187
00:09:18,309 --> 00:09:20,144
and you get that sort of
dry lips
188
00:09:20,144 --> 00:09:22,813
and little things like that.
189
00:09:23,063 --> 00:09:24,606
As if I wasn't dead enough.
190
00:09:25,482 --> 00:09:28,319
- You mind if I?
191
00:09:29,028 --> 00:09:30,321
Gracias, señor.
192
00:09:31,280 --> 00:09:33,532
He was going to be more
of a boogeyman,
193
00:09:33,532 --> 00:09:35,659
so we wanted to create
a silhouette, a presence,
194
00:09:35,743 --> 00:09:37,743
a person.
195
00:09:37,743 --> 00:09:38,954
The combination of the mask
and the greyscale
196
00:09:39,038 --> 00:09:41,123
and his interesting gate
and body
197
00:09:41,123 --> 00:09:44,668
all conspired to create
a memorable character
198
00:09:44,752 --> 00:09:47,087
who feeds his enemies
to the crabs.
199
00:09:53,719 --> 00:09:55,596
When people ask me
about the show
200
00:09:55,596 --> 00:09:57,056
and they say--
They just assume
201
00:09:57,056 --> 00:09:59,308
I'm going to be riding a dragon,
and then they say,
202
00:09:59,308 --> 00:10:00,976
"Oh, did you get
to ride a dragon?"
203
00:10:02,311 --> 00:10:04,271
And I go, "No..."
204
00:10:04,730 --> 00:10:06,273
"Well did you fight in it,
though?"
205
00:10:07,274 --> 00:10:09,274
"No."
206
00:10:09,274 --> 00:10:10,277
And then they say,
"What do you do?"
207
00:10:10,944 --> 00:10:13,364
And I go...
"I don't know,
208
00:10:13,739 --> 00:10:16,742
sit around the Council table
all day."
209
00:10:27,711 --> 00:10:29,588
Some of my favorite scenes
from the original series
210
00:10:29,588 --> 00:10:31,090
happen in the
small council chamber.
211
00:10:31,090 --> 00:10:32,591
I love those palace
intrigue scenes
212
00:10:32,591 --> 00:10:34,802
and they're the most difficult
to write
213
00:10:34,802 --> 00:10:36,762
but they're the most fun
to write in a lot of ways,
214
00:10:36,762 --> 00:10:38,263
where you're servicing
all those voices
215
00:10:38,347 --> 00:10:40,557
and everybody's kind of vying
for the king's attention.
216
00:10:42,559 --> 00:10:44,812
The king is surrounded
by a lot of people
217
00:10:44,812 --> 00:10:48,190
with their own agendas,
whether that's saving money
218
00:10:48,190 --> 00:10:50,734
or promoting their own family,
219
00:10:50,818 --> 00:10:53,070
or doing the good work
of the realm.
220
00:10:53,070 --> 00:10:55,697
And it's on the king,
just as it's on
221
00:10:55,781 --> 00:10:57,741
the showrunner of the show,
to hear the voices
222
00:10:57,825 --> 00:10:59,660
of the council around him
and try to make
223
00:10:59,660 --> 00:11:01,120
the best decision possible.
224
00:11:01,620 --> 00:11:05,207
I think we had something
like 60 or 70 pages
225
00:11:05,207 --> 00:11:07,751
of scenes in the
small council chamber
226
00:11:07,835 --> 00:11:09,378
throughout season one,
it's a lot.
227
00:11:10,587 --> 00:11:12,756
I really thought
that we needed something
228
00:11:12,840 --> 00:11:14,174
that had
more grandeur to it.
229
00:11:14,258 --> 00:11:17,469
And also something
that was, for the crew,
230
00:11:17,553 --> 00:11:18,595
easier to work in.
231
00:11:18,679 --> 00:11:20,973
We had this room built
that was designed around
232
00:11:20,973 --> 00:11:22,766
the idea that we should
be able to shoot
233
00:11:22,850 --> 00:11:24,601
in any direction
at any time.
234
00:11:25,436 --> 00:11:28,647
Miguel and Ryan wanted
a different council chamber,
235
00:11:28,897 --> 00:11:30,858
we wanted it to feel fortified
236
00:11:30,858 --> 00:11:34,403
so it has these huge columns,
and that was a bit more
237
00:11:34,403 --> 00:11:36,572
flexibility to design
something new.
238
00:11:39,700 --> 00:11:42,786
Jim and I, we looked at
different finishes
239
00:11:42,870 --> 00:11:43,912
for the table itself.
240
00:11:44,413 --> 00:11:47,624
And I had this really lovely
round piece of marble
241
00:11:47,708 --> 00:11:51,086
which had a hole in the middle,
and Jim picked up on that
242
00:11:51,170 --> 00:11:52,212
and said, "Oh, actually..."
243
00:11:52,296 --> 00:11:54,715
And I had all these lovely
stones as well,
244
00:11:54,715 --> 00:11:57,009
these circular stones
of various different
245
00:11:57,259 --> 00:11:58,510
beautiful colors.
246
00:11:58,927 --> 00:12:02,139
And he said,
"Well what about if we put
247
00:12:02,389 --> 00:12:06,351
the ball of stone into--"
And I was like, "Yeah."
248
00:12:07,519 --> 00:12:10,522
It represented the council
and them coming in
249
00:12:10,606 --> 00:12:11,815
and being part of the meeting.
250
00:12:11,899 --> 00:12:13,484
Everybody essentially
shows up for work
251
00:12:13,484 --> 00:12:15,611
and they punch in,
and I thought it was really cool
252
00:12:15,611 --> 00:12:19,323
and just a way of visualizing
the kind of set formality
253
00:12:19,323 --> 00:12:20,699
of the small council chamber.
254
00:12:20,699 --> 00:12:22,576
What would be quite nice
is somebody's talking
255
00:12:22,576 --> 00:12:25,245
and someone else
takes their ball
256
00:12:25,329 --> 00:12:27,414
out of the donut,
and they have to stop talking.
257
00:12:29,917 --> 00:12:31,917
Dear me.
258
00:12:31,917 --> 00:12:33,921
It's enjoyable, we should have things
that we like in this world.
259
00:12:44,389 --> 00:12:48,602
Why don't you take the princess to
see about the new Kingsguard posting, Lord Commander?
260
00:12:48,602 --> 00:12:50,771
This knight
will protect you as well.
261
00:12:51,271 --> 00:12:52,439
You should choose.
262
00:12:53,023 --> 00:12:54,441
At the time
that she chooses
263
00:12:54,525 --> 00:12:55,859
the King's Guard,
it's something
264
00:12:55,943 --> 00:12:57,486
that's not quite
an impulsive choice,
265
00:12:57,486 --> 00:13:00,322
but it's her first thing
she's assigned to.
266
00:13:00,322 --> 00:13:01,990
It's something that's done
off-hand
267
00:13:02,074 --> 00:13:04,451
that does influence the course
of a lot of events.
268
00:13:04,743 --> 00:13:06,578
Three Charlie take two,
echo marker.
269
00:13:08,497 --> 00:13:12,501
In the original series, the heyday
of the King's Guard had long passed.
270
00:13:12,501 --> 00:13:15,629
But this is that heyday,
and you're trying to show that.
271
00:13:15,629 --> 00:13:18,298
And show how important,
how meticulous they were
272
00:13:18,382 --> 00:13:19,466
over their decision making.
273
00:13:19,550 --> 00:13:21,093
So for these knights
to come all this way
274
00:13:21,093 --> 00:13:23,428
to King's Landing to be
even considered for the job
275
00:13:23,512 --> 00:13:25,512
was a big deal.
276
00:13:25,512 --> 00:13:26,765
So we wanted to put a bit
of pomp and circumstance
277
00:13:27,015 --> 00:13:28,225
around the selections.
278
00:13:28,225 --> 00:13:29,434
That wonderful little
chess board
279
00:13:29,518 --> 00:13:31,518
was a big piece of that.
280
00:13:34,314 --> 00:13:36,900
Greg became obsessed
with this kind of
281
00:13:36,984 --> 00:13:39,820
chess board of totems
and he was like,
282
00:13:39,820 --> 00:13:41,446
"Well, what's that
gonna look like exactly?"
283
00:13:41,530 --> 00:13:43,115
And I said, "I don't know,
however you want."
284
00:13:45,075 --> 00:13:47,869
And seven months later,
the most elaborate chess board
285
00:13:47,953 --> 00:13:51,290
of totems and sigils appeared
on the set.
286
00:13:51,290 --> 00:13:53,375
And they spent at least
three hours shooting just that.
287
00:13:54,501 --> 00:13:58,046
It almost looked
like a sun dial and it evolved
288
00:13:58,130 --> 00:14:01,883
from different ideas,
so it was pulling together
289
00:14:01,967 --> 00:14:04,803
all the relevant ones
for the different knights
290
00:14:04,803 --> 00:14:06,722
and who she was gonna choose.
291
00:14:07,598 --> 00:14:09,766
Each one is
a 3D representation of the sigil
292
00:14:09,850 --> 00:14:12,311
as opposed to just the sigil
on a little pin.
293
00:14:12,311 --> 00:14:14,021
When I pitched it to Greg,
he liked that.
294
00:14:14,021 --> 00:14:17,482
It made it more interactive
for Rhaenyra.
295
00:14:17,566 --> 00:14:19,901
All of these are 3D printed,
so there's no one
296
00:14:19,985 --> 00:14:21,945
that's like more or less difficult.
297
00:14:22,029 --> 00:14:26,199
It was always very much about
getting the design into ZBrush,
298
00:14:26,283 --> 00:14:28,952
so Casey, the concept artist,
did all of that for us,
299
00:14:29,036 --> 00:14:30,662
and then it goes out
to a 3D printing company,
300
00:14:30,746 --> 00:14:32,456
and then it comes back
to Ellie, the painter,
301
00:14:32,456 --> 00:14:35,208
and she painted all of these
from references that I gave her.
302
00:14:35,584 --> 00:14:37,919
Do any of these knights
have combat experience?
303
00:14:39,504 --> 00:14:43,425
This actually caused us the most
trouble, because every time we made it,
304
00:14:43,425 --> 00:14:45,093
it just looked
a bit too phallic.
305
00:14:45,344 --> 00:14:48,597
So we settled on this straight
little version you can't get lost in.
306
00:14:54,519 --> 00:14:56,104
I choose Ser Criston Cole.
307
00:15:05,238 --> 00:15:08,158
We have the biggest
volume set in the world.
308
00:15:08,158 --> 00:15:12,079
It is spectacular. It looks
like something out of NASA.
309
00:15:13,872 --> 00:15:17,250
It goes by many names,
the virtual studio, virtual set,
310
00:15:17,668 --> 00:15:19,544
it's the new kid on the block
at the moment.
311
00:15:19,961 --> 00:15:23,382
What the volume provides
in its tool form
312
00:15:23,382 --> 00:15:24,925
is an alternative.
313
00:15:24,925 --> 00:15:27,177
It's a way of bringing
the action back home.
314
00:15:28,345 --> 00:15:30,389
It has over 2000 LED screens,
315
00:15:30,389 --> 00:15:33,850
it is completely enclosed
and operates with the camera.
316
00:15:34,309 --> 00:15:36,728
There are 92
motion-capture cameras,
317
00:15:36,812 --> 00:15:38,563
and what those do
is solve the position
318
00:15:38,647 --> 00:15:40,524
of where the principal
camera is.
319
00:15:40,857 --> 00:15:44,319
And that information
gets passed into Unreal Engine
320
00:15:44,403 --> 00:15:45,404
which is a game engine.
321
00:15:46,113 --> 00:15:48,532
It's that next evolution
of the ability
322
00:15:48,532 --> 00:15:51,243
to see your visual effects
live, in-camera,
323
00:15:51,243 --> 00:15:52,869
while you're shooting.
324
00:15:59,167 --> 00:16:02,421
Ultimately, on the set,
there was just this
325
00:16:02,421 --> 00:16:03,672
unadorned bridge.
326
00:16:03,672 --> 00:16:06,133
Yeah, you've got the castle
behind the characters,
327
00:16:06,133 --> 00:16:07,843
but then above them,
still in the frame,
328
00:16:07,843 --> 00:16:11,430
you've got this smeared castle
across the ceiling tiles
329
00:16:11,722 --> 00:16:14,141
which is correct
in perspective of the camera.
330
00:16:14,141 --> 00:16:15,976
But to your eye,
it looks really, really strange.
331
00:16:16,268 --> 00:16:18,812
But then when you go over
to the director's monitors
332
00:16:18,812 --> 00:16:20,814
at Video Village
and just look at what's
333
00:16:20,814 --> 00:16:22,733
in the camera,
you're transported
334
00:16:22,733 --> 00:16:24,985
to where this scene
is taking place
335
00:16:24,985 --> 00:16:28,447
and you're sort of brought
into the illusion.
336
00:16:30,991 --> 00:16:32,451
It was so great to have something
337
00:16:32,451 --> 00:16:34,369
the actors could react to
in real-time.
338
00:16:35,829 --> 00:16:38,498
It's pretty surreal.
It's a lot easier,
339
00:16:38,582 --> 00:16:40,000
'cause you're not imagining everything,
340
00:16:40,000 --> 00:16:41,293
it's there in front of you.
341
00:16:41,668 --> 00:16:42,961
Ser Crispon, wasn't it?
342
00:16:43,378 --> 00:16:44,838
Ser Criston Cole, my Prince.
343
00:16:44,838 --> 00:16:47,048
Ah, yes, apologies,
I couldn't recall.
344
00:16:47,382 --> 00:16:50,218
Perhaps my Prince recalls when
I knocked him off his horse.
345
00:16:52,304 --> 00:16:54,222
It was spectacular
to look through the lens
346
00:16:54,306 --> 00:16:57,642
and see, really see,
where the show comes to life
347
00:16:57,726 --> 00:16:59,311
and to give it a real look
and texture.
348
00:16:59,311 --> 00:17:02,647
The real Dragonstone bridge
was completely impractical
349
00:17:02,731 --> 00:17:03,857
to shoot a scene on.
350
00:17:04,149 --> 00:17:06,109
This one is a bridge
that's been seen
351
00:17:06,193 --> 00:17:08,193
in Game of Thrones.
352
00:17:08,193 --> 00:17:09,446
And it's this fabulous,
zigzagging bridge
353
00:17:09,446 --> 00:17:11,823
that connects the mainland
to a monastery.
354
00:17:12,199 --> 00:17:13,366
Because we were able
to re-create it
355
00:17:13,450 --> 00:17:15,202
from lidar scans
from the actual set,
356
00:17:15,202 --> 00:17:17,245
we were able to shoot
in any direction,
357
00:17:17,329 --> 00:17:19,206
you can shoot profiles,
you can shoot wides,
358
00:17:19,206 --> 00:17:20,207
you can be above.
359
00:17:20,540 --> 00:17:21,708
Draw sword!
360
00:17:21,958 --> 00:17:26,671
In the center, there was a pivot
so they could turn and spin 360,
361
00:17:26,755 --> 00:17:30,008
so we'd shoot up the incline
one day, and then overnight,
362
00:17:30,008 --> 00:17:32,886
magically, we'd be shooting down
the incline the next day.
363
00:17:34,888 --> 00:17:37,808
They can create a background
which is 10,000 feet
364
00:17:37,808 --> 00:17:39,184
up in the air
in the mountains
365
00:17:39,184 --> 00:17:41,019
and so that gives them
the opportunity
366
00:17:41,019 --> 00:17:43,355
to be really,
visually creative.
367
00:17:46,566 --> 00:17:47,984
What the volume gave us,
368
00:17:48,068 --> 00:17:50,320
was we could re-create
the environment,
369
00:17:50,570 --> 00:17:53,865
and control the lighting
and have consistent lighting.
370
00:17:53,949 --> 00:17:55,951
You can put the sun anywhere
you want, you can make--
371
00:17:55,951 --> 00:17:57,994
you can design everything
exactly how you like it.
372
00:17:58,370 --> 00:18:00,747
But you have to have
a lot of restraint
373
00:18:00,831 --> 00:18:03,083
working with the technology
so it feels real.
374
00:18:03,583 --> 00:18:06,461
I think the biggest challenge
is always trying to blend
375
00:18:07,254 --> 00:18:10,632
the elements of the screen
with the practical
376
00:18:10,632 --> 00:18:12,217
elements on set,
and that's contrast,
377
00:18:12,217 --> 00:18:15,512
that's saturation,
that's the direction of light.
378
00:18:16,221 --> 00:18:17,764
We pushed to play with the fog.
379
00:18:18,265 --> 00:18:22,185
It's this eerie strange light
that goes piercing through
380
00:18:22,435 --> 00:18:24,771
which I think helps to build
that atmosphere of tension
381
00:18:24,855 --> 00:18:26,189
that is building around
the scene.
382
00:18:26,690 --> 00:18:29,025
That, obviously, we couldn't
have done in-location.
383
00:18:29,776 --> 00:18:33,405
It was the perfect technology
and situation to try it.
384
00:18:36,950 --> 00:18:39,452
I will say about
the volume, is, it's amazing seeing
385
00:18:39,536 --> 00:18:42,831
all the wizardry that goes on,
that surrounds that,
386
00:18:42,831 --> 00:18:44,791
to sort of compose
the shots and stuff.
387
00:18:45,876 --> 00:18:50,297
We worked extensively with
building the environments
388
00:18:50,297 --> 00:18:52,340
that you'd see on the screens.
389
00:18:52,924 --> 00:18:55,760
The command center,
the brain bar,
390
00:18:56,052 --> 00:18:58,847
and you see everybody working.
391
00:18:59,514 --> 00:19:02,309
They're a very adept
kind of department
392
00:19:02,601 --> 00:19:05,020
on a show like this
because so much
393
00:19:05,020 --> 00:19:06,646
of what we're trying
to achieve
394
00:19:06,980 --> 00:19:08,148
will come after it.
395
00:19:08,481 --> 00:19:09,566
Are you so desperate
396
00:19:09,566 --> 00:19:11,401
for the King's attention
that you resorted
397
00:19:11,401 --> 00:19:13,528
to skulking about
like a common cut-purse?
398
00:19:13,612 --> 00:19:15,906
I'm simply keeping
with the traditions of my house.
399
00:19:15,906 --> 00:19:17,782
The same as my brother did
for his heir.
400
00:19:19,284 --> 00:19:22,495
Matching the physical and the
digital is what this is all about.
401
00:19:22,579 --> 00:19:24,331
There's a little bit of trickery
in design,
402
00:19:24,331 --> 00:19:25,498
and so that was
a real partnership
403
00:19:25,582 --> 00:19:28,752
between the production designers
and the VFX crew
404
00:19:28,752 --> 00:19:31,588
to kind of figure out
how to do those little tricks.
405
00:19:32,172 --> 00:19:34,591
Towards the end of the bridge,
where it has to join
406
00:19:34,591 --> 00:19:36,885
onto the wall,
we're extending that up,
407
00:19:36,885 --> 00:19:38,803
just 'cause you don't really
get away with it
408
00:19:38,887 --> 00:19:40,305
in those bits where you're
seeing directly
409
00:19:40,305 --> 00:19:41,932
from set to screen.
410
00:19:43,058 --> 00:19:46,770
If you wish to be restored
as heir, you'll need to kill me.
411
00:19:47,228 --> 00:19:49,564
I found the technology unbelievable.
412
00:19:59,658 --> 00:20:01,952
My favorite part
of shooting dragons,
413
00:20:01,952 --> 00:20:04,412
you get a tennis ball
and you put it
414
00:20:04,496 --> 00:20:06,456
on a fluorescent stick
and you hold it up.
415
00:20:06,456 --> 00:20:09,250
All the extras go bananas
'cause they know
416
00:20:09,334 --> 00:20:10,502
that's meant to be a dragon.
417
00:20:10,502 --> 00:20:11,920
So that part's fun.
418
00:20:16,591 --> 00:20:19,094
- It's so silly.
- It's silly.
419
00:20:19,511 --> 00:20:20,553
I know.
420
00:20:21,596 --> 00:20:24,808
There's probably about 17 dragons
at the height of this story.
421
00:20:24,808 --> 00:20:30,814
Knowing we were gonna get to do so
many different kinds of dragons is just so fun.
422
00:20:32,899 --> 00:20:36,611
But any time you're seeing a dragon in
the shot, obviously, it's a big visual effects show.
423
00:20:37,278 --> 00:20:39,155
Because we had so many
CG environments
424
00:20:39,239 --> 00:20:40,824
and CG creatures,
we were trying to find
425
00:20:40,824 --> 00:20:44,536
as many ways for our directors
to jump into post, really.
426
00:20:44,536 --> 00:20:46,663
So he has to have something
like an iPad,
427
00:20:46,663 --> 00:20:49,708
with an AR function on it,
so he can see
428
00:20:49,708 --> 00:20:51,668
his actors in the foreground
and he knows that,
429
00:20:51,668 --> 00:20:54,004
"Oh, you know,
there's a giant castle there."
430
00:20:54,004 --> 00:20:56,006
or a dragon's gonna fly over
at some point,
431
00:20:56,006 --> 00:20:58,550
and I need to be aware
of where that's gonna land.
432
00:21:01,136 --> 00:21:02,762
The first dragon you meet
is Syrax,
433
00:21:02,846 --> 00:21:04,097
which is Rhaenyra's dragon.
434
00:21:04,097 --> 00:21:06,766
She's built for speed,
she's very proud and honorable.
435
00:21:06,850 --> 00:21:08,810
The next dragon you meet,
of course, is Caraxes.
436
00:21:12,105 --> 00:21:13,481
My dragon's the best.
437
00:21:15,525 --> 00:21:17,902
Because he's the grumpiest,
and he's sort of lithe,
438
00:21:17,986 --> 00:21:19,779
and they call him
the Blood Wyrm.
439
00:21:20,113 --> 00:21:23,033
He's angry and snappy,
a bit like Daemon to be honest.
440
00:21:24,868 --> 00:21:28,329
He's a snake-necked
dragon and he's also deformed.
441
00:21:28,413 --> 00:21:30,540
But when he's in the air
he's beautiful, you know?
442
00:21:30,540 --> 00:21:32,042
He flies beautifully
and he flies
443
00:21:32,042 --> 00:21:34,252
like no other dragon
that we've built
444
00:21:34,252 --> 00:21:35,920
because of his shape.
445
00:21:36,004 --> 00:21:38,715
He sometimes flies
like a sea snake almost,
446
00:21:38,715 --> 00:21:40,884
and sometimes flies
like a swan.
447
00:21:43,178 --> 00:21:44,471
They're a bit like dogs,
they have
448
00:21:44,471 --> 00:21:45,805
their own personalities.
449
00:21:47,265 --> 00:21:49,265
Give me your hand.
450
00:21:49,265 --> 00:21:50,602
They are,
visually, very different.
451
00:21:50,602 --> 00:21:52,062
They have different
color schemes.
452
00:21:52,062 --> 00:21:54,105
George R.R. Martin
was very keen,
453
00:21:54,189 --> 00:21:56,566
he's always wanted the dragons
to be distinctive.
454
00:21:56,566 --> 00:21:58,818
So we've worked on
their characters,
455
00:21:59,194 --> 00:22:02,989
and we've tried to obviously
do that through their design.
456
00:22:03,531 --> 00:22:05,658
We're also trying to do that
through their animation,
457
00:22:05,742 --> 00:22:08,203
trying to imbue each one
with particular quirks.
458
00:22:14,167 --> 00:22:16,961
Their purpose in the story
is they're weapons
459
00:22:17,045 --> 00:22:18,046
of mass destruction.
460
00:22:18,546 --> 00:22:20,256
These creatures are
not to be trifled with.
461
00:22:20,340 --> 00:22:23,635
They were made out of magic,
they're extremely powerful,
462
00:22:23,635 --> 00:22:27,263
and without them, we would
not be the house that we are.
37622
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