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These are the user uploaded subtitles that are being translated: 1 00:00:53,000 --> 00:00:56,473 - I am absolutely a fanatic over this game, 2 00:00:56,473 --> 00:00:58,354 I can eat it up, it's awesome, 3 00:00:58,354 --> 00:00:59,594 - I love it, 4 00:00:59,594 --> 00:01:01,225 I love getting to be something else 5 00:01:01,225 --> 00:01:02,835 and creating this character, 6 00:01:02,835 --> 00:01:04,988 - It's a fun way to express yourself, 7 00:01:04,988 --> 00:01:07,656 (intense music) 8 00:01:11,658 --> 00:01:13,979 - I've been talking pretty much nonstop for the past 9 00:01:13,979 --> 00:01:15,709 96 hours, 10 00:01:15,709 --> 00:01:17,580 This is as important as music and movies, 11 00:01:17,580 --> 00:01:19,630 It's another way to talk and communicate, 12 00:01:20,721 --> 00:01:22,821 - It's a wonderful way of connecting with a lot of 13 00:01:22,821 --> 00:01:23,772 different people, 14 00:01:23,772 --> 00:01:25,582 It really changes a lot for you, 15 00:01:25,582 --> 00:01:27,773 It puts you into a different world and it's just wow, 16 00:01:27,773 --> 00:01:28,663 this is lovely, 17 00:01:29,516 --> 00:01:32,350 (slow rock music) 18 00:01:37,926 --> 00:01:42,748 - When you engage something so deep, 19 00:01:42,748 --> 00:01:45,798 so dark, so personal 20 00:01:47,329 --> 00:01:51,410 in that intimate kind of a way, you carry that with you 21 00:01:52,821 --> 00:01:54,669 wherever you are, 22 00:01:54,669 --> 00:01:57,337 (intense music) 23 00:02:03,864 --> 00:02:07,715 - Here, you are an outsider getting to play 24 00:02:07,715 --> 00:02:08,946 the ultimate outsider, 25 00:02:13,527 --> 00:02:15,068 All the sudden, you have different people 26 00:02:15,068 --> 00:02:17,578 that place different values on what is gaming? 27 00:02:17,578 --> 00:02:20,339 What is a role playing game? 28 00:02:22,342 --> 00:02:24,078 - It was something that opened people's eyes 29 00:02:24,078 --> 00:02:28,252 to being able to express yourself in a whole different way, 30 00:02:33,323 --> 00:02:35,794 - This is one of the great secrets of pop culture, 31 00:02:35,794 --> 00:02:37,305 of the 21st century, 32 00:02:38,889 --> 00:02:41,557 (ominous music) 33 00:02:59,441 --> 00:03:02,332 - The key moment of my entire life 34 00:03:02,332 --> 00:03:05,613 is when I first played Dungeons and Dragons, 35 00:03:05,613 --> 00:03:07,454 - [Television] Your dungeon master has placed you 36 00:03:07,454 --> 00:03:09,304 in a dreadfully precarious position, 37 00:03:09,304 --> 00:03:11,880 You're playing the most phenomenal game ever created, 38 00:03:11,880 --> 00:03:13,816 Your choices are limited, 39 00:03:13,816 --> 00:03:14,896 Stand and fight or run, 40 00:03:14,896 --> 00:03:16,857 Use your lightning bolt, 41 00:03:19,090 --> 00:03:22,229 - I was just instantly just addicted, 42 00:03:24,349 --> 00:03:25,750 (film reel rolling) 43 00:03:25,750 --> 00:03:27,500 - Throughout the 70's and 80's, the most commercially 44 00:03:27,500 --> 00:03:30,011 successful role playing games were all fantasy games, 45 00:03:30,011 --> 00:03:33,052 They were all sort of variations on Lord of the Rings 46 00:03:33,052 --> 00:03:34,062 for the most part, 47 00:03:36,253 --> 00:03:37,723 You go on an adventure, 48 00:03:37,723 --> 00:03:38,614 You kill a dragon, 49 00:03:38,614 --> 00:03:41,725 You get some gold and then you hit repeat, 50 00:03:41,725 --> 00:03:44,105 Dungeons & Dragons popularizing it, 51 00:03:44,105 --> 00:03:46,976 - [Woman] Dungeons & Dragons has grown from an obscure hobby 52 00:03:46,976 --> 00:03:49,317 for an obsessed elite into a craze 53 00:03:49,317 --> 00:03:51,548 shared by an obsessed million or more, 54 00:03:52,488 --> 00:03:54,589 - Role player, through it, was something 55 00:03:54,589 --> 00:03:57,009 that was really big in contemporary culture, 56 00:03:57,009 --> 00:04:00,641 Literally millions of people were playing all the time, 57 00:04:03,391 --> 00:04:05,842 It allowed something quite new, 58 00:04:05,842 --> 00:04:09,048 which was a game that had a very strong narrative, 59 00:04:09,048 --> 00:04:13,063 People would be getting into this so much, 60 00:04:13,063 --> 00:04:14,435 (chattering) 61 00:04:14,435 --> 00:04:17,866 - It's surprising how much of your aggressions 62 00:04:17,866 --> 00:04:20,069 you can take out just by rolling dice trying to 63 00:04:20,069 --> 00:04:22,267 kill some monster, 64 00:04:24,628 --> 00:04:27,629 - Role playing games were an opportunity to live the story, 65 00:04:27,629 --> 00:04:29,910 ya know, be an actor, tell the story, 66 00:04:29,910 --> 00:04:32,670 but create drama, 67 00:04:32,670 --> 00:04:36,662 - Yeah, I think the role playing is, 68 00:04:36,662 --> 00:04:37,702 we call it an art form, role playing, 69 00:04:37,702 --> 00:04:39,893 and it's just unique, 70 00:04:39,893 --> 00:04:41,577 It's a unique experience, 71 00:04:41,577 --> 00:04:43,995 (slow music) 72 00:04:45,785 --> 00:04:48,916 - I found Dungeons & Dragons at a very early age, 73 00:04:48,916 --> 00:04:51,436 as a teenager, and we had a group that played 74 00:04:51,436 --> 00:04:53,387 and it wasn't something we talked about, 75 00:04:55,067 --> 00:04:58,248 To admit to being a Dungeons & Dragons player 76 00:04:58,248 --> 00:05:01,620 or role player, you risked social ridicule, 77 00:05:07,284 --> 00:05:08,118 (calm piano) 78 00:05:08,118 --> 00:05:10,042 - Role-playing games were not understood, 79 00:05:10,042 --> 00:05:14,053 It was new and especially in the deep south, 80 00:05:14,053 --> 00:05:15,657 You're a geek and a nerd for doing it, 81 00:05:15,657 --> 00:05:18,866 None of the cool kids played role-playing games, 82 00:05:18,866 --> 00:05:21,284 (calm music) 83 00:05:28,298 --> 00:05:30,318 - I think that that is where I found more of a 84 00:05:30,318 --> 00:05:33,539 comfort level interacting with people, 85 00:05:36,911 --> 00:05:38,531 - I was the outsider, 86 00:05:38,531 --> 00:05:41,612 I was teased, not invited to birthday parties, 87 00:05:44,063 --> 00:05:45,143 That was my life, ya know? 88 00:05:50,388 --> 00:05:54,806 (radio chattering in the background) 89 00:06:01,868 --> 00:06:04,049 - Part of the role-playing game hobby and prior to everybody 90 00:06:04,049 --> 00:06:06,450 sitting down to play, somebody's gotta come up with a 91 00:06:06,450 --> 00:06:09,481 general story line of what you're gonna play through, 92 00:06:11,091 --> 00:06:12,314 - [Radio] Well, we appreciate that, 93 00:06:12,314 --> 00:06:13,292 - [Radio] Alright, 94 00:06:13,292 --> 00:06:14,432 - [Radio] Thanks for calling me, okay? 95 00:06:14,432 --> 00:06:17,543 - You can buy books that give you stories 96 00:06:17,543 --> 00:06:19,306 or you can write your own, 97 00:06:19,306 --> 00:06:21,890 (upbeat music) 98 00:06:23,595 --> 00:06:27,006 So, from a early point, we were creating our own story, 99 00:06:29,907 --> 00:06:32,588 - Stewart Wieck, White Wolf's founder, 100 00:06:32,588 --> 00:06:36,079 he and his brother started a magazine that was 101 00:06:36,079 --> 00:06:36,519 called White Wolf magazine, 102 00:06:36,519 --> 00:06:40,580 The first couple issues looked like their stapled together, 103 00:06:40,580 --> 00:06:42,601 black and white paper, white line art, 104 00:06:42,601 --> 00:06:45,832 looked like something that you'd see at a high school 105 00:06:45,832 --> 00:06:48,913 freshman make out of his garage because that's kinda 106 00:06:48,913 --> 00:06:50,724 not too far from the truth, 107 00:06:51,784 --> 00:06:55,545 - We pooled money ourselves and we bought a box of 108 00:06:55,545 --> 00:07:00,787 photocopy paper and I took that into high school one day 109 00:07:00,787 --> 00:07:02,657 and asked for permission to use the photo copier 110 00:07:02,657 --> 00:07:05,558 in the front office and they said, "Sure, Stewart," 111 00:07:05,558 --> 00:07:10,560 So, I printed my demonic role-playing game magazine 112 00:07:11,140 --> 00:07:14,611 on the rural Georgia high school photo copier, 113 00:07:21,793 --> 00:07:24,374 Initially, the sales on the magazine were nothing, 114 00:07:24,374 --> 00:07:27,345 I mean, we made like 100 copies of the first issue 115 00:07:27,345 --> 00:07:28,315 of White Wolf, 116 00:07:28,315 --> 00:07:30,716 We're not succeeding because this looks like 117 00:07:30,716 --> 00:07:32,318 a piece of garbage, 118 00:07:32,318 --> 00:07:35,485 (upbeat techno music) 119 00:07:38,628 --> 00:07:40,189 There was a decision point to like, okay, 120 00:07:40,189 --> 00:07:41,970 if this is really going to be something we're going 121 00:07:41,970 --> 00:07:45,551 to continue to do, we've gotta be more serious 122 00:07:45,551 --> 00:07:46,571 about it again, 123 00:07:46,571 --> 00:07:48,942 That's the point at which we borrowed some money 124 00:07:48,942 --> 00:07:51,944 from our parents, 125 00:07:51,944 --> 00:07:53,633 (upbeat music) 126 00:07:53,633 --> 00:07:56,611 - That allowed us to do the full color cover 127 00:07:56,611 --> 00:07:57,661 and all this content, 128 00:08:10,098 --> 00:08:14,050 But, the way we really got traction with the magazine 129 00:08:14,050 --> 00:08:16,690 was that we would go every year to Gen Con, 130 00:08:16,690 --> 00:08:19,181 Okay, we need, where's upstairs? 131 00:08:19,181 --> 00:08:20,532 Does anybody have any idea? 132 00:08:25,193 --> 00:08:29,034 - Gen Con is the oldest tabletop role-playing 133 00:08:29,034 --> 00:08:31,005 game convention in the world, 134 00:08:31,005 --> 00:08:34,976 It's where if you make a physical product 135 00:08:34,976 --> 00:08:38,837 that rolls dice or uses cards or has a board, 136 00:08:38,837 --> 00:08:41,548 that's where you go to celebrate your hobby, 137 00:08:45,219 --> 00:08:47,010 Back then, magazines were the only way you got 138 00:08:47,010 --> 00:08:47,920 your information, 139 00:08:49,170 --> 00:08:53,072 - So, we would drive up all these copies of the magazine 140 00:08:53,072 --> 00:08:54,502 and we would hand out free copies, 141 00:08:54,502 --> 00:08:56,703 just giving them out to every gamer in line, 142 00:09:02,325 --> 00:09:04,005 - Gen Con was a place where you always saw 143 00:09:04,005 --> 00:09:07,097 the next big game, the next big breakout to happen, 144 00:09:07,097 --> 00:09:09,515 (soft music) 145 00:09:10,557 --> 00:09:12,808 - It would've been Gen Con '87 that I first met 146 00:09:12,808 --> 00:09:15,441 Mark Rein-Hagen of Lion Rampant at the time 147 00:09:15,441 --> 00:09:19,590 and Ars Magica was one of those little games 148 00:09:19,590 --> 00:09:23,209 from a little company that I found and I was 149 00:09:23,209 --> 00:09:25,112 blown away by it, 150 00:09:30,393 --> 00:09:33,464 It was very artful, the contents were spectacular, 151 00:09:35,675 --> 00:09:38,433 - Ars Magica was this phenomenal game 152 00:09:38,433 --> 00:09:42,137 that won all these awards, 153 00:09:42,137 --> 00:09:43,347 At the time, we were not doing well 154 00:09:45,138 --> 00:09:46,668 and I met Stewart and he just seemed like the kind of 155 00:09:46,668 --> 00:09:48,939 rock solid business guy, 156 00:09:53,504 --> 00:09:55,171 - [Announcer] These are serious fantasy game players 157 00:09:55,171 --> 00:09:58,512 who are here to assume the roles of imaginary characters 158 00:09:58,512 --> 00:10:00,753 in imaginary places, 159 00:10:00,753 --> 00:10:02,885 - The role-playing game industry at that point was tiny, 160 00:10:02,885 --> 00:10:07,887 So, for financial reasons, Lion Rampant and White Wolf 161 00:10:09,035 --> 00:10:11,858 magazine decided to merge, 162 00:10:11,858 --> 00:10:14,117 (upbeat music) 163 00:10:14,117 --> 00:10:16,768 Mark, at that point, decided to move down to Atlanta 164 00:10:16,768 --> 00:10:18,448 where the Wieck brothers were, 165 00:10:23,740 --> 00:10:25,751 Thought was that we were going to do everything 166 00:10:25,751 --> 00:10:27,733 we were doing already, but better, 167 00:10:27,733 --> 00:10:30,382 - White Wolf moves from the environments of a little 168 00:10:30,382 --> 00:10:33,083 five points, which is this very Bohemian, 169 00:10:33,083 --> 00:10:36,810 artist friendly, counter cultural cluster of 170 00:10:36,810 --> 00:10:40,755 the weird and alternative and misunderstood 171 00:10:40,755 --> 00:10:42,106 that lives in the middle of Atlanta, 172 00:10:43,536 --> 00:10:44,957 So, it's a perfect fit, 173 00:10:49,708 --> 00:10:52,689 - Everyone worked together and they lived together, 174 00:10:52,689 --> 00:10:53,669 Your bedroom was your office, 175 00:10:53,669 --> 00:10:55,510 - Mark's bedroom was his office, 176 00:10:56,362 --> 00:10:59,201 - The house was always a weird kind of eclectic mess of 177 00:10:59,201 --> 00:11:01,052 creative papers everywhere, 178 00:11:02,012 --> 00:11:05,913 - We're all stuck in this house together and it was nuts, 179 00:11:14,676 --> 00:11:16,829 - So, here was this little company with this 180 00:11:16,829 --> 00:11:22,068 really nifty, semi successful independent game 181 00:11:22,068 --> 00:11:24,119 and it's time for the annual pilgrimage to Gen Con, 182 00:11:28,100 --> 00:11:30,671 - You had to go through Indiana, 183 00:11:30,671 --> 00:11:32,111 You had to go through Gary, Indiana, 184 00:11:33,942 --> 00:11:37,893 I had never seen a place, it just looked like time forgot, 185 00:11:37,893 --> 00:11:41,062 It was the worst, 186 00:11:41,062 --> 00:11:43,646 (somber music) 187 00:11:45,145 --> 00:11:48,216 - Their wholesale urban decay brought about 188 00:11:48,216 --> 00:11:51,487 by the economic disaster that was the 70's and the 80's 189 00:11:51,487 --> 00:11:53,438 ruined a lot of people's lives, 190 00:11:53,438 --> 00:11:54,648 That's what Mark saw in Gary, 191 00:11:54,648 --> 00:11:59,278 He saw the complete and utter disdain for humanity, 192 00:11:59,278 --> 00:12:01,946 (intense music) 193 00:12:02,941 --> 00:12:03,774 We did that, 194 00:12:04,922 --> 00:12:08,082 It wasn't the automotive companies that destroyed 195 00:12:08,082 --> 00:12:09,193 Rust Belt, America, it was us, 196 00:12:10,593 --> 00:12:11,427 People, 197 00:12:12,484 --> 00:12:13,154 We let it happen, 198 00:12:32,070 --> 00:12:34,951 - I remember us saying, "This place is bad, 199 00:12:36,851 --> 00:12:38,892 "Who would live here?" 200 00:12:47,005 --> 00:12:49,051 Mark was like, "Probably vampires," 201 00:12:49,051 --> 00:12:51,885 (heavy breathing) 202 00:12:54,897 --> 00:12:56,808 - Instantly, I knew, boom, 203 00:12:57,908 --> 00:12:59,909 You are the vampire, 204 00:13:01,098 --> 00:13:05,060 (screaming) (intense music) 205 00:13:05,060 --> 00:13:06,031 You were human, 206 00:13:06,961 --> 00:13:08,101 You've been fucked, 207 00:13:08,101 --> 00:13:09,652 Your life is over, 208 00:13:09,652 --> 00:13:11,262 It's this nightmare world, 209 00:13:11,262 --> 00:13:12,172 What are you gonna do now? 210 00:13:12,172 --> 00:13:13,513 How are you gonna survive? 211 00:13:36,897 --> 00:13:38,548 Everyone in the car went, "What?" 212 00:13:43,042 --> 00:13:46,743 Like back then, the idea of being a vampire 213 00:13:46,743 --> 00:13:49,954 was just impossible to imagine, 214 00:13:49,954 --> 00:13:52,622 (intense music) 215 00:13:57,070 --> 00:13:58,647 - In role-playing games, 216 00:13:58,647 --> 00:14:02,048 vampires were monsters to be killed, 217 00:14:02,048 --> 00:14:04,009 Their lairs looted for treasure, 218 00:14:04,009 --> 00:14:06,970 - Vampires were always something in Dungeons and Dragons 219 00:14:06,970 --> 00:14:07,880 that you fought, 220 00:14:07,880 --> 00:14:11,491 - You know, now it seems so normal and ordinary 221 00:14:11,491 --> 00:14:13,742 and such a plausible idea, 222 00:14:13,742 --> 00:14:18,294 But at the time, it was a definite glitch, 223 00:14:18,294 --> 00:14:20,712 (soft music) 224 00:14:27,426 --> 00:14:32,427 Normally, at Gen Con, which is the great one convention, 225 00:14:32,758 --> 00:14:34,758 I was a party animal, 226 00:14:34,758 --> 00:14:37,159 I would party the whole time, right? 227 00:14:39,890 --> 00:14:43,071 This convention, I didn't party at all, 228 00:14:45,171 --> 00:14:48,182 I just sat and wrote and wrote and wrote, 229 00:14:50,043 --> 00:14:51,824 And it just all flowed out, 230 00:14:54,190 --> 00:14:56,774 (spooky music) 231 00:15:20,564 --> 00:15:22,063 - Being in that dark side takes me away 232 00:15:22,063 --> 00:15:25,444 from my ordinary life, 233 00:15:31,986 --> 00:15:36,988 You gotta explore the deprivation and violence 234 00:15:38,768 --> 00:15:42,889 that you don't do in your regular life, 235 00:15:48,261 --> 00:15:52,833 You don't have to actually expose yourself to those dangers 236 00:15:52,833 --> 00:15:54,613 but you get to experience them, 237 00:15:57,724 --> 00:15:59,775 You can just get a bit of an understanding 238 00:15:59,775 --> 00:16:02,660 why you feel the way you feel or act the way you act 239 00:16:02,660 --> 00:16:05,056 by taking on a different role, 240 00:16:06,149 --> 00:16:08,817 (intense music) 241 00:16:14,289 --> 00:16:17,760 I met a lot of people I've been friends with for years 242 00:16:17,760 --> 00:16:18,233 through RP-ing, 243 00:16:20,611 --> 00:16:23,535 You get a thing that binds you together, this experience, 244 00:16:23,535 --> 00:16:26,203 (intense music) 245 00:16:31,018 --> 00:16:33,352 (screaming) 246 00:16:41,751 --> 00:16:43,751 - [TV] Fuckin' daylight! 247 00:16:47,317 --> 00:16:49,680 - Vampire at the Masquerade clearly draws 248 00:16:49,680 --> 00:16:52,271 a lot of it's inspiration from movies like 249 00:16:52,271 --> 00:16:55,052 The Lost Boys and New Dark and The Hunger, 250 00:16:56,192 --> 00:16:58,863 sort of vampire myths of the 80's, 251 00:16:58,863 --> 00:17:04,015 It also draws from some of the entire spectrum of 252 00:17:04,015 --> 00:17:05,475 popular vampire mythology, 253 00:17:09,546 --> 00:17:12,604 - Vampires have been depicted differently in different eras, 254 00:17:12,604 --> 00:17:15,828 In the very earliest stories about vampires, 255 00:17:15,828 --> 00:17:17,569 folklore stories about vampires, 256 00:17:17,569 --> 00:17:19,850 vampires are not seductive and they are not appealing, 257 00:17:19,850 --> 00:17:20,920 Vampires are ghouls, 258 00:17:20,920 --> 00:17:24,681 The Lord Ruthven is somebody who is handsome, 259 00:17:24,681 --> 00:17:29,353 is personable, and yet, ultimately, he is revealed to be 260 00:17:29,353 --> 00:17:32,504 a top of the food chain predator, 261 00:17:32,504 --> 00:17:37,505 But Dracula really is ground zero for our contemporary 262 00:17:37,655 --> 00:17:39,356 conception of the vampire, 263 00:17:39,356 --> 00:17:42,557 He is where it starts, the idea of the seductive vampire, 264 00:17:42,557 --> 00:17:44,917 the appealing vampire, the vampire who's 265 00:17:44,917 --> 00:17:49,719 lust for human blood does not make him unwelcome 266 00:17:49,719 --> 00:17:51,059 in human company, 267 00:17:56,161 --> 00:17:59,103 Anne Rice's Interview with a Vampire was a real 268 00:17:59,103 --> 00:18:00,142 turning point for a number of reasons, 269 00:18:00,142 --> 00:18:04,043 but the single biggest one I think was that it 270 00:18:04,043 --> 00:18:06,844 pushed the sexuality of vampire stories 271 00:18:06,844 --> 00:18:08,325 even farther forward, 272 00:18:11,213 --> 00:18:14,187 - That provided the contemporary idea of 273 00:18:14,187 --> 00:18:17,725 they were tragic, romantically cursed creatures, 274 00:18:17,725 --> 00:18:22,239 ones you could sympathize with and arguably wanna be with, 275 00:18:26,831 --> 00:18:28,931 - I decided I would not read Anne Rice, 276 00:18:28,931 --> 00:18:30,632 I would not be tainted, 277 00:18:30,632 --> 00:18:33,533 Of course, what I didn't realize was that all these 278 00:18:33,533 --> 00:18:35,818 80 vampire movies that I loved so much, 279 00:18:35,818 --> 00:18:39,164 all stole their stuff from Anne Rice, 280 00:18:44,876 --> 00:18:46,287 - Sleep all day, party all night, 281 00:18:46,287 --> 00:18:47,897 It's fun to be a vampire, 282 00:18:52,965 --> 00:18:57,760 - What vampire did was it essentially took ownership 283 00:18:57,760 --> 00:19:01,171 of every previous vampire myth said, 284 00:19:01,171 --> 00:19:03,322 if you're a fan of any of these things, 285 00:19:03,322 --> 00:19:06,273 come play in our world 'cause our world is the whole world, 286 00:19:07,213 --> 00:19:09,631 (soft music) 287 00:19:11,525 --> 00:19:13,925 - After we got back from that Gen Con, 288 00:19:13,925 --> 00:19:16,076 Mark really started working on his vampire, 289 00:19:17,556 --> 00:19:21,097 - Stewart was very much the sounding board for me, 290 00:19:21,097 --> 00:19:23,988 His office is across the hallway from me 291 00:19:23,988 --> 00:19:25,749 as I constantly burst in and go, 292 00:19:25,749 --> 00:19:27,559 "What do you think of this idea? 293 00:19:27,559 --> 00:19:33,121 "Okay, we're gonna have clans and these clans will be 294 00:19:33,121 --> 00:19:34,592 "the way, they'll be like character classes, 295 00:19:34,592 --> 00:19:36,862 "but we're not gonna do character classes, 296 00:19:36,862 --> 00:19:39,623 "They'll be like social groups but they won't 297 00:19:39,623 --> 00:19:41,104 "give you anything extra, 298 00:19:41,104 --> 00:19:42,524 "They will, they will, but they won't," 299 00:19:42,524 --> 00:19:47,045 He would go, "That sounds good, Mark," 300 00:19:47,045 --> 00:19:49,628 (spooky music) 301 00:19:54,038 --> 00:19:56,589 - One of the most powerful design ideas in Vampire 302 00:19:56,589 --> 00:19:58,339 is the idea of Clans, 303 00:19:59,549 --> 00:20:03,781 - Monster entertainment always, I think, has appealed 304 00:20:03,781 --> 00:20:07,242 to outsiders but, if you are slightly different in some 305 00:20:07,242 --> 00:20:10,583 manner in your real life, it's so nice to belong, 306 00:20:10,583 --> 00:20:13,744 ya know, to a clan or a pack and to have a clear purpose, 307 00:20:15,554 --> 00:20:18,225 - That idea that you would inherit 308 00:20:18,225 --> 00:20:21,081 a world view and political position 309 00:20:21,081 --> 00:20:25,017 and history with your choice of character had never been 310 00:20:25,017 --> 00:20:27,568 expressed so fully and completely before, 311 00:20:43,133 --> 00:20:44,944 - [Tim] When I first started in role-playing games, 312 00:20:44,944 --> 00:20:46,894 the biggest artists in the gaming industry at the time 313 00:20:46,894 --> 00:20:49,545 were guys that did the D&D stuff, 314 00:20:49,545 --> 00:20:51,546 but they weren't very dynamic, 315 00:20:52,546 --> 00:20:55,917 There was gaming art before Tim and then there was Tim, 316 00:20:55,917 --> 00:20:57,918 - It was a lot of fun, 317 00:20:57,918 --> 00:21:01,629 So many things before that were very high fantasy art 318 00:21:01,629 --> 00:21:03,950 to varying degrees of quality, 319 00:21:03,950 --> 00:21:06,170 Ya know, classic swords and sorcery, 320 00:21:06,170 --> 00:21:09,821 big guys in armor and dragons and women in 321 00:21:09,821 --> 00:21:11,302 chain mill bikinis, 322 00:21:12,682 --> 00:21:17,774 Vampire was the first time where I really sunk, 323 00:21:17,774 --> 00:21:20,095 pardon the pun, I sunk my teeth into it 324 00:21:20,095 --> 00:21:24,726 and it was the right subject matter 325 00:21:24,726 --> 00:21:27,157 at the right time for me, 326 00:21:30,448 --> 00:21:32,368 I immediately knew what I wanted to do, 327 00:21:32,368 --> 00:21:34,992 Instead of having this character on this page that 328 00:21:34,992 --> 00:21:37,770 feels like a comic book, 329 00:21:38,680 --> 00:21:41,861 what if I wanna make them real? 330 00:21:41,861 --> 00:21:42,852 I wanna make them possible, 331 00:21:46,383 --> 00:21:49,904 - He basically brought this real world grittiness 332 00:21:49,904 --> 00:21:52,385 that you could, you could really believe 333 00:21:52,385 --> 00:21:53,835 'cause they were real people, 334 00:21:54,815 --> 00:21:56,096 - I would just get friends over, 335 00:21:56,096 --> 00:21:56,929 I would say, 336 00:21:57,769 --> 00:21:58,947 "Okay, who's gonna be right for this character?" 337 00:21:58,947 --> 00:22:01,167 My friends were in these bands, 338 00:22:01,167 --> 00:22:02,386 That's my pal, Sherry Wall, 339 00:22:02,386 --> 00:22:04,769 She's one of my favorite people on the planet, 340 00:22:04,769 --> 00:22:05,739 There's a classic right there, 341 00:22:05,739 --> 00:22:06,959 That's Tim Shinkle, 342 00:22:06,959 --> 00:22:09,410 My best friend, Joel, who modeled for everything for me 343 00:22:09,410 --> 00:22:11,171 for a long time, 344 00:22:11,171 --> 00:22:12,249 It's my pal, Scotty Wilson, 345 00:22:12,249 --> 00:22:15,212 The absolute, quintessential, gypsy white trash 346 00:22:15,212 --> 00:22:17,024 vampire is Scott Wilson, 347 00:22:17,024 --> 00:22:17,858 Wow, 348 00:22:19,690 --> 00:22:22,691 (spooky rock music) 349 00:22:24,451 --> 00:22:26,415 So, instead of having it be some count 350 00:22:26,415 --> 00:22:29,666 that lives in, ya know, Romania, 400 years ago, 351 00:22:29,666 --> 00:22:31,417 I started with a different culture, 352 00:22:33,167 --> 00:22:36,859 - It immediately makes it like wow, this is our vampires, 353 00:22:36,859 --> 00:22:38,289 I can be one, 354 00:22:38,289 --> 00:22:40,650 I can just go down to the club and be one, 355 00:22:40,650 --> 00:22:44,871 - I don't know whether or not I realized how big 356 00:22:44,871 --> 00:22:49,613 Vampire was going to be until these visuals came in, 357 00:22:49,613 --> 00:22:52,333 I was like, this is cool on another level, 358 00:22:53,368 --> 00:22:55,785 (rock music) 359 00:23:00,446 --> 00:23:04,377 - Tim Bradstreet's artwork was one of the 360 00:23:04,377 --> 00:23:06,078 best decisions we made, 361 00:23:07,428 --> 00:23:10,639 - The full pages were it, 362 00:23:10,639 --> 00:23:11,729 They were gothic pun, 363 00:23:13,100 --> 00:23:15,431 They expressed the moment of the time, 364 00:23:15,431 --> 00:23:17,131 They expressed characters, 365 00:23:18,652 --> 00:23:19,752 They were perfect, 366 00:23:22,183 --> 00:23:25,674 Funny thing is, we had no money left for a cover, 367 00:23:25,674 --> 00:23:26,714 We were screwed, 368 00:23:28,195 --> 00:23:30,775 - They had actually commissioned a piece of artwork, 369 00:23:30,775 --> 00:23:33,846 Vampire with a blood tear and a helicopter crashed in the 370 00:23:33,846 --> 00:23:36,197 background and a motorcycle and stuff 371 00:23:36,197 --> 00:23:38,254 and it was just, didn't really feel right, 372 00:23:38,254 --> 00:23:41,809 I came up with the idea of wanting to do something 373 00:23:41,809 --> 00:23:44,009 that was a little more photographic and a little more, 374 00:23:44,009 --> 00:23:46,450 let people just put their own vision of what they thought 375 00:23:46,450 --> 00:23:49,201 vampires could be onto that, 376 00:23:52,232 --> 00:23:52,902 - So we got in his car, 377 00:23:52,902 --> 00:23:55,733 We bought a bunch of roses with the last dollars 378 00:23:55,733 --> 00:23:59,984 in my pocket and we went to a stone place 379 00:23:59,984 --> 00:24:02,815 and we bought a piece of green marble, 380 00:24:03,816 --> 00:24:06,627 We snapped that photo and I am absolutely 381 00:24:06,627 --> 00:24:10,858 100% convinced that if it had a stupid, cheesy 382 00:24:10,858 --> 00:24:15,859 gamer, I'm a Vampire, that wouldn't have worked, 383 00:24:17,860 --> 00:24:19,796 (shouting) 384 00:24:21,034 --> 00:24:25,702 (cheering) (rock music) 385 00:24:30,844 --> 00:24:35,115 - At that time, the world was changing a lot, 386 00:24:35,115 --> 00:24:36,936 The sort of old guard Republicans in America 387 00:24:36,936 --> 00:24:38,616 were coming up power, 388 00:24:38,616 --> 00:24:40,955 The Berlin Wall had just come down, 389 00:24:40,955 --> 00:24:43,918 Music was making this revolution, this sort of 390 00:24:43,918 --> 00:24:46,859 hair metal poppy scene of the 80's was fading away 391 00:24:46,859 --> 00:24:49,200 to the Seattle punk scene, 392 00:24:50,490 --> 00:24:53,191 - In the early 90's, there was an undercurrent 393 00:24:53,191 --> 00:24:55,102 of a need for change, 394 00:24:56,012 --> 00:24:59,493 There was a need for a dark voice and those people 395 00:24:59,493 --> 00:25:02,154 with dark voices emerged, 396 00:25:03,182 --> 00:25:06,275 (rock music) 397 00:25:10,358 --> 00:25:12,527 - 1990 was the first time that you heard about it, 398 00:25:12,527 --> 00:25:15,318 It's first advertisement for this game called Vampire 399 00:25:15,318 --> 00:25:18,389 was just a big black paper with just white Vampire 400 00:25:18,389 --> 00:25:20,229 across it, 401 00:25:20,229 --> 00:25:21,880 - When Vampire the Masquerade came out, 402 00:25:21,880 --> 00:25:23,130 I'd seen nothing like it, 403 00:25:23,130 --> 00:25:28,432 This beautiful green cover with a red rose across it, 404 00:25:28,432 --> 00:25:30,163 just absolutely beautiful, I had to pick it up, 405 00:25:36,515 --> 00:25:40,036 - This is vampires and goth and punk 406 00:25:40,036 --> 00:25:42,176 and that, of course, makes it vastly different 407 00:25:42,176 --> 00:25:44,827 from any role-playing game that has ever come before, 408 00:25:48,258 --> 00:25:52,079 - Here, you are an outsider getting to play 409 00:25:52,079 --> 00:25:53,390 the ultimate outsider, 410 00:25:56,258 --> 00:26:00,259 That was catalytic for us, 411 00:26:00,259 --> 00:26:02,677 (rock music) 412 00:26:05,374 --> 00:26:08,244 - It wasn't even really so much playing the vampire 413 00:26:08,244 --> 00:26:10,655 as becoming the vampire, 414 00:26:16,347 --> 00:26:18,352 - It's not just reading a novel about an anti-hero, 415 00:26:18,352 --> 00:26:22,519 Those moral ambiguities and moral challenges are yours now, 416 00:26:23,718 --> 00:26:26,136 (soft music) 417 00:26:37,176 --> 00:26:40,260 - [Man] I can hear her heart beating, 418 00:26:43,983 --> 00:26:46,006 My mind screams with lust, 419 00:26:52,123 --> 00:26:52,956 Now, 420 00:27:04,842 --> 00:27:08,063 - Suddenly, people who had never been interested 421 00:27:08,063 --> 00:27:11,734 in role-playing games before or geek culture before 422 00:27:11,734 --> 00:27:13,065 were interested, 423 00:27:15,435 --> 00:27:17,996 - I remember working in the store after the Vampire 424 00:27:17,996 --> 00:27:20,227 first edition had come out, 425 00:27:20,227 --> 00:27:22,808 There was sort of a steady stream of ya know, 426 00:27:22,808 --> 00:27:24,518 these sort of goth kids that were coming into 427 00:27:24,518 --> 00:27:26,319 the game store which was weird 428 00:27:26,319 --> 00:27:27,669 'cause they didn't buy anything else, 429 00:27:27,669 --> 00:27:29,040 They didn't socialize with anyone, 430 00:27:29,040 --> 00:27:31,280 They came in and they bought their White Wolf products 431 00:27:31,280 --> 00:27:32,141 and they left, 432 00:27:37,112 --> 00:27:40,273 - They wanted to share this thing with us, 433 00:27:40,273 --> 00:27:40,893 this thing that we loved, 434 00:27:42,274 --> 00:27:44,945 It was a new sensation to be cool 435 00:27:44,945 --> 00:27:46,945 or to at least think you were cool, 436 00:27:48,355 --> 00:27:50,772 (soft music) 437 00:28:11,263 --> 00:28:15,854 - I grew up in a very not progressive part 438 00:28:15,854 --> 00:28:19,245 of the United States and I didn't really have a lot 439 00:28:19,245 --> 00:28:21,456 of friends, so all of my spare time was spent 440 00:28:21,456 --> 00:28:24,217 reading books or drawing or doing all of these things 441 00:28:24,217 --> 00:28:26,578 that were kind of by myself and in my own head, 442 00:28:33,500 --> 00:28:35,290 Then, when I finally met one or two people 443 00:28:35,290 --> 00:28:37,491 who actually played these things, 444 00:28:37,491 --> 00:28:40,452 it was like a whole other experience because suddenly, 445 00:28:40,452 --> 00:28:43,093 I was getting to hang out and be with people 446 00:28:43,093 --> 00:28:44,933 that were just as into these 447 00:28:44,933 --> 00:28:46,924 strange little ideas as I was, 448 00:28:51,065 --> 00:28:54,356 Looking at those books, looking at every single little bit 449 00:28:54,356 --> 00:28:57,497 of that stark black and white, beautiful art 450 00:28:57,497 --> 00:28:59,228 with all the detail, all that ink work, 451 00:28:59,228 --> 00:29:00,378 I was enthralled, 452 00:29:02,249 --> 00:29:07,030 It was just so, my imagination went everywhere 453 00:29:07,030 --> 00:29:09,131 just getting to look at all of that stuff, 454 00:29:15,493 --> 00:29:18,534 It's not just here is a mechanical system of numbers, 455 00:29:18,534 --> 00:29:21,512 but rather, it's like, here is a way you can really 456 00:29:21,512 --> 00:29:25,126 collaboratively create some universe with each other, 457 00:29:26,783 --> 00:29:29,284 (eerie music) 458 00:29:35,149 --> 00:29:38,340 - Vampire had the artwork and the clownsiest stem 459 00:29:38,340 --> 00:29:39,780 of this idea that you're the monster 460 00:29:39,780 --> 00:29:42,711 but what really made it revolutionary is 461 00:29:42,711 --> 00:29:45,942 that it shifted focus away from rolls and dice 462 00:29:45,942 --> 00:29:47,253 towards storytelling, 463 00:29:49,283 --> 00:29:52,874 - Vampire was written differently than other role-playing 464 00:29:52,874 --> 00:29:54,545 game products, 465 00:29:54,545 --> 00:29:54,955 It was produced differently, 466 00:29:54,955 --> 00:29:56,256 It looked different, 467 00:29:56,256 --> 00:29:57,946 It read differently, 468 00:29:57,946 --> 00:30:01,417 It was not just a collection of numbers and statistics 469 00:30:01,417 --> 00:30:03,850 and tables for how to kill monsters or how to 470 00:30:03,850 --> 00:30:06,019 have a car chase, 471 00:30:09,280 --> 00:30:12,601 - When it came out, it was a revolution, 472 00:30:12,601 --> 00:30:16,722 This was during a time when games like roll master 473 00:30:16,722 --> 00:30:19,313 were great and they had these hundreds and hundreds 474 00:30:19,313 --> 00:30:22,264 of pages of tables that they'd go through and look through, 475 00:30:24,524 --> 00:30:28,596 We started realizing that what we felt was most powerful 476 00:30:28,596 --> 00:30:30,266 was the conversation, 477 00:30:30,266 --> 00:30:33,487 It wasn't really, can I jump between the buildings, 478 00:30:33,487 --> 00:30:36,488 roll the dice and so, that became more and more meaningless, 479 00:30:40,299 --> 00:30:44,220 - Horror fiction is really popular because it allows 480 00:30:44,220 --> 00:30:47,361 us to engage with a lot of big moral questions 481 00:30:47,361 --> 00:30:51,803 and these issues about humanity and often about belonging, 482 00:30:51,803 --> 00:30:54,794 Role-playing is a very good medium for exploring 483 00:30:54,794 --> 00:30:56,594 some of those dynamics specifically, 484 00:30:58,935 --> 00:31:02,536 - It's not an external force you're fighting 485 00:31:02,536 --> 00:31:05,077 which you can kill with a sword or a fireball, 486 00:31:05,077 --> 00:31:07,008 It's the conflict within you 487 00:31:08,448 --> 00:31:12,399 which makes it much more psychological type of game, 488 00:31:14,970 --> 00:31:16,981 - It doesn't look very exciting, 489 00:31:16,981 --> 00:31:18,901 If you walk into a room and people are playing 490 00:31:18,901 --> 00:31:22,042 pen and paper, they're just sitting around, 491 00:31:22,042 --> 00:31:24,393 It's happening in this sort of shared imaginative space 492 00:31:24,393 --> 00:31:26,894 between all the players and that means that 493 00:31:26,894 --> 00:31:29,425 you can't see it unless you're playing, 494 00:31:31,285 --> 00:31:33,226 It's all happening in their minds, 495 00:31:34,448 --> 00:31:36,949 (eerie music) 496 00:31:42,635 --> 00:31:45,218 (wolf howling) 497 00:31:51,127 --> 00:31:53,335 (screaming) 498 00:31:53,335 --> 00:31:56,003 (intense music) 499 00:32:13,318 --> 00:32:15,089 - [Cameraman] There's Mark Rein-Hagen's head, 500 00:32:15,089 --> 00:32:15,922 Come show me, 501 00:32:16,859 --> 00:32:18,380 Turn, look down, 502 00:32:18,380 --> 00:32:20,060 Show me the whole business, 503 00:32:26,022 --> 00:32:29,423 - At Gen Con, game just explodes, 504 00:32:29,423 --> 00:32:30,784 - Clone of Chaos, 505 00:32:30,784 --> 00:32:32,284 - I went over to the White Wolf booth and I was like, 506 00:32:32,284 --> 00:32:33,865 "Dude, how's it going for you guys?" 507 00:32:33,865 --> 00:32:35,655 They were like, "It's nuts," 508 00:32:35,655 --> 00:32:36,856 It was crazy, 509 00:32:39,236 --> 00:32:41,567 White Wolf grew so fast, 510 00:32:41,567 --> 00:32:44,488 I mean, they literally went from being a garage company 511 00:32:44,488 --> 00:32:47,369 to a million dollar company overnight, 512 00:32:50,990 --> 00:32:53,461 - People's appetite for the game was just ferocious, 513 00:32:54,521 --> 00:32:57,052 - Going from living in a house together 514 00:32:57,052 --> 00:33:00,183 with our warehouse in the yard to ya know, 515 00:33:00,183 --> 00:33:02,554 renting a warehouse building, 516 00:33:04,814 --> 00:33:07,775 - Vampire was taking the industry by storm 517 00:33:07,775 --> 00:33:10,606 and we became known as the company that would 518 00:33:10,606 --> 00:33:11,806 throw the crazy parties, 519 00:33:13,471 --> 00:33:16,389 (heavy rock music) 520 00:33:29,022 --> 00:33:32,293 - The late night, gothic punk scene in Atlanta 521 00:33:32,293 --> 00:33:34,624 was incredibly strong, 522 00:33:34,624 --> 00:33:36,014 - We went out every night, 523 00:33:36,014 --> 00:33:37,985 We were there in the clubs where this is happening, 524 00:33:37,985 --> 00:33:40,185 So, it's informing the game and you could not separate 525 00:33:40,185 --> 00:33:43,486 the game from club culture and club fashion, 526 00:33:44,387 --> 00:33:48,048 - It began to aggregate different looks of counter culture 527 00:33:48,048 --> 00:33:53,049 into one beautiful, blended, gothic punk aesthetic, 528 00:33:53,630 --> 00:33:57,461 which then, in turn, certainly began to appear 529 00:33:57,461 --> 00:34:00,012 everywhere else, 530 00:34:00,012 --> 00:34:02,552 - Stuff that was really niche, all of the sudden 531 00:34:02,552 --> 00:34:06,173 became this sort of bigger and broader subculture 532 00:34:06,173 --> 00:34:07,524 visual aesthetic, 533 00:34:08,528 --> 00:34:10,946 (rock music) 534 00:34:18,957 --> 00:34:22,959 Thousands of people, inarguably, by those classic 535 00:34:23,840 --> 00:34:26,610 vampire depictions of you can be this, 536 00:34:28,207 --> 00:34:30,875 (ominous music) 537 00:34:38,544 --> 00:34:41,404 - We have vampires, we need werewolves, 538 00:34:41,404 --> 00:34:43,705 Right and so, we're gonna put ourselves on the spot, 539 00:34:43,705 --> 00:34:45,856 Here's the games we're going to make 540 00:34:45,856 --> 00:34:47,990 and I guess we'll make them, 541 00:34:47,990 --> 00:34:49,607 (laughing) 542 00:34:49,607 --> 00:34:50,857 - Now we gotta make them, 543 00:34:56,419 --> 00:34:58,990 - We were really creating a world of darkness 544 00:34:58,990 --> 00:35:01,631 and the idea was that in the world of darkness, 545 00:35:01,631 --> 00:35:04,412 these vampires existed side by side 546 00:35:04,412 --> 00:35:05,872 with these werewolves and these mages 547 00:35:05,872 --> 00:35:09,243 and the lingering after effects of ghosts, 548 00:35:09,243 --> 00:35:11,434 (intense music) 549 00:35:16,285 --> 00:35:19,316 There were other games that kind of supposed 550 00:35:19,316 --> 00:35:21,167 different supernatural creatures would be in contact 551 00:35:21,167 --> 00:35:24,018 with one another, but the world of darkness idea 552 00:35:24,018 --> 00:35:27,039 that these all shared a world, that their societal 553 00:35:27,039 --> 00:35:30,070 structures overlapped one another or often intruded 554 00:35:30,070 --> 00:35:33,371 on one another, that's really I think, 555 00:35:33,371 --> 00:35:37,432 what made the world of darkness stand out, 556 00:35:37,432 --> 00:35:40,100 (intense music) 557 00:35:51,126 --> 00:35:54,067 The same time, these live action rules for playing 558 00:35:54,067 --> 00:35:57,018 Vampire the Masquerade emerged, 559 00:35:57,018 --> 00:35:59,008 (giggling) 560 00:36:00,429 --> 00:36:03,830 - The first live action role-playing game product 561 00:36:03,830 --> 00:36:04,830 was called The Masquerade, 562 00:36:04,830 --> 00:36:06,601 It was a big box set, 563 00:36:06,601 --> 00:36:09,292 There'd never really been a LARP product before, 564 00:36:09,292 --> 00:36:11,222 Once you actually had something on the shelf 565 00:36:11,222 --> 00:36:14,644 for people to buy, next to the table top game, 566 00:36:14,644 --> 00:36:16,036 then it exploded, 567 00:36:16,036 --> 00:36:17,494 Then it got big, 568 00:36:23,886 --> 00:36:25,197 - LARP started out as an acronym for 569 00:36:25,197 --> 00:36:27,077 live action role playing, 570 00:36:27,077 --> 00:36:29,708 It's a form of role playing where you embody the character 571 00:36:29,708 --> 00:36:32,009 and very often, you also dress up as your character 572 00:36:32,009 --> 00:36:35,500 and try to portray their actions as fully as possible, 573 00:36:39,071 --> 00:36:40,612 - LARP existed before this, 574 00:36:40,612 --> 00:36:42,575 This is what made it huge in the same way that 575 00:36:42,575 --> 00:36:45,473 there was science fiction before Star Wars 576 00:36:45,473 --> 00:36:46,924 and then there was Star Wars, 577 00:36:48,944 --> 00:36:50,705 All of the sudden, instead of like five or six people 578 00:36:50,705 --> 00:36:54,656 playing around a table, you had 15, 30, 60, 579 00:36:54,656 --> 00:36:58,307 hundreds playing in parks, college campuses, 580 00:36:58,307 --> 00:36:59,140 in night clubs, 581 00:37:01,444 --> 00:37:02,744 It was more like an event, 582 00:37:06,920 --> 00:37:10,488 - Up until Vampire, most of the live action games 583 00:37:10,488 --> 00:37:13,962 were people in a field or in a forest 584 00:37:13,962 --> 00:37:17,253 with padded foam swords running and chasing 585 00:37:17,253 --> 00:37:18,261 and hitting each other, 586 00:37:18,261 --> 00:37:20,014 (shouting) 587 00:37:20,014 --> 00:37:23,305 The Vampire live action game was more of a social drama, 588 00:37:28,336 --> 00:37:29,897 All of the sudden, you had different people 589 00:37:29,897 --> 00:37:32,398 that place different values on what is gaming? 590 00:37:32,398 --> 00:37:34,528 What is a role playing game? 591 00:37:34,528 --> 00:37:39,530 - We are all being hunted because we are one! 592 00:37:40,012 --> 00:37:42,930 (soft opera music) 593 00:37:49,043 --> 00:37:51,634 - It completely changed the type of people 594 00:37:51,634 --> 00:37:54,581 that would play an event like that, 595 00:37:54,581 --> 00:37:55,581 - Calm down! 596 00:37:57,876 --> 00:37:59,866 - They were not traditional gamers, 597 00:37:59,866 --> 00:38:01,197 They were theater people, 598 00:38:01,197 --> 00:38:03,147 They cared about the narrative, the story, 599 00:38:03,147 --> 00:38:05,205 the drama, they wanted intensity, 600 00:38:05,205 --> 00:38:07,456 (shouting) 601 00:38:09,991 --> 00:38:11,950 - What people get surprised by often 602 00:38:11,950 --> 00:38:15,497 is how powerful role playing as a form is, 603 00:38:15,497 --> 00:38:18,250 - You made me this monster! 604 00:38:18,250 --> 00:38:21,703 - Everybody's creating the story every moment 605 00:38:21,703 --> 00:38:23,274 through the game, 606 00:38:23,274 --> 00:38:25,112 When you speak, you are creating it, 607 00:38:25,112 --> 00:38:27,555 When you are not speaking, you are also creating it, 608 00:38:27,555 --> 00:38:30,546 You're doing something kind of difficult 609 00:38:30,546 --> 00:38:31,746 and awesome together, 610 00:38:31,746 --> 00:38:33,727 You created this world 611 00:38:33,727 --> 00:38:35,778 and you made it real for a little while, 612 00:38:37,878 --> 00:38:40,456 (ominous music) 613 00:38:44,400 --> 00:38:46,941 - I felt the timing was perfect for this role playing game, 614 00:38:46,941 --> 00:38:49,442 So, I went to friends of mine, said what do you guys 615 00:38:49,442 --> 00:38:52,623 think about transforming the world of Vampire 616 00:38:52,623 --> 00:38:55,204 into a living, breathing organization? 617 00:38:56,194 --> 00:38:58,535 Our interest was building a community, 618 00:39:00,185 --> 00:39:02,986 - Camarilla Fan Club was extraordinarily important, 619 00:39:02,986 --> 00:39:05,157 White Wolf was one of the very first role playing game 620 00:39:05,157 --> 00:39:08,648 companies to have a dedicated fan club 621 00:39:08,648 --> 00:39:11,119 that would go out into the world and show people 622 00:39:11,119 --> 00:39:12,889 how cool their stuff was, 623 00:39:14,690 --> 00:39:15,890 - That was something that was really different with Vampire, 624 00:39:15,890 --> 00:39:19,351 We didn't build large communities around our D&D games, 625 00:39:19,351 --> 00:39:21,742 but when it became Vampire and then, 626 00:39:21,742 --> 00:39:24,383 when it became live action, then all the sudden, 627 00:39:24,383 --> 00:39:26,512 we were bringing other people from other cities in, 628 00:39:26,512 --> 00:39:30,234 - We felt a really easy point of entry for someone 629 00:39:30,234 --> 00:39:32,205 to get involved in the world of darkness 630 00:39:32,205 --> 00:39:34,521 where friends would say, "Hey, what about this 631 00:39:34,521 --> 00:39:35,354 "game in the back? 632 00:39:35,354 --> 00:39:36,586 "Come with us, take a look and see what you think," 633 00:39:36,586 --> 00:39:38,367 - Those people were passionate about what they were doing 634 00:39:38,367 --> 00:39:41,268 and so, they continued to inspire other people to be 635 00:39:41,268 --> 00:39:43,949 passionate and it was a big part of how the brand grew, 636 00:39:46,930 --> 00:39:49,741 - It grew so fast, we simply could not keep up with it, 637 00:39:49,741 --> 00:39:53,902 It was impossible to keep up with how fast it was growing, 638 00:39:56,913 --> 00:39:59,314 - Not only across cities, but across continents, 639 00:40:02,164 --> 00:40:05,766 - Camarilla Fan Club organized LARPS regularly, 640 00:40:06,636 --> 00:40:09,067 In Europe, it reached millions of people, 641 00:40:11,907 --> 00:40:14,408 (eerie music) 642 00:40:18,980 --> 00:40:21,060 - Vampire became more than a game, 643 00:40:21,060 --> 00:40:25,162 It became a culture, a culture that opened doors to 644 00:40:25,162 --> 00:40:28,612 different kinds of people with different ideas, 645 00:40:28,612 --> 00:40:31,284 but we were all joined by this common interest, 646 00:40:35,105 --> 00:40:37,515 - What I loved about the Vampire culture 647 00:40:37,515 --> 00:40:40,276 was it didn't matter what gender you were, 648 00:40:40,276 --> 00:40:42,587 It didn't matter what color you were, 649 00:40:42,587 --> 00:40:46,238 It didn't matter what ethnic background or cultural 650 00:40:46,238 --> 00:40:47,439 background you came from, 651 00:40:47,439 --> 00:40:48,639 They were all a vampire, 652 00:40:50,699 --> 00:40:53,801 - I remember reading many Dungeons and Dragons books 653 00:40:53,801 --> 00:40:56,161 and I'd see a black person, 654 00:40:59,632 --> 00:41:01,553 World of Darkness was different, 655 00:41:03,334 --> 00:41:05,778 - What I find really cool about Vampire the Masquerade 656 00:41:05,778 --> 00:41:08,385 is that it created that foundation of equality, 657 00:41:08,385 --> 00:41:11,036 - I had the community finally 658 00:41:11,036 --> 00:41:14,247 that accepted me for what I am and allowed me to be 659 00:41:14,247 --> 00:41:15,337 what I wanna be, 660 00:41:23,020 --> 00:41:26,471 - I have always been outta place, 661 00:41:26,471 --> 00:41:28,491 I never really fit in, 662 00:41:28,491 --> 00:41:31,762 I was a gamer, Dungeons & Dragons and stuff like that 663 00:41:31,762 --> 00:41:36,764 and a friend of mine got me into Vampire back in '93, 664 00:41:39,435 --> 00:41:43,956 About two years after that, we start getting to LARP, 665 00:41:43,956 --> 00:41:46,307 which was recently released at that time 666 00:41:46,307 --> 00:41:51,138 and we became the first Camarilla based Vampire group 667 00:41:51,138 --> 00:41:51,702 in San Diego, 668 00:41:55,600 --> 00:41:59,421 A lot of my close friends who I'm still friends with now, 669 00:41:59,421 --> 00:42:01,132 we started off in a Vampire LARP, 670 00:42:04,142 --> 00:42:07,403 I like dressing up like a monster, 671 00:42:08,374 --> 00:42:11,235 It gives me more of this sort of feel, 672 00:42:11,235 --> 00:42:14,646 ya know, not like many people and I can be myself 673 00:42:14,646 --> 00:42:16,236 'cause this is basically me, 674 00:42:19,118 --> 00:42:21,952 (slow rock music) 675 00:42:25,209 --> 00:42:29,639 I realized that my friends were more family 676 00:42:29,639 --> 00:42:32,261 than anybody else, 677 00:42:33,142 --> 00:42:34,442 I'm much happier that way, 678 00:42:39,336 --> 00:42:42,364 - [Cameraman] Here it is, the White Wolf bus, 679 00:42:43,705 --> 00:42:46,026 Woo, now they wanna film this road, 680 00:42:47,396 --> 00:42:49,307 Oh, that's scary, 681 00:42:49,307 --> 00:42:52,358 - Frankly, anywhere we went, there was a very different 682 00:42:52,358 --> 00:42:54,974 kind of fan that was around the White Wolf booth 683 00:42:54,974 --> 00:42:58,606 holding our games than you saw anywhere else 684 00:42:58,606 --> 00:43:00,650 in the convention hall, 685 00:43:02,234 --> 00:43:05,262 - You know, when you're at a RPG convention, 686 00:43:05,262 --> 00:43:07,192 you're talking about Magic and you're talking about 687 00:43:07,192 --> 00:43:09,443 ya know, knights hitting each other 688 00:43:09,443 --> 00:43:12,294 and none of that is what the World of Darkness was about, 689 00:43:13,702 --> 00:43:16,120 (chattering) 690 00:43:17,545 --> 00:43:20,206 - Going into a gaming environment was a boy's club, 691 00:43:22,307 --> 00:43:25,384 Vampire the Masquerade wasn't a boy's club, 692 00:43:25,384 --> 00:43:27,508 (slow music) 693 00:43:27,508 --> 00:43:31,210 - I have people to this day come up to me and say, 694 00:43:31,210 --> 00:43:34,431 "Man, I remember that Gen Con after you came out 695 00:43:34,431 --> 00:43:38,392 "with Vampire, suddenly, there were women at Gen Con!" 696 00:43:41,713 --> 00:43:45,294 - It became inviting to girls because here were 697 00:43:45,294 --> 00:43:48,286 suddenly games that were about stories and characters 698 00:43:48,286 --> 00:43:50,416 and relationships, 699 00:43:52,606 --> 00:43:55,447 - They would come to the convention and go to no one else's 700 00:43:55,447 --> 00:43:57,268 booth except our booth, 701 00:43:59,018 --> 00:44:02,059 - Having almost a 50% ratio of women was unheard of 702 00:44:02,059 --> 00:44:03,470 in the role playing scene, 703 00:44:08,721 --> 00:44:10,852 - It was big business at this point, 704 00:44:10,852 --> 00:44:12,603 It was a serious competitor to D&D, 705 00:44:13,753 --> 00:44:16,364 They had a goofy cartoon in the 80's, 706 00:44:16,364 --> 00:44:20,985 All of the sudden, we've got like prime time FOX show 707 00:44:20,985 --> 00:44:23,126 that's just coming out after the X-Files, 708 00:44:24,658 --> 00:44:27,326 (ominous music) 709 00:44:28,177 --> 00:44:30,038 - I got a call, this guy, and he said, 710 00:44:30,038 --> 00:44:32,399 "I'm so and so from the Creative Artist Agency, 711 00:44:32,399 --> 00:44:35,580 "We're the agency that does everything in Hollywood," 712 00:44:36,886 --> 00:44:39,191 I invite Mark into the office and say, 713 00:44:39,191 --> 00:44:40,421 "Hey Mark, what do you, this message, 714 00:44:40,421 --> 00:44:42,072 "what do you think we should do with this?" 715 00:44:42,072 --> 00:44:44,753 He just goes running screaming through the office, 716 00:44:44,753 --> 00:44:47,464 "CAA called, they called, they called!" 717 00:44:47,464 --> 00:44:50,544 (intense music) 718 00:44:50,544 --> 00:44:55,534 - This is what the Prolog Clan will do to all you Gangles! 719 00:44:55,534 --> 00:44:58,327 (groaning) 720 00:44:58,327 --> 00:44:59,532 - The thing about it was that it was 721 00:44:59,532 --> 00:45:02,127 an Aaron Spelling show, 722 00:45:02,127 --> 00:45:04,259 Strike number one, 723 00:45:06,847 --> 00:45:08,798 - You Gangles are cruising for broo-ha, 724 00:45:10,741 --> 00:45:12,301 You chose the wrong place, 725 00:45:12,301 --> 00:45:14,262 - So, Mark moved out there on the west coast 726 00:45:14,262 --> 00:45:17,123 and they were putting together the film deal with Spelling, 727 00:45:17,123 --> 00:45:20,254 - Everywhere I could, I'd try to manipulate it to be 728 00:45:20,254 --> 00:45:24,075 a better show than Spelling wanted to be, 729 00:45:25,780 --> 00:45:26,781 - Alexandra! 730 00:45:28,312 --> 00:45:31,307 - He got his sticky old hands all over it 731 00:45:31,307 --> 00:45:33,078 and just made it slop, 732 00:45:34,422 --> 00:45:35,558 - [Man] Alexandra! 733 00:45:35,558 --> 00:45:37,819 - It was still Vampire the Masquerade, 734 00:45:37,819 --> 00:45:39,600 ya know, Crescent City, the whole game, 735 00:45:39,600 --> 00:45:40,880 but I was really turned off by the show, 736 00:45:40,880 --> 00:45:43,194 I couldn't even watch all the episodes, 737 00:45:43,194 --> 00:45:45,862 (ominous music) 738 00:45:54,834 --> 00:45:57,405 - At that time, one of the big controversies 739 00:45:57,405 --> 00:46:00,766 that came up for White Wolf was a guy named Rod Ferrell, 740 00:46:02,691 --> 00:46:05,568 - You cut yourself, let them drink it, 741 00:46:05,568 --> 00:46:08,139 It runs through their veins for a few moments, 742 00:46:08,139 --> 00:46:09,899 Then, your blood becomes tainted, 743 00:46:11,480 --> 00:46:15,021 - He murdered people in a sort of cult-like fashion, 744 00:46:15,021 --> 00:46:17,291 - [Reporter] Prosecutors plan to seek the death penalty 745 00:46:17,291 --> 00:46:18,842 against Rod Ferrell, 746 00:46:20,422 --> 00:46:22,229 - We were like, "Oh, we're fucked," 747 00:46:22,229 --> 00:46:24,897 (ominous music) 748 00:46:31,156 --> 00:46:33,396 - The fact is, it was a whole vampire culture, 749 00:46:33,396 --> 00:46:36,924 People who wanted to dress like vampires, drink blood 750 00:46:36,924 --> 00:46:39,386 and generally behave like vampires, 751 00:46:39,386 --> 00:46:42,699 Clearly, that caused a lot of consternation, 752 00:46:44,300 --> 00:46:46,320 - Had church leaders speaking out against us, 753 00:46:46,320 --> 00:46:48,421 political figures speaking out against us, 754 00:46:49,301 --> 00:46:52,032 - Was so absurd, the accusations from the media 755 00:46:52,032 --> 00:46:55,070 and from the state was so ridiculous, 756 00:46:55,070 --> 00:46:57,738 (intense music) 757 00:47:06,847 --> 00:47:09,235 - Horror has always been a problem for 758 00:47:09,235 --> 00:47:12,138 religious groups because clearly, 759 00:47:12,138 --> 00:47:16,100 all of the horror creatures exist outside of God's universe, 760 00:47:16,100 --> 00:47:17,540 They're not God's creatures, 761 00:47:17,540 --> 00:47:18,941 God didn't make werewolves, 762 00:47:18,941 --> 00:47:22,262 God didn't make vampires and it was clearly a thing 763 00:47:22,262 --> 00:47:24,562 that people found very disturbing, 764 00:47:25,893 --> 00:47:28,364 - For the murder of Richard Wendell, you are 765 00:47:28,364 --> 00:47:29,854 hereby sentenced to death, 766 00:47:31,505 --> 00:47:33,346 - We had nothing to do with him, 767 00:47:33,346 --> 00:47:35,496 He didn't even, by all accounts, play our games, 768 00:47:38,797 --> 00:47:41,448 That point, there was a number of internal struggles 769 00:47:41,448 --> 00:47:43,308 between the development team in Atlanta 770 00:47:43,308 --> 00:47:45,639 that was making the games and Mark, 771 00:47:48,130 --> 00:47:51,241 - Mark had moved to California to open White Wolf West 772 00:47:51,241 --> 00:47:54,162 and he was frequently in conflict with some of the more 773 00:47:54,162 --> 00:47:58,483 traditional business-minded people at the office 774 00:47:58,483 --> 00:48:02,074 and there were also people who felt like 775 00:48:02,074 --> 00:48:04,745 that west coast office was just bleeding money 776 00:48:04,745 --> 00:48:06,595 and they weren't generating anything, 777 00:48:07,706 --> 00:48:10,487 - One memory I have is that I had just gotten back from 778 00:48:10,487 --> 00:48:13,428 Germany and this amazing trip 779 00:48:13,428 --> 00:48:17,729 and I just ran three LARPs and I come back to White Wolf 780 00:48:17,729 --> 00:48:19,930 straight from the airport, no one has any idea 781 00:48:19,930 --> 00:48:23,331 how exhausted I am or how little I slept 782 00:48:23,331 --> 00:48:27,462 and I come in the warehouse and the entire company, 783 00:48:27,462 --> 00:48:29,223 they all give me this look, 784 00:48:29,223 --> 00:48:31,273 Like, "You fuckin' asshole," 785 00:48:34,366 --> 00:48:37,435 - The late 90's, the entire table top industry 786 00:48:37,435 --> 00:48:39,336 was going through a fundamental shift, 787 00:48:41,268 --> 00:48:44,557 The entire publishing trade was being massively disrupted 788 00:48:44,557 --> 00:48:46,568 by digital entertainment, 789 00:48:47,238 --> 00:48:50,589 - The same problems the book industry led to our main 790 00:48:50,589 --> 00:48:54,072 competitor, TSR, who ran Dungeons & Dragons going bankrupt 791 00:48:54,072 --> 00:48:57,271 and it nearly bankrupted us, 792 00:48:57,271 --> 00:49:01,673 We had layoffs, which it was a hard time 793 00:49:01,673 --> 00:49:04,343 and so, in the middle of this atmosphere of 794 00:49:04,343 --> 00:49:09,345 hardship for the company, the west coast office 795 00:49:09,345 --> 00:49:12,716 became a more difficult thing to keep going, 796 00:49:13,563 --> 00:49:15,757 (somber music) 797 00:49:15,757 --> 00:49:17,708 - I just thought that you wouldn't wanna 798 00:49:17,708 --> 00:49:19,688 get rid of the creator, 799 00:49:19,688 --> 00:49:21,929 But ya know, what I didn't realize, 800 00:49:21,929 --> 00:49:24,860 the entire company would wanna get rid of the creator, 801 00:49:28,261 --> 00:49:30,212 Made me feel like shit, 802 00:49:30,212 --> 00:49:31,282 I mean, I hate that, 803 00:49:31,282 --> 00:49:33,713 As much as I'm always the outsider, 804 00:49:33,713 --> 00:49:38,104 as much as I'm always the guy who is not loved, 805 00:49:39,224 --> 00:49:41,485 ya know, it destroyed me, 806 00:49:57,516 --> 00:50:00,711 - In 1998, White Wolf Publishing as a company 807 00:50:00,711 --> 00:50:04,742 was struggling, which is ironic because at the same time, 808 00:50:04,742 --> 00:50:07,683 Vampire media and entertainment was booming, 809 00:50:07,683 --> 00:50:10,864 You had Buffy, you had From Dusk Til Dawn, 810 00:50:10,864 --> 00:50:13,485 And a lot of what you saw in those shows 811 00:50:13,485 --> 00:50:15,986 were influenced directly by the World of Darkness, 812 00:50:19,097 --> 00:50:23,178 - One of the great untold stories about early 21st century 813 00:50:23,178 --> 00:50:26,249 popular culture is really how much World of Darkness 814 00:50:26,249 --> 00:50:28,700 influenced the resurgence of vampire culture, 815 00:50:30,322 --> 00:50:31,901 - You better wake up, 816 00:50:32,817 --> 00:50:35,432 The world you live in is just a sugar coated type, 817 00:50:36,853 --> 00:50:39,333 There is another world beneath it, 818 00:50:39,333 --> 00:50:41,124 - Blade came out in 1998, 819 00:50:41,124 --> 00:50:42,924 That was basically based on Vampire, 820 00:50:46,135 --> 00:50:51,137 - Blade definitely was Vampire the Masquerade on steroids, 821 00:50:51,310 --> 00:50:52,507 - [Voiceover] Blade, 822 00:50:53,981 --> 00:50:56,929 - I thought the trailers looked so fuckin' awesome, 823 00:50:56,929 --> 00:50:57,979 ya know? 824 00:50:57,979 --> 00:50:59,859 I was excited to see the movie, 825 00:50:59,859 --> 00:51:00,830 - That's him! 826 00:51:00,830 --> 00:51:01,663 Get him, fuck him up! 827 00:51:01,663 --> 00:51:04,161 - It didn't occur to me until I was watching the movie 828 00:51:04,161 --> 00:51:06,209 and I'm like, "Oh, wow!" 829 00:51:06,209 --> 00:51:09,363 (screaming) 830 00:51:09,363 --> 00:51:11,993 That looks like a thing that I did, ya know? 831 00:51:11,993 --> 00:51:14,884 It was just where he stops at the end of that scene 832 00:51:14,884 --> 00:51:18,400 where he shh, then there's Blade, 833 00:51:18,400 --> 00:51:20,294 (intense music) 834 00:51:20,294 --> 00:51:22,116 It was almost the exact same pose, 835 00:51:25,137 --> 00:51:27,168 A couple years later, I talked to the writer 836 00:51:27,168 --> 00:51:28,498 of the first movie, 837 00:51:28,498 --> 00:51:30,819 He's sitting next to me and he says, 838 00:51:30,819 --> 00:51:32,710 "Ya know, on Blade one, dude, 839 00:51:32,710 --> 00:51:34,850 "we totally had your art books," 840 00:51:34,850 --> 00:51:36,351 I'm like, "You're kidding!" 841 00:51:36,351 --> 00:51:37,184 Really? 842 00:51:38,332 --> 00:51:41,322 He goes, "Yeah, yeah, we had your portfolio, 843 00:51:41,322 --> 00:51:42,153 "your vampire portfolio, 844 00:51:42,153 --> 00:51:43,341 "We had your art book," 845 00:51:43,341 --> 00:51:47,694 I was like, "So, you just borrowed my stuff 846 00:51:47,694 --> 00:51:49,155 "and you didn't hire me for that," 847 00:51:49,155 --> 00:51:50,295 He's like, "Oh," 848 00:51:53,966 --> 00:51:56,227 I mean, Blade was a character before Vampire, of course, 849 00:51:56,227 --> 00:51:58,868 but when did Blade start to look really badass 850 00:51:58,868 --> 00:52:01,269 and take the safari jacket off 851 00:52:01,269 --> 00:52:02,369 and the green goggles? 852 00:52:03,719 --> 00:52:04,670 I rest my case, 853 00:52:06,840 --> 00:52:08,671 A little while later, I get a phone call 854 00:52:08,671 --> 00:52:10,011 from Guillermo Del Toro, 855 00:52:11,592 --> 00:52:13,012 I was like, "You're Guillermo, aren't you?" 856 00:52:13,012 --> 00:52:14,573 He's like, "Yeah," 857 00:52:14,573 --> 00:52:17,334 He goes, "Listen, we're gonna work together right now," 858 00:52:17,334 --> 00:52:18,404 I was like, "Right now, what do you mean?" 859 00:52:18,404 --> 00:52:21,235 He goes, "I've got a film, it's Blade 2," 860 00:52:22,005 --> 00:52:23,356 I was like, "Oh, really?" 861 00:52:23,356 --> 00:52:26,887 He goes, "I'm gonna make sure you get paid this time," 862 00:52:26,887 --> 00:52:26,955 Ha! 863 00:52:28,504 --> 00:52:31,172 (intense music) 864 00:52:36,441 --> 00:52:38,858 (soft music) 865 00:52:44,612 --> 00:52:47,943 - I would say after that, it, I think, 866 00:52:47,943 --> 00:52:48,523 became very problematic 867 00:52:49,784 --> 00:52:53,355 because after that, White Wolf, in a very real sense, 868 00:52:53,355 --> 00:52:55,756 in a very legal sense went to war with the club, 869 00:53:02,038 --> 00:53:06,279 - White Wolf, the sort of rock and roll cultural mavens 870 00:53:06,279 --> 00:53:09,210 of the last decade now became the guys that had lawyers 871 00:53:09,210 --> 00:53:12,721 and suits in a lawsuit with their fans, 872 00:53:14,161 --> 00:53:18,403 - When the lawsuit happened, the community was shattered, 873 00:53:21,154 --> 00:53:24,014 - Even though White Wolf won that lawsuit, 874 00:53:24,014 --> 00:53:26,385 they really lost the court of public opinion, 875 00:53:27,616 --> 00:53:30,356 That was the end of the Camarilla as we knew it, 876 00:53:31,327 --> 00:53:32,977 Some people were very hurt by it, 877 00:53:36,728 --> 00:53:40,169 - The response to that is you started to see sales 878 00:53:40,169 --> 00:53:42,170 just drop and sort of go away, 879 00:53:43,370 --> 00:53:45,511 - I saw the sales had gone down, 880 00:53:45,511 --> 00:53:48,052 I have friends who run these game stores, 881 00:53:48,052 --> 00:53:51,203 I said, "I'm not selling Vampire as much any more," 882 00:53:51,203 --> 00:53:56,204 - We were used to selling tens of thousands of something 883 00:53:56,315 --> 00:53:58,255 and now, we're selling thousands, 884 00:54:00,906 --> 00:54:04,187 - We knew that we made a game that was popular in the 90s, 885 00:54:04,187 --> 00:54:07,378 We also knew that role playing games, overall, 886 00:54:07,378 --> 00:54:10,839 were declining, but what we didn't know at the time was, 887 00:54:10,839 --> 00:54:12,826 was it us or was it them? 888 00:54:12,826 --> 00:54:17,041 Was it a product problem or was it a market problem? 889 00:54:17,041 --> 00:54:18,952 - At this point, we had hundreds of books 890 00:54:18,952 --> 00:54:20,772 around Vampire the Masquerade and we felt like 891 00:54:20,772 --> 00:54:23,843 we had explored so many of the topics that were 892 00:54:23,843 --> 00:54:25,724 there to explore that we were starting to move into 893 00:54:25,724 --> 00:54:29,565 minutia that only applied to a small group of people, 894 00:54:29,565 --> 00:54:33,826 - There was so much vampire stuff that we had created, 895 00:54:33,826 --> 00:54:38,568 this world was so rich, so developed, 896 00:54:38,568 --> 00:54:42,469 like new players were just too intimidated by 897 00:54:42,469 --> 00:54:44,179 I have to know what, 898 00:54:47,691 --> 00:54:51,312 We decided we needed to restart and I think then, 899 00:54:51,312 --> 00:54:55,983 we decided the best way to do that was to sort of fulfill 900 00:54:55,983 --> 00:54:57,754 this inherent promise that we'd made 901 00:54:57,754 --> 00:54:58,954 from the very beginning, 902 00:54:59,894 --> 00:55:03,686 For a 1991 ya know, the advertising is, 903 00:55:03,686 --> 00:55:04,886 Gehenna is coming, 904 00:55:06,550 --> 00:55:09,218 (ominous music) 905 00:55:11,736 --> 00:55:13,499 - Gehenna is coming soon, 906 00:55:15,989 --> 00:55:18,700 - From 1991 on, we had said in our books at some point, 907 00:55:18,700 --> 00:55:22,351 the elder vampires will wake up and they will be hungry 908 00:55:22,351 --> 00:55:26,443 and it will fundamentally change the very existence 909 00:55:26,443 --> 00:55:29,420 and the nature of what it means to be a vampire, 910 00:55:29,420 --> 00:55:32,256 - The world will turn cold 911 00:55:32,256 --> 00:55:34,895 and unclean things will rise up from the earth 912 00:55:34,895 --> 00:55:38,402 and storms will roll, lightning will light fires, 913 00:55:38,402 --> 00:55:42,338 boils will fester and their bodies, twisting, will fall, 914 00:55:42,338 --> 00:55:44,288 (intense music) 915 00:55:44,288 --> 00:55:47,279 - It was the vampire apocalypse, we called it, Gehenna, 916 00:55:49,027 --> 00:55:51,694 - The you will know, it is time, 917 00:55:53,464 --> 00:55:55,965 Gehenna will soon be upon you, 918 00:56:00,203 --> 00:56:02,224 - People in the industry were like, 919 00:56:02,224 --> 00:56:04,975 "Whoa you guys, that's radical," 920 00:56:04,975 --> 00:56:06,955 You're insane, - Insane, 921 00:56:06,955 --> 00:56:10,846 - You're taking one of those popular products 922 00:56:10,846 --> 00:56:14,758 in the marketplace and you're just gonna stop doing it? 923 00:56:14,758 --> 00:56:16,673 (tense music) 924 00:56:22,982 --> 00:56:25,483 (eerie music) 925 00:56:38,405 --> 00:56:40,586 - When I started playing World of Darkness, 926 00:56:40,586 --> 00:56:43,517 my mom had gotten very sick 927 00:56:43,517 --> 00:56:48,470 and I ya know, had a lot of feelings about that 928 00:56:48,470 --> 00:56:51,912 that I didn't really talk to people about, 929 00:56:51,912 --> 00:56:56,914 So, getting to play a character that maybe acted out 930 00:56:57,311 --> 00:57:00,912 or do stuff was a really great way of taking 931 00:57:00,912 --> 00:57:05,914 all of that emotional stuff and putting it into something, 932 00:57:07,611 --> 00:57:10,029 (soft music) 933 00:57:11,765 --> 00:57:16,827 The first time I went, go into the room, 934 00:57:16,827 --> 00:57:19,788 have a basic costume, nothing really super cool 935 00:57:19,788 --> 00:57:22,659 and I walk in and I see all these people 936 00:57:22,659 --> 00:57:25,230 and they're engaged and doing stuff, 937 00:57:25,230 --> 00:57:26,320 I chickened out, 938 00:57:26,320 --> 00:57:28,071 I turn around and I walk right back out, 939 00:57:29,925 --> 00:57:32,972 I didn't say anything for like 30 minutes, 940 00:57:34,363 --> 00:57:36,523 Then, people started talking to me and I was 941 00:57:36,523 --> 00:57:38,394 responding in character, then all of a sudden, 942 00:57:38,394 --> 00:57:39,474 I was just doing it, 943 00:57:40,985 --> 00:57:42,585 I felt exhilaration, 944 00:57:43,625 --> 00:57:46,536 It was awesome, it was very thrilling, 945 00:57:46,536 --> 00:57:47,897 It was scary too, 946 00:57:49,567 --> 00:57:51,008 It's intense and it requires 947 00:57:51,008 --> 00:57:52,778 a lot of social skills actually, 948 00:57:54,959 --> 00:57:59,030 I learned so much about what I can do as a person, 949 00:57:59,030 --> 00:58:01,251 being able to play all these different roles 950 00:58:01,251 --> 00:58:03,572 and I learned a lot about other people too, 951 00:58:05,762 --> 00:58:09,003 The World of Darkness and the LARP community 952 00:58:09,003 --> 00:58:10,384 is very close knit, 953 00:58:12,494 --> 00:58:14,925 For me, what is cool is involving people, 954 00:58:14,925 --> 00:58:17,666 telling really great stories and making it fun, 955 00:58:21,065 --> 00:58:23,558 (intense thunder clapping) 956 00:58:23,558 --> 00:58:25,829 - The war itself had become more perilous, 957 00:58:28,659 --> 00:58:29,930 The weapons had evolved, 958 00:58:30,870 --> 00:58:33,581 - With all the upheaval that was going on at the time, 959 00:58:33,581 --> 00:58:36,062 the last thing that White Wolf needed was 960 00:58:36,062 --> 00:58:38,062 yet another legal battle, 961 00:58:38,062 --> 00:58:39,013 - Who are you people? 962 00:58:39,013 --> 00:58:40,053 - You're in the middle of a war that's been 963 00:58:40,053 --> 00:58:42,094 raging for the better part of 1,000 years, 964 00:58:42,094 --> 00:58:45,120 a blood feud between vampires and lichens, 965 00:58:45,120 --> 00:58:47,115 Werewolves, 966 00:58:47,115 --> 00:58:48,966 - When I saw Underworld, I thought, 967 00:58:48,966 --> 00:58:50,826 "They must have contacted White Wolf 968 00:58:50,826 --> 00:58:52,847 "and done this movie in association with them, 969 00:58:52,847 --> 00:58:54,497 "I thought it was that close," 970 00:58:54,497 --> 00:58:57,134 - They essentially make a World of Darkness movie 971 00:58:57,134 --> 00:58:58,869 just straight up, 972 00:58:58,869 --> 00:59:02,160 - The chain has never been broken, not once, 973 00:59:02,160 --> 00:59:04,551 not in 14 centuries, 974 00:59:04,551 --> 00:59:09,032 not since we elders first began to leap frog through time, 975 00:59:09,032 --> 00:59:12,603 - There's cases where we felt movies or other works 976 00:59:12,603 --> 00:59:14,444 had taken too much of our material 977 00:59:15,564 --> 00:59:18,495 and Underworld was a good example of that, 978 00:59:18,495 --> 00:59:19,328 - Ah yes, 979 00:59:21,111 --> 00:59:22,666 the lichen, 980 00:59:22,666 --> 00:59:25,087 - Underworld is a washed down version of Masquerade, 981 00:59:25,087 --> 00:59:27,068 The whole vampire verse werewolf thing 982 00:59:27,068 --> 00:59:29,305 came from the World of Darkness, 983 00:59:29,305 --> 00:59:31,556 (growling) 984 00:59:34,680 --> 00:59:37,001 - We had a protracted legal fight but, 985 00:59:37,001 --> 00:59:40,300 we reached a satisfactory settlement on it 986 00:59:40,300 --> 00:59:42,272 and the settlement allowed them to 987 00:59:42,272 --> 00:59:44,000 continue making the movies, 988 00:59:44,000 --> 00:59:46,524 - That was the only time that we were acknowledged, 989 00:59:46,524 --> 00:59:48,834 The rest of the time, we were just copied, 990 00:59:49,795 --> 00:59:53,956 - 2006 to 2008, you saw that the Twilight novels, 991 00:59:53,956 --> 00:59:56,386 the Sookie Stackhouse, Charlaine Harris books, 992 00:59:56,386 --> 01:00:01,079 those were very clearly influenced by World of Darkness, 993 01:00:01,079 --> 01:00:04,550 ♪ When you came in, the air went out ♪ 994 01:00:04,550 --> 01:00:07,550 - I think the greatest copy of Vampire the Masquerade 995 01:00:07,550 --> 01:00:08,384 was True Blood, 996 01:00:10,391 --> 01:00:12,542 - Anybody that saw True Blood first season 997 01:00:12,542 --> 01:00:13,822 thought that same thing, 998 01:00:13,822 --> 01:00:15,803 They knew about Vampire, 999 01:00:15,803 --> 01:00:18,434 They went, "Is this the new Vampire show? 1000 01:00:18,434 --> 01:00:19,934 "Is this a new White Wolf show?" 1001 01:00:19,934 --> 01:00:21,905 - The first vampire was Cain, 1002 01:00:21,905 --> 01:00:23,705 Being a vampire is the mark of Cain, 1003 01:00:23,705 --> 01:00:25,916 It's God's punishment for bringing-- 1004 01:00:25,916 --> 01:00:28,877 - The True Blood TV series, they actually talk about Cain, 1005 01:00:28,877 --> 01:00:31,158 The first vampire, I mean, that was sort of 1006 01:00:31,158 --> 01:00:33,448 a defining point of our myth, 1007 01:00:33,448 --> 01:00:36,539 - Your majesty, you've had me abducted by werewolves, 1008 01:00:36,539 --> 01:00:38,460 - They had kings of different cities, 1009 01:00:38,460 --> 01:00:39,860 We had princes, 1010 01:00:39,860 --> 01:00:41,648 They had sheriffs, we had sheriffs, 1011 01:00:41,648 --> 01:00:44,092 - Listen, Bill was in fact kidnapped 1012 01:00:44,092 --> 01:00:46,492 by human or vampire, 1013 01:00:46,492 --> 01:00:48,183 I am duty bound as sheriff of the area 1014 01:00:48,183 --> 01:00:49,783 in which he resides to find him, 1015 01:00:51,444 --> 01:00:53,705 - It had gotten to a point where there weren't even really 1016 01:00:53,705 --> 01:00:57,061 pretending not to copy our stuff any more, 1017 01:00:57,061 --> 01:00:59,729 (ominous music) 1018 01:01:02,888 --> 01:01:06,629 - In 2004, we relaunched the World of Darkness 1019 01:01:06,629 --> 01:01:09,660 in what a lot of players call the new World of Darkness, 1020 01:01:09,660 --> 01:01:11,090 It wasn't Vampire the Masquerade, 1021 01:01:11,090 --> 01:01:13,021 It was Vampire the Requiem, 1022 01:01:13,021 --> 01:01:16,617 - There was a lot of excitement looking forward to it, 1023 01:01:16,617 --> 01:01:17,692 to it coming, 1024 01:01:17,692 --> 01:01:22,033 - I was excited to see a reinvention of this world 1025 01:01:22,033 --> 01:01:23,604 that I'd grown to love, 1026 01:01:26,685 --> 01:01:31,086 When I received the book, I started paging through it 1027 01:01:31,086 --> 01:01:33,767 and did not speak to me at all, 1028 01:01:35,508 --> 01:01:40,509 - Requiem emphasized lust story and more rules 1029 01:01:40,719 --> 01:01:41,990 and procedure, 1030 01:01:44,360 --> 01:01:47,201 - Vampire became more gaming oriented 1031 01:01:47,201 --> 01:01:50,852 and rules monitoring than role playing and storytelling, 1032 01:01:51,803 --> 01:01:53,633 - That was a big departure for a lot of people, 1033 01:01:53,633 --> 01:01:55,864 Tim Bradstreet wasn't doing the art, 1034 01:01:55,864 --> 01:01:58,365 The art was very comic book style, 1035 01:01:59,632 --> 01:02:02,176 - If you look at Requiem more closely 1036 01:02:02,176 --> 01:02:04,357 and if you look at the nuts and bolt of it, 1037 01:02:04,357 --> 01:02:05,807 there is this huge change, 1038 01:02:07,958 --> 01:02:09,928 It can be played to win, 1039 01:02:12,219 --> 01:02:14,670 - When Vampire Requiem had come out, 1040 01:02:14,670 --> 01:02:17,198 all of the people that I was playing the LARP with 1041 01:02:17,198 --> 01:02:18,698 were like, "What?" 1042 01:02:21,099 --> 01:02:23,953 - To me, Requiem was another role playing game 1043 01:02:23,953 --> 01:02:28,084 and I love role playing games, but it didn't speak to me 1044 01:02:28,084 --> 01:02:29,435 like Masquerade did, 1045 01:02:31,631 --> 01:02:34,956 (intense music) 1046 01:02:35,146 --> 01:02:38,467 - We sold more books with that launch 1047 01:02:38,467 --> 01:02:42,018 than we had ever sold before on any other launch, 1048 01:02:42,018 --> 01:02:47,020 100,000 units, which for 2004 1049 01:02:47,202 --> 01:02:49,191 in the role playing game industry, 1050 01:02:50,069 --> 01:02:51,581 might as well have parted the Red Sea, 1051 01:02:51,581 --> 01:02:53,102 It was an incredible launch, 1052 01:02:56,653 --> 01:02:59,434 - While they sold a lot of the core book, 1053 01:02:59,434 --> 01:03:01,745 what was very telling is they didn't sell much 1054 01:03:01,745 --> 01:03:04,746 of it's companion books, 1055 01:03:04,746 --> 01:03:07,197 - White Wolf with a new game, 1056 01:03:07,197 --> 01:03:09,097 who wasn't going to buy that book? 1057 01:03:09,097 --> 01:03:10,937 Everyone was going to buy that book, 1058 01:03:10,937 --> 01:03:12,568 but after that first book, 1059 01:03:15,039 --> 01:03:18,870 I saw people were not as interested and I thought, 1060 01:03:18,870 --> 01:03:22,351 "Oh my goodness, maybe White Wolf just committed suicide," 1061 01:03:23,721 --> 01:03:26,592 - What do you do in a situation like this? 1062 01:03:26,592 --> 01:03:28,753 You have fans who love the traditional World of Darkness 1063 01:03:28,753 --> 01:03:31,194 but they're not buying the game any more, 1064 01:03:31,194 --> 01:03:33,585 You tend to launch a brand new version of it 1065 01:03:33,585 --> 01:03:35,069 and no one's buying it, 1066 01:03:35,069 --> 01:03:37,737 (intense music) 1067 01:03:51,160 --> 01:03:52,921 - Know any games we can play? 1068 01:03:55,561 --> 01:03:58,552 - One of the reasons that we weren't resonating 1069 01:03:58,552 --> 01:04:02,083 with the youth of the role playing game industry 1070 01:04:02,083 --> 01:04:04,724 is because the youth weren't in this market, 1071 01:04:04,724 --> 01:04:06,225 They had found another market, 1072 01:04:10,926 --> 01:04:13,257 - Book publishing was dying, 1073 01:04:13,257 --> 01:04:15,388 It was clear everything was moving electronic 1074 01:04:15,388 --> 01:04:18,699 and we were trying to basically create a property 1075 01:04:18,699 --> 01:04:20,501 that would be exciting again, 1076 01:04:20,501 --> 01:04:23,030 (intense music) 1077 01:04:23,030 --> 01:04:27,361 - Bloodlines truly captured the sense of story 1078 01:04:27,361 --> 01:04:30,250 from the role playing game and the live action game, 1079 01:04:30,250 --> 01:04:34,443 It was a new way to play something that we were already 1080 01:04:34,443 --> 01:04:35,844 enthusiastic about, 1081 01:04:37,474 --> 01:04:40,925 - Bloodlines is a game that was put out by Activision 1082 01:04:40,925 --> 01:04:43,036 and we were all excited about the potential, 1083 01:04:43,036 --> 01:04:46,927 So, we felt like we needed to get into being 1084 01:04:46,927 --> 01:04:48,761 our own development studio, 1085 01:04:48,761 --> 01:04:50,108 (intense music) 1086 01:04:50,108 --> 01:04:53,069 - That's when CCP steps into the picture, 1087 01:04:58,671 --> 01:05:00,872 - The idea of EVE was that we would create a world 1088 01:05:00,872 --> 01:05:03,523 with rules and that the players inside that world 1089 01:05:03,523 --> 01:05:05,713 would then create the game, 1090 01:05:06,659 --> 01:05:08,984 - [Player] Don't tell me what you're looting, 1091 01:05:08,984 --> 01:05:10,575 I don't wanna know until after, 1092 01:05:10,575 --> 01:05:12,675 - The game is about people interacting with other people, 1093 01:05:13,527 --> 01:05:15,443 - [Player] Shut up, 1094 01:05:15,443 --> 01:05:19,728 - EVE Online is a massive, multiplayer online game 1095 01:05:19,728 --> 01:05:23,839 which you play by logging onto an online server somewhere 1096 01:05:23,839 --> 01:05:25,679 and you start playing it together with 1097 01:05:25,679 --> 01:05:27,630 a lot of other people, 1098 01:05:27,630 --> 01:05:30,881 - Felt like a perfect fit because what they were doing was 1099 01:05:30,881 --> 01:05:32,552 completely based around stories that were driven 1100 01:05:32,552 --> 01:05:35,252 by the community and so, we felt like, 1101 01:05:35,252 --> 01:05:38,046 this is exactly where we wanna be, 1102 01:05:38,046 --> 01:05:40,464 (soft music) 1103 01:05:45,646 --> 01:05:47,706 - I met Hilmar for the first time 1104 01:05:47,706 --> 01:05:48,977 at EVE three in 2006 1105 01:05:49,847 --> 01:05:51,598 and at one point, Helmar just says, 1106 01:05:53,058 --> 01:05:55,163 "Everybody keeps talking to us about 1107 01:05:55,163 --> 01:05:58,290 "merging and working with CCP, but it's like, 1108 01:05:58,290 --> 01:06:00,920 "they want to add Coca Cola with Coca Cola, 1109 01:06:02,181 --> 01:06:03,701 "You're like a cheeseburger! 1110 01:06:03,701 --> 01:06:05,282 "We would go great together!" 1111 01:06:07,175 --> 01:06:09,093 (intense music) 1112 01:06:09,093 --> 01:06:10,523 - Here comes this odd Icelandic company 1113 01:06:10,523 --> 01:06:12,544 that makes this weird space game, 1114 01:06:12,544 --> 01:06:15,105 They sort of seem like the great white hope, so to speak, 1115 01:06:15,105 --> 01:06:18,146 that they're gonna come in and save everything 1116 01:06:18,146 --> 01:06:19,496 and make it awesome again, 1117 01:06:19,496 --> 01:06:21,977 make it bigger and better than ever, 1118 01:06:21,977 --> 01:06:23,778 - You all know this guy, 1119 01:06:23,778 --> 01:06:27,519 - For me, it was huge because ya know, 1120 01:06:27,519 --> 01:06:30,590 it'd always been a thought of World of Darkness, 1121 01:06:30,590 --> 01:06:33,691 I was really into revitalizing a lot of the things 1122 01:06:33,691 --> 01:06:36,301 that were now struggling at White Wolf, 1123 01:06:37,682 --> 01:06:40,093 - We went through the entire merger and acquisition 1124 01:06:40,093 --> 01:06:43,454 process in four months, 1125 01:06:43,454 --> 01:06:46,065 It was like drinking from a fire hose 1126 01:06:46,065 --> 01:06:47,715 that was full of Icelandic vodka, 1127 01:06:49,217 --> 01:06:51,885 (intense music) 1128 01:07:02,830 --> 01:07:05,477 - All of the hardcore fans is like where is the stuff, 1129 01:07:05,477 --> 01:07:07,971 Here, have our money, 1130 01:07:07,971 --> 01:07:09,722 But nothing was really happening, 1131 01:07:09,722 --> 01:07:11,933 so that was frustrating, 1132 01:07:20,705 --> 01:07:25,217 - This point, White Wolf's community was a mess, 1133 01:07:25,217 --> 01:07:26,167 You got a lot of resentment, 1134 01:07:26,167 --> 01:07:28,468 There was these broken promises, 1135 01:07:28,468 --> 01:07:31,049 So, the idea was sort of get em all together, 1136 01:07:31,049 --> 01:07:36,050 1300, 1400 fans of different fan clubs all in the same room, 1137 01:07:37,858 --> 01:07:40,525 (fans clapping) 1138 01:07:43,252 --> 01:07:46,723 - So, we put something together just for you guys, 1139 01:07:46,723 --> 01:07:49,154 This was made to capture the mood and the feel 1140 01:07:49,154 --> 01:07:50,925 that we're gonna try to pursue 1141 01:07:50,925 --> 01:07:52,970 with the World of Darkness in a month, 1142 01:07:52,970 --> 01:07:56,304 (slow orchestral music) 1143 01:07:57,507 --> 01:07:59,657 - [Woman] You won't believe me, 1144 01:07:59,657 --> 01:08:01,808 In fact, I shouldn't tell you, 1145 01:08:01,808 --> 01:08:04,239 Some secrets are best taken to the grave, 1146 01:08:05,269 --> 01:08:06,980 They're all around us, 1147 01:08:06,980 --> 01:08:09,090 They control everything, 1148 01:08:09,090 --> 01:08:10,931 They have always been here 1149 01:08:11,600 --> 01:08:13,022 waging their secret wars, 1150 01:08:14,512 --> 01:08:17,803 - The big question up to that point was, ya know, 1151 01:08:17,803 --> 01:08:20,754 which version of the World of Darkness are they gonna make? 1152 01:08:21,954 --> 01:08:23,495 - So, behind the scenes, we've been working on it 1153 01:08:23,495 --> 01:08:25,936 for three years and we still have 1154 01:08:25,936 --> 01:08:27,586 a very long way to go, 1155 01:08:27,586 --> 01:08:29,437 So, that brings me to the announcement 1156 01:08:29,437 --> 01:08:31,317 that I know a lot of you guys have been speculating 1157 01:08:31,317 --> 01:08:34,088 about for a long time, which is, 1158 01:08:34,088 --> 01:08:37,309 what version of what White Wolf product 1159 01:08:37,309 --> 01:08:39,190 is this game gonna be based on? 1160 01:08:40,320 --> 01:08:41,531 The answer is,,, 1161 01:08:43,471 --> 01:08:46,649 (mysterious music) 1162 01:08:46,649 --> 01:08:49,913 (crowd cheering) 1163 01:08:53,994 --> 01:08:56,045 - You thought you were at a rock concert, 1164 01:08:56,895 --> 01:08:58,666 - That was the moment when I realized, 1165 01:08:58,666 --> 01:09:00,757 "Holy shit, they're bringing it back, 1166 01:09:00,757 --> 01:09:01,957 "It's coming back," 1167 01:09:04,658 --> 01:09:06,768 (intense music) 1168 01:09:06,768 --> 01:09:11,267 - When they said that, I felt role playing games 1169 01:09:11,267 --> 01:09:13,240 matter again to me, 1170 01:09:15,141 --> 01:09:17,622 - This was the ultimate validating 1171 01:09:17,622 --> 01:09:19,712 holy shit moment, 1172 01:09:19,712 --> 01:09:21,553 We're going back to what's awesome 1173 01:09:21,553 --> 01:09:24,254 and we're gonna spend millions of dollars 1174 01:09:24,254 --> 01:09:27,217 on the franchise you grew up with, you loved, 1175 01:09:27,217 --> 01:09:32,218 - It was terrifying and exciting and cathartic, 1176 01:09:34,337 --> 01:09:37,658 We are gonna be able to walk into a living, 1177 01:09:37,658 --> 01:09:42,660 breathing digital world and it was going to be glorious, 1178 01:09:43,003 --> 01:09:45,837 (slow rock music) 1179 01:09:46,905 --> 01:09:48,261 - It was huge, 1180 01:09:48,261 --> 01:09:51,762 The level of excitement, all the old grievances 1181 01:09:51,762 --> 01:09:53,563 sort of swept away, 1182 01:09:53,563 --> 01:09:55,794 We announced we were gonna do this 20th anniversary 1183 01:09:55,794 --> 01:09:56,627 printed book, 1184 01:09:56,627 --> 01:09:58,825 Tim Bradstreet was gonna come back and do the art, 1185 01:10:00,835 --> 01:10:04,306 - Doing V20, for me, it was revisiting, ya know, 1186 01:10:04,306 --> 01:10:05,587 an ex-lover in a way, 1187 01:10:06,477 --> 01:10:09,478 Here we are, we're gonna go down this road again 1188 01:10:09,478 --> 01:10:11,098 and it had been a while, 1189 01:10:12,469 --> 01:10:13,639 Felt great, 1190 01:10:15,960 --> 01:10:17,841 - People had gotten the book back in their hands 1191 01:10:17,841 --> 01:10:19,161 the way they did originally, 1192 01:10:19,161 --> 01:10:22,652 They got to share stories and reconnect with old friends, 1193 01:10:23,612 --> 01:10:25,523 - Even thought traditional role playing games 1194 01:10:25,523 --> 01:10:27,929 were far less popular than they had been in the 90s, 1195 01:10:27,929 --> 01:10:30,765 people who were fans were still playing these games, 1196 01:10:31,804 --> 01:10:34,856 LARPing was super popular all around the world 1197 01:10:34,856 --> 01:10:36,636 during that whole period, 1198 01:10:39,807 --> 01:10:43,118 - There was a community aspect to playing this game 1199 01:10:43,118 --> 01:10:47,350 that really transcended just fun and escapism, 1200 01:10:49,120 --> 01:10:51,301 - What's special about role playing is that 1201 01:10:51,301 --> 01:10:53,912 you have a very clear purpose typically 1202 01:10:53,912 --> 01:10:56,923 and you, very often, have a strong sense of belonging, 1203 01:10:56,923 --> 01:10:59,023 The characters are very rarely isolated 1204 01:10:59,023 --> 01:11:01,124 and that can be quite liberating, I think, 1205 01:11:03,725 --> 01:11:06,736 - Story telling is the currency of human contact 1206 01:11:06,736 --> 01:11:09,717 and that is exactly at the very heart of what 1207 01:11:09,717 --> 01:11:10,917 role playing is, 1208 01:11:11,817 --> 01:11:15,188 - Even if we don't necessarily know we are called players, 1209 01:11:15,188 --> 01:11:16,219 you do belong to this collective 1210 01:11:16,219 --> 01:11:19,930 and it has this sort of transformational potential 1211 01:11:19,930 --> 01:11:20,950 for everybody, 1212 01:11:22,231 --> 01:11:24,261 As you get so caught up in the moment, that you forget 1213 01:11:24,261 --> 01:11:26,802 that you don't think you have leadership skills 1214 01:11:26,802 --> 01:11:28,533 and you stand up and lead, 1215 01:11:28,533 --> 01:11:31,343 Then, after the event, you're like, "Wait, what? 1216 01:11:31,343 --> 01:11:33,064 "I was a leader?" 1217 01:11:33,064 --> 01:11:34,815 That's still something that you did 1218 01:11:34,815 --> 01:11:39,496 and nobody can take that away from you, 1219 01:11:44,380 --> 01:11:45,213 (suspenseful music) 1220 01:11:45,213 --> 01:11:47,128 - Making video games is really hard, 1221 01:11:47,128 --> 01:11:51,800 It's really hard and making an MMO 1222 01:11:51,800 --> 01:11:54,361 is even harder on top of that because of the sheer 1223 01:11:54,361 --> 01:11:56,611 volume of systems and scope of those systems 1224 01:11:56,611 --> 01:12:00,242 and players who need to be put in contact with one another, 1225 01:12:00,242 --> 01:12:03,043 - We knew this, but it was also kind of mock through 1226 01:12:03,043 --> 01:12:06,264 within CCP, we know it is going to be incredibly hard, 1227 01:12:07,145 --> 01:12:09,745 But impossible is nothing, 1228 01:12:09,745 --> 01:12:11,706 We eat the impossible for breakfast, 1229 01:12:12,546 --> 01:12:15,028 We did EVE and we're gonna do this, 1230 01:12:15,028 --> 01:12:17,696 (intense music) 1231 01:12:24,887 --> 01:12:28,561 - In the MMO, a lot of what the creative director wanted 1232 01:12:28,561 --> 01:12:32,152 was players to be able to express themselves visually 1233 01:12:32,152 --> 01:12:34,633 and the idea here was the players would be able to wear 1234 01:12:34,633 --> 01:12:35,814 whatever they wanted, 1235 01:12:35,814 --> 01:12:38,254 So, visually, they could create this look for them, 1236 01:12:38,254 --> 01:12:41,305 So, we had multiple fashion designers working at CCP, 1237 01:12:51,689 --> 01:12:53,789 - CCP approached me to bring me on 1238 01:12:53,789 --> 01:12:57,780 as a designer because they wanted to honor the tradition 1239 01:12:57,780 --> 01:13:00,831 of World of Darkness and it's aesthetic 1240 01:13:00,831 --> 01:13:04,003 but at the same time, push it forward, 1241 01:13:04,003 --> 01:13:06,053 (slow rock music) 1242 01:13:06,053 --> 01:13:10,294 My aesthetic is very tribal and has goth elements to it, 1243 01:13:11,635 --> 01:13:13,535 I gravitate towards a darkness, 1244 01:13:21,688 --> 01:13:24,959 I came on as the role of Digital Fashion Editor 1245 01:13:24,959 --> 01:13:27,540 where I worked with a team of illustrators 1246 01:13:27,540 --> 01:13:29,890 and we created fashion collections 1247 01:13:29,890 --> 01:13:31,901 that represented each of the clans, 1248 01:13:32,801 --> 01:13:35,332 I thought it was just such an incredible world, 1249 01:13:48,736 --> 01:13:52,337 This was the first jacket that has ever been created 1250 01:13:52,337 --> 01:13:55,128 digitally from an actual fashion piece, 1251 01:13:55,128 --> 01:13:57,239 We took this jacket and we put it into the 1252 01:13:57,239 --> 01:13:58,819 World of Darkness environment 1253 01:13:58,819 --> 01:14:02,581 where the characters were able to wear the jacket 1254 01:14:02,581 --> 01:14:03,791 within the game setting, 1255 01:14:08,002 --> 01:14:12,444 We were able to digitally make everyone's fantasy 1256 01:14:12,444 --> 01:14:16,235 and something that you would dream of wearing in real life, 1257 01:14:17,782 --> 01:14:20,616 (slow rock music) 1258 01:15:03,344 --> 01:15:04,670 - I like to be complimented, 1259 01:15:04,670 --> 01:15:06,401 I like to be told how awesome I am 1260 01:15:06,401 --> 01:15:08,331 and ya know, I'm cool, 1261 01:15:13,263 --> 01:15:16,058 Yeah, it's always, ever since I was a 1262 01:15:16,058 --> 01:15:20,235 really little kid, it's always been about 1263 01:15:20,235 --> 01:15:21,615 putting on the costume, 1264 01:15:27,330 --> 01:15:29,748 (soft music) 1265 01:15:32,389 --> 01:15:33,999 When I start to put on the costume, 1266 01:15:33,999 --> 01:15:36,870 I start to kind of just distance myself from myself, 1267 01:15:41,281 --> 01:15:44,642 It's always fascinating when I realize 1268 01:15:44,642 --> 01:15:46,223 I can see the moment when it's clicked, 1269 01:15:46,223 --> 01:15:50,094 that I've transitioned from Caroline to the character, 1270 01:15:50,094 --> 01:15:54,636 Sometimes it's a very noticeable click almost, 1271 01:15:55,626 --> 01:15:57,456 like switching the channel on a TV, 1272 01:16:02,258 --> 01:16:07,259 With Requiem, I like to play the more apologetic monster, 1273 01:16:07,680 --> 01:16:10,781 I don't necessarily enjoy what I do, 1274 01:16:12,161 --> 01:16:13,381 but a girl's gotta eat, 1275 01:16:14,455 --> 01:16:17,373 (chattering crowd) 1276 01:16:20,033 --> 01:16:24,635 With Masquerade, there is so much more opportunities 1277 01:16:24,635 --> 01:16:29,386 for me to decide that I'm a monster 1278 01:16:29,386 --> 01:16:30,287 and I feel good about it, 1279 01:16:32,427 --> 01:16:37,089 Some days, I want to explore a part of me 1280 01:16:37,089 --> 01:16:39,600 that I might shy away from or that I don't 1281 01:16:39,600 --> 01:16:43,031 quite understand why I'm like that and LARP 1282 01:16:43,031 --> 01:16:45,631 gives me a cheaper alternative to therapy 1283 01:16:45,631 --> 01:16:46,892 to explore myself, 1284 01:16:54,774 --> 01:16:56,595 - Role playing has a long history of being 1285 01:16:56,595 --> 01:16:59,306 your self therapy from I think it was 1286 01:16:59,306 --> 01:17:01,626 in the 20s or 30s where it first started 1287 01:17:01,626 --> 01:17:05,598 in the sense of be your mother as she leaves your father, 1288 01:17:05,598 --> 01:17:07,617 It's right around the standard through that, 1289 01:17:07,617 --> 01:17:09,099 That's role playing, 1290 01:17:09,099 --> 01:17:11,419 - There are therapeutic methods that look a lot like 1291 01:17:11,419 --> 01:17:15,001 role playing and you never know which thing, 1292 01:17:15,001 --> 01:17:18,202 which random moment in this LARP 1293 01:17:18,202 --> 01:17:21,021 or role playing game is going to resonate with something 1294 01:17:21,021 --> 01:17:24,294 in your life, that suddenly, something in your mind clicks 1295 01:17:24,294 --> 01:17:27,304 and you're like, "Hey, this reminds me of that thing," 1296 01:17:27,304 --> 01:17:28,405 If you're not prepared for that, 1297 01:17:28,405 --> 01:17:30,834 then it can be a little scary, 1298 01:17:30,834 --> 01:17:33,167 (screaming) 1299 01:18:01,275 --> 01:18:05,846 - When you engage something so deep, 1300 01:18:05,846 --> 01:18:10,848 so dark, so personal in that intimate kind of a way, 1301 01:18:12,659 --> 01:18:15,790 you carry that with you wherever you are, 1302 01:18:22,818 --> 01:18:25,486 (intense music) 1303 01:18:30,744 --> 01:18:33,825 - EVE was the economic engine that drove the company, 1304 01:18:33,825 --> 01:18:37,226 CCP had raised capital to develop two new projects, 1305 01:18:37,226 --> 01:18:39,827 DUST 514 in it's Shanghai office 1306 01:18:39,827 --> 01:18:42,078 and World of Darkness in it's Atlanta office, 1307 01:18:43,799 --> 01:18:48,801 - The problem starts when EVE starts to lose subscribers, 1308 01:18:50,050 --> 01:18:51,964 Now, we're seeing a trajectory where 1309 01:18:51,964 --> 01:18:54,362 it's not really going up, 1310 01:18:54,362 --> 01:18:57,012 It's just going down, 1311 01:18:57,012 --> 01:18:58,653 So, we're like whoa, 1312 01:18:58,653 --> 01:19:00,403 We need to do something about this, 1313 01:19:01,804 --> 01:19:04,865 So basically, all teams in all continents 1314 01:19:04,865 --> 01:19:06,145 go to work on EVE, 1315 01:19:07,466 --> 01:19:09,706 - CCP was a good company to work for, 1316 01:19:09,706 --> 01:19:12,067 but once you sell something to someone else, 1317 01:19:12,067 --> 01:19:13,317 it's theirs, 1318 01:19:15,028 --> 01:19:17,529 White Wolf was now part of that company 1319 01:19:17,529 --> 01:19:22,300 and White Wolf needs were subservient to CCPs at that point, 1320 01:19:24,491 --> 01:19:27,182 - All of the resources we needed to make the 1321 01:19:27,182 --> 01:19:30,053 World of Darkness MMO were actually being 1322 01:19:30,053 --> 01:19:34,094 taken away from us and our project was suffering for it, 1323 01:19:34,094 --> 01:19:35,865 - The following news that we got 1324 01:19:35,865 --> 01:19:39,386 was that workers at White Wolf is fired, 1325 01:19:39,386 --> 01:19:44,487 So we're like okay, this is bad probably, 1326 01:19:44,487 --> 01:19:46,309 (intense music) 1327 01:19:48,318 --> 01:19:50,109 - You don't come back from that, 1328 01:19:50,109 --> 01:19:52,250 Yes, it took a few more years for the project 1329 01:19:52,250 --> 01:19:55,822 to get shut down completely, but that's the point where 1330 01:19:55,822 --> 01:19:58,302 the company, basically the fans I think, 1331 01:19:58,302 --> 01:19:59,452 just didn't believe it, 1332 01:20:02,953 --> 01:20:06,034 - The decision comes to shut it down, 1333 01:20:09,039 --> 01:20:11,206 Ya know, I'm part of that decision, 1334 01:20:13,116 --> 01:20:16,257 There was only a second who made that decision, 1335 01:20:20,790 --> 01:20:23,319 You could say I killed it but, yeah, 1336 01:20:32,662 --> 01:20:34,483 - I felt a huge amount of responsibility towards 1337 01:20:34,483 --> 01:20:36,223 the fans and I still do, 1338 01:20:36,223 --> 01:20:39,674 I mean, it made me feel terrible to feel like 1339 01:20:39,674 --> 01:20:42,395 all these people had put in so much effort and time 1340 01:20:42,395 --> 01:20:44,686 and belief and faith, 1341 01:20:44,686 --> 01:20:47,077 It made me feel terrible, 1342 01:20:52,268 --> 01:20:54,369 - They canceled the MMO, 1343 01:20:54,869 --> 01:20:57,900 it felt like, okay, this is the end, 1344 01:20:58,817 --> 01:21:01,401 (somber music) 1345 01:21:13,158 --> 01:21:16,242 (film reel clicking) 1346 01:21:19,065 --> 01:21:23,778 - In many ways, World of Darkness helped some of us geeks 1347 01:21:23,778 --> 01:21:26,469 come to terms with being who we were 1348 01:21:26,469 --> 01:21:28,070 and that hadn't happened before, 1349 01:21:30,580 --> 01:21:32,831 - Created a complete cultural movement, 1350 01:21:32,831 --> 01:21:35,432 It was something that opened people's eyes 1351 01:21:35,432 --> 01:21:39,543 to being able to express yourself in a whole different way, 1352 01:21:44,415 --> 01:21:45,705 - You know that feeling you've had when you've 1353 01:21:45,705 --> 01:21:48,556 walked out of certain movies and you just feel different, 1354 01:21:50,116 --> 01:21:53,567 As an entity, it exists in that way and 1355 01:21:56,558 --> 01:21:58,689 it's pretty special, 1356 01:21:58,689 --> 01:21:59,989 It's a very special thing, 1357 01:22:04,371 --> 01:22:07,312 - When you have somebody come up to you and say, 1358 01:22:07,312 --> 01:22:08,972 "I read your book, 1359 01:22:08,972 --> 01:22:11,513 "It changed my life," 1360 01:22:11,513 --> 01:22:13,064 You're just humbled by that, 1361 01:22:13,064 --> 01:22:16,215 It's just like writing the book's changed our lives too, 1362 01:22:27,337 --> 01:22:29,379 - We Rabnos are so few now, 1363 01:22:29,379 --> 01:22:30,699 We're so very few, 1364 01:22:33,346 --> 01:22:34,410 But we are strong 1365 01:22:35,741 --> 01:22:36,741 and we are clever 1366 01:22:37,861 --> 01:22:40,502 and when we band together, 1367 01:22:40,502 --> 01:22:41,712 we are a force to be reckoned with, 1368 01:22:43,783 --> 01:22:46,074 Our hope is to rise again, 1369 01:22:46,074 --> 01:22:48,865 to reignite that passion that we used to feel 1370 01:22:48,865 --> 01:22:50,805 and to drink in a new generation, 1371 01:22:54,326 --> 01:22:57,217 - It's just time for there to be a new expression 1372 01:22:57,217 --> 01:23:00,038 of the World of Darkness in a way that will 1373 01:23:00,038 --> 01:23:03,469 capture the imagination of millions, 1374 01:23:03,469 --> 01:23:05,240 millions of fans, 1375 01:23:06,455 --> 01:23:09,123 (intense music) 1376 01:23:32,008 --> 01:23:34,139 - There's a lot of different groups of people 1377 01:23:34,139 --> 01:23:36,470 that you'd never get to meet if you didn't play the game, 1378 01:23:36,470 --> 01:23:37,790 so it's a beautiful thing, 1379 01:23:42,491 --> 01:23:44,792 - As soon you join in, the community's lovely, 1380 01:23:46,283 --> 01:23:48,383 You find this really broadening network 1381 01:23:48,383 --> 01:23:50,224 that you can connect with, 1382 01:23:51,844 --> 01:23:53,805 - Role playing has changed my life 1383 01:23:53,805 --> 01:23:55,085 in so many ways, 1384 01:23:55,085 --> 01:23:57,906 It brings a sense of understanding between people, 1385 01:23:57,906 --> 01:23:59,357 That's why we're here, right? 1386 01:24:02,488 --> 01:24:05,429 - We just have it in us, this quest 1387 01:24:05,429 --> 01:24:06,179 and this thirst for darkness, 1388 01:24:07,059 --> 01:24:10,000 I think World of Darkness really brings out 1389 01:24:10,000 --> 01:24:12,871 other parts of who we are and who our souls are, 107954

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