All language subtitles for 09-What’s new for Visual Studio 2022 for Mac (720p_30fps_H264-128kbit_AAC)

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Original subtitles

[Music]

hey everybody i'm jordan mathis and i'm

a program manager on the visual studio

for mac team at microsoft and today i'm

going to take you through our new visual

studio 2022 for mac and the latest

preview 3 release that we just put out

so this is our release that now has

support for net 6 c 10

and really big focus on this release for

us is on

updating the ide to have a much more

comfortable feel for developers

presumably like yourselves who like to

work on a mac and so we've focused

heavily on the ui of the ide moving it

to a fully native mac os ui

now if you've been with us for a while

in visual studio for mac the ide has

been a combination of ui technologies

that were native mac os ui

as well as a cross-platform toolkit that

we used to use

and um beyond that that could lead to

some experiences didn't feel quite mac

like certain things like tabs feeling

off or

just little controls it didn't feel

quite right

so this was a big opportunity for us to

go ahead and revisit those and do it

right to get this nice comfortable feel

for being a mac native application and

so along with that it also gave us an

opportunity to go and fix a number of ui

glitches that have been in the ide for a

while

as well as

smooth out the experience for you so a

big thing you'll notice will be this ui

responsiveness things like resizing

windows generally moving around the ide

should feel snappier

so that was a really big goal of the

release as well as getting it to feel

more comfortable for those of you who

are familiar with using say visual

studio from on windows we've got a

number of developers that come in you've

got some history working with visual

studio and we want you to be able to

take the knowledge you may have from the

past to go ahead and bring it into

visual studio for mac and find your ways

around so i have a few things i'll give

you a demo of there of the changes we've

made along those lines

as well as another big thing that we

announced this week is

our future plans for support of the

m1 processor from apple running the ide

natively on m1 processors so this is

apple's arm 64 processor if you weren't

familiar and we're going to do this and

i love this part kind of a geeky detail

of moving the ide to running on top of

net 6 clr the common language runtime

itself which will also bring a number of

improvements to the id for things like

low level performance of our file

operations things like working with file

system watchers that are used across the

ide

so

that combined with our new front end of

the ide

makes for a really good release for us

around these improvements on

long-standing issues we've had with

performance so we've got a blog post

that i put out

that has some details of our findings

working on the m1 support and

what's coming up there soon we don't

have the release ready yet but i'm going

to demo right now but keep an eye out on

our blog going forward to see when that

m1 processor support comes out

so let's go ahead and dive on into the

ide

and today i'm going to take you through

some of those things i just mentioned

the new stuff that we're working on

so here you're looking at the visual

studio

2022 for mac ide and

right away if you've used prior versions

you might notice a few things

our status messaging has moved from the

window title on down to the bottom of

the ide and you'll see this when i do

things like go to run my project which

we'll do right now

status messaging moves down towards the

bottom

the tabs have a more modern mac os feel

as well as a visual studio kind of a

feel to them

and if you weren't familiar with visual

studio for mac there's three major types

of projects you can work on

uh there's this case i'm working on a

dot net

project this was uh this one i believe

is dot net five the ide supports

building apps

for the web and console with dot net

core31 dot net 5 and now.net 6 as well

as building out mobile applications

using the traditional xamarin project

and maui support will be coming soon and

it's not in the build yet but if you're

looking for dot net six and maui support

stay tuned on the blog there'll be

updates after the calendar year to

support that

and then finally if you're game

developer for unity you can go and edit

your scripts in vs for mac and be able

to

edit and debug those in the ide moving

back and forth from unity

that's all supported in this preview

release

so what i'm demoing right now is a

sample application we've had for a bit

that is like an online marketplace and

then here i can add something to my cart

and i was looking at a bug that was

going on in here that we can just

troubleshoot together

this is where if i remove i can remove

an item from my cart by changing the

quantity to zero and i click this update

button

and

it's supposed to go away but it's not

going away

so let's go back to visual studio for

mac and we'll troubleshoot this and see

what's going on there

now right now we're in a debug mode i am

the time being now we're going to stay

in here actually

and i know that the code i want to look

at is in this piece of the application

called the basket service and if i use

the search bar up in the ide i can

search for basket service

in this bar it searches both files

types and members in your code as well

as commands in the ide

menu items in this case i'm going to

pick into the basket service class

and i know that what i want to work on

is a method that's called set quantities

i got this far in my debugging

previously and then had to stop here

so let's go ahead and set a breakpoint

and i'm switching back to the browser

we'll try this action again with the

update button

and then

our breakpoint gets hit

so you can this is just to show that our

native ui is up and running all these

usual features for debugging are here

the ability to come in and work with

your

locals window the watches window

i could explore items in line here and

take a look at this collection

drill into the different items all the

tools you're used to using for debugging

are up and running in this preview

and i can actually see if i look down i

had a note to myself that i just forgot

about was to actually implement this

remove item functionality so i'm going

to stop debugging and we'll just write

some code real quick

so the first thing i need to do i know

that there's this basket

object and i need to call

a

remove empty items method on this so

here's our intellisense list and it lets

me filter through options like members

of the

the types of methods properties

uh if i click on remove empty items i

can just type the semicolon now and it

will auto close the parenthesis because

it's got no parameters to that method

and finish off the line this is a

change that came in i think in the past

few releases just a nice little shortcut

and then there's one more step in here

with this basket repository

where i need to call this update async

method which

takes

that basket as a member of it so you can

see some tooltips popping up here to

show us

ways to work with this code

and

let's save that

so if i had implemented some unit tests

for this piece of the code which i did

not but if i did i could go into our

tests window right now and be able to

take these and run the unit test there's

a test results window that'll come up

um and let me debug that in this case i

did not have unit tests for this which

would have been a good practice so we'll

go ahead and run the project and just

see if it's fixed in the web browser

so one other little item of node in here

while this is running you might have

noticed the menu items in the ide are

different if you've been with us for a

while with visual studio for mac

so this is one of those steps to make it

feel more like visual studio make it

easier to bring what you're familiar

with from visual studio with you into

visual studio for mac so we've got a git

menu now

project build debug have items that you

might be familiar with

from working in uh other visual studio

products

including a quick watch window which has

been a request we've heard from a number

of customers if you were

stopped at a break point now i could

fire up quick watch

okay so now let's double check to see

that this is

fixed for us we'll go in we'll add

another item to the basket

and see if we can go ahead and remove

this

if i drop the account and now i hit

update

yay now our item is fixed and

bug is done so next step would be let's

commit this to source control

so i showed you some of our new menus a

moment ago with the ide

now if we go over here to the get

changes window this is another big new

feature that we're bringing in so in

visual studio there's been a number of

improvements over on windows to the get

experience over the past few years and

so we're beginning to start bringing

these items into visual studio for mac

so the git changes is one of the first

now real big examples of that work

so here i can come in and i could review

changes that have been made

say to this cs proj i could compare it

with

what's up and get kind of see what kind

of what edits have been made

i could

take a look at the history of any

changes made to the file

in this case i've been working in this

one

service for a bit

so let's go find the basket service we

were just working on

and i could take a look at

history of changes that were made to see

when that to do note got left was it

something i forgot did it come somewhere

else

i come through here and browse and get a

summary of changes that were made to

with historic edits to this file

or as a final step i can come and just

take the items that i want say if this

list looks good i want to move the

basket service up i can stage the change

now i could type in a commit message

push it up to the server or pull the

next set down and go from there

so this i mentioned is one of the first

steps in the git tooling we're working

on we're also working toward adding in a

get branch selector so it's not in the

builds you're using yet

but it's another one to keep an eye on

that we will have before we release

uh the plan is to release visual studio

2022 for mac after the

the new calendar year so we're working

on still finish a few finishing details

and i get branch selector will be one of

those

so let's go back to the thirst code for

a moment which is a big area a lot of us

spend our days

and

i want to call your attention to

the light bulbs that were coming out

now you may already be familiar with

the light bulbs but if not let me

explain how these work

so when i'm on a line of code like i am

here

you'll see you may see a light bulb pop

up and this is the ide telling you that

there's a change you should make to your

code either to

meet the code formatting requirements of

your code base or to deal with something

say it's

identified in.net six is like this is a

built-in thing that you should do with

your source code look for the light

bulbs as those strong suggestions to

make changes

there are other types such as a

screwdriver icon that shows up and this

will give you suggestions for

improvements that are maybe nice to have

or you could make them but not a strong

suggestion

in this case if we come back up i'll

click on the light bulb that showed up

and what you're seeing here is our new

quick fix dialog

so we have

changed this up brought back a preview

pane to show you what will happen if you

select on the left side one of these

suggested improvements to your code on

the right side it shows you what that

say refactoring will do to your code

base

and

the

uh one of our themes in the work that

we're doing in the ide is to improve

accessibility and this was one of the

drivers for this new ui we the

previous solution wasn't very accessible

for working through items so while we

revisited making it into a more

accessible ui we also worked on some

improvements for making it easier to

quickly get to a refactoring you want to

apply so for example right now i can hit

option enter

brings up that list i could say that i

actually want to invert the if

i can type a

filter in and then i can just hit enter

and apply that change to my code

so i just mentioned accessibility that

is a another really big piece of the

native mac os ui work that we've got

going on

so

previously there were portions of the ui

that you couldn't really get into well

with apple's built-in accessibility

tools like voice over the text-to-speech

service that they provide

now that we're all native ui everything

can be accessed using those tools

so if i were to come in here to the

system preferences

and go into the accessibility settings

i can start using some options like

voiceover to be able to navigate through

my ide

or i can go in and we actually now have

a new high contrast themes available

both the dark and the light themes of

the ide

so now you've got if we go back and i

actually really like the way this looks

that i almost was thinking making it my

daily color theme these stronger strokes

around borders higher contrast kind of

makes it pop more

and likewise this applies if we go to

light mode

so this is always a

fun easy way to see

that it's a native id

native ui for the ide is i can change

the option now at the system level and

mac and uh visual studio for mac or

respect system settings and adapt to the

light or the dark theme as you choose or

you could choose the auto theme with mac

os which will go light during the

daytime dark at night nighttime

let's change i'm going to go

back to dark and we'll turn back off the

high contrast mode

now let's talk preferences for a moment

and this is where you could go if you

wanted to

actually choose a different

theme for the ide you could go light if

you prefer other apps and

the the os to be light but maybe the os

is a dark theme or you could mix it up

or in this case choose the default which

is auto to adapt to the os settings

but preferences is a fun screen i always

like to go in here on any new app i'm

trying out

it's a fun area to look and see what are

some of the options you might be able to

turn on in the product you're working

with it's also one of the best examples

of our native ui work because this was

one of those places in the ide that

everything was this

other ui toolkit i mentioned so here

all of the controls are now native mac

os ui

there's a full refresh of these screens

so there's more of these screens we're

still working on they aren't all in the

preview 3 release just yet but we're

rolling out more and more of these and

so by the time we hit our

general release next year we'll have all

the preferences brought over as well as

a few sprinklings of some new options as

well that we'll be uh

bringing in over time

so we've just covered a bunch native ui

of the product some new features from

windows like the the get changes window

and

um mention dot net 6

and c sharp 10.

i mentioned earlier but i want to

hit on it again about what's coming soon

with us running the ide on the.net 6

common language runtime so the clr

that

to users of the id will have some nice

improvements for things like

as you work with the file system and

make some changes maybe through git the

ide should be able to be more responsive

and picking those up because we've got a

whole new low level like io stack for

the ide so those are things that are

harder to demo but that you'll see

coming on as we change up this last

lower layer of the ide and get it on.net

yeah clr

one last mention

i mentioned the refactoring a little bit

another kind of fun one in here is with

c sharp 10 in a project there's a few

new refactorings too we'll have more in

our release notes but for example i

could come in here now start converting

my project over to c-sharp

10 and use this new refactoring to

move my namespace to be file scoped

we've got a number of other nice things

like that across the id coming in more

and more refactoring so the list keeps

growing

check our release notes to see more

examples of some of the ones available

in the ide these days

finally i mentioned windowing changes

one other thing coming soon is the

ability to more easily move around your

tool windows

so the build i'm running right now

doesn't have some of this in but we're

working to improve the drag and drop

experience for your tool windows much

like visual studio gives you a spot you

can drop your window and be able to

dock say to get changes on the right

side or the left side of the ide that's

a spot you'll see us improving

and in this build here you're able to

come in and work with document groups so

i could say a new vertical document

group and be able to look at two

documents side by side

move those back and it's another example

of where we're adopting some similar

terminology from visual studio where

there's support for document groups

so with that i'll just leave

with uh some

more information on where to get more

details

we put out a blog post about the preview

3 release highlighting the items i

mentioned here today

and talking a bit about what's next with

running natively on the m1 processor as

well as our git branch selector

you can go out to the blog post download

the release now and if you want to stay

up with us too we're working on a

preview newsletter so you can join in

and just get updates directly from the

team when we put out a new preview

release and what are the new features

we've introduced

uh giving you some opportunities to

provide some more feedback to us things

like those

so please go ahead take a look go check

it out and let us know what you think

anytime go into the ide you can use the

help menu choose report a problem share

you know problems you run into and

yeah we

we've

thrive on your feedback so the more of

that we can get in these early days of

previews the better so in closing uh

again this release will be we'll be

looking at generally available the final

release of 2022 for mac will be after

the new year and

preview 3 available now and look for an

update soon with that m1 native support

so thanks so much for joining me today

hope you

do well and happy coding

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