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To begin with lets understand a few of the
basics of working with Houdini's User Interface
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and how to go about customizing it
Now
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This interface layout that you see here is
the default that loads up with Houdini
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If you go under the windows menu
Here under desktop
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This interface is called the Build Desktop
By selecting this you should get the same desktop
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layout
For any reason if its not similar
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go ahead and choose reload current desktop
and that should reset it to defaults
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Now that you have reset it to the default
desktop, your color scheme might be slightly
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different
for this under edit menu
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you can choose color settings
and choose the color scheme you are most comfortable
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with
I'm going to leave it at Houdini dark as my
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preference.
Now for customizing the user interface
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one of the easiest ways is that
most of the menu items and shelf items
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Have this small notch with this arrow on them
Clicking on which toggles these elements on
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& off
which gets you more screen real estate.
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Apart from that most of Houdini's interface
is divided into separate Panes
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with additional tabs within them.
We can go ahead and switch over to any tab
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by just clicking on them.
Or also go to the New Pane Tab
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And select any Tab you actually want to create.
So you can actually create any number of tabs
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on the same panel
and have the same tab displayed in multiple
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sections also
Now you can also go ahead and split a Pane
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into multiple sections
and add additional elements.
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To do this go to the top right-hand corner
of any Pane
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Click on this and select the split option
you want to use
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Either split it vertically or horizontally
After you've split this
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You can again go back to
The New Pane Tab element
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and select which ever panel you want to actually
create there.
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So like this you can go ahead re-edit the entire
Houdini User Interface.
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Once you've gone ahead and created any number
of panels and added tabs into them
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there are additional controls that Houdini
provides you
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As you can see there is a notch here which
lets you control the size of the different
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interface elements
But also by just clicking on this notch once
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it toggles the position of the different elements
It exchanges them
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Also, this notch has arrows pointing in different
directions in the same place
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by clicking on which you can collapse the
entire panel itself
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Also, once a panel is collapsed
By clicking on the middle notch you can still
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exchange the panel
So, even though you are in the same interface
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you can toggle different elements at the same
time.
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Now lets understand how to go about navigating
in the Houdini Interface.
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For this I will go reset my build desktop
first.
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There are several parts of the Houdini interface
where we can navigate around.
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The two most important portions I will concentrate
on are the
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Scene view: which is a 3D Viewport, and the
Node-graph/Network-view which is a 2D Viewport
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So, in the scene view to navigate around
we need to have the camera tool selected.
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Once it is we can use the Left click to Orbit
around in the view
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Right click to Dolly the camera in and out
and middle click to Pan around.
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But these options are only available when
the camera tool is active.
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Lets say we have any other tool active.
In such a case all of the mouse shortcuts
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are now different.
To get back to the camera tool
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we can use the space-bar and this temporarily
activates the camera tool
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and we still have all of the same options
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For those of you who are coming in from Maya
or any other package which uses Alt-navigation.
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We can go under Edit-menu > Preferences > 3D-Viewports.
Here enable "Use Alt Key for View Controls",
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enables Alt Key navigation. Just like Space
bar
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So you can seamlessly integrate Houdini after
coming in from a different package (kind of).
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Now lets us look at how to navigate around
in the network view.
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Because Network-view is a simple 2D viewport,
we only have option to Pan around and Zoom
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in and out
For Panning we use the same shortcut as in
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the 3D view, which is the middle click.
And Right click lets us Zoom in & out, pretty
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much anywhere in the entire Network-View.
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So that brings us to the end of this particular
video
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In here we learnt the basics of User Interface
& Navigation
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In the Next video Tutorial, I'll show you
have to create objects and manipulate them.
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If you have any doubts, feedback or suggestions,
put them below the video and I'll do whatever
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I can to help you.
If you've found my material useful please
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dont forget to Subscribe, like and share!
That's it for now, I'll see you in the next
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video.
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