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To begin with lets understand a few of the basics of working with Houdini's User Interface
and how to go about customizing it Now
This interface layout that you see here is the default that loads up with Houdini
If you go under the windows menu Here under desktop
This interface is called the Build Desktop By selecting this you should get the same desktop
layout For any reason if its not similar
go ahead and choose reload current desktop and that should reset it to defaults
Now that you have reset it to the default desktop, your color scheme might be slightly
different for this under edit menu
you can choose color settings and choose the color scheme you are most comfortable
with I'm going to leave it at Houdini dark as my
preference. Now for customizing the user interface
one of the easiest ways is that most of the menu items and shelf items
Have this small notch with this arrow on them Clicking on which toggles these elements on
& off which gets you more screen real estate.
Apart from that most of Houdini's interface is divided into separate Panes
with additional tabs within them. We can go ahead and switch over to any tab
by just clicking on them. Or also go to the New Pane Tab
And select any Tab you actually want to create. So you can actually create any number of tabs
on the same panel and have the same tab displayed in multiple
sections also Now you can also go ahead and split a Pane
into multiple sections and add additional elements.
To do this go to the top right-hand corner of any Pane
Click on this and select the split option you want to use
Either split it vertically or horizontally After you've split this
You can again go back to The New Pane Tab element
and select which ever panel you want to actually create there.
So like this you can go ahead re-edit the entire Houdini User Interface.
Once you've gone ahead and created any number of panels and added tabs into them
there are additional controls that Houdini provides you
As you can see there is a notch here which lets you control the size of the different
interface elements But also by just clicking on this notch once
it toggles the position of the different elements It exchanges them
Also, this notch has arrows pointing in different directions in the same place
by clicking on which you can collapse the entire panel itself
Also, once a panel is collapsed By clicking on the middle notch you can still
exchange the panel So, even though you are in the same interface
you can toggle different elements at the same time.
Now lets understand how to go about navigating in the Houdini Interface.
For this I will go reset my build desktop first.
There are several parts of the Houdini interface where we can navigate around.
The two most important portions I will concentrate on are the
Scene view: which is a 3D Viewport, and the Node-graph/Network-view which is a 2D Viewport
So, in the scene view to navigate around we need to have the camera tool selected.
Once it is we can use the Left click to Orbit around in the view
Right click to Dolly the camera in and out and middle click to Pan around.
But these options are only available when the camera tool is active.
Lets say we have any other tool active. In such a case all of the mouse shortcuts
are now different. To get back to the camera tool
we can use the space-bar and this temporarily activates the camera tool
and we still have all of the same options
For those of you who are coming in from Maya or any other package which uses Alt-navigation.
We can go under Edit-menu > Preferences > 3D-Viewports. Here enable "Use Alt Key for View Controls",
enables Alt Key navigation. Just like Space bar
So you can seamlessly integrate Houdini after coming in from a different package (kind of).
Now lets us look at how to navigate around in the network view.
Because Network-view is a simple 2D viewport, we only have option to Pan around and Zoom
in and out For Panning we use the same shortcut as in
the 3D view, which is the middle click. And Right click lets us Zoom in & out, pretty
much anywhere in the entire Network-View.
So that brings us to the end of this particular video
In here we learnt the basics of User Interface & Navigation
In the Next video Tutorial, I'll show you have to create objects and manipulate them.
If you have any doubts, feedback or suggestions, put them below the video and I'll do whatever
I can to help you. If you've found my material useful please
dont forget to Subscribe, like and share! That's it for now, I'll see you in the next
video.
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