Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
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Once your throat
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Type complete once you feel like it's worthy of being sent to a publisher or worthy of being
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Put online maybe to help supplement your Kickstarter campaign it's a really good idea
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Create
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St. Helen demo ending in k a new scene
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We're going to call this demo ending
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Open that app
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There's nothing here we're gonna why is a 4K
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Piece of artwork that we can display at the end of year at the end of the demo and just
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In whatever Direction you want them to be so in the case of may be having
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A Kickstarter campaign maybe say thank you for playing please support on Kickstarter
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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Or maybe if you're sending this demo to a publisher
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Maybe say something like thank you so much for replying if you want to reach out reach back out to me here's my email address
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Or maybe give them the option of perhaps seeing some Concepts at the end of this
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Demo
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In this demo entercard
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So let's go ahead and create a new Photoshop document
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I'm going to make this 4K so that's 3840
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2160
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We're going to make sure my resolution of 72 pixels per inch just double check your resolution always make sure it's 72
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Any click create
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It's so for me all I'm going to do is and basically going to take a screenshot of the game
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Salmon do it just go in the unity here
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I got my level one here
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Messy hair
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Just hit play and then I'm gonna go to maximise and play
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I'm gonna take a screenshot and you can take a screenshot on Mac with command shift 4
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Or you can take a screenshot
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RPC with the print screen key
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Scanner
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Get one I really like your sister like this that's great I'm just going to drop that is my Photoshop here
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Are we going if your on a PC you can just press ctrl V in or paste your screenshot in
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Alright that looks great
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And I'm going to just do a simple overlay at the top here
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Don't like that
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Can you create a new text field
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Thank you for playing
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Skyline punch demo
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How to get to perfect your guys you can be as creative as you want
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But I'm just going to make it
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Consented a 36 pixels for both of these
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End
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Centred app
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I'm going to make this white
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Know that
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And when a Rasta is this
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So I can have a little bit more control
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Bring this
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To hear
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Does hanako
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And then move this
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Over here ok
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My fingers down all of it that looks great
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Ok
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Emigrate here
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We could put you know some more information
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So again if it was a Kickstarter campaign we could say something like
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Be sure to support
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The Kickstarter campaign
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And then maybe you could put your link
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Right here so type out your link
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If you wanted to you could even put in
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You can say I click here something so or maybe press space
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To visit the URL
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And you could write some code in that actually send you to the your elbow what I can do that in this tutorial don't want to get to complicate
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And also
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So you can put also to call staff are you could put some screenshots if you wanted to
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So you can do a screenshot here I was going to fill these in
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Just for you guys and
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If you have any concept or anything like that
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You put it all right here secret 3 screenshots here
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Running a room saucer
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Like this year
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Esure support
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The Kickstarter campaign
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The link
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And then you have
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Screenshot on a label those
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Just for the purposes of this tutorial
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Ok
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Anna screenshots again making be just simple mockups
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Whenever in again this is for an end card for Kickstarter or
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You know if you have a publisher
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Are you seeking publishing
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So that looks great
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All sorts of calls to action on this but I think this is fine
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Another we have all this ready to go I'm just going to convert this all to a smart object
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And I just noticed that were inside of the screenshot not the actual new document I created it looks good on side of one
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Can I can just kill this up a little bit
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Rebecca Ariel
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And that's fine
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Now I have a friend card
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Save this song
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To save it my art folder
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You are and I'm gonna call this
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Demo Ender or and card whichever you prefer medical it and card
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It's going to be a demo ending
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Anime create a new UI
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Makeup make it image
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And I'm going to send that
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Double click on it to see where it is there is AC Milan ok there we go
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Go to my heart
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And you'll see that miui is in here and has got a drag back into the image
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That doesn't work make sure you don't do it that way kaiser even after 10 years
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Still make that mistake drag click on your Hermes your uimhir and then drag
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Tr
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To the source image parameter
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And click set need a size
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Ok
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And you noticed that it's 3840 by 2160 so it's much bigger than the canvas
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Well I just make sure we go to the UI scaling mode and go scale with screen size
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Insert the reference resolution 23840
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DE21 6th
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There we go
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Forget I can do here no matter
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What aspect ratio is
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It's going to scale accordingly you want to make sure you said the camera
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To a background colour of black or you can even pick this pink colour here or maybe you wanted to use
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Purple or something like that actually like the purple
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But most people get replying it at 16 financially 99% of your players will be playing this game at 6
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By 9 so everything was great
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I'm inside now
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Are we going to do for our demo enter is just go ahead and create an animation I'm going to go ahead in create a new
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Animator component
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So that we can actually fade in this image now technically we could put it on the actual image here
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Just put it on the parent I like to put all of my animator component on a parent that contains
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You know potentially many children we can have a lot of different buttons and effects up here
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Beneath the canvas has children so I'm just going to
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Just thinking long-term here if I ever wanted to do that I mean actually just put it the animated component
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The canvas something to go ahead in create an animation and it's got a by default create an animator
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Component as well
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Any click animation
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I'm gonna put inside of you I
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A new animation I'm gonna call this you are
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Demo enter fade in
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There we go
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Click the record button
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Put on your image
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Animals going to go from 0
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All the way maybe to S food is fine
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On the way to wine
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Here we go
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Take it reply Skyline parts
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How to go to the enemy to tap here
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Can you find make sure you select your canvas
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And it's fine to play by The Fall and not take any the conditions or anything like that but I do want to do is double click
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Turn off loop time save
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And let it play see how it looks
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Thank you for playing Skyline punch
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There we go
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No I want to be a pretty basic as possible I don't want to get too in the weeds we don't
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The Script anything here you know play things you could do with a demo enter for example like I said earlier
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Press space in Lower URL and output the link to Unity documentation
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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Blow this video
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You can also
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Have it go ahead in restart the game after like 10 seconds
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You can do that at me in the mirror function Script if you wanted to
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Minute 10 seconds are you could create an event
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Nn8 from the animated functions that would be loaded level or load SR go back to the main menu
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Or you could create a script that basically just check to see if the player presses space and if I press space it wouldn't restart the
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Before I end this tutorial I just want to make sure
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That we actually go to the demo Ender
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After we've completed
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You know the demo so in my case I'm just going to have it finish after level 19
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Is this is just for the purposes of this tutorial and highly recommend you you have
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A bit more substance to your demo I think you just need to stretch out all the things you've learnt in this demo
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Maybe make another level with some more beautiful graphics maybe add another Enemy type that looks little bit different
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May be harder to kill but basically the same functionality but for the purposes of this tutorial we're just going to end
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Demo
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After level 1 ok
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So we do that
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Is it going to the scene load trigger here
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Set this to demo Ender
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What's a play
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In your notice that we now have a bug
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It says demo and there couldn't be load because it has not been added to the build settings
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Or the asset bundle has not been loaded all that means we need to go to file
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Build settings
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We just need a drag
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The demo lender
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Winter scenes in build section here
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And now you know he knows that you can load it
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Closest try that one more time
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Thank you for replying
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Skyline French
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That's good
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Disguise
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That you can continue to punch you
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That's because
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The player and the game manager
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Are both in this scene
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So we need to make sure
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Those are destroyed ok so the way that we do that as we just go into our scene
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Trigger script
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In all we need to do is simply have a bullying
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I'm going to make it a serialised private bullion
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It's going to be
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Destroy player
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Ok
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And now I can simply say
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If
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Destroy
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Player
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Then really go ahead
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And I can't type today
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Where can I destroy the player destroy
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New player
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That instance
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Game on
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I'm going to do the same
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With the game manager that instant start game object
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Buses go to h
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Fimo dragon here
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And just make sure we set destroy player to true
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And then hippolyte
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Tested out
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That's great
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So everything faded accordingly know you noticed at the moment that the player is due
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Asteroid
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As we enter
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The demo Enda
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We get some no references here
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What is double click on that just to make sure that everything's ok and no reference means that unity can't find
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Object
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Typically this doesn't cause a problem but you definitely want to always
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Keep these in check so there's no reason
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There's no reason not to make sure that these errors are appearing so just take the time
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To figure out where these no references are coming from in this case it's coming from
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The audio triggers ok
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So the audio triggers are having trouble
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Finding a new player and it only happened once it was very fast before we loaded in the new scene
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Time is going to be careful here and just double check this song I'm going to say is if
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New player
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The Instance
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If it exists
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Or we can we can say if it does not equal no
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Right
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NN high all of this here press tab
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And then close it out
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Ok
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So that means that no reference is no longer I'm going to a curry
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Now when we test this your noticed we have a new slew of errors
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What's double check
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Looks like the audio trigger is giving us some
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Issues in the ontriggerstay function here
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So are we going to do here is basically just check and see if new players are instance that game object actually
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Soldiers go if new player that instance game object does not equal
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No
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Cos that out alright
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So that's just kind of part for the course when you're loading into a new scene in you delete something that is crucial to
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So if you delete the player of the game manager
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It's likely you're going to get some no reference exceptions again no reference exceptions typically don't
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A huge problem I mean honestly the 50/50 in this case they weren't causing a problem
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You always want to be careful and just double check if you can
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So I went double checked in the audio trigger changes checked to see
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That new player existed before even firing this functions in this case he doesn't exist anymore
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Unity is not going to try and find those functions
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Twitter we did there we just check to see if there were no
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So now the Gemma Linda has played we've completed the demo
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