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The first thing we're going to do for a game is Richard going to create some ground
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So I can actually have the player walk on the ground
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Now trying to think really fancy here already was create a black square
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To go ahead and open up
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Photoshop you haven't installed the shop yet see the previous section click the link and go ahead install the
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Free trial
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Someone's photo shops open when I click create new
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I'm actually going to do 3840
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2160 pixels
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Don't worry about any other stuff just make sure it's 72 pixels per inch RGB colours great
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And that's about all we really need to change
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Is 3840 x 2160
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And this is basically 4k
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Ok is going to be a target resolution
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This is our very first Photoshop
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Subtitled by
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https://t.me/joinchat/ailxpXoW3JVjYzQ1
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Or a game
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Go ahead and
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Get started here let's clean up some of these panels
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Know your pills might look a little bit different than mine I've got a lot of windows open so let's go ahead and got a window works
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I'm just going to go to graphic nowhere
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Close panel the truth is guys
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In Photoshop I'm a I'm a minimalist I don't do a lot of crazy fancy things in Photoshop and
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Be surprised how simplistic I actually
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Work when I'm in Photoshop
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We're going to close a lot of these panels we don't need the libraries panel
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We don't need the properties panel
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Tyre comps
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We need the characters for your text in paragraph as well that's about it
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We don't really need this stuff either
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Ring closed test
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Close tab group
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Here we go here we go to the layers
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I don't need glyphs either and clothes that
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I know for certain we're going to meet her colours so go to Windows
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Colour
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We can drag this over here
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We go
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Window swatches as well
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We don't I need the history tab to be honest I don't really use that
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And that's about all we have guys so go ahead and save this image file
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Say there's
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What we're going to do is go to your actual
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Folder
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Oreo tutorial
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The actual folder for unity
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Images
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Full-time Game Dev
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Asset
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In Wigan to create a new folder
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Weird art
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In art is going to contain
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Eternal different pieces of art is going to be level art
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UI rnase user interface art
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Just going crazy new folder inside of are normally called this
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Level
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1
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Ok
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What colours
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Level
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Be careful don't like save just yet
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When I click the drop down here
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We want to do a large document format
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PSB
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Is going to allow us text to import every single layer that we create
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Into unity
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The really great system
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In packaging we previously installed inside immunity if you remember
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It allows us to do Oxford to call things with a Photoshop file inside of Unity
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Alright South create
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Aground
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The first thing we're going to do is click the + icon here
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No layers tab
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That's going to create a new layer
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And I'm going to do is
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Make sure that you selected the rectangles marketo
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If you don't see it click and hold
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Anglesey
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Rectangular marquee tool here
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A whole shift click
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Interac
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That's great a square that's about
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Green click and drag it
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Where we want it
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And again make sure you guys are in a new layer here
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Is it a sign of gradient tool you might actually see a paint bucket
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If you don't see a paint bucket
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Click and hold
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Select the paint bucket tool
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And then down here and used watches
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The first one at the top left click that
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Just go down here you can click and drag all the way down 20000000
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Where is Candy black
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Filling a square
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Currently selected
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I just want to deselect it so just press control the
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Or if you don't want to press ctrl d go to select
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Select the price control the a lot
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I've memorised at hockey
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You also
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Centre Eyre Square by just keeping his nice and clean
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TV or you select here
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This is the move tool
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Enterprise via light
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You do that and then
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Select all
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We can actually centre within the selected range
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Appear your CVs alignment tabs or alignment buttons
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Align horizontally
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And then I'll align vertically
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And then again control d
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My name is Larry you can double click the letter name
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And we can name this ground
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1
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And the reason why I went around 1 because we can have round 2 and ground 304 what's the different types of grass
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But for now this is all we need
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To go ahead and press ctrl s or got a file save
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And what's really cool as 12-in jump into unity here
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If imports are PSB file
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Everything imported properly
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Selecta art so here it is
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Unlock
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I actually have a prefab icon and that's what that is it's a prefab icons Blue Square
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And it means that we can actually drag this into the scene
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Pretty much
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Drag the entire Photoshop file into unity
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Same here
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And it has a background layer
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In a ground layer as well
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Pretty cool
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So I'm not going to need a drag the entire thing in their I just wanted to show you how to do that
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What's right click and delete
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You can see all of these different
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Layers associated with this level one here
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You can't really just drag in ground one
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Because it's going out drag in the entire thing
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What you can do with
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Dragon the individual sprite
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Anytime you see these purple
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Squares here
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In your project app
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Get a spray tan you can actually drag their in individually
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Erika
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Pretty cool
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So we have our grand here let's go ahead and just position it towards the bottom of the camera for now
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So you notice of the square is a little bit big inside a unity
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Is a ladder idiosyncrasies when it comes to scale and size with unity and measurements
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Pixel size worry about that too much in this tutorial we just going to sort of move forward here
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Let's just scale of our camera size
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So we can click on a camera and then scale up the size of the camera
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We're not scaling here or just scaling the actual camera size
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How much can do 7.75 for now
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It's all going to be off the ground down here
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Now what we're going to do is working actually added component
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Ground one
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Does Eric Cantona
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Add component here and type in polygon Collider 2D
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What is does it create a collision field
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Around
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The shape
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He created
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Create a circle it would actually create a circle
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Collider
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We had a triangle it would
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Some kind of triangle Collider
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Does it actually informs unity that this is something that cannot be passed through oral
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Needs to be touched or triggered something that can actually be
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Interacted with in the game if we didn't have this polygon Collider the player would fall straight through
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The square
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So let's go ahead in and a polygon Collider here and if you want it certainly can do that using the Celica light
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And you can actually
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The Greenfield
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Aiming create new portions of the collider if you really wanted to see how we can create a sense of complex
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But when I don't worry about 4 and I'll sort it
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And now all we have
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Is our ground this is ground 1
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Ahead and save our scene
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