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Ok so here we are we have a reference and we are ready to start modelling this piece
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So the first thing that you need to do when modelling and your peace is to decide what
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Primitive
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Like to use to start your model
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Are any of the basics
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Set come with blender
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So when you press shift in a
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And so I can smash any of these shapes in here
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Constitute
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Primitive
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Cell I'm going to use a cube
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Because I think that this shape has someone and they all rounded Cuba form to it and
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I feel that
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Using a sphere which would be the next most logical choice
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It's a good option but I think it is more difficult
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To pull out the Sword of summer rounded corner shapes
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Subtitled by
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We compress knowledge for you!
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From a sphere that is to around off the corners of AQ
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So are you actually going to start with a queue beer this fear
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Now the way I would go about starting like this and
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Keep in mind that there is no
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Necessarily 1 correct way to model something there are lots of best practices that will
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Optimal results and save you time but
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There is really no way to no one single way to do anything correctly
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When it comes to creating 3D model
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Sell the way I would go
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Something like that
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Is I would probably start with a mana fire stick
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So
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Modifiers in blender
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Operations
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Dad affect and objects geometry in a non-destructive way
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So with modifiers you can perform a lot of effects automatically that would otherwise be too
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Used to do manually
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And it also will not aspect of Base geometry other object so let's just look at a couple of
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To get a better understanding of what they are and what they do
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How to access any modifiers on your object you need to first select the object and then
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Properties panel we want to come over here to the wrench icon
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That says modified properties and open up the spanner
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So at the moment
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This payment is playing because this cube has no modifiers on it
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Adam I'll fire all we have to do is click the strap down
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Give us a list of all the available modifiers we can place
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On this type of object
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So where do I start with a subdivision of service model
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So adding this to the statue can meet at least you would have does
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It has divided our mesh by one level in it has smooth the mesh
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At disorder
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Average out of the point in it
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Which gives us the sunlight
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More sort of a faceted sphere
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If we so left this object in hip tab
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We can see that underneath this
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The basic structure of our cube still exist
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In fact if we were to come up here in hit this x to delete
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The subdivision surface modifier
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We would be laugh with our original cube exactly as it was so it did not make any permanent changes
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To this metal object itself
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And that is what we mean by non destructive
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Subdivision surface back
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And there's a couple of different options here I'm not going to go over anything that we won't be using in greys
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Just leave the sitting here at 4
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Clarke is the setting that causes this moving to occur if you switch it over to Simple
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It will be subdividing your mash here but it will not be doing the smoothing operation so function
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It will appear in the same even though it is adding more geometry underneath it
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Switch back to catmull Clark because we do in fact one of the smoothing to occur here
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And I'm here we have some settings for the viewport levels and the Rend levels
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This is basically just asking as how many times do we want to perform this operation
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As I said
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Modifiers perform operation to automatically very quickly
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So instead of manually subdividing
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That's national time for we can just increase this number
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Continue
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If you continue the more some division 2
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This news in your match
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Result will be
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Let's bring the levels down to 2 I think that looks pretty good it's a good jumping off point
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So where we wanna be in this
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Set a fire I would use when starting out a piece like this is the mirror man
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Looking at this reference this is obviously a sculpture of a head and a head is asymmetrical
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So when modelling in any 3D program
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Mi 10T save a lot of time but using things I can marijuana fires
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Because
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Functioning what it does is it allows us tomorrow only one half of this face and then this car
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Paste over
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The other half in a mood fashion
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To save on time so centrally will be creating this by only creating half of it so we'll do half the
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The way you set up a new reminder fire in blender
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Is first let's go onto the front orthographic view for pressing 1 on the keyboard
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And then going to press tab to go into edit mode and you'll see here we still have our original box
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That's fine for now we don't need to do anything
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I said we do
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We don't need to do anything with regards to the Sunday service
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What we do need to do is decide where line of symmetry is going to be
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Cell
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The line of symmetry is between the eyes
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And halfway across the nose halfway across the mouth
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So we need to actually put in in Edge
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To represent that line of symmetry in order for the mirror modifier to work correctly
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So the way we are going to do that is using you
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Insert Edge loop
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Function that we looked at previously
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In edit mode on your mate just want to press control
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To get the edge loop
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Preview right here
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We want a line of symmetry going really quickly so we're going to have it already said and quick
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Twice to place it exactly in the centre
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Nail notice that has affected our subdivision surface here because it is now some
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These
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Faces
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New faces
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Basically we create an even on geometry
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We need to do is to delete one
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Of the match because we don't want Nash on this half because the mirror modifier is going to do
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Location for
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It's going to create this
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For us
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So the first thing we need to do is coming to wireframe view
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This can be done by clicking the
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Shading wireframe icon right here the top
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What recording C in so I can get from the radio menu
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The reason that we need to come into wireframe view is because if we try to select everything
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With the solid viewport shading
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We will not be selecting through the mash so
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Are you with the slugs like salt
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We were previously in salad sheeting which means that we will render the faces of solid here
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But we will not have any textures applied to them if we have any will just see them as a flat grey colour
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So what happens when I try to select
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Looks like it's like this entire half of the match but if I rotate around
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We can see that is actually only selected this friend face and I want to select the entire left half
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Smash
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So I need to come into
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Wireframe shading
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In order to be able to select through the Mesh when I'm
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Do a Boxall
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So you just click and drag in wireframe to select the entire last half of the mash all the way up to
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The line of symmetry that we created
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And then x
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To bring up my delete menu
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I'm going to select faces here
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And that will delete the entire left half of my mash
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What's return to Solitude
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And see what we have here now we have the sort of rounded out cube shape
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Half and the centre is just
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So this is how we need to prep our Matt to be able to use a mirror modifier
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So to a monitor and we just added
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Hear from this add modifier menu the same way that we did
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What is subdivision surface except this time we're going to select mirror
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Now
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A quick note here
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On modifiers in their order
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So the order of your monnify
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Absolutely matters when you have multiple modifiers in a stack like this
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So just keep in mind that finally I always look at the first man fire in the Stark perform any operation
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Supposed to perform in this case it is Sunday Vision
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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And then it will look at the next one and perform it and then the next and so on
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So in this case it was early will that affect the appearance of our
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Mess here
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In some cases if you're getting an unexpected results
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Do you check the order
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Of your man fire stick
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And to reorder any modifiers in the stack all you have to do is granny's little dots
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And ran your Manor fire up and down
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In this particular case because this is a very simple man
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The order right here is not going to affect it too much
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However if you wish to apply any of these modifier is meaning making these changes
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The audible matter again
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So if I wanted to apply there's a subdivision surface but it was not the first modify
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I may get some unexpected results
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Cell
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If you need to apply in like one modifier but not another life exist moving yet to the front of
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So long as it does not
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Change the way your metal ox in a way that you do not wish to change
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So we're going to apply this subdivision surface modifier
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So that we can actually get in here in starting manipulating some of these vertices
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But it is created
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So at the moment
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The only point we can move are the ones that were part of the original cube here
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But I want to be able to get here and move all these other points
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A modifier
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Basically will save the changes that's making
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Invite Close into the mash and I have to do
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Is come up to the drop down if I can play
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May I see it is greyed out right now and that is because modifiers cannot be applied while you are
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That's just how it works
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So we first need to come back into Android mode
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Select-object
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No dropdown in Preston
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Impress apply
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You can also see that the shortcut for doing this is control a so if we have her over just
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This
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This window of our subdivision surface modifier in the Star can hit control
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It will apply
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Applied the modifier will disappear from the stack
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But now every got back into edit mode you can see that we have all of
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Prince now
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Available to move around
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Like normal
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Ok we're going to leave the mirror modifier
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In the stats for the moment because that is what will save us
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The time
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Creating this website
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So
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From here
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Pushing employees vs around
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To get more
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The general shape closer to this
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So
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I will try to describe what I'm doing as I'm going but lordly is just going to be moving the
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Points around
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Here I have selected this entire Edge looks the way that you was selecting entire Edge loop to save time
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Instead of going here and clicking all these vertices if I wanted to move this group
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I would have to do is hold the up-and-coming and select the edge of the woods and I want side
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What's the weather
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And I can do the same thing here
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Image of a Down
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Now when modelling a base for something like this it is a little bit more organic
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You may want to
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Turn
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Proportional editing which is found appear at the top
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You can
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Turn on off by clicking the icon or by pressing on your QR will also toddler plan
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What proportional editing size is that it will move your selection around
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The way that you are transforming it but it will also
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A smooth fall off in a fact
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The poinsettia closest to its demonstrate here 5 so like this
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This protects right here
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With proportional editing and I'm around you'll see that it is moving just that
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But if I wanted to move the hot area in sort of a more natural organic way I can press
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To turn on my proportional ladder
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An hour later you can see it move the whole area
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You can affect the radius of the Fallen by using the mouse wheel so with proportional edit
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Describe the mouse wheel up and down
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Control The Fall
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Celtic you flying out the bottom here I might select this point
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G&z with professional editing on scroll up a little bit and just certain magic
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There is one more setting in this near modifier stack that
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I want to make sure my address and that is this checkbox right here that says
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Clipping
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What does what do
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Is it will lock
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All the poinsettia on your line of symmetry
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So I have all these points here but with clipping turn off I can grab them and put them away
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In create a hall in my mash
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Some cases were you might need to be able to do this
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And that is why cupping is offered default
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Controls he'd and do that
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I tried to repeat that same function if I press g to grab
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You can see at this point in and out locked to the centre
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No it doesn't
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Leave points away from the centre at all unless you are
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Unless you happen to accidentally move them to your central line only affects
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These points on the Central Line
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Creating a closed shape such as a head or a face it is probably best to have clipping Karen
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So that you don't accidentally create holes that you didn't intend to create
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I'm just going to proceed with modelling here
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Foley's down to sort of square the bottom of more than the top
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Because that's what I'm observing here is that the top is
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More rounded than the bottom word
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To sit on the ground
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Can I also think that the Sheep
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Needs to be taller
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And so I'm just going to make a box selection here at the very top
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Again I still have proportional everything turn on
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Gigi and Zayn split up to get
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The amount of Fallout 4
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And I want to bring these corners in I think just a little
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Cell
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The way that I'm going to do
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So I'm just going to grab me to Asda skillet again I still have proportional editing turn on
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In Gravity in the extraction
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There we go
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This is a pretty good start
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How far you want to go with the model in portion is largely of to you and Juliet
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Type of acid
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I could coming here manually and create all of these features
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Using the operations out of showing you plus a few more in basically just using the technique of pushing and
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Vertices edges and faces around to create the shape but
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There's actually much more efficient way
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To create organic shapes like this and that is going to be a sculptor
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A quick break here and when we come back we're going to discuss how to sculpt on this
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