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These are the user uploaded subtitles that are being translated: 1 00:00:00,840 --> 00:00:09,360 Before we dive deeply into building our big final react project, we have to take some time to better 2 00:00:09,360 --> 00:00:11,220 understand class components. 3 00:00:12,150 --> 00:00:19,230 More specifically, we have to understand the life cycle methods that are present on them that we can 4 00:00:19,230 --> 00:00:21,600 leverage when writing our class components. 5 00:00:22,630 --> 00:00:29,890 Now, inside of our monster's Rolodex project, we only used component did mount, but there's actually 6 00:00:29,890 --> 00:00:38,020 a couple others that we need to explore because they all serve different purposes and they all trigger 7 00:00:38,020 --> 00:00:41,700 at different times in a components life cycle. 8 00:00:42,220 --> 00:00:46,210 And I will show you what that is throughout the next couple lessons. 9 00:00:47,020 --> 00:00:53,110 But before we do that, I'm just going to show you what this quick little react at project that I've 10 00:00:53,110 --> 00:00:55,300 got is about. 11 00:00:56,360 --> 00:01:02,720 Now, this is just a quick Sciarra project that I spun up the same way that we did with our monsters 12 00:01:02,720 --> 00:01:09,510 Rolodex, except I only want to use it for demonstration purposes of learning these concepts. 13 00:01:10,220 --> 00:01:14,840 Now, if you want, I have included the GitHub link to this project. 14 00:01:15,290 --> 00:01:19,100 But honestly, it's not much that you need to code along with. 15 00:01:19,370 --> 00:01:25,550 It's more for you to see and watch and listen while I explain these upcoming concepts. 16 00:01:26,600 --> 00:01:34,490 But all this project really comprises of is it's slightly modified of what the base project that ReachOut 17 00:01:34,520 --> 00:01:35,070 gives us. 18 00:01:35,600 --> 00:01:44,270 And in it, I've just modified our app component to have these two buttons that decide on what to show 19 00:01:44,270 --> 00:01:46,190 for our life cycles component. 20 00:01:46,850 --> 00:01:52,190 Now, I know this lifecycle component just looks like a bit of text right now, but I just put it here 21 00:01:52,190 --> 00:01:54,470 so that you can see whether or not it's there or not. 22 00:01:54,920 --> 00:02:01,100 And what I mean by that is whenever you click this toggle life cycles button, you'll see that that 23 00:02:01,100 --> 00:02:02,260 component disappears. 24 00:02:02,780 --> 00:02:03,080 Right? 25 00:02:03,090 --> 00:02:09,169 I'm pulling it off the DOM based on whether or not you've clicked or toggled the life cycles button. 26 00:02:10,330 --> 00:02:16,040 And then the update text button, whenever you click, we'll just put this underscore hello. 27 00:02:16,390 --> 00:02:21,790 And the more you click it, the more underscore hello's get appended to that text. 28 00:02:22,850 --> 00:02:25,400 Now, let me show you what the code looks like. 29 00:02:27,320 --> 00:02:33,930 Now, as you can see from the folder structure, it's pretty much just the base create reactor project. 30 00:02:34,850 --> 00:02:40,850 The only difference is that we have this life cycle component that will look at a little later that 31 00:02:40,850 --> 00:02:46,310 I import into our app component and then I append it right here. 32 00:02:47,090 --> 00:02:48,620 Now we'll explore this code. 33 00:02:49,250 --> 00:02:54,200 But the first thing that we need to notice is that our app, of course, is a Class-Based component 34 00:02:54,740 --> 00:03:03,410 that has a state where the initial values are this show child property that is a boolean with the default 35 00:03:03,410 --> 00:03:04,450 value being true. 36 00:03:05,270 --> 00:03:10,250 And then this text value, which is a string with the default value being an empty string. 37 00:03:13,320 --> 00:03:18,720 If you ignore the stiv in this header, this image, because these are pretty much just presentational 38 00:03:18,720 --> 00:03:25,920 HTML elements, the main thing is to look at is these two buttons and then, of course, this code right 39 00:03:25,920 --> 00:03:26,220 here. 40 00:03:27,640 --> 00:03:35,530 In this button, we have this on Click that will fire off our function that calls Set State where we 41 00:03:35,530 --> 00:03:43,060 set the show child property of our state equal to the opposite value of what it was currently. 42 00:03:44,760 --> 00:03:52,440 We do that by using this bang operator and what this bang operator does is it evaluates any bullion 43 00:03:52,470 --> 00:03:55,720 or any value to the opposite value that it is. 44 00:03:56,190 --> 00:04:04,380 So, for example, if a child is true, then I want to set the state value of show child to the opposite 45 00:04:04,380 --> 00:04:10,230 value, meaning that it will be bank true, which is equal to false. 46 00:04:10,860 --> 00:04:16,950 Bang just says give me the opposite boolean value of whatever that value is. 47 00:04:17,579 --> 00:04:22,380 So if state show child is false, then being false is equal to true. 48 00:04:23,460 --> 00:04:30,270 So that's all we do, it's a really handy way for us to toggle between a true and false state by simply 49 00:04:30,270 --> 00:04:31,870 calling this bang operator. 50 00:04:32,100 --> 00:04:39,150 So whenever you click it, it will set the value to the opposite value as the next state value. 51 00:04:40,780 --> 00:04:47,350 In this second button, we have this unclick that fires this anonymous function that will cost that 52 00:04:47,350 --> 00:04:55,480 state, that sets the state text to whatever it currently is, except adding on this extra underscore. 53 00:04:55,480 --> 00:04:55,870 Hello. 54 00:04:57,010 --> 00:05:02,140 So all we do is whenever we click it, our state text just gets more and more underscore. 55 00:05:02,140 --> 00:05:06,700 Hello, string's appended to the end of it, as we saw whenever we click the button earlier. 56 00:05:08,560 --> 00:05:16,150 Finally, we have this code here that determines whether or not to hide or show our life cycles component. 57 00:05:17,490 --> 00:05:25,050 So this, you might see, is kind of odd looking, this is actually what's called a ternary operator. 58 00:05:26,000 --> 00:05:31,970 And it sounds like a weird thing, but it's actually just in shorthand that allows us to write easier 59 00:05:31,970 --> 00:05:33,170 if else statements. 60 00:05:34,360 --> 00:05:43,570 All it is, is it takes the form of this questionmark and this Colen with different things between it, 61 00:05:43,570 --> 00:05:44,980 so you can see it as three parts. 62 00:05:45,790 --> 00:05:51,040 The first part is what we want to evaluate as true or false. 63 00:05:51,880 --> 00:05:53,170 So what do I mean by that? 64 00:05:53,500 --> 00:05:58,270 Well, if you can imagine that we had some if statement, right? 65 00:05:59,410 --> 00:06:00,070 Like this. 66 00:06:01,470 --> 00:06:07,200 This first initial if statement, right, where we evaluate something about whether or not it's true 67 00:06:07,200 --> 00:06:13,500 or false is pretty much what this is saying, and that's why we use this boolean value that we have 68 00:06:13,500 --> 00:06:15,990 in our state as true or false. 69 00:06:17,480 --> 00:06:26,240 So I'm saying if this state does show it is true, then I want to either render this or this. 70 00:06:27,530 --> 00:06:35,390 So this first thing that we see after the questionmark is what gets evaluated if show child right. 71 00:06:35,430 --> 00:06:37,620 So whatever is on this side is true. 72 00:06:38,270 --> 00:06:42,890 So if your child is true, render the life cycles component. 73 00:06:44,300 --> 00:06:49,100 If this starts to show child is false, then render not. 74 00:06:49,730 --> 00:06:53,690 So you can see this last section here pretty much being what goes into the full statement. 75 00:06:54,560 --> 00:07:03,470 So you can see this as what goes here, this as what goes here and this as what goes here. 76 00:07:05,270 --> 00:07:12,410 So it's pretty much just a really handy and quality of life coding syntax that allows us to write if 77 00:07:12,410 --> 00:07:15,520 all statements in a much easier and readable way. 8196

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