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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:01:55,400 --> 00:02:01,300 you 2 00:02:51,300 --> 00:02:51,300 you 3 00:03:24,400 --> 00:03:24,500 here 4 00:03:59,300 --> 00:03:59,700 Hello. Hello. 5 00:04:01,100 --> 00:04:03,000 How are we all dear friends? 6 00:04:03,800 --> 00:04:04,600 Can everyone hear me? 7 00:04:05,500 --> 00:04:09,100 Great to great to have 8 00:04:08,100 --> 00:04:09,900 you here on. 9 00:04:11,300 --> 00:04:14,600 Number three the end of the trilogy the 10 00:04:14,600 --> 00:04:17,400 musical boot camps part 3. So 11 00:04:17,400 --> 00:04:20,800 yeah. I hope you're well. So thank 12 00:04:20,800 --> 00:04:23,500 you for taking the time out of your Saturday or you 13 00:04:23,500 --> 00:04:26,900 may be watching this on the recording but let's just 14 00:04:26,900 --> 00:04:29,600 do a sound check a video check a 15 00:04:29,600 --> 00:04:33,000 Comm check. How is everybody everyone 16 00:04:32,400 --> 00:04:35,200 tell us where you're from so I can see everyone coming in 17 00:04:35,200 --> 00:04:35,900 on the questions. 18 00:04:37,300 --> 00:04:38,600 and then we can 19 00:04:40,400 --> 00:04:41,300 we can get started. 20 00:04:44,300 --> 00:04:46,400 Hello from Memphis our brilliant. 21 00:04:47,700 --> 00:04:50,300 I've been to Memphis. I did a reality TV show in Memphis. 22 00:04:50,300 --> 00:04:50,700 I loved it. 23 00:04:51,700 --> 00:04:53,000 amazing ribs 24 00:04:54,400 --> 00:04:57,300 who else we got here? Oh, yeah. Hey, 25 00:04:57,300 --> 00:05:00,300 yes, we're going. Well things are all working, 26 00:05:00,300 --> 00:05:01,200 which is fantastic. 27 00:05:02,600 --> 00:05:05,600 So, let me just tidy up 28 00:05:05,600 --> 00:05:08,900 a little bit around here and we will get started. So 29 00:05:08,900 --> 00:05:11,500 I'm really excited about today's. 30 00:05:14,600 --> 00:05:17,400 Boot camp it is part 3 we're going to go into lots and 31 00:05:17,400 --> 00:05:18,100 lots of detail. 32 00:05:19,100 --> 00:05:22,100 We're going to kind of bring it all together. We'll do some 33 00:05:22,100 --> 00:05:25,400 recapping and reminding for those of you who can't remember 34 00:05:25,400 --> 00:05:28,400 one and two or didn't see one and two we'll do 35 00:05:28,400 --> 00:05:31,300 a bit of reminding as well about all that 36 00:05:31,300 --> 00:05:33,900 kind of stuff. And of course. 37 00:05:34,800 --> 00:05:37,200 You can always. 38 00:05:38,700 --> 00:05:41,400 Give us a shout just type a question in here. Anyone 39 00:05:41,400 --> 00:05:45,300 time we can we can answer 40 00:05:44,300 --> 00:05:47,300 questions. I'm gonna sort of check in every 41 00:05:47,300 --> 00:05:50,000 sort of four or five 10 minutes something like that depending on how we're getting 42 00:05:50,100 --> 00:05:53,100 on but it's a very much a two and fro to and fro 43 00:05:53,100 --> 00:05:56,300 for what we're doing here for anyone who hasn't been 44 00:05:56,300 --> 00:05:59,700 on a boot camp before. Yeah. Wow. 45 00:05:59,700 --> 00:06:02,500 We're all over the world, Canada Brazil, Florida 46 00:06:02,500 --> 00:06:03,200 Vegas. 47 00:06:04,200 --> 00:06:05,100 Vienna 48 00:06:06,600 --> 00:06:09,500 Australia wow, yeah, Australia. Wow. Okay 49 00:06:09,500 --> 00:06:10,200 must be. 50 00:06:11,400 --> 00:06:11,700 must be 51 00:06:12,700 --> 00:06:15,900 late at night, New Mexico Saint Louis 52 00:06:15,900 --> 00:06:17,600 Saint Louis. Yes. 53 00:06:18,500 --> 00:06:21,400 Brilliant, so we got we got 54 00:06:21,400 --> 00:06:26,100 another Global audience. So yeah, 55 00:06:24,100 --> 00:06:27,200 we'll do a 56 00:06:27,200 --> 00:06:30,500 bit of recapping we'll do a bit of reminding we'll get ourselves in 57 00:06:30,500 --> 00:06:33,100 character. We'll get into the mode again because we got 58 00:06:33,100 --> 00:06:36,100 four hours today. We're gonna do it like a, you know, a nice 59 00:06:36,100 --> 00:06:40,700 sort of 15 minute break about halfway through so don't worry about that, but 60 00:06:39,700 --> 00:06:41,500 essentially 61 00:06:42,700 --> 00:06:46,300 We got a double the amount of time that 62 00:06:45,300 --> 00:06:48,300 we had on the previous two boot camps. The 63 00:06:48,300 --> 00:06:51,400 two other boot camps were kind of like preludes. We 64 00:06:51,400 --> 00:06:54,800 were looking at very very specific things which will 65 00:06:54,800 --> 00:06:59,800 recap in a minute. And but 66 00:06:57,800 --> 00:07:00,900 today what 67 00:07:00,900 --> 00:07:03,400 we really want to do is we want to focus on we want 68 00:07:03,400 --> 00:07:06,900 to bring it all together and we want to look at some kind of larger themes 69 00:07:06,900 --> 00:07:09,500 as well and we're going to try and do some live cutting as 70 00:07:09,500 --> 00:07:13,600 well. So we're gonna look at some content that is really 71 00:07:13,600 --> 00:07:17,500 an illustrate many of the these 72 00:07:16,500 --> 00:07:19,800 kind of high-end Concepts that 73 00:07:19,800 --> 00:07:23,300 really put us at the top end of editing. 74 00:07:22,300 --> 00:07:25,300 So yeah any point 75 00:07:25,300 --> 00:07:26,500 just ask a question. 76 00:07:30,700 --> 00:07:33,500 And got some funny funny people 77 00:07:33,500 --> 00:07:37,600 giving us updates of what they were up to recently. Not 78 00:07:36,600 --> 00:07:41,500 sure all of them were broadcastable, but 79 00:07:40,500 --> 00:07:44,700 they look like a lot of fun. So yeah. 80 00:07:45,600 --> 00:07:48,100 Okay, so a little bit of 81 00:07:48,100 --> 00:07:48,700 a 82 00:07:50,300 --> 00:07:53,000 little bit of a teaser first 83 00:07:53,800 --> 00:07:56,200 just start for the bit of fun because you've got a bit more time. 84 00:07:58,100 --> 00:08:00,400 Who has seen top gun Maverick? 85 00:08:01,300 --> 00:08:04,400 I saw it. When was it last weekend a 86 00:08:04,400 --> 00:08:07,300 couple of weekends ago. I was lucky enough to go to a cast and crew screening. 87 00:08:08,300 --> 00:08:12,100 It is amazing. It is amazing. It's so beautifully 88 00:08:11,100 --> 00:08:14,400 cut just type in who's seen 89 00:08:14,400 --> 00:08:17,300 who's seen top gun Maverick. Let's have a let's have 90 00:08:17,300 --> 00:08:22,200 a show of hands from around the world. Well, you'll 91 00:08:21,200 --> 00:08:24,400 be pleased to know that for those 92 00:08:24,400 --> 00:08:28,600 of you who listen to Once Upon a Time line the podcast and we 93 00:08:27,600 --> 00:08:31,400 have last night. I managed 94 00:08:30,400 --> 00:08:32,400 to grab Eddie Hamilton. 95 00:08:33,400 --> 00:08:34,900 and the editor on 96 00:08:35,600 --> 00:08:39,800 top gun Maverick and Mission Impossible five and 97 00:08:39,800 --> 00:08:42,900 six and kickass one and two and X-Men 98 00:08:42,900 --> 00:08:46,400 first Class and Kingsman one 99 00:08:45,400 --> 00:08:48,200 and two, you know, he's he's done a lot 100 00:08:48,200 --> 00:08:51,200 and he's an amazing editor. So 101 00:08:52,900 --> 00:08:54,700 We recorded a nice big. 102 00:08:57,300 --> 00:08:59,100 Yes, there's a load of people who've seen it. 103 00:09:00,300 --> 00:09:03,900 Needs to be seen in IMAX very true. So we 104 00:09:03,900 --> 00:09:07,100 recorded a special podcast episode. 105 00:09:06,100 --> 00:09:09,100 We're probably going to be split into two but 106 00:09:09,100 --> 00:09:12,300 Eddie goes through absolutely everything. I'll 107 00:09:12,300 --> 00:09:13,800 give you a little sneak peek here. Look. 108 00:09:15,200 --> 00:09:16,400 Here we go. 109 00:09:19,800 --> 00:09:22,200 This the sequences are also intricate, you 110 00:09:22,200 --> 00:09:23,000 know, they're they're like 111 00:09:24,400 --> 00:09:27,800 really intricate tapestries of of imagery and 112 00:09:27,800 --> 00:09:30,900 dialogue and sound effects and music and like graphics 113 00:09:30,900 --> 00:09:33,700 and F-18 screens and you know, 114 00:09:33,700 --> 00:09:36,200 especially in the third the third act mission where 115 00:09:36,200 --> 00:09:39,100 we're kind of cross-cutting between all the different pilots and then, 116 00:09:39,100 --> 00:09:42,900 you know, the aircraft carrier and the tomahawk missiles 117 00:09:42,900 --> 00:09:45,500 and the Baddie, you know, fifth gen Fighters and 118 00:09:45,500 --> 00:09:48,200 all that. It's just endless refinement to get 119 00:09:48,200 --> 00:09:51,500 it to be effortless to watch, you know, which is the secret party. 120 00:09:51,500 --> 00:09:54,200 As you know have to have the 121 00:09:54,200 --> 00:09:57,400 audience just be on an emotional Journey from 122 00:09:57,400 --> 00:10:01,500 the beginning to the end and not get bumped out by confusion or 123 00:10:01,500 --> 00:10:04,800 problems with any kind of clarity or 124 00:10:04,800 --> 00:10:07,700 not understanding the stakes of the mission or who's where 125 00:10:07,700 --> 00:10:08,600 or you know 126 00:10:11,100 --> 00:10:14,300 So yeah, that was really good fun. 127 00:10:14,300 --> 00:10:18,300 And let me tell you he goes through everything like wow 128 00:10:17,300 --> 00:10:20,400 over the whole sort of two two and 129 00:10:20,400 --> 00:10:23,200 a half year project. So we're going to be cutting that over 130 00:10:23,200 --> 00:10:26,100 the next week or two. So stay tuned for that. It's gonna 131 00:10:26,100 --> 00:10:30,300 be a great great episode for all of you who love 132 00:10:32,600 --> 00:10:35,600 I'm going to see it tonight with my family and IMAX. Brilliant. 133 00:10:35,600 --> 00:10:37,600 Yeah for all of you who love. 134 00:10:39,200 --> 00:10:43,100 Who Loved Once Upon a timeline but Eddie's the 135 00:10:43,100 --> 00:10:47,400 first time we've had a return guest and he's such a passionate and inspiring 136 00:10:46,400 --> 00:10:49,500 editor so yeah that's 137 00:10:49,500 --> 00:10:50,200 gonna be a good session 138 00:10:51,700 --> 00:10:52,300 so 139 00:10:53,200 --> 00:10:56,400 Here we go. Then let's do let's just get 140 00:10:56,400 --> 00:10:57,100 cracking then. 141 00:11:03,200 --> 00:11:06,400 Let's get going. Let's start off with a little 142 00:11:06,400 --> 00:11:09,400 recap about some of you know, four or five 143 00:11:09,400 --> 00:11:12,900 of the kind of key things or interesting things that 144 00:11:12,900 --> 00:11:16,700 we looked at in the last boot camp. 145 00:11:16,700 --> 00:11:17,400 Yeah. 146 00:11:18,800 --> 00:11:21,800 Let me stick my picture on 147 00:11:21,800 --> 00:11:22,000 so. 148 00:11:23,600 --> 00:11:26,300 This is really important because we just 149 00:11:26,300 --> 00:11:29,900 want to remind ourselves. We want to just spend the first 15-20 minutes 150 00:11:29,900 --> 00:11:32,300 getting back in character getting our head 151 00:11:32,300 --> 00:11:35,500 into music getting our reminding ourselves 152 00:11:35,500 --> 00:11:38,700 of some of the key Concepts that are that 153 00:11:38,700 --> 00:11:41,300 are really fundamental to this part of our art form 154 00:11:41,300 --> 00:11:42,500 because you know music is just 155 00:11:43,400 --> 00:11:47,400 so so powerful. It's ridiculously powerful and 156 00:11:46,400 --> 00:11:49,700 we want to know how to you know, 157 00:11:49,700 --> 00:11:52,500 grasp it 158 00:11:52,500 --> 00:11:55,800 to Bridle it to control it and to 159 00:11:55,800 --> 00:11:59,100 pass those emotions really really really well crafted 160 00:11:58,100 --> 00:12:01,500 emotions over to our audience. So let's 161 00:12:01,500 --> 00:12:04,700 just take a little bit of a recap now of a couple things 162 00:12:04,700 --> 00:12:08,300 any great detail, but let's just talk about a few 163 00:12:08,300 --> 00:12:11,800 of these different things that we looked at. So we studied 164 00:12:11,800 --> 00:12:13,600 the purpose of the score. 165 00:12:14,300 --> 00:12:18,100 I think that was a boot camp one. We went into quite a 166 00:12:17,100 --> 00:12:18,600 lot of detail. 167 00:12:19,400 --> 00:12:22,300 As to what the purpose and the reasoning of 168 00:12:22,300 --> 00:12:25,600 the score is for, you know, we are 169 00:12:25,600 --> 00:12:27,400 here to illustrate with music. 170 00:12:28,400 --> 00:12:31,900 what is essentially happening or 171 00:12:31,900 --> 00:12:33,400 the within our 172 00:12:34,500 --> 00:12:38,100 pictures, you know and sink are dialogue from 173 00:12:37,100 --> 00:12:40,700 our characters and our images whether 174 00:12:40,700 --> 00:12:43,200 that's b-roll or actuality or drama or whatever 175 00:12:43,200 --> 00:12:44,100 it is. It doesn't matter. 176 00:12:45,100 --> 00:12:48,200 So the whole reason about what we're trying 177 00:12:48,200 --> 00:12:51,300 to do here with the purpose of this of the score 178 00:12:51,300 --> 00:12:54,900 is the three basic elements 179 00:12:54,900 --> 00:12:58,600 that we've got in anyone seen shots dialogue 180 00:12:57,600 --> 00:13:01,000 and music. They kind 181 00:13:00,500 --> 00:13:02,500 of act like a pie chart. 182 00:13:03,100 --> 00:13:07,000 If you would imagine there's a hundred percent and each one of those is very 183 00:13:06,900 --> 00:13:09,300 percentages. It's very very 184 00:13:09,300 --> 00:13:13,300 rare that it would be 33% 33% 33% 185 00:13:12,300 --> 00:13:14,900 based on the power. 186 00:13:15,800 --> 00:13:18,800 And quality and 187 00:13:18,800 --> 00:13:21,000 emotional level of each one of these 188 00:13:21,900 --> 00:13:24,500 it's a balancing act between each one of the each one 189 00:13:24,500 --> 00:13:27,700 of these three layers of grammar dialogue. 190 00:13:28,400 --> 00:13:31,400 Music and and sync, sorry 191 00:13:31,400 --> 00:13:34,200 and done shots b roll or whatever you you 192 00:13:34,200 --> 00:13:35,100 know, whatever you're kind. 193 00:13:36,300 --> 00:13:39,400 So that's a that's a big one. It's a it's a really 194 00:13:39,400 --> 00:13:42,300 big one to sit there and think about the purpose of 195 00:13:42,300 --> 00:13:45,500 the score. What is my intention for the 196 00:13:45,500 --> 00:13:48,500 emotional outcome for the audience, you know, 197 00:13:48,500 --> 00:13:51,200 most editing questions can come 198 00:13:51,200 --> 00:13:55,000 back to that. You know editing is a succession of questions that we 199 00:13:55,300 --> 00:13:55,800 ask ourselves. 200 00:13:56,700 --> 00:13:59,600 So let's dig down further. We talked a lot 201 00:13:59,600 --> 00:14:02,300 as well about Tempo tone and genre. So 202 00:14:02,300 --> 00:14:05,500 after we've got a kind of idea about what this piece of 203 00:14:05,500 --> 00:14:06,400 music is here to do. 204 00:14:07,100 --> 00:14:07,400 Yeah. 205 00:14:08,900 --> 00:14:11,600 We have to sit down and go. Okay. Well, what does that translate 206 00:14:11,600 --> 00:14:14,500 into into Tempo tone? And genre 207 00:14:14,500 --> 00:14:17,600 how fast is it? What's the kind of tonality and 208 00:14:17,600 --> 00:14:20,300 you know even more specifically what genre would that 209 00:14:20,300 --> 00:14:23,200 be would it be 1940s Jazz? Would it 210 00:14:23,200 --> 00:14:26,300 be you know 1980s pop would it be 211 00:14:26,300 --> 00:14:31,300 early 2000s indie or 2015 techno? 212 00:14:30,300 --> 00:14:33,500 Whatever it is, you know, these are 213 00:14:33,500 --> 00:14:36,800 the questions that we are gradually asking ourselves 214 00:14:36,800 --> 00:14:40,400 as we move close closer into 215 00:14:39,400 --> 00:14:44,400 auditioning and structuring music 216 00:14:42,400 --> 00:14:45,900 around our rough 217 00:14:45,900 --> 00:14:46,100 cuts. 218 00:14:48,700 --> 00:14:51,000 Then we actually got into some really interesting kind of 219 00:14:51,800 --> 00:14:54,800 mechanical details in in 220 00:14:54,800 --> 00:14:57,600 boot camp too is we started looking about looping and 221 00:14:57,600 --> 00:15:00,800 compressing and this idea that you 222 00:15:00,800 --> 00:15:03,600 can take because of its cyclical nature you 223 00:15:03,600 --> 00:15:06,400 can take musical elements and repeat 224 00:15:06,400 --> 00:15:09,300 them. So you can repeat them, which isn't looping 225 00:15:09,300 --> 00:15:09,300 them. 226 00:15:10,600 --> 00:15:13,200 And you can compress them so you 227 00:15:13,200 --> 00:15:16,900 can cut out elements to make a track shorter. So essentially you 228 00:15:16,900 --> 00:15:18,400 can make a track shorter. 229 00:15:19,100 --> 00:15:21,800 Are you sure that way or longer? 230 00:15:22,800 --> 00:15:25,400 Yeah, and we really really need to do this. It was 231 00:15:25,400 --> 00:15:28,100 really interesting talking to Eddie last night and 232 00:15:28,100 --> 00:15:31,800 they had a music editor on there and he was talking about how in 233 00:15:31,800 --> 00:15:36,000 the new Top Gun. They used a track 234 00:15:34,100 --> 00:15:37,500 from the who you know, the classic 235 00:15:37,500 --> 00:15:40,400 70s track Roger Daughtry and Keith 236 00:15:40,400 --> 00:15:43,100 Moon, you know, very famous rock track which they all kind of 237 00:15:43,100 --> 00:15:46,700 loved Terri bookcrime. I love it. Tom Cruise loved the 238 00:15:46,700 --> 00:15:49,600 Eddie loved it and the whole kind of other, you know, the editorial team 239 00:15:49,600 --> 00:15:52,600 and stuff like that. But as he was refining 240 00:15:52,600 --> 00:15:55,200 and refining and refining this sequence that they put 241 00:15:55,200 --> 00:15:58,100 it in there, you know, start up for 15 minutes and it went down 242 00:15:58,100 --> 00:16:01,300 and then it was locked into about I think it was about four and a 243 00:16:01,300 --> 00:16:05,100 half minutes and the who's of you know, the the who 244 00:16:04,100 --> 00:16:07,400 track that they 245 00:16:07,400 --> 00:16:10,400 used is quite a long track, but because of the 246 00:16:10,400 --> 00:16:13,400 nature that the track has to be perfect the car has 247 00:16:13,400 --> 00:16:17,000 to be perfect. So they had to re-engineer within the 248 00:16:16,300 --> 00:16:19,700 kind of cyclical nature of the of the 249 00:16:19,700 --> 00:16:22,500 track a perfect dur. 250 00:16:23,100 --> 00:16:26,600 So this idea that you're going shorter or you're going longer based on 251 00:16:26,600 --> 00:16:29,200 the cyclical nature of and the repeated 252 00:16:29,200 --> 00:16:32,300 bars is essentially looping so 253 00:16:32,300 --> 00:16:33,600 your sequence may be longer. 254 00:16:34,900 --> 00:16:37,500 Yeah, and you then the 255 00:16:37,500 --> 00:16:40,200 track so you want to Loop it or it may be 256 00:16:40,200 --> 00:16:42,100 shorter than the track and you want to compress it? 257 00:16:43,100 --> 00:16:46,600 Yeah, or there may be elements that you might want to hit certain 258 00:16:46,600 --> 00:16:49,200 elements, you know certain parts of the track within this 259 00:16:49,200 --> 00:16:53,300 so you may have to start duplicating looping certain 260 00:16:52,300 --> 00:16:55,700 areas within the track repeating over 261 00:16:55,700 --> 00:16:58,500 and over so that the key moments in the scene 262 00:16:58,500 --> 00:17:01,100 start hitting the key moments in 263 00:17:01,100 --> 00:17:04,100 the music. So that's another thing we look at 264 00:17:05,600 --> 00:17:09,600 And of course, we looked at musical assignment. 265 00:17:10,500 --> 00:17:13,800 Now musical assignment the basic 266 00:17:13,800 --> 00:17:16,200 premise around musical assignment is that you are 267 00:17:16,200 --> 00:17:19,300 taking certain elements within? 268 00:17:20,600 --> 00:17:24,000 Your scene and you're assigning it to certain 269 00:17:23,500 --> 00:17:25,400 elements within the music. 270 00:17:26,500 --> 00:17:26,800 Yeah. 271 00:17:27,500 --> 00:17:29,700 Let me check and see if there's any questions. 272 00:17:35,700 --> 00:17:38,200 But yeah, there's a 273 00:17:38,200 --> 00:17:41,200 couple of where it's more comments actually, so no, no, we're all 274 00:17:41,200 --> 00:17:42,500 good. And so 275 00:17:44,800 --> 00:17:47,500 a very specific thing which is great about musical assignment 276 00:17:47,500 --> 00:17:49,400 is that we are associating 277 00:17:50,100 --> 00:17:54,100 Elements within the music to elements within the actual sequence 278 00:17:53,100 --> 00:17:56,900 now, what could those elements be? Well, 279 00:17:56,900 --> 00:17:59,600 those music those elegant elements within the track could 280 00:17:59,600 --> 00:18:03,300 be let's say we had a particularly nice flourish within 281 00:18:02,300 --> 00:18:06,300 you know, or a piece of on the 282 00:18:06,300 --> 00:18:10,300 beat or a piece of instrumentation like 283 00:18:09,300 --> 00:18:12,700 a violin comes in at some point and we 284 00:18:12,700 --> 00:18:15,800 would associate it with something within 285 00:18:15,800 --> 00:18:19,500 the sequence now that see that that Association that 286 00:18:19,500 --> 00:18:21,400 assignment could be something 287 00:18:22,500 --> 00:18:25,100 Like a look from a character or it could 288 00:18:25,100 --> 00:18:28,700 be a specific movement or it could be any of the elements that 289 00:18:28,700 --> 00:18:31,700 you have that make up anything to do with our shots. 290 00:18:32,700 --> 00:18:32,900 Yeah. 291 00:18:33,800 --> 00:18:36,500 Could be a scream could be 292 00:18:36,500 --> 00:18:39,200 anything really so there's lots of 293 00:18:39,200 --> 00:18:43,000 different ways we can go with that. But this whole idea of musical assignment 294 00:18:42,200 --> 00:18:45,400 is very very powerful. I will tell 295 00:18:45,400 --> 00:18:48,200 you now where I first kind of got 296 00:18:48,200 --> 00:18:52,100 this idea from and if anyone's ever listened to an episode, 297 00:18:53,400 --> 00:18:56,400 And I think it's in the first season of 298 00:18:56,400 --> 00:18:59,400 the podcast Once Upon a timeline and it was it 299 00:18:59,400 --> 00:19:02,700 was a it was an episode called. How Darth 300 00:19:02,700 --> 00:19:02,900 Punk. 301 00:19:04,300 --> 00:19:05,300 taught me how to score 302 00:19:06,400 --> 00:19:09,700 and we'll watch a little bit of it now because it's really really fascinating 303 00:19:09,700 --> 00:19:12,900 and the one of the reasons is fascinating is because Michelle gundry 304 00:19:12,900 --> 00:19:13,500 the director. 305 00:19:14,300 --> 00:19:17,100 This was when Daft Punk was coming out, you know, they were getting 306 00:19:17,100 --> 00:19:20,000 they were getting really big at the sort of mid to late 90s. I think 307 00:19:20,200 --> 00:19:21,400 about 97 something like that. 308 00:19:22,300 --> 00:19:25,600 And what Michelle gundry did is he? 309 00:19:28,900 --> 00:19:31,800 The beauty of what he did with this music video is 310 00:19:31,800 --> 00:19:35,200 essentially he built a massive Circle which 311 00:19:34,200 --> 00:19:38,300 was there to imitate a record. 312 00:19:39,900 --> 00:19:42,200 Yeah, like an old record player and then he 313 00:19:42,200 --> 00:19:44,800 got lots of groups of dancers to come in. 314 00:19:45,500 --> 00:19:48,700 And he assigned each one each 315 00:19:48,700 --> 00:19:52,000 group of dances to a different element within what 316 00:19:51,100 --> 00:19:54,300 was going on in the music and I was like a young I 317 00:19:54,300 --> 00:19:57,200 was like 22 at the time something like that and I saw that and it 318 00:19:57,200 --> 00:20:00,200 was like a light went off in my head. I could sit there and 319 00:20:00,200 --> 00:20:03,100 take different elements within whatever I was 320 00:20:03,100 --> 00:20:06,400 cutting and I could assign it to different parts within 321 00:20:06,400 --> 00:20:09,400 the music because the whole point about it is is that we don't 322 00:20:09,400 --> 00:20:10,500 want to just cut to the beat. 323 00:20:11,300 --> 00:20:15,100 You know, even you know, really high-end documentaries 324 00:20:14,100 --> 00:20:17,600 and dramas, you know, they occasionally cut 325 00:20:17,600 --> 00:20:20,200 to the beat but we want variation and that's what a lot 326 00:20:20,200 --> 00:20:23,100 of what we're going to talk about today. So we don't 327 00:20:23,100 --> 00:20:27,700 want to just do that. We can assign different things different beats 328 00:20:26,700 --> 00:20:29,400 different elements within 329 00:20:29,400 --> 00:20:29,900 the music. 330 00:20:31,700 --> 00:20:33,500 to you know different 331 00:20:36,400 --> 00:20:39,600 Specific things within our sequence. So I want to just watch 332 00:20:39,600 --> 00:20:42,400 like a minute of this. It's absolute genius this this 333 00:20:46,200 --> 00:20:47,000 this music video 334 00:20:55,500 --> 00:20:56,700 so there's the first assignment. 335 00:21:00,600 --> 00:21:01,600 There's the second assignment. 336 00:21:09,600 --> 00:21:11,600 I mean, it's really really clever. 337 00:21:16,400 --> 00:21:19,900 The third assignment for Simon every single noise if 338 00:21:19,900 --> 00:21:22,600 you take up the four five six different things that is 339 00:21:22,600 --> 00:21:23,500 happening in a track. 340 00:21:24,300 --> 00:21:28,300 He sat down and he's assigned different movements 341 00:21:27,300 --> 00:21:30,600 different groups of 342 00:21:30,600 --> 00:21:34,300 dancers to their to each one. Go watch 343 00:21:33,300 --> 00:21:35,500 this video. It's really really cool. 344 00:21:39,100 --> 00:21:42,200 And that 345 00:21:42,200 --> 00:21:44,600 really was the key for me. And of course here comes the 346 00:21:45,700 --> 00:21:47,200 the main vocals 347 00:21:56,100 --> 00:21:58,800 And that was just you know, that was a that was a real. 348 00:21:59,700 --> 00:22:02,200 A real wow eye opening moment for 349 00:22:02,200 --> 00:22:02,700 me right there. 350 00:22:03,500 --> 00:22:06,600 So this whole idea of assigning elements within 351 00:22:06,600 --> 00:22:09,500 music to the fact that if you think about like 352 00:22:09,500 --> 00:22:12,400 a timeline just think about the different elements 353 00:22:12,400 --> 00:22:15,800 that are within a track. It doesn't matter if it's classical doesn't 354 00:22:15,800 --> 00:22:18,800 matter if it's you know, you know 355 00:22:20,900 --> 00:22:23,300 70s, you know 70s disco track. 356 00:22:23,300 --> 00:22:27,500 It could be anything could be pop could be experimental could 357 00:22:27,500 --> 00:22:30,200 be Electronica. It doesn't matter what it is. There will be 358 00:22:30,200 --> 00:22:33,600 different elements and this idea that we can you know, 359 00:22:33,600 --> 00:22:37,000 we looked at assignment of saying I'm going to put that specific 360 00:22:36,500 --> 00:22:39,400 element onto here, but what we're 361 00:22:39,400 --> 00:22:42,200 going to talk a lot more about today is if we 362 00:22:42,200 --> 00:22:45,600 can hook certain things into certain elements within a 363 00:22:45,600 --> 00:22:48,700 track the idea of not playing that over and 364 00:22:48,700 --> 00:22:51,700 over again in terms of variation is really 365 00:22:51,700 --> 00:22:53,900 pleasing for an audience member. 366 00:22:55,800 --> 00:22:56,800 um, so 367 00:22:58,800 --> 00:23:00,200 yeah what we got here. 368 00:23:05,600 --> 00:23:08,400 Mariana said with Premiere Pro 369 00:23:08,400 --> 00:23:11,300 now. We can also shorten some tracks. It's 370 00:23:11,300 --> 00:23:14,300 not always perfect, but interesting tool to have 371 00:23:14,300 --> 00:23:14,900 at hand. 372 00:23:15,600 --> 00:23:16,000 and 373 00:23:16,900 --> 00:23:19,600 yeah, I'm not really a fan. I 374 00:23:19,600 --> 00:23:22,300 must admit. I mean, it's great. It's great. 375 00:23:22,300 --> 00:23:25,200 But I'm not a fan for pro level 376 00:23:25,200 --> 00:23:28,300 editing. I'm not really a fan of using anything automated just like 377 00:23:28,300 --> 00:23:31,200 if you were a professional photographer you would never 378 00:23:31,200 --> 00:23:34,900 turn on your auto white balance or your auto anything. There are 379 00:23:34,900 --> 00:23:37,900 certain things that can save you time, but I think 380 00:23:37,900 --> 00:23:40,300 there's certain things as well that it's like if you don't use 381 00:23:40,300 --> 00:23:43,800 it, you'll lose it. So if we're relying on software to kind 382 00:23:43,800 --> 00:23:46,500 of automate certain parts of editing 383 00:23:47,700 --> 00:23:50,900 You know, we that's that's 384 00:23:50,900 --> 00:23:53,300 a place where you're not growing. You're letting 385 00:23:53,300 --> 00:23:56,100 the computer do the work for you. And actually if you don't, you 386 00:23:56,100 --> 00:23:59,300 know, you'll get rusty and I think it's I think it's always better 387 00:23:59,300 --> 00:24:03,200 to be a bit more complicated and go 388 00:24:02,200 --> 00:24:06,400 the the deeper route because you 389 00:24:05,400 --> 00:24:08,500 know the amount of reconstruction you 390 00:24:08,500 --> 00:24:11,400 need to do. It's doubtful of software could do 391 00:24:11,400 --> 00:24:16,100 that yet. Who knows though? We don't know. So 392 00:24:14,100 --> 00:24:17,700 yeah, I tend to 393 00:24:17,700 --> 00:24:20,400 stay away from Auto features within any 394 00:24:20,400 --> 00:24:23,800 piece of editing software and because I don't really know any great software 395 00:24:23,800 --> 00:24:25,600 large amounts of any software anyway, 396 00:24:26,400 --> 00:24:27,800 and so 397 00:24:29,300 --> 00:24:31,300 Those factors are really really. 398 00:24:32,500 --> 00:24:34,000 You know, they're a great springboard. 399 00:24:35,200 --> 00:24:37,800 for us this whole idea of 400 00:24:40,400 --> 00:24:43,400 Purpose of the score what's it here to do emotionally the tempo the 401 00:24:43,400 --> 00:24:46,500 tone and the genre the looping and the compressing and the 402 00:24:46,500 --> 00:24:48,000 musical assignment. 403 00:24:48,800 --> 00:24:51,300 All these factors are very very 404 00:24:51,300 --> 00:24:51,700 interesting. 405 00:24:52,900 --> 00:24:53,000 So 406 00:24:53,900 --> 00:24:56,100 Let's look let's start looking at 407 00:24:56,100 --> 00:24:59,800 some music tonality this idea of like let's just 408 00:24:59,800 --> 00:25:02,200 play a couple of sequences to get us in the mood. 409 00:25:04,800 --> 00:25:07,900 It's by 410 00:25:07,900 --> 00:25:10,600 a couple of sequences to get in the mood to look at 411 00:25:10,600 --> 00:25:13,600 the end result. I mean, that's what we're doing here. We're here 412 00:25:13,600 --> 00:25:15,400 to create an emotional reaction. 413 00:25:16,300 --> 00:25:19,500 With our viewers now the great 414 00:25:19,500 --> 00:25:20,300 thing about music. 415 00:25:21,300 --> 00:25:22,100 is the 416 00:25:23,200 --> 00:25:26,500 there is a huge amount of elements. 417 00:25:27,700 --> 00:25:27,800 and 418 00:25:29,100 --> 00:25:32,700 creative choices that we make because we've chosen 419 00:25:32,700 --> 00:25:35,100 this specific music. So it's like 420 00:25:35,100 --> 00:25:38,200 the chicken and egg which egg which comes first, you know, 421 00:25:38,200 --> 00:25:41,400 the music or the or the rough cut, you know, it's it's 422 00:25:41,400 --> 00:25:44,300 a lot of people we disgusting I think on the last boot 423 00:25:44,300 --> 00:25:47,200 camp a bit some people I like the music chat first and then build the 424 00:25:47,200 --> 00:25:50,300 build it around the structure of what I'm trying to do or some people 425 00:25:50,300 --> 00:25:53,400 are on the Other Extreme, which is I like to cut my sequence first 426 00:25:53,400 --> 00:25:56,000 and then bring in the music and then some people 427 00:25:56,200 --> 00:25:59,600 in the middle. I don't believe in any single one. I truly believe that each 428 00:25:59,600 --> 00:26:02,300 sequence is completely unique. Some will be very 429 00:26:02,300 --> 00:26:05,300 easy. The car some will be highly problematic and difficult 430 00:26:05,300 --> 00:26:08,700 and some may have different variations in what you could do. So 431 00:26:08,700 --> 00:26:11,600 I kind of take it on a Case by case basis, but 432 00:26:11,600 --> 00:26:14,400 the whole point about music is that it can 433 00:26:14,400 --> 00:26:17,700 drive so many of the selective process and 434 00:26:17,700 --> 00:26:20,600 The Cutting Styles and The rhythms what you 435 00:26:20,600 --> 00:26:23,300 choose what we choose not to have, you know, 436 00:26:23,300 --> 00:26:26,900 everything down from camera movement to 437 00:26:26,900 --> 00:26:28,800 shots to whether we choose. 438 00:26:29,500 --> 00:26:32,800 You know fast movement slow movement cinematic, 439 00:26:32,800 --> 00:26:33,100 whatever. 440 00:26:34,100 --> 00:26:37,300 So let's just watch a couple of sequences to guess in that 441 00:26:37,300 --> 00:26:41,700 zone and to look 442 00:26:40,700 --> 00:26:43,000 and and see okay. 443 00:26:44,400 --> 00:26:47,400 What is the tonality we're trying to drive here? You know, 444 00:26:47,400 --> 00:26:50,500 what am I doing? So look at the music and then 445 00:26:50,500 --> 00:26:55,000 look at the way the shots are are constructed. 446 00:26:53,700 --> 00:26:56,500 Look what I've selected 447 00:26:56,500 --> 00:26:57,700 and deselected. 448 00:26:58,500 --> 00:27:01,700 And look what I've allowed in because 449 00:27:01,700 --> 00:27:04,400 of this music track and not allowed 450 00:27:04,400 --> 00:27:07,200 in because of this music track, you know, 451 00:27:07,200 --> 00:27:09,000 and that's a that's a really interesting point. 452 00:27:10,300 --> 00:27:11,000 So here's the first one. 453 00:27:43,800 --> 00:27:45,700 Oh nine is David. 454 00:27:46,400 --> 00:27:48,400 I'm a 61 year old man. 455 00:27:50,300 --> 00:27:52,400 I'm living rough on the Streets of London. 456 00:27:59,200 --> 00:28:02,500 I've been homeless since 1991. 457 00:28:17,300 --> 00:28:20,600 A street life is not an 458 00:28:20,600 --> 00:28:21,400 ideal life. 459 00:28:22,800 --> 00:28:24,700 They're obviously is the good side. 460 00:28:26,500 --> 00:28:27,000 You come into contact. 461 00:28:27,900 --> 00:28:29,900 with some marvelous and wonderful people 462 00:28:34,300 --> 00:28:36,400 There's also the bad side. 463 00:28:39,900 --> 00:28:43,000 If not got, you know the Comforts of 464 00:28:42,400 --> 00:28:43,600 a home. 465 00:28:44,200 --> 00:28:47,100 You've not got the security which at home gives you. 466 00:28:52,600 --> 00:28:55,800 You know, there's some crazy people walking about 467 00:28:55,800 --> 00:28:56,800 and our society. 468 00:28:59,300 --> 00:29:03,000 And because you're a single person you're on your own you 469 00:29:02,100 --> 00:29:05,500 have to be constantly on your 470 00:29:05,500 --> 00:29:06,000 guard. 471 00:29:06,600 --> 00:29:09,600 against dangers which may arise 472 00:29:15,300 --> 00:29:16,200 living on the streets 473 00:29:17,200 --> 00:29:20,800 in any part of the country be at London Birmingham Manchester. We 474 00:29:20,800 --> 00:29:23,600 all know it's not an easy thing to do, but it's also can 475 00:29:23,600 --> 00:29:24,300 be quite dangerous. 476 00:29:25,400 --> 00:29:28,300 We've had many cases of lenders being attacked for their 477 00:29:28,300 --> 00:29:28,400 money. 478 00:29:29,200 --> 00:29:32,400 We've had many many vendors that don't report the crimes but 479 00:29:32,400 --> 00:29:35,700 come in been beaten up by by the general 480 00:29:35,700 --> 00:29:38,200 public they get spat on they get 481 00:29:38,200 --> 00:29:41,500 urinated on a lot. They get beer thrown over them while they're 482 00:29:41,500 --> 00:29:44,800 sleeping in the doorways. There was a vendor 483 00:29:44,800 --> 00:29:46,000 kicked to death in Bournemouth. 484 00:29:46,600 --> 00:29:49,600 Even today as a vendor who was sleeping and somebody 485 00:29:49,600 --> 00:29:52,300 pause some sort of substance into his ears 486 00:29:52,300 --> 00:29:55,500 and now he's got an inflated ear drum 487 00:29:55,500 --> 00:29:58,400 and some form of infection. All he was doing was just 488 00:29:58,400 --> 00:30:01,900 trying to find a safe place to sleep a 489 00:30:01,900 --> 00:30:03,500 big big percentage of basically Young 490 00:30:04,500 --> 00:30:07,300 Drugs that are coming out the pub with a 491 00:30:07,300 --> 00:30:07,700 skinful. 492 00:30:16,000 --> 00:30:16,100 so 493 00:30:17,600 --> 00:30:18,000 whoops 494 00:30:22,100 --> 00:30:24,000 Let's dissect this. 495 00:30:27,400 --> 00:30:31,600 Let's go through and see how 496 00:30:30,600 --> 00:30:33,800 and talk through how. 497 00:30:35,600 --> 00:30:36,800 this music track 498 00:30:37,800 --> 00:30:40,600 suffered body. I think it's called by Fila Brasilia. 499 00:30:41,200 --> 00:30:44,900 It's in one of my favorite movies the consequence 500 00:30:44,900 --> 00:30:47,600 of Love by Palos Sorrentino. 501 00:30:48,700 --> 00:30:51,100 So look, it's a it's a kind 502 00:30:51,100 --> 00:30:52,100 of repetitive. 503 00:30:53,100 --> 00:30:56,700 Chord structure really just goes round and 504 00:30:56,700 --> 00:31:00,600 round again. So that has an emotional meaning that emotional 505 00:30:59,600 --> 00:31:02,200 meaning of every single day is 506 00:31:02,200 --> 00:31:05,600 the same, you know, you could almost project a whole 507 00:31:05,600 --> 00:31:08,900 load of descriptive things, which 508 00:31:08,900 --> 00:31:11,100 you would talk about when you hear a track 509 00:31:11,100 --> 00:31:11,300 like that. 510 00:31:12,400 --> 00:31:12,700 Yeah. 511 00:31:13,500 --> 00:31:16,700 So that's one of the big things that I I kind 512 00:31:16,700 --> 00:31:17,200 of looked at. 513 00:31:18,300 --> 00:31:19,400 Looked at when? 514 00:31:21,800 --> 00:31:23,100 scoring this scene 515 00:31:24,100 --> 00:31:28,000 So that's the first big thing. The emotion has to has 516 00:31:27,200 --> 00:31:30,700 to be connected first. So what I 517 00:31:30,700 --> 00:31:33,400 did was I was like, okay. Well, this is actually quite a horrific 518 00:31:33,400 --> 00:31:36,500 scene in terms of like we're following a guy called Dave 519 00:31:36,500 --> 00:31:39,600 who's homeless. We watch him at is where he's 520 00:31:39,600 --> 00:31:41,400 sleeping at the moment. He calls it his home tonight. 521 00:31:42,500 --> 00:31:45,200 And he describes what it's like having, you know sleeping on 522 00:31:45,200 --> 00:31:46,500 the streets and stuff like that. 523 00:31:47,200 --> 00:31:50,700 And then we get the people from the big issue magazine. This is one of the documentaries 524 00:31:50,700 --> 00:31:53,200 I am that we have on inside the edit 525 00:31:53,200 --> 00:31:56,600 on our master's 526 00:31:56,600 --> 00:31:59,800 degree. So it's about 527 00:31:59,800 --> 00:32:02,000 a week in the life of 528 00:32:03,400 --> 00:32:06,400 these this magazine that that basically sells 529 00:32:06,400 --> 00:32:10,100 that homes people sell in 530 00:32:09,100 --> 00:32:12,200 order to get them off the streets or to have a kind 531 00:32:12,200 --> 00:32:15,500 of good living and we're going to watch a few other sequences from it, but it's 532 00:32:16,400 --> 00:32:19,400 A melancholic scene because it's actually quite 533 00:32:19,400 --> 00:32:23,200 heartbreaking, but it can't be too fast and 534 00:32:22,200 --> 00:32:24,900 it can't be too slow. 535 00:32:25,500 --> 00:32:28,600 So if it was too fast it the 536 00:32:28,600 --> 00:32:32,100 energy would not be there. We really want to have the audience resonate 537 00:32:31,100 --> 00:32:35,200 with what's going on. So it's slightly melancholic 538 00:32:34,200 --> 00:32:37,100 is slightly repetitive because of the 539 00:32:37,100 --> 00:32:40,300 nature of the scene. So that's the kind of tonality around it. Now 540 00:32:40,300 --> 00:32:43,400 look at how this is affected the 541 00:32:43,400 --> 00:32:46,600 Jewish this stick another one how has 542 00:32:46,600 --> 00:32:49,500 this track affected the duration of 543 00:32:49,500 --> 00:32:51,000 the shots. That's that's another one. 544 00:32:51,600 --> 00:32:55,000 So the duration of shot they are not short. They 545 00:32:54,200 --> 00:32:55,700 are long. 546 00:32:56,500 --> 00:33:00,600 And they are very kind of cinematic. So 547 00:32:59,600 --> 00:33:02,300 each one of them is very very 548 00:33:02,300 --> 00:33:02,600 long. 549 00:33:04,900 --> 00:33:07,400 Three four five, you 550 00:33:07,400 --> 00:33:10,000 know, these aren't this isn't a quick cutting sequence. 551 00:33:12,300 --> 00:33:14,300 We've got a bit of a, you know, Paul focus on there. 552 00:33:18,200 --> 00:33:21,000 My name is David. 553 00:33:22,200 --> 00:33:25,100 So each one of these sequences each one of these 554 00:33:25,100 --> 00:33:25,500 shots. 555 00:33:27,000 --> 00:33:27,200 is 556 00:33:28,400 --> 00:33:31,900 very slow. It's very, you know considered it's 557 00:33:31,900 --> 00:33:32,700 very measured. 558 00:33:33,800 --> 00:33:36,700 Yeah, which is 559 00:33:36,700 --> 00:33:39,300 driven by the music. It's not necessarily driven by 560 00:33:39,300 --> 00:33:42,600 the Beats of the music but it's driven by the tonality and 561 00:33:42,600 --> 00:33:45,400 this is a very big thing to consider. We don't always have 562 00:33:45,400 --> 00:33:48,400 to be cutting on the beat or off the beat or you know to a 563 00:33:48,400 --> 00:33:51,700 certain element Within the Music sometimes it's just a tone and 564 00:33:51,700 --> 00:33:55,100 a pulse that we're trying to create a you 565 00:33:54,100 --> 00:33:57,500 know, you get a lot of drone use like tones 566 00:33:57,500 --> 00:34:00,200 and drones within within high end stuff as 567 00:34:00,200 --> 00:34:03,800 you may just want to get a certain feeling a subtle 568 00:34:03,800 --> 00:34:06,100 feeling and that's what this good. This track is good about. 569 00:34:06,100 --> 00:34:09,100 So the tonality matches the emotion of my 570 00:34:09,100 --> 00:34:13,000 intention for the scene. My intention was it's slightly melancholic. 571 00:34:12,200 --> 00:34:17,100 It's heartbreaking. It's slower. It's 572 00:34:15,100 --> 00:34:18,000 got a sad kind of 573 00:34:18,500 --> 00:34:21,600 bent like a sad tangent to it and it's 574 00:34:21,600 --> 00:34:24,400 repetitive because it's repetitive life on the 575 00:34:24,400 --> 00:34:25,300 streets. Yeah. 576 00:34:26,200 --> 00:34:26,700 and 577 00:34:28,200 --> 00:34:31,500 so then we had duration of shots now, then 578 00:34:31,500 --> 00:34:34,600 it also let's look at the selection of deselection 579 00:34:34,600 --> 00:34:37,500 process because this is heavily you influencing the selection and 580 00:34:37,500 --> 00:34:40,500 deselection process. A third thing is how much camera 581 00:34:40,500 --> 00:34:41,600 movement can you see in here? 582 00:34:42,800 --> 00:34:45,100 And I would say apart from a couple of 583 00:34:45,100 --> 00:34:50,100 the kind of you know, track type shots. There's 584 00:34:48,100 --> 00:34:51,100 none. I mean, 585 00:34:51,100 --> 00:34:54,500 none of it. There's no camera movement. There's no 586 00:34:54,500 --> 00:34:57,900 crash zooms or anything. There's 587 00:34:57,900 --> 00:35:01,400 no, you know, I mean, it's it's 588 00:35:01,400 --> 00:35:05,000 hardly anything. It's static. 589 00:35:06,500 --> 00:35:10,300 kind of oil painting type Cinema cinematic 590 00:35:09,300 --> 00:35:10,600 shots 591 00:35:17,200 --> 00:35:18,800 It's not an ideal life. 592 00:35:20,200 --> 00:35:21,900 There obviously is the good side. 593 00:35:23,200 --> 00:35:24,400 You come into contact. 594 00:35:25,300 --> 00:35:28,000 With some money so all of it 595 00:35:28,100 --> 00:35:31,300 and I've even stylized it in a couple of places as well. 596 00:35:31,300 --> 00:35:34,400 So awesome crazy people walking about 597 00:35:34,400 --> 00:35:37,700 what's he's kind of getting up and and you know 598 00:35:37,700 --> 00:35:40,100 getting out for the day then I've done 599 00:35:40,100 --> 00:35:43,700 a couple of jump cuts on the same frame on 600 00:35:43,700 --> 00:35:46,700 your guard but it's it's a very subtle type 601 00:35:46,700 --> 00:35:49,400 of stylization because you couldn't push 602 00:35:49,400 --> 00:35:52,900 that kind of quick cutting stylization within the 603 00:35:52,900 --> 00:35:54,200 framework of this track. 604 00:35:55,800 --> 00:35:58,300 Have to be constantly on your 605 00:35:58,300 --> 00:36:01,400 guard against dangers, which 606 00:36:01,400 --> 00:36:02,600 may arise. 607 00:36:06,200 --> 00:36:09,700 And then of course something happens in the tune listen to 608 00:36:09,700 --> 00:36:12,200 this specifically so this is a bit of 609 00:36:12,200 --> 00:36:15,800 musical assignment or connectivity right there. So I 610 00:36:15,800 --> 00:36:18,400 noticed that there was a certain thing that happened in the tune that 611 00:36:18,400 --> 00:36:21,300 when there was a change it went from 612 00:36:21,300 --> 00:36:24,600 repetitious to adding another layer 613 00:36:24,600 --> 00:36:27,200 and then it sounded like it was going up and I had this kind 614 00:36:27,200 --> 00:36:29,300 of nice, you know. 615 00:36:32,200 --> 00:36:35,200 Track tracking shot upwards. I had it at one of those little 616 00:36:35,200 --> 00:36:38,000 them think DSLR things that you put 617 00:36:38,100 --> 00:36:41,400 on you can you can do vertical and horizontal moves 618 00:36:41,400 --> 00:36:44,200 which are kind of cute add a bit of production 619 00:36:44,200 --> 00:36:45,500 value and 620 00:36:47,300 --> 00:36:48,100 I timed it with the music. 621 00:36:54,400 --> 00:36:56,100 ding ding ding ding ding ding 622 00:36:57,300 --> 00:36:57,500 so 623 00:36:58,500 --> 00:37:01,300 a lot of this stylization is 624 00:37:01,300 --> 00:37:04,400 very very subtle. Sometimes you don't you only 625 00:37:04,400 --> 00:37:07,800 need to do one or two bits of musical assignment 626 00:37:07,800 --> 00:37:11,000 and connectivity but within a 627 00:37:10,100 --> 00:37:14,100 sequence, but it's it can be really really effective. You 628 00:37:13,100 --> 00:37:16,100 know, you don't have to have a heavy assignment on 629 00:37:16,100 --> 00:37:19,200 absolutely everything. I'm gonna connect this to this and this to this and this to this 630 00:37:19,200 --> 00:37:22,500 and this this if you're doing a high speed cutting Montage then yeah, it 631 00:37:22,500 --> 00:37:25,100 will be nice but in something like this if you want 632 00:37:25,100 --> 00:37:28,200 it to be very very cinematic less is more 633 00:37:29,800 --> 00:37:32,600 Yeah, a lot 634 00:37:32,600 --> 00:37:35,700 of slow-mo's I think was this one that kicked to death in Bournemouth 635 00:37:35,700 --> 00:37:38,200 even today as a vendor who was sleeping. 636 00:37:38,200 --> 00:37:41,300 Yeah, that wasn't a sign so there's only one or two assignments in 637 00:37:41,300 --> 00:37:41,900 the whole sequence. 638 00:37:43,300 --> 00:37:46,500 There's only questions on that how 639 00:37:46,500 --> 00:37:46,800 we doing? 640 00:37:48,800 --> 00:37:51,100 I think we're good. Yeah. 641 00:37:52,100 --> 00:37:53,700 Everyone still going on about Top Gun. 642 00:37:54,900 --> 00:37:57,600 So let's 643 00:37:57,600 --> 00:37:58,200 look at 644 00:38:01,400 --> 00:38:02,500 a second sequence 645 00:38:03,300 --> 00:38:06,800 and we've looked at this one before I think we looked at it in the last boot 646 00:38:06,800 --> 00:38:09,200 camp. But let's just let's just check in on this 647 00:38:09,200 --> 00:38:13,200 and look at how the tonality created this 648 00:38:13,200 --> 00:38:16,200 sequence the whole idea the premise around this 649 00:38:16,200 --> 00:38:20,100 sequence is a romantic sequence that 650 00:38:19,100 --> 00:38:22,500 we wanted with in cities 651 00:38:22,500 --> 00:38:25,000 at dawn the other documentary that we that we use a lot 652 00:38:25,100 --> 00:38:28,100 of in inside the edit. But this is 653 00:38:28,100 --> 00:38:32,300 a romantic sequence. This is Tony the photographer and whole 654 00:38:31,300 --> 00:38:34,400 intention around this is he loves 655 00:38:34,400 --> 00:38:37,500 getting up at 5 am and going out into the Wide Open 656 00:38:37,500 --> 00:38:42,000 City. So there had to be a kind of like magic like 657 00:38:41,300 --> 00:38:44,400 a majestic kind of tonality to 658 00:38:44,400 --> 00:38:44,800 the music. 659 00:38:48,100 --> 00:38:54,200 here 660 00:38:55,600 --> 00:38:59,000 why am I so into shooting cities in 661 00:38:58,300 --> 00:39:02,400 the morning? Why am 662 00:39:02,400 --> 00:39:05,200 I getting out of my bed leaving the house putting on 663 00:39:05,200 --> 00:39:07,100 a heavy camera bag and going out and doing this? 664 00:39:09,100 --> 00:39:11,100 It's not just to take pictures, but it's to have that. 665 00:39:12,300 --> 00:39:13,500 experience of you know 666 00:39:14,300 --> 00:39:16,200 peacefulness. It's very centering for me. 667 00:39:22,100 --> 00:39:24,300 I'm out here in the big busy City. 668 00:39:25,400 --> 00:39:28,500 Basically by myself no cars. No 669 00:39:28,500 --> 00:39:29,800 people no noise. 670 00:39:30,500 --> 00:39:33,300 It's like being out in the woods in the middle of a force 671 00:39:33,300 --> 00:39:35,100 a calm peaceful. 672 00:39:36,100 --> 00:39:39,100 And it's something that is a rare Moment 673 00:39:39,100 --> 00:39:39,900 In The City. 674 00:39:43,500 --> 00:39:44,300 I just like quiet. 675 00:39:45,500 --> 00:39:46,500 I really like peace. 676 00:39:47,700 --> 00:39:48,600 and serenity 677 00:39:49,100 --> 00:39:52,300 you know give a chance to for your mind to clear 678 00:39:52,300 --> 00:39:52,900 and to 679 00:39:53,500 --> 00:39:54,500 to be able to thank 680 00:40:03,400 --> 00:40:05,400 they becomes a very kind of personal. 681 00:40:06,200 --> 00:40:06,800 emotional 682 00:40:07,600 --> 00:40:07,800 experience 683 00:40:14,100 --> 00:40:17,300 Rapture sometimes really is for 684 00:40:17,300 --> 00:40:17,300 me. 685 00:40:22,900 --> 00:40:25,100 You can philosophize about it all 686 00:40:25,100 --> 00:40:25,900 you want but you know. 687 00:40:27,100 --> 00:40:28,000 Beauty heals 688 00:40:43,200 --> 00:40:46,200 so again tonality 689 00:40:47,700 --> 00:40:48,900 Where are we? 690 00:40:53,200 --> 00:40:53,900 my intention 691 00:40:56,700 --> 00:40:59,500 Started off the selection of everything. So 692 00:40:59,500 --> 00:41:03,000 again, let's break those factors down for tonality. 693 00:41:02,200 --> 00:41:05,800 Okay, so he's talking about X Y 694 00:41:05,800 --> 00:41:08,300 and Z. He's talking about Majesty. It's beautiful. I love 695 00:41:08,300 --> 00:41:11,200 going out this time morning. So to me that inspires a 696 00:41:11,200 --> 00:41:14,900 romantic a romantic 697 00:41:14,900 --> 00:41:18,000 kind of structure or 698 00:41:17,400 --> 00:41:20,400 feeling to the sequence. So let's 699 00:41:20,400 --> 00:41:23,300 talk talk that through. What am I going to select and 700 00:41:23,300 --> 00:41:27,500 deselect am I going to select loads of quick cutting pans 701 00:41:27,500 --> 00:41:30,300 and fast cutting, you know sequences and 702 00:41:30,300 --> 00:41:34,400 you know heavy movement observational 703 00:41:33,400 --> 00:41:36,600 Style. No, I'm not every single 704 00:41:36,600 --> 00:41:39,600 shot again. It's gonna be very considered if there 705 00:41:39,600 --> 00:41:44,000 is pans or tilts. It's gonna be slow. It's there's 706 00:41:43,300 --> 00:41:46,800 gonna be a kind of again a 707 00:41:46,800 --> 00:41:52,000 kind of almost Regal tonality 708 00:41:49,000 --> 00:41:52,100 to 709 00:41:52,100 --> 00:41:55,700 it duration to it. So it's affecting again. 710 00:41:55,900 --> 00:41:59,500 This music track is affecting very strongly 711 00:41:58,500 --> 00:42:01,500 the speed of 712 00:42:01,500 --> 00:42:04,200 the cuts. It's affecting the duration that 713 00:42:04,200 --> 00:42:07,300 we're giving each shot. It's affecting the selection and deselection of 714 00:42:07,300 --> 00:42:11,600 certain elements IE camera movement. I static 715 00:42:10,600 --> 00:42:13,700 shots. I slow movement 716 00:42:13,700 --> 00:42:16,800 instead of fast movement so you can 717 00:42:16,800 --> 00:42:19,100 look at music and it's tonality as though it's 718 00:42:19,100 --> 00:42:22,100 kind of like, okay, I'm seeing the world through the 719 00:42:22,100 --> 00:42:25,200 prism of this particular music track and that's 720 00:42:25,200 --> 00:42:28,200 what's so fascinating about it is that it can help us 721 00:42:28,200 --> 00:42:31,900 design a cutting pattern slow 722 00:42:31,900 --> 00:42:34,900 fast doesn't matter. You know. Now the 723 00:42:34,900 --> 00:42:37,400 key moments is is that I'm actually going in 724 00:42:37,400 --> 00:42:40,000 and you'll see the key moments when the music comes up. 725 00:42:41,400 --> 00:42:42,300 you know here 726 00:42:43,100 --> 00:42:44,300 here 727 00:42:46,700 --> 00:42:49,200 and the idea is is that you know, those are 728 00:42:49,200 --> 00:42:53,100 the key moments that I'm looking for to add flourishes. 729 00:42:53,800 --> 00:42:56,900 I want to I want to connect them and assign 730 00:42:56,900 --> 00:42:59,700 them assign the most beautiful parts and 731 00:42:59,700 --> 00:43:02,800 most romantic parts of the track the 732 00:43:02,800 --> 00:43:06,000 big kind of emotional chord structure flourishes. I'm going 733 00:43:05,400 --> 00:43:09,900 to assign them to the very very specific moments 734 00:43:08,900 --> 00:43:11,500 that are going to elicit 735 00:43:11,500 --> 00:43:13,100 that emotion very very 736 00:43:15,300 --> 00:43:16,500 Our Filly and of course. 737 00:43:17,900 --> 00:43:20,500 The sinks backing all of this up so you 738 00:43:20,500 --> 00:43:23,400 can see there is a kind of delicate balance 739 00:43:23,400 --> 00:43:26,000 between each three, you know, 740 00:43:26,600 --> 00:43:29,900 but can you imagine this this without? 741 00:43:31,200 --> 00:43:33,800 imagine this sequence without the music 742 00:43:42,800 --> 00:43:45,600 Why am I so into shooting cities 743 00:43:45,600 --> 00:43:46,500 in the morning? 744 00:43:49,400 --> 00:43:52,500 Why am I getting out of my bed leaving the house putting on 745 00:43:52,500 --> 00:43:54,400 a heavy camera bag and going out and doing this? 746 00:43:56,300 --> 00:43:58,400 It's not just to take pictures, but it's to have that. 747 00:43:59,500 --> 00:44:02,300 Experience of you know peacefulness. It's 748 00:44:02,300 --> 00:44:03,300 very centering for me. 749 00:44:07,400 --> 00:44:11,200 You see it's nowhere near as powerful nowhere 750 00:44:10,200 --> 00:44:11,700 near as powerful. 751 00:44:12,500 --> 00:44:15,200 I mean, it's great. It's nice, but 752 00:44:16,300 --> 00:44:19,900 You're not you know, your main veining 753 00:44:19,900 --> 00:44:22,900 emotion, you're literally shooting steroids into 754 00:44:22,900 --> 00:44:26,200 the kind of emotional power of the tonality 755 00:44:25,200 --> 00:44:28,600 of a scene and the outcome for the audience when we 756 00:44:28,600 --> 00:44:29,600 got this music on. 757 00:44:32,400 --> 00:44:33,300 I'm out here in the 758 00:44:34,300 --> 00:44:37,300 So here another great sequence to 759 00:44:37,300 --> 00:44:40,900 get us into get us back into the kind of reminders of 760 00:44:40,900 --> 00:44:43,000 the power of musical tonality. And of course, 761 00:44:43,200 --> 00:44:46,200 there's this other one here that we looked at. I think 762 00:44:46,200 --> 00:44:48,000 on the last boot camp. Let's just watch this. 763 00:44:49,900 --> 00:44:52,700 And and we will see how this 764 00:44:52,700 --> 00:44:55,100 is driving the tonality in a different 765 00:44:55,100 --> 00:44:58,600 way and that's examine those factors as well. So let's 766 00:44:58,600 --> 00:45:02,200 let's look at the the tonality of 767 00:45:02,200 --> 00:45:04,300 the of the chosen music track. 768 00:45:05,300 --> 00:45:08,300 Let's look at the selection of the shots and how 769 00:45:08,300 --> 00:45:11,900 it either is selecting or deselecting to 770 00:45:11,900 --> 00:45:14,200 backup the tonality of what we're trying to do with 771 00:45:14,200 --> 00:45:16,400 the music and of course vice versa. 772 00:45:17,100 --> 00:45:20,400 So they're all kind of feeding into each other the sinks feeding 773 00:45:20,400 --> 00:45:23,300 into the shots and the shots feeding into the music 774 00:45:23,300 --> 00:45:26,200 and the music's feeding into this sink and the sinks feeding 775 00:45:26,200 --> 00:45:29,200 into the shots around and round and round they go and they're 776 00:45:29,200 --> 00:45:32,800 all backing up because they're all essentially doing the same thing. Let's 777 00:45:32,800 --> 00:45:33,100 watch this one. 778 00:45:46,200 --> 00:45:48,600 This is different. This is completely new for me. 779 00:45:49,200 --> 00:45:50,300 this kind of exposure 780 00:45:51,900 --> 00:45:54,800 the most have ever had see a Show's gotta 781 00:45:54,800 --> 00:45:57,500 be 200 people maybe 300. 782 00:45:58,200 --> 00:45:58,900 over a month 783 00:46:06,200 --> 00:46:06,700 I keep thinking. 784 00:46:07,700 --> 00:46:10,300 Yeah, my panels are being same Packer station and it's 785 00:46:10,300 --> 00:46:13,600 gonna look good. It's gonna look great and I'm gonna 786 00:46:13,600 --> 00:46:15,700 see it finally up and done. 787 00:46:17,800 --> 00:46:20,200 But I haven't really thought about this can be 788 00:46:20,200 --> 00:46:23,100 thousands of people seeing it too and I'm gonna be 789 00:46:23,100 --> 00:46:24,100 looking at their faces. 790 00:46:25,100 --> 00:46:26,800 You know and watching their reactions. 791 00:46:33,400 --> 00:46:37,000 Thousands of people are gonna see my work before 9:00 am. 792 00:46:42,600 --> 00:46:46,100 What's the 793 00:46:45,100 --> 00:46:46,600 worst thing that can happen? 794 00:46:47,400 --> 00:46:49,500 I don't want to talk about worse things that could happen. 795 00:46:50,400 --> 00:46:51,300 I'm a pessimist. 796 00:46:51,900 --> 00:46:52,800 I'm not an optimist. 797 00:46:57,400 --> 00:47:00,400 Now the worst thing that can happen is our I show up at 7:30, 798 00:47:00,400 --> 00:47:01,200 and there's nothing there. 799 00:47:07,500 --> 00:47:08,500 I'm not Irish. 800 00:47:09,100 --> 00:47:09,900 I've been nervous about 801 00:47:32,900 --> 00:47:34,500 And it's fine. It's gonna be fine. 802 00:47:35,700 --> 00:47:37,700 Let's just do this and be happy. 803 00:47:44,200 --> 00:47:46,700 It's like a dream doesn't exist until I see it. 804 00:47:50,800 --> 00:47:51,200 Okay. 805 00:47:52,500 --> 00:47:55,300 So let's talk through that because that's really interesting 806 00:47:55,300 --> 00:47:56,700 as well. And then we'll 807 00:47:58,300 --> 00:48:01,500 We'll put tonality to bed, but essentially this whole 808 00:48:01,500 --> 00:48:03,900 idea about listen to this track. 809 00:48:04,700 --> 00:48:08,100 so two minute 810 00:48:07,100 --> 00:48:08,900 Music School 811 00:48:12,500 --> 00:48:13,300 major key minor key. 812 00:48:15,200 --> 00:48:17,500 One's happy once not quite right? 813 00:48:18,500 --> 00:48:21,000 So anything when any Jeopardy or 814 00:48:21,500 --> 00:48:25,400 tension is going to be in a minor key and the 815 00:48:24,400 --> 00:48:28,100 opposite in a major key. So what we 816 00:48:27,100 --> 00:48:30,300 essentially want to know from what we can 817 00:48:30,300 --> 00:48:33,700 deduce from the emotion that that chord structure 818 00:48:33,700 --> 00:48:36,100 is giving us. The the something's not quite 819 00:48:36,100 --> 00:48:37,200 right this tension here. 820 00:48:38,300 --> 00:48:41,400 now this has helped Drive the selection of 821 00:48:43,300 --> 00:48:45,000 the shots the action 822 00:48:45,700 --> 00:48:48,200 So I'm looking very very specifically for any 823 00:48:48,200 --> 00:48:49,700 shots where he's tense. 824 00:48:51,200 --> 00:48:54,400 Yeah, because this music track and actually I 825 00:48:54,400 --> 00:48:57,100 cut this I chose the track first and then I 826 00:48:57,100 --> 00:49:00,400 cut the track. Okay, then I cut the sequence after having 827 00:49:00,400 --> 00:49:03,200 looked at a rough cut principally one of the major reasons I 828 00:49:03,200 --> 00:49:06,600 liked about it was the fact that it had 829 00:49:06,600 --> 00:49:09,500 this really big speed change 830 00:49:09,500 --> 00:49:10,000 here in the middle. 831 00:49:11,100 --> 00:49:15,700 Are not in the middle towards the end, but we'll get to that in a minute. So it 832 00:49:14,700 --> 00:49:18,000 it affected you 833 00:49:17,200 --> 00:49:21,500 the camera movement it affected 834 00:49:20,500 --> 00:49:23,600 the duration of 835 00:49:23,600 --> 00:49:26,300 the shots. Now. These are you know, there's a lot going on in these shots. 836 00:49:26,300 --> 00:49:29,100 It's not super fast and it's not 837 00:49:29,100 --> 00:49:32,300 super slow. It's not like any other two sequences. We just saw but it's 838 00:49:32,300 --> 00:49:35,400 definitely at a higher rate of pace of 839 00:49:35,400 --> 00:49:38,500 selection of camera movement of action playing 840 00:49:38,500 --> 00:49:41,500 out in front of the camera. I mean look at it. This is completely 841 00:49:41,500 --> 00:49:44,400 new for me this kind of exposure actually getting 842 00:49:44,400 --> 00:49:44,600 up. 843 00:49:45,400 --> 00:49:48,500 The most have ever had crazy shows gotta be 844 00:49:48,500 --> 00:49:51,100 200 people maybe 300. 845 00:49:51,700 --> 00:49:52,500 over a month 846 00:49:55,200 --> 00:49:58,600 and there's a music assignment. There's our first musical assignment listen 847 00:49:58,600 --> 00:50:01,300 to what's going on in the music and then I paired that 848 00:50:01,300 --> 00:50:03,900 with the the hot water getting poured into the coffee. 849 00:50:06,600 --> 00:50:09,000 It's like oh yeah, things are getting started. Now coffee wakes you up. 850 00:50:09,200 --> 00:50:10,600 There's a kind of symbolism with that. 851 00:50:12,600 --> 00:50:16,600 Zoom out, you know, I keep thinking really in 852 00:50:15,600 --> 00:50:18,200 same Packer station. It's gonna look 853 00:50:18,200 --> 00:50:21,900 good. It's gonna look like there's a lot of zooms. There's a lot of cameras and 854 00:50:21,900 --> 00:50:24,400 finally that's a lot of action going in front of the camera. 855 00:50:25,400 --> 00:50:28,300 but I haven't really thought about this can be thousands of 856 00:50:28,300 --> 00:50:31,300 people seeing it too and I'm gonna be looking at their 857 00:50:31,300 --> 00:50:34,300 faces again quick cutting and what sensual 858 00:50:34,300 --> 00:50:35,000 actions 859 00:50:41,600 --> 00:50:44,100 So this is more of an observational kind of 860 00:50:44,100 --> 00:50:47,400 tense scene. I'm looking 861 00:50:47,400 --> 00:50:51,900 to obviously tell the one long sort of pictorial Arc 862 00:50:51,900 --> 00:50:55,200 narrative and but I've 863 00:50:54,200 --> 00:50:56,600 deliberately chosen. 864 00:50:58,600 --> 00:51:01,400 Shots that have got more movement, especially zooms and 865 00:51:01,400 --> 00:51:05,500 pans and tilts and I've deliberately chosen faster moving 866 00:51:05,500 --> 00:51:08,500 essential action because of the 867 00:51:08,500 --> 00:51:11,100 nature of this track. Is it all cut to the beat and stuff like 868 00:51:11,100 --> 00:51:12,100 that? No, it isn't. 869 00:51:12,900 --> 00:51:15,800 We'll get to that kind of stuff in a minute, but it's definitely 870 00:51:15,800 --> 00:51:16,700 not. 871 00:51:19,500 --> 00:51:22,200 It's the tonality of this 872 00:51:22,200 --> 00:51:25,400 that is driving the selection of what I want and 873 00:51:25,400 --> 00:51:28,300 what what I'm gonna choose and pull out of the 874 00:51:28,300 --> 00:51:31,000 sequence and construct into a kind of picture Arc. 875 00:51:31,700 --> 00:51:34,500 So it's driving the duration shorter duration 876 00:51:34,500 --> 00:51:37,900 more camera movement a bit 877 00:51:37,900 --> 00:51:40,300 more tension any kind 878 00:51:40,300 --> 00:51:43,400 of heavy action from the character and stuff like that. And then 879 00:51:43,400 --> 00:51:47,000 the occasional just the occasional assignment 880 00:51:46,400 --> 00:51:48,300 like I did with the coffee. 881 00:51:49,000 --> 00:51:49,300 Yeah. 882 00:51:50,100 --> 00:51:53,700 Subtlety, don't do it all the time. We don't want to do that if 883 00:51:53,700 --> 00:51:54,700 we give less. 884 00:51:55,600 --> 00:51:58,200 Directors and producers. They love this they're like, oh, yeah. 885 00:51:58,200 --> 00:52:02,600 This person is creatively editorially mature 886 00:52:01,600 --> 00:52:04,400 enough to sprinkle a small 887 00:52:04,400 --> 00:52:07,500 amount a small amount of stylization on 888 00:52:07,500 --> 00:52:10,300 this not going, you know Hog Wild on the 889 00:52:10,300 --> 00:52:10,600 whole thing. 890 00:52:11,300 --> 00:52:14,300 That shows real kind of, you know maturity because 891 00:52:14,300 --> 00:52:16,800 you're not going, you know nuts on it completely. 892 00:52:18,900 --> 00:52:21,100 Thousands of people are going to 893 00:52:21,100 --> 00:52:24,400 see my work before 9:00 am so it 894 00:52:24,400 --> 00:52:25,100 kind of goes, you know. 895 00:52:26,100 --> 00:52:29,400 I'm keeping in all the zooms. I'm keeping the movement. I'm 896 00:52:29,400 --> 00:52:32,300 keeping it quite fast-paced as we're getting 897 00:52:32,300 --> 00:52:33,500 closer and closer and then 898 00:52:34,300 --> 00:52:38,100 this whole idea here, which is really really lovely now as 899 00:52:37,100 --> 00:52:38,600 soon as 900 00:52:39,800 --> 00:52:41,600 Take that away. Just look what's going on here. 901 00:52:47,200 --> 00:52:50,200 And the music is changing this cutting pattern completely because the 902 00:52:50,200 --> 00:52:53,300 whole idea was right? I need a music 903 00:52:53,300 --> 00:52:56,300 chat. This theoretically is Anthony's 904 00:52:57,700 --> 00:53:00,500 Man cave you know, it's his almost his 905 00:53:00,500 --> 00:53:03,300 womb. It's like his basement office. And this 906 00:53:03,300 --> 00:53:06,500 is where he feels safe and all this kind of stuff. And as soon as he goes out to 907 00:53:06,500 --> 00:53:09,000 the biggest exhibition of his life of his career. 908 00:53:09,900 --> 00:53:12,500 It's stressful. It's tension. And as 909 00:53:12,500 --> 00:53:15,700 soon as he steps into that car, I have yet chosen 910 00:53:15,700 --> 00:53:18,600 to assign the camera movement the 911 00:53:18,600 --> 00:53:20,500 camera the the cast lamb to this. 912 00:53:24,900 --> 00:53:27,000 Very very high speed lots of 913 00:53:27,400 --> 00:53:30,800 action. There's nothing going on here in it. 914 00:53:30,800 --> 00:53:32,400 There's nothing not going on in any shop. 915 00:53:33,600 --> 00:53:36,800 Every single thing fast everything will thing compressed 916 00:53:36,800 --> 00:53:39,300 and look at the speed. Look at that compared to that and 917 00:53:39,300 --> 00:53:42,800 we looked at that I think in the last boot camp as well and but 918 00:53:42,800 --> 00:53:45,400 it's good to remind ourselves of a 919 00:53:45,400 --> 00:53:48,400 lot of these factors because they do play a 920 00:53:48,400 --> 00:53:51,500 part in, you know, 921 00:53:51,500 --> 00:53:54,300 designing the tonality and it's good 922 00:53:54,300 --> 00:53:57,400 to remind us. So let's look at these factors the key takeaways we 923 00:53:57,400 --> 00:53:58,000 want to look at is that 924 00:53:58,700 --> 00:54:01,200 music drives creative choices 925 00:54:02,400 --> 00:54:05,700 Now what do we mean by that? Well, we talked about it. It's the selection and 926 00:54:05,700 --> 00:54:09,000 deselection of certain shots. It's the 927 00:54:08,500 --> 00:54:11,200 structure of the sequence the tempo of 928 00:54:11,200 --> 00:54:14,600 the sequence and the emotional outcome of the sequence. 929 00:54:14,600 --> 00:54:15,300 So 930 00:54:16,600 --> 00:54:19,300 If we go if we work backwards and say right I've 931 00:54:19,300 --> 00:54:22,100 got this music track and that I this is the 932 00:54:22,100 --> 00:54:23,500 kind of scene. I want to create. 933 00:54:24,400 --> 00:54:28,500 let's choose a music track that that really does, you 934 00:54:27,500 --> 00:54:29,300 know show that 935 00:54:29,900 --> 00:54:32,600 Signify that. Well what's really 936 00:54:32,600 --> 00:54:35,700 great is that we can use the actual you 937 00:54:35,700 --> 00:54:35,700 know? 938 00:54:37,300 --> 00:54:40,600 Use the music to select and deselect 939 00:54:40,600 --> 00:54:43,200 to say I don't want this. I don't want this type 940 00:54:43,200 --> 00:54:46,000 of camera movement. I don't want to cut this fast. I don't want to you know, 941 00:54:46,100 --> 00:54:49,500 there's an inherent structure within the music that is going to pull us towards 942 00:54:49,500 --> 00:54:52,500 the tonality that we need to create longer 943 00:54:52,500 --> 00:54:55,800 shots all static, you know, like the day 944 00:54:55,800 --> 00:54:59,400 the homeless guy earlier or slower moves 945 00:54:59,400 --> 00:55:02,700 or faster more observational more 946 00:55:02,700 --> 00:55:05,500 action, and of course the duration of the shot. So the 947 00:55:05,500 --> 00:55:08,700 tempo of the sequence it can drive that it can 948 00:55:08,700 --> 00:55:11,300 drive the structure of the sequence as well, which we're going to look at a 949 00:55:11,300 --> 00:55:12,100 little bit more now. 950 00:55:13,800 --> 00:55:16,600 And it can drive the emotional outcome 951 00:55:16,600 --> 00:55:19,600 and that's really really important. You know, I'm always 952 00:55:19,600 --> 00:55:21,500 asking myself always always always. 953 00:55:24,200 --> 00:55:27,400 What I want the audience to feel what's the purpose of this scene? 954 00:55:28,100 --> 00:55:31,200 Because if you get that question, right everything kind of 955 00:55:31,200 --> 00:55:34,400 comes from that, okay. Well, I want the audience to fill X. 956 00:55:34,400 --> 00:55:37,200 Okay. Well if I want the audience to fill 957 00:55:37,200 --> 00:55:37,400 X 958 00:55:38,800 --> 00:55:39,100 Yeah. 959 00:55:40,300 --> 00:55:41,300 What can I show? 960 00:55:42,800 --> 00:55:45,500 Well, I can show these type of shots at this 961 00:55:45,500 --> 00:55:48,100 duration and this type of sink. 962 00:55:49,100 --> 00:55:52,800 And this is the stylization. Okay. What can 963 00:55:52,800 --> 00:55:55,500 I not show? Well, I can't show this 964 00:55:55,500 --> 00:55:58,300 this may be too fast or maybe too slow. 965 00:55:58,300 --> 00:56:01,100 This would be too quick if I started putting lots 966 00:56:01,100 --> 00:56:04,400 of questions in or you know camera movement and 967 00:56:04,400 --> 00:56:07,500 fast-paced action. That would not be appropriate here. 968 00:56:08,200 --> 00:56:12,000 I did an episode in the podcast. I think it was the last one. We did a couple 969 00:56:12,200 --> 00:56:12,600 of weeks back. 970 00:56:13,400 --> 00:56:16,300 and it was almost like this whole point around the 971 00:56:16,300 --> 00:56:17,300 fact that you can actually 972 00:56:19,700 --> 00:56:20,700 take a piece of paper. 973 00:56:21,500 --> 00:56:24,000 And draw a line down the middle 974 00:56:24,600 --> 00:56:27,100 when you're when you're selecting and this applies just as much 975 00:56:27,100 --> 00:56:30,400 to music and the construction around the music 976 00:56:30,400 --> 00:56:33,200 and say right well if I've got this type of scene, I want 977 00:56:33,200 --> 00:56:36,200 it to be like X, these are the things I can show in. These are 978 00:56:36,200 --> 00:56:39,300 the things I can't show in the raw footage. What's the raw footage you 979 00:56:39,300 --> 00:56:41,000 go? Okay. Well, this will never make it in. 980 00:56:41,600 --> 00:56:44,400 Number one number two number three number four number five number the 981 00:56:44,400 --> 00:56:47,900 and that's solidifies your mind into knowing 982 00:56:47,900 --> 00:56:50,700 how you're going to start constructing. Excuse me, 983 00:56:50,700 --> 00:56:54,200 and how you going to start constructing selecting 984 00:56:53,200 --> 00:56:56,400 creating the duration and bending 985 00:56:56,400 --> 00:56:58,900 in shaping around the tonality of the music. 986 00:56:59,700 --> 00:57:02,300 Yeah, if you want to ask any questions. 987 00:57:06,700 --> 00:57:07,500 What do we got here? 988 00:57:08,100 --> 00:57:11,400 Someone said Peter and Kevin the 989 00:57:11,400 --> 00:57:14,500 older in this new footage. Actually, they're younger 990 00:57:14,500 --> 00:57:17,400 because it was shot as a temp about six months 991 00:57:17,400 --> 00:57:18,100 or a year before. 992 00:57:19,100 --> 00:57:20,200 silly question 993 00:57:21,500 --> 00:57:24,400 I see your using two tracks of 994 00:57:24,400 --> 00:57:27,300 the music the dialogue. So my question is are using mono tracks 995 00:57:27,300 --> 00:57:30,300 and build the stereo on the timeline. Yeah. I'm 996 00:57:30,300 --> 00:57:31,300 just using mono tracks. 997 00:57:33,800 --> 00:57:36,400 Usually yeah, I mean 998 00:57:36,400 --> 00:57:39,500 it depends on how they come in. I don't really pay how Beyond you 999 00:57:39,500 --> 00:57:43,100 I don't really pay much attention to any 1000 00:57:42,100 --> 00:57:45,600 that kind of stuff. I think it's probably left over 1001 00:57:45,600 --> 00:57:48,800 from my Avid days. You know, I use Premier 1002 00:57:48,800 --> 00:57:51,400 a lot more now, but you don't 1003 00:57:51,400 --> 00:57:54,100 really use it a lot in long-form broadcast. 1004 00:57:56,400 --> 00:58:00,000 So, you know in in Avid, it's always two tracks 1005 00:57:59,200 --> 00:58:01,800 two tracks two tracks. Everything's two tracks. 1006 00:58:02,500 --> 00:58:05,600 And that's just you know, if you look at the design of how I 1007 00:58:05,600 --> 00:58:09,600 usually put my my timeline. 1008 00:58:10,300 --> 00:58:13,300 It's just methodical. I know exactly where everything 1009 00:58:13,300 --> 00:58:16,200 is, you know, obviously V1 V2 V1 is 1010 00:58:16,200 --> 00:58:18,200 usually my might be roll. 1011 00:58:18,900 --> 00:58:20,300 Sorry my interview sync. 1012 00:58:22,800 --> 00:58:24,700 You can see where they was taking over this. 1013 00:58:26,600 --> 00:58:27,200 V2 is my b roll. 1014 00:58:28,600 --> 00:58:31,800 A one and two obviously sync from the interview A3 1015 00:58:31,800 --> 00:58:34,200 and 4 is my b roll sing at five and six is my music 1016 00:58:34,200 --> 00:58:37,300 then I'll put like voice over a sound effects anything underneath that but that's 1017 00:58:37,300 --> 00:58:40,100 I kind of stick to that a lot really and it 1018 00:58:40,100 --> 00:58:43,300 really really helps. But yeah, it's usually two tracks for everything probably 1019 00:58:43,300 --> 00:58:44,800 left over from my average days. 1020 00:58:45,600 --> 00:58:48,200 So yeah, those are the key takeaways we want we want to 1021 00:58:48,200 --> 00:58:51,800 refresh ourselves music drives creative choices selection deselection 1022 00:58:51,800 --> 00:58:52,300 of shots. 1023 00:58:56,700 --> 00:58:59,500 Helps us structure the sequence the tempo of 1024 00:58:59,500 --> 00:59:02,500 the sequence and the emotional outcome of the 1025 00:59:02,500 --> 00:59:02,700 sequence. 1026 00:59:05,400 --> 00:59:05,800 There we go. 1027 00:59:06,700 --> 00:59:06,900 So 1028 00:59:08,500 --> 00:59:08,700 any questions 1029 00:59:11,300 --> 00:59:11,900 No worries. 1030 00:59:14,900 --> 00:59:16,500 Let's move on. 1031 00:59:17,800 --> 00:59:19,300 to the next section 1032 00:59:20,200 --> 00:59:22,100 Here we go cutting up. 1033 00:59:24,800 --> 00:59:26,100 musical structure 1034 00:59:27,100 --> 00:59:29,700 So let's go a bit deeper into this. This is really really interesting. 1035 00:59:31,500 --> 00:59:31,800 So 1036 00:59:34,900 --> 00:59:35,200 when 1037 00:59:38,900 --> 00:59:40,400 When I'm looking at a new track. 1038 00:59:41,600 --> 00:59:44,600 Yeah, so we designed we've kind of we've had 1039 00:59:44,600 --> 00:59:47,200 a good idea about the emotional design of the 1040 00:59:47,200 --> 00:59:50,600 sequence. I want to create a romantic sequence. So 1041 00:59:50,600 --> 00:59:53,200 I'm gonna look for a romantic tune because Tony is talking 1042 00:59:53,200 --> 00:59:56,300 about the glory of this time in the morning blah blah blah, 1043 00:59:56,300 --> 00:59:58,000 whatever. I'm gonna create a heartbreaking. 1044 00:59:59,500 --> 01:00:02,700 Slightly melancholic tune sequence. So 1045 01:00:02,700 --> 01:00:05,400 I'm going to choose a slightly melancholic tune, which is going to drive all the 1046 01:00:05,400 --> 01:00:06,900 things all the factors we talked about. 1047 01:00:08,700 --> 01:00:11,800 But what I'll start doing is I 1048 01:00:11,800 --> 01:00:14,200 will start actually and we looked at we didn't really 1049 01:00:14,200 --> 01:00:17,500 look at this in the last one. I didn't think but I will start doing I 1050 01:00:17,500 --> 01:00:18,700 will start imagining. 1051 01:00:19,500 --> 01:00:21,900 and looking at the musical structure 1052 01:00:22,900 --> 01:00:24,500 of the track 1053 01:00:25,800 --> 01:00:26,800 yeah, so 1054 01:00:29,300 --> 01:00:32,300 It could you know all music is sick cyclical and 1055 01:00:32,300 --> 01:00:35,400 repetitive it's kind of like a bit of maths actually. 1056 01:00:35,400 --> 01:00:38,300 One, two, three, four, one, two, three, four 1057 01:00:38,300 --> 01:00:40,400 or one two three, one, two, three, whatever. 1058 01:00:41,400 --> 01:00:43,300 But I will start classifying. 1059 01:00:44,200 --> 01:00:46,800 And cutting up and using the music. 1060 01:00:47,700 --> 01:00:48,500 as a narrative 1061 01:00:49,800 --> 01:00:53,700 so the changes within the music and the compart mentalization 1062 01:00:52,700 --> 01:00:55,500 within the music is 1063 01:00:55,500 --> 01:00:58,500 a really you don't have to do all the time. Remember, there's 1064 01:00:58,500 --> 01:01:01,200 no hard and fast rules in editing. It's all in the 1065 01:01:01,200 --> 01:01:04,200 state of flux, but if you take a music track 1066 01:01:04,200 --> 01:01:06,900 and you start looking at how it structured 1067 01:01:07,800 --> 01:01:11,200 you can start assigning certain 1068 01:01:10,200 --> 01:01:14,000 elements within your sequence. 1069 01:01:15,200 --> 01:01:18,200 To certain elements and structures within the 1070 01:01:18,200 --> 01:01:21,300 track. Now the way you do that of course is compressing and looping and 1071 01:01:21,300 --> 01:01:24,000 stuff like that that we looked at in the last one. But this takes it a bit 1072 01:01:24,500 --> 01:01:28,300 further. This is a bit more of a high-end kind of thing. And this 1073 01:01:28,300 --> 01:01:32,100 is the way I would I start having a creative imagination 1074 01:01:31,100 --> 01:01:34,600 structure in my head. 1075 01:01:35,500 --> 01:01:38,300 You know, I start playing around going. Okay, that's one chunk. This 1076 01:01:38,300 --> 01:01:41,200 is another chunk. This could be for this that could be for that 1077 01:01:41,200 --> 01:01:44,400 almost like your mathematically painting. 1078 01:01:45,800 --> 01:01:48,800 You know, you kind of, you know areas within 1079 01:01:48,800 --> 01:01:50,300 the track. I'll tell you what I mean by that. 1080 01:01:51,600 --> 01:01:51,800 so 1081 01:01:53,600 --> 01:01:56,200 let's listen to this track. It's just I don't know. It's like 1082 01:01:56,200 --> 01:01:56,900 45 seconds. 1083 01:02:31,400 --> 01:02:45,900 Here so 1084 01:02:39,900 --> 01:02:46,300 it's 1085 01:02:45,300 --> 01:02:48,800 a lovely little track. I really like this one. It's it's 1086 01:02:48,800 --> 01:02:49,500 a kind of like 1087 01:02:51,100 --> 01:02:54,700 I think it was offered sort of but it's called Lost in Suburbia. 1088 01:02:54,700 --> 01:02:57,500 It's it's like a kind of dramedy like 1089 01:02:58,500 --> 01:03:01,300 Track I think it was often album called. 1090 01:03:02,800 --> 01:03:05,600 a library album from Universal called had a 1091 01:03:05,600 --> 01:03:06,100 great name like 1092 01:03:07,400 --> 01:03:10,300 Everything was going great until something went wrong. 1093 01:03:10,300 --> 01:03:13,500 I'm like, okay. I know what that album's 1094 01:03:13,500 --> 01:03:15,400 about. So 1095 01:03:16,400 --> 01:03:17,900 it's got a nice tonality to it. 1096 01:03:19,100 --> 01:03:21,200 And let's just look at the structure. 1097 01:03:22,000 --> 01:03:22,300 So 1098 01:03:23,100 --> 01:03:28,300 Two three one two, 1099 01:03:27,300 --> 01:03:31,500 three four, then 1100 01:03:30,500 --> 01:03:32,200 it changes. 1101 01:03:34,100 --> 01:03:41,000 Four three four. Okay. 1102 01:03:38,000 --> 01:03:41,600 We've 1103 01:03:41,600 --> 01:03:43,600 got a Sprinkle in a kind of flourish there. 1104 01:03:44,600 --> 01:03:47,000 So this this Mark out some of these interesting things 1105 01:03:47,200 --> 01:03:47,700 that are going here. 1106 01:03:56,300 --> 01:03:57,400 That's interesting to me. 1107 01:03:58,400 --> 01:04:01,600 Right there because that's where the key changes or the note 1108 01:04:01,600 --> 01:04:02,200 changes or whatever. 1109 01:04:05,600 --> 01:04:11,700 here 1110 01:04:14,900 --> 01:04:17,200 And then that's where it gets interesting again. 1111 01:04:23,200 --> 01:04:23,900 Let's make that different color. 1112 01:04:27,100 --> 01:04:30,300 And then we got a classic scenario here. Now. This is this is a 1113 01:04:30,300 --> 01:04:33,400 really interesting scenario. So obviously look at the shape of the waveform. It's 1114 01:04:33,400 --> 01:04:36,800 a very different type of the part of the track. And then 1115 01:04:36,800 --> 01:04:39,600 again this chunk here all 1116 01:04:39,600 --> 01:04:41,700 mathematically and cyclically, correct. 1117 01:04:43,300 --> 01:04:46,100 These are three different parts of The 1118 01:04:46,100 --> 01:04:49,400 Narrative of this track. Now I could start 1119 01:04:49,400 --> 01:04:52,700 this is a really good way, especially in 1120 01:04:52,700 --> 01:04:55,800 documentary in reality TV in entertainment 1121 01:04:55,800 --> 01:04:59,900 shows in corporate films, 1122 01:04:59,900 --> 01:05:02,800 you know, these little flourishes online content 1123 01:05:02,800 --> 01:05:05,600 and stuff like that light-hearted news pieces 1124 01:05:05,600 --> 01:05:09,000 pretty much everything even drama can 1125 01:05:08,400 --> 01:05:11,200 have this kind of start. This is 1126 01:05:11,200 --> 01:05:14,400 a start and stop. I'm going to stop I'm gonna say 1127 01:05:14,400 --> 01:05:17,200 something and then I'm going to start a start and 1128 01:05:17,200 --> 01:05:18,000 build up again. 1129 01:05:22,900 --> 01:05:26,200 Put a different one on there, which we use an orange. 1130 01:05:26,200 --> 01:05:26,900 There you go. 1131 01:05:28,300 --> 01:05:31,700 There's three really nice interesting areas of this. There's 1132 01:05:31,700 --> 01:05:34,300 a kind of initial area here. Then it 1133 01:05:34,300 --> 01:05:37,300 changes key here or changes the chord 1134 01:05:37,300 --> 01:05:38,300 structure. I should say here. 1135 01:05:39,200 --> 01:05:40,500 And then it changes again here. 1136 01:05:42,300 --> 01:05:45,700 And then it does a classic kind of a classic 1137 01:05:45,700 --> 01:05:48,200 kind of I'm going to stop have a 1138 01:05:48,200 --> 01:05:48,500 few Beats. 1139 01:05:51,500 --> 01:05:54,200 And then when it comes back, it will come back 1140 01:05:54,200 --> 01:05:57,400 a lot stronger. This is Classic. This is a very subtle wet 1141 01:05:57,400 --> 01:06:01,100 and subtle way of explaining but this is classic trailer territory 1142 01:06:00,100 --> 01:06:03,400 promos and trailers are all 1143 01:06:03,400 --> 01:06:07,400 about this type of stuff and we're going to look at some more of these kind of tricks in 1144 01:06:06,400 --> 01:06:08,000 in a bit. 1145 01:06:12,900 --> 01:06:13,800 violins come in 1146 01:06:14,900 --> 01:06:17,600 It's really building. The tune is building. This 1147 01:06:17,600 --> 01:06:20,200 is giving me a reason to do something and build something 1148 01:06:20,200 --> 01:06:23,600 stronger. So if I had movement that suddenly 1149 01:06:23,600 --> 01:06:26,300 comes into my scene, this would be where 1150 01:06:26,300 --> 01:06:29,500 I'd be putting it. So I'd be taking the structure of 1151 01:06:29,500 --> 01:06:32,300 this track from an emotional and a temporal 1152 01:06:32,300 --> 01:06:35,100 point of view and I'd say, okay 1153 01:06:35,100 --> 01:06:38,300 well everything in my track I could use this track to 1154 01:06:38,300 --> 01:06:41,100 structure my sequence and that's one of 1155 01:06:41,100 --> 01:06:43,400 the really powerful ways that we can get into. 1156 01:06:46,200 --> 01:06:49,900 Creatively for for high-end 1157 01:06:49,900 --> 01:06:51,900 work. I'm going to actually use this track. 1158 01:06:53,100 --> 01:06:58,000 To you know, I'm going to use the repetitive cyclical mathematical 1159 01:06:56,900 --> 01:06:59,400 structure of this 1160 01:06:59,400 --> 01:07:02,300 track. One, two, three, four. One, two, three, 1161 01:07:02,300 --> 01:07:04,200 four. One, two, three, four, one, two, three four Bang. 1162 01:07:04,900 --> 01:07:07,300 One two, three, four, one two, three four, you know and so on. So 1163 01:07:07,300 --> 01:07:10,300 I've almost got like three parts of the track here. 1164 01:07:10,300 --> 01:07:13,500 I've got this part here. Then I've got this part here. Then I've 1165 01:07:13,500 --> 01:07:16,800 got this part here. So this triggers a whole bunch of interesting thoughts 1166 01:07:16,800 --> 01:07:19,600 in my head. It's like, okay. Well this 15 seconds 1167 01:07:19,600 --> 01:07:21,900 here. This could be My Scene setup. 1168 01:07:24,200 --> 01:07:27,400 Yeah, this could be okay. I'm gonna establish 1169 01:07:27,400 --> 01:07:30,100 this the wherever I am the location the thing the 1170 01:07:30,100 --> 01:07:33,400 whatever I'm doing it doesn't matter what it is, you know, it's all structures. 1171 01:07:34,200 --> 01:07:37,900 Now after I've done that this area here might 1172 01:07:37,900 --> 01:07:40,500 be an area I could introduce a character talking. 1173 01:07:42,700 --> 01:07:46,400 Yeah, and this area here. Okay, the 1174 01:07:45,400 --> 01:07:48,300 action could start if there was something 1175 01:07:48,300 --> 01:07:50,000 along that basis, you know. 1176 01:07:52,400 --> 01:07:55,300 So these are three really interesting parts to me. 1177 01:07:56,200 --> 01:07:59,300 And they trigger in my mind a potential way to 1178 01:07:59,300 --> 01:08:02,300 structure raw footage. So if I've got 20 30 40 1179 01:08:02,300 --> 01:08:05,500 minutes of footage, I'm not okay. What's going on? What's the Arc of 1180 01:08:05,500 --> 01:08:06,400 what's going on in here? 1181 01:08:07,300 --> 01:08:10,500 I'm going to use the music to do all the heavy lifting 1182 01:08:10,500 --> 01:08:11,000 for me. 1183 01:08:11,700 --> 01:08:14,100 Because maybe the music's not that great. 1184 01:08:14,100 --> 01:08:16,000 Sorry. Maybe the track the the 1185 01:08:17,300 --> 01:08:20,400 Raw footage isn't that interesting or stuff 1186 01:08:20,400 --> 01:08:23,200 like that? And I may want to overcompensate with with the 1187 01:08:23,200 --> 01:08:27,300 music and give it meaning even the most boring music. Sorry 1188 01:08:26,300 --> 01:08:29,100 for which could be cool in. 1189 01:08:31,300 --> 01:08:34,300 If it's cut well and we look at that we looked at I 1190 01:08:34,300 --> 01:08:37,300 think in the first boot camp with the paper Printing we'll look at that sequence again 1191 01:08:37,300 --> 01:08:40,800 and go into it more deeply because there's 1192 01:08:40,800 --> 01:08:43,200 a lot more stuff that we didn't go 1193 01:08:43,200 --> 01:08:46,600 into on that that really illustrates 1194 01:08:46,600 --> 01:08:46,900 this point. 1195 01:08:47,800 --> 01:08:51,000 So as an editor 1196 01:08:50,200 --> 01:08:53,700 who loves music, I'm looking at key 1197 01:08:53,700 --> 01:08:56,600 changes. I'm compartmentalizing and 1198 01:08:56,600 --> 01:08:59,400 breaking this down into three and I'm looking at, you know 1199 01:08:59,400 --> 01:09:02,200 specific things that I can cut this to. 1200 01:09:03,100 --> 01:09:04,200 So let's go a bit deeper. 1201 01:09:12,200 --> 01:09:12,400 so 1202 01:09:16,400 --> 01:09:18,500 I've actually put in some title blocks. 1203 01:09:19,600 --> 01:09:22,200 Now this is one way this is a kind of graphical. 1204 01:09:24,100 --> 01:09:27,600 a graphical illustration of how 1205 01:09:28,700 --> 01:09:31,200 you know, my mind works with music and how a lot 1206 01:09:31,200 --> 01:09:34,700 of editors minds work with music. Let's watch 1207 01:09:34,700 --> 01:09:34,700 it. 1208 01:09:37,700 --> 01:09:40,200 Or watch it just like this then we'll watch we'll watch it full screen 1209 01:09:40,200 --> 01:09:40,400 first. 1210 01:09:45,300 --> 01:09:47,300 All of these are possible edit points. 1211 01:09:57,600 --> 01:10:00,100 Blah blah 1212 01:10:00,100 --> 01:10:02,200 blah blah character sink starts talking here. 1213 01:10:03,500 --> 01:10:07,100 Classic documentary or drama structure here and here 1214 01:10:07,100 --> 01:10:09,900 comes some b-roll or maybe some actuality. 1215 01:10:15,600 --> 01:10:18,900 You say 1216 01:10:18,900 --> 01:10:22,000 so I'm using and 1217 01:10:21,200 --> 01:10:24,900 that was a key one there. I wrote character sink 1218 01:10:24,900 --> 01:10:27,200 short end lined facial expression. So what 1219 01:10:27,200 --> 01:10:32,200 does that mean? Well when you're going on one of those like outs, 1220 01:10:34,100 --> 01:10:37,800 Where the music Don't stops and then you start let's classic trailer 1221 01:10:37,800 --> 01:10:41,300 territory. You want a short pithy line 1222 01:10:41,300 --> 01:10:44,300 a short funny line or shortcut line or 1223 01:10:44,300 --> 01:10:47,000 an angry lion or you want a short line that sums up 1224 01:10:47,100 --> 01:10:50,300 the emotional intention of the scene could be angry could be sad 1225 01:10:50,300 --> 01:10:53,100 could be Jeopardy could be whatever could be a facial expression like 1226 01:10:53,100 --> 01:10:54,700 a reality TV show like 1227 01:10:57,700 --> 01:11:00,400 Then you can start again, but that's a classic way 1228 01:11:00,400 --> 01:11:03,100 to think about it right before that structure in the end. 1229 01:11:04,800 --> 01:11:05,900 Get something short. 1230 01:11:06,900 --> 01:11:09,600 Yeah, now look at let's just look at it again. But this 1231 01:11:09,600 --> 01:11:10,400 time let's look at it. 1232 01:11:12,800 --> 01:11:13,200 Let's look at it. 1233 01:11:15,500 --> 01:11:16,400 on the timeline 1234 01:11:21,100 --> 01:11:23,200 section 2 1235 01:11:26,100 --> 01:11:26,900 Section 3 1236 01:11:29,900 --> 01:11:31,100 section 4 1237 01:11:33,900 --> 01:11:36,300 section 5 the character 1238 01:11:36,300 --> 01:11:38,800 sink blah blah blah blah blah blah blah blah. 1239 01:11:40,200 --> 01:11:43,500 Now you can have the character talk and notice 1240 01:11:43,500 --> 01:11:46,700 as well. I use the music to 1241 01:11:46,700 --> 01:11:49,500 do the change there when the actual chord structure 1242 01:11:49,500 --> 01:11:49,800 change. 1243 01:11:53,100 --> 01:11:53,800 should be a 1244 01:11:55,600 --> 01:11:56,600 market here as well. 1245 01:11:57,300 --> 01:11:59,700 Let's make that that weird color wherever those. 1246 01:12:01,400 --> 01:12:04,100 Yeah, that doesn't show very well. But anyway, you know 1247 01:12:04,100 --> 01:12:04,400 what I mean? 1248 01:12:08,200 --> 01:12:12,300 Let's make it a little let's make 1249 01:12:12,300 --> 01:12:12,500 it. 1250 01:12:14,700 --> 01:12:16,400 Red again. Why not? 1251 01:12:32,500 --> 01:12:43,700 here so 1252 01:12:45,500 --> 01:12:48,500 that is a really good way to start 1253 01:12:48,500 --> 01:12:52,000 cutting up and Imagining the musical structure 1254 01:12:51,300 --> 01:12:54,900 and how it's going to fit around your sink your 1255 01:12:54,900 --> 01:12:57,800 images your scene introduction, you know, 1256 01:12:57,800 --> 01:13:00,400 it could be fast could be slow all of these things 1257 01:13:00,400 --> 01:13:03,100 don't really matter in terms of Beats and stuff like that, 1258 01:13:03,100 --> 01:13:06,100 but it's overall narrative structure. So we're 1259 01:13:06,100 --> 01:13:09,400 going to set up the scene gonna have a character come and talk then we're gonna embellish 1260 01:13:09,400 --> 01:13:12,200 it more and then maybe depending on what's going on 1261 01:13:12,200 --> 01:13:15,500 in the music and depending on what's going on in the scene. Something will 1262 01:13:15,500 --> 01:13:18,100 trigger the next stage a change in 1263 01:13:18,100 --> 01:13:19,700 the music a change in the 1264 01:13:21,100 --> 01:13:21,600 footage 1265 01:13:22,300 --> 01:13:25,200 yeah depends on what's going on. So if I look through my 1266 01:13:25,200 --> 01:13:28,100 raw footage and I say I cable I've got all of this stuff here. 1267 01:13:28,800 --> 01:13:31,500 And there's a definite Arc to this or I have to find an 1268 01:13:31,500 --> 01:13:31,800 arc. 1269 01:13:32,300 --> 01:13:35,500 I will start grouping together certain elements and putting 1270 01:13:35,500 --> 01:13:38,800 them for you know, within certain elements 1271 01:13:38,800 --> 01:13:41,400 of the track and aligning them but creating little 1272 01:13:41,400 --> 01:13:46,500 mini arcs in each one of these to use 1273 01:13:44,500 --> 01:13:48,200 the music as 1274 01:13:47,200 --> 01:13:50,400 narrative as narrative structure 1275 01:13:50,400 --> 01:13:53,400 music has its own narrative and there's a very very 1276 01:13:53,400 --> 01:13:57,100 kind of in this track bump. So 1277 01:13:56,100 --> 01:13:59,000 it's very pleasing to the ear. 1278 01:14:00,500 --> 01:14:02,500 Yeah, it's very pleasing to the air. 1279 01:14:04,400 --> 01:14:07,000 So what would this look like if I was going to 1280 01:14:07,200 --> 01:14:09,600 cut it? Well, I I've cut a version of something here. 1281 01:14:11,100 --> 01:14:11,800 Let's look at it. 1282 01:14:16,900 --> 01:14:17,900 Actually, let's get rid of that. 1283 01:14:42,900 --> 01:14:45,900 Right 5am Vauxhall in 1284 01:14:45,900 --> 01:14:48,900 London. This is where our main Hub 1285 01:14:48,900 --> 01:14:50,300 is for London the southeast 1286 01:14:53,400 --> 01:14:56,100 vendors we turn up to help unload in 1287 01:14:56,100 --> 01:14:56,300 a minute. 1288 01:14:57,400 --> 01:14:58,600 hopefully fingers crossed 1289 01:15:00,200 --> 01:15:03,000 you don't want to film that. It looks like it's a posh carbon. It's a piece of s***. 1290 01:15:11,100 --> 01:15:11,300 so 1291 01:15:12,200 --> 01:15:13,400 Look at that structure. 1292 01:15:15,300 --> 01:15:15,500 that is 1293 01:15:16,200 --> 01:15:17,800 using 1294 01:15:18,600 --> 01:15:20,100 the musical structure 1295 01:15:21,300 --> 01:15:22,900 of this particular track 1296 01:15:25,200 --> 01:15:26,000 to create order 1297 01:15:27,200 --> 01:15:30,400 a narrative within the structure 1298 01:15:30,400 --> 01:15:34,400 of the shot that I mean. That's it's it's watch it 1299 01:15:34,400 --> 01:15:34,500 again. 1300 01:15:37,300 --> 01:15:40,300 Just put that 1301 01:15:40,300 --> 01:15:44,500 in I was kind every two two one 1302 01:15:43,500 --> 01:15:47,500 two, one two. 1303 01:15:54,200 --> 01:15:57,500 Right 5am. There's our soul in London. 1304 01:16:00,300 --> 01:16:01,300 There's our character sink. 1305 01:16:03,100 --> 01:16:06,300 And literally when I was prepping this I did this 1306 01:16:06,300 --> 01:16:09,200 first I went right? Okay, I'm going to use this 1307 01:16:09,200 --> 01:16:12,700 I didn't do this. I didn't cut it like this and then work backwards. 1308 01:16:12,700 --> 01:16:15,100 I actually right I'll just find a piece of sink 1309 01:16:15,100 --> 01:16:19,000 that's like this and it's that duration because I'm using the music to 1310 01:16:18,100 --> 01:16:21,600 do that to create the structure. Not 1311 01:16:21,600 --> 01:16:22,300 the other way around. 1312 01:16:23,700 --> 01:16:26,700 Rise 5am Vauxhall in 1313 01:16:26,700 --> 01:16:29,800 London. This is where our main Hub is 1314 01:16:29,800 --> 01:16:31,000 for London the southeast 1315 01:16:32,300 --> 01:16:35,700 B-roll, b-roll. B-roll vendors will 1316 01:16:35,700 --> 01:16:37,000 turn up to help unload in a minute. 1317 01:16:38,100 --> 01:16:41,300 Hopefully fingers crossed and there's your short one line 1318 01:16:41,300 --> 01:16:44,400 film that it looks like it's a posh carb. It's a piece of s***. That's a 1319 01:16:44,400 --> 01:16:47,100 comedy one liner from Pete Posh carb. It's a 1320 01:16:47,100 --> 01:16:51,000 piece of s*** and then you can go into a big high then 1321 01:16:50,400 --> 01:16:52,400 that's when the movement comes in. 1322 01:16:53,600 --> 01:16:56,800 So this is when it will go into a whole section there where 1323 01:16:56,800 --> 01:16:59,900 you know, they'll they'll unpack it all and all 1324 01:16:59,900 --> 01:17:02,200 this kind of stuff. I think we use it. We use a bit of this later we 1325 01:17:02,200 --> 01:17:04,200 get time we're gonna do a live cut with all this kind of stuff. 1326 01:17:06,200 --> 01:17:07,000 but essentially 1327 01:17:07,900 --> 01:17:10,700 that's that's the kind of key things we're looking 1328 01:17:10,700 --> 01:17:11,000 for. 1329 01:17:12,500 --> 01:17:15,300 when we start breaking down a track 1330 01:17:16,300 --> 01:17:17,800 and use the track. 1331 01:17:18,600 --> 01:17:21,000 As the structure so that's just let's look at 1332 01:17:21,200 --> 01:17:24,500 those key takeaways music is cyclical. It 1333 01:17:24,500 --> 01:17:28,100 goes in Cycles repetitive cycles and 1334 01:17:27,100 --> 01:17:30,700 it may go up and down and change from minor 1335 01:17:30,700 --> 01:17:33,700 key to Major key or may slow down or may 1336 01:17:33,700 --> 01:17:36,400 speed up doesn't matter. It still goes 1337 01:17:36,400 --> 01:17:37,200 in Cycles. 1338 01:17:37,900 --> 01:17:40,700 Music has got that mathical mathematical. 1339 01:17:41,700 --> 01:17:44,400 Structure which is really really important to 1340 01:17:44,400 --> 01:17:47,100 us. It's this ability for us to you know, 1341 01:17:47,100 --> 01:17:48,300 like we looked at in the last 1342 01:17:49,700 --> 01:17:52,800 Boot camp you can pick up this. 1343 01:17:53,800 --> 01:17:56,200 You can pick up a bar structure. One, two, three, 1344 01:17:56,200 --> 01:17:59,900 four. One, two, three, four. One, two, three, four, one, two, three four, and mathematically. 1345 01:17:59,900 --> 01:18:02,300 It will be the same to the frame. 1346 01:18:03,200 --> 01:18:06,400 If you pick that up, or if you duplicate it command C and V 1347 01:18:06,400 --> 01:18:09,100 and just duplicate it can't paste across 1348 01:18:09,100 --> 01:18:12,700 the timeline unless you unless you've got the actual frame 1349 01:18:12,700 --> 01:18:12,900 wrong. 1350 01:18:13,800 --> 01:18:16,200 It is mathematical. So it's like it's 1351 01:18:16,200 --> 01:18:19,800 gonna be so, you know nine seconds and 12 frames and 1352 01:18:19,800 --> 01:18:22,400 then the next one is nine seconds and 12 frames 1353 01:18:22,400 --> 01:18:25,200 and nine seconds and 12 frames if you want to compress or you 1354 01:18:25,200 --> 01:18:25,700 want to Loop 1355 01:18:26,500 --> 01:18:29,400 But the really good idea for this is to start 1356 01:18:29,400 --> 01:18:33,100 looking at tracks. 1357 01:18:34,100 --> 01:18:37,800 Music tracks like a narrative itself. I often 1358 01:18:37,800 --> 01:18:40,400 find out it again. It doesn't happen all the 1359 01:18:40,400 --> 01:18:40,600 time. 1360 01:18:42,600 --> 01:18:45,100 It's very important to make this point you don't have 1361 01:18:45,100 --> 01:18:46,300 to do everything like this. 1362 01:18:47,300 --> 01:18:50,700 And but variations on 1363 01:18:50,700 --> 01:18:53,000 on this kind of theme of really really 1364 01:18:53,600 --> 01:18:56,100 pleasing. Why is that why do audiences love 1365 01:18:56,100 --> 01:18:58,700 this well audiences love this primarily because 1366 01:19:02,100 --> 01:19:02,300 the 1367 01:19:03,400 --> 01:19:04,700 sense of order 1368 01:19:06,800 --> 01:19:09,600 that comes about through music is 1369 01:19:09,600 --> 01:19:12,300 so much stronger than the sense of 1370 01:19:13,500 --> 01:19:17,300 shots and camera movement 1371 01:19:17,300 --> 01:19:20,300 and stuff like that. There can be just as powerful 1372 01:19:20,300 --> 01:19:23,300 but there is an inherent kind 1373 01:19:23,300 --> 01:19:26,400 of like pleasing nature that we really really 1374 01:19:26,400 --> 01:19:29,600 should obey and and just piggy back 1375 01:19:29,600 --> 01:19:32,500 off the back of it, you know, hijack this it's use 1376 01:19:32,500 --> 01:19:35,300 it now like anything we're gonna talk about this idea of 1377 01:19:35,300 --> 01:19:38,300 variation. We shouldn't be doing it all the time if you're 1378 01:19:38,300 --> 01:19:41,100 talking about long form and say, okay, I'm gonna 1379 01:19:41,100 --> 01:19:44,900 do every single scene like this. No, you do like one scene one 1380 01:19:44,900 --> 01:19:48,400 scene four see nine seen 1381 01:19:47,400 --> 01:19:50,500 14 13 something like 1382 01:19:50,500 --> 01:19:53,500 that. So this idea of variation. We want to 1383 01:19:53,500 --> 01:19:56,300 very the roller coaster that we're going 1384 01:19:56,300 --> 01:20:00,200 to go through because when we're designing stuff across a 1385 01:19:59,200 --> 01:20:00,600 whole 1386 01:20:01,200 --> 01:20:04,500 You know 10 minutes 30 minutes 60 Minutes 90 minutes 1387 01:20:04,500 --> 01:20:05,700 of hour and 20, whatever. 1388 01:20:09,400 --> 01:20:11,100 There has to be variation in that. 1389 01:20:12,100 --> 01:20:14,100 so the you know, the thing I always say is like 1390 01:20:15,100 --> 01:20:18,300 he wouldn't put too fast moving tracks dance music 1391 01:20:18,300 --> 01:20:21,400 in a montage next to each other. You wouldn't do 1392 01:20:21,400 --> 01:20:21,400 that. 1393 01:20:22,800 --> 01:20:23,000 You would. 1394 01:20:25,300 --> 01:20:28,000 You would change tone and 1395 01:20:28,300 --> 01:20:29,700 change tonality usually. 1396 01:20:30,800 --> 01:20:32,800 But we'll get to all about all that in a minute. So 1397 01:20:33,800 --> 01:20:35,500 this idea then that 1398 01:20:36,600 --> 01:20:39,400 we're stealing the narrative structure. 1399 01:20:40,100 --> 01:20:40,800 of the music 1400 01:20:42,300 --> 01:20:42,400 to 1401 01:20:44,100 --> 01:20:47,300 really build the scene around the 1402 01:20:47,300 --> 01:20:50,600 music is incredibly powerful, you 1403 01:20:50,600 --> 01:20:53,400 know the structure it can structure the scene elements 1404 01:20:53,400 --> 01:20:55,100 that look at the scene elements. We've done here. 1405 01:20:56,100 --> 01:20:58,300 So this is the setup there. 1406 01:20:59,100 --> 01:21:00,000 This is the sink. 1407 01:21:00,800 --> 01:21:03,900 There this is the b-roll there. This 1408 01:21:03,900 --> 01:21:06,100 is the the sink again and 1409 01:21:06,100 --> 01:21:09,500 the pithy19 and the comedy one-liner and then you're into 1410 01:21:09,500 --> 01:21:12,400 you know, you're into the movement. So we 1411 01:21:12,400 --> 01:21:15,900 got the heavy movement when the track goes up each one 1412 01:21:15,900 --> 01:21:18,100 of these divisions each one of 1413 01:21:18,100 --> 01:21:21,500 these changes each one of these elements within 1414 01:21:21,500 --> 01:21:23,700 the music is very much based on. 1415 01:21:24,900 --> 01:21:28,000 This one two, three, 1416 01:21:27,900 --> 01:21:29,700 four five. 1417 01:21:31,400 --> 01:21:33,800 Yeah, each one of them is based on. 1418 01:21:35,100 --> 01:21:38,800 The idea that there is a narrative building within 1419 01:21:38,800 --> 01:21:41,400 a music track. It's going up and it's going down 1420 01:21:41,400 --> 01:21:44,200 and it's stopping and you know, 1421 01:21:44,200 --> 01:21:46,500 and that is incredibly pleasing for the audience. 1422 01:21:48,500 --> 01:21:51,100 So let's watch this one again because it's a good one to watch. 1423 01:21:53,800 --> 01:21:55,300 I'm looking for yep. 1424 01:21:57,800 --> 01:22:04,100 here 1425 01:22:13,800 --> 01:22:17,000 Right 5am Vauxhall in 1426 01:22:16,200 --> 01:22:19,900 London. This is where our main Hub is 1427 01:22:19,900 --> 01:22:21,100 for London the southeast 1428 01:22:23,800 --> 01:22:26,100 vendors we turn up 1429 01:22:26,100 --> 01:22:27,200 to help unload in a minute. 1430 01:22:28,300 --> 01:22:29,500 hopefully fingers crossed 1431 01:22:31,100 --> 01:22:33,900 you're doing a film that it looks like it's a posh carbon. It's a piece of s***. 1432 01:22:41,200 --> 01:22:41,800 There we go. 1433 01:22:43,200 --> 01:22:46,400 Don't forget ask any questions if you 1434 01:22:46,400 --> 01:22:46,600 want. 1435 01:22:50,900 --> 01:22:53,300 Excuse me. I am just having some water 1436 01:22:53,300 --> 01:22:53,600 there. 1437 01:22:55,000 --> 01:22:55,200 so 1438 01:22:59,400 --> 01:23:02,100 let's just do a little recap so far we have talked about. 1439 01:23:03,700 --> 01:23:07,300 The tonality of our music track the tonality 1440 01:23:06,300 --> 01:23:08,900 of Our intention. 1441 01:23:10,100 --> 01:23:10,400 Yeah. 1442 01:23:11,300 --> 01:23:13,400 the tonality of Our intention based on 1443 01:23:16,500 --> 01:23:18,800 the emotional outcome of the 1444 01:23:20,300 --> 01:23:22,400 what we want the viewer to go through, you know. 1445 01:23:23,500 --> 01:23:26,200 If we set a destination we can work our way 1446 01:23:26,200 --> 01:23:28,600 towards that goal. And that's really really important. 1447 01:23:29,700 --> 01:23:32,900 And it drives everything really 1448 01:23:32,900 --> 01:23:35,300 does Drive everything from shot selection to 1449 01:23:35,300 --> 01:23:38,300 shot deselection to duration of shots to you know, 1450 01:23:38,300 --> 01:23:41,200 all of stuff we talked about the fact that whether it's 1451 01:23:41,200 --> 01:23:44,400 got camera movement in or whether it's not got camera movement in and 1452 01:23:44,400 --> 01:23:44,700 stuff like that. 1453 01:23:45,800 --> 01:23:48,200 Then we looked at this idea that 1454 01:23:48,200 --> 01:23:52,100 actually, you know music can create 1455 01:23:51,100 --> 01:23:53,900 the structure so many people. 1456 01:23:55,100 --> 01:23:56,000 I put my hands up here. 1457 01:23:57,800 --> 01:24:00,800 It so many editors really do 1458 01:24:00,800 --> 01:24:03,200 let the the music Drive the 1459 01:24:03,200 --> 01:24:06,400 structure of the actual scene and that's incredibly important because 1460 01:24:06,400 --> 01:24:09,900 we are in this cyclical nature. We're in this mathematical equation 1461 01:24:09,900 --> 01:24:13,000 where we can pick things up and identify things 1462 01:24:12,200 --> 01:24:15,400 and duplicate elements within the music so we 1463 01:24:15,400 --> 01:24:18,600 can compartmentalize stages within 1464 01:24:18,600 --> 01:24:21,300 the narrative. Yeah, and that's really 1465 01:24:21,300 --> 01:24:21,800 really important. 1466 01:24:22,800 --> 01:24:23,100 now 1467 01:24:24,300 --> 01:24:26,800 when we get into like, you know certainly like 1468 01:24:28,300 --> 01:24:31,900 B-roll, sorry, like trailer and 1469 01:24:31,900 --> 01:24:33,200 promo territory. 1470 01:24:34,200 --> 01:24:36,900 This is where it becomes really really interesting because 1471 01:24:38,200 --> 01:24:38,800 We're looking at. 1472 01:24:39,700 --> 01:24:42,700 Quick moving elements really quick 1473 01:24:42,700 --> 01:24:45,400 moving elements and changes of Direction. 1474 01:24:45,400 --> 01:24:48,700 So if you let Ted classic trailer a classic trailer is 1475 01:24:48,700 --> 01:24:51,200 all about changing the music and getting as many 1476 01:24:51,200 --> 01:24:54,600 of these different emotions is a condensed version or promo of 1477 01:24:54,600 --> 01:24:58,600 something. It's a condensed version of a 1478 01:24:57,600 --> 01:24:59,600 longer outcome. 1479 01:25:00,300 --> 01:25:03,500 and so one of the things we need to do there is it's very 1480 01:25:03,500 --> 01:25:05,000 very likely that 1481 01:25:06,700 --> 01:25:07,900 you know the music track. 1482 01:25:10,100 --> 01:25:13,400 Will not sustain that many changes of directions. 1483 01:25:14,200 --> 01:25:17,400 Yeah, so you want to go from Fast to slow you want to go from slow 1484 01:25:17,400 --> 01:25:20,300 to medium or medium to slow or medium to fast or whatever 1485 01:25:20,300 --> 01:25:24,100 you want to change direction this whole idea of variation and 1486 01:25:23,100 --> 01:25:26,500 keeping the audience guessing is very pleasing 1487 01:25:26,500 --> 01:25:27,900 for for that. 1488 01:25:28,500 --> 01:25:32,400 So one of the key things that we like to do is we 1489 01:25:31,400 --> 01:25:33,000 like to 1490 01:25:34,400 --> 01:25:35,400 and we like to 1491 01:25:37,600 --> 01:25:40,200 change tracks mid-seam 1492 01:25:41,100 --> 01:25:44,100 Now this is a really really nice way of. 1493 01:25:46,300 --> 01:25:46,900 showing again 1494 01:25:48,100 --> 01:25:51,100 some high-end techniques around kind of creative maturity when 1495 01:25:51,100 --> 01:25:53,500 it comes to music if we can. 1496 01:25:56,100 --> 01:25:59,900 Change tracks mid scene. We are actually really 1497 01:25:59,900 --> 01:26:02,400 really creating this idea of a roller coaster. 1498 01:26:02,400 --> 01:26:05,600 We're going whoa up and down then changing direction 1499 01:26:05,600 --> 01:26:08,400 going slow for a little bit then climbing up 1500 01:26:08,400 --> 01:26:08,800 like that. 1501 01:26:11,400 --> 01:26:14,700 And this idea is very very powerful. So. 1502 01:26:16,400 --> 01:26:21,600 We need to know how to have the ability to change 1503 01:26:19,600 --> 01:26:22,700 tracks midsane 1504 01:26:22,700 --> 01:26:25,400 to completely change a direction and there's 1505 01:26:25,400 --> 01:26:28,300 a couple of different ways we can do that. So one of 1506 01:26:28,300 --> 01:26:31,400 the first ways is what we call the long dissolve. 1507 01:26:32,100 --> 01:26:33,900 in the in the audio 1508 01:26:34,800 --> 01:26:37,100 in the music Sorry, so let's look at 1509 01:26:37,100 --> 01:26:37,300 this. 1510 01:26:38,600 --> 01:26:41,900 Now I just done a tiny little reversion of 1511 01:26:41,900 --> 01:26:44,200 what we just see but you'll notice. 1512 01:26:45,200 --> 01:26:48,000 The I did it underneath his sink and this is 1513 01:26:48,200 --> 01:26:51,300 the idea of distraction distractions a major 1514 01:26:51,300 --> 01:26:53,100 part of what we can get. You know what we can do. 1515 01:26:55,100 --> 01:26:55,200 so 1516 01:26:56,700 --> 01:26:58,600 let's look at it and I'll talk through this. 1517 01:27:19,700 --> 01:27:22,300 Right, it's 5am Vauxhall in 1518 01:27:22,300 --> 01:27:25,300 London. This is where our main Hub is 1519 01:27:25,300 --> 01:27:26,600 for London and the southeast. 1520 01:27:30,500 --> 01:27:32,600 Lenders we turn up to help unload in a minute. 1521 01:27:33,800 --> 01:27:34,900 hopefully fingers crossed 1522 01:27:36,700 --> 01:27:39,100 you want to film that looks like it's a posh car. That's a piece 1523 01:27:39,100 --> 01:27:39,300 of s***. 1524 01:27:46,200 --> 01:27:49,400 Right. So do we see do we see that? Let's just analyze that 1525 01:27:49,400 --> 01:27:53,500 because this is a really nice way that basically hides. 1526 01:27:54,900 --> 01:27:56,700 The idea that you've changed to track. 1527 01:27:57,500 --> 01:27:59,400 we're going to come back to this factor of 1528 01:28:00,800 --> 01:28:01,700 the idea of 1529 01:28:02,900 --> 01:28:05,300 Resting the ear. I think 1530 01:28:05,300 --> 01:28:09,900 we mentioned it a little bit in the in the last boot camp. I can't remember we 1531 01:28:08,900 --> 01:28:11,400 just touched it. But the idea 1532 01:28:11,400 --> 01:28:14,600 of resting the ear is really really important. 1533 01:28:14,600 --> 01:28:17,500 And the best way to rest is to take 1534 01:28:17,500 --> 01:28:21,200 out if you're going to change the direction in the music track zoom 1535 01:28:20,200 --> 01:28:21,800 in on this a bit more. 1536 01:28:24,600 --> 01:28:27,600 One of the great things you can do is you can 1537 01:28:27,600 --> 01:28:30,400 hide it underneath sink. So the 1538 01:28:30,400 --> 01:28:34,000 long dissolve is a really really nice way 1539 01:28:33,000 --> 01:28:34,600 of. 1540 01:28:34,800 --> 01:28:38,100 Hiding change now. Let's just solo this 1541 01:28:37,100 --> 01:28:38,300 now. 1542 01:28:44,400 --> 01:28:45,500 As I said coming in here. 1543 01:28:56,300 --> 01:28:56,600 right 1544 01:28:57,300 --> 01:28:59,600 So what have I done here now? This is quite interesting. 1545 01:29:02,600 --> 01:29:06,000 Again, there's a bit of assignment here. There's a bit of resting the 1546 01:29:05,300 --> 01:29:08,700 year. There's a common there's a couple of different factors 1547 01:29:08,700 --> 01:29:12,200 here which are really kind of nice and worth studying. So I 1548 01:29:11,200 --> 01:29:14,200 take in a long duration. I mean, what's the 1549 01:29:14,200 --> 01:29:17,300 duration of this this here? We've got 1550 01:29:17,300 --> 01:29:17,500 what 1551 01:29:18,800 --> 01:29:22,300 Five seconds five and a half seconds somewhat. Well 1552 01:29:21,300 --> 01:29:25,000 the six actually bit longer 1553 01:29:24,400 --> 01:29:27,600 because we've hidden Epperson b-roll about seven 1554 01:29:27,600 --> 01:29:29,400 seven and a half seconds something like that now, 1555 01:29:30,700 --> 01:29:32,000 if I put this in 1556 01:29:33,100 --> 01:29:35,600 and I do as long slow dissolve. 1557 01:29:36,300 --> 01:29:39,300 The subconscious part of the audience's Mind Over 1558 01:29:39,300 --> 01:29:42,100 a long period of time and in what's what's the dissolve on 1559 01:29:42,100 --> 01:29:45,400 this? What's this? I don't even know what just really long. It's like 1560 01:29:45,400 --> 01:29:48,300 yeah, I mean I could probably put it even here. This is 1561 01:29:48,300 --> 01:29:51,600 like a five second dissolve. So five times 25. 1562 01:29:51,600 --> 01:29:54,300 What's 125 frames dissolved if you're working in power? 1563 01:29:55,200 --> 01:29:58,100 Now that is such a gradual decline. 1564 01:29:59,300 --> 01:30:03,100 That the audience is it audiences don't like shocks for 1565 01:30:02,100 --> 01:30:03,700 a reason. 1566 01:30:04,300 --> 01:30:07,100 Unless it's a horror movie or you're starting a new 1567 01:30:07,100 --> 01:30:10,700 Montage or something like that. If you can have a shock design it, 1568 01:30:10,700 --> 01:30:13,500 there's gonna be a reason for it, you know, like yeah 1569 01:30:13,500 --> 01:30:15,400 in a in a horror movie or something like that. 1570 01:30:17,500 --> 01:30:17,600 and 1571 01:30:19,200 --> 01:30:21,700 it's funny actually because my son when we watch a movie. 1572 01:30:22,600 --> 01:30:25,100 He's like nearly 10. And the first thing he asked me 1573 01:30:25,100 --> 01:30:25,300 is. 1574 01:30:26,300 --> 01:30:29,400 Is there straightaways he calls them straight aways and they're 1575 01:30:29,400 --> 01:30:32,200 like, okay. It's like when a monster comes out or 1576 01:30:32,200 --> 01:30:34,200 something like that because he doesn't like straight aways. 1577 01:30:34,600 --> 01:30:37,700 So it's interesting watching him where 1578 01:30:37,700 --> 01:30:40,400 there is a straight away. I don't do any nasty straightaways. 1579 01:30:40,400 --> 01:30:43,400 By the way. I don't put any like, you know, it's age appropriate 1580 01:30:43,400 --> 01:30:46,400 but that's the way he classifies it 1581 01:30:46,400 --> 01:30:49,500 in his mind, which is really really interesting which is a shock. It's 1582 01:30:49,500 --> 01:30:53,000 a it's a quick change to the subconscious to 1583 01:30:52,200 --> 01:30:56,000 create an illicit a specific dramatic 1584 01:30:55,000 --> 01:30:57,700 outcome. 1585 01:30:58,300 --> 01:31:00,800 Yeah now the opposite of that. 1586 01:31:01,300 --> 01:31:01,600 is 1587 01:31:02,500 --> 01:31:05,200 A gradual change in fading out 1588 01:31:05,200 --> 01:31:08,300 over time and that's what we like and it's 1589 01:31:08,300 --> 01:31:09,800 not actually that long look at it. 1590 01:31:10,500 --> 01:31:14,100 It's like five seconds six seconds. So the 1591 01:31:13,100 --> 01:31:16,400 mere fact that we're gradually going out. So what's 1592 01:31:16,400 --> 01:31:19,300 what's going to go on in the audience's mind here? Well, first of all, the audience is 1593 01:31:19,300 --> 01:31:23,000 gonna not hear this music track gradually gradually 1594 01:31:22,500 --> 01:31:25,300 gradually every like 150 frames 1595 01:31:25,300 --> 01:31:28,600 and Pete or the main the characters 1596 01:31:28,600 --> 01:31:31,600 voice is becoming become 1597 01:31:31,600 --> 01:31:34,400 more prominent and a classic thing is to leave 1598 01:31:34,400 --> 01:31:35,000 at least 1599 01:31:37,600 --> 01:31:40,400 You know two or three seconds where they 1600 01:31:40,400 --> 01:31:41,200 can't hear anything. 1601 01:31:42,200 --> 01:31:45,500 So you've got a resting of the ear. This is a resting 1602 01:31:45,500 --> 01:31:47,600 of the ear space here. Yeah. 1603 01:31:48,600 --> 01:31:48,800 now 1604 01:31:50,100 --> 01:31:53,500 those are the components that made up so one a very long slow 1605 01:31:53,500 --> 01:31:56,600 Fade Out a long dissolve long cross 1606 01:31:56,600 --> 01:31:59,300 for whatever you want to call it dissolve Fade Out blur, you 1607 01:31:59,300 --> 01:32:00,800 know all means the same thing. 1608 01:32:03,500 --> 01:32:03,800 So 1609 01:32:04,900 --> 01:32:06,000 that's the first component. 1610 01:32:07,100 --> 01:32:09,600 It can't be you couldn't do this. 1611 01:32:17,500 --> 01:32:21,300 See how jarring that is. Let's watch that right? It's 1612 01:32:20,300 --> 01:32:23,600 5am Vauxhall in London. 1613 01:32:23,600 --> 01:32:26,300 This is where our main Hub is 1614 01:32:26,300 --> 01:32:27,600 for London the southeast 1615 01:32:29,300 --> 01:32:32,200 now here's the thing you do get get that 1616 01:32:32,200 --> 01:32:35,200 on YouTube documentaries and some of 1617 01:32:35,200 --> 01:32:38,500 the kind of cheaply shabby put together kind of cable stuff. 1618 01:32:39,500 --> 01:32:43,400 A cinema documentary drama high-end 1619 01:32:42,400 --> 01:32:45,300 reality editor will 1620 01:32:45,300 --> 01:32:47,000 not change music that quickly. 1621 01:32:48,100 --> 01:32:51,400 It's too too distracting. You do see it 1622 01:32:51,400 --> 01:32:53,100 in a lot of low rent television. 1623 01:32:53,800 --> 01:32:57,200 Late night staff cable stuff from 1624 01:32:56,200 --> 01:33:00,200 from editors who are coming up and they 1625 01:33:00,200 --> 01:33:03,100 don't understand the kind of you know, the feature film 1626 01:33:03,100 --> 01:33:06,600 type or high-end documentary type structure 1627 01:33:06,600 --> 01:33:09,200 of when you would cut how you would cut music 1628 01:33:09,200 --> 01:33:12,500 like that. So it's much more pleasing much more 1629 01:33:12,500 --> 01:33:15,500 busy, you know, one of the things you see on YouTube. I see often 1630 01:33:15,500 --> 01:33:17,700 sometimes I'll watch I was watching a boxing documentary. 1631 01:33:19,200 --> 01:33:22,400 About who's it was about Sonny Liston or Muhammad Ali and 1632 01:33:22,400 --> 01:33:25,200 it was this obviously this fan-based, you know, 1633 01:33:25,200 --> 01:33:26,600 it's an amazing archive. 1634 01:33:27,300 --> 01:33:30,200 But it was this fan-based structure. It 1635 01:33:30,200 --> 01:33:33,300 was about 20 minutes long and and it showed and had 1636 01:33:33,300 --> 01:33:36,500 loads of really good archive and stuff like that, but it was obviously done 1637 01:33:36,500 --> 01:33:40,000 by someone who was okay editing but not like a 1638 01:33:39,400 --> 01:33:42,200 pro, you know hadn't it was not doing it 1639 01:33:42,200 --> 01:33:45,200 for a living but it was okay and this is what YouTube is full of 1640 01:33:45,200 --> 01:33:48,500 and what happened was they changed music 1641 01:33:48,500 --> 01:33:50,400 all the time like this. 1642 01:33:51,900 --> 01:33:54,400 And then what that did is it gave no sense 1643 01:33:54,400 --> 01:33:57,500 of punctuation of starting and ending, 1644 01:33:57,500 --> 01:34:00,400 you know, you can't say the same thing over the 1645 01:34:00,400 --> 01:34:03,300 same time in the same tonality for going on all the time. It's the 1646 01:34:03,300 --> 01:34:06,100 this is the vocal equivalent of what they're doing because then after 1647 01:34:06,100 --> 01:34:07,900 a while that's a bit much. 1648 01:34:08,600 --> 01:34:11,400 You know stories and arcs or all about going up 1649 01:34:11,400 --> 01:34:14,600 and going down about speeding up and slowing down like 1650 01:34:14,600 --> 01:34:17,400 a roller coaster. This is the best way I can describe it 1651 01:34:17,400 --> 01:34:20,300 and music theory and the structure of Music Theory 1652 01:34:20,300 --> 01:34:23,200 is no different it really is and that's what 1653 01:34:23,200 --> 01:34:27,300 different you're going watch some some, you know, admirable attempts 1654 01:34:26,300 --> 01:34:29,900 on YouTube and and 1655 01:34:29,900 --> 01:34:33,100 cutting a kind of long-form documentary 1656 01:34:32,100 --> 01:34:35,200 or maybe a longer promo or something like 1657 01:34:35,200 --> 01:34:38,600 that or a kind of local branded content thing and 1658 01:34:38,600 --> 01:34:41,100 it will not have these elements in they won't know how to 1659 01:34:41,100 --> 01:34:44,700 start and stop and go up and down and and use 1660 01:34:44,700 --> 01:34:47,300 some of these techniques how you know that you 1661 01:34:47,300 --> 01:34:50,500 would find in the Pro world that you 1662 01:34:50,500 --> 01:34:54,400 don't get that a lot. It's just okay continuing continuing 1663 01:34:53,400 --> 01:34:56,100 and then I'm gonna change direction and then I'm 1664 01:34:56,100 --> 01:34:59,100 gonna change direction and I'm gonna change direction and change tenpo and change this 1665 01:34:59,100 --> 01:35:02,900 and that and it's just that after a while you do 1666 01:35:02,900 --> 01:35:05,100 not have that cinematic feel and that's what we're 1667 01:35:05,100 --> 01:35:08,100 trying to do here. We're trying to create that cinematic feel. 1668 01:35:08,800 --> 01:35:11,000 You can have a cinematic feel in reality TV. 1669 01:35:12,300 --> 01:35:16,100 Because it's well sharply designed in 1670 01:35:15,100 --> 01:35:19,000 its breaks in its patterns and 1671 01:35:18,600 --> 01:35:21,000 it's roller coaster nature. 1672 01:35:21,700 --> 01:35:24,700 So yeah, it's a really interesting discussion actually, 1673 01:35:24,700 --> 01:35:27,300 so a long slow dissolve and then what 1674 01:35:27,300 --> 01:35:31,300 you can do, so that's the two so that's the two components underneath sink. 1675 01:35:32,200 --> 01:35:35,400 Sink is great because it's so you know, you wouldn't 1676 01:35:35,400 --> 01:35:37,300 just put it down underneath some b roll. 1677 01:35:38,200 --> 01:35:41,100 Because you're distracting a lot of what editing is about. 1678 01:35:42,100 --> 01:35:45,600 Is like a magician? Hey, everybody. Look at this while I 1679 01:35:45,600 --> 01:35:48,600 do this while you're focusing on this everyone. Look 1680 01:35:48,600 --> 01:35:51,100 at this the rabbit coming out and then I've got this and 1681 01:35:51,100 --> 01:35:54,000 true because you're not looking there, you know. 1682 01:35:54,800 --> 01:35:57,400 So this idea of that is is 1683 01:35:59,500 --> 01:36:04,100 the fact that because the audience is is gradually 1684 01:36:02,100 --> 01:36:05,400 more intensively as 1685 01:36:05,400 --> 01:36:09,000 the music goes out in their Consciousness Pete dialogue 1686 01:36:08,200 --> 01:36:12,500 is becoming more of a factor 1687 01:36:12,500 --> 01:36:13,300 in their consciousness. 1688 01:36:14,100 --> 01:36:16,400 then it's going to be you know, it's going to be 1689 01:36:17,200 --> 01:36:21,100 it's going to be easy easier for us to quickly 1690 01:36:20,100 --> 01:36:25,000 drown out and rest the 1691 01:36:24,300 --> 01:36:27,300 ear to rest the ear and you 1692 01:36:27,300 --> 01:36:30,400 want to rest the year for you know, at least a 1693 01:36:30,400 --> 01:36:33,400 second maybe a second and a half and then probably not gonna for 1694 01:36:33,400 --> 01:36:36,900 London they're not here Hub is 1695 01:36:36,900 --> 01:36:39,300 for London the southeast now so that's 1696 01:36:39,300 --> 01:36:44,500 number two number three underneath sink long slow dissolve 1697 01:36:42,500 --> 01:36:45,600 and a nice 1698 01:36:45,600 --> 01:36:48,400 resting of the ear space what you're 1699 01:36:48,400 --> 01:36:51,300 coming in. There's there's a fourth thing we can do that just 1700 01:36:51,300 --> 01:36:55,400 to punctuate it really really well and that is find something 1701 01:36:55,400 --> 01:36:58,800 that you can hook the next piece like 1702 01:36:58,800 --> 01:37:01,100 an assignment you can assert you can 1703 01:37:01,100 --> 01:37:04,600 hook the next piece of music to come in so it comes in 1704 01:37:04,600 --> 01:37:09,700 strong with really big strong connected 1705 01:37:08,700 --> 01:37:11,300 nature between what's going on in 1706 01:37:11,300 --> 01:37:14,500 the sink and pictures and that's what I did here. Look at the beat track go 1707 01:37:14,500 --> 01:37:16,900 into the clunk this lorry. 1708 01:37:17,200 --> 01:37:21,000 Then going down for a 1709 01:37:20,100 --> 01:37:21,500 timed it in with that. 1710 01:37:24,800 --> 01:37:27,700 So, you know, this is this is stuff that she's you 1711 01:37:27,700 --> 01:37:30,700 see all over television all over Cinema all 1712 01:37:30,700 --> 01:37:33,300 over drama all over music videos and 1713 01:37:33,300 --> 01:37:36,200 stuff like that and it's a combination It's 1714 01:37:36,200 --> 01:37:39,300 a combination this idea of assigning 1715 01:37:45,200 --> 01:37:50,600 and I've actually done these the blah blah and 1716 01:37:48,600 --> 01:37:51,200 I timed that 1717 01:37:51,200 --> 01:37:51,400 with the 1718 01:37:53,900 --> 01:37:57,000 with the zoom out lenders will 1719 01:37:58,200 --> 01:38:00,900 so look at the different tonality in these as well. 1720 01:38:03,600 --> 01:38:07,800 Two three four bum nice 1721 01:38:06,800 --> 01:38:09,800 and light sort of Pixie cartoy 1722 01:38:09,800 --> 01:38:10,200 type thing. 1723 01:38:14,100 --> 01:38:17,800 Slow down different genres different Tempo different 1724 01:38:17,800 --> 01:38:20,200 key but the combination of 1725 01:38:20,200 --> 01:38:23,500 those factors where we can go in and go right long slow 1726 01:38:23,500 --> 01:38:26,800 dissolve fade it down underneath sink not b-roll. 1727 01:38:26,800 --> 01:38:29,200 Do a really long dissolved there. 1728 01:38:29,200 --> 01:38:32,200 Keep at least a second or second and 1729 01:38:32,200 --> 01:38:35,500 a half of ear resting space 1730 01:38:35,500 --> 01:38:38,200 so that the tune and 1731 01:38:38,200 --> 01:38:41,200 it doesn't have to be long you have to be like three or four or five seconds. Yeah, you can 1732 01:38:41,200 --> 01:38:44,500 do that break it up and stuff like that, but that's a different thing. But this 1733 01:38:44,500 --> 01:38:46,300 is the bare minimum that I would say. 1734 01:38:47,400 --> 01:38:50,400 To to kind of attenuate the year to silence for 1735 01:38:50,400 --> 01:38:53,400 a short beat and then after you've done that just to 1736 01:38:53,400 --> 01:38:56,600 put the, you know, really nail it what if 1737 01:38:56,600 --> 01:39:00,100 you can come in afterwards and do some 1738 01:38:59,100 --> 01:39:02,800 kind of connection to create Visual 1739 01:39:02,800 --> 01:39:05,400 and musical grammar straight away. That will 1740 01:39:05,400 --> 01:39:06,700 be even more pleasing to the audience. 1741 01:39:11,300 --> 01:39:14,200 As we turn up to help unload in a minute. So let's watch it 1742 01:39:14,200 --> 01:39:16,000 again from the start because this is a nice one. 1743 01:39:18,600 --> 01:39:19,200 Here we go. 1744 01:39:20,100 --> 01:39:21,400 or watch it full screen 1745 01:39:36,600 --> 01:39:40,700 Right 5am 1746 01:39:39,700 --> 01:39:42,300 Vauxhall in 1747 01:39:42,300 --> 01:39:45,400 London. This is where our main Hub is 1748 01:39:45,400 --> 01:39:46,700 for London the southeast 1749 01:39:50,800 --> 01:39:52,700 as we turn out to help unload in a minute. 1750 01:39:53,500 --> 01:39:55,000 hopefully fingers crossed 1751 01:39:56,800 --> 01:39:59,100 doing a film that to look like it's a posh car, but it's a piece 1752 01:39:59,100 --> 01:39:59,400 of s***. 1753 01:40:09,900 --> 01:40:10,200 well 1754 01:40:11,300 --> 01:40:11,600 Yeah. 1755 01:40:12,600 --> 01:40:14,200 those people are 1756 01:40:16,300 --> 01:40:19,400 Setting messaging and saying they're in stitches with Pete going 1757 01:40:19,400 --> 01:40:22,500 don't want to film this is a real proper Cockney. 1758 01:40:25,300 --> 01:40:28,200 What is your let's have a 1759 01:40:28,200 --> 01:40:31,600 look. What is your reasoning for choosing to have music behind 1760 01:40:31,600 --> 01:40:32,400 the sink? 1761 01:40:34,200 --> 01:40:36,300 That's a good question. But essentially 1762 01:40:39,200 --> 01:40:42,300 If I've got music behind the sink, I've kind of 1763 01:40:42,300 --> 01:40:45,400 probably got a bunch of action. I it's 1764 01:40:45,400 --> 01:40:48,600 a combination of a lot of different factors. First of all, what's the emotional 1765 01:40:48,600 --> 01:40:49,400 I want to elicit 1766 01:40:50,600 --> 01:40:53,400 secondly have I got a lot of 1767 01:40:53,400 --> 01:40:56,200 action going on in this scene is 1768 01:40:56,200 --> 01:40:59,200 a lot. Pictorially I have to get through. So in this 1769 01:40:59,200 --> 01:41:02,600 scene I'm setting up there's a paper delivery 1770 01:41:02,600 --> 01:41:05,300 and they're basically gonna go and do so 1771 01:41:05,300 --> 01:41:08,400 it's like half an hour 40 minutes of filming and the 1772 01:41:08,400 --> 01:41:11,500 whole point is they got a you know, they got a get the 1773 01:41:11,500 --> 01:41:14,300 get everything unpacked and then the Lori's gonna drive off. 1774 01:41:14,300 --> 01:41:17,500 It's like this military operation every Monday morning at the 1775 01:41:17,500 --> 01:41:18,100 big issue magazine. 1776 01:41:19,100 --> 01:41:22,400 the papers come from the printers and the the homeless vendors 1777 01:41:22,400 --> 01:41:24,300 come in and so 1778 01:41:26,700 --> 01:41:29,700 the whole point about having Heavy Music sequences 1779 01:41:29,700 --> 01:41:31,500 that allows me to compress. 1780 01:41:32,400 --> 01:41:36,800 Through the use of maybe Montage 1781 01:41:36,800 --> 01:41:39,500 but not necessarily Montage just that a a 1782 01:41:39,500 --> 01:41:42,300 it moves things along. You know, it's like 1783 01:41:43,800 --> 01:41:45,700 you know Alfred Hitchcock said 1784 01:41:46,900 --> 01:41:49,400 Dramas, I might not 1785 01:41:49,400 --> 01:41:53,300 be a hundred percent. Correct this quote but I'm paraphrasing drama is you 1786 01:41:52,300 --> 01:41:55,100 know life with all the boring bits cut 1787 01:41:55,100 --> 01:41:55,200 out. 1788 01:41:56,100 --> 01:41:59,100 Well, a lot of seeds are like this as well. They're like You 1789 01:41:59,100 --> 01:42:02,600 Know music allows us to cut the boring 1790 01:42:02,600 --> 01:42:05,700 bits out and compress down an enormous 1791 01:42:05,700 --> 01:42:08,900 amount of action over a period of time that would 1792 01:42:08,900 --> 01:42:11,200 otherwise be quite boring. And if we sat and watch the 1793 01:42:11,200 --> 01:42:15,100 the actual raw footage of you know this scene 1794 01:42:14,100 --> 01:42:16,300 everyone would be falling asleep. 1795 01:42:18,100 --> 01:42:21,600 Even in the most amazing high-end kind of documentaries and 1796 01:42:21,600 --> 01:42:24,900 Oscar winning this that and the other and you know bafta or 1797 01:42:24,900 --> 01:42:27,400 you know, Emmy award-winning, 1798 01:42:27,400 --> 01:42:30,600 you know, entertainment shows exactly the same so music 1799 01:42:30,600 --> 01:42:33,700 is something which is so pleasing that 1800 01:42:33,700 --> 01:42:36,900 we like weaving it underneath and going 1801 01:42:36,900 --> 01:42:39,500 up and down up and 1802 01:42:39,500 --> 01:42:42,600 down music and then you mix it down for sink. I just 1803 01:42:42,600 --> 01:42:45,300 do it really roughly. You know, I'm an 1804 01:42:45,300 --> 01:42:48,200 offline now, but essentially I will have the 1805 01:42:48,200 --> 01:42:51,300 when when there's b-roll and there's no one talking it will 1806 01:42:51,300 --> 01:42:53,400 be like minus 25 to 30. 1807 01:42:54,400 --> 01:42:55,800 DB roughly 1808 01:42:57,500 --> 01:43:00,300 when and you know this can vary two or 1809 01:43:00,300 --> 01:43:03,600 three DB or 4 DB either way when someone's talking I mix 1810 01:43:03,600 --> 01:43:04,500 it down to minus 15. 1811 01:43:05,400 --> 01:43:08,600 Or minus 12 something like that. That's basically a rough mixer 1812 01:43:08,600 --> 01:43:09,100 then I cut. 1813 01:43:10,300 --> 01:43:13,500 If there's someone talking I'll get the blade out or the ad edit depending 1814 01:43:13,500 --> 01:43:16,500 on which program you're in and I will just you know, it's just assume 1815 01:43:16,500 --> 01:43:17,200 that that's there. 1816 01:43:17,900 --> 01:43:20,800 I will take that down to minus 27 1817 01:43:20,800 --> 01:43:21,500 and then I'll adjust. 1818 01:43:22,300 --> 01:43:25,500 Apply it usually like a 30 frame dissolve. 1819 01:43:25,500 --> 01:43:29,600 So smooth blah blah 1820 01:43:29,600 --> 01:43:30,700 blah blah blah blah blah. 1821 01:43:33,700 --> 01:43:36,300 Yeah, and these ad edits are going 1822 01:43:36,300 --> 01:43:38,000 to be obviously timed. 1823 01:43:39,500 --> 01:43:42,200 To the interesting stuff that's going on in the music. So I'm 1824 01:43:42,200 --> 01:43:45,000 just going to add them in randomly. I'm going to 1825 01:43:45,100 --> 01:43:47,800 assume them to the duration of the actual. 1826 01:43:48,800 --> 01:43:49,700 track 1827 01:43:52,300 --> 01:43:53,500 hopefully fingers crossed 1828 01:43:55,200 --> 01:43:56,800 you're doing a film that to look. Yeah. 1829 01:43:58,100 --> 01:44:01,100 We're still coming up to the two hour mark. But yeah, 1830 01:44:01,100 --> 01:44:02,200 I hope that answer your question. 1831 01:44:07,700 --> 01:44:10,600 The air resting 1832 01:44:10,600 --> 01:44:13,000 space could also be a couple of bars from the 1833 01:44:13,900 --> 01:44:16,200 outgoing music with them. 1834 01:44:16,200 --> 01:44:17,900 I wanted off silence. 1835 01:44:19,100 --> 01:44:21,100 yeah, I mean the whole thing is is that 1836 01:44:22,800 --> 01:44:25,000 what you can do here sometimes as well 1837 01:44:25,300 --> 01:44:27,100 as if you've got a specific amount of 1838 01:44:28,300 --> 01:44:28,900 you can actually 1839 01:44:30,500 --> 01:44:31,400 do that as well. 1840 01:44:34,200 --> 01:44:36,000 Hub is for London the southeast 1841 01:44:37,700 --> 01:44:40,200 So you've still got some silence there, but you're 1842 01:44:40,200 --> 01:44:43,300 bringing the track in earlier or this one in later. The 1843 01:44:43,300 --> 01:44:45,400 whole point is you rested the ear? 1844 01:44:46,800 --> 01:44:47,100 Yeah. 1845 01:44:48,100 --> 01:44:52,100 And there's a gradual slow dissipation of 1846 01:44:51,100 --> 01:44:54,100 this particular element, which is 1847 01:44:54,100 --> 01:44:57,800 music which is very powerful in the consciousness of the 1848 01:44:57,800 --> 01:45:00,200 audience. So you could go down like that 1849 01:45:00,200 --> 01:45:03,300 take out and depending on what's happening in the tune. 1850 01:45:03,300 --> 01:45:06,600 I mean, it could be something crazy could be like a fast beat in 1851 01:45:06,600 --> 01:45:09,700 here and it might be a bit too much. So each track will 1852 01:45:09,700 --> 01:45:12,300 have its own kind of identity and you can play around with 1853 01:45:12,300 --> 01:45:15,300 that. But essentially, you know, it's what you like this right? It's 1854 01:45:15,300 --> 01:45:18,400 5am voxel in London. This is 1855 01:45:18,400 --> 01:45:21,400 where our main Hub is for London the 1856 01:45:21,400 --> 01:45:21,700 southeast 1857 01:45:23,300 --> 01:45:25,200 and that's quite nice because it's only a 1858 01:45:26,300 --> 01:45:27,400 if we just listen to that. 1859 01:45:29,500 --> 01:45:30,900 What we're doing? 1860 01:45:33,100 --> 01:45:34,100 Yeah, if you 1861 01:45:35,200 --> 01:45:38,100 Now that doesn't sound great. But if I put a dissolve up there. 1862 01:45:40,600 --> 01:45:43,400 It sounds like it's building game because don't 1863 01:45:43,400 --> 01:45:46,400 forget he's gonna be talking at the same time. So that actually could be quite nice 1864 01:45:46,400 --> 01:45:49,700 right? It's 5am Vauxhall in 1865 01:45:49,700 --> 01:45:52,700 London. This is where our main Hub is 1866 01:45:52,700 --> 01:45:53,900 for London the southeast 1867 01:45:55,400 --> 01:45:58,300 So yeah, you got some wiggle room 1868 01:45:58,300 --> 01:46:01,600 there with what you're doing at least. 1869 01:46:03,400 --> 01:46:06,500 You know might be nice to come in depending on what's going on. But it 1870 01:46:06,500 --> 01:46:09,600 also might be nice to just come in crash in on a 1871 01:46:09,600 --> 01:46:13,400 beat based and make 1872 01:46:13,400 --> 01:46:14,200 sure it's timed. 1873 01:46:14,900 --> 01:46:16,900 Yeah, it's nice. 1874 01:46:17,800 --> 01:46:18,500 What do we got here? 1875 01:46:21,900 --> 01:46:24,200 We got any other questions. 1876 01:46:24,200 --> 01:46:26,100 I think we've answered them actually. 1877 01:46:27,100 --> 01:46:28,300 Not a lot of questions today. 1878 01:46:30,400 --> 01:46:32,500 So we can head into a break now. 1879 01:46:35,300 --> 01:46:39,600 and we'll come back and do some more in a bit, but 1880 01:46:42,900 --> 01:46:45,700 This idea that music is cyclical 1881 01:46:45,700 --> 01:46:48,600 that music is mathematical that 1882 01:46:48,600 --> 01:46:52,300 we're looking around to create structure within 1883 01:46:51,300 --> 01:46:54,300 the music like a narrative 1884 01:46:54,300 --> 01:46:55,800 is really really powerful. 1885 01:46:56,800 --> 01:46:59,800 And it can structure scene 1886 01:46:59,800 --> 01:47:02,800 elements, you know with the music so it's 1887 01:47:02,800 --> 01:47:06,700 a very very high-end way 1888 01:47:06,700 --> 01:47:09,000 to look at tracks and divide them up and 1889 01:47:09,200 --> 01:47:09,400 going okay. 1890 01:47:10,500 --> 01:47:13,300 What's changing here? What's flourishing what's 1891 01:47:13,300 --> 01:47:17,300 going up? What's going down and are there associations within 1892 01:47:16,300 --> 01:47:20,300 the structure of my raw 1893 01:47:19,300 --> 01:47:22,300 footage that I can place each one 1894 01:47:22,300 --> 01:47:26,100 of these in so I'm compartmentalizing certain pictorial 1895 01:47:25,100 --> 01:47:29,200 arcs within the footage and 1896 01:47:28,200 --> 01:47:31,600 then trying to match them into areas 1897 01:47:31,600 --> 01:47:33,500 in the in the 1898 01:47:35,400 --> 01:47:35,700 track 1899 01:47:36,600 --> 01:47:37,900 so yeah, it's a really really. 1900 01:47:39,800 --> 01:47:42,000 It's a really really lovely way to start doing it. Now. 1901 01:47:42,300 --> 01:47:45,900 We're gonna look at some other ways to change tracks mid scene. There's a 1902 01:47:45,900 --> 01:47:48,300 couple of other things that we're going to look at that after the break. But 1903 01:47:48,300 --> 01:47:51,100 yeah, well we'll do a should we 1904 01:47:51,100 --> 01:47:54,600 do a where we 447 should 1905 01:47:54,600 --> 01:47:57,100 we come back just after five London time. 1906 01:47:57,100 --> 01:48:00,700 So in about 15 minutes, how does that sound with everybody any 1907 01:48:00,700 --> 01:48:03,700 other questions? Let's have 1908 01:48:03,700 --> 01:48:05,800 a look if we've got any final questions everyone's 1909 01:48:09,100 --> 01:48:12,600 Normally have hundreds and hundreds of questions, but everyone seems to be silent today. 1910 01:48:14,100 --> 01:48:18,100 That's okay. You can answer them all in a bit. But yeah, we'll 1911 01:48:17,100 --> 01:48:20,500 call it a break there for about 10-15 minutes 1912 01:48:20,500 --> 01:48:23,300 and I will see you soon. And we got loads of cool stuff 1913 01:48:23,300 --> 01:48:26,700 coming up in a bit. But if you feel free to answer and ask 1914 01:48:26,700 --> 01:48:29,300 as many questions as you want. All right, I will see you in 1915 01:48:29,300 --> 01:48:29,500 a bit. 1916 02:01:58,800 --> 02:02:00,600 okie dokie 1917 02:02:02,200 --> 02:02:02,800 There we go. 1918 02:02:04,600 --> 02:02:06,700 We are back. Ladies and gentlemen. 1919 02:02:08,700 --> 02:02:13,700 I hope everyone's having a good time. So we 1920 02:02:13,700 --> 02:02:16,400 are here for part two. 1921 02:02:17,700 --> 02:02:18,400 of the 1922 02:02:20,000 --> 02:02:20,800 masterclass 1923 02:02:21,700 --> 02:02:22,100 and 1924 02:02:23,200 --> 02:02:24,200 let's see if we've got any. 1925 02:02:26,200 --> 02:02:27,000 chats 1926 02:02:28,300 --> 02:02:31,200 not a question, but more of an anecdote. I worked on 1927 02:02:31,200 --> 02:02:34,400 an MTV reality show where the music track would change 1928 02:02:34,400 --> 02:02:37,300 about every 15 seconds or so with 1929 02:02:37,300 --> 02:02:39,000 small breaks of Silence in between good. 1930 02:02:41,600 --> 02:02:44,300 I suppose this is because a lot of was happening 1931 02:02:44,300 --> 02:02:47,500 was emotionally in the scene, but it 1932 02:02:47,500 --> 02:02:50,300 was stressful to score. Yeah, I 1933 02:02:50,300 --> 02:02:53,300 bet it was and but also as well I would say 1934 02:02:53,300 --> 02:02:56,400 this is a good question around know your 1935 02:02:56,400 --> 02:02:58,800 audience. MTV is very very young audience. 1936 02:02:59,800 --> 02:03:02,800 So there makeup is 1937 02:03:02,800 --> 02:03:05,400 going to be very much like the the way they watch stuff 1938 02:03:05,400 --> 02:03:09,100 is very kind of like condensed and it's like it's like 1939 02:03:09,100 --> 02:03:10,200 really high octane. 1940 02:03:11,400 --> 02:03:14,400 But yeah, you'd have a little break of Science in 1941 02:03:14,400 --> 02:03:17,100 between to just reset the year and then go bang onto something else. 1942 02:03:17,100 --> 02:03:19,200 But yeah, you really are funneling. 1943 02:03:20,500 --> 02:03:23,500 And force feeding emotions with with 1944 02:03:23,500 --> 02:03:27,000 with shows like that with especially 1945 02:03:26,100 --> 02:03:29,600 with with broadcasters like that. They the 1946 02:03:29,600 --> 02:03:30,000 attention 1947 02:03:31,300 --> 02:03:35,300 You know span is very very small in younger people 1948 02:03:34,300 --> 02:03:37,500 and the older you go that 1949 02:03:37,500 --> 02:03:40,400 you know, the the more you know. 1950 02:03:41,700 --> 02:03:44,200 The less music or the less emotional music or the 1951 02:03:44,200 --> 02:03:47,900 high speed and all that kind of stuff. So there's a kind of direct correlation in 1952 02:03:47,900 --> 02:03:49,200 a lot of different factors. 1953 02:03:49,900 --> 02:03:52,500 Around camera movement speed 1954 02:03:52,500 --> 02:03:55,800 types of music and stuff like that and the ability 1955 02:03:55,800 --> 02:03:57,100 to you know cut. 1956 02:03:58,200 --> 02:04:01,100 Much much more depending on who you're 1957 02:04:01,100 --> 02:04:04,200 audiences. I mean, I think I talked about this on 1958 02:04:04,200 --> 02:04:07,000 the last Boot Camp or on a podcast saying but I 1959 02:04:07,100 --> 02:04:09,600 remember seeing someone had actually charted. 1960 02:04:12,100 --> 02:04:15,700 Gone through and like charted the 1961 02:04:15,700 --> 02:04:18,200 average amount of films Cuts per 1962 02:04:18,200 --> 02:04:18,400 film. 1963 02:04:19,800 --> 02:04:22,200 Going back a hundred years and it just went like 1964 02:04:22,200 --> 02:04:22,400 this. 1965 02:04:23,800 --> 02:04:26,100 Right up to you know, it's just like a 1966 02:04:26,100 --> 02:04:29,400 kind of real kind of linear 1967 02:04:29,400 --> 02:04:32,400 curve strong linear curve that the faster, you 1968 02:04:32,400 --> 02:04:35,300 know, the the every year we get faster and 1969 02:04:35,300 --> 02:04:38,300 faster and faster and the music gets faster and the cuts get faster and stuff 1970 02:04:38,300 --> 02:04:41,400 like that because the attention because we're taking in so much stimulation. 1971 02:04:42,200 --> 02:04:45,500 Yeah, I mean I wasn't really 1972 02:04:45,500 --> 02:04:48,900 I was too young for the original MTV generation, but 1973 02:04:48,900 --> 02:04:51,500 you could see the speed and kind of action and 1974 02:04:51,500 --> 02:04:54,700 and and it was a real challenge to to 1975 02:04:54,700 --> 02:04:57,000 mainstream broadcast TV, but that was 1976 02:04:57,300 --> 02:04:58,800 before my time in the in the 80s. 1977 02:04:59,500 --> 02:05:02,400 So yeah all very interesting stuff. 1978 02:05:04,800 --> 02:05:07,300 Great, everyone. Sounds like they're having a good time. That's 1979 02:05:07,300 --> 02:05:10,700 awesome. Fantastic. So let's let's carry 1980 02:05:10,700 --> 02:05:13,900 on we've got another couple of hours and I 1981 02:05:13,900 --> 02:05:16,200 want to go through some other some other cool 1982 02:05:16,200 --> 02:05:19,500 stuff with you a lot of other cool stuff. Let's look now 1983 02:05:19,500 --> 02:05:22,200 at where were we so we did the long 1984 02:05:22,200 --> 02:05:25,100 dissolve and we did that kind of like, let's bend it down. This 1985 02:05:25,100 --> 02:05:29,300 is how we can change direction that is classic trailer. 1986 02:05:30,300 --> 02:05:33,400 A variation on this 1987 02:05:33,400 --> 02:05:36,700 this cutting pattern this technique is you'll find 1988 02:05:36,700 --> 02:05:40,800 that in a Marvel trailer, but one liner 1989 02:05:40,800 --> 02:05:42,400 boom, let's change the music. 1990 02:05:43,200 --> 02:05:46,300 Music Fades down or comes to a crescendo Bank goes 1991 02:05:46,300 --> 02:05:49,400 into a music. Now. This is the key thing about cutting 1992 02:05:49,400 --> 02:05:52,300 pants. And this is a really interesting thing to kind of come back to is 1993 02:05:52,300 --> 02:05:55,400 that we may see this in a 1994 02:05:55,400 --> 02:05:58,400 documentary on a reality TV show the combination of 1995 02:05:58,400 --> 02:05:59,900 what we just looked at there. 1996 02:06:00,700 --> 02:06:03,700 This slow fade down over sink leaving 1997 02:06:03,700 --> 02:06:08,200 a space and then punctuating a shot 1998 02:06:07,200 --> 02:06:10,200 afterwards. So it kind of 1999 02:06:10,200 --> 02:06:13,900 establishes visually in the mind that you 2000 02:06:13,900 --> 02:06:17,000 could happen to it could be in a Marvel and it could 2001 02:06:16,200 --> 02:06:19,300 be in a an indie film a Marvel film. 2002 02:06:19,300 --> 02:06:22,500 It could be in a promo. That is a cutting pattern. 2003 02:06:22,500 --> 02:06:25,600 That is a paradigm which all you 2004 02:06:25,600 --> 02:06:28,600 have to do is change the music to faster to slower 2005 02:06:28,600 --> 02:06:31,200 to medium change the 2006 02:06:31,200 --> 02:06:34,400 character turn them into you know, superheroes and super 2007 02:06:34,400 --> 02:06:37,500 heroines or whatever and doesn't matter. It's the 2008 02:06:37,500 --> 02:06:38,800 Paradigm that matters. 2009 02:06:39,800 --> 02:06:42,700 So you can speed this up or slow this down you can 2010 02:06:42,700 --> 02:06:46,600 put in really famous people or observational 2011 02:06:45,600 --> 02:06:48,000 kind of you know, 2012 02:06:48,300 --> 02:06:51,400 like like this like this documentary about the big 2013 02:06:51,400 --> 02:06:54,400 issue the homeless magazine in in the 2014 02:06:54,400 --> 02:06:57,500 UK and all around the world. Actually. It doesn't matter we 2015 02:06:57,500 --> 02:07:00,200 created a paradigm. So the whole point is is 2016 02:07:00,200 --> 02:07:03,500 that we want to create that parrot that we want to keep that that kind 2017 02:07:03,500 --> 02:07:06,400 of technique in our head and we can apply that to 2018 02:07:06,400 --> 02:07:09,600 anything we're cutting. It's a really nice pattern it 2019 02:07:09,600 --> 02:07:12,800 goes the same with all of this stuff. All of these techniques can 2020 02:07:12,800 --> 02:07:16,600 be used faster slower certain 2021 02:07:15,600 --> 02:07:18,700 types of footage faster footage 2022 02:07:18,700 --> 02:07:22,300 lower footage camera movement non-camera movement characters who 2023 02:07:22,300 --> 02:07:25,300 are well known characters who want shot day shot at night. It doesn't 2024 02:07:25,300 --> 02:07:28,500 matter. This is just the structural paradigms and 2025 02:07:28,500 --> 02:07:31,200 that's what's really really important. So when we look at 2026 02:07:31,200 --> 02:07:34,500 a technique like this don't imagine it like, oh I 2027 02:07:34,500 --> 02:07:37,100 can only use it when I've got this type of footage that's you know, 2028 02:07:37,100 --> 02:07:38,200 kind of crazy really 2029 02:07:39,800 --> 02:07:42,800 are looking at techniques and paradigms to 2030 02:07:42,800 --> 02:07:45,600 find similarities in whatever we're cutting, you know, 2031 02:07:45,600 --> 02:07:47,900 it was very confusing once when 2032 02:07:50,200 --> 02:07:53,400 I was talking to a production manager who you know production managers in 2033 02:07:53,400 --> 02:07:54,500 television are usually the people who 2034 02:07:55,100 --> 02:07:56,900 put your CVS in front of the director. 2035 02:07:57,900 --> 02:08:00,400 And they were saying to me. Oh, okay. Well, you know 2036 02:08:00,400 --> 02:08:03,000 have you cut this type of shirt have you cut have you seen 2037 02:08:03,100 --> 02:08:03,400 this show? 2038 02:08:04,600 --> 02:08:05,800 I don't know. I haven't seen it. But you know. 2039 02:08:07,300 --> 02:08:10,500 It's fine. Just you know, just send me a copy of it, but if you haven't if 2040 02:08:10,500 --> 02:08:10,800 you've 2041 02:08:11,500 --> 02:08:14,700 If you haven't seen it, how do you know how how to cut it us? Well, you 2042 02:08:14,700 --> 02:08:18,000 know editing's a paradigm your your 2043 02:08:17,000 --> 02:08:19,500 creating. 2044 02:08:20,100 --> 02:08:25,800 Stylizational narrative based technique-based 2045 02:08:23,800 --> 02:08:26,400 structures to 2046 02:08:26,400 --> 02:08:29,800 a bunch of raw footage. But essentially the raw footage is 2047 02:08:29,800 --> 02:08:32,800 very similar wide shots medshots close-ups 2048 02:08:32,800 --> 02:08:36,100 pans left pans rights characters talking characters getting 2049 02:08:36,100 --> 02:08:39,600 an emotional characters getting this characters talking slowly character talking 2050 02:08:39,600 --> 02:08:39,900 fast. 2051 02:08:40,800 --> 02:08:43,400 What makes editing editing is the 2052 02:08:43,400 --> 02:08:47,300 assignment of our particular narrative 2053 02:08:46,300 --> 02:08:49,200 structure now that includes music 2054 02:08:49,200 --> 02:08:52,400 and includes all the stuff we're talking about here. We have to start looking 2055 02:08:52,400 --> 02:08:56,000 at these as the as they're kind of like templates essentially 2056 02:08:55,500 --> 02:08:58,400 that we can replicate and and 2057 02:09:01,700 --> 02:09:04,600 And and throw out 2058 02:09:04,600 --> 02:09:07,600 into any kind of firm film that we're doing the highest. I've 2059 02:09:07,600 --> 02:09:10,400 used techniques musical techniques 2060 02:09:10,400 --> 02:09:13,300 in reality TV. And the cheesiest type 2061 02:09:13,300 --> 02:09:16,300 of reality TV. I've used the same Paradigm in 2062 02:09:16,300 --> 02:09:20,300 a really really high-end, you know, multi-million pounds 2063 02:09:19,300 --> 02:09:22,200 feature length 2064 02:09:22,200 --> 02:09:24,700 documentary for you know a big Studio. 2065 02:09:25,600 --> 02:09:28,500 You know and that's what we can all do so don't don't feel 2066 02:09:28,500 --> 02:09:31,500 intimidated at all by the fact that you know, 2067 02:09:31,500 --> 02:09:35,400 it's the footage that we're cutting is not 2068 02:09:34,400 --> 02:09:37,300 as expensive as you know, as as 2069 02:09:37,300 --> 02:09:40,100 it could be, you know. 2070 02:09:43,600 --> 02:09:46,900 What do we got here? I hope 2071 02:09:46,900 --> 02:09:49,300 I had one of the just I thought sometimes on production 2072 02:09:49,300 --> 02:09:50,300 music sites you can get. 2073 02:09:51,200 --> 02:09:54,500 Music with stems which is cool for 2074 02:09:54,500 --> 02:09:57,300 Designing the score any thoughts on that. 2075 02:09:57,300 --> 02:10:00,400 Yeah, I mean stems are 2076 02:10:00,400 --> 02:10:04,300 nice because you can take the different elements. It depends 2077 02:10:03,300 --> 02:10:06,300 stems a great because you can you know, 2078 02:10:06,300 --> 02:10:10,100 you can take a chord structure and you 2079 02:10:09,100 --> 02:10:12,300 know, we were talking about it. I was talking about it with any 2080 02:10:12,300 --> 02:10:15,300 last night about Top Gun is that one of the things they 2081 02:10:15,300 --> 02:10:19,100 did is that you know, there's the very 2082 02:10:18,100 --> 02:10:22,600 famous track in, you know, 2083 02:10:22,600 --> 02:10:27,600 the very famous track in the first danger zone and danger 2084 02:10:26,600 --> 02:10:29,600 zone on the first movie and 2085 02:10:29,600 --> 02:10:32,200 what they did was they slowed it down and 2086 02:10:32,200 --> 02:10:36,300 orchestrated it and just pepper that throughout certain elements 2087 02:10:35,300 --> 02:10:39,900 within within maybe 2088 02:10:39,900 --> 02:10:42,300 some of the dog fight sequences. So that's 2089 02:10:42,300 --> 02:10:45,300 that's an individual element which you can take out 2090 02:10:45,300 --> 02:10:50,100 of the whole just to kind of give it a chord-based structured 2091 02:10:49,100 --> 02:10:50,900 signature. 2092 02:10:51,200 --> 02:10:54,400 And you can return to themes and stuff like that. So stems are 2093 02:10:54,400 --> 02:10:57,000 good. Yeah, I like stems but 2094 02:10:58,900 --> 02:11:01,300 you know it all you know depends on how 2095 02:11:01,300 --> 02:11:04,300 much time you've got and stuff like that and you know, you got to look look 2096 02:11:04,300 --> 02:11:07,000 at your schedule but stems are great because you know 2097 02:11:07,400 --> 02:11:09,100 a lot of the leading and 2098 02:11:09,700 --> 02:11:10,700 a lot of the leading 2099 02:11:12,200 --> 02:11:15,400 Production music houses libraries they're very much. 2100 02:11:15,400 --> 02:11:18,100 Like they're putting them on there. They're putting 2101 02:11:18,100 --> 02:11:21,200 individual elements because people want a very things or they want to come 2102 02:11:21,200 --> 02:11:24,400 in with just the strings. So we've designed a sequence 2103 02:11:24,400 --> 02:11:27,200 earlier on and it's the full track but then 2104 02:11:27,200 --> 02:11:30,100 in four or five scenes time, we might want 2105 02:11:30,100 --> 02:11:33,400 to come back with just the strings for that or just the beat for 2106 02:11:33,400 --> 02:11:36,900 that or just one of the elements. So that's why the individual elements 2107 02:11:36,900 --> 02:11:39,400 are really really nice. So, yeah, it's it's always good. 2108 02:11:40,100 --> 02:11:42,100 And there you go. 2109 02:11:45,600 --> 02:11:48,000 So cutting patterns. Let's look at 2110 02:11:48,200 --> 02:11:48,800 another one. So 2111 02:11:50,200 --> 02:11:52,600 long dissolve is a good one. Let's look now. 2112 02:11:53,300 --> 02:11:53,600 at 2113 02:11:55,500 --> 02:11:58,300 A loud noise or an action? So we looked 2114 02:11:58,300 --> 02:12:01,600 at this sequence. I think a couple of boot camps ago. Let's look 2115 02:12:01,600 --> 02:12:05,500 at it again. How do we change without doing 2116 02:12:05,500 --> 02:12:08,400 a long dissolve? Well, there's a number of different ways 2117 02:12:08,400 --> 02:12:09,500 to do it. But let's look at this one. 2118 02:12:10,400 --> 02:12:12,200 Can't wait to get outside. Can't wait to get outside. 2119 02:12:29,900 --> 02:12:30,000 so 2120 02:12:31,400 --> 02:12:33,900 what's going on here? 2121 02:12:35,100 --> 02:12:37,400 so the point of transition 2122 02:12:38,500 --> 02:12:41,600 I was just like, okay. Well, I want to change this but I 2123 02:12:41,600 --> 02:12:44,400 want to change from you know, listen to the tempo. These 2124 02:12:44,400 --> 02:12:45,900 two tracks are completely different. 2125 02:12:56,800 --> 02:12:58,500 So the key thing for me here. 2126 02:12:59,700 --> 02:12:59,800 is 2127 02:13:01,600 --> 02:13:05,100 If I'm not going to use a slow dissolve, I maybe I 2128 02:13:04,100 --> 02:13:07,100 haven't got any sink at this point in the sequence. 2129 02:13:08,300 --> 02:13:11,300 I can actually do a pretty harsh cut. 2130 02:13:12,100 --> 02:13:16,000 And do it based on a loud noise 2131 02:13:15,700 --> 02:13:19,000 or a big piece of action within 2132 02:13:18,700 --> 02:13:19,700 you know? 2133 02:13:20,800 --> 02:13:23,600 Within the sequence so it could be someone clapping 2134 02:13:23,600 --> 02:13:26,400 or Screaming or anything like that or a car 2135 02:13:26,400 --> 02:13:29,200 crash or you know in an action move you're saying but 2136 02:13:29,200 --> 02:13:32,200 I did it particularly this watching slow mode. 2137 02:13:36,100 --> 02:13:36,900 I did it here. 2138 02:13:44,400 --> 02:13:47,500 So what's going on here? Well, I identified this so 2139 02:13:47,500 --> 02:13:50,400 we've got two completely different tonalities here. 2140 02:13:51,300 --> 02:13:54,100 Very fast Bam Bam Bam Bam Bam promo kind of 2141 02:13:54,100 --> 02:13:57,700 sports cut. Now look again. This is the Paradigm thing. 2142 02:13:57,700 --> 02:14:00,100 We coming back to look at this. This is a just this is 2143 02:14:00,100 --> 02:14:00,700 just the guy 2144 02:14:01,700 --> 02:14:04,400 who is photographing but the 2145 02:14:04,400 --> 02:14:07,800 high octane, you know, this is a photography thing. 2146 02:14:07,800 --> 02:14:09,500 It looks like a sports. 2147 02:14:11,800 --> 02:14:14,100 And you know Sports promo. 2148 02:14:15,900 --> 02:14:18,500 So this high this high octane thing again. It's 2149 02:14:18,500 --> 02:14:21,700 like, you know, it's a paradigm. So we've 2150 02:14:21,700 --> 02:14:22,700 got to get that into our minds. 2151 02:14:26,500 --> 02:14:27,600 And then we've got this click. 2152 02:14:29,200 --> 02:14:32,200 Now so what's what's that's the triggering point 2153 02:14:32,200 --> 02:14:33,100 that I'm using to. 2154 02:14:34,300 --> 02:14:37,300 Change the track. So there's a number of different factors that are going 2155 02:14:37,300 --> 02:14:41,200 on here. Now. Let's 2156 02:14:40,200 --> 02:14:44,400 just mute this. 2157 02:14:48,100 --> 02:14:52,300 So number 2158 02:14:51,300 --> 02:14:52,700 one. 2159 02:14:54,500 --> 02:14:57,400 Triggering point you need a loud noise 2160 02:14:57,400 --> 02:15:00,200 or a piece of action now, it's not really a big piece 2161 02:15:00,200 --> 02:15:01,700 of action. I mean look at it. It's tiny. 2162 02:15:02,500 --> 02:15:05,100 So I've ramped it up. You can see the audio now. I've just 2163 02:15:05,100 --> 02:15:08,500 really taken it up and it's a click. It's a short noise. 2164 02:15:08,500 --> 02:15:11,300 It's not a big long noise. It's a short 2165 02:15:11,300 --> 02:15:14,300 noise. That's quite small and crisp and 2166 02:15:14,300 --> 02:15:16,100 clear but it's loud and it's short. 2167 02:15:16,800 --> 02:15:19,400 Yeah, so that's the first thing I'm looking 2168 02:15:19,400 --> 02:15:22,500 for something that can be like bang like a finger click. 2169 02:15:22,500 --> 02:15:25,300 You know, that's how you change something quickly now, 2170 02:15:25,300 --> 02:15:28,600 that's the first thing that's what you have to find. It doesn't 2171 02:15:28,600 --> 02:15:29,600 always work. 2172 02:15:30,700 --> 02:15:33,400 Principally because you have to be very 2173 02:15:33,400 --> 02:15:36,600 very clear. So that's that's fact one. It'd be very very clear about. 2174 02:15:39,500 --> 02:15:40,700 What's going on in the music? 2175 02:15:41,900 --> 02:15:44,000 So let's just listen to what's going on in the music. 2176 02:15:46,200 --> 02:15:49,400 And here we get into the cyclical nature of the track. 2177 02:15:51,100 --> 02:15:54,600 Let's just 2178 02:15:54,600 --> 02:15:57,100 count. Let's just count on a kind 2179 02:15:57,100 --> 02:15:57,100 of 2180 02:15:59,600 --> 02:16:04,600 the bar structure why 2 3 2181 02:16:03,600 --> 02:16:08,500 4 1 2 2182 02:16:07,500 --> 02:16:12,500 3 4 1 2183 02:16:13,500 --> 02:16:16,200 that's what's happening. So it's coming in on 2184 02:16:16,200 --> 02:16:20,500 the one. It's the the first frame. 2185 02:16:21,600 --> 02:16:22,900 of this new track 2186 02:16:26,500 --> 02:16:29,500 and it's the start of that roof that that kind of refine in 2187 02:16:29,500 --> 02:16:30,900 the track will be coming in. 2188 02:16:32,400 --> 02:16:35,300 on the absolute last frame before it goes 2189 02:16:35,300 --> 02:16:36,000 back to 2190 02:16:37,100 --> 02:16:40,700 The new the new one two, three four, you see 2191 02:16:40,700 --> 02:16:44,700 so it's the very end. So let's just check that you see 2192 02:16:45,600 --> 02:16:48,200 So it's the it's just about to start the new 2193 02:16:48,200 --> 02:16:50,300 one, but it goes into this this. 2194 02:16:52,400 --> 02:16:55,900 It's just about start another bar, but it goes into this new track. So 2195 02:16:55,900 --> 02:16:58,200 if we match framed it you would 2196 02:16:58,200 --> 02:17:00,100 see you would absolutely see that. 2197 02:17:00,800 --> 02:17:03,700 loud anyway 2198 02:17:07,400 --> 02:17:09,600 So you have to the whole point is? 2199 02:17:11,800 --> 02:17:14,700 Is you have to obey the structure 2200 02:17:14,700 --> 02:17:17,300 of the music underneath the 2201 02:17:17,300 --> 02:17:17,700 click? 2202 02:17:19,600 --> 02:17:22,300 Let me say that again. You have to obey the structure of 2203 02:17:22,300 --> 02:17:26,100 the outgoing and incoming bar structure 2204 02:17:25,100 --> 02:17:28,100 while you're doing the click because 2205 02:17:28,100 --> 02:17:30,000 there's no where to hide with this. 2206 02:17:30,800 --> 02:17:32,800 It's like a there's no fig leaf. 2207 02:17:33,800 --> 02:17:37,100 You know, we're not distracting the audience with. 2208 02:17:38,900 --> 02:17:39,500 you know with 2209 02:17:41,300 --> 02:17:44,300 getting someone to talk. There's absolutely no way 2210 02:17:44,300 --> 02:17:46,900 to hide. So the music has to be perfect underneath. 2211 02:17:48,500 --> 02:17:49,000 Listen to it again. 2212 02:17:56,500 --> 02:17:58,100 and that's the way you can look I mean 2213 02:17:59,200 --> 02:18:02,300 you've changed key you've changed tone. You've changed Tempo. You 2214 02:18:02,300 --> 02:18:05,200 could get two more opposite tracks, which is the lovely thing about 2215 02:18:05,200 --> 02:18:08,300 this but because even though you really really 2216 02:18:08,300 --> 02:18:11,600 changed and gone for a completely opposite 2217 02:18:11,600 --> 02:18:14,600 track. The reason it works is because you've 2218 02:18:14,600 --> 02:18:17,200 you've obeyed the musical structure. 2219 02:18:18,300 --> 02:18:21,000 You know, it doesn't always work, but it's a very 2220 02:18:21,300 --> 02:18:24,300 very powerful one if we can get it work and then we want 2221 02:18:24,300 --> 02:18:25,100 it we want to do it. 2222 02:18:25,900 --> 02:18:28,800 Underneath a clap or something short that 2223 02:18:28,800 --> 02:18:29,600 we can get away with. 2224 02:18:30,900 --> 02:18:32,700 Yeah, that's what again. 2225 02:18:33,600 --> 02:18:35,000 And a camera click was perfect. 2226 02:18:35,900 --> 02:18:38,000 Can't wait to get outside. Can't wait to get 2227 02:18:38,000 --> 02:18:38,100 outside. 2228 02:18:57,300 --> 02:19:00,300 When I'm out alone shooting loneliness is not something 2229 02:19:00,300 --> 02:19:02,100 I've ever crossed my mind. 2230 02:19:06,500 --> 02:19:08,000 I like that feeling of isolation. 2231 02:19:11,600 --> 02:19:12,200 There you go. 2232 02:19:13,400 --> 02:19:13,500 So 2233 02:19:19,100 --> 02:19:22,400 just summarize that if you're gonna use a loud 2234 02:19:22,400 --> 02:19:24,900 noise or an or an action. 2235 02:19:26,500 --> 02:19:28,000 Make sure it's shorter. 2236 02:19:29,900 --> 02:19:33,300 And make sure you obey the 2237 02:19:32,300 --> 02:19:35,400 cyclical nature of the bar structure 2238 02:19:35,400 --> 02:19:39,000 in the outgoing in the incoming one, two, three, 2239 02:19:38,600 --> 02:19:42,000 four. One two, three cut. 2240 02:19:42,800 --> 02:19:44,600 not one two cut 2241 02:19:46,200 --> 02:19:49,100 there has to be you have to let the phrase go to the 2242 02:19:49,100 --> 02:19:52,400 end. That's the most powerful way to do it. That doesn't sound like 2243 02:19:52,400 --> 02:19:55,300 oh actually it sounds deliberate and it sounds 2244 02:19:55,300 --> 02:19:58,100 we've been you know, pretty brave in the way that we're gonna do 2245 02:19:58,100 --> 02:19:59,300 that which is very very cool. 2246 02:20:00,400 --> 02:20:03,300 And so yeah, I really like that one. It's really 2247 02:20:03,300 --> 02:20:06,400 good. Now. Let's just again keep an eye 2248 02:20:06,400 --> 02:20:10,100 on our tonality and keep an eye on the differences 2249 02:20:09,100 --> 02:20:12,800 in between how this musical 2250 02:20:12,800 --> 02:20:15,600 structure these two musical structures have driven 2251 02:20:15,600 --> 02:20:18,000 the actual type. 2252 02:20:19,200 --> 02:20:22,500 And choices across so many different things within 2253 02:20:22,500 --> 02:20:29,500 the music so actions now 2254 02:20:25,500 --> 02:20:29,700 it's 2255 02:20:29,700 --> 02:20:32,400 not all on the beat. It's not all on the 2256 02:20:32,400 --> 02:20:35,400 beat at all, but you can see that it's it's a lot 2257 02:20:35,400 --> 02:20:35,800 quicker. 2258 02:20:37,900 --> 02:20:40,600 And I'm going for essential action 2259 02:20:40,600 --> 02:20:41,000 here. 2260 02:20:41,700 --> 02:20:44,100 So everything there's no fat in the bone at all. 2261 02:20:44,100 --> 02:20:47,600 Something's going on. It's either movement or something's moving 2262 02:20:47,600 --> 02:20:50,400 across frame or there's a move up to some action 2263 02:20:50,400 --> 02:20:54,200 or something like that. It's very very action or 2264 02:20:53,200 --> 02:20:56,700 essential essential action 2265 02:20:56,700 --> 02:20:59,900 or camera movement or cut heavy. 2266 02:21:00,900 --> 02:21:02,500 Because it's driven by the structure of the music. 2267 02:21:15,100 --> 02:21:18,300 And you know this idea let's get back to this idea of variation 2268 02:21:18,300 --> 02:21:21,400 again. So variation is very very important. We don't 2269 02:21:21,400 --> 02:21:24,500 want to cut all the you know, if we were doing so this 2270 02:21:24,500 --> 02:21:25,700 is part the same documentary. 2271 02:21:27,200 --> 02:21:27,900 Where are we? 2272 02:21:32,100 --> 02:21:32,600 You know look at this. 2273 02:21:37,100 --> 02:21:39,900 Really on the nose really on the beat. 2274 02:21:42,100 --> 02:21:46,000 I am not going to introduce a scene like that again for a 2275 02:21:45,100 --> 02:21:48,200 while. If ever I will 2276 02:21:48,200 --> 02:21:52,200 do some variation on that. Absolutely. I 2277 02:21:51,200 --> 02:21:55,000 will not do this again. So I 2278 02:21:54,300 --> 02:21:57,400 always look about it. Like I've done 2279 02:21:57,400 --> 02:22:00,600 that now, I've only got one chance what next am 2280 02:22:00,600 --> 02:22:01,400 I gonna do, you know? 2281 02:22:02,300 --> 02:22:03,800 so yeah, it's like 2282 02:22:04,400 --> 02:22:07,300 don't give the don't show yourself to be 2283 02:22:07,300 --> 02:22:10,200 a one-trick pony, you know as they say we 2284 02:22:10,200 --> 02:22:10,900 want to be. 2285 02:22:11,800 --> 02:22:14,700 We want to have variation and of 2286 02:22:14,700 --> 02:22:17,300 course we could we've got lots of different variation in the music 2287 02:22:17,300 --> 02:22:20,500 and the way the music's designed. We've got lots of different elements within it 2288 02:22:20,500 --> 02:22:23,500 within the shots. We've got the speed of the cuts. We got the camera movement 2289 02:22:23,500 --> 02:22:26,300 we can cut on and off the beat we can cut 2290 02:22:26,300 --> 02:22:29,000 with movement no movement and stuff 2291 02:22:29,200 --> 02:22:29,700 like that. So 2292 02:22:30,500 --> 02:22:33,600 All of these factors because this is so high octane 2293 02:22:33,600 --> 02:22:36,300 this sequence here, even though 2294 02:22:36,300 --> 02:22:39,300 it's like really kind of like cinematic slow 2295 02:22:39,300 --> 02:22:41,500 shots, you know. 2296 02:22:44,400 --> 02:22:48,500 It's it's what's going on the speed 2297 02:22:47,500 --> 02:22:50,500 duration action and 2298 02:22:50,500 --> 02:22:53,500 camera movement that makes this sequence because we 2299 02:22:53,500 --> 02:22:56,700 are using the track to elucidate and 2300 02:22:56,700 --> 02:22:59,500 structure that whereas what's coming up here. Look what's 2301 02:22:59,500 --> 02:23:04,900 coming up next. Is there 2302 02:23:04,900 --> 02:23:07,300 any movement? No, how long do the shot when 2303 02:23:07,300 --> 02:23:10,900 I'm out alone shooting loneliness is not something I've ever 2304 02:23:10,900 --> 02:23:11,500 crossed my mind. 2305 02:23:14,200 --> 02:23:17,200 Okay, that one's cut to the beat but barring that it's not. 2306 02:23:19,700 --> 02:23:23,600 I like that feeling of isolation. So what 2307 02:23:23,600 --> 02:23:25,600 he's saying is triggering. 2308 02:23:26,800 --> 02:23:28,600 in me the emotional 2309 02:23:29,700 --> 02:23:31,700 construction of the music. I'd like to see 2310 02:23:33,400 --> 02:23:36,500 And that in turn is triggering the duration of 2311 02:23:36,500 --> 02:23:37,100 the shots. 2312 02:23:38,300 --> 02:23:41,900 the amount plus or 2313 02:23:41,900 --> 02:23:44,400 minus of camera movement plus or minus 2314 02:23:44,400 --> 02:23:44,700 of 2315 02:23:46,300 --> 02:23:47,700 Any element, you know? 2316 02:23:48,400 --> 02:23:51,300 Pans, whatever zooms so that's a really 2317 02:23:51,300 --> 02:23:54,500 good dichotomy. That's a really good kind of, you know. 2318 02:23:55,500 --> 02:23:57,100 Signature of what? 2319 02:23:59,400 --> 02:24:02,700 And how we use music to drive the 2320 02:24:02,700 --> 02:24:05,400 elements within what we're selecting in deselecting. 2321 02:24:06,300 --> 02:24:08,600 You know, we're then within a narrative structure. 2322 02:24:09,500 --> 02:24:10,500 Which is very cool. 2323 02:24:11,500 --> 02:24:14,200 So there we go. Number one the loud noise. Number 2324 02:24:14,200 --> 02:24:17,200 two the sorry number one 2325 02:24:17,200 --> 02:24:20,700 the long disorder number two the loud noise or action. Of 2326 02:24:20,700 --> 02:24:23,800 course we can it could be anything but we've this particular case 2327 02:24:23,800 --> 02:24:26,100 we chosen a camera click. 2328 02:24:27,700 --> 02:24:28,800 Let's move on to another one. 2329 02:24:29,800 --> 02:24:31,300 Number three is what? 2330 02:24:32,100 --> 02:24:35,600 We call Ace what I call a sink interrupt. 2331 02:24:37,200 --> 02:24:40,500 Now we already saw this in the in the latter part of that other 2332 02:24:40,500 --> 02:24:43,500 sequence that we looked looked at, but it's a it's 2333 02:24:43,500 --> 02:24:45,600 a quick cutting in. 2334 02:24:47,300 --> 02:24:50,500 Of some sink and it's usually got to be fairly short. 2335 02:24:50,500 --> 02:24:51,900 So let's watch it. 2336 02:24:52,800 --> 02:24:55,500 A sink interrupt and look at the music change. 2337 02:25:00,100 --> 02:25:03,100 When I'm out alone shooting loneliness is not something 2338 02:25:03,100 --> 02:25:04,900 I've ever crossed my mind. 2339 02:25:09,300 --> 02:25:10,800 I like that feeling of isolation. 2340 02:25:12,900 --> 02:25:15,300 And I think it resonates 2341 02:25:15,300 --> 02:25:17,200 with me due to my past. 2342 02:25:19,600 --> 02:25:20,600 As a young boy. 2343 02:25:21,700 --> 02:25:22,900 I had lots of time. 2344 02:25:23,700 --> 02:25:24,700 out by myself 2345 02:25:26,800 --> 02:25:27,800 It's really exciting. 2346 02:25:30,100 --> 02:25:35,300 here 2347 02:25:49,100 --> 02:25:50,200 So, there we go. 2348 02:25:51,300 --> 02:25:54,300 Now what makes this one work and not work? 2349 02:25:54,300 --> 02:25:55,400 Well, let's look look through it. 2350 02:25:56,300 --> 02:25:59,300 again to a certain extent we are 2351 02:26:01,600 --> 02:26:04,900 Obeying the laws of the music but let's 2352 02:26:04,900 --> 02:26:07,400 just look at the look what's going on here. First of all, it's very 2353 02:26:07,400 --> 02:26:10,400 very quick. Now, this is really good promo territory 2354 02:26:10,400 --> 02:26:13,500 if you like working on promos or trailers, it's really 2355 02:26:13,500 --> 02:26:13,800 exciting. 2356 02:26:16,500 --> 02:26:18,400 Just look at the transition out by myself. 2357 02:26:20,500 --> 02:26:21,400 It's really exciting. 2358 02:26:26,400 --> 02:26:28,500 So this kind of Acts really? 2359 02:26:29,600 --> 02:26:32,600 As a six base like 2360 02:26:32,600 --> 02:26:35,300 we looked at before but it's different because we're 2361 02:26:35,300 --> 02:26:38,900 not actually going in and we're interrupting 2362 02:26:38,900 --> 02:26:41,600 straight away with sync. So it's a 2363 02:26:41,600 --> 02:26:44,500 fast car and it's a hard cut. It's a harsh cut and the 2364 02:26:44,500 --> 02:26:46,700 reason it works is because a is short 2365 02:26:47,600 --> 02:26:50,200 And it's like a kind of slap around the face to the audience that 2366 02:26:50,200 --> 02:26:50,400 wake up. 2367 02:26:51,500 --> 02:26:53,900 and B again, we're listening to the 2368 02:26:55,500 --> 02:26:56,600 we're listening to the 2369 02:26:57,700 --> 02:26:59,700 structure of the music. So let's just listen to that. 2370 02:27:01,600 --> 02:27:08,300 I'm expecting 2371 02:27:07,300 --> 02:27:10,800 to hear change on the next frame. 2372 02:27:12,700 --> 02:27:16,000 Just like we were on the previous one. Something's 2373 02:27:15,100 --> 02:27:18,100 Gonna Change. So it's almost like I'm taking you 2374 02:27:18,100 --> 02:27:21,400 right up to the edge of the track and then just as it's just about to cut 2375 02:27:21,400 --> 02:27:22,700 I'm gonna go back to something else. 2376 02:27:23,800 --> 02:27:26,600 So again, we are looking at 2377 02:27:26,600 --> 02:27:29,400 the logic of the music the cyclical nature 2378 02:27:29,400 --> 02:27:32,900 of the music and going there there boom kind 2379 02:27:32,900 --> 02:27:35,500 to something else change direction and we're using 2380 02:27:35,500 --> 02:27:38,100 a sink interrupt a small piece of sink 2381 02:27:38,100 --> 02:27:39,100 to change that. 2382 02:27:40,700 --> 02:27:43,300 And allow for that punctuation, so there's 2383 02:27:43,300 --> 02:27:46,400 two factors there. The second fact the third factor 2384 02:27:46,400 --> 02:27:49,500 I would say is based around what music track 2385 02:27:49,500 --> 02:27:51,600 we're coming in. We're not going to come in. 2386 02:27:52,500 --> 02:27:55,700 On a sink interrupt scene with something. That's really 2387 02:27:55,700 --> 02:27:56,200 like 2388 02:27:57,300 --> 02:28:00,600 Slow and kind of like hard to establish and 2389 02:28:00,600 --> 02:28:03,500 stuff. Like it's got to have some kind of element in it, which 2390 02:28:03,500 --> 02:28:04,700 is quite forceful. 2391 02:28:05,500 --> 02:28:09,000 You know, you couldn't do it with the the subtle body 2392 02:28:08,400 --> 02:28:11,300 track that we had, you know way back 2393 02:28:11,300 --> 02:28:11,500 here. 2394 02:28:14,900 --> 02:28:17,800 That's just 2395 02:28:17,800 --> 02:28:18,500 too subtle. 2396 02:28:20,700 --> 02:28:21,800 It's more of a drone. 2397 02:28:23,700 --> 02:28:23,800 so 2398 02:28:25,300 --> 02:28:28,200 it's a big strong start. So you 2399 02:28:28,200 --> 02:28:31,200 kind of like slapping the audience around the face a couple of times 2400 02:28:31,200 --> 02:28:34,300 excuse the expression, but you're going 2401 02:28:34,300 --> 02:28:44,700 it's really exciting you 2402 02:28:37,700 --> 02:28:44,900 see. 2403 02:28:45,900 --> 02:28:48,500 So let's watch it again one more time, and then we'll see. 2404 02:28:49,500 --> 02:28:52,500 look again, and let's pay strict attention to 2405 02:28:53,800 --> 02:28:56,500 Tonality any kind of assignments you 2406 02:28:56,500 --> 02:28:59,800 can see any kind of durational factors 2407 02:28:59,800 --> 02:29:02,000 within the difference between the music any kind of 2408 02:29:02,100 --> 02:29:05,100 camera movement. You can see any kind of 2409 02:29:05,100 --> 02:29:08,300 zooms crashes all that kind of stuff. So 2410 02:29:08,300 --> 02:29:12,900 let's look at it from a kind of hole and look 2411 02:29:11,900 --> 02:29:14,800 at the effect as well keep paying 2412 02:29:14,800 --> 02:29:17,100 attention as well to the cyclical nature of the 2413 02:29:17,100 --> 02:29:20,600 music because right at the point of the cut when we do the sink interrupt 2414 02:29:20,600 --> 02:29:20,900 Bang, 2415 02:29:22,100 --> 02:29:25,400 It is going is the next frame is going to be the start of 2416 02:29:25,400 --> 02:29:28,400 the next bar the start again of the bar of 2417 02:29:28,400 --> 02:29:28,700 the music. 2418 02:29:34,300 --> 02:29:37,200 When I'm out alone shooting loneliness is not something 2419 02:29:37,200 --> 02:29:39,000 I've ever crossed my mind. 2420 02:29:43,400 --> 02:29:44,900 I like that feeling of isolation. 2421 02:29:47,800 --> 02:29:51,000 And I think it resonates with me due to 2422 02:29:50,100 --> 02:29:51,300 my past. 2423 02:29:52,800 --> 02:29:54,700 As a young boy. 2424 02:29:55,700 --> 02:29:57,000 I had lots of time. 2425 02:29:57,800 --> 02:29:58,800 out by myself 2426 02:30:00,900 --> 02:30:01,900 It's really exciting. 2427 02:30:18,800 --> 02:30:21,700 So we can see some assignment work there. We 2428 02:30:21,700 --> 02:30:25,000 can see, you know, the speed 2429 02:30:24,200 --> 02:30:27,600 of the cuts. We can see the difference 2430 02:30:27,600 --> 02:30:31,000 between the two and how the tonality is 2431 02:30:30,300 --> 02:30:33,300 created across these 2432 02:30:33,300 --> 02:30:36,400 two very very different style of cutting but also 2433 02:30:36,400 --> 02:30:39,900 we can see the the music comes 2434 02:30:39,900 --> 02:30:42,100 to an end is just about to start again and then we have 2435 02:30:42,100 --> 02:30:45,500 a forceful beginning here with a stronger 2436 02:30:45,500 --> 02:30:48,100 cut and you know, what's this duration here? I mean, it's nothing, 2437 02:30:48,100 --> 02:30:51,500 isn't it? Was it for the sink one second 2438 02:30:51,500 --> 02:30:54,200 the four frames absolutely nothing. So it's 2439 02:30:54,200 --> 02:30:57,300 really really good and we like that. 2440 02:30:57,800 --> 02:31:00,100 And I would always look for a short 2441 02:31:00,100 --> 02:31:03,200 pieces, you know go and look at your documentaries go and look 2442 02:31:03,200 --> 02:31:06,500 at your promos go and look at you know, some good primers 2443 02:31:06,500 --> 02:31:09,500 going to look at some reality TV shows go and 2444 02:31:09,500 --> 02:31:12,200 look at some trailers. A lot of them will be based 2445 02:31:12,200 --> 02:31:15,200 around changing direction with short pieces of 2446 02:31:15,200 --> 02:31:16,700 sync and stuff like that. 2447 02:31:17,500 --> 02:31:19,700 You know, it's really really interesting to look at. 2448 02:31:22,500 --> 02:31:25,300 Let's watch a couple of sink interrupts. Actually. I've got 2449 02:31:25,300 --> 02:31:26,700 one from the Tyson documentary. 2450 02:31:28,200 --> 02:31:31,200 Which I want you to look at. So we've got 2451 02:31:31,200 --> 02:31:34,300 a sink interrupt in between two, you know, 2452 02:31:34,300 --> 02:31:37,600 the whole the whole point of this was of this the last 2453 02:31:37,600 --> 02:31:40,400 part of this documentary was that 2454 02:31:42,700 --> 02:31:45,400 You're having to we were having to you know, the whole 2455 02:31:45,400 --> 02:31:48,600 race of this pigeon documentary starring Mike 2456 02:31:48,600 --> 02:31:51,300 Tyson. It was like competing against 2457 02:31:51,300 --> 02:31:54,300 three or four different other. He had Mike Tyson 2458 02:31:54,300 --> 02:31:57,100 had his team then he had this other team and this other team 2459 02:31:57,100 --> 02:32:00,100 and this other team and they were having to 2460 02:32:00,100 --> 02:32:03,300 it was the big race day after the whole show that done all 2461 02:32:03,300 --> 02:32:06,400 the training and stuff like that and it was you know, it was basically this long 2462 02:32:07,200 --> 02:32:10,400 Action sequence and it's like if you show this long 2463 02:32:10,400 --> 02:32:13,200 action sequence Let's Go full frame on this 2464 02:32:13,200 --> 02:32:16,300 but if you show this long action sequence and you 2465 02:32:16,300 --> 02:32:20,100 don't vary it and you don't stop and pause. It's 2466 02:32:19,100 --> 02:32:22,400 just going to be like a 15 minute action sequence 2467 02:32:22,400 --> 02:32:25,100 and that would be too much for anyone to take even if 2468 02:32:25,100 --> 02:32:28,300 it's shop beautifully, even if it's you know, the angles are 2469 02:32:28,300 --> 02:32:29,600 great and the sink is great. 2470 02:32:30,300 --> 02:32:33,100 The audience will not like that. 2471 02:32:33,100 --> 02:32:36,800 You never see that in really good action movies. You've 2472 02:32:36,800 --> 02:32:39,500 never see this in really good documentaries, certainly 2473 02:32:39,500 --> 02:32:42,500 action-based documentaries, you will stop and slow 2474 02:32:42,500 --> 02:32:45,200 down and pause it out. And this goes to 2475 02:32:45,200 --> 02:32:46,200 the whole thing that we were talking about. 2476 02:32:47,400 --> 02:32:50,200 Around this idea of variation, you know when I'm looking at 2477 02:32:50,200 --> 02:32:51,200 a score for something. 2478 02:32:52,600 --> 02:32:55,500 Yeah, when I'm looking at a score and designing a 2479 02:32:55,500 --> 02:32:58,100 score over 60 or 90 minutes or 30 minutes 2480 02:32:58,100 --> 02:33:01,300 or even 10 minutes, you know, you know, if you're doing like a corporate 2481 02:33:01,300 --> 02:33:02,100 film or stuff like that. 2482 02:33:03,500 --> 02:33:06,100 You need to fit the whole idea of I'm going to 2483 02:33:06,100 --> 02:33:09,500 start off with it with one kind of tonality and introduce the 2484 02:33:09,500 --> 02:33:12,300 subject and then I'm going to come in here and I'm gonna either 2485 02:33:12,300 --> 02:33:15,300 go up. I'm going to go down but I'm never going to be the 2486 02:33:15,300 --> 02:33:18,300 same. I'm constantly going to be moving around all the 2487 02:33:18,300 --> 02:33:21,500 time. So that the audience feels like there's 2488 02:33:21,500 --> 02:33:25,100 something fresh feels like there's something new and the stylizations 2489 02:33:24,100 --> 02:33:27,200 are use and the techniques are 2490 02:33:27,200 --> 02:33:27,500 use 2491 02:33:28,200 --> 02:33:31,900 to cut are going to replicate that that idea of 2492 02:33:31,900 --> 02:33:35,000 variation this roller coaster and we'll 2493 02:33:34,200 --> 02:33:37,700 see some of that one. We're going to look at some scene Transitions and 2494 02:33:37,700 --> 02:33:40,100 variations in a bit. So how do we come out of 2495 02:33:40,100 --> 02:33:44,200 one scene and into another you know and and 2496 02:33:43,200 --> 02:33:46,300 things like that but this scene here, 2497 02:33:46,300 --> 02:33:49,200 you know, we'll look at 2498 02:33:49,200 --> 02:33:52,300 a couple of different parts of it, but you'll see 2499 02:33:52,300 --> 02:33:55,300 that what I've done is I've created a you know, 2500 02:33:55,300 --> 02:33:58,700 a structure around the three or 2501 02:33:58,700 --> 02:34:00,700 four compart mentalized. 2502 02:34:01,600 --> 02:34:04,400 Scenes of broken down into many scenes over one 2503 02:34:04,400 --> 02:34:07,500 scene. I've compartmentalized the action that's 2504 02:34:07,500 --> 02:34:10,100 going in across each one of these 2505 02:34:10,100 --> 02:34:13,800 and then I've diver done a scene into a sink interrupt 2506 02:34:13,800 --> 02:34:16,200 or a loud noise or action down or something 2507 02:34:16,200 --> 02:34:19,400 like that or a long dissolve or something like that to break it 2508 02:34:19,400 --> 02:34:22,000 up to space it up and to launch into a new one. 2509 02:34:22,700 --> 02:34:23,400 You know, it's like 2510 02:34:24,300 --> 02:34:27,900 you can't do a hundred meters Sprint for two 2511 02:34:27,900 --> 02:34:30,800 miles, you know, you just fall over you go 2512 02:34:30,800 --> 02:34:33,300 to 100 meters Sprint and you're gonna stop and you got rest you 2513 02:34:33,300 --> 02:34:36,300 go to another 100 meters Sprint, you know that kind of thing, so it's 2514 02:34:36,300 --> 02:34:36,600 about 2515 02:34:38,400 --> 02:34:41,700 Knowing when to do that and how the techniques 2516 02:34:41,700 --> 02:34:44,500 that we use. So let's you look at 2517 02:34:44,500 --> 02:34:47,200 sink interrupt for for the 2518 02:34:47,200 --> 02:34:47,700 scene here. 2519 02:34:49,100 --> 02:34:52,700 And it's coming up right here. What's your full screen first after weeks 2520 02:34:52,700 --> 02:34:55,200 of training and please excuse the rough voiceover to 2521 02:34:55,200 --> 02:34:58,900 those who didn't see here this explanation. This 2522 02:34:58,900 --> 02:35:01,800 is an offline cut. This is unmixed and 2523 02:35:01,800 --> 02:35:05,500 it's got the director's voice in it. So it's 2524 02:35:05,500 --> 02:35:08,300 it's rough, but we're offline so we don't care 2525 02:35:08,300 --> 02:35:11,600 about that at this stage. That's all online and done all 2526 02:35:11,600 --> 02:35:11,800 later. 2527 02:35:14,100 --> 02:35:17,300 After weeks of training the most 2528 02:35:17,300 --> 02:35:19,100 pay attention to the music nearly arrived. 2529 02:35:19,900 --> 02:35:20,500 and seconds 2530 02:35:33,300 --> 02:35:36,800 There you 2531 02:35:36,800 --> 02:35:36,800 go. 2532 02:35:44,500 --> 02:35:47,900 75 pigeons are flying 130 miles 2533 02:35:47,900 --> 02:35:50,600 for many of the young birds. This 2534 02:35:50,600 --> 02:35:52,300 is the furthest they will have flown. 2535 02:35:55,900 --> 02:35:58,600 Race deadline is in just three 2536 02:35:58,600 --> 02:36:00,500 hours time at 11 o'clock. 2537 02:36:04,100 --> 02:36:08,100 The winning times will be decided by the fastest average speed. 2538 02:36:08,900 --> 02:36:11,800 of first three birds plot by each Loft 2539 02:36:15,100 --> 02:36:19,100 what I hear them Birds got away. It's gonna 2540 02:36:18,100 --> 02:36:21,400 be a bad day for us. No, no, right. 2541 02:36:28,100 --> 02:36:30,000 As young birds confront the elements. 2542 02:36:30,700 --> 02:36:32,700 races battle with their nerves 2543 02:36:36,200 --> 02:36:36,400 so 2544 02:36:38,400 --> 02:36:39,800 let's look at that in more detail. 2545 02:36:40,900 --> 02:36:43,100 How did how did I structure this? Well, let's look 2546 02:36:43,100 --> 02:36:46,200 at the point of change. You know, that's always that's always a really 2547 02:36:46,200 --> 02:36:52,000 good one and we get rid of these tracks, so 2548 02:36:53,600 --> 02:36:54,700 first three birds 2549 02:36:59,700 --> 02:37:02,500 This is what I hate. I hate these damn Birds Gotta Wait. 2550 02:37:02,500 --> 02:37:05,500 So let's look at the obvious stuff that's going on in the 2551 02:37:05,500 --> 02:37:05,600 pictures. 2552 02:37:07,900 --> 02:37:10,800 We're coming to the end of this. So visually three 2553 02:37:10,800 --> 02:37:13,000 birds. I found a nice. 2554 02:37:13,900 --> 02:37:16,100 Well, it's not exactly a close-up but a zoom out 2555 02:37:16,100 --> 02:37:20,400 to give some scale because we've seen a lot of the close-ups here. 2556 02:37:20,400 --> 02:37:24,000 But the last shot of this mini sequence before the sink interrupt 2557 02:37:23,600 --> 02:37:26,700 is you see them. We see 2558 02:37:26,700 --> 02:37:29,500 them from there for Mark from our our helicopter where it 2559 02:37:29,500 --> 02:37:32,400 was and we zooming out so we get some real 2560 02:37:32,400 --> 02:37:35,200 idea of the scale of how far they got a CO. 2561 02:37:36,300 --> 02:37:38,500 yeah, and I've timed that with it that 2562 02:37:40,700 --> 02:37:43,200 three birds not by each Loft 2563 02:37:47,800 --> 02:37:50,300 and then we're doing the exact opposite. So 2564 02:37:50,300 --> 02:37:53,300 we're cutting. We're in this green area here and then we're 2565 02:37:53,300 --> 02:37:56,700 in at the top of we're going to zoom in to Mike's 2566 02:37:56,700 --> 02:37:59,300 lot. Here's got 2567 02:37:59,300 --> 02:37:59,500 away. 2568 02:38:00,200 --> 02:38:04,200 It's gonna be a bad day for us. No, no, right and 2569 02:38:03,200 --> 02:38:05,700 luckily enough. 2570 02:38:06,300 --> 02:38:06,800 Okay. 2571 02:38:08,200 --> 02:38:11,800 He wasn't saying any of this obviously. This is the audio I've stolen underneath 2572 02:38:11,800 --> 02:38:15,000 here, but that Mike is on the roof and luckily 2573 02:38:14,400 --> 02:38:17,100 he's looking pretty stressed. So that was a bit 2574 02:38:17,100 --> 02:38:18,900 of nice timing there. 2575 02:38:19,700 --> 02:38:22,300 And of course, he didn't say anything stuff. 2576 02:38:24,300 --> 02:38:25,900 And he didn't even say this either as well. 2577 02:38:26,900 --> 02:38:28,200 I just cut it in here. 2578 02:38:29,600 --> 02:38:33,000 I can't see his face move at all. So this was all constructed 2579 02:38:32,400 --> 02:38:34,300 heavily out. Nothing. 2580 02:38:35,400 --> 02:38:38,400 I think this may even been after the race had ended. 2581 02:38:38,400 --> 02:38:41,500 I'm not sure I can't remember but none of 2582 02:38:41,500 --> 02:38:45,100 this. This was all created as a paradigm structure 2583 02:38:44,100 --> 02:38:46,600 for me. So by me. 2584 02:38:47,800 --> 02:38:50,200 So zoom out 2585 02:38:50,200 --> 02:38:53,200 to wide shot to see scale finish music. 2586 02:38:54,600 --> 02:38:57,200 Stop pause insert the 2587 02:38:57,200 --> 02:39:00,400 insert the the next 2588 02:39:00,400 --> 02:39:03,400 shot wide shot zoom in so 2589 02:39:03,400 --> 02:39:06,400 the complete opposite zoom out zoom in wide shot 2590 02:39:06,400 --> 02:39:09,400 to White shot bit unconventional. But the the reason 2591 02:39:09,400 --> 02:39:12,000 I like it because it's so completely different. Look at that. 2592 02:39:12,700 --> 02:39:16,600 Almost like Countryside Suburbia Urban, you 2593 02:39:15,600 --> 02:39:19,200 know really kind of like industrial as 2594 02:39:18,200 --> 02:39:21,300 it were like industrial States and all 2595 02:39:21,300 --> 02:39:24,100 this kind of stuff. So they looked different enough for me to 2596 02:39:24,100 --> 02:39:25,900 cut like that. And then of course I zoom in 2597 02:39:27,400 --> 02:39:30,600 And all of this is heavily constructed. I've just butchered 2598 02:39:30,600 --> 02:39:33,200 it out of nothing and used it as 2599 02:39:33,200 --> 02:39:34,000 a sink insert. 2600 02:39:34,700 --> 02:39:37,600 But listen to the music, right? I'm bringing I'm 2601 02:39:37,600 --> 02:39:39,700 having that what two seconds. 2602 02:39:40,500 --> 02:39:44,400 Maybe two seconds of sinking to UPS attenuating the 2603 02:39:44,400 --> 02:39:47,300 ear to silence and then I'm doing a slow dissolve up 2604 02:39:47,300 --> 02:39:50,400 like I did with the with the last one when we changed that variation 2605 02:39:50,400 --> 02:39:52,800 and I'm bringing the slow dissolve up in here. 2606 02:39:53,800 --> 02:39:56,500 To bring the next track in no, no right into 2607 02:39:56,500 --> 02:40:00,400 that. And again, 2608 02:40:00,400 --> 02:40:03,400 what am I coming in on just to add that 2609 02:40:03,400 --> 02:40:06,800 punctuation? I'm coming in on a strong piece of 2610 02:40:06,800 --> 02:40:09,500 sink. Oh, sorry strong piece of music a beat 2611 02:40:09,500 --> 02:40:12,100 in the part of the music and a very strong. 2612 02:40:15,100 --> 02:40:18,000 A very strong shot. You know, we're we've got 2613 02:40:18,400 --> 02:40:21,300 that we use the same technology on this show that they used in the planet 2614 02:40:21,300 --> 02:40:24,300 Earth Series. So it just come out that point. So we 2615 02:40:24,300 --> 02:40:27,100 were you know, we were almost could see the pigeons faces which was 2616 02:40:27,100 --> 02:40:30,200 pretty amazing when we got the right. I got the Russian spouse. Like wow, this 2617 02:40:30,200 --> 02:40:33,500 is really cool because you the technology was pretty amazing. So 2618 02:40:33,500 --> 02:40:36,500 in order again to reinforce the 2619 02:40:36,500 --> 02:40:39,700 musical and visual grammar in between 2620 02:40:39,700 --> 02:40:42,200 the sink insert, so the 2621 02:40:42,200 --> 02:40:45,500 sink interrupt I came back in very very strong 2622 02:40:45,500 --> 02:40:49,300 on a very strong piece of and the 2623 02:40:48,300 --> 02:40:51,500 start again. We're paying 2624 02:40:51,500 --> 02:40:52,000 all the laws. 2625 02:40:53,100 --> 02:40:56,600 One track ending or appearing to end sink into 2626 02:40:56,600 --> 02:40:59,500 in sink interrupt and then big strong 2627 02:40:59,500 --> 02:41:01,800 change to a new track. 2628 02:41:02,600 --> 02:41:02,700 and 2629 02:41:04,100 --> 02:41:05,100 you know impressive. 2630 02:41:05,900 --> 02:41:08,400 Impressive. I definitely save this. 2631 02:41:09,300 --> 02:41:12,400 This specific shot for that point to have it. It's most 2632 02:41:12,400 --> 02:41:16,000 impact there. That's just watch that transition Again by the 2633 02:41:15,100 --> 02:41:17,200 fastest average speed. 2634 02:41:18,100 --> 02:41:21,500 First three birds we watch 2635 02:41:21,500 --> 02:41:22,700 it on the full screen. 2636 02:41:25,200 --> 02:41:28,700 The winning times will be decided by the fastest average 2637 02:41:28,700 --> 02:41:29,200 speed. 2638 02:41:30,600 --> 02:41:33,000 of first three birds clocked by each Loft 2639 02:41:36,200 --> 02:41:40,300 What I hate I hate these damn Birds got away. It's gonna 2640 02:41:40,300 --> 02:41:43,400 be a bad day for us. No. No Mike I 2641 02:41:49,300 --> 02:41:51,100 young birds confront the elements 2642 02:41:52,200 --> 02:41:52,700 Here we go. 2643 02:41:53,900 --> 02:41:55,600 So there's a really nice sink interrupt. 2644 02:41:56,800 --> 02:41:59,300 Let's just review the factors at play. 2645 02:41:59,900 --> 02:42:02,600 Ending one track if I can get some kind 2646 02:42:02,600 --> 02:42:05,300 of visual connection between the outgoing and 2647 02:42:05,300 --> 02:42:09,100 the incoming and in this case. This is perfect zoom 2648 02:42:08,100 --> 02:42:10,500 out to zoom in. 2649 02:42:12,300 --> 02:42:15,400 Then I connected the emotions of the sink interrupt with 2650 02:42:15,400 --> 02:42:19,800 what was going on on the on the on his on Mike 2651 02:42:19,800 --> 02:42:22,700 Tyson's face with his 2652 02:42:22,700 --> 02:42:25,200 hand movements in this gestures. So that's number one 2653 02:42:25,200 --> 02:42:27,300 number two. 2654 02:42:28,500 --> 02:42:31,300 Obviously, you're putting a short piece of 2655 02:42:31,300 --> 02:42:34,000 sink in there. It's what how long is it this time? 2656 02:42:42,400 --> 02:42:45,500 It's quite long eight seconds. So it's like a mini break 2657 02:42:45,500 --> 02:42:48,400 in the scene, which is nice, but I did end the 2658 02:42:48,400 --> 02:42:50,300 track, so I ended the track. 2659 02:42:52,900 --> 02:42:55,600 And it bleeds into there. Then you 2660 02:42:55,600 --> 02:42:58,100 got the sink into wrapped and then comes in 2661 02:42:58,100 --> 02:43:01,000 about here. The music track comes in around there. 2662 02:43:02,100 --> 02:43:05,700 It's gonna be a good and of 2663 02:43:05,700 --> 02:43:08,700 course the strong track that comes in and the 2664 02:43:08,700 --> 02:43:12,400 impressive shot to really really emphasize the 2665 02:43:12,400 --> 02:43:13,300 change in Direction. 2666 02:43:14,700 --> 02:43:17,700 Yeah, so yeah. 2667 02:43:18,600 --> 02:43:19,800 Really nice way of doing it. 2668 02:43:21,200 --> 02:43:24,200 Again, look at the structure of what I've done here. This 2669 02:43:24,200 --> 02:43:25,900 is all built around the structure. 2670 02:43:27,100 --> 02:43:30,200 But I added some extra layers around here the musical structures. I 2671 02:43:30,200 --> 02:43:34,100 added some extra layers. I did a kind of countdown and 2672 02:43:33,100 --> 02:43:36,600 I also did a kind of I've got 2673 02:43:36,600 --> 02:43:40,200 some drone in there just weeks of training the 2674 02:43:39,200 --> 02:43:42,200 moment has finally arrived. 2675 02:43:42,700 --> 02:43:45,900 I got 10 seconds 9 8 7 2676 02:43:45,900 --> 02:43:49,600 6 5 4 3 2677 02:43:48,600 --> 02:43:51,400 2 1. 2678 02:43:55,300 --> 02:43:58,600 So that created a cutting pattern we obviously 2679 02:43:58,600 --> 02:44:02,100 got a bit of a golden gift there. The guy started counting 2680 02:44:01,100 --> 02:44:04,500 down from 1098. So that's great to 2681 02:44:04,500 --> 02:44:07,600 check in with all the different players got 2682 02:44:07,600 --> 02:44:10,500 this guy. This guy you got these guys. You got 2683 02:44:10,500 --> 02:44:13,500 the pigeons. You got them. We got on 2684 02:44:13,500 --> 02:44:17,000 you got people looking all going, you know, everyone's checking 2685 02:44:16,100 --> 02:44:19,900 in. So you're going back and forth around 2686 02:44:19,900 --> 02:44:22,200 in this circle to just see 2687 02:44:22,200 --> 02:44:25,600 and obviously what am I choosing because the music is is 2688 02:44:25,600 --> 02:44:28,100 tense because the whole scene is supposed to 2689 02:44:28,100 --> 02:44:31,600 be tense and because it's a big moment. I'm choosing 2690 02:44:31,600 --> 02:44:32,100 shots. 2691 02:44:33,500 --> 02:44:36,900 The the Mary with the music I 2692 02:44:36,900 --> 02:44:39,700 stressful tense looking around 2693 02:44:39,700 --> 02:44:42,200 what's going on? Even the pigeons I 2694 02:44:42,200 --> 02:44:43,400 try to get pigeon shot. 2695 02:44:44,100 --> 02:44:44,800 where they were like 2696 02:44:46,200 --> 02:44:49,600 all that, I mean they got those weird kind of beady eyes. 2697 02:44:49,600 --> 02:44:51,300 So they always look kind of like what's going on. 2698 02:44:53,800 --> 02:44:54,700 after weeks of 2699 02:44:57,400 --> 02:45:00,800 train finally arrived. I got 10 seconds 9 8 2700 02:45:00,800 --> 02:45:01,700 7 2701 02:45:02,300 --> 02:45:06,500 6 5 4 3 2 2702 02:45:09,700 --> 02:45:12,400 So every shot has meaning every shot has 2703 02:45:12,400 --> 02:45:15,900 meaning in there based on the musical structure and based 2704 02:45:15,900 --> 02:45:17,200 on the intention of the scene. 2705 02:45:21,300 --> 02:45:23,600 Again a little break. 2706 02:45:25,100 --> 02:45:29,200 So we've got the strength of the the the 1098765 all 2707 02:45:29,200 --> 02:45:32,700 321 and then little break little like a half a 2708 02:45:32,700 --> 02:45:34,700 second and then bang straight in again. 2709 02:45:41,400 --> 02:45:44,300 But that what we talking half a second 17 frames. 2710 02:45:45,100 --> 02:45:46,800 Yeah, just over half a second. 2711 02:45:55,300 --> 02:45:56,000 There you go. 2712 02:45:57,500 --> 02:46:00,200 Right. Let's look at another one. So you see the 2713 02:46:00,200 --> 02:46:01,800 factors that are a play there. 2714 02:46:03,400 --> 02:46:07,200 The three four factors that are at play now. Let's look 2715 02:46:07,200 --> 02:46:09,200 questions. Someone's asked. 2716 02:46:10,100 --> 02:46:13,800 Do you link sings together using these techniques or do 2717 02:46:13,800 --> 02:46:16,800 you need more punctuation between scenes as 2718 02:46:16,800 --> 02:46:20,000 a good question and I would say very it. 2719 02:46:21,600 --> 02:46:24,300 Very as much as possible because the 2720 02:46:24,300 --> 02:46:27,600 more you vary it the nicer it will be and it 2721 02:46:27,600 --> 02:46:30,600 won't be the same thing over and over again. Like I've 2722 02:46:30,600 --> 02:46:31,100 seen this before. 2723 02:46:32,100 --> 02:46:35,600 And that comes into scene transition 2724 02:46:35,600 --> 02:46:36,400 and variation. 2725 02:46:37,600 --> 02:46:40,100 Which we'll look at in a bit, 2726 02:46:40,100 --> 02:46:42,300 but let me let's have a look at one more of these. 2727 02:46:43,500 --> 02:46:47,000 Let's look at another sink interrupt. 2728 02:46:46,500 --> 02:46:49,600 So this idea on a longer set 2729 02:46:49,600 --> 02:46:52,300 of duration. If you've got a set of action which goes on for a 2730 02:46:52,300 --> 02:46:55,400 while break it up with a short piece 2731 02:46:55,400 --> 02:46:58,500 of sink because then you can change direction you can change cutting pattern 2732 02:46:58,500 --> 02:47:01,700 you can change and the music is going to be a big driver of 2733 02:47:01,700 --> 02:47:04,400 that music music music music music slow music slow music 2734 02:47:04,400 --> 02:47:07,800 or medium music and you can actually go fast 2735 02:47:07,800 --> 02:47:10,400 to fast in extended cutting scene, 2736 02:47:10,400 --> 02:47:12,800 but you're going to have to change the music dramatically. 2737 02:47:13,900 --> 02:47:16,200 So you may not change the tempo. You may go 2738 02:47:16,200 --> 02:47:19,200 slightly up but you'll change the key. You'll change the 2739 02:47:19,200 --> 02:47:22,400 orchestration and stuff like that. Like what we do here. So let's 2740 02:47:22,400 --> 02:47:23,900 watch this one through it's only about 40 seconds. 2741 02:47:25,700 --> 02:47:27,500 That's the young birds confront the elements. 2742 02:47:28,400 --> 02:47:30,300 races battle with their nerves 2743 02:47:32,700 --> 02:47:35,200 It's like an adrenaline rush. I can't 2744 02:47:35,200 --> 02:47:37,700 stay still I put the chair there, but I can't sit in the chair. 2745 02:47:43,500 --> 02:47:47,000 The only flyer his car is Joe Green. He's got 2746 02:47:46,300 --> 02:47:51,300 a secret race day. 2747 02:47:54,500 --> 02:47:56,600 I don't eat until the birds arrived. 2748 02:47:58,300 --> 02:48:01,400 So it does me good. I stay more Focus. 2749 02:48:01,400 --> 02:48:05,600 My mind is more. Well, he's 2750 02:48:05,600 --> 02:48:05,800 going 2751 02:48:10,600 --> 02:48:13,600 So that's a nice piece in 2752 02:48:13,600 --> 02:48:16,300 there. Let's look let's look at the construction around that which is 2753 02:48:16,300 --> 02:48:17,200 really really interesting. 2754 02:48:19,100 --> 02:48:22,000 So on a race 2755 02:48:22,100 --> 02:48:28,000 day up, he's quite heavy 2756 02:48:27,300 --> 02:48:30,500 track, you know, it's like heavy on 2757 02:48:30,500 --> 02:48:33,700 the drums really heavy on the drum. So I need something. Let's just 2758 02:48:33,700 --> 02:48:38,000 look at the musical taste between them now so the only 2759 02:48:37,200 --> 02:48:38,900 fly his 2760 02:48:39,100 --> 02:48:42,300 Just like a Joe Green. The reason I chose this track, 2761 02:48:42,300 --> 02:48:44,400 but it's confront the elements. 2762 02:48:45,300 --> 02:48:47,100 It says battle with their nerves. 2763 02:48:49,500 --> 02:48:52,300 It's like it's got this kind. The reason I chose this track 2764 02:48:52,300 --> 02:48:55,700 was it was it was a kind of like mechanical like a force of 2765 02:48:55,700 --> 02:48:58,300 nature pushing on like boom boom. It's 2766 02:48:58,300 --> 02:49:01,300 like an engine and the birds are moving closer and closer and 2767 02:49:01,300 --> 02:49:04,100 closer bam and nothing's gonna stop them. You know, 2768 02:49:04,100 --> 02:49:07,600 that was the musical intention around that come 2769 02:49:07,600 --> 02:49:11,900 on bang bang. It's like an unforgive, 2770 02:49:10,900 --> 02:49:14,900 you know, unforgiving or unrestrictive 2771 02:49:13,900 --> 02:49:16,500 force that is moving closer 2772 02:49:16,500 --> 02:49:19,500 and closer to the Target. That's the pulse that goes through it punch 2773 02:49:19,500 --> 02:49:22,600 punch punch. Listen to that. I can adrenaline rush. 2774 02:49:22,600 --> 02:49:25,100 I can't stay still I put the chair there, but I 2775 02:49:25,100 --> 02:49:28,100 can't sit here and then we're cutting to 2776 02:49:28,100 --> 02:49:32,200 the beat here and doing a bit of assignment as well, but I 2777 02:49:31,200 --> 02:49:32,800 can't sit here. 2778 02:49:38,200 --> 02:49:42,000 The only flyer whose calm is Joe Green. He's 2779 02:49:41,300 --> 02:49:43,200 got a secret tact. 2780 02:49:45,800 --> 02:49:49,400 IC so I bolted the end on there boom. So 2781 02:49:48,400 --> 02:49:51,100 it kind of ends I don't think 2782 02:49:51,100 --> 02:49:54,200 it ended like that in real life. I just I basically looped it 2783 02:49:54,200 --> 02:49:57,200 or compressed it to find the ending so there was a 2784 02:49:57,900 --> 02:50:00,100 that we've ended it and then 2785 02:50:00,100 --> 02:50:02,000 we can come in for a short piece of 2786 02:50:06,500 --> 02:50:08,200 On a race day. I'm fast. I don't know. 2787 02:50:10,100 --> 02:50:13,200 I don't need it. So the birds are right, but can you hear the music? 2788 02:50:13,200 --> 02:50:16,200 I'm bringing it in now, so I'll tell 2789 02:50:16,200 --> 02:50:16,800 you how I did this. 2790 02:50:17,700 --> 02:50:20,500 I'm bringing in the music now. But again, I'm 2791 02:50:20,500 --> 02:50:23,800 coming in on the fast Beat Again the big strong B, the 2792 02:50:23,800 --> 02:50:26,800 two piece of music are very aggressive 2793 02:50:26,800 --> 02:50:29,400 and kind of you know, promo e 2794 02:50:29,400 --> 02:50:32,100 and action-based but they are distinctly different. 2795 02:50:32,900 --> 02:50:35,800 But look what I'm doing here. I'm feeding 2796 02:50:35,800 --> 02:50:39,700 it in there over a little bit of b-roll. It 2797 02:50:38,700 --> 02:50:41,600 does me good. I'll stay 2798 02:50:41,600 --> 02:50:44,400 more Focus my mind even here building 2799 02:50:44,400 --> 02:50:44,800 and building. 2800 02:50:45,600 --> 02:50:48,300 What is going and then 2801 02:50:48,300 --> 02:50:51,200 that's when the beat comes in. So essentially what I did was. 2802 02:50:52,300 --> 02:50:55,300 I got his piece of sink. I got the beat and 2803 02:50:55,300 --> 02:50:58,100 the music where the beat the music came in and put it in there and then 2804 02:50:58,100 --> 02:51:01,600 peeled it back and did a long slow dissolve 2805 02:51:01,600 --> 02:51:03,700 upwards until the beat comes in. 2806 02:51:04,400 --> 02:51:05,300 Does everyone get that? 2807 02:51:06,600 --> 02:51:10,000 So what he's gone, there's the 2808 02:51:09,200 --> 02:51:14,700 beat the beat comes in there. Yeah, whoops. 2809 02:51:15,500 --> 02:51:18,400 So I'm coming in on the beat. So I've inserted the 2810 02:51:18,400 --> 02:51:22,000 track there, but then underneath I will pull the 2811 02:51:21,400 --> 02:51:24,200 music pull the 2812 02:51:25,100 --> 02:51:28,400 The track back and it won't have a beat in it because I've started 2813 02:51:28,400 --> 02:51:31,600 on the beat. I'm gonna work backwards and then put a long slow dissolve. 2814 02:51:32,200 --> 02:51:35,500 And introduce it halfway through his sink interrupt. So 2815 02:51:35,500 --> 02:51:36,200 let's watch that. 2816 02:51:41,400 --> 02:51:42,900 On a race they are fast. I don't know. 2817 02:51:45,100 --> 02:51:46,900 I don't either till the birds are right. 2818 02:51:48,800 --> 02:51:51,500 It does me good. I stay more 2819 02:51:51,500 --> 02:51:51,900 focused. 2820 02:51:55,400 --> 02:51:56,100 He's going. 2821 02:51:59,600 --> 02:52:01,100 Young birds have been flying. 2822 02:52:02,700 --> 02:52:03,300 There you go. 2823 02:52:04,900 --> 02:52:08,100 So a nice set of 2824 02:52:10,700 --> 02:52:13,700 a nice set of techniques there the long dissolve. 2825 02:52:15,400 --> 02:52:18,500 Giving us the the resting here. 2826 02:52:19,200 --> 02:52:21,300 The loud noise or action? 2827 02:52:22,300 --> 02:52:22,600 Yeah. 2828 02:52:24,800 --> 02:52:26,700 Whatever sure. 2829 02:52:27,600 --> 02:52:28,900 and the sink interrupt 2830 02:52:30,300 --> 02:52:33,300 So we've looked at Short we've looked at medium terms 2831 02:52:33,300 --> 02:52:36,600 but the whole point is is what really makes 2832 02:52:36,600 --> 02:52:40,000 all of these work is what is the logic is 2833 02:52:39,500 --> 02:52:42,100 that is going on at each one of these 2834 02:52:42,100 --> 02:52:45,100 times with the music because a lot 2835 02:52:45,100 --> 02:52:48,900 of them you have to obey the cyclical nature 2836 02:52:48,900 --> 02:52:51,300 of the bars of the music and if 2837 02:52:51,300 --> 02:52:54,300 you don't get that, that's why it doesn't work in nine times 2838 02:52:54,300 --> 02:52:54,900 out of 10. 2839 02:52:55,700 --> 02:52:56,300 I would say. 2840 02:52:57,300 --> 02:52:59,300 and it's you know, it's it's 2841 02:53:00,300 --> 02:53:02,700 it's a really nice way to 2842 02:53:05,100 --> 02:53:08,400 Really show off to be honest you if you're doing promos, if 2843 02:53:08,400 --> 02:53:11,600 you're doing trailers and stuff like that and change direction. But 2844 02:53:11,600 --> 02:53:14,600 also you use it in long form as well all the time. You know, 2845 02:53:14,600 --> 02:53:17,300 it's it's really really nice. So if you've 2846 02:53:17,300 --> 02:53:20,300 got extended action going very long period of time you thinking oh 2847 02:53:20,300 --> 02:53:23,700 man, this is just getting a bit too much change direction change 2848 02:53:23,700 --> 02:53:26,600 music, but make sure you you've got 2849 02:53:26,600 --> 02:53:29,100 a piece of sink in the middle or you you know, 2850 02:53:29,100 --> 02:53:32,200 and you're obeying you're either ending the outgoing and 2851 02:53:32,200 --> 02:53:35,400 the incoming or starting on something new that's really 2852 02:53:35,400 --> 02:53:38,300 really strong and you've got a big arresting kind of 2853 02:53:38,300 --> 02:53:42,200 shot or 2854 02:53:41,200 --> 02:53:44,400 thing that you can link to the first beat. 2855 02:53:44,400 --> 02:53:48,000 Remember when I did that scene, I just the guy 2856 02:53:49,200 --> 02:53:50,900 This scene here. Where are we? 2857 02:53:57,200 --> 02:53:57,400 Yeah. 2858 02:53:58,800 --> 02:54:00,400 So I timed that Southeast. 2859 02:54:02,600 --> 02:54:04,400 Hub is for London the southeast 2860 02:54:05,400 --> 02:54:08,200 I know. When was it. There's the next one this one. 2861 02:54:08,200 --> 02:54:08,300 Sorry. 2862 02:54:11,700 --> 02:54:14,500 Right 5am Vauxhall in London. 2863 02:54:14,500 --> 02:54:17,400 This is where our main Hub is 2864 02:54:17,400 --> 02:54:18,600 for London the southeast 2865 02:54:21,200 --> 02:54:24,400 And that change of a direction is really really strong if 2866 02:54:24,400 --> 02:54:27,200 we can link it in some way and assign it 2867 02:54:27,200 --> 02:54:30,500 to something strong within the within the 2868 02:54:30,500 --> 02:54:32,600 elements of the shop. 2869 02:54:35,300 --> 02:54:35,800 There we go. 2870 02:54:37,100 --> 02:54:37,900 How we doing for? 2871 02:54:40,800 --> 02:54:43,500 Yeah, let's answer this question. Do we link scenes together using these 2872 02:54:43,500 --> 02:54:46,700 techniques or do we need more punctuation between the 2873 02:54:46,700 --> 02:54:47,400 scenes? Well, 2874 02:54:51,900 --> 02:54:55,300 Let's look a scene transition and I 2875 02:54:54,300 --> 02:54:57,500 kind of look at these this idea. 2876 02:54:57,500 --> 02:55:00,200 We're reinforcing again the idea. 2877 02:55:01,400 --> 02:55:04,200 Of variation. So let's just I will take 2878 02:55:04,200 --> 02:55:06,900 opposing types of tracks. 2879 02:55:08,500 --> 02:55:12,000 You know because the difficulty is when you're doing a trailer or you 2880 02:55:11,100 --> 02:55:14,200 know, corporate things a couple of minutes long you may have one 2881 02:55:14,200 --> 02:55:17,200 track and that's it. But you may have a 2882 02:55:17,200 --> 02:55:20,600 couple of different tracks in there and you maybe going if it's longer if 2883 02:55:20,600 --> 02:55:23,700 it's a 10 minute 15, 20 30 60 90 2884 02:55:23,700 --> 02:55:24,600 to our whatever. 2885 02:55:25,500 --> 02:55:28,100 and the difficulty is is that not only do you 2886 02:55:28,100 --> 02:55:31,200 have to find a music track with all the right kind of bells and whistles and 2887 02:55:31,200 --> 02:55:34,100 changes and starts and ends within one track that's going to 2888 02:55:34,100 --> 02:55:36,300 fit this but it also has to 2889 02:55:37,500 --> 02:55:40,600 be like a it has to fit like a domino or 2890 02:55:40,600 --> 02:55:44,300 a kind of you know, like a piece of the you know, 2891 02:55:44,300 --> 02:55:47,800 a kind of what would you say like a you know, 2892 02:55:47,800 --> 02:55:49,400 it has to fit perfectly. 2893 02:55:50,400 --> 02:55:53,600 With the next track and when I say perfectly it can't 2894 02:55:53,600 --> 02:55:56,500 be too similar. It can't be at the 2895 02:55:56,500 --> 02:55:59,100 same two Tempo structure or it can't be 2896 02:55:59,100 --> 02:56:02,400 the same kind of tonality or chord structure 2897 02:56:02,400 --> 02:56:03,100 or stuff like that. 2898 02:56:03,700 --> 02:56:06,500 So there's the difficulties that pulling in and 2899 02:56:06,500 --> 02:56:09,500 out over and over time is really really 2900 02:56:09,500 --> 02:56:12,400 important. So here's a nice little 2901 02:56:12,400 --> 02:56:13,000 thing I put together. 2902 02:56:29,300 --> 02:56:30,200 end of scene 2903 02:56:48,400 --> 02:56:51,700 So can we see we can see those two 2904 02:56:51,700 --> 02:56:52,600 really go together? 2905 02:56:53,600 --> 02:56:56,400 Ones are kind that's just describe them. So, what's this? 2906 02:57:00,200 --> 02:57:02,100 It's kind of friendly, it's nice. 2907 02:57:03,900 --> 02:57:06,500 It's got a little bit of a melancholic tone around it, but it's 2908 02:57:06,500 --> 02:57:09,700 kind of cute. It's not sad. It might 2909 02:57:09,700 --> 02:57:11,000 be a little bit retrospective. 2910 02:57:16,100 --> 02:57:16,200 Yeah. 2911 02:57:17,200 --> 02:57:18,700 stop pause 2912 02:57:20,300 --> 02:57:24,600 now something something is different. So something's moving. 2913 02:57:23,600 --> 02:57:26,300 Something's changing. There's a 2914 02:57:26,300 --> 02:57:29,300 there's a difference in the tonality and there's a difference 2915 02:57:29,300 --> 02:57:31,900 in what I'm trying to design there. So I'm going from 2916 02:57:32,800 --> 02:57:35,500 sort of pastoral kind of slower kind 2917 02:57:35,500 --> 02:57:38,300 of tempo with this first 2918 02:57:38,300 --> 02:57:41,600 track then don't don't and I'm 2919 02:57:41,600 --> 02:57:44,000 coming in with a much more kind of 2920 02:57:44,100 --> 02:57:46,700 like, oh something new is starting now, you know listen to that. 2921 02:57:49,100 --> 02:57:52,500 That sounds like something new is happening something intriguing something 2922 02:57:52,500 --> 02:57:56,500 interesting could be anything like sciency. It 2923 02:57:55,500 --> 02:57:59,200 could be a cityscape, but 2924 02:57:58,200 --> 02:58:01,400 we're learning something new. So it's 2925 02:58:01,400 --> 02:58:04,600 not a reflective scene whereas this is a reflective scene. 2926 02:58:04,600 --> 02:58:07,700 So it's not just the tempo tone and genre. It's 2927 02:58:07,700 --> 02:58:10,400 the intention and meaning, you know, because this 2928 02:58:10,400 --> 02:58:13,700 sounds like a kind of retrospective scene to me, then it 2929 02:58:13,700 --> 02:58:16,200 may not be retrospective but something like that if you know what I 2930 02:58:16,200 --> 02:58:16,300 mean. 2931 02:58:18,200 --> 02:58:21,500 Q could be a little family scene, you know a mother 2932 02:58:21,500 --> 02:58:24,500 put in a child to bed or family out having a picnic 2933 02:58:24,500 --> 02:58:26,900 and a really nice time like a family kind of 2934 02:58:27,400 --> 02:58:28,400 piano-based 2935 02:58:29,600 --> 02:58:31,100 and you know 2936 02:58:35,100 --> 02:58:38,600 a really nice wholesome kind of experience and then 2937 02:58:38,600 --> 02:58:41,700 all the next one they get up. Maybe it's 2938 02:58:41,700 --> 02:58:44,700 the one of the family members one of the kids exams 2939 02:58:44,700 --> 02:58:48,500 all they're nervous, you know early start 2940 02:58:48,500 --> 02:58:51,400 going down getting their breakfast. I often do this kind 2941 02:58:51,400 --> 02:58:55,000 of visualization, which is really handy, which is you you 2942 02:58:54,800 --> 02:58:57,100 start structuring stuff in your mind. 2943 02:58:57,100 --> 02:59:00,400 And you go how you start listening to tracks in your mind you go what 2944 02:59:00,400 --> 02:59:04,000 kind of scene with this be nice to what kind of the transition you 2945 02:59:03,300 --> 02:59:06,700 know, so say it's a family film and and 2946 02:59:06,700 --> 02:59:09,000 I would just I would do that. They go out on a Sunday. 2947 02:59:10,200 --> 02:59:13,800 And they have a nice family picnic. I've just made the sub. I didn't think 2948 02:59:13,800 --> 02:59:16,300 about it before and it's really nice. It's really 2949 02:59:16,300 --> 02:59:19,200 sweet and got some nice pictures of them the kids playing around. 2950 02:59:20,300 --> 02:59:23,200 You know with butterflies in a field or something like that 2951 02:59:23,200 --> 02:59:25,700 and they're eating food and mums there and Dad's there or whatever. 2952 02:59:26,800 --> 02:59:29,400 And then they walk off last shot into the distance and the 2953 02:59:29,400 --> 02:59:29,700 sunset. 2954 02:59:31,200 --> 02:59:34,800 But the next morning is the teenage girl or 2955 02:59:34,800 --> 02:59:37,500 the teenage boy is it's there 2956 02:59:37,500 --> 02:59:39,000 exam. 2957 02:59:39,700 --> 02:59:43,600 You know, so there's three kids one's four one's 2958 02:59:42,600 --> 02:59:45,500 eight and one's 14 and that 2959 02:59:45,500 --> 02:59:48,900 was the family thing and then mum and dad but next morning, you 2960 02:59:48,900 --> 02:59:51,600 know Claire has to get up or Ben or 2961 02:59:51,600 --> 02:59:54,300 whoever it is the 14 year old and I have their exam. 2962 02:59:58,900 --> 03:00:01,400 to establishing shots morning 2963 03:00:02,900 --> 03:00:05,700 Wide shot of Claire's bedroom she gets 2964 03:00:05,700 --> 03:00:05,800 up. 2965 03:00:07,100 --> 03:00:11,100 Checks the date checks this checks that you know, and it's like it's that 2966 03:00:10,100 --> 03:00:14,100 kind of visualization in tonality 2967 03:00:13,100 --> 03:00:16,600 about what would work here. What 2968 03:00:16,600 --> 03:00:18,800 could I what kind of scene with this be good for? 2969 03:00:20,200 --> 03:00:23,300 You know and then of course you're doing it backwards. So 2970 03:00:23,300 --> 03:00:26,200 you're planning the transitions between scenes. So 2971 03:00:26,200 --> 03:00:28,900 if I've got this here and this here. 2972 03:00:30,200 --> 03:00:33,600 What are the intentions of the scene so you're not only have to think about this intention 2973 03:00:33,600 --> 03:00:36,200 and that intention and that's going to construct, you know, 2974 03:00:36,200 --> 03:00:39,400 drive all the construction choices around there and then here but you 2975 03:00:39,400 --> 03:00:40,900 also go say, okay. Well, what's 2976 03:00:41,500 --> 03:00:44,400 what's the transition in between these two 2977 03:00:44,400 --> 03:00:47,500 musically because the the musically 2978 03:00:47,500 --> 03:00:49,900 will be one of the biggest drivers of that. 2979 03:00:52,500 --> 03:00:53,400 I just did a little. 2980 03:00:56,400 --> 03:00:59,200 Structure that we what we did on one of the previous 2981 03:00:59,200 --> 03:01:02,600 ones just to just to give you an idea of how I potentially cut 2982 03:01:02,600 --> 03:01:02,900 this up. 2983 03:01:11,800 --> 03:01:13,000 Think dip down. 2984 03:01:48,700 --> 03:01:49,900 So you can see what I've done there. 2985 03:01:52,100 --> 03:01:55,700 I've created The Cutting pattern and the potential content that 2986 03:01:55,700 --> 03:01:58,900 could go in in here just off the top of my head not 2987 03:01:58,900 --> 03:02:01,000 unlike they do pre-visits for 2988 03:02:01,400 --> 03:02:02,500 Action sequence in films. 2989 03:02:03,300 --> 03:02:06,500 you know for Action sequences and films with the specialty big and expensive, 2990 03:02:06,500 --> 03:02:09,400 they'll do it all in, you know, pre-vis beforehand whether 2991 03:02:09,400 --> 03:02:11,100 that's live-action previews or or 2992 03:02:12,600 --> 03:02:15,500 You know kind of you know 2993 03:02:15,500 --> 03:02:19,200 cgi-based previous, but 2994 03:02:18,200 --> 03:02:20,700 I'm just putting in titles here. 2995 03:02:21,300 --> 03:02:24,300 You know because this would create the kind of cutting pattern so 2996 03:02:24,300 --> 03:02:27,200 that there we go. It's a b-roll of the kids playing around 2997 03:02:27,200 --> 03:02:28,700 in the family eating their food. 2998 03:02:30,200 --> 03:02:33,300 And then you know mum says, oh we had such a 2999 03:02:33,300 --> 03:02:36,300 lovely day right before the exam tomorrow morning. It 3000 03:02:36,300 --> 03:02:37,600 was so beautiful that we could all come together. 3001 03:02:39,900 --> 03:02:42,600 And they walk off with a sun going down there in 3002 03:02:42,600 --> 03:02:43,800 silhouette Fade to Black. 3003 03:02:44,700 --> 03:02:47,200 Location wide shot the 3004 03:02:47,200 --> 03:02:49,500 house. Maybe it's a big aerial shot at dawn. 3005 03:02:51,200 --> 03:02:53,400 Maybe so this the big area shot the city. 3006 03:02:54,400 --> 03:02:55,400 starting the scene 3007 03:02:56,500 --> 03:02:59,200 Then the wide shot of the house they're in 3008 03:02:59,200 --> 03:03:00,200 so more detail. 3009 03:03:02,300 --> 03:03:05,200 Again, this is all getting created by the structure of the music. 3010 03:03:06,200 --> 03:03:08,700 Right see one shot. That's maybe her getting up. 3011 03:03:10,900 --> 03:03:13,300 That's another shot of her getting up or getting out 3012 03:03:13,300 --> 03:03:13,600 the door. 3013 03:03:15,700 --> 03:03:18,400 Detail shot maybe looking at something telling me 3014 03:03:18,400 --> 03:03:20,300 something key about the scene. 3015 03:03:22,400 --> 03:03:25,100 You know, maybe that's she's got up a bit out of bed and 3016 03:03:25,100 --> 03:03:28,700 she gets her piece of paper out that says exam 9 3017 03:03:28,700 --> 03:03:29,200 am. 3018 03:03:32,100 --> 03:03:35,400 I'm really nervous about the exam today. I've been studying for months blah 3019 03:03:35,400 --> 03:03:36,100 blah blah blah blah. 3020 03:03:38,100 --> 03:03:41,600 You see and that is deliberately that 3021 03:03:41,600 --> 03:03:43,700 is the and here we come to the kind of. 3022 03:03:46,900 --> 03:03:50,000 Let's come to the cheating factor of this in that. 3023 03:03:51,500 --> 03:03:55,000 A lot of editors a lot of editors myself 3024 03:03:54,900 --> 03:03:58,300 included use music 3025 03:03:57,300 --> 03:03:59,500 as a structure. 3026 03:04:00,900 --> 03:04:03,600 For a lot of their scenes because 3027 03:04:03,600 --> 03:04:06,200 it's easier and quicker now when 3028 03:04:06,200 --> 03:04:09,800 you're in a Relentless march to get through 100 hours 3029 03:04:09,800 --> 03:04:12,400 of footage in you know, five or six 3030 03:04:12,400 --> 03:04:15,400 weeks and come out with an hour-long documentary or show 3031 03:04:15,400 --> 03:04:18,200 whatever, you know, or an entertainment thing or whatever. 3032 03:04:19,200 --> 03:04:22,100 You are looking to cut Corners. So you're looking to 3033 03:04:22,100 --> 03:04:26,000 you're looking to really really 3034 03:04:25,700 --> 03:04:28,800 use any opportunity to make 3035 03:04:28,800 --> 03:04:31,600 scenes be constructed quicker. And 3036 03:04:31,600 --> 03:04:35,800 that's why a lot of editors use 3037 03:04:34,800 --> 03:04:37,500 music like we've 3038 03:04:37,500 --> 03:04:40,400 been kind of, you know talking about gradually over the over the 3039 03:04:40,400 --> 03:04:44,300 course of the boot camp today is they 3040 03:04:43,300 --> 03:04:46,200 use Music structure more than 3041 03:04:46,200 --> 03:04:46,800 anything else. 3042 03:04:47,800 --> 03:04:49,800 to help Drive the structure 3043 03:04:50,700 --> 03:04:53,400 The Narrative within the music and 3044 03:04:53,400 --> 03:04:55,900 That's a classic one that we just seen there, you know 3045 03:04:59,900 --> 03:05:01,600 a really really classic one. 3046 03:05:05,400 --> 03:05:06,800 Play it for full screen. 3047 03:05:37,400 --> 03:05:37,400 it 3048 03:05:53,100 --> 03:05:56,200 You know and some variation on that is what you 3049 03:05:56,200 --> 03:06:00,100 would find in a very very very high percentage 3050 03:05:59,100 --> 03:06:03,000 of reality shows documentaries. 3051 03:06:05,900 --> 03:06:07,400 entertainment shows 3052 03:06:08,300 --> 03:06:11,600 corporate stuff lifestyle branding videos 3053 03:06:11,600 --> 03:06:14,500 online content really good 3054 03:06:14,500 --> 03:06:18,400 high-end stuff will be we'll look at that scene transition. Here's 3055 03:06:17,400 --> 03:06:20,200 a culmination or a building up or a 3056 03:06:20,200 --> 03:06:22,400 crescendo something or a resolution of something. 3057 03:06:23,200 --> 03:06:26,400 And then let's change direction and go somewhere else. You know, 3058 03:06:26,400 --> 03:06:27,700 let's look at another one. 3059 03:06:30,500 --> 03:06:33,600 This one's kind of in progress. I was going to maybe do some 3060 03:06:33,600 --> 03:06:33,800 cutting. 3061 03:06:34,900 --> 03:06:35,700 With this one here. 3062 03:06:36,500 --> 03:06:39,200 So this is again about the big issue film. 3063 03:06:40,300 --> 03:06:43,700 And it's introducing some of the the homeless characters. 3064 03:06:44,600 --> 03:06:47,500 Who sell the big issue magazine the magazine that 3065 03:06:47,500 --> 03:06:50,900 the home itself? So I was just sort of going through 3066 03:06:50,900 --> 03:06:53,200 a lot of this and using the music 3067 03:06:53,200 --> 03:06:56,500 again to illustrate the construction of where 3068 03:06:56,500 --> 03:06:59,200 I'd Place stuff. So I wanted to show you a kind 3069 03:06:59,200 --> 03:07:00,200 of a Half Baked one. 3070 03:07:01,800 --> 03:07:07,000 And and the transition between the two I 3071 03:07:04,000 --> 03:07:07,100 feel 3072 03:07:07,100 --> 03:07:10,600 better now, I'm selling the issue. At least I ain't got all going Tesco's and 3073 03:07:10,600 --> 03:07:11,900 they could choosing sandwich well. 3074 03:07:12,900 --> 03:07:15,200 But one thing 3075 03:07:15,200 --> 03:07:16,900 I do will say to you. Yeah. 3076 03:07:18,700 --> 03:07:21,400 I don't care about making a sandwich at Tesco's 3077 03:07:21,400 --> 03:07:23,700 because they're not gonna miss the island. Yeah. 3078 03:07:46,700 --> 03:07:49,200 People can look at the homeless and just see sort of a mass 3079 03:07:49,200 --> 03:07:52,600 expect. You know, everyone's got drug problems. Everyone's got alcohol problems. Everyone's got 3080 03:07:52,600 --> 03:07:55,500 mental health problems, but underneath all that. There's many many Fantastic 3081 03:07:55,500 --> 03:07:56,400 stories that come out. 3082 03:08:00,400 --> 03:08:03,500 That's what I like. I like the meat in different people every day. I 3083 03:08:03,500 --> 03:08:07,200 like listening to their stories, you know and and interact 3084 03:08:06,200 --> 03:08:08,200 with Mom that sort of person 3085 03:08:13,600 --> 03:08:16,000 It's a challenge, you know every day as a challenge, you know, 3086 03:08:16,400 --> 03:08:19,400 you've got guys that come through have got low self-esteem. You know, 3087 03:08:19,400 --> 03:08:22,200 they've got nothing they're on their ass. They haven't you know, they've got the clothes they 3088 03:08:22,200 --> 03:08:26,000 stand up in so that's the challenge. That's the challenge of motivating them 3089 03:08:25,400 --> 03:08:27,900 keeping them on board and that's what all the staff do. 3090 03:08:33,200 --> 03:08:35,500 I think is that it's the greatest job in the world. 3091 03:08:39,400 --> 03:08:39,500 So 3092 03:08:40,600 --> 03:08:43,600 This is kind of like half baked. I basically created 3093 03:08:43,600 --> 03:08:44,800 the structure within the music. 3094 03:08:45,900 --> 03:08:49,200 and then I started putting pulling 3095 03:08:48,200 --> 03:08:51,500 out some selects of Pete with 3096 03:08:51,500 --> 03:08:53,600 various members of the of the 3097 03:08:56,200 --> 03:08:59,300 of the homeless team, but let's look at what we're 3098 03:08:59,300 --> 03:09:02,400 doing here. So this guy here, he's a 3099 03:09:02,400 --> 03:09:05,200 kind of like, he's a cheeky chappie. That was the whole 3100 03:09:05,200 --> 03:09:08,900 point because he makes a joke. So it was the end of this scene and 3101 03:09:08,900 --> 03:09:09,100 it was 3102 03:09:10,200 --> 03:09:13,300 I don't show the music's. All right, but it's good for a temp is 3103 03:09:13,300 --> 03:09:16,400 temp at the moment. It has to be high octane to low octane 3104 03:09:16,400 --> 03:09:19,700 because we're going into two different tonalities here. 3105 03:09:19,700 --> 03:09:22,100 So the tonality is kind of 3106 03:09:22,100 --> 03:09:25,300 fast and kind of like, hey jokey and stuff like that because 3107 03:09:25,300 --> 03:09:28,700 he's makes a joke about how he's going to go into he you 3108 03:09:28,700 --> 03:09:31,300 know, now that he's selling the big issue doesn't have to go and steal food 3109 03:09:31,300 --> 03:09:32,100 from a supermarket. 3110 03:09:33,400 --> 03:09:35,400 But then he makes a joke, you know. 3111 03:09:36,300 --> 03:09:39,200 Tesco's which is a British Supermarket if anyone who doesn't 3112 03:09:39,200 --> 03:09:39,300 know. 3113 03:09:41,200 --> 03:09:41,500 You know. 3114 03:09:42,600 --> 03:09:45,200 But I'll tell you what, they wouldn't miss it because they got 3115 03:09:45,200 --> 03:09:48,900 loads. So he has the you know, you cut you it's the 3116 03:09:48,900 --> 03:09:51,200 it's the cut. It's the kind of you know. 3117 03:09:54,200 --> 03:09:57,300 The classic joke that he likes to say and you at the end and we will 3118 03:09:57,300 --> 03:10:00,300 always looking for a place to end and punctuate it 3119 03:10:00,300 --> 03:10:03,200 with the music on a one line like that. That's 3120 03:10:03,200 --> 03:10:04,500 great. And then 3121 03:10:05,600 --> 03:10:08,300 So very quick cutting around the 3122 03:10:08,300 --> 03:10:11,900 transition to accentuate the choice 3123 03:10:11,900 --> 03:10:14,300 of the music and the choice of the music is, you know 3124 03:10:14,300 --> 03:10:17,600 reflective of what's going on in the scene and then it 3125 03:10:17,600 --> 03:10:20,200 stops Fade to Black. I mean, we probably could 3126 03:10:20,200 --> 03:10:21,600 even try without Fade to Black actually. 3127 03:10:22,900 --> 03:10:24,900 And look at the distance look at the difference as well. 3128 03:10:25,700 --> 03:10:27,700 You know look at the difference in the establishment there. 3129 03:10:28,700 --> 03:10:31,300 In what we tried to do with 3130 03:10:31,300 --> 03:10:34,600 the with that's driving the tempo and driving 3131 03:10:34,600 --> 03:10:37,200 the scene transition because we've gone from kind of 3132 03:10:37,200 --> 03:10:38,600 like funny call-ish. 3133 03:10:40,200 --> 03:10:45,400 Tongue in cheek fast-paced to Sentimental, you 3134 03:10:44,400 --> 03:10:47,000 know, we want to get this we got Peak coming 3135 03:10:47,200 --> 03:10:50,600 in now and it's one of the resolutions to his motivation and 3136 03:10:50,600 --> 03:10:53,700 he's like look not every homeless person is full 3137 03:10:53,700 --> 03:10:56,400 of drink and drugs and and all this kind of stuff. It's a 3138 03:10:56,400 --> 03:10:59,800 hard-hitting documentary which we cut for inside 3139 03:10:59,800 --> 03:11:00,200 the edit. 3140 03:11:02,500 --> 03:11:04,400 And he's like, no, you know. 3141 03:11:05,400 --> 03:11:09,700 It's his reasoning about why he why 3142 03:11:08,700 --> 03:11:11,700 he does this incredibly difficult 3143 03:11:11,700 --> 03:11:14,400 job where they often get threatened with violence. And 3144 03:11:14,400 --> 03:11:17,800 you know, there's a lot of people like Soldiers with 3145 03:11:17,800 --> 03:11:20,200 PTSD and people with mental health problems 3146 03:11:20,200 --> 03:11:23,500 and stuff like that and the whole the whole documentary is 3147 03:11:23,500 --> 03:11:26,200 about a week with these men and women who are 3148 03:11:26,200 --> 03:11:30,900 on the front line dealing with the the volatile 3149 03:11:29,900 --> 03:11:33,000 homeless people in 3150 03:11:32,600 --> 03:11:35,200 London who pretty much everyone else 3151 03:11:35,200 --> 03:11:38,300 has you know, wash their hands with you know, the government 3152 03:11:38,300 --> 03:11:41,800 has the councils have the police have the homeless 3153 03:11:41,800 --> 03:11:44,200 Charities have and stuff like that. So they're kind 3154 03:11:44,200 --> 03:11:48,300 of like we're gonna do the job that no one else wants so that requires 3155 03:11:47,300 --> 03:11:50,400 me to think and go. Okay. Well, I 3156 03:11:50,400 --> 03:11:53,500 need some emotional music that's gonna allow 3157 03:11:53,500 --> 03:11:56,900 me allow the audience to connect with 3158 03:11:56,900 --> 03:12:00,100 this character. So a 3159 03:11:59,100 --> 03:12:02,800 best way to do that a really good way to do that is 3160 03:12:02,800 --> 03:12:05,200 a big transition. 3161 03:12:05,500 --> 03:12:06,100 into 3162 03:12:07,800 --> 03:12:11,300 sentimental room, you know sentimental and 3163 03:12:11,300 --> 03:12:12,000 heartfelt music 3164 03:12:14,300 --> 03:12:17,300 You know, we do this a lot in cutting patterns as well. Is that a good 3165 03:12:17,300 --> 03:12:17,600 way? 3166 03:12:18,400 --> 03:12:21,500 To really juxtapose. Something is to 3167 03:12:21,500 --> 03:12:25,300 show massive change at the point of impact 3168 03:12:24,300 --> 03:12:27,300 that point massive difference at the 3169 03:12:27,300 --> 03:12:27,800 point of change. 3170 03:12:28,700 --> 03:12:31,200 You know, so let's just watch this again. We 3171 03:12:31,200 --> 03:12:34,500 do it with pictures, but we can also do it with music as well. You literally 3172 03:12:34,500 --> 03:12:37,400 going from one extreme to another and really taking 3173 03:12:37,400 --> 03:12:41,000 them down like from fifth gear to first gear. 3174 03:12:42,100 --> 03:12:46,300 Or what s*** full screen. I feel 3175 03:12:46,300 --> 03:12:49,700 better. Now. I'm selling the issue. At least I ain't got all going Tesco's 3176 03:12:49,700 --> 03:12:51,100 and Nico cheese and sandwich well. 3177 03:12:53,700 --> 03:12:56,200 But one thing I do will say to you. Yeah. 3178 03:12:57,900 --> 03:13:00,300 I don't care about making a sandwich at 3179 03:13:00,300 --> 03:13:03,000 Tesco's because they're not gonna miss you are like yeah. 3180 03:13:25,900 --> 03:13:28,300 People couldn't look at the homeless and just see sort of a mass 3181 03:13:28,300 --> 03:13:31,800 expectant of everyone's got drug problems. Everyone's got alcohol problems. Everyone's got 3182 03:13:31,800 --> 03:13:34,200 mental health problems, but underneath all that. There's many many 3183 03:13:34,200 --> 03:13:35,600 Fantastic stories that come out. 3184 03:13:39,700 --> 03:13:42,200 That's what I like. I like the meeting different people every day. 3185 03:13:42,200 --> 03:13:46,300 I like listening to their stories, you know and and interact 3186 03:13:45,300 --> 03:13:47,300 with him on that sort of person. 3187 03:13:52,900 --> 03:13:55,100 It's a challenge, you know every day as a challenge, you know, 3188 03:13:55,100 --> 03:13:58,500 you've got guys that come through have got low self-esteem. You 3189 03:13:58,500 --> 03:14:01,100 know, they've got nothing they're on their ass. They haven't you know, they've got the clothes 3190 03:14:01,100 --> 03:14:05,200 they stand up in so that's the challenge. That's the challenge of motivating them 3191 03:14:04,200 --> 03:14:07,000 keeping them on board and that's what all the staff do. 3192 03:14:09,300 --> 03:14:12,900 I think 3193 03:14:12,900 --> 03:14:14,800 is that it's the greatest job in the world. 3194 03:14:19,700 --> 03:14:23,100 So there's that kind of transitional point 3195 03:14:22,100 --> 03:14:24,100 and that's really really 3196 03:14:25,900 --> 03:14:27,500 You know, really really important. 3197 03:14:29,900 --> 03:14:30,500 you know look at 3198 03:14:32,300 --> 03:14:33,800 Where do we look at? Yeah, look. 3199 03:14:35,400 --> 03:14:38,100 So we kind of touched on it. I think in in a previous 3200 03:14:38,100 --> 03:14:41,900 boot camp, but let's just reinforce that now look at this. We've 3201 03:14:41,900 --> 03:14:44,300 done it with pictures here. Luckily. We've 3202 03:14:44,300 --> 03:14:46,600 got a change in the music track, but 3203 03:14:47,500 --> 03:14:51,100 Look at the speed and tempo of Tony getting 3204 03:14:50,100 --> 03:14:52,600 up here that I've crafted. 3205 03:14:53,300 --> 03:14:57,200 And then he gets out but there's just this one 3206 03:14:56,200 --> 03:14:59,900 long shot and 3207 03:14:59,900 --> 03:15:01,200 then a musical assignment. 3208 03:15:02,300 --> 03:15:05,700 Slamming at the door to the changing of the music and then this creates 3209 03:15:05,700 --> 03:15:06,900 a new cutting pattern. 3210 03:15:08,200 --> 03:15:11,200 Yeah, that's a dramatic reason now. This is 3211 03:15:11,200 --> 03:15:14,800 a really interesting. Let's just watch this because it creates a and 3212 03:15:14,800 --> 03:15:16,400 it's important to watch the timeline. 3213 03:15:20,600 --> 03:15:21,900 What's the worst thing that can happen? 3214 03:15:22,500 --> 03:15:24,700 I don't want to talk about worse things that could happen. 3215 03:15:25,500 --> 03:15:26,500 I'm a pessimist. 3216 03:15:27,300 --> 03:15:28,100 I'm not an optimist. 3217 03:15:32,500 --> 03:15:35,200 now the worst thing that can happen is our I show up at 3218 03:15:35,200 --> 03:15:36,100 7:30, and there's nothing 3219 03:15:42,700 --> 03:15:45,000 I'm not Irish. I've been nervous about 3220 03:15:56,400 --> 03:15:59,800 so that is another way a kind of variation visually and 3221 03:15:59,800 --> 03:16:01,600 what we what we were doing just then which was 3222 03:16:02,800 --> 03:16:05,000 Showing extreme change at the 3223 03:16:05,400 --> 03:16:08,500 point of extreme difference at the point of change 3224 03:16:08,500 --> 03:16:11,300 now. We did it with the music but look we 3225 03:16:11,300 --> 03:16:14,900 did it with the pictures here. I literally stayed on this one shot. 3226 03:16:18,100 --> 03:16:18,500 situation 3227 03:16:21,600 --> 03:16:24,300 For 11 seconds, and then went into a succession 3228 03:16:24,300 --> 03:16:28,200 of shots that were you know, very short one second one second 3229 03:16:27,200 --> 03:16:30,900 11 one second six. So 3230 03:16:30,900 --> 03:16:33,900 you've got like 10 times longer literally 3231 03:16:33,900 --> 03:16:36,500 and that's a kind of a key 3232 03:16:36,500 --> 03:16:38,100 thing that we can use visually 3233 03:16:40,500 --> 03:16:43,600 And we can also use it musically. 3234 03:16:44,800 --> 03:16:47,900 Because it's it's a key fundamental Paradigm 3235 03:16:47,900 --> 03:16:50,200 within editing which is at the point. 3236 03:16:51,100 --> 03:16:54,000 Of change show extremes that could be 3237 03:16:54,400 --> 03:16:57,300 on duration of shock could be there's no camera movement in that car 3238 03:16:57,300 --> 03:16:59,900 shot. There's no camera pointing down there. 3239 03:17:00,700 --> 03:17:03,500 You go. There's no camera movement there. 3240 03:17:03,500 --> 03:17:06,400 It's a static shot and I'm left it long for 11 minutes, 3241 03:17:06,400 --> 03:17:07,400 and then I've used. 3242 03:17:08,500 --> 03:17:08,700 the 3243 03:17:09,700 --> 03:17:11,200 Slam of the car door. 3244 03:17:11,800 --> 03:17:13,900 as the reason to start the music 3245 03:17:14,700 --> 03:17:17,300 but there's extreme change there 11 second 3246 03:17:17,300 --> 03:17:20,900 shot to one second shot over 10 times longer. 3247 03:17:21,900 --> 03:17:24,100 And you know, 3248 03:17:24,100 --> 03:17:27,200 you can see understand now the theories around what you 3249 03:17:27,200 --> 03:17:30,300 would do in the music, but this is not a music change. It is a 3250 03:17:30,300 --> 03:17:33,000 music change, but it's a music change within the track which is 3251 03:17:33,300 --> 03:17:36,700 so interesting and that's primary one of the reasons I chose that 3252 03:17:36,700 --> 03:17:39,300 track because it did actually change. I was 3253 03:17:39,300 --> 03:17:42,000 like all this starts off, you know in a kind of 3254 03:17:42,600 --> 03:17:45,300 minor key in a little bit awkward and it doesn't feel nice but then it 3255 03:17:45,300 --> 03:17:47,700 goes wow into this big Crescendo, which is great. 3256 03:17:49,200 --> 03:17:52,400 So whether you bolt together two more tracks or whatever. It doesn't 3257 03:17:52,400 --> 03:17:55,300 matter. It's like it's the intention of what you want to do 3258 03:17:55,300 --> 03:17:59,200 musically, which will then drive The Cutting 3259 03:17:58,200 --> 03:18:00,300 of the images. 3260 03:18:01,100 --> 03:18:01,700 so that's a 3261 03:18:02,800 --> 03:18:05,300 picture-based version that's backed up by the music 3262 03:18:05,300 --> 03:18:07,600 but a picture-based version of 3263 03:18:08,600 --> 03:18:11,500 well, where are we what we 3264 03:18:11,500 --> 03:18:14,100 got here, you know extreme. I mean, it's pretty 3265 03:18:14,100 --> 03:18:14,800 extreme here. 3266 03:18:15,600 --> 03:18:18,400 Wow fast car 3267 03:18:18,400 --> 03:18:21,200 but one thing I do will say to you. Yeah. 3268 03:18:22,800 --> 03:18:25,300 I don't care about anything the sandwich at 3269 03:18:25,300 --> 03:18:28,000 chess guys because they're not gonna miss the island. Yeah. 3270 03:18:34,500 --> 03:18:37,800 We could even try to dissolve there. We could just try we try 3271 03:18:37,800 --> 03:18:39,600 hard cut. Let's see what happens if we like it. 3272 03:18:44,400 --> 03:18:44,600 Yeah. 3273 03:18:46,200 --> 03:18:49,000 See what you like type in and tell us 3274 03:18:49,100 --> 03:18:52,100 what? Yeah, so we like the first version or do you like this? 3275 03:19:04,800 --> 03:19:06,200 or version 3 3276 03:19:09,800 --> 03:19:12,500 Dissolve nice long one see what we like see are 3277 03:19:12,500 --> 03:19:13,300 like, yeah. 3278 03:19:20,400 --> 03:19:22,100 Which do you like? Let us know? 3279 03:19:24,400 --> 03:19:25,400 We got any votes. 3280 03:19:29,100 --> 03:19:32,800 Yeah, we got quite a few on well, all three sides. Actually. I'm not 3281 03:19:32,800 --> 03:19:35,100 a fan of cross dissolves. I 3282 03:19:35,100 --> 03:19:38,300 must admit. I don't like him. I'm not a fan of them, but that's 3283 03:19:38,300 --> 03:19:39,800 just me. Maybe I saw some. 3284 03:19:41,600 --> 03:19:44,300 Awful film when I was a kid and it imprinted. 3285 03:19:46,400 --> 03:19:49,100 In print to too many, you know dissolves on 3286 03:19:49,100 --> 03:19:52,600 me like all I don't know maybe watching too many John Woo movies 3287 03:19:52,600 --> 03:19:53,500 in the in the 90s. 3288 03:19:54,400 --> 03:19:55,900 every single shot at a 3289 03:19:56,500 --> 03:19:59,200 And it dissolving it didn't it was kind of crazy. 3290 03:20:00,100 --> 03:20:02,300 I kind of like that one actually. Whoops. 3291 03:20:02,900 --> 03:20:03,900 Yeah. 3292 03:20:09,900 --> 03:20:10,000 Yeah. 3293 03:20:11,100 --> 03:20:11,400 anyway 3294 03:20:12,300 --> 03:20:14,000 What else we got here? 3295 03:20:15,300 --> 03:20:18,300 I stick to the first never a fan of dissolves, but I 3296 03:20:18,300 --> 03:20:21,000 quite like the punctuation of the first option number two. 3297 03:20:22,300 --> 03:20:25,400 I like number two like the first version. Yeah, it's quite broad 3298 03:20:25,400 --> 03:20:25,600 range. 3299 03:20:26,900 --> 03:20:28,400 What else we got that? 3300 03:20:31,100 --> 03:20:34,200 Do you structure your doc so that sequential scenes have 3301 03:20:34,200 --> 03:20:37,400 a different tone so you can add variety. 3302 03:20:38,800 --> 03:20:42,200 Sequential scenes have a different tone. No, 3303 03:20:41,200 --> 03:20:45,000 I don't think sequential or non-sequential scenes. 3304 03:20:47,200 --> 03:20:49,600 You know my more reflective scenes. 3305 03:20:50,300 --> 03:20:53,000 Have a different tone. I think the 3306 03:20:53,900 --> 03:20:56,500 the tonality is based on 3307 03:20:56,500 --> 03:20:59,300 the content of the scene as opposed to the way it was 3308 03:20:59,300 --> 03:20:59,600 shot. 3309 03:21:00,800 --> 03:21:03,500 You know, you could have two sequential 3310 03:21:03,500 --> 03:21:06,300 scenes backed back to back. 3311 03:21:07,100 --> 03:21:10,300 He certainly get that in a lot of observational documentary. 3312 03:21:12,300 --> 03:21:14,200 And one could be shot very very different. 3313 03:21:15,300 --> 03:21:18,300 It could be shot really really fast and there's a lot of action and 3314 03:21:18,300 --> 03:21:19,700 stuff like that, but the next scene will be 3315 03:21:20,600 --> 03:21:21,800 a sequential scene 3316 03:21:23,900 --> 03:21:25,800 But it might be a lot slower. 3317 03:21:28,500 --> 03:21:31,700 So I'm driven usually by the intention of 3318 03:21:31,700 --> 03:21:34,400 the scene the scene for me is all about 3319 03:21:34,400 --> 03:21:36,200 what's truly going on here. 3320 03:21:37,600 --> 03:21:40,300 And what is the best way 3321 03:21:40,300 --> 03:21:41,400 to portray that? 3322 03:21:42,400 --> 03:21:47,000 So firstly more than usually I'd 3323 03:21:46,300 --> 03:21:49,700 say a very high percentage of the time I'm looking 3324 03:21:49,700 --> 03:21:50,300 at music. 3325 03:21:52,100 --> 03:21:55,300 You know, I'm looking at the music which is 3326 03:21:55,300 --> 03:21:57,600 going to really personify this. 3327 03:21:58,500 --> 03:22:02,300 Having come up through reality TV. I probably 3328 03:22:01,300 --> 03:22:04,500 rely on music like a lot 3329 03:22:04,500 --> 03:22:07,300 more than because it's all about music in reality 3330 03:22:07,300 --> 03:22:10,500 because in a lot of reality TV, not a 3331 03:22:10,500 --> 03:22:13,500 lot happens. It's pouring so you over compensate 3332 03:22:13,500 --> 03:22:13,900 with the music. 3333 03:22:15,200 --> 03:22:18,400 And so yeah, I I 3334 03:22:18,400 --> 03:22:21,800 really I'm really driven by 3335 03:22:21,800 --> 03:22:25,700 by music and and it's 3336 03:22:24,700 --> 03:22:27,300 actually quite hard for me when I made the transition 3337 03:22:27,300 --> 03:22:30,300 probably about as it was probably about 15 16 years ago 3338 03:22:30,300 --> 03:22:33,300 in from reality to 3339 03:22:33,300 --> 03:22:33,800 documentary. 3340 03:22:35,300 --> 03:22:38,000 Because it was so, you know, hey, I'm gonna 3341 03:22:38,300 --> 03:22:41,600 spoon feed and really shovel the emotions down 3342 03:22:41,600 --> 03:22:44,400 your throat as an 3343 03:22:44,400 --> 03:22:44,900 audience member. 3344 03:22:45,800 --> 03:22:48,100 and that transition of about a year 3345 03:22:48,100 --> 03:22:51,400 was all about whoa Paddy a 3346 03:22:51,400 --> 03:22:53,200 lot of the the kind of 3347 03:22:55,300 --> 03:22:58,400 Feedback I got was you don't need to play music here or 3348 03:22:58,400 --> 03:23:01,500 you don't need to go so far still, you know, just calm down 3349 03:23:01,500 --> 03:23:04,500 on the tonality of the music bring it down. Just it 3350 03:23:04,500 --> 03:23:07,100 needs to come in the background you're too in in the 3351 03:23:07,100 --> 03:23:10,300 audience's face. So I was using reality TV 3352 03:23:10,300 --> 03:23:13,600 techniques within documentary, which is it was 3353 03:23:13,600 --> 03:23:17,400 just a bit kind of tabloid really and certainly documentary 3354 03:23:16,400 --> 03:23:19,400 or drama and stuff like that and drama 3355 03:23:19,400 --> 03:23:22,800 docks and stuff like that is it's subtle if 3356 03:23:22,800 --> 03:23:25,800 you're going into high end. It's subtler and tasteful, 3357 03:23:25,800 --> 03:23:26,700 you know, 3358 03:23:27,900 --> 03:23:30,800 The low range you go the less subtle it 3359 03:23:30,800 --> 03:23:33,200 is and the less ambiguous and the less 3360 03:23:33,200 --> 03:23:36,300 tasteful really so it depends on where you 3361 03:23:36,300 --> 03:23:38,500 want to go and what you want to what you want to do. 3362 03:23:41,800 --> 03:23:43,300 So yeah. 3363 03:23:44,500 --> 03:23:45,600 Good question, though. 3364 03:23:48,400 --> 03:23:48,700 so 3365 03:23:51,300 --> 03:23:51,500 yeah. 3366 03:23:53,200 --> 03:23:55,700 big Transitions and differences in between 3367 03:23:57,300 --> 03:24:00,000 changes take me up Take Me Down. 3368 03:24:01,200 --> 03:24:04,300 You know, if you're gonna cut something in one style at one end 3369 03:24:04,300 --> 03:24:07,300 use music to reflect that and then as you go 3370 03:24:07,300 --> 03:24:10,700 into another scene take me and show me something different. Keep 3371 03:24:10,700 --> 03:24:13,000 me guessing keep me interested, you know, 3372 03:24:13,300 --> 03:24:16,700 because we are dealing with hundreds and hundreds and channels and Studios and 3373 03:24:16,700 --> 03:24:19,200 streaming services and YouTube and God knows 3374 03:24:19,200 --> 03:24:22,500 what else we have to be intelligent in 3375 03:24:22,500 --> 03:24:24,700 how we can do that music's a massive part of that. 3376 03:24:28,400 --> 03:24:31,200 What else we got here? We've done 3377 03:24:31,200 --> 03:24:33,700 that one in progress. How we doing for? 3378 03:24:35,400 --> 03:24:35,900 time 3379 03:24:38,200 --> 03:24:41,800 we got about 35 minutes. So let's look at some more real life 3380 03:24:41,800 --> 03:24:42,500 examples. 3381 03:24:46,200 --> 03:24:49,800 One from the Tyson dock again and let's just look through what's 3382 03:24:49,800 --> 03:24:52,400 going on in these this is I just want to look at a couple of different things 3383 03:24:52,400 --> 03:24:55,300 from a couple of different things that I shot. 3384 03:24:55,900 --> 03:24:58,300 And let's just look at the punctuation Within the 3385 03:24:58,300 --> 03:25:01,000 Music. Let's look at the changes. Let's look at the 3386 03:25:01,700 --> 03:25:04,200 tonality. If there's any association, it's kind of bring a lot 3387 03:25:04,200 --> 03:25:08,200 of this stuff together and look from all 3388 03:25:07,200 --> 03:25:10,400 of the things that we've looked at over the 3389 03:25:10,400 --> 03:25:13,400 three boot camps and look at the totality. Look 3390 03:25:13,400 --> 03:25:16,900 at the you know, all this kind of stuff and let's see 3391 03:25:16,900 --> 03:25:19,300 how we can spot that. I'm doing this stuff 3392 03:25:19,300 --> 03:25:22,000 and obviously so then you can go off and do it. 3393 03:25:23,900 --> 03:25:26,300 Birds and one for the fastest speed 3394 03:25:26,300 --> 03:25:28,700 of the club. So good luck. 3395 03:25:30,100 --> 03:25:31,200 And made a best man win. 3396 03:25:40,200 --> 03:25:42,000 So what's going on there? Well. 3397 03:25:43,100 --> 03:25:46,400 We have the end of a end of a part before the 3398 03:25:46,400 --> 03:25:49,000 ad break for the commercial break and I've used one 3399 03:25:49,400 --> 03:25:52,400 particular track birds and one for the first this speed of 3400 03:25:52,400 --> 03:25:55,900 the club. So right there we 3401 03:25:55,900 --> 03:25:58,400 got sink interrupt haven't we? So we got a slow dissolve 3402 03:25:58,400 --> 03:26:01,900 down the speed of the club. So good luck. 3403 03:26:03,200 --> 03:26:04,400 And made a best man win. 3404 03:26:05,500 --> 03:26:08,200 And then we bring in the final remain revealing of 3405 03:26:08,200 --> 03:26:11,200 the same tune and drag it over the end and then 3406 03:26:11,200 --> 03:26:14,200 the graphic to this thing that comes out. So they 3407 03:26:14,200 --> 03:26:16,100 go to commercial break made a best man win. 3408 03:26:24,200 --> 03:26:27,800 And of course it's time for the graphic, but of course, yeah again, this 3409 03:26:27,800 --> 03:26:31,000 is that idea of variation but punctuation as 3410 03:26:30,100 --> 03:26:33,500 well. So music is so good at 3411 03:26:33,500 --> 03:26:36,600 adding the extra full stop, you know period 3412 03:26:36,600 --> 03:26:39,900 Point as you say in in the US, I 3413 03:26:39,900 --> 03:26:42,700 think that's what it's called, isn't it? So 3414 03:26:44,800 --> 03:26:47,500 I you know your user a 3415 03:26:47,500 --> 03:26:50,400 tracker tracker track, you know coming towards the end of the scene, especially 3416 03:26:50,400 --> 03:26:53,100 if there's an end of a part and you'll slowly 3417 03:26:53,100 --> 03:26:56,700 dissolve it out put a sink interrupt and then that 3418 03:26:56,700 --> 03:26:59,200 will allow you to skip to the end of the track and do 3419 03:26:59,200 --> 03:27:01,300 the final refrain of the track. 3420 03:27:03,700 --> 03:27:06,200 As as a good buyer to the scene and and in this 3421 03:27:06,200 --> 03:27:07,400 case a goodbye to the part. 3422 03:27:10,200 --> 03:27:13,600 And then it's race 3423 03:27:13,600 --> 03:27:13,700 day. 3424 03:27:15,100 --> 03:27:18,400 So this is all good. What's going on here? Okay, so I've got 3425 03:27:18,400 --> 03:27:22,000 some assignment musical assignment instrumentation 3426 03:27:21,300 --> 03:27:24,900 here in the first shot with this. What 3427 03:27:24,900 --> 03:27:26,100 is it a hornet or 3428 03:27:27,500 --> 03:27:28,800 what's this instrument? 3429 03:27:36,700 --> 03:27:39,700 Okay, so timed it with. 3430 03:27:40,500 --> 03:27:41,400 the sunrise 3431 03:27:45,400 --> 03:27:47,100 nice bit of visual connectivity 3432 03:27:48,900 --> 03:27:49,800 Show me another one. 3433 03:27:50,900 --> 03:27:53,400 And then I found this is that 3434 03:27:53,400 --> 03:27:56,300 the it's not the Chrysler Building is it I don't know what which building that is 3435 03:27:56,300 --> 03:28:00,000 in New York, but I found this because we 3436 03:27:59,400 --> 03:28:02,500 went out and shot a dawn in these helicopter 3437 03:28:02,500 --> 03:28:06,000 shots. So because 3438 03:28:05,200 --> 03:28:08,000 it was race day for the Tyson film. 3439 03:28:08,900 --> 03:28:10,900 So I didn't cut to the beat or anything for the second. 3440 03:28:12,300 --> 03:28:15,300 I waited to the third to do another musical assignment or 3441 03:28:15,300 --> 03:28:15,800 half. 3442 03:28:18,100 --> 03:28:26,600 you are 3443 03:28:30,300 --> 03:28:34,000 In New York and New Jersey all the competitors for 3444 03:28:33,600 --> 03:28:36,800 Mike Tyson's charity race are up 3445 03:28:36,800 --> 03:28:36,900 early. 3446 03:28:40,700 --> 03:28:43,500 Today the big day for the race everybody prepared. I'm 3447 03:28:43,500 --> 03:28:45,100 prepared to do every awesome day. 3448 03:28:46,700 --> 03:28:49,300 We got the criminal criminal races here. 3449 03:28:53,100 --> 03:28:55,400 Ricky race day, baby race day 3450 03:28:56,400 --> 03:28:57,000 we get 3451 03:28:57,300 --> 03:29:00,300 Ricky made it today. Yeah. All right 3452 03:29:00,300 --> 03:29:05,400 coach Vinny 3453 03:29:04,400 --> 03:29:06,400 Tory has arrived. 3454 03:29:06,900 --> 03:29:07,900 On the right roof. 3455 03:29:12,300 --> 03:29:15,300 So what's that? So there's a couple of different things there 3456 03:29:15,300 --> 03:29:19,300 subtle and connectivity. But 3457 03:29:18,300 --> 03:29:21,500 also we've used a sink interrupt and 3458 03:29:21,500 --> 03:29:24,300 it's actually to be fair to voiceover interrupt as well as you 3459 03:29:24,300 --> 03:29:25,000 can see but 3460 03:29:27,800 --> 03:29:31,000 because this is such a long day with 3461 03:29:30,500 --> 03:29:32,300 lots of different. 3462 03:29:34,400 --> 03:29:37,500 Scenes in it where they you know that the progress it 3463 03:29:37,500 --> 03:29:40,700 takes about a huge amount of time for the whole for the 3464 03:29:40,700 --> 03:29:43,200 whole day the whole day in in the actual film. I think 3465 03:29:43,200 --> 03:29:44,200 it's a whole part or something. 3466 03:29:45,000 --> 03:29:45,200 but 3467 03:29:47,400 --> 03:29:50,300 I needed to change the music but I couldn't I wanted to step 3468 03:29:50,300 --> 03:29:53,200 up a little bit but I couldn't step it up too much 3469 03:29:53,200 --> 03:29:56,500 because we're coming into the race. So the race is gonna be high octane 3470 03:29:56,500 --> 03:29:59,600 and there's going to be some prep before the race. So we're down 3471 03:29:59,600 --> 03:30:02,500 here. So I started off really low and I can just go one 3472 03:30:02,500 --> 03:30:05,400 notch up and you can see from the tonality that 3473 03:30:05,400 --> 03:30:06,300 it's it's up. 3474 03:30:07,300 --> 03:30:10,200 When we start moving into the Aerials around the bridge and then what 3475 03:30:10,200 --> 03:30:14,500 bridge that is in Jersey, I think it's Jersey. I can't remember whoever's in 3476 03:30:14,500 --> 03:30:15,100 New York can tell me. 3477 03:30:16,100 --> 03:30:19,200 But I needed to step it up, but not 3478 03:30:19,200 --> 03:30:22,300 too much. So I put a voice a piece of VoiceOver break in 3479 03:30:22,300 --> 03:30:24,400 there and then the sink interrupt from 3480 03:30:25,500 --> 03:30:28,500 everybody prepared from the coach. I'm prepared 3481 03:30:28,500 --> 03:30:29,800 to go get awesome day. 3482 03:30:31,200 --> 03:30:33,700 We got the creme de la criminal races here. 3483 03:30:37,800 --> 03:30:39,900 Okay race day, baby race day. 3484 03:30:41,900 --> 03:30:44,900 Here Ricky made it today. Yeah. All right, 3485 03:30:44,900 --> 03:30:49,000 baby down 3486 03:30:48,400 --> 03:30:50,900 coach Vinny Tory has arrived. 3487 03:30:51,500 --> 03:30:53,500 on the right roof sink interrupt 3488 03:30:54,200 --> 03:30:54,800 comes in 3489 03:30:56,800 --> 03:30:59,400 race sex really nice Aerials. It's driving 3490 03:30:59,400 --> 03:31:01,200 the birds a hundred. There you go. 3491 03:31:04,300 --> 03:31:07,900 So that's that's a nice stuff in here. You start to see these patterns, 3492 03:31:07,900 --> 03:31:10,200 you know, this is the thing. These are all the pro level 3493 03:31:10,200 --> 03:31:13,400 patterns or transition the pro level 3494 03:31:13,400 --> 03:31:16,600 back patterns of structure that the pro level patterns 3495 03:31:16,600 --> 03:31:19,700 of changing stuff mid-scene of using 3496 03:31:19,700 --> 03:31:22,100 the musical track to drive all the 3497 03:31:22,100 --> 03:31:26,200 choices at the hundreds dozens of things that we talked about throughout all 3498 03:31:26,200 --> 03:31:29,300 of these sequences. Let's watch another real life experience before we 3499 03:31:29,300 --> 03:31:33,700 get into some other stuff. How am I half an hour left? How 3500 03:31:32,700 --> 03:31:35,500 are we doing on everybody here? 3501 03:31:35,500 --> 03:31:40,400 Great. So this is documentary. 3502 03:31:38,400 --> 03:31:41,400 I think I shown 3503 03:31:41,400 --> 03:31:44,300 it's some of you guys before it's about the 3504 03:31:44,300 --> 03:31:48,500 space shuttles last flight and it 3505 03:31:47,500 --> 03:31:50,100 was for who's in four channel 3506 03:31:50,100 --> 03:31:53,100 four in the UK co-production with I think it was the 3507 03:31:53,100 --> 03:31:56,500 Smithsonian Channel or Discovery in the US. I 3508 03:31:56,500 --> 03:31:56,800 can't remember. 3509 03:31:59,100 --> 03:32:01,400 I think it might be actually the Smithsonian. Yeah. 3510 03:32:02,600 --> 03:32:06,600 Really nice working for those guys really really awesome. 3511 03:32:07,500 --> 03:32:10,700 So let's look at what's going on here. Let's look at transition points. Let's 3512 03:32:10,700 --> 03:32:13,800 look at assignments. Let's 3513 03:32:13,800 --> 03:32:16,800 look at musical structure. Let's look at it. All story of 3514 03:32:16,800 --> 03:32:19,700 the shuttle is the story of a dream and 3515 03:32:19,700 --> 03:32:22,200 let's look at tonality as well. Of course 3516 03:32:22,200 --> 03:32:25,600 how we change from one tonality to another make space 3517 03:32:25,600 --> 03:32:29,400 travel affordable with an economic reusable spacecraft 3518 03:32:28,400 --> 03:32:31,500 most fantastic day 3519 03:32:31,500 --> 03:32:34,400 in my entire life was first day the shuttle lifted 3520 03:32:34,400 --> 03:32:34,600 off. 3521 03:32:37,100 --> 03:32:40,500 In its 30-year career NASA's Flagship has flown 3522 03:32:40,500 --> 03:32:44,000 more miles completed more missions and delivered 3523 03:32:43,300 --> 03:32:46,600 more Hardware than any other space vehicle 3524 03:32:46,600 --> 03:32:47,100 in history. 3525 03:32:50,300 --> 03:32:53,100 When I first saw space shuttle, I thought there was 3526 03:32:53,100 --> 03:32:56,400 no way anything this big will ever get 3527 03:32:56,400 --> 03:32:56,800 off the planet. 3528 03:33:00,600 --> 03:33:03,000 The shuttle has helped transform our world. 3529 03:33:03,900 --> 03:33:07,300 From mobile phones and communication satellites to 3530 03:33:06,300 --> 03:33:09,700 the humble barcode the shuttle 3531 03:33:09,700 --> 03:33:11,400 really was revolutionary. 3532 03:33:13,200 --> 03:33:15,100 But success has come at a tragic cost. 3533 03:33:16,200 --> 03:33:20,300 14 astronauts have died on its missions you're 3534 03:33:19,300 --> 03:33:20,500 accepting. 3535 03:33:21,800 --> 03:33:22,800 the reality that 3536 03:33:23,900 --> 03:33:26,200 he just saw a crew die. 3537 03:33:28,400 --> 03:33:31,500 Told by the men and women who built it and flew 3538 03:33:31,500 --> 03:33:31,500 it. 3539 03:33:32,700 --> 03:33:35,300 This is the story of a dream to create 3540 03:33:35,300 --> 03:33:37,100 a reusable spacecraft. 3541 03:33:38,400 --> 03:33:41,900 And why that dream ultimately failed? 3542 03:33:55,800 --> 03:33:56,400 you 3543 03:33:58,900 --> 03:34:01,700 launch day at Cape Canaveral on Florida's 3544 03:34:01,700 --> 03:34:02,600 Atlantic Coast. 3545 03:34:07,100 --> 03:34:10,300 Thousands of space enthusiasts and Patriots to send on 3546 03:34:10,300 --> 03:34:13,300 the town of Titusville to witness the space shuttle 3547 03:34:13,300 --> 03:34:14,800 blast into orbit. 3548 03:34:19,500 --> 03:34:22,000 Battle is the most sophisticated and complex. 3549 03:34:25,600 --> 03:34:29,400 There we go. So you can see the transitions 3550 03:34:28,400 --> 03:34:31,500 you can see the musical 3551 03:34:31,500 --> 03:34:34,200 transitions this shot assignments. 3552 03:34:35,800 --> 03:34:38,200 You can see the changing in The Cutting pattern. 3553 03:34:42,800 --> 03:34:47,200 And why that dream listen to that I failure. 3554 03:34:57,300 --> 03:35:00,700 so everything about that transition is changed everything 3555 03:35:00,700 --> 03:35:04,300 is very very different and we 3556 03:35:03,300 --> 03:35:06,800 wanted to create a you know, the tonality this 3557 03:35:06,800 --> 03:35:10,000 is Champion kind of like amazing feat 3558 03:35:09,500 --> 03:35:12,400 that they built the Space Shuttle 3559 03:35:12,400 --> 03:35:15,800 with all the kind of selection shots and all the the brave 3560 03:35:15,800 --> 03:35:18,400 men and women who went through that process over 3561 03:35:18,400 --> 03:35:21,800 34 years or whatever it was and then 3562 03:35:21,800 --> 03:35:24,000 we're you know, it was a real kind of 3563 03:35:24,800 --> 03:35:27,100 celebratory moment of 40 years 3564 03:35:27,100 --> 03:35:31,000 that 35 years at Nasa then we're 3565 03:35:30,200 --> 03:35:33,400 coming to a crescendo and we stop and 3566 03:35:33,400 --> 03:35:36,400 we change Tempo we change key we 3567 03:35:36,400 --> 03:35:39,500 change tonality and we're just 3568 03:35:39,500 --> 03:35:41,500 about to see you know a 3569 03:35:44,200 --> 03:35:45,500 a liftoff 3570 03:35:46,300 --> 03:35:47,300 so that's another key one. 3571 03:35:48,100 --> 03:35:49,200 So these are all. 3572 03:35:51,600 --> 03:35:55,200 Really good ways that we want to design 3573 03:35:54,200 --> 03:35:57,200 the ups and downs of 3574 03:35:57,200 --> 03:36:01,200 this roller coaster really really important ways. If you're 3575 03:36:01,200 --> 03:36:04,000 up take me down. If you're in the middle take me up 3576 03:36:04,300 --> 03:36:07,600 a bit or down a bit or show me something different or change the 3577 03:36:07,600 --> 03:36:10,200 tonality of the track and therefore the cutting 3578 03:36:10,200 --> 03:36:13,600 pattern at the point of transition, maybe go 3579 03:36:13,600 --> 03:36:16,500 extremes like we've looked at or maybe make it more subtle, 3580 03:36:16,500 --> 03:36:20,100 you know, we did some subtle stuff around. Where was 3581 03:36:19,100 --> 03:36:20,800 it like this? 3582 03:36:22,500 --> 03:36:26,100 Just it was we had 3583 03:36:25,100 --> 03:36:27,000 a sub one, didn't we? 3584 03:36:30,100 --> 03:36:31,200 That was a subtle. 3585 03:36:32,300 --> 03:36:32,400 up 3586 03:36:33,300 --> 03:36:34,000 hobbies for 3587 03:36:35,900 --> 03:36:38,400 Rise 5am Vauxhall in 3588 03:36:38,400 --> 03:36:41,500 London. This is where our main Hub is 3589 03:36:41,500 --> 03:36:42,800 for London the southeast 3590 03:36:46,300 --> 03:36:49,000 so Midtown tonight, you know stuff like that. 3591 03:36:52,800 --> 03:36:55,500 Now let's get into our final subject today. 3592 03:36:56,100 --> 03:36:57,700 and this is all about 3593 03:37:01,400 --> 03:37:03,900 shot elements and be structure 3594 03:37:07,600 --> 03:37:09,100 Oh wait, let's go up on this. 3595 03:37:15,200 --> 03:37:18,800 And we're going to look at this sequence again from the printers, which is 3596 03:37:18,800 --> 03:37:21,100 really really interesting in terms of 3597 03:37:21,100 --> 03:37:24,300 what we're trying to do. Let's go back to full screen 3598 03:37:24,300 --> 03:37:24,700 here now. 3599 03:37:27,700 --> 03:37:32,400 This idea around randomizing. 3600 03:37:33,100 --> 03:37:36,500 And so we've learned a lot about how you take an overall 3601 03:37:36,500 --> 03:37:39,700 score on a on a 3602 03:37:39,700 --> 03:37:43,000 different trajectory. You know, you you basically look 3603 03:37:42,100 --> 03:37:45,300 at the point transitions. If you're going to go here, then you 3604 03:37:45,300 --> 03:37:48,300 go there, you know that that whole kind of roller coaster that you're going up and down and 3605 03:37:48,300 --> 03:37:50,100 up and down which is really good but 3606 03:37:51,100 --> 03:37:54,300 Let's look at it in a more condensed way and you can take these 3607 03:37:54,300 --> 03:37:57,200 theories and you can kind of filter them out 3608 03:37:57,200 --> 03:38:00,400 anywhere, but they again they like we talked about before again. 3609 03:38:00,400 --> 03:38:03,500 They are, you know, they're pretty, you know 3610 03:38:03,500 --> 03:38:06,000 omniscient. They're everywhere. 3611 03:38:06,800 --> 03:38:09,400 and one of these key things is around the 3612 03:38:10,600 --> 03:38:15,000 idea that we're randomizing complex cutting. 3613 03:38:16,200 --> 03:38:16,700 cutting elements 3614 03:38:17,500 --> 03:38:18,600 So what do we mean by that? 3615 03:38:20,100 --> 03:38:20,700 Well, let's look. 3616 03:38:25,400 --> 03:38:28,600 Let's just play the sequence again. This is this rough title sequence 3617 03:38:28,600 --> 03:38:31,100 that was for for the big issue homeless film. 3618 03:38:32,500 --> 03:38:35,700 And we'll play it will play and it's more 3619 03:38:35,700 --> 03:38:38,400 of a month. It's a montage but these element these 3620 03:38:38,400 --> 03:38:42,000 when we dissect it from this direction, it's it's you 3621 03:38:41,200 --> 03:38:44,400 can take these elements and take these techniques 3622 03:38:44,400 --> 03:38:46,800 and you can apply to anything not just montages. 3623 03:38:53,400 --> 03:38:55,900 it 3624 03:39:37,400 --> 03:39:37,700 right 3625 03:39:38,900 --> 03:39:41,700 So this is really really interesting. Let's look and 3626 03:39:41,700 --> 03:39:44,600 break down the elements of what's going 3627 03:39:44,600 --> 03:39:46,300 on here, and we're going to we're going to kind of 3628 03:39:47,200 --> 03:39:49,200 Look at it through these factors. 3629 03:39:50,200 --> 03:39:52,200 So the key takeaways we want at this. 3630 03:39:52,900 --> 03:39:55,400 When could we cut this is the big question when can 3631 03:39:55,400 --> 03:39:58,100 we cut well thinking back to the Daft Punk 3632 03:39:58,100 --> 03:40:02,100 video and imagine it a cut or an assignment was 3633 03:40:01,100 --> 03:40:04,800 each one of those particular things 3634 03:40:04,800 --> 03:40:07,300 then therefore if we've got this 3635 03:40:07,300 --> 03:40:10,300 track that has four or five or six or seven different 3636 03:40:10,300 --> 03:40:13,300 elements. You got the percussion you might have the violins 3637 03:40:13,300 --> 03:40:16,300 you might have the if it's a dance track you might have the Baseline and 3638 03:40:16,300 --> 03:40:19,400 then the drums and then whatever it is, each track will 3639 03:40:19,400 --> 03:40:22,500 have certain elements in it. It will have a constant B, but it'll 3640 03:40:22,500 --> 03:40:25,900 have other things that are going on within it. Now the 3641 03:40:25,900 --> 03:40:28,300 the obvious ones to do 3642 03:40:28,300 --> 03:40:30,600 obviously the on the beat and the off the beat 3643 03:40:31,500 --> 03:40:31,800 Yeah. 3644 03:40:32,700 --> 03:40:36,000 Now that can be pleasing and it's nice to do that, but 3645 03:40:35,700 --> 03:40:37,900 we shouldn't be doing it all the time. 3646 03:40:38,900 --> 03:40:40,500 So what we want to do is look. 3647 03:40:41,400 --> 03:40:44,600 A bit deeper a lot deeper and we want to start breaking 3648 03:40:44,600 --> 03:40:48,000 down assigning assignments to 3649 03:40:47,500 --> 03:40:49,900 musical elements firstly. 3650 03:40:50,600 --> 03:40:51,600 camera movement 3651 03:40:54,600 --> 03:40:57,100 to certain elements within a track all of these 3652 03:40:57,100 --> 03:40:59,200 things can be done to a certain. 3653 03:41:00,200 --> 03:41:04,100 Element within the music track or action or character 3654 03:41:03,100 --> 03:41:04,600 movement. 3655 03:41:05,800 --> 03:41:08,300 yeah, so if you're just going to cut on 3656 03:41:08,300 --> 03:41:09,100 the beat you're going to be like 3657 03:41:12,700 --> 03:41:16,400 but I want to use other things within I 3658 03:41:15,400 --> 03:41:17,600 want to be a bit more intelligent. 3659 03:41:18,500 --> 03:41:21,600 And I want to use other things like the camera movement 3660 03:41:21,600 --> 03:41:22,900 or the action. 3661 03:41:25,100 --> 03:41:28,600 Of a character action or a character movement. So let's 3662 03:41:28,600 --> 03:41:30,200 see if we can spot some of these. 3663 03:41:31,300 --> 03:41:33,600 By analyzing this sequence a lot more. 3664 03:41:37,700 --> 03:41:40,200 Cut to the beat Cut to the beat. 3665 03:41:40,800 --> 03:41:43,300 Okay not cut to the beat but 3666 03:41:43,300 --> 03:41:43,600 sort of. 3667 03:41:45,900 --> 03:41:48,600 Now I've used this as a kind of like I did 3668 03:41:48,600 --> 03:41:51,300 a little, you know a little animation here. 3669 03:41:55,200 --> 03:41:58,300 So this is camera you classify this you could classify this as camera 3670 03:41:58,300 --> 03:41:58,500 movement. 3671 03:42:00,900 --> 03:42:03,400 And the camera movement ends on 3672 03:42:03,400 --> 03:42:05,100 the beat and that's a really important point. 3673 03:42:11,600 --> 03:42:14,300 The camera movement ends on the beat. So that's number 3674 03:42:14,300 --> 03:42:18,000 one that animation ends 3675 03:42:17,200 --> 03:42:20,200 on the beat doesn't start on the beat it ends 3676 03:42:20,200 --> 03:42:20,600 on the beat. 3677 03:42:26,700 --> 03:42:28,200 Again, I haven't cut the beat there. 3678 03:42:33,700 --> 03:42:34,700 I've cut off the beat. 3679 03:42:38,900 --> 03:42:41,200 And then I cut back on the beat again. But but this time 3680 03:42:41,200 --> 03:42:45,200 I've also done a slight zoom in because it's I'm 3681 03:42:44,200 --> 03:42:47,800 zooming in as it so it's because they're quite static 3682 03:42:47,800 --> 03:42:48,000 shots. 3683 03:42:52,400 --> 03:42:59,300 I'm going from Fast to slow now, and I'm using 3684 03:42:59,300 --> 03:43:02,600 the musical beats and the different elements not 3685 03:43:02,600 --> 03:43:05,400 cutting just not cutting as simply as on the beat and off 3686 03:43:05,400 --> 03:43:08,600 the beat, but I'm cutting off different beats within a 3687 03:43:08,600 --> 03:43:11,100 different elements within the track. So let's just watch 3688 03:43:11,100 --> 03:43:11,600 that again. 3689 03:43:23,800 --> 03:43:26,100 And because that cycle has started again, I've done 3690 03:43:26,100 --> 03:43:29,000 another animation, but I've done it instead of 3691 03:43:29,800 --> 03:43:32,600 horizontally. I've done it vertically. So again, 3692 03:43:32,600 --> 03:43:35,400 I'm varying again varying not 3693 03:43:35,400 --> 03:43:37,200 playing the same thing over and over again. 3694 03:43:37,900 --> 03:43:40,100 and I'm doing the same cutting pattern, but it's 3695 03:43:40,100 --> 03:43:41,200 different enough in terms of 3696 03:43:42,100 --> 03:43:44,500 ending that animation on the beat 3697 03:43:47,700 --> 03:43:50,400 and that is just a jump cut. That's a jump cut one long 3698 03:43:50,400 --> 03:43:50,800 shot. 3699 03:43:52,300 --> 03:43:55,400 You know, so that's a little mini sequence that has its 3700 03:43:55,400 --> 03:43:58,500 own identity within this one short bit of 3701 03:43:58,500 --> 03:43:58,800 the music. 3702 03:43:59,700 --> 03:44:02,200 You know, it's one long shot and I'm jump cutting one 3703 03:44:02,200 --> 03:44:05,500 long shot. If you get a very long shot a very anything it's really 3704 03:44:05,500 --> 03:44:08,600 nice to jump cut it especially when your stylizing 3705 03:44:08,600 --> 03:44:09,000 the music. 3706 03:44:14,500 --> 03:44:16,900 And now we get to some interesting stuff in here, right? 3707 03:44:17,800 --> 03:44:20,800 Now we've got action playing out that has 3708 03:44:20,800 --> 03:44:23,700 been assigned to the music track to 3709 03:44:23,700 --> 03:44:24,600 the musical.ly. 3710 03:44:32,900 --> 03:44:35,300 So jump cut there. So you've got a you've got 3711 03:44:35,300 --> 03:44:38,700 this crane thing going going by you've got 3712 03:44:38,700 --> 03:44:42,700 this metal these metal things that are 3713 03:44:42,700 --> 03:44:43,700 the same duration. 3714 03:44:45,400 --> 03:44:48,500 Of what's going on in the music track, 3715 03:44:48,500 --> 03:44:50,900 but then jump cut it to the beat as well. 3716 03:44:56,800 --> 03:44:59,500 And again, I've cut this down like a 3717 03:44:59,500 --> 03:45:02,200 kind of sequential nature and each one 3718 03:45:02,200 --> 03:45:03,100 of these is 3719 03:45:05,100 --> 03:45:08,600 Assigned to a different part of the music. So I've come 3720 03:45:08,600 --> 03:45:11,200 in again. I've broken down 3721 03:45:11,200 --> 03:45:14,000 the music even though it's a repetitive dance track, you know, 3722 03:45:14,300 --> 03:45:15,900 even though it's a really repetitive dance track. 3723 03:45:19,200 --> 03:45:22,400 The the problem with the repetitive dance track is it's a 3724 03:45:22,400 --> 03:45:24,900 repetitive dance track might have a lovely chord structure like this. 3725 03:45:25,700 --> 03:45:28,200 Didn't digitalism or someone like that. It's really 3726 03:45:28,200 --> 03:45:29,300 nice. But 3727 03:45:31,400 --> 03:45:35,000 the problem is if you don't vary what you're 3728 03:45:34,200 --> 03:45:36,900 cutting and how you're cutting around. 3729 03:45:38,500 --> 03:45:42,100 And start breaking up the track into 3730 03:45:41,100 --> 03:45:44,900 easily identifiable mini stories. 3731 03:45:46,500 --> 03:45:49,500 Then it's just going to be dull. You know, it's gonna be very very 3732 03:45:49,500 --> 03:45:52,200 dull. So you want that again. This is like 3733 03:45:52,200 --> 03:45:56,400 the idea of there of the roller coaster variation in in 3734 03:45:55,400 --> 03:45:58,300 a microcosm. This is a more 3735 03:45:58,300 --> 03:46:01,200 extreme version of it, but we can take all of these kind 3736 03:46:01,200 --> 03:46:05,000 of elements about how you you can start action 3737 03:46:04,300 --> 03:46:07,300 on the beat or you can end action on 3738 03:46:07,300 --> 03:46:10,500 the beat or you can end action off the beat or you 3739 03:46:10,500 --> 03:46:13,600 can end action or start action or start 3740 03:46:13,600 --> 03:46:16,200 camera movement or anything any of these 3741 03:46:16,200 --> 03:46:19,400 elements on the beat off the beat or to a 3742 03:46:19,400 --> 03:46:22,300 certain element within the actual track. That's not the beat. 3743 03:46:23,200 --> 03:46:23,600 You know. 3744 03:46:25,500 --> 03:46:28,300 so you see that has its own 3745 03:46:28,300 --> 03:46:31,200 little identity that little place there that 3746 03:46:39,800 --> 03:46:43,000 let's give it a little added it there use that 3747 03:46:42,200 --> 03:46:44,100 to get it precise. 3748 03:46:54,100 --> 03:46:57,100 So and then before it was 3749 03:46:57,100 --> 03:46:58,500 this nice little section here. 3750 03:47:08,200 --> 03:47:08,500 and again 3751 03:47:09,500 --> 03:47:12,500 that has its own little identity. I varied 3752 03:47:12,500 --> 03:47:17,100 The Cutting pan. I varied the what I'm 3753 03:47:16,100 --> 03:47:19,300 cutting to how I'm cutting why I'm cutting 3754 03:47:19,300 --> 03:47:22,300 the whole lot. I've even cut very the action 3755 03:47:22,300 --> 03:47:23,300 and the camera movement. 3756 03:47:27,300 --> 03:47:33,400 And then 3757 03:47:33,400 --> 03:47:36,700 I've gone back into this new section here, which is 3758 03:47:36,700 --> 03:47:39,400 Jump cutting again because I saw a long piece 3759 03:47:39,400 --> 03:47:42,600 of action. So again varied it. This one 3760 03:47:42,600 --> 03:47:46,200 is all about matching action within 3761 03:47:45,200 --> 03:47:48,300 the beach structure and 3762 03:47:48,300 --> 03:47:51,400 Elemental structure of the track to the action within 3763 03:47:51,400 --> 03:47:51,500 the 3764 03:47:54,800 --> 03:47:57,300 And the actual shot now, we're going 3765 03:47:57,300 --> 03:48:00,700 back to one two, three four. So I've 3766 03:48:00,700 --> 03:48:03,400 done one two, three four, and as the 3767 03:48:03,400 --> 03:48:06,300 is the refrain comes to a 3768 03:48:06,300 --> 03:48:09,000 resolution then in then I've used 3769 03:48:09,200 --> 03:48:10,700 the piece of action at the end. 3770 03:48:11,700 --> 03:48:14,800 Of the guy dropping it as a punctuation mark 3771 03:48:14,800 --> 03:48:17,000 and it's timed. 3772 03:48:19,600 --> 03:48:22,200 Not over the second one over the 3773 03:48:22,200 --> 03:48:24,100 first one to dum dum. 3774 03:48:24,700 --> 03:48:27,400 and jump car 3775 03:48:29,300 --> 03:48:30,800 again, jump cut there 3776 03:48:32,400 --> 03:48:35,600 to the new one. So there's a constant state 3777 03:48:35,600 --> 03:48:38,700 of not sticking to the same beat or the 3778 03:48:38,700 --> 03:48:39,100 same element. 3779 03:48:50,700 --> 03:48:53,300 Again, this move into this so we're moving into 3780 03:48:53,300 --> 03:48:55,700 the the magazine getting actually printed now. 3781 03:48:57,800 --> 03:49:00,400 And that's all 3782 03:49:00,400 --> 03:49:01,900 that's another section there. 3783 03:49:04,500 --> 03:49:05,600 That I kind of left alone. 3784 03:49:09,400 --> 03:49:10,800 That was just like cut cut. 3785 03:49:15,100 --> 03:49:18,400 No, big stylizations because we're going to go into a big one 3786 03:49:18,400 --> 03:49:18,600 here. 3787 03:49:19,400 --> 03:49:22,400 It's very mechanical and kind of moves very 3788 03:49:22,400 --> 03:49:23,300 much to the beat. 3789 03:49:35,900 --> 03:49:38,800 So let's watch it again because it's really it's really 3790 03:49:38,800 --> 03:49:39,000 nice. 3791 03:49:41,100 --> 03:49:44,500 it's a really nice watching full screen, but 3792 03:49:46,400 --> 03:49:47,100 let's look for 3793 03:49:50,100 --> 03:49:53,700 listen to the elements within the track like Daft 3794 03:49:53,700 --> 03:49:55,000 Punk like Michelle gundry. 3795 03:49:55,900 --> 03:49:56,200 Excuse me. 3796 03:49:57,700 --> 03:49:59,400 Listen to the elements within the track. 3797 03:50:01,300 --> 03:50:02,700 Look at the camera movement. 3798 03:50:04,100 --> 03:50:07,500 Look at the animation movement. Look 3799 03:50:07,500 --> 03:50:10,700 at the the style of the shot. Look how 3800 03:50:13,100 --> 03:50:16,100 different elements within each one of these 3801 03:50:16,100 --> 03:50:16,800 the action 3802 03:50:17,700 --> 03:50:20,400 That's playing out the camera movement the character or 3803 03:50:20,400 --> 03:50:23,300 whatever. There's no characters. And this is just you know bunch of you know, 3804 03:50:23,300 --> 03:50:27,300 printing but look how none 3805 03:50:26,300 --> 03:50:29,700 of it is repeated or 3806 03:50:29,700 --> 03:50:32,500 if it is if there's something a similar style that's repeated. There's 3807 03:50:32,500 --> 03:50:36,100 usually a bar or two in between where another 3808 03:50:35,100 --> 03:50:37,600 cutting pattern will be established. 3809 03:50:38,900 --> 03:50:41,100 Yeah, cutting pattern change it 3810 03:50:41,100 --> 03:50:44,700 cutting pan change. It cutting pan combine the two cutting 3811 03:50:44,700 --> 03:50:46,600 pattern. Don't do a cutting pan, you know. 3812 03:50:47,400 --> 03:50:48,900 Show one long slow shot. 3813 03:50:49,600 --> 03:50:52,500 Then cutting pattern do a really fast one. So this idea 3814 03:50:52,500 --> 03:50:55,200 of like constantly, you know, this is like a microcosmet as I said 3815 03:50:55,200 --> 03:50:56,400 of a whole film 3816 03:50:57,200 --> 03:51:00,500 Which is really really nice. So on 3817 03:51:00,500 --> 03:51:03,700 the beat off the beat assigned to 3818 03:51:03,700 --> 03:51:06,100 a musical element within the track. 3819 03:51:06,900 --> 03:51:09,400 Camera movement off the beat camera movement on 3820 03:51:09,400 --> 03:51:12,700 the beat camera moving finishing on the beat camera 3821 03:51:12,700 --> 03:51:15,400 movement starting on the beat jump cutting. 3822 03:51:16,500 --> 03:51:19,800 Yeah action or camera 3823 03:51:19,800 --> 03:51:22,300 character movement as well. So look at 3824 03:51:22,300 --> 03:51:25,200 this idea of this. I know we've only got a few minutes left 3825 03:51:25,200 --> 03:51:25,800 now, so 3826 03:51:28,100 --> 03:51:31,300 This idea of the compartmentalizations really really 3827 03:51:31,300 --> 03:51:34,700 important and you can take these. This 3828 03:51:34,700 --> 03:51:38,100 is a really fast moving Montage with 3829 03:51:37,100 --> 03:51:40,200 music that has been heavily assigned and 3830 03:51:40,200 --> 03:51:43,400 heavily structured around this particular track, even though 3831 03:51:43,400 --> 03:51:46,400 it's a repetitive track, but you can take all of 3832 03:51:46,400 --> 03:51:50,000 these theories around finishing music on 3833 03:51:49,100 --> 03:51:52,600 the cartridge all the things we just listed and 3834 03:51:52,600 --> 03:51:54,600 you can take that slow it down. 3835 03:51:56,300 --> 03:51:59,200 Use a completely different track user to completely different 3836 03:51:59,200 --> 03:52:02,700 type of music user completely different style of shooting and 3837 03:52:02,700 --> 03:52:04,800 just apply this paradigm. 3838 03:52:05,400 --> 03:52:08,600 You know apply the idea that you're going to have the mechanical nature 3839 03:52:08,600 --> 03:52:09,600 of a character Maybe. 3840 03:52:10,900 --> 03:52:13,200 Finishing a big long run in a shot and coming to 3841 03:52:13,200 --> 03:52:16,500 the end of it as the beat comes in as opposed to some, you 3842 03:52:16,500 --> 03:52:19,500 know, printing stuff here, but think about it in those 3843 03:52:19,500 --> 03:52:19,600 terms. 3844 03:52:21,300 --> 03:52:23,800 Let's let's watch it again full screen. 3845 03:52:25,900 --> 03:52:28,500 And look at the compartmentalization and all 3846 03:52:28,500 --> 03:52:29,200 the variation. 3847 03:52:30,200 --> 03:52:31,400 Look at these factors here. 3848 03:52:39,400 --> 03:52:44,500 you 3849 03:53:19,200 --> 03:53:19,800 There we go. 3850 03:53:22,700 --> 03:53:22,800 So 3851 03:53:25,400 --> 03:53:28,500 we have randomized the 3852 03:53:30,500 --> 03:53:33,500 Complex cutting pattern we've taken all 3853 03:53:33,500 --> 03:53:36,800 of these single elements within shot 3854 03:53:36,800 --> 03:53:37,400 structure. 3855 03:53:39,700 --> 03:53:42,400 shot speed of the cut on the 3856 03:53:42,400 --> 03:53:46,100 beat off the beat camera movement action 3857 03:53:47,100 --> 03:53:50,700 Character movement camera character action, whatever's going 3858 03:53:50,700 --> 03:53:53,200 on, you know, all the hundreds of different things you can 3859 03:53:53,200 --> 03:53:56,200 do and we've assigned them and varied them 3860 03:53:56,200 --> 03:53:59,200 while structuring the different parts of our 3861 03:53:59,200 --> 03:53:59,500 track. 3862 03:54:00,200 --> 03:54:03,300 Yeah, I mean this let's go back to this which is really really nice. 3863 03:54:07,800 --> 03:54:10,800 You know go back to this which is this whole 3864 03:54:10,800 --> 03:54:12,400 idea of compartmentalizing. 3865 03:54:13,500 --> 03:54:20,900 Blah blah 3866 03:54:20,900 --> 03:54:23,100 blah blah blah. This is the same thing, but this is 3867 03:54:23,100 --> 03:54:24,800 drastically slowed down. 3868 03:54:25,500 --> 03:54:27,800 very very similar 3869 03:54:50,200 --> 03:54:51,200 very similar, but 3870 03:54:52,600 --> 03:54:55,400 We would use all the same tricks on that. We use 3871 03:54:55,400 --> 03:54:58,500 all the same tricks, but it might not be so in your face obvious. 3872 03:54:58,500 --> 03:55:00,700 But look at the structure of that is very very similar. 3873 03:55:01,600 --> 03:55:03,600 And of course what we looked at? 3874 03:55:04,800 --> 03:55:05,100 with 3875 03:55:06,300 --> 03:55:06,700 this one here. 3876 03:55:08,800 --> 03:55:11,100 If you wanted to be really on the nose like we did 3877 03:55:11,100 --> 03:55:12,600 that with Pete on this one. 3878 03:55:20,600 --> 03:55:24,000 You know the music is so strong here. It really 3879 03:55:23,100 --> 03:55:26,600 let that adds for that. But you could definitely take 3880 03:55:26,600 --> 03:55:28,900 maybe four you could maybe do two. 3881 03:55:29,900 --> 03:55:32,100 And four and cut off the beat. 3882 03:55:33,600 --> 03:55:34,000 You know. 3883 03:55:36,200 --> 03:55:41,000 So you could cut two three four one 3884 03:55:39,500 --> 03:55:43,400 two, four six 3885 03:55:42,400 --> 03:55:46,000 eight. One, two, 3886 03:55:45,400 --> 03:55:47,900 three four. 3887 03:55:48,600 --> 03:55:53,100 And then offbeat one, two, three, four off 3888 03:55:51,100 --> 03:55:53,600 the beat like that. 3889 03:55:54,300 --> 03:55:57,500 Right, it's 5am voxel in 3890 03:55:57,500 --> 03:56:00,600 London. This is where our main Hub is 3891 03:56:00,600 --> 03:56:01,800 for London the southeast. 3892 03:56:05,800 --> 03:56:07,900 Vendors we turn up to help unload in a minute. 3893 03:56:09,400 --> 03:56:10,200 hopefully fingers crossed 3894 03:56:11,900 --> 03:56:14,100 you're doing a film that it looks like it's a posh carbon. It's 3895 03:56:14,100 --> 03:56:14,600 a piece of s***. 3896 03:56:20,300 --> 03:56:23,900 So there we go. We got a couple of minutes left. Let's just 3897 03:56:23,900 --> 03:56:26,500 check on the last questions. Do you 3898 03:56:26,500 --> 03:56:29,400 ever Focus the other two focus groups with 3899 03:56:29,400 --> 03:56:32,600 different tracks. How do you know that others will have the same emotional 3900 03:56:32,600 --> 03:56:34,100 response to that track you do? 3901 03:56:36,500 --> 03:56:39,900 Do I ever do focus groups sometimes if 3902 03:56:39,900 --> 03:56:42,400 I'm in a facility, I might if I 3903 03:56:42,400 --> 03:56:45,300 want to know how this impact is going to go. I will sit there 3904 03:56:45,300 --> 03:56:48,800 and I'll watch I'll get 3905 03:56:48,800 --> 03:56:52,100 a production assistant in and edit assistant and ask 3906 03:56:51,100 --> 03:56:54,000 them to watch something and then look at them. 3907 03:56:55,200 --> 03:56:56,200 You know do the classic. 3908 03:56:57,200 --> 03:57:00,400 Look in the reflect don't look at the screen look in the reflection of 3909 03:57:00,400 --> 03:57:02,200 the screen at them and watch their face. 3910 03:57:02,900 --> 03:57:06,200 But then ask them some kind of questions but you 3911 03:57:05,200 --> 03:57:08,400 know, I really really, you 3912 03:57:08,400 --> 03:57:11,300 know went crazy on music my whole life. I'd studied 3913 03:57:11,300 --> 03:57:16,600 a lot of music when I was a kid. I'm a methodical methodical. 3914 03:57:14,600 --> 03:57:17,500 I was 3915 03:57:17,500 --> 03:57:21,200 until like the streaming services. I was a methodical collector 3916 03:57:20,200 --> 03:57:24,200 of soundtracks and Analysis 3917 03:57:23,200 --> 03:57:26,400 of wife certain tracks work 3918 03:57:26,400 --> 03:57:29,300 and what doesn't and the speed and variation and the 3919 03:57:29,300 --> 03:57:32,300 whole big thing really was about the roller coaster but then, you know 3920 03:57:32,300 --> 03:57:35,600 caught you recognize a chord structure. I'd pick out chord structures 3921 03:57:35,600 --> 03:57:38,600 that I knew were really beautiful. We're really heartbreaking or 3922 03:57:38,600 --> 03:57:41,400 really Jeopardy or really tension and I'd be 3923 03:57:41,400 --> 03:57:44,700 constantly asking myself, you know, we've come to the end of you know, 3924 03:57:44,700 --> 03:57:47,200 the three children, you know, the three-part Trilogy of 3925 03:57:47,200 --> 03:57:50,100 this and we've covered a lot of ground but the key thing is really 3926 03:57:52,800 --> 03:57:56,700 if you want to really heighten your 3927 03:57:56,700 --> 03:57:57,900 percentage of 3928 03:57:59,100 --> 03:58:02,800 employability you have to get good at music and the 3929 03:58:04,200 --> 03:58:08,200 It is one of the most requested if not the most requested things 3930 03:58:07,200 --> 03:58:10,000 in editing. Are you 3931 03:58:10,300 --> 03:58:13,200 good with music, you know, it's so good when 3932 03:58:13,200 --> 03:58:16,200 you're climbing the ranks. Yeah, when you get to Eddie Hamilton's level 3933 03:58:16,200 --> 03:58:19,800 you've got music editors are going to do this stuff for you a really really good, but 3934 03:58:19,800 --> 03:58:22,300 believe me a pro editor like 3935 03:58:22,300 --> 03:58:25,300 Eddie has done thousands of tracks as he's worked his 3936 03:58:25,300 --> 03:58:29,300 way up and reconstructed. They've 3937 03:58:28,300 --> 03:58:31,500 really sought out the tonality of 3938 03:58:31,500 --> 03:58:34,800 the track. They've reconstructed the track which irrational mechanics 3939 03:58:34,800 --> 03:58:37,200 they with compressing and looping and 3940 03:58:37,200 --> 03:58:40,300 stuff like that. They've learned musical assignment and how you 3941 03:58:40,300 --> 03:58:43,200 cut up a music track and 3942 03:58:43,200 --> 03:58:46,700 use them the track as the kind of main structure of 3943 03:58:46,700 --> 03:58:49,300 a scene and not the other way around 3944 03:58:49,300 --> 03:58:52,600 or they've actually looked at how you transition out of 3945 03:58:52,600 --> 03:58:55,100 one seed to another scene, you know, all the stuff that we've 3946 03:58:55,100 --> 03:58:58,900 done here. So I think music is 3947 03:58:58,900 --> 03:59:01,200 probably one of the most important if not the 3948 03:59:01,200 --> 03:59:04,000 most important things that we can learn as editors. 3949 03:59:04,100 --> 03:59:07,100 Yes journalistic structure all that kind 3950 03:59:07,100 --> 03:59:10,200 of stuff pacing timing very very important. But the 3951 03:59:10,200 --> 03:59:13,600 problem is of course, they're all intertwined. So you can't really talk about pace 3952 03:59:13,600 --> 03:59:16,100 and timing without talking about music and stuff like that, 3953 03:59:16,100 --> 03:59:16,600 but 3954 03:59:17,400 --> 03:59:20,500 You know as we've come full circle on on the boot 3955 03:59:20,500 --> 03:59:23,800 camp and you know, we've got loads of more cool boot camps happening throughout 3956 03:59:23,800 --> 03:59:26,700 the year, but I really hope that that you've learned 3957 03:59:26,700 --> 03:59:29,500 to look at music in a very very different 3958 03:59:29,500 --> 03:59:33,100 way in a way that you know, you look 3959 03:59:32,100 --> 03:59:35,700 at a track you connect with a track you can 3960 03:59:35,700 --> 03:59:38,300 cut up a track you can structure a track 3961 03:59:38,300 --> 03:59:41,100 you can drive the scene around the track and the track and 3962 03:59:41,100 --> 03:59:44,400 have a massive influence. If not, then be 3963 03:59:44,400 --> 03:59:47,500 the main driver of The Cutting pattern and how you change 3964 03:59:47,500 --> 03:59:50,100 throughout a scene and how you 3965 03:59:50,100 --> 03:59:54,300 do that over the course of a longer long-form 3966 03:59:53,300 --> 03:59:54,700 piece. 3967 03:59:55,700 --> 03:59:58,500 And so yeah, I hope you've really 3968 03:59:58,500 --> 04:00:01,200 really enjoyed it. Have we all enjoyed it how 3969 04:00:01,200 --> 04:00:01,700 we all doing? 3970 04:00:08,500 --> 04:00:11,500 I've been using the theories of Music editing from the previous boot 3971 04:00:11,500 --> 04:00:14,700 camps for my social media edits. It does make a massive difference. 3972 04:00:14,700 --> 04:00:17,000 So thank you for another amazing boot camp 3973 04:00:17,100 --> 04:00:20,300 as it was answered some of the questions that came up during my 3974 04:00:20,300 --> 04:00:22,100 edits, Mariana. 3975 04:00:23,200 --> 04:00:26,100 Hi Mariana, great and there's a whole bunch of 3976 04:00:26,100 --> 04:00:28,000 others, but we are running out of time. Oh my God, we are. 3977 04:00:28,800 --> 04:00:31,500 Thank you wanna know I really hope you've 3978 04:00:31,500 --> 04:00:34,000 had a great time and you know, 3979 04:00:34,500 --> 04:00:37,300 stay tuned new podcasts coming up new boot camps. 3980 04:00:37,300 --> 04:00:40,600 It's all going to be happening here on inside 3981 04:00:40,600 --> 04:00:43,200 the edit and I just want to thank you. I hope you got a lot of 3982 04:00:43,200 --> 04:00:46,300 it. Send us an email get in touch with us on social. Let us 3983 04:00:46,300 --> 04:00:50,300 know how you thought about the boot camp. We want 3984 04:00:50,300 --> 04:00:53,200 to constantly do much more for you guys for our team for 3985 04:00:53,200 --> 04:00:56,500 our inside the edit community. So yeah. I 3986 04:00:56,500 --> 04:00:59,300 hope you have a fantastic weekend. I will see you very 3987 04:00:59,300 --> 04:01:02,200 very soon go out cutting start putting some 3988 04:01:02,200 --> 04:01:05,500 of your cuts and music edits on and showing us and on social 3989 04:01:05,500 --> 04:01:08,200 and stuff like that. But yeah. Thank you so 3990 04:01:08,200 --> 04:01:11,700 much, and I will see you later. Take care. Bye. 301398

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