Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
1
00:01:55,400 --> 00:02:01,300
you
2
00:02:51,300 --> 00:02:51,300
you
3
00:03:24,400 --> 00:03:24,500
here
4
00:03:59,300 --> 00:03:59,700
Hello. Hello.
5
00:04:01,100 --> 00:04:03,000
How are we all dear friends?
6
00:04:03,800 --> 00:04:04,600
Can everyone hear me?
7
00:04:05,500 --> 00:04:09,100
Great to great to have
8
00:04:08,100 --> 00:04:09,900
you here on.
9
00:04:11,300 --> 00:04:14,600
Number three the end of the trilogy the
10
00:04:14,600 --> 00:04:17,400
musical boot camps part 3. So
11
00:04:17,400 --> 00:04:20,800
yeah. I hope you're well. So thank
12
00:04:20,800 --> 00:04:23,500
you for taking the time out of your Saturday or you
13
00:04:23,500 --> 00:04:26,900
may be watching this on the recording but let's just
14
00:04:26,900 --> 00:04:29,600
do a sound check a video check a
15
00:04:29,600 --> 00:04:33,000
Comm check. How is everybody everyone
16
00:04:32,400 --> 00:04:35,200
tell us where you're from so I can see everyone coming in
17
00:04:35,200 --> 00:04:35,900
on the questions.
18
00:04:37,300 --> 00:04:38,600
and then we can
19
00:04:40,400 --> 00:04:41,300
we can get started.
20
00:04:44,300 --> 00:04:46,400
Hello from Memphis our brilliant.
21
00:04:47,700 --> 00:04:50,300
I've been to Memphis. I did a reality TV show in Memphis.
22
00:04:50,300 --> 00:04:50,700
I loved it.
23
00:04:51,700 --> 00:04:53,000
amazing ribs
24
00:04:54,400 --> 00:04:57,300
who else we got here? Oh, yeah. Hey,
25
00:04:57,300 --> 00:05:00,300
yes, we're going. Well things are all working,
26
00:05:00,300 --> 00:05:01,200
which is fantastic.
27
00:05:02,600 --> 00:05:05,600
So, let me just tidy up
28
00:05:05,600 --> 00:05:08,900
a little bit around here and we will get started. So
29
00:05:08,900 --> 00:05:11,500
I'm really excited about today's.
30
00:05:14,600 --> 00:05:17,400
Boot camp it is part 3 we're going to go into lots and
31
00:05:17,400 --> 00:05:18,100
lots of detail.
32
00:05:19,100 --> 00:05:22,100
We're going to kind of bring it all together. We'll do some
33
00:05:22,100 --> 00:05:25,400
recapping and reminding for those of you who can't remember
34
00:05:25,400 --> 00:05:28,400
one and two or didn't see one and two we'll do
35
00:05:28,400 --> 00:05:31,300
a bit of reminding as well about all that
36
00:05:31,300 --> 00:05:33,900
kind of stuff. And of course.
37
00:05:34,800 --> 00:05:37,200
You can always.
38
00:05:38,700 --> 00:05:41,400
Give us a shout just type a question in here. Anyone
39
00:05:41,400 --> 00:05:45,300
time we can we can answer
40
00:05:44,300 --> 00:05:47,300
questions. I'm gonna sort of check in every
41
00:05:47,300 --> 00:05:50,000
sort of four or five 10 minutes something like that depending on how we're getting
42
00:05:50,100 --> 00:05:53,100
on but it's a very much a two and fro to and fro
43
00:05:53,100 --> 00:05:56,300
for what we're doing here for anyone who hasn't been
44
00:05:56,300 --> 00:05:59,700
on a boot camp before. Yeah. Wow.
45
00:05:59,700 --> 00:06:02,500
We're all over the world, Canada Brazil, Florida
46
00:06:02,500 --> 00:06:03,200
Vegas.
47
00:06:04,200 --> 00:06:05,100
Vienna
48
00:06:06,600 --> 00:06:09,500
Australia wow, yeah, Australia. Wow. Okay
49
00:06:09,500 --> 00:06:10,200
must be.
50
00:06:11,400 --> 00:06:11,700
must be
51
00:06:12,700 --> 00:06:15,900
late at night, New Mexico Saint Louis
52
00:06:15,900 --> 00:06:17,600
Saint Louis. Yes.
53
00:06:18,500 --> 00:06:21,400
Brilliant, so we got we got
54
00:06:21,400 --> 00:06:26,100
another Global audience. So yeah,
55
00:06:24,100 --> 00:06:27,200
we'll do a
56
00:06:27,200 --> 00:06:30,500
bit of recapping we'll do a bit of reminding we'll get ourselves in
57
00:06:30,500 --> 00:06:33,100
character. We'll get into the mode again because we got
58
00:06:33,100 --> 00:06:36,100
four hours today. We're gonna do it like a, you know, a nice
59
00:06:36,100 --> 00:06:40,700
sort of 15 minute break about halfway through so don't worry about that, but
60
00:06:39,700 --> 00:06:41,500
essentially
61
00:06:42,700 --> 00:06:46,300
We got a double the amount of time that
62
00:06:45,300 --> 00:06:48,300
we had on the previous two boot camps. The
63
00:06:48,300 --> 00:06:51,400
two other boot camps were kind of like preludes. We
64
00:06:51,400 --> 00:06:54,800
were looking at very very specific things which will
65
00:06:54,800 --> 00:06:59,800
recap in a minute. And but
66
00:06:57,800 --> 00:07:00,900
today what
67
00:07:00,900 --> 00:07:03,400
we really want to do is we want to focus on we want
68
00:07:03,400 --> 00:07:06,900
to bring it all together and we want to look at some kind of larger themes
69
00:07:06,900 --> 00:07:09,500
as well and we're going to try and do some live cutting as
70
00:07:09,500 --> 00:07:13,600
well. So we're gonna look at some content that is really
71
00:07:13,600 --> 00:07:17,500
an illustrate many of the these
72
00:07:16,500 --> 00:07:19,800
kind of high-end Concepts that
73
00:07:19,800 --> 00:07:23,300
really put us at the top end of editing.
74
00:07:22,300 --> 00:07:25,300
So yeah any point
75
00:07:25,300 --> 00:07:26,500
just ask a question.
76
00:07:30,700 --> 00:07:33,500
And got some funny funny people
77
00:07:33,500 --> 00:07:37,600
giving us updates of what they were up to recently. Not
78
00:07:36,600 --> 00:07:41,500
sure all of them were broadcastable, but
79
00:07:40,500 --> 00:07:44,700
they look like a lot of fun. So yeah.
80
00:07:45,600 --> 00:07:48,100
Okay, so a little bit of
81
00:07:48,100 --> 00:07:48,700
a
82
00:07:50,300 --> 00:07:53,000
little bit of a teaser first
83
00:07:53,800 --> 00:07:56,200
just start for the bit of fun because you've got a bit more time.
84
00:07:58,100 --> 00:08:00,400
Who has seen top gun Maverick?
85
00:08:01,300 --> 00:08:04,400
I saw it. When was it last weekend a
86
00:08:04,400 --> 00:08:07,300
couple of weekends ago. I was lucky enough to go to a cast and crew screening.
87
00:08:08,300 --> 00:08:12,100
It is amazing. It is amazing. It's so beautifully
88
00:08:11,100 --> 00:08:14,400
cut just type in who's seen
89
00:08:14,400 --> 00:08:17,300
who's seen top gun Maverick. Let's have a let's have
90
00:08:17,300 --> 00:08:22,200
a show of hands from around the world. Well, you'll
91
00:08:21,200 --> 00:08:24,400
be pleased to know that for those
92
00:08:24,400 --> 00:08:28,600
of you who listen to Once Upon a Time line the podcast and we
93
00:08:27,600 --> 00:08:31,400
have last night. I managed
94
00:08:30,400 --> 00:08:32,400
to grab Eddie Hamilton.
95
00:08:33,400 --> 00:08:34,900
and the editor on
96
00:08:35,600 --> 00:08:39,800
top gun Maverick and Mission Impossible five and
97
00:08:39,800 --> 00:08:42,900
six and kickass one and two and X-Men
98
00:08:42,900 --> 00:08:46,400
first Class and Kingsman one
99
00:08:45,400 --> 00:08:48,200
and two, you know, he's he's done a lot
100
00:08:48,200 --> 00:08:51,200
and he's an amazing editor. So
101
00:08:52,900 --> 00:08:54,700
We recorded a nice big.
102
00:08:57,300 --> 00:08:59,100
Yes, there's a load of people who've seen it.
103
00:09:00,300 --> 00:09:03,900
Needs to be seen in IMAX very true. So we
104
00:09:03,900 --> 00:09:07,100
recorded a special podcast episode.
105
00:09:06,100 --> 00:09:09,100
We're probably going to be split into two but
106
00:09:09,100 --> 00:09:12,300
Eddie goes through absolutely everything. I'll
107
00:09:12,300 --> 00:09:13,800
give you a little sneak peek here. Look.
108
00:09:15,200 --> 00:09:16,400
Here we go.
109
00:09:19,800 --> 00:09:22,200
This the sequences are also intricate, you
110
00:09:22,200 --> 00:09:23,000
know, they're they're like
111
00:09:24,400 --> 00:09:27,800
really intricate tapestries of of imagery and
112
00:09:27,800 --> 00:09:30,900
dialogue and sound effects and music and like graphics
113
00:09:30,900 --> 00:09:33,700
and F-18 screens and you know,
114
00:09:33,700 --> 00:09:36,200
especially in the third the third act mission where
115
00:09:36,200 --> 00:09:39,100
we're kind of cross-cutting between all the different pilots and then,
116
00:09:39,100 --> 00:09:42,900
you know, the aircraft carrier and the tomahawk missiles
117
00:09:42,900 --> 00:09:45,500
and the Baddie, you know, fifth gen Fighters and
118
00:09:45,500 --> 00:09:48,200
all that. It's just endless refinement to get
119
00:09:48,200 --> 00:09:51,500
it to be effortless to watch, you know, which is the secret party.
120
00:09:51,500 --> 00:09:54,200
As you know have to have the
121
00:09:54,200 --> 00:09:57,400
audience just be on an emotional Journey from
122
00:09:57,400 --> 00:10:01,500
the beginning to the end and not get bumped out by confusion or
123
00:10:01,500 --> 00:10:04,800
problems with any kind of clarity or
124
00:10:04,800 --> 00:10:07,700
not understanding the stakes of the mission or who's where
125
00:10:07,700 --> 00:10:08,600
or you know
126
00:10:11,100 --> 00:10:14,300
So yeah, that was really good fun.
127
00:10:14,300 --> 00:10:18,300
And let me tell you he goes through everything like wow
128
00:10:17,300 --> 00:10:20,400
over the whole sort of two two and
129
00:10:20,400 --> 00:10:23,200
a half year project. So we're going to be cutting that over
130
00:10:23,200 --> 00:10:26,100
the next week or two. So stay tuned for that. It's gonna
131
00:10:26,100 --> 00:10:30,300
be a great great episode for all of you who love
132
00:10:32,600 --> 00:10:35,600
I'm going to see it tonight with my family and IMAX. Brilliant.
133
00:10:35,600 --> 00:10:37,600
Yeah for all of you who love.
134
00:10:39,200 --> 00:10:43,100
Who Loved Once Upon a timeline but Eddie's the
135
00:10:43,100 --> 00:10:47,400
first time we've had a return guest and he's such a passionate and inspiring
136
00:10:46,400 --> 00:10:49,500
editor so yeah that's
137
00:10:49,500 --> 00:10:50,200
gonna be a good session
138
00:10:51,700 --> 00:10:52,300
so
139
00:10:53,200 --> 00:10:56,400
Here we go. Then let's do let's just get
140
00:10:56,400 --> 00:10:57,100
cracking then.
141
00:11:03,200 --> 00:11:06,400
Let's get going. Let's start off with a little
142
00:11:06,400 --> 00:11:09,400
recap about some of you know, four or five
143
00:11:09,400 --> 00:11:12,900
of the kind of key things or interesting things that
144
00:11:12,900 --> 00:11:16,700
we looked at in the last boot camp.
145
00:11:16,700 --> 00:11:17,400
Yeah.
146
00:11:18,800 --> 00:11:21,800
Let me stick my picture on
147
00:11:21,800 --> 00:11:22,000
so.
148
00:11:23,600 --> 00:11:26,300
This is really important because we just
149
00:11:26,300 --> 00:11:29,900
want to remind ourselves. We want to just spend the first 15-20 minutes
150
00:11:29,900 --> 00:11:32,300
getting back in character getting our head
151
00:11:32,300 --> 00:11:35,500
into music getting our reminding ourselves
152
00:11:35,500 --> 00:11:38,700
of some of the key Concepts that are that
153
00:11:38,700 --> 00:11:41,300
are really fundamental to this part of our art form
154
00:11:41,300 --> 00:11:42,500
because you know music is just
155
00:11:43,400 --> 00:11:47,400
so so powerful. It's ridiculously powerful and
156
00:11:46,400 --> 00:11:49,700
we want to know how to you know,
157
00:11:49,700 --> 00:11:52,500
grasp it
158
00:11:52,500 --> 00:11:55,800
to Bridle it to control it and to
159
00:11:55,800 --> 00:11:59,100
pass those emotions really really really well crafted
160
00:11:58,100 --> 00:12:01,500
emotions over to our audience. So let's
161
00:12:01,500 --> 00:12:04,700
just take a little bit of a recap now of a couple things
162
00:12:04,700 --> 00:12:08,300
any great detail, but let's just talk about a few
163
00:12:08,300 --> 00:12:11,800
of these different things that we looked at. So we studied
164
00:12:11,800 --> 00:12:13,600
the purpose of the score.
165
00:12:14,300 --> 00:12:18,100
I think that was a boot camp one. We went into quite a
166
00:12:17,100 --> 00:12:18,600
lot of detail.
167
00:12:19,400 --> 00:12:22,300
As to what the purpose and the reasoning of
168
00:12:22,300 --> 00:12:25,600
the score is for, you know, we are
169
00:12:25,600 --> 00:12:27,400
here to illustrate with music.
170
00:12:28,400 --> 00:12:31,900
what is essentially happening or
171
00:12:31,900 --> 00:12:33,400
the within our
172
00:12:34,500 --> 00:12:38,100
pictures, you know and sink are dialogue from
173
00:12:37,100 --> 00:12:40,700
our characters and our images whether
174
00:12:40,700 --> 00:12:43,200
that's b-roll or actuality or drama or whatever
175
00:12:43,200 --> 00:12:44,100
it is. It doesn't matter.
176
00:12:45,100 --> 00:12:48,200
So the whole reason about what we're trying
177
00:12:48,200 --> 00:12:51,300
to do here with the purpose of this of the score
178
00:12:51,300 --> 00:12:54,900
is the three basic elements
179
00:12:54,900 --> 00:12:58,600
that we've got in anyone seen shots dialogue
180
00:12:57,600 --> 00:13:01,000
and music. They kind
181
00:13:00,500 --> 00:13:02,500
of act like a pie chart.
182
00:13:03,100 --> 00:13:07,000
If you would imagine there's a hundred percent and each one of those is very
183
00:13:06,900 --> 00:13:09,300
percentages. It's very very
184
00:13:09,300 --> 00:13:13,300
rare that it would be 33% 33% 33%
185
00:13:12,300 --> 00:13:14,900
based on the power.
186
00:13:15,800 --> 00:13:18,800
And quality and
187
00:13:18,800 --> 00:13:21,000
emotional level of each one of these
188
00:13:21,900 --> 00:13:24,500
it's a balancing act between each one of the each one
189
00:13:24,500 --> 00:13:27,700
of these three layers of grammar dialogue.
190
00:13:28,400 --> 00:13:31,400
Music and and sync, sorry
191
00:13:31,400 --> 00:13:34,200
and done shots b roll or whatever you you
192
00:13:34,200 --> 00:13:35,100
know, whatever you're kind.
193
00:13:36,300 --> 00:13:39,400
So that's a that's a big one. It's a it's a really
194
00:13:39,400 --> 00:13:42,300
big one to sit there and think about the purpose of
195
00:13:42,300 --> 00:13:45,500
the score. What is my intention for the
196
00:13:45,500 --> 00:13:48,500
emotional outcome for the audience, you know,
197
00:13:48,500 --> 00:13:51,200
most editing questions can come
198
00:13:51,200 --> 00:13:55,000
back to that. You know editing is a succession of questions that we
199
00:13:55,300 --> 00:13:55,800
ask ourselves.
200
00:13:56,700 --> 00:13:59,600
So let's dig down further. We talked a lot
201
00:13:59,600 --> 00:14:02,300
as well about Tempo tone and genre. So
202
00:14:02,300 --> 00:14:05,500
after we've got a kind of idea about what this piece of
203
00:14:05,500 --> 00:14:06,400
music is here to do.
204
00:14:07,100 --> 00:14:07,400
Yeah.
205
00:14:08,900 --> 00:14:11,600
We have to sit down and go. Okay. Well, what does that translate
206
00:14:11,600 --> 00:14:14,500
into into Tempo tone? And genre
207
00:14:14,500 --> 00:14:17,600
how fast is it? What's the kind of tonality and
208
00:14:17,600 --> 00:14:20,300
you know even more specifically what genre would that
209
00:14:20,300 --> 00:14:23,200
be would it be 1940s Jazz? Would it
210
00:14:23,200 --> 00:14:26,300
be you know 1980s pop would it be
211
00:14:26,300 --> 00:14:31,300
early 2000s indie or 2015 techno?
212
00:14:30,300 --> 00:14:33,500
Whatever it is, you know, these are
213
00:14:33,500 --> 00:14:36,800
the questions that we are gradually asking ourselves
214
00:14:36,800 --> 00:14:40,400
as we move close closer into
215
00:14:39,400 --> 00:14:44,400
auditioning and structuring music
216
00:14:42,400 --> 00:14:45,900
around our rough
217
00:14:45,900 --> 00:14:46,100
cuts.
218
00:14:48,700 --> 00:14:51,000
Then we actually got into some really interesting kind of
219
00:14:51,800 --> 00:14:54,800
mechanical details in in
220
00:14:54,800 --> 00:14:57,600
boot camp too is we started looking about looping and
221
00:14:57,600 --> 00:15:00,800
compressing and this idea that you
222
00:15:00,800 --> 00:15:03,600
can take because of its cyclical nature you
223
00:15:03,600 --> 00:15:06,400
can take musical elements and repeat
224
00:15:06,400 --> 00:15:09,300
them. So you can repeat them, which isn't looping
225
00:15:09,300 --> 00:15:09,300
them.
226
00:15:10,600 --> 00:15:13,200
And you can compress them so you
227
00:15:13,200 --> 00:15:16,900
can cut out elements to make a track shorter. So essentially you
228
00:15:16,900 --> 00:15:18,400
can make a track shorter.
229
00:15:19,100 --> 00:15:21,800
Are you sure that way or longer?
230
00:15:22,800 --> 00:15:25,400
Yeah, and we really really need to do this. It was
231
00:15:25,400 --> 00:15:28,100
really interesting talking to Eddie last night and
232
00:15:28,100 --> 00:15:31,800
they had a music editor on there and he was talking about how in
233
00:15:31,800 --> 00:15:36,000
the new Top Gun. They used a track
234
00:15:34,100 --> 00:15:37,500
from the who you know, the classic
235
00:15:37,500 --> 00:15:40,400
70s track Roger Daughtry and Keith
236
00:15:40,400 --> 00:15:43,100
Moon, you know, very famous rock track which they all kind of
237
00:15:43,100 --> 00:15:46,700
loved Terri bookcrime. I love it. Tom Cruise loved the
238
00:15:46,700 --> 00:15:49,600
Eddie loved it and the whole kind of other, you know, the editorial team
239
00:15:49,600 --> 00:15:52,600
and stuff like that. But as he was refining
240
00:15:52,600 --> 00:15:55,200
and refining and refining this sequence that they put
241
00:15:55,200 --> 00:15:58,100
it in there, you know, start up for 15 minutes and it went down
242
00:15:58,100 --> 00:16:01,300
and then it was locked into about I think it was about four and a
243
00:16:01,300 --> 00:16:05,100
half minutes and the who's of you know, the the who
244
00:16:04,100 --> 00:16:07,400
track that they
245
00:16:07,400 --> 00:16:10,400
used is quite a long track, but because of the
246
00:16:10,400 --> 00:16:13,400
nature that the track has to be perfect the car has
247
00:16:13,400 --> 00:16:17,000
to be perfect. So they had to re-engineer within the
248
00:16:16,300 --> 00:16:19,700
kind of cyclical nature of the of the
249
00:16:19,700 --> 00:16:22,500
track a perfect dur.
250
00:16:23,100 --> 00:16:26,600
So this idea that you're going shorter or you're going longer based on
251
00:16:26,600 --> 00:16:29,200
the cyclical nature of and the repeated
252
00:16:29,200 --> 00:16:32,300
bars is essentially looping so
253
00:16:32,300 --> 00:16:33,600
your sequence may be longer.
254
00:16:34,900 --> 00:16:37,500
Yeah, and you then the
255
00:16:37,500 --> 00:16:40,200
track so you want to Loop it or it may be
256
00:16:40,200 --> 00:16:42,100
shorter than the track and you want to compress it?
257
00:16:43,100 --> 00:16:46,600
Yeah, or there may be elements that you might want to hit certain
258
00:16:46,600 --> 00:16:49,200
elements, you know certain parts of the track within this
259
00:16:49,200 --> 00:16:53,300
so you may have to start duplicating looping certain
260
00:16:52,300 --> 00:16:55,700
areas within the track repeating over
261
00:16:55,700 --> 00:16:58,500
and over so that the key moments in the scene
262
00:16:58,500 --> 00:17:01,100
start hitting the key moments in
263
00:17:01,100 --> 00:17:04,100
the music. So that's another thing we look at
264
00:17:05,600 --> 00:17:09,600
And of course, we looked at musical assignment.
265
00:17:10,500 --> 00:17:13,800
Now musical assignment the basic
266
00:17:13,800 --> 00:17:16,200
premise around musical assignment is that you are
267
00:17:16,200 --> 00:17:19,300
taking certain elements within?
268
00:17:20,600 --> 00:17:24,000
Your scene and you're assigning it to certain
269
00:17:23,500 --> 00:17:25,400
elements within the music.
270
00:17:26,500 --> 00:17:26,800
Yeah.
271
00:17:27,500 --> 00:17:29,700
Let me check and see if there's any questions.
272
00:17:35,700 --> 00:17:38,200
But yeah, there's a
273
00:17:38,200 --> 00:17:41,200
couple of where it's more comments actually, so no, no, we're all
274
00:17:41,200 --> 00:17:42,500
good. And so
275
00:17:44,800 --> 00:17:47,500
a very specific thing which is great about musical assignment
276
00:17:47,500 --> 00:17:49,400
is that we are associating
277
00:17:50,100 --> 00:17:54,100
Elements within the music to elements within the actual sequence
278
00:17:53,100 --> 00:17:56,900
now, what could those elements be? Well,
279
00:17:56,900 --> 00:17:59,600
those music those elegant elements within the track could
280
00:17:59,600 --> 00:18:03,300
be let's say we had a particularly nice flourish within
281
00:18:02,300 --> 00:18:06,300
you know, or a piece of on the
282
00:18:06,300 --> 00:18:10,300
beat or a piece of instrumentation like
283
00:18:09,300 --> 00:18:12,700
a violin comes in at some point and we
284
00:18:12,700 --> 00:18:15,800
would associate it with something within
285
00:18:15,800 --> 00:18:19,500
the sequence now that see that that Association that
286
00:18:19,500 --> 00:18:21,400
assignment could be something
287
00:18:22,500 --> 00:18:25,100
Like a look from a character or it could
288
00:18:25,100 --> 00:18:28,700
be a specific movement or it could be any of the elements that
289
00:18:28,700 --> 00:18:31,700
you have that make up anything to do with our shots.
290
00:18:32,700 --> 00:18:32,900
Yeah.
291
00:18:33,800 --> 00:18:36,500
Could be a scream could be
292
00:18:36,500 --> 00:18:39,200
anything really so there's lots of
293
00:18:39,200 --> 00:18:43,000
different ways we can go with that. But this whole idea of musical assignment
294
00:18:42,200 --> 00:18:45,400
is very very powerful. I will tell
295
00:18:45,400 --> 00:18:48,200
you now where I first kind of got
296
00:18:48,200 --> 00:18:52,100
this idea from and if anyone's ever listened to an episode,
297
00:18:53,400 --> 00:18:56,400
And I think it's in the first season of
298
00:18:56,400 --> 00:18:59,400
the podcast Once Upon a timeline and it was it
299
00:18:59,400 --> 00:19:02,700
was a it was an episode called. How Darth
300
00:19:02,700 --> 00:19:02,900
Punk.
301
00:19:04,300 --> 00:19:05,300
taught me how to score
302
00:19:06,400 --> 00:19:09,700
and we'll watch a little bit of it now because it's really really fascinating
303
00:19:09,700 --> 00:19:12,900
and the one of the reasons is fascinating is because Michelle gundry
304
00:19:12,900 --> 00:19:13,500
the director.
305
00:19:14,300 --> 00:19:17,100
This was when Daft Punk was coming out, you know, they were getting
306
00:19:17,100 --> 00:19:20,000
they were getting really big at the sort of mid to late 90s. I think
307
00:19:20,200 --> 00:19:21,400
about 97 something like that.
308
00:19:22,300 --> 00:19:25,600
And what Michelle gundry did is he?
309
00:19:28,900 --> 00:19:31,800
The beauty of what he did with this music video is
310
00:19:31,800 --> 00:19:35,200
essentially he built a massive Circle which
311
00:19:34,200 --> 00:19:38,300
was there to imitate a record.
312
00:19:39,900 --> 00:19:42,200
Yeah, like an old record player and then he
313
00:19:42,200 --> 00:19:44,800
got lots of groups of dancers to come in.
314
00:19:45,500 --> 00:19:48,700
And he assigned each one each
315
00:19:48,700 --> 00:19:52,000
group of dances to a different element within what
316
00:19:51,100 --> 00:19:54,300
was going on in the music and I was like a young I
317
00:19:54,300 --> 00:19:57,200
was like 22 at the time something like that and I saw that and it
318
00:19:57,200 --> 00:20:00,200
was like a light went off in my head. I could sit there and
319
00:20:00,200 --> 00:20:03,100
take different elements within whatever I was
320
00:20:03,100 --> 00:20:06,400
cutting and I could assign it to different parts within
321
00:20:06,400 --> 00:20:09,400
the music because the whole point about it is is that we don't
322
00:20:09,400 --> 00:20:10,500
want to just cut to the beat.
323
00:20:11,300 --> 00:20:15,100
You know, even you know, really high-end documentaries
324
00:20:14,100 --> 00:20:17,600
and dramas, you know, they occasionally cut
325
00:20:17,600 --> 00:20:20,200
to the beat but we want variation and that's what a lot
326
00:20:20,200 --> 00:20:23,100
of what we're going to talk about today. So we don't
327
00:20:23,100 --> 00:20:27,700
want to just do that. We can assign different things different beats
328
00:20:26,700 --> 00:20:29,400
different elements within
329
00:20:29,400 --> 00:20:29,900
the music.
330
00:20:31,700 --> 00:20:33,500
to you know different
331
00:20:36,400 --> 00:20:39,600
Specific things within our sequence. So I want to just watch
332
00:20:39,600 --> 00:20:42,400
like a minute of this. It's absolute genius this this
333
00:20:46,200 --> 00:20:47,000
this music video
334
00:20:55,500 --> 00:20:56,700
so there's the first assignment.
335
00:21:00,600 --> 00:21:01,600
There's the second assignment.
336
00:21:09,600 --> 00:21:11,600
I mean, it's really really clever.
337
00:21:16,400 --> 00:21:19,900
The third assignment for Simon every single noise if
338
00:21:19,900 --> 00:21:22,600
you take up the four five six different things that is
339
00:21:22,600 --> 00:21:23,500
happening in a track.
340
00:21:24,300 --> 00:21:28,300
He sat down and he's assigned different movements
341
00:21:27,300 --> 00:21:30,600
different groups of
342
00:21:30,600 --> 00:21:34,300
dancers to their to each one. Go watch
343
00:21:33,300 --> 00:21:35,500
this video. It's really really cool.
344
00:21:39,100 --> 00:21:42,200
And that
345
00:21:42,200 --> 00:21:44,600
really was the key for me. And of course here comes the
346
00:21:45,700 --> 00:21:47,200
the main vocals
347
00:21:56,100 --> 00:21:58,800
And that was just you know, that was a that was a real.
348
00:21:59,700 --> 00:22:02,200
A real wow eye opening moment for
349
00:22:02,200 --> 00:22:02,700
me right there.
350
00:22:03,500 --> 00:22:06,600
So this whole idea of assigning elements within
351
00:22:06,600 --> 00:22:09,500
music to the fact that if you think about like
352
00:22:09,500 --> 00:22:12,400
a timeline just think about the different elements
353
00:22:12,400 --> 00:22:15,800
that are within a track. It doesn't matter if it's classical doesn't
354
00:22:15,800 --> 00:22:18,800
matter if it's you know, you know
355
00:22:20,900 --> 00:22:23,300
70s, you know 70s disco track.
356
00:22:23,300 --> 00:22:27,500
It could be anything could be pop could be experimental could
357
00:22:27,500 --> 00:22:30,200
be Electronica. It doesn't matter what it is. There will be
358
00:22:30,200 --> 00:22:33,600
different elements and this idea that we can you know,
359
00:22:33,600 --> 00:22:37,000
we looked at assignment of saying I'm going to put that specific
360
00:22:36,500 --> 00:22:39,400
element onto here, but what we're
361
00:22:39,400 --> 00:22:42,200
going to talk a lot more about today is if we
362
00:22:42,200 --> 00:22:45,600
can hook certain things into certain elements within a
363
00:22:45,600 --> 00:22:48,700
track the idea of not playing that over and
364
00:22:48,700 --> 00:22:51,700
over again in terms of variation is really
365
00:22:51,700 --> 00:22:53,900
pleasing for an audience member.
366
00:22:55,800 --> 00:22:56,800
um, so
367
00:22:58,800 --> 00:23:00,200
yeah what we got here.
368
00:23:05,600 --> 00:23:08,400
Mariana said with Premiere Pro
369
00:23:08,400 --> 00:23:11,300
now. We can also shorten some tracks. It's
370
00:23:11,300 --> 00:23:14,300
not always perfect, but interesting tool to have
371
00:23:14,300 --> 00:23:14,900
at hand.
372
00:23:15,600 --> 00:23:16,000
and
373
00:23:16,900 --> 00:23:19,600
yeah, I'm not really a fan. I
374
00:23:19,600 --> 00:23:22,300
must admit. I mean, it's great. It's great.
375
00:23:22,300 --> 00:23:25,200
But I'm not a fan for pro level
376
00:23:25,200 --> 00:23:28,300
editing. I'm not really a fan of using anything automated just like
377
00:23:28,300 --> 00:23:31,200
if you were a professional photographer you would never
378
00:23:31,200 --> 00:23:34,900
turn on your auto white balance or your auto anything. There are
379
00:23:34,900 --> 00:23:37,900
certain things that can save you time, but I think
380
00:23:37,900 --> 00:23:40,300
there's certain things as well that it's like if you don't use
381
00:23:40,300 --> 00:23:43,800
it, you'll lose it. So if we're relying on software to kind
382
00:23:43,800 --> 00:23:46,500
of automate certain parts of editing
383
00:23:47,700 --> 00:23:50,900
You know, we that's that's
384
00:23:50,900 --> 00:23:53,300
a place where you're not growing. You're letting
385
00:23:53,300 --> 00:23:56,100
the computer do the work for you. And actually if you don't, you
386
00:23:56,100 --> 00:23:59,300
know, you'll get rusty and I think it's I think it's always better
387
00:23:59,300 --> 00:24:03,200
to be a bit more complicated and go
388
00:24:02,200 --> 00:24:06,400
the the deeper route because you
389
00:24:05,400 --> 00:24:08,500
know the amount of reconstruction you
390
00:24:08,500 --> 00:24:11,400
need to do. It's doubtful of software could do
391
00:24:11,400 --> 00:24:16,100
that yet. Who knows though? We don't know. So
392
00:24:14,100 --> 00:24:17,700
yeah, I tend to
393
00:24:17,700 --> 00:24:20,400
stay away from Auto features within any
394
00:24:20,400 --> 00:24:23,800
piece of editing software and because I don't really know any great software
395
00:24:23,800 --> 00:24:25,600
large amounts of any software anyway,
396
00:24:26,400 --> 00:24:27,800
and so
397
00:24:29,300 --> 00:24:31,300
Those factors are really really.
398
00:24:32,500 --> 00:24:34,000
You know, they're a great springboard.
399
00:24:35,200 --> 00:24:37,800
for us this whole idea of
400
00:24:40,400 --> 00:24:43,400
Purpose of the score what's it here to do emotionally the tempo the
401
00:24:43,400 --> 00:24:46,500
tone and the genre the looping and the compressing and the
402
00:24:46,500 --> 00:24:48,000
musical assignment.
403
00:24:48,800 --> 00:24:51,300
All these factors are very very
404
00:24:51,300 --> 00:24:51,700
interesting.
405
00:24:52,900 --> 00:24:53,000
So
406
00:24:53,900 --> 00:24:56,100
Let's look let's start looking at
407
00:24:56,100 --> 00:24:59,800
some music tonality this idea of like let's just
408
00:24:59,800 --> 00:25:02,200
play a couple of sequences to get us in the mood.
409
00:25:04,800 --> 00:25:07,900
It's by
410
00:25:07,900 --> 00:25:10,600
a couple of sequences to get in the mood to look at
411
00:25:10,600 --> 00:25:13,600
the end result. I mean, that's what we're doing here. We're here
412
00:25:13,600 --> 00:25:15,400
to create an emotional reaction.
413
00:25:16,300 --> 00:25:19,500
With our viewers now the great
414
00:25:19,500 --> 00:25:20,300
thing about music.
415
00:25:21,300 --> 00:25:22,100
is the
416
00:25:23,200 --> 00:25:26,500
there is a huge amount of elements.
417
00:25:27,700 --> 00:25:27,800
and
418
00:25:29,100 --> 00:25:32,700
creative choices that we make because we've chosen
419
00:25:32,700 --> 00:25:35,100
this specific music. So it's like
420
00:25:35,100 --> 00:25:38,200
the chicken and egg which egg which comes first, you know,
421
00:25:38,200 --> 00:25:41,400
the music or the or the rough cut, you know, it's it's
422
00:25:41,400 --> 00:25:44,300
a lot of people we disgusting I think on the last boot
423
00:25:44,300 --> 00:25:47,200
camp a bit some people I like the music chat first and then build the
424
00:25:47,200 --> 00:25:50,300
build it around the structure of what I'm trying to do or some people
425
00:25:50,300 --> 00:25:53,400
are on the Other Extreme, which is I like to cut my sequence first
426
00:25:53,400 --> 00:25:56,000
and then bring in the music and then some people
427
00:25:56,200 --> 00:25:59,600
in the middle. I don't believe in any single one. I truly believe that each
428
00:25:59,600 --> 00:26:02,300
sequence is completely unique. Some will be very
429
00:26:02,300 --> 00:26:05,300
easy. The car some will be highly problematic and difficult
430
00:26:05,300 --> 00:26:08,700
and some may have different variations in what you could do. So
431
00:26:08,700 --> 00:26:11,600
I kind of take it on a Case by case basis, but
432
00:26:11,600 --> 00:26:14,400
the whole point about music is that it can
433
00:26:14,400 --> 00:26:17,700
drive so many of the selective process and
434
00:26:17,700 --> 00:26:20,600
The Cutting Styles and The rhythms what you
435
00:26:20,600 --> 00:26:23,300
choose what we choose not to have, you know,
436
00:26:23,300 --> 00:26:26,900
everything down from camera movement to
437
00:26:26,900 --> 00:26:28,800
shots to whether we choose.
438
00:26:29,500 --> 00:26:32,800
You know fast movement slow movement cinematic,
439
00:26:32,800 --> 00:26:33,100
whatever.
440
00:26:34,100 --> 00:26:37,300
So let's just watch a couple of sequences to guess in that
441
00:26:37,300 --> 00:26:41,700
zone and to look
442
00:26:40,700 --> 00:26:43,000
and and see okay.
443
00:26:44,400 --> 00:26:47,400
What is the tonality we're trying to drive here? You know,
444
00:26:47,400 --> 00:26:50,500
what am I doing? So look at the music and then
445
00:26:50,500 --> 00:26:55,000
look at the way the shots are are constructed.
446
00:26:53,700 --> 00:26:56,500
Look what I've selected
447
00:26:56,500 --> 00:26:57,700
and deselected.
448
00:26:58,500 --> 00:27:01,700
And look what I've allowed in because
449
00:27:01,700 --> 00:27:04,400
of this music track and not allowed
450
00:27:04,400 --> 00:27:07,200
in because of this music track, you know,
451
00:27:07,200 --> 00:27:09,000
and that's a that's a really interesting point.
452
00:27:10,300 --> 00:27:11,000
So here's the first one.
453
00:27:43,800 --> 00:27:45,700
Oh nine is David.
454
00:27:46,400 --> 00:27:48,400
I'm a 61 year old man.
455
00:27:50,300 --> 00:27:52,400
I'm living rough on the Streets of London.
456
00:27:59,200 --> 00:28:02,500
I've been homeless since 1991.
457
00:28:17,300 --> 00:28:20,600
A street life is not an
458
00:28:20,600 --> 00:28:21,400
ideal life.
459
00:28:22,800 --> 00:28:24,700
They're obviously is the good side.
460
00:28:26,500 --> 00:28:27,000
You come into contact.
461
00:28:27,900 --> 00:28:29,900
with some marvelous and wonderful people
462
00:28:34,300 --> 00:28:36,400
There's also the bad side.
463
00:28:39,900 --> 00:28:43,000
If not got, you know the Comforts of
464
00:28:42,400 --> 00:28:43,600
a home.
465
00:28:44,200 --> 00:28:47,100
You've not got the security which at home gives you.
466
00:28:52,600 --> 00:28:55,800
You know, there's some crazy people walking about
467
00:28:55,800 --> 00:28:56,800
and our society.
468
00:28:59,300 --> 00:29:03,000
And because you're a single person you're on your own you
469
00:29:02,100 --> 00:29:05,500
have to be constantly on your
470
00:29:05,500 --> 00:29:06,000
guard.
471
00:29:06,600 --> 00:29:09,600
against dangers which may arise
472
00:29:15,300 --> 00:29:16,200
living on the streets
473
00:29:17,200 --> 00:29:20,800
in any part of the country be at London Birmingham Manchester. We
474
00:29:20,800 --> 00:29:23,600
all know it's not an easy thing to do, but it's also can
475
00:29:23,600 --> 00:29:24,300
be quite dangerous.
476
00:29:25,400 --> 00:29:28,300
We've had many cases of lenders being attacked for their
477
00:29:28,300 --> 00:29:28,400
money.
478
00:29:29,200 --> 00:29:32,400
We've had many many vendors that don't report the crimes but
479
00:29:32,400 --> 00:29:35,700
come in been beaten up by by the general
480
00:29:35,700 --> 00:29:38,200
public they get spat on they get
481
00:29:38,200 --> 00:29:41,500
urinated on a lot. They get beer thrown over them while they're
482
00:29:41,500 --> 00:29:44,800
sleeping in the doorways. There was a vendor
483
00:29:44,800 --> 00:29:46,000
kicked to death in Bournemouth.
484
00:29:46,600 --> 00:29:49,600
Even today as a vendor who was sleeping and somebody
485
00:29:49,600 --> 00:29:52,300
pause some sort of substance into his ears
486
00:29:52,300 --> 00:29:55,500
and now he's got an inflated ear drum
487
00:29:55,500 --> 00:29:58,400
and some form of infection. All he was doing was just
488
00:29:58,400 --> 00:30:01,900
trying to find a safe place to sleep a
489
00:30:01,900 --> 00:30:03,500
big big percentage of basically Young
490
00:30:04,500 --> 00:30:07,300
Drugs that are coming out the pub with a
491
00:30:07,300 --> 00:30:07,700
skinful.
492
00:30:16,000 --> 00:30:16,100
so
493
00:30:17,600 --> 00:30:18,000
whoops
494
00:30:22,100 --> 00:30:24,000
Let's dissect this.
495
00:30:27,400 --> 00:30:31,600
Let's go through and see how
496
00:30:30,600 --> 00:30:33,800
and talk through how.
497
00:30:35,600 --> 00:30:36,800
this music track
498
00:30:37,800 --> 00:30:40,600
suffered body. I think it's called by Fila Brasilia.
499
00:30:41,200 --> 00:30:44,900
It's in one of my favorite movies the consequence
500
00:30:44,900 --> 00:30:47,600
of Love by Palos Sorrentino.
501
00:30:48,700 --> 00:30:51,100
So look, it's a it's a kind
502
00:30:51,100 --> 00:30:52,100
of repetitive.
503
00:30:53,100 --> 00:30:56,700
Chord structure really just goes round and
504
00:30:56,700 --> 00:31:00,600
round again. So that has an emotional meaning that emotional
505
00:30:59,600 --> 00:31:02,200
meaning of every single day is
506
00:31:02,200 --> 00:31:05,600
the same, you know, you could almost project a whole
507
00:31:05,600 --> 00:31:08,900
load of descriptive things, which
508
00:31:08,900 --> 00:31:11,100
you would talk about when you hear a track
509
00:31:11,100 --> 00:31:11,300
like that.
510
00:31:12,400 --> 00:31:12,700
Yeah.
511
00:31:13,500 --> 00:31:16,700
So that's one of the big things that I I kind
512
00:31:16,700 --> 00:31:17,200
of looked at.
513
00:31:18,300 --> 00:31:19,400
Looked at when?
514
00:31:21,800 --> 00:31:23,100
scoring this scene
515
00:31:24,100 --> 00:31:28,000
So that's the first big thing. The emotion has to has
516
00:31:27,200 --> 00:31:30,700
to be connected first. So what I
517
00:31:30,700 --> 00:31:33,400
did was I was like, okay. Well, this is actually quite a horrific
518
00:31:33,400 --> 00:31:36,500
scene in terms of like we're following a guy called Dave
519
00:31:36,500 --> 00:31:39,600
who's homeless. We watch him at is where he's
520
00:31:39,600 --> 00:31:41,400
sleeping at the moment. He calls it his home tonight.
521
00:31:42,500 --> 00:31:45,200
And he describes what it's like having, you know sleeping on
522
00:31:45,200 --> 00:31:46,500
the streets and stuff like that.
523
00:31:47,200 --> 00:31:50,700
And then we get the people from the big issue magazine. This is one of the documentaries
524
00:31:50,700 --> 00:31:53,200
I am that we have on inside the edit
525
00:31:53,200 --> 00:31:56,600
on our master's
526
00:31:56,600 --> 00:31:59,800
degree. So it's about
527
00:31:59,800 --> 00:32:02,000
a week in the life of
528
00:32:03,400 --> 00:32:06,400
these this magazine that that basically sells
529
00:32:06,400 --> 00:32:10,100
that homes people sell in
530
00:32:09,100 --> 00:32:12,200
order to get them off the streets or to have a kind
531
00:32:12,200 --> 00:32:15,500
of good living and we're going to watch a few other sequences from it, but it's
532
00:32:16,400 --> 00:32:19,400
A melancholic scene because it's actually quite
533
00:32:19,400 --> 00:32:23,200
heartbreaking, but it can't be too fast and
534
00:32:22,200 --> 00:32:24,900
it can't be too slow.
535
00:32:25,500 --> 00:32:28,600
So if it was too fast it the
536
00:32:28,600 --> 00:32:32,100
energy would not be there. We really want to have the audience resonate
537
00:32:31,100 --> 00:32:35,200
with what's going on. So it's slightly melancholic
538
00:32:34,200 --> 00:32:37,100
is slightly repetitive because of the
539
00:32:37,100 --> 00:32:40,300
nature of the scene. So that's the kind of tonality around it. Now
540
00:32:40,300 --> 00:32:43,400
look at how this is affected the
541
00:32:43,400 --> 00:32:46,600
Jewish this stick another one how has
542
00:32:46,600 --> 00:32:49,500
this track affected the duration of
543
00:32:49,500 --> 00:32:51,000
the shots. That's that's another one.
544
00:32:51,600 --> 00:32:55,000
So the duration of shot they are not short. They
545
00:32:54,200 --> 00:32:55,700
are long.
546
00:32:56,500 --> 00:33:00,600
And they are very kind of cinematic. So
547
00:32:59,600 --> 00:33:02,300
each one of them is very very
548
00:33:02,300 --> 00:33:02,600
long.
549
00:33:04,900 --> 00:33:07,400
Three four five, you
550
00:33:07,400 --> 00:33:10,000
know, these aren't this isn't a quick cutting sequence.
551
00:33:12,300 --> 00:33:14,300
We've got a bit of a, you know, Paul focus on there.
552
00:33:18,200 --> 00:33:21,000
My name is David.
553
00:33:22,200 --> 00:33:25,100
So each one of these sequences each one of these
554
00:33:25,100 --> 00:33:25,500
shots.
555
00:33:27,000 --> 00:33:27,200
is
556
00:33:28,400 --> 00:33:31,900
very slow. It's very, you know considered it's
557
00:33:31,900 --> 00:33:32,700
very measured.
558
00:33:33,800 --> 00:33:36,700
Yeah, which is
559
00:33:36,700 --> 00:33:39,300
driven by the music. It's not necessarily driven by
560
00:33:39,300 --> 00:33:42,600
the Beats of the music but it's driven by the tonality and
561
00:33:42,600 --> 00:33:45,400
this is a very big thing to consider. We don't always have
562
00:33:45,400 --> 00:33:48,400
to be cutting on the beat or off the beat or you know to a
563
00:33:48,400 --> 00:33:51,700
certain element Within the Music sometimes it's just a tone and
564
00:33:51,700 --> 00:33:55,100
a pulse that we're trying to create a you
565
00:33:54,100 --> 00:33:57,500
know, you get a lot of drone use like tones
566
00:33:57,500 --> 00:34:00,200
and drones within within high end stuff as
567
00:34:00,200 --> 00:34:03,800
you may just want to get a certain feeling a subtle
568
00:34:03,800 --> 00:34:06,100
feeling and that's what this good. This track is good about.
569
00:34:06,100 --> 00:34:09,100
So the tonality matches the emotion of my
570
00:34:09,100 --> 00:34:13,000
intention for the scene. My intention was it's slightly melancholic.
571
00:34:12,200 --> 00:34:17,100
It's heartbreaking. It's slower. It's
572
00:34:15,100 --> 00:34:18,000
got a sad kind of
573
00:34:18,500 --> 00:34:21,600
bent like a sad tangent to it and it's
574
00:34:21,600 --> 00:34:24,400
repetitive because it's repetitive life on the
575
00:34:24,400 --> 00:34:25,300
streets. Yeah.
576
00:34:26,200 --> 00:34:26,700
and
577
00:34:28,200 --> 00:34:31,500
so then we had duration of shots now, then
578
00:34:31,500 --> 00:34:34,600
it also let's look at the selection of deselection
579
00:34:34,600 --> 00:34:37,500
process because this is heavily you influencing the selection and
580
00:34:37,500 --> 00:34:40,500
deselection process. A third thing is how much camera
581
00:34:40,500 --> 00:34:41,600
movement can you see in here?
582
00:34:42,800 --> 00:34:45,100
And I would say apart from a couple of
583
00:34:45,100 --> 00:34:50,100
the kind of you know, track type shots. There's
584
00:34:48,100 --> 00:34:51,100
none. I mean,
585
00:34:51,100 --> 00:34:54,500
none of it. There's no camera movement. There's no
586
00:34:54,500 --> 00:34:57,900
crash zooms or anything. There's
587
00:34:57,900 --> 00:35:01,400
no, you know, I mean, it's it's
588
00:35:01,400 --> 00:35:05,000
hardly anything. It's static.
589
00:35:06,500 --> 00:35:10,300
kind of oil painting type Cinema cinematic
590
00:35:09,300 --> 00:35:10,600
shots
591
00:35:17,200 --> 00:35:18,800
It's not an ideal life.
592
00:35:20,200 --> 00:35:21,900
There obviously is the good side.
593
00:35:23,200 --> 00:35:24,400
You come into contact.
594
00:35:25,300 --> 00:35:28,000
With some money so all of it
595
00:35:28,100 --> 00:35:31,300
and I've even stylized it in a couple of places as well.
596
00:35:31,300 --> 00:35:34,400
So awesome crazy people walking about
597
00:35:34,400 --> 00:35:37,700
what's he's kind of getting up and and you know
598
00:35:37,700 --> 00:35:40,100
getting out for the day then I've done
599
00:35:40,100 --> 00:35:43,700
a couple of jump cuts on the same frame on
600
00:35:43,700 --> 00:35:46,700
your guard but it's it's a very subtle type
601
00:35:46,700 --> 00:35:49,400
of stylization because you couldn't push
602
00:35:49,400 --> 00:35:52,900
that kind of quick cutting stylization within the
603
00:35:52,900 --> 00:35:54,200
framework of this track.
604
00:35:55,800 --> 00:35:58,300
Have to be constantly on your
605
00:35:58,300 --> 00:36:01,400
guard against dangers, which
606
00:36:01,400 --> 00:36:02,600
may arise.
607
00:36:06,200 --> 00:36:09,700
And then of course something happens in the tune listen to
608
00:36:09,700 --> 00:36:12,200
this specifically so this is a bit of
609
00:36:12,200 --> 00:36:15,800
musical assignment or connectivity right there. So I
610
00:36:15,800 --> 00:36:18,400
noticed that there was a certain thing that happened in the tune that
611
00:36:18,400 --> 00:36:21,300
when there was a change it went from
612
00:36:21,300 --> 00:36:24,600
repetitious to adding another layer
613
00:36:24,600 --> 00:36:27,200
and then it sounded like it was going up and I had this kind
614
00:36:27,200 --> 00:36:29,300
of nice, you know.
615
00:36:32,200 --> 00:36:35,200
Track tracking shot upwards. I had it at one of those little
616
00:36:35,200 --> 00:36:38,000
them think DSLR things that you put
617
00:36:38,100 --> 00:36:41,400
on you can you can do vertical and horizontal moves
618
00:36:41,400 --> 00:36:44,200
which are kind of cute add a bit of production
619
00:36:44,200 --> 00:36:45,500
value and
620
00:36:47,300 --> 00:36:48,100
I timed it with the music.
621
00:36:54,400 --> 00:36:56,100
ding ding ding ding ding ding
622
00:36:57,300 --> 00:36:57,500
so
623
00:36:58,500 --> 00:37:01,300
a lot of this stylization is
624
00:37:01,300 --> 00:37:04,400
very very subtle. Sometimes you don't you only
625
00:37:04,400 --> 00:37:07,800
need to do one or two bits of musical assignment
626
00:37:07,800 --> 00:37:11,000
and connectivity but within a
627
00:37:10,100 --> 00:37:14,100
sequence, but it's it can be really really effective. You
628
00:37:13,100 --> 00:37:16,100
know, you don't have to have a heavy assignment on
629
00:37:16,100 --> 00:37:19,200
absolutely everything. I'm gonna connect this to this and this to this and this to this
630
00:37:19,200 --> 00:37:22,500
and this this if you're doing a high speed cutting Montage then yeah, it
631
00:37:22,500 --> 00:37:25,100
will be nice but in something like this if you want
632
00:37:25,100 --> 00:37:28,200
it to be very very cinematic less is more
633
00:37:29,800 --> 00:37:32,600
Yeah, a lot
634
00:37:32,600 --> 00:37:35,700
of slow-mo's I think was this one that kicked to death in Bournemouth
635
00:37:35,700 --> 00:37:38,200
even today as a vendor who was sleeping.
636
00:37:38,200 --> 00:37:41,300
Yeah, that wasn't a sign so there's only one or two assignments in
637
00:37:41,300 --> 00:37:41,900
the whole sequence.
638
00:37:43,300 --> 00:37:46,500
There's only questions on that how
639
00:37:46,500 --> 00:37:46,800
we doing?
640
00:37:48,800 --> 00:37:51,100
I think we're good. Yeah.
641
00:37:52,100 --> 00:37:53,700
Everyone still going on about Top Gun.
642
00:37:54,900 --> 00:37:57,600
So let's
643
00:37:57,600 --> 00:37:58,200
look at
644
00:38:01,400 --> 00:38:02,500
a second sequence
645
00:38:03,300 --> 00:38:06,800
and we've looked at this one before I think we looked at it in the last boot
646
00:38:06,800 --> 00:38:09,200
camp. But let's just let's just check in on this
647
00:38:09,200 --> 00:38:13,200
and look at how the tonality created this
648
00:38:13,200 --> 00:38:16,200
sequence the whole idea the premise around this
649
00:38:16,200 --> 00:38:20,100
sequence is a romantic sequence that
650
00:38:19,100 --> 00:38:22,500
we wanted with in cities
651
00:38:22,500 --> 00:38:25,000
at dawn the other documentary that we that we use a lot
652
00:38:25,100 --> 00:38:28,100
of in inside the edit. But this is
653
00:38:28,100 --> 00:38:32,300
a romantic sequence. This is Tony the photographer and whole
654
00:38:31,300 --> 00:38:34,400
intention around this is he loves
655
00:38:34,400 --> 00:38:37,500
getting up at 5 am and going out into the Wide Open
656
00:38:37,500 --> 00:38:42,000
City. So there had to be a kind of like magic like
657
00:38:41,300 --> 00:38:44,400
a majestic kind of tonality to
658
00:38:44,400 --> 00:38:44,800
the music.
659
00:38:48,100 --> 00:38:54,200
here
660
00:38:55,600 --> 00:38:59,000
why am I so into shooting cities in
661
00:38:58,300 --> 00:39:02,400
the morning? Why am
662
00:39:02,400 --> 00:39:05,200
I getting out of my bed leaving the house putting on
663
00:39:05,200 --> 00:39:07,100
a heavy camera bag and going out and doing this?
664
00:39:09,100 --> 00:39:11,100
It's not just to take pictures, but it's to have that.
665
00:39:12,300 --> 00:39:13,500
experience of you know
666
00:39:14,300 --> 00:39:16,200
peacefulness. It's very centering for me.
667
00:39:22,100 --> 00:39:24,300
I'm out here in the big busy City.
668
00:39:25,400 --> 00:39:28,500
Basically by myself no cars. No
669
00:39:28,500 --> 00:39:29,800
people no noise.
670
00:39:30,500 --> 00:39:33,300
It's like being out in the woods in the middle of a force
671
00:39:33,300 --> 00:39:35,100
a calm peaceful.
672
00:39:36,100 --> 00:39:39,100
And it's something that is a rare Moment
673
00:39:39,100 --> 00:39:39,900
In The City.
674
00:39:43,500 --> 00:39:44,300
I just like quiet.
675
00:39:45,500 --> 00:39:46,500
I really like peace.
676
00:39:47,700 --> 00:39:48,600
and serenity
677
00:39:49,100 --> 00:39:52,300
you know give a chance to for your mind to clear
678
00:39:52,300 --> 00:39:52,900
and to
679
00:39:53,500 --> 00:39:54,500
to be able to thank
680
00:40:03,400 --> 00:40:05,400
they becomes a very kind of personal.
681
00:40:06,200 --> 00:40:06,800
emotional
682
00:40:07,600 --> 00:40:07,800
experience
683
00:40:14,100 --> 00:40:17,300
Rapture sometimes really is for
684
00:40:17,300 --> 00:40:17,300
me.
685
00:40:22,900 --> 00:40:25,100
You can philosophize about it all
686
00:40:25,100 --> 00:40:25,900
you want but you know.
687
00:40:27,100 --> 00:40:28,000
Beauty heals
688
00:40:43,200 --> 00:40:46,200
so again tonality
689
00:40:47,700 --> 00:40:48,900
Where are we?
690
00:40:53,200 --> 00:40:53,900
my intention
691
00:40:56,700 --> 00:40:59,500
Started off the selection of everything. So
692
00:40:59,500 --> 00:41:03,000
again, let's break those factors down for tonality.
693
00:41:02,200 --> 00:41:05,800
Okay, so he's talking about X Y
694
00:41:05,800 --> 00:41:08,300
and Z. He's talking about Majesty. It's beautiful. I love
695
00:41:08,300 --> 00:41:11,200
going out this time morning. So to me that inspires a
696
00:41:11,200 --> 00:41:14,900
romantic a romantic
697
00:41:14,900 --> 00:41:18,000
kind of structure or
698
00:41:17,400 --> 00:41:20,400
feeling to the sequence. So let's
699
00:41:20,400 --> 00:41:23,300
talk talk that through. What am I going to select and
700
00:41:23,300 --> 00:41:27,500
deselect am I going to select loads of quick cutting pans
701
00:41:27,500 --> 00:41:30,300
and fast cutting, you know sequences and
702
00:41:30,300 --> 00:41:34,400
you know heavy movement observational
703
00:41:33,400 --> 00:41:36,600
Style. No, I'm not every single
704
00:41:36,600 --> 00:41:39,600
shot again. It's gonna be very considered if there
705
00:41:39,600 --> 00:41:44,000
is pans or tilts. It's gonna be slow. It's there's
706
00:41:43,300 --> 00:41:46,800
gonna be a kind of again a
707
00:41:46,800 --> 00:41:52,000
kind of almost Regal tonality
708
00:41:49,000 --> 00:41:52,100
to
709
00:41:52,100 --> 00:41:55,700
it duration to it. So it's affecting again.
710
00:41:55,900 --> 00:41:59,500
This music track is affecting very strongly
711
00:41:58,500 --> 00:42:01,500
the speed of
712
00:42:01,500 --> 00:42:04,200
the cuts. It's affecting the duration that
713
00:42:04,200 --> 00:42:07,300
we're giving each shot. It's affecting the selection and deselection of
714
00:42:07,300 --> 00:42:11,600
certain elements IE camera movement. I static
715
00:42:10,600 --> 00:42:13,700
shots. I slow movement
716
00:42:13,700 --> 00:42:16,800
instead of fast movement so you can
717
00:42:16,800 --> 00:42:19,100
look at music and it's tonality as though it's
718
00:42:19,100 --> 00:42:22,100
kind of like, okay, I'm seeing the world through the
719
00:42:22,100 --> 00:42:25,200
prism of this particular music track and that's
720
00:42:25,200 --> 00:42:28,200
what's so fascinating about it is that it can help us
721
00:42:28,200 --> 00:42:31,900
design a cutting pattern slow
722
00:42:31,900 --> 00:42:34,900
fast doesn't matter. You know. Now the
723
00:42:34,900 --> 00:42:37,400
key moments is is that I'm actually going in
724
00:42:37,400 --> 00:42:40,000
and you'll see the key moments when the music comes up.
725
00:42:41,400 --> 00:42:42,300
you know here
726
00:42:43,100 --> 00:42:44,300
here
727
00:42:46,700 --> 00:42:49,200
and the idea is is that you know, those are
728
00:42:49,200 --> 00:42:53,100
the key moments that I'm looking for to add flourishes.
729
00:42:53,800 --> 00:42:56,900
I want to I want to connect them and assign
730
00:42:56,900 --> 00:42:59,700
them assign the most beautiful parts and
731
00:42:59,700 --> 00:43:02,800
most romantic parts of the track the
732
00:43:02,800 --> 00:43:06,000
big kind of emotional chord structure flourishes. I'm going
733
00:43:05,400 --> 00:43:09,900
to assign them to the very very specific moments
734
00:43:08,900 --> 00:43:11,500
that are going to elicit
735
00:43:11,500 --> 00:43:13,100
that emotion very very
736
00:43:15,300 --> 00:43:16,500
Our Filly and of course.
737
00:43:17,900 --> 00:43:20,500
The sinks backing all of this up so you
738
00:43:20,500 --> 00:43:23,400
can see there is a kind of delicate balance
739
00:43:23,400 --> 00:43:26,000
between each three, you know,
740
00:43:26,600 --> 00:43:29,900
but can you imagine this this without?
741
00:43:31,200 --> 00:43:33,800
imagine this sequence without the music
742
00:43:42,800 --> 00:43:45,600
Why am I so into shooting cities
743
00:43:45,600 --> 00:43:46,500
in the morning?
744
00:43:49,400 --> 00:43:52,500
Why am I getting out of my bed leaving the house putting on
745
00:43:52,500 --> 00:43:54,400
a heavy camera bag and going out and doing this?
746
00:43:56,300 --> 00:43:58,400
It's not just to take pictures, but it's to have that.
747
00:43:59,500 --> 00:44:02,300
Experience of you know peacefulness. It's
748
00:44:02,300 --> 00:44:03,300
very centering for me.
749
00:44:07,400 --> 00:44:11,200
You see it's nowhere near as powerful nowhere
750
00:44:10,200 --> 00:44:11,700
near as powerful.
751
00:44:12,500 --> 00:44:15,200
I mean, it's great. It's nice, but
752
00:44:16,300 --> 00:44:19,900
You're not you know, your main veining
753
00:44:19,900 --> 00:44:22,900
emotion, you're literally shooting steroids into
754
00:44:22,900 --> 00:44:26,200
the kind of emotional power of the tonality
755
00:44:25,200 --> 00:44:28,600
of a scene and the outcome for the audience when we
756
00:44:28,600 --> 00:44:29,600
got this music on.
757
00:44:32,400 --> 00:44:33,300
I'm out here in the
758
00:44:34,300 --> 00:44:37,300
So here another great sequence to
759
00:44:37,300 --> 00:44:40,900
get us into get us back into the kind of reminders of
760
00:44:40,900 --> 00:44:43,000
the power of musical tonality. And of course,
761
00:44:43,200 --> 00:44:46,200
there's this other one here that we looked at. I think
762
00:44:46,200 --> 00:44:48,000
on the last boot camp. Let's just watch this.
763
00:44:49,900 --> 00:44:52,700
And and we will see how this
764
00:44:52,700 --> 00:44:55,100
is driving the tonality in a different
765
00:44:55,100 --> 00:44:58,600
way and that's examine those factors as well. So let's
766
00:44:58,600 --> 00:45:02,200
let's look at the the tonality of
767
00:45:02,200 --> 00:45:04,300
the of the chosen music track.
768
00:45:05,300 --> 00:45:08,300
Let's look at the selection of the shots and how
769
00:45:08,300 --> 00:45:11,900
it either is selecting or deselecting to
770
00:45:11,900 --> 00:45:14,200
backup the tonality of what we're trying to do with
771
00:45:14,200 --> 00:45:16,400
the music and of course vice versa.
772
00:45:17,100 --> 00:45:20,400
So they're all kind of feeding into each other the sinks feeding
773
00:45:20,400 --> 00:45:23,300
into the shots and the shots feeding into the music
774
00:45:23,300 --> 00:45:26,200
and the music's feeding into this sink and the sinks feeding
775
00:45:26,200 --> 00:45:29,200
into the shots around and round and round they go and they're
776
00:45:29,200 --> 00:45:32,800
all backing up because they're all essentially doing the same thing. Let's
777
00:45:32,800 --> 00:45:33,100
watch this one.
778
00:45:46,200 --> 00:45:48,600
This is different. This is completely new for me.
779
00:45:49,200 --> 00:45:50,300
this kind of exposure
780
00:45:51,900 --> 00:45:54,800
the most have ever had see a Show's gotta
781
00:45:54,800 --> 00:45:57,500
be 200 people maybe 300.
782
00:45:58,200 --> 00:45:58,900
over a month
783
00:46:06,200 --> 00:46:06,700
I keep thinking.
784
00:46:07,700 --> 00:46:10,300
Yeah, my panels are being same Packer station and it's
785
00:46:10,300 --> 00:46:13,600
gonna look good. It's gonna look great and I'm gonna
786
00:46:13,600 --> 00:46:15,700
see it finally up and done.
787
00:46:17,800 --> 00:46:20,200
But I haven't really thought about this can be
788
00:46:20,200 --> 00:46:23,100
thousands of people seeing it too and I'm gonna be
789
00:46:23,100 --> 00:46:24,100
looking at their faces.
790
00:46:25,100 --> 00:46:26,800
You know and watching their reactions.
791
00:46:33,400 --> 00:46:37,000
Thousands of people are gonna see my work before 9:00 am.
792
00:46:42,600 --> 00:46:46,100
What's the
793
00:46:45,100 --> 00:46:46,600
worst thing that can happen?
794
00:46:47,400 --> 00:46:49,500
I don't want to talk about worse things that could happen.
795
00:46:50,400 --> 00:46:51,300
I'm a pessimist.
796
00:46:51,900 --> 00:46:52,800
I'm not an optimist.
797
00:46:57,400 --> 00:47:00,400
Now the worst thing that can happen is our I show up at 7:30,
798
00:47:00,400 --> 00:47:01,200
and there's nothing there.
799
00:47:07,500 --> 00:47:08,500
I'm not Irish.
800
00:47:09,100 --> 00:47:09,900
I've been nervous about
801
00:47:32,900 --> 00:47:34,500
And it's fine. It's gonna be fine.
802
00:47:35,700 --> 00:47:37,700
Let's just do this and be happy.
803
00:47:44,200 --> 00:47:46,700
It's like a dream doesn't exist until I see it.
804
00:47:50,800 --> 00:47:51,200
Okay.
805
00:47:52,500 --> 00:47:55,300
So let's talk through that because that's really interesting
806
00:47:55,300 --> 00:47:56,700
as well. And then we'll
807
00:47:58,300 --> 00:48:01,500
We'll put tonality to bed, but essentially this whole
808
00:48:01,500 --> 00:48:03,900
idea about listen to this track.
809
00:48:04,700 --> 00:48:08,100
so two minute
810
00:48:07,100 --> 00:48:08,900
Music School
811
00:48:12,500 --> 00:48:13,300
major key minor key.
812
00:48:15,200 --> 00:48:17,500
One's happy once not quite right?
813
00:48:18,500 --> 00:48:21,000
So anything when any Jeopardy or
814
00:48:21,500 --> 00:48:25,400
tension is going to be in a minor key and the
815
00:48:24,400 --> 00:48:28,100
opposite in a major key. So what we
816
00:48:27,100 --> 00:48:30,300
essentially want to know from what we can
817
00:48:30,300 --> 00:48:33,700
deduce from the emotion that that chord structure
818
00:48:33,700 --> 00:48:36,100
is giving us. The the something's not quite
819
00:48:36,100 --> 00:48:37,200
right this tension here.
820
00:48:38,300 --> 00:48:41,400
now this has helped Drive the selection of
821
00:48:43,300 --> 00:48:45,000
the shots the action
822
00:48:45,700 --> 00:48:48,200
So I'm looking very very specifically for any
823
00:48:48,200 --> 00:48:49,700
shots where he's tense.
824
00:48:51,200 --> 00:48:54,400
Yeah, because this music track and actually I
825
00:48:54,400 --> 00:48:57,100
cut this I chose the track first and then I
826
00:48:57,100 --> 00:49:00,400
cut the track. Okay, then I cut the sequence after having
827
00:49:00,400 --> 00:49:03,200
looked at a rough cut principally one of the major reasons I
828
00:49:03,200 --> 00:49:06,600
liked about it was the fact that it had
829
00:49:06,600 --> 00:49:09,500
this really big speed change
830
00:49:09,500 --> 00:49:10,000
here in the middle.
831
00:49:11,100 --> 00:49:15,700
Are not in the middle towards the end, but we'll get to that in a minute. So it
832
00:49:14,700 --> 00:49:18,000
it affected you
833
00:49:17,200 --> 00:49:21,500
the camera movement it affected
834
00:49:20,500 --> 00:49:23,600
the duration of
835
00:49:23,600 --> 00:49:26,300
the shots. Now. These are you know, there's a lot going on in these shots.
836
00:49:26,300 --> 00:49:29,100
It's not super fast and it's not
837
00:49:29,100 --> 00:49:32,300
super slow. It's not like any other two sequences. We just saw but it's
838
00:49:32,300 --> 00:49:35,400
definitely at a higher rate of pace of
839
00:49:35,400 --> 00:49:38,500
selection of camera movement of action playing
840
00:49:38,500 --> 00:49:41,500
out in front of the camera. I mean look at it. This is completely
841
00:49:41,500 --> 00:49:44,400
new for me this kind of exposure actually getting
842
00:49:44,400 --> 00:49:44,600
up.
843
00:49:45,400 --> 00:49:48,500
The most have ever had crazy shows gotta be
844
00:49:48,500 --> 00:49:51,100
200 people maybe 300.
845
00:49:51,700 --> 00:49:52,500
over a month
846
00:49:55,200 --> 00:49:58,600
and there's a music assignment. There's our first musical assignment listen
847
00:49:58,600 --> 00:50:01,300
to what's going on in the music and then I paired that
848
00:50:01,300 --> 00:50:03,900
with the the hot water getting poured into the coffee.
849
00:50:06,600 --> 00:50:09,000
It's like oh yeah, things are getting started. Now coffee wakes you up.
850
00:50:09,200 --> 00:50:10,600
There's a kind of symbolism with that.
851
00:50:12,600 --> 00:50:16,600
Zoom out, you know, I keep thinking really in
852
00:50:15,600 --> 00:50:18,200
same Packer station. It's gonna look
853
00:50:18,200 --> 00:50:21,900
good. It's gonna look like there's a lot of zooms. There's a lot of cameras and
854
00:50:21,900 --> 00:50:24,400
finally that's a lot of action going in front of the camera.
855
00:50:25,400 --> 00:50:28,300
but I haven't really thought about this can be thousands of
856
00:50:28,300 --> 00:50:31,300
people seeing it too and I'm gonna be looking at their
857
00:50:31,300 --> 00:50:34,300
faces again quick cutting and what sensual
858
00:50:34,300 --> 00:50:35,000
actions
859
00:50:41,600 --> 00:50:44,100
So this is more of an observational kind of
860
00:50:44,100 --> 00:50:47,400
tense scene. I'm looking
861
00:50:47,400 --> 00:50:51,900
to obviously tell the one long sort of pictorial Arc
862
00:50:51,900 --> 00:50:55,200
narrative and but I've
863
00:50:54,200 --> 00:50:56,600
deliberately chosen.
864
00:50:58,600 --> 00:51:01,400
Shots that have got more movement, especially zooms and
865
00:51:01,400 --> 00:51:05,500
pans and tilts and I've deliberately chosen faster moving
866
00:51:05,500 --> 00:51:08,500
essential action because of the
867
00:51:08,500 --> 00:51:11,100
nature of this track. Is it all cut to the beat and stuff like
868
00:51:11,100 --> 00:51:12,100
that? No, it isn't.
869
00:51:12,900 --> 00:51:15,800
We'll get to that kind of stuff in a minute, but it's definitely
870
00:51:15,800 --> 00:51:16,700
not.
871
00:51:19,500 --> 00:51:22,200
It's the tonality of this
872
00:51:22,200 --> 00:51:25,400
that is driving the selection of what I want and
873
00:51:25,400 --> 00:51:28,300
what what I'm gonna choose and pull out of the
874
00:51:28,300 --> 00:51:31,000
sequence and construct into a kind of picture Arc.
875
00:51:31,700 --> 00:51:34,500
So it's driving the duration shorter duration
876
00:51:34,500 --> 00:51:37,900
more camera movement a bit
877
00:51:37,900 --> 00:51:40,300
more tension any kind
878
00:51:40,300 --> 00:51:43,400
of heavy action from the character and stuff like that. And then
879
00:51:43,400 --> 00:51:47,000
the occasional just the occasional assignment
880
00:51:46,400 --> 00:51:48,300
like I did with the coffee.
881
00:51:49,000 --> 00:51:49,300
Yeah.
882
00:51:50,100 --> 00:51:53,700
Subtlety, don't do it all the time. We don't want to do that if
883
00:51:53,700 --> 00:51:54,700
we give less.
884
00:51:55,600 --> 00:51:58,200
Directors and producers. They love this they're like, oh, yeah.
885
00:51:58,200 --> 00:52:02,600
This person is creatively editorially mature
886
00:52:01,600 --> 00:52:04,400
enough to sprinkle a small
887
00:52:04,400 --> 00:52:07,500
amount a small amount of stylization on
888
00:52:07,500 --> 00:52:10,300
this not going, you know Hog Wild on the
889
00:52:10,300 --> 00:52:10,600
whole thing.
890
00:52:11,300 --> 00:52:14,300
That shows real kind of, you know maturity because
891
00:52:14,300 --> 00:52:16,800
you're not going, you know nuts on it completely.
892
00:52:18,900 --> 00:52:21,100
Thousands of people are going to
893
00:52:21,100 --> 00:52:24,400
see my work before 9:00 am so it
894
00:52:24,400 --> 00:52:25,100
kind of goes, you know.
895
00:52:26,100 --> 00:52:29,400
I'm keeping in all the zooms. I'm keeping the movement. I'm
896
00:52:29,400 --> 00:52:32,300
keeping it quite fast-paced as we're getting
897
00:52:32,300 --> 00:52:33,500
closer and closer and then
898
00:52:34,300 --> 00:52:38,100
this whole idea here, which is really really lovely now as
899
00:52:37,100 --> 00:52:38,600
soon as
900
00:52:39,800 --> 00:52:41,600
Take that away. Just look what's going on here.
901
00:52:47,200 --> 00:52:50,200
And the music is changing this cutting pattern completely because the
902
00:52:50,200 --> 00:52:53,300
whole idea was right? I need a music
903
00:52:53,300 --> 00:52:56,300
chat. This theoretically is Anthony's
904
00:52:57,700 --> 00:53:00,500
Man cave you know, it's his almost his
905
00:53:00,500 --> 00:53:03,300
womb. It's like his basement office. And this
906
00:53:03,300 --> 00:53:06,500
is where he feels safe and all this kind of stuff. And as soon as he goes out to
907
00:53:06,500 --> 00:53:09,000
the biggest exhibition of his life of his career.
908
00:53:09,900 --> 00:53:12,500
It's stressful. It's tension. And as
909
00:53:12,500 --> 00:53:15,700
soon as he steps into that car, I have yet chosen
910
00:53:15,700 --> 00:53:18,600
to assign the camera movement the
911
00:53:18,600 --> 00:53:20,500
camera the the cast lamb to this.
912
00:53:24,900 --> 00:53:27,000
Very very high speed lots of
913
00:53:27,400 --> 00:53:30,800
action. There's nothing going on here in it.
914
00:53:30,800 --> 00:53:32,400
There's nothing not going on in any shop.
915
00:53:33,600 --> 00:53:36,800
Every single thing fast everything will thing compressed
916
00:53:36,800 --> 00:53:39,300
and look at the speed. Look at that compared to that and
917
00:53:39,300 --> 00:53:42,800
we looked at that I think in the last boot camp as well and but
918
00:53:42,800 --> 00:53:45,400
it's good to remind ourselves of a
919
00:53:45,400 --> 00:53:48,400
lot of these factors because they do play a
920
00:53:48,400 --> 00:53:51,500
part in, you know,
921
00:53:51,500 --> 00:53:54,300
designing the tonality and it's good
922
00:53:54,300 --> 00:53:57,400
to remind us. So let's look at these factors the key takeaways we
923
00:53:57,400 --> 00:53:58,000
want to look at is that
924
00:53:58,700 --> 00:54:01,200
music drives creative choices
925
00:54:02,400 --> 00:54:05,700
Now what do we mean by that? Well, we talked about it. It's the selection and
926
00:54:05,700 --> 00:54:09,000
deselection of certain shots. It's the
927
00:54:08,500 --> 00:54:11,200
structure of the sequence the tempo of
928
00:54:11,200 --> 00:54:14,600
the sequence and the emotional outcome of the sequence.
929
00:54:14,600 --> 00:54:15,300
So
930
00:54:16,600 --> 00:54:19,300
If we go if we work backwards and say right I've
931
00:54:19,300 --> 00:54:22,100
got this music track and that I this is the
932
00:54:22,100 --> 00:54:23,500
kind of scene. I want to create.
933
00:54:24,400 --> 00:54:28,500
let's choose a music track that that really does, you
934
00:54:27,500 --> 00:54:29,300
know show that
935
00:54:29,900 --> 00:54:32,600
Signify that. Well what's really
936
00:54:32,600 --> 00:54:35,700
great is that we can use the actual you
937
00:54:35,700 --> 00:54:35,700
know?
938
00:54:37,300 --> 00:54:40,600
Use the music to select and deselect
939
00:54:40,600 --> 00:54:43,200
to say I don't want this. I don't want this type
940
00:54:43,200 --> 00:54:46,000
of camera movement. I don't want to cut this fast. I don't want to you know,
941
00:54:46,100 --> 00:54:49,500
there's an inherent structure within the music that is going to pull us towards
942
00:54:49,500 --> 00:54:52,500
the tonality that we need to create longer
943
00:54:52,500 --> 00:54:55,800
shots all static, you know, like the day
944
00:54:55,800 --> 00:54:59,400
the homeless guy earlier or slower moves
945
00:54:59,400 --> 00:55:02,700
or faster more observational more
946
00:55:02,700 --> 00:55:05,500
action, and of course the duration of the shot. So the
947
00:55:05,500 --> 00:55:08,700
tempo of the sequence it can drive that it can
948
00:55:08,700 --> 00:55:11,300
drive the structure of the sequence as well, which we're going to look at a
949
00:55:11,300 --> 00:55:12,100
little bit more now.
950
00:55:13,800 --> 00:55:16,600
And it can drive the emotional outcome
951
00:55:16,600 --> 00:55:19,600
and that's really really important. You know, I'm always
952
00:55:19,600 --> 00:55:21,500
asking myself always always always.
953
00:55:24,200 --> 00:55:27,400
What I want the audience to feel what's the purpose of this scene?
954
00:55:28,100 --> 00:55:31,200
Because if you get that question, right everything kind of
955
00:55:31,200 --> 00:55:34,400
comes from that, okay. Well, I want the audience to fill X.
956
00:55:34,400 --> 00:55:37,200
Okay. Well if I want the audience to fill
957
00:55:37,200 --> 00:55:37,400
X
958
00:55:38,800 --> 00:55:39,100
Yeah.
959
00:55:40,300 --> 00:55:41,300
What can I show?
960
00:55:42,800 --> 00:55:45,500
Well, I can show these type of shots at this
961
00:55:45,500 --> 00:55:48,100
duration and this type of sink.
962
00:55:49,100 --> 00:55:52,800
And this is the stylization. Okay. What can
963
00:55:52,800 --> 00:55:55,500
I not show? Well, I can't show this
964
00:55:55,500 --> 00:55:58,300
this may be too fast or maybe too slow.
965
00:55:58,300 --> 00:56:01,100
This would be too quick if I started putting lots
966
00:56:01,100 --> 00:56:04,400
of questions in or you know camera movement and
967
00:56:04,400 --> 00:56:07,500
fast-paced action. That would not be appropriate here.
968
00:56:08,200 --> 00:56:12,000
I did an episode in the podcast. I think it was the last one. We did a couple
969
00:56:12,200 --> 00:56:12,600
of weeks back.
970
00:56:13,400 --> 00:56:16,300
and it was almost like this whole point around the
971
00:56:16,300 --> 00:56:17,300
fact that you can actually
972
00:56:19,700 --> 00:56:20,700
take a piece of paper.
973
00:56:21,500 --> 00:56:24,000
And draw a line down the middle
974
00:56:24,600 --> 00:56:27,100
when you're when you're selecting and this applies just as much
975
00:56:27,100 --> 00:56:30,400
to music and the construction around the music
976
00:56:30,400 --> 00:56:33,200
and say right well if I've got this type of scene, I want
977
00:56:33,200 --> 00:56:36,200
it to be like X, these are the things I can show in. These are
978
00:56:36,200 --> 00:56:39,300
the things I can't show in the raw footage. What's the raw footage you
979
00:56:39,300 --> 00:56:41,000
go? Okay. Well, this will never make it in.
980
00:56:41,600 --> 00:56:44,400
Number one number two number three number four number five number the
981
00:56:44,400 --> 00:56:47,900
and that's solidifies your mind into knowing
982
00:56:47,900 --> 00:56:50,700
how you're going to start constructing. Excuse me,
983
00:56:50,700 --> 00:56:54,200
and how you going to start constructing selecting
984
00:56:53,200 --> 00:56:56,400
creating the duration and bending
985
00:56:56,400 --> 00:56:58,900
in shaping around the tonality of the music.
986
00:56:59,700 --> 00:57:02,300
Yeah, if you want to ask any questions.
987
00:57:06,700 --> 00:57:07,500
What do we got here?
988
00:57:08,100 --> 00:57:11,400
Someone said Peter and Kevin the
989
00:57:11,400 --> 00:57:14,500
older in this new footage. Actually, they're younger
990
00:57:14,500 --> 00:57:17,400
because it was shot as a temp about six months
991
00:57:17,400 --> 00:57:18,100
or a year before.
992
00:57:19,100 --> 00:57:20,200
silly question
993
00:57:21,500 --> 00:57:24,400
I see your using two tracks of
994
00:57:24,400 --> 00:57:27,300
the music the dialogue. So my question is are using mono tracks
995
00:57:27,300 --> 00:57:30,300
and build the stereo on the timeline. Yeah. I'm
996
00:57:30,300 --> 00:57:31,300
just using mono tracks.
997
00:57:33,800 --> 00:57:36,400
Usually yeah, I mean
998
00:57:36,400 --> 00:57:39,500
it depends on how they come in. I don't really pay how Beyond you
999
00:57:39,500 --> 00:57:43,100
I don't really pay much attention to any
1000
00:57:42,100 --> 00:57:45,600
that kind of stuff. I think it's probably left over
1001
00:57:45,600 --> 00:57:48,800
from my Avid days. You know, I use Premier
1002
00:57:48,800 --> 00:57:51,400
a lot more now, but you don't
1003
00:57:51,400 --> 00:57:54,100
really use it a lot in long-form broadcast.
1004
00:57:56,400 --> 00:58:00,000
So, you know in in Avid, it's always two tracks
1005
00:57:59,200 --> 00:58:01,800
two tracks two tracks. Everything's two tracks.
1006
00:58:02,500 --> 00:58:05,600
And that's just you know, if you look at the design of how I
1007
00:58:05,600 --> 00:58:09,600
usually put my my timeline.
1008
00:58:10,300 --> 00:58:13,300
It's just methodical. I know exactly where everything
1009
00:58:13,300 --> 00:58:16,200
is, you know, obviously V1 V2 V1 is
1010
00:58:16,200 --> 00:58:18,200
usually my might be roll.
1011
00:58:18,900 --> 00:58:20,300
Sorry my interview sync.
1012
00:58:22,800 --> 00:58:24,700
You can see where they was taking over this.
1013
00:58:26,600 --> 00:58:27,200
V2 is my b roll.
1014
00:58:28,600 --> 00:58:31,800
A one and two obviously sync from the interview A3
1015
00:58:31,800 --> 00:58:34,200
and 4 is my b roll sing at five and six is my music
1016
00:58:34,200 --> 00:58:37,300
then I'll put like voice over a sound effects anything underneath that but that's
1017
00:58:37,300 --> 00:58:40,100
I kind of stick to that a lot really and it
1018
00:58:40,100 --> 00:58:43,300
really really helps. But yeah, it's usually two tracks for everything probably
1019
00:58:43,300 --> 00:58:44,800
left over from my average days.
1020
00:58:45,600 --> 00:58:48,200
So yeah, those are the key takeaways we want we want to
1021
00:58:48,200 --> 00:58:51,800
refresh ourselves music drives creative choices selection deselection
1022
00:58:51,800 --> 00:58:52,300
of shots.
1023
00:58:56,700 --> 00:58:59,500
Helps us structure the sequence the tempo of
1024
00:58:59,500 --> 00:59:02,500
the sequence and the emotional outcome of the
1025
00:59:02,500 --> 00:59:02,700
sequence.
1026
00:59:05,400 --> 00:59:05,800
There we go.
1027
00:59:06,700 --> 00:59:06,900
So
1028
00:59:08,500 --> 00:59:08,700
any questions
1029
00:59:11,300 --> 00:59:11,900
No worries.
1030
00:59:14,900 --> 00:59:16,500
Let's move on.
1031
00:59:17,800 --> 00:59:19,300
to the next section
1032
00:59:20,200 --> 00:59:22,100
Here we go cutting up.
1033
00:59:24,800 --> 00:59:26,100
musical structure
1034
00:59:27,100 --> 00:59:29,700
So let's go a bit deeper into this. This is really really interesting.
1035
00:59:31,500 --> 00:59:31,800
So
1036
00:59:34,900 --> 00:59:35,200
when
1037
00:59:38,900 --> 00:59:40,400
When I'm looking at a new track.
1038
00:59:41,600 --> 00:59:44,600
Yeah, so we designed we've kind of we've had
1039
00:59:44,600 --> 00:59:47,200
a good idea about the emotional design of the
1040
00:59:47,200 --> 00:59:50,600
sequence. I want to create a romantic sequence. So
1041
00:59:50,600 --> 00:59:53,200
I'm gonna look for a romantic tune because Tony is talking
1042
00:59:53,200 --> 00:59:56,300
about the glory of this time in the morning blah blah blah,
1043
00:59:56,300 --> 00:59:58,000
whatever. I'm gonna create a heartbreaking.
1044
00:59:59,500 --> 01:00:02,700
Slightly melancholic tune sequence. So
1045
01:00:02,700 --> 01:00:05,400
I'm going to choose a slightly melancholic tune, which is going to drive all the
1046
01:00:05,400 --> 01:00:06,900
things all the factors we talked about.
1047
01:00:08,700 --> 01:00:11,800
But what I'll start doing is I
1048
01:00:11,800 --> 01:00:14,200
will start actually and we looked at we didn't really
1049
01:00:14,200 --> 01:00:17,500
look at this in the last one. I didn't think but I will start doing I
1050
01:00:17,500 --> 01:00:18,700
will start imagining.
1051
01:00:19,500 --> 01:00:21,900
and looking at the musical structure
1052
01:00:22,900 --> 01:00:24,500
of the track
1053
01:00:25,800 --> 01:00:26,800
yeah, so
1054
01:00:29,300 --> 01:00:32,300
It could you know all music is sick cyclical and
1055
01:00:32,300 --> 01:00:35,400
repetitive it's kind of like a bit of maths actually.
1056
01:00:35,400 --> 01:00:38,300
One, two, three, four, one, two, three, four
1057
01:00:38,300 --> 01:00:40,400
or one two three, one, two, three, whatever.
1058
01:00:41,400 --> 01:00:43,300
But I will start classifying.
1059
01:00:44,200 --> 01:00:46,800
And cutting up and using the music.
1060
01:00:47,700 --> 01:00:48,500
as a narrative
1061
01:00:49,800 --> 01:00:53,700
so the changes within the music and the compart mentalization
1062
01:00:52,700 --> 01:00:55,500
within the music is
1063
01:00:55,500 --> 01:00:58,500
a really you don't have to do all the time. Remember, there's
1064
01:00:58,500 --> 01:01:01,200
no hard and fast rules in editing. It's all in the
1065
01:01:01,200 --> 01:01:04,200
state of flux, but if you take a music track
1066
01:01:04,200 --> 01:01:06,900
and you start looking at how it structured
1067
01:01:07,800 --> 01:01:11,200
you can start assigning certain
1068
01:01:10,200 --> 01:01:14,000
elements within your sequence.
1069
01:01:15,200 --> 01:01:18,200
To certain elements and structures within the
1070
01:01:18,200 --> 01:01:21,300
track. Now the way you do that of course is compressing and looping and
1071
01:01:21,300 --> 01:01:24,000
stuff like that that we looked at in the last one. But this takes it a bit
1072
01:01:24,500 --> 01:01:28,300
further. This is a bit more of a high-end kind of thing. And this
1073
01:01:28,300 --> 01:01:32,100
is the way I would I start having a creative imagination
1074
01:01:31,100 --> 01:01:34,600
structure in my head.
1075
01:01:35,500 --> 01:01:38,300
You know, I start playing around going. Okay, that's one chunk. This
1076
01:01:38,300 --> 01:01:41,200
is another chunk. This could be for this that could be for that
1077
01:01:41,200 --> 01:01:44,400
almost like your mathematically painting.
1078
01:01:45,800 --> 01:01:48,800
You know, you kind of, you know areas within
1079
01:01:48,800 --> 01:01:50,300
the track. I'll tell you what I mean by that.
1080
01:01:51,600 --> 01:01:51,800
so
1081
01:01:53,600 --> 01:01:56,200
let's listen to this track. It's just I don't know. It's like
1082
01:01:56,200 --> 01:01:56,900
45 seconds.
1083
01:02:31,400 --> 01:02:45,900
Here so
1084
01:02:39,900 --> 01:02:46,300
it's
1085
01:02:45,300 --> 01:02:48,800
a lovely little track. I really like this one. It's it's
1086
01:02:48,800 --> 01:02:49,500
a kind of like
1087
01:02:51,100 --> 01:02:54,700
I think it was offered sort of but it's called Lost in Suburbia.
1088
01:02:54,700 --> 01:02:57,500
It's it's like a kind of dramedy like
1089
01:02:58,500 --> 01:03:01,300
Track I think it was often album called.
1090
01:03:02,800 --> 01:03:05,600
a library album from Universal called had a
1091
01:03:05,600 --> 01:03:06,100
great name like
1092
01:03:07,400 --> 01:03:10,300
Everything was going great until something went wrong.
1093
01:03:10,300 --> 01:03:13,500
I'm like, okay. I know what that album's
1094
01:03:13,500 --> 01:03:15,400
about. So
1095
01:03:16,400 --> 01:03:17,900
it's got a nice tonality to it.
1096
01:03:19,100 --> 01:03:21,200
And let's just look at the structure.
1097
01:03:22,000 --> 01:03:22,300
So
1098
01:03:23,100 --> 01:03:28,300
Two three one two,
1099
01:03:27,300 --> 01:03:31,500
three four, then
1100
01:03:30,500 --> 01:03:32,200
it changes.
1101
01:03:34,100 --> 01:03:41,000
Four three four. Okay.
1102
01:03:38,000 --> 01:03:41,600
We've
1103
01:03:41,600 --> 01:03:43,600
got a Sprinkle in a kind of flourish there.
1104
01:03:44,600 --> 01:03:47,000
So this this Mark out some of these interesting things
1105
01:03:47,200 --> 01:03:47,700
that are going here.
1106
01:03:56,300 --> 01:03:57,400
That's interesting to me.
1107
01:03:58,400 --> 01:04:01,600
Right there because that's where the key changes or the note
1108
01:04:01,600 --> 01:04:02,200
changes or whatever.
1109
01:04:05,600 --> 01:04:11,700
here
1110
01:04:14,900 --> 01:04:17,200
And then that's where it gets interesting again.
1111
01:04:23,200 --> 01:04:23,900
Let's make that different color.
1112
01:04:27,100 --> 01:04:30,300
And then we got a classic scenario here. Now. This is this is a
1113
01:04:30,300 --> 01:04:33,400
really interesting scenario. So obviously look at the shape of the waveform. It's
1114
01:04:33,400 --> 01:04:36,800
a very different type of the part of the track. And then
1115
01:04:36,800 --> 01:04:39,600
again this chunk here all
1116
01:04:39,600 --> 01:04:41,700
mathematically and cyclically, correct.
1117
01:04:43,300 --> 01:04:46,100
These are three different parts of The
1118
01:04:46,100 --> 01:04:49,400
Narrative of this track. Now I could start
1119
01:04:49,400 --> 01:04:52,700
this is a really good way, especially in
1120
01:04:52,700 --> 01:04:55,800
documentary in reality TV in entertainment
1121
01:04:55,800 --> 01:04:59,900
shows in corporate films,
1122
01:04:59,900 --> 01:05:02,800
you know, these little flourishes online content
1123
01:05:02,800 --> 01:05:05,600
and stuff like that light-hearted news pieces
1124
01:05:05,600 --> 01:05:09,000
pretty much everything even drama can
1125
01:05:08,400 --> 01:05:11,200
have this kind of start. This is
1126
01:05:11,200 --> 01:05:14,400
a start and stop. I'm going to stop I'm gonna say
1127
01:05:14,400 --> 01:05:17,200
something and then I'm going to start a start and
1128
01:05:17,200 --> 01:05:18,000
build up again.
1129
01:05:22,900 --> 01:05:26,200
Put a different one on there, which we use an orange.
1130
01:05:26,200 --> 01:05:26,900
There you go.
1131
01:05:28,300 --> 01:05:31,700
There's three really nice interesting areas of this. There's
1132
01:05:31,700 --> 01:05:34,300
a kind of initial area here. Then it
1133
01:05:34,300 --> 01:05:37,300
changes key here or changes the chord
1134
01:05:37,300 --> 01:05:38,300
structure. I should say here.
1135
01:05:39,200 --> 01:05:40,500
And then it changes again here.
1136
01:05:42,300 --> 01:05:45,700
And then it does a classic kind of a classic
1137
01:05:45,700 --> 01:05:48,200
kind of I'm going to stop have a
1138
01:05:48,200 --> 01:05:48,500
few Beats.
1139
01:05:51,500 --> 01:05:54,200
And then when it comes back, it will come back
1140
01:05:54,200 --> 01:05:57,400
a lot stronger. This is Classic. This is a very subtle wet
1141
01:05:57,400 --> 01:06:01,100
and subtle way of explaining but this is classic trailer territory
1142
01:06:00,100 --> 01:06:03,400
promos and trailers are all
1143
01:06:03,400 --> 01:06:07,400
about this type of stuff and we're going to look at some more of these kind of tricks in
1144
01:06:06,400 --> 01:06:08,000
in a bit.
1145
01:06:12,900 --> 01:06:13,800
violins come in
1146
01:06:14,900 --> 01:06:17,600
It's really building. The tune is building. This
1147
01:06:17,600 --> 01:06:20,200
is giving me a reason to do something and build something
1148
01:06:20,200 --> 01:06:23,600
stronger. So if I had movement that suddenly
1149
01:06:23,600 --> 01:06:26,300
comes into my scene, this would be where
1150
01:06:26,300 --> 01:06:29,500
I'd be putting it. So I'd be taking the structure of
1151
01:06:29,500 --> 01:06:32,300
this track from an emotional and a temporal
1152
01:06:32,300 --> 01:06:35,100
point of view and I'd say, okay
1153
01:06:35,100 --> 01:06:38,300
well everything in my track I could use this track to
1154
01:06:38,300 --> 01:06:41,100
structure my sequence and that's one of
1155
01:06:41,100 --> 01:06:43,400
the really powerful ways that we can get into.
1156
01:06:46,200 --> 01:06:49,900
Creatively for for high-end
1157
01:06:49,900 --> 01:06:51,900
work. I'm going to actually use this track.
1158
01:06:53,100 --> 01:06:58,000
To you know, I'm going to use the repetitive cyclical mathematical
1159
01:06:56,900 --> 01:06:59,400
structure of this
1160
01:06:59,400 --> 01:07:02,300
track. One, two, three, four. One, two, three,
1161
01:07:02,300 --> 01:07:04,200
four. One, two, three, four, one, two, three four Bang.
1162
01:07:04,900 --> 01:07:07,300
One two, three, four, one two, three four, you know and so on. So
1163
01:07:07,300 --> 01:07:10,300
I've almost got like three parts of the track here.
1164
01:07:10,300 --> 01:07:13,500
I've got this part here. Then I've got this part here. Then I've
1165
01:07:13,500 --> 01:07:16,800
got this part here. So this triggers a whole bunch of interesting thoughts
1166
01:07:16,800 --> 01:07:19,600
in my head. It's like, okay. Well this 15 seconds
1167
01:07:19,600 --> 01:07:21,900
here. This could be My Scene setup.
1168
01:07:24,200 --> 01:07:27,400
Yeah, this could be okay. I'm gonna establish
1169
01:07:27,400 --> 01:07:30,100
this the wherever I am the location the thing the
1170
01:07:30,100 --> 01:07:33,400
whatever I'm doing it doesn't matter what it is, you know, it's all structures.
1171
01:07:34,200 --> 01:07:37,900
Now after I've done that this area here might
1172
01:07:37,900 --> 01:07:40,500
be an area I could introduce a character talking.
1173
01:07:42,700 --> 01:07:46,400
Yeah, and this area here. Okay, the
1174
01:07:45,400 --> 01:07:48,300
action could start if there was something
1175
01:07:48,300 --> 01:07:50,000
along that basis, you know.
1176
01:07:52,400 --> 01:07:55,300
So these are three really interesting parts to me.
1177
01:07:56,200 --> 01:07:59,300
And they trigger in my mind a potential way to
1178
01:07:59,300 --> 01:08:02,300
structure raw footage. So if I've got 20 30 40
1179
01:08:02,300 --> 01:08:05,500
minutes of footage, I'm not okay. What's going on? What's the Arc of
1180
01:08:05,500 --> 01:08:06,400
what's going on in here?
1181
01:08:07,300 --> 01:08:10,500
I'm going to use the music to do all the heavy lifting
1182
01:08:10,500 --> 01:08:11,000
for me.
1183
01:08:11,700 --> 01:08:14,100
Because maybe the music's not that great.
1184
01:08:14,100 --> 01:08:16,000
Sorry. Maybe the track the the
1185
01:08:17,300 --> 01:08:20,400
Raw footage isn't that interesting or stuff
1186
01:08:20,400 --> 01:08:23,200
like that? And I may want to overcompensate with with the
1187
01:08:23,200 --> 01:08:27,300
music and give it meaning even the most boring music. Sorry
1188
01:08:26,300 --> 01:08:29,100
for which could be cool in.
1189
01:08:31,300 --> 01:08:34,300
If it's cut well and we look at that we looked at I
1190
01:08:34,300 --> 01:08:37,300
think in the first boot camp with the paper Printing we'll look at that sequence again
1191
01:08:37,300 --> 01:08:40,800
and go into it more deeply because there's
1192
01:08:40,800 --> 01:08:43,200
a lot more stuff that we didn't go
1193
01:08:43,200 --> 01:08:46,600
into on that that really illustrates
1194
01:08:46,600 --> 01:08:46,900
this point.
1195
01:08:47,800 --> 01:08:51,000
So as an editor
1196
01:08:50,200 --> 01:08:53,700
who loves music, I'm looking at key
1197
01:08:53,700 --> 01:08:56,600
changes. I'm compartmentalizing and
1198
01:08:56,600 --> 01:08:59,400
breaking this down into three and I'm looking at, you know
1199
01:08:59,400 --> 01:09:02,200
specific things that I can cut this to.
1200
01:09:03,100 --> 01:09:04,200
So let's go a bit deeper.
1201
01:09:12,200 --> 01:09:12,400
so
1202
01:09:16,400 --> 01:09:18,500
I've actually put in some title blocks.
1203
01:09:19,600 --> 01:09:22,200
Now this is one way this is a kind of graphical.
1204
01:09:24,100 --> 01:09:27,600
a graphical illustration of how
1205
01:09:28,700 --> 01:09:31,200
you know, my mind works with music and how a lot
1206
01:09:31,200 --> 01:09:34,700
of editors minds work with music. Let's watch
1207
01:09:34,700 --> 01:09:34,700
it.
1208
01:09:37,700 --> 01:09:40,200
Or watch it just like this then we'll watch we'll watch it full screen
1209
01:09:40,200 --> 01:09:40,400
first.
1210
01:09:45,300 --> 01:09:47,300
All of these are possible edit points.
1211
01:09:57,600 --> 01:10:00,100
Blah blah
1212
01:10:00,100 --> 01:10:02,200
blah blah character sink starts talking here.
1213
01:10:03,500 --> 01:10:07,100
Classic documentary or drama structure here and here
1214
01:10:07,100 --> 01:10:09,900
comes some b-roll or maybe some actuality.
1215
01:10:15,600 --> 01:10:18,900
You say
1216
01:10:18,900 --> 01:10:22,000
so I'm using and
1217
01:10:21,200 --> 01:10:24,900
that was a key one there. I wrote character sink
1218
01:10:24,900 --> 01:10:27,200
short end lined facial expression. So what
1219
01:10:27,200 --> 01:10:32,200
does that mean? Well when you're going on one of those like outs,
1220
01:10:34,100 --> 01:10:37,800
Where the music Don't stops and then you start let's classic trailer
1221
01:10:37,800 --> 01:10:41,300
territory. You want a short pithy line
1222
01:10:41,300 --> 01:10:44,300
a short funny line or shortcut line or
1223
01:10:44,300 --> 01:10:47,000
an angry lion or you want a short line that sums up
1224
01:10:47,100 --> 01:10:50,300
the emotional intention of the scene could be angry could be sad
1225
01:10:50,300 --> 01:10:53,100
could be Jeopardy could be whatever could be a facial expression like
1226
01:10:53,100 --> 01:10:54,700
a reality TV show like
1227
01:10:57,700 --> 01:11:00,400
Then you can start again, but that's a classic way
1228
01:11:00,400 --> 01:11:03,100
to think about it right before that structure in the end.
1229
01:11:04,800 --> 01:11:05,900
Get something short.
1230
01:11:06,900 --> 01:11:09,600
Yeah, now look at let's just look at it again. But this
1231
01:11:09,600 --> 01:11:10,400
time let's look at it.
1232
01:11:12,800 --> 01:11:13,200
Let's look at it.
1233
01:11:15,500 --> 01:11:16,400
on the timeline
1234
01:11:21,100 --> 01:11:23,200
section 2
1235
01:11:26,100 --> 01:11:26,900
Section 3
1236
01:11:29,900 --> 01:11:31,100
section 4
1237
01:11:33,900 --> 01:11:36,300
section 5 the character
1238
01:11:36,300 --> 01:11:38,800
sink blah blah blah blah blah blah blah blah.
1239
01:11:40,200 --> 01:11:43,500
Now you can have the character talk and notice
1240
01:11:43,500 --> 01:11:46,700
as well. I use the music to
1241
01:11:46,700 --> 01:11:49,500
do the change there when the actual chord structure
1242
01:11:49,500 --> 01:11:49,800
change.
1243
01:11:53,100 --> 01:11:53,800
should be a
1244
01:11:55,600 --> 01:11:56,600
market here as well.
1245
01:11:57,300 --> 01:11:59,700
Let's make that that weird color wherever those.
1246
01:12:01,400 --> 01:12:04,100
Yeah, that doesn't show very well. But anyway, you know
1247
01:12:04,100 --> 01:12:04,400
what I mean?
1248
01:12:08,200 --> 01:12:12,300
Let's make it a little let's make
1249
01:12:12,300 --> 01:12:12,500
it.
1250
01:12:14,700 --> 01:12:16,400
Red again. Why not?
1251
01:12:32,500 --> 01:12:43,700
here so
1252
01:12:45,500 --> 01:12:48,500
that is a really good way to start
1253
01:12:48,500 --> 01:12:52,000
cutting up and Imagining the musical structure
1254
01:12:51,300 --> 01:12:54,900
and how it's going to fit around your sink your
1255
01:12:54,900 --> 01:12:57,800
images your scene introduction, you know,
1256
01:12:57,800 --> 01:13:00,400
it could be fast could be slow all of these things
1257
01:13:00,400 --> 01:13:03,100
don't really matter in terms of Beats and stuff like that,
1258
01:13:03,100 --> 01:13:06,100
but it's overall narrative structure. So we're
1259
01:13:06,100 --> 01:13:09,400
going to set up the scene gonna have a character come and talk then we're gonna embellish
1260
01:13:09,400 --> 01:13:12,200
it more and then maybe depending on what's going on
1261
01:13:12,200 --> 01:13:15,500
in the music and depending on what's going on in the scene. Something will
1262
01:13:15,500 --> 01:13:18,100
trigger the next stage a change in
1263
01:13:18,100 --> 01:13:19,700
the music a change in the
1264
01:13:21,100 --> 01:13:21,600
footage
1265
01:13:22,300 --> 01:13:25,200
yeah depends on what's going on. So if I look through my
1266
01:13:25,200 --> 01:13:28,100
raw footage and I say I cable I've got all of this stuff here.
1267
01:13:28,800 --> 01:13:31,500
And there's a definite Arc to this or I have to find an
1268
01:13:31,500 --> 01:13:31,800
arc.
1269
01:13:32,300 --> 01:13:35,500
I will start grouping together certain elements and putting
1270
01:13:35,500 --> 01:13:38,800
them for you know, within certain elements
1271
01:13:38,800 --> 01:13:41,400
of the track and aligning them but creating little
1272
01:13:41,400 --> 01:13:46,500
mini arcs in each one of these to use
1273
01:13:44,500 --> 01:13:48,200
the music as
1274
01:13:47,200 --> 01:13:50,400
narrative as narrative structure
1275
01:13:50,400 --> 01:13:53,400
music has its own narrative and there's a very very
1276
01:13:53,400 --> 01:13:57,100
kind of in this track bump. So
1277
01:13:56,100 --> 01:13:59,000
it's very pleasing to the ear.
1278
01:14:00,500 --> 01:14:02,500
Yeah, it's very pleasing to the air.
1279
01:14:04,400 --> 01:14:07,000
So what would this look like if I was going to
1280
01:14:07,200 --> 01:14:09,600
cut it? Well, I I've cut a version of something here.
1281
01:14:11,100 --> 01:14:11,800
Let's look at it.
1282
01:14:16,900 --> 01:14:17,900
Actually, let's get rid of that.
1283
01:14:42,900 --> 01:14:45,900
Right 5am Vauxhall in
1284
01:14:45,900 --> 01:14:48,900
London. This is where our main Hub
1285
01:14:48,900 --> 01:14:50,300
is for London the southeast
1286
01:14:53,400 --> 01:14:56,100
vendors we turn up to help unload in
1287
01:14:56,100 --> 01:14:56,300
a minute.
1288
01:14:57,400 --> 01:14:58,600
hopefully fingers crossed
1289
01:15:00,200 --> 01:15:03,000
you don't want to film that. It looks like it's a posh carbon. It's a piece of s***.
1290
01:15:11,100 --> 01:15:11,300
so
1291
01:15:12,200 --> 01:15:13,400
Look at that structure.
1292
01:15:15,300 --> 01:15:15,500
that is
1293
01:15:16,200 --> 01:15:17,800
using
1294
01:15:18,600 --> 01:15:20,100
the musical structure
1295
01:15:21,300 --> 01:15:22,900
of this particular track
1296
01:15:25,200 --> 01:15:26,000
to create order
1297
01:15:27,200 --> 01:15:30,400
a narrative within the structure
1298
01:15:30,400 --> 01:15:34,400
of the shot that I mean. That's it's it's watch it
1299
01:15:34,400 --> 01:15:34,500
again.
1300
01:15:37,300 --> 01:15:40,300
Just put that
1301
01:15:40,300 --> 01:15:44,500
in I was kind every two two one
1302
01:15:43,500 --> 01:15:47,500
two, one two.
1303
01:15:54,200 --> 01:15:57,500
Right 5am. There's our soul in London.
1304
01:16:00,300 --> 01:16:01,300
There's our character sink.
1305
01:16:03,100 --> 01:16:06,300
And literally when I was prepping this I did this
1306
01:16:06,300 --> 01:16:09,200
first I went right? Okay, I'm going to use this
1307
01:16:09,200 --> 01:16:12,700
I didn't do this. I didn't cut it like this and then work backwards.
1308
01:16:12,700 --> 01:16:15,100
I actually right I'll just find a piece of sink
1309
01:16:15,100 --> 01:16:19,000
that's like this and it's that duration because I'm using the music to
1310
01:16:18,100 --> 01:16:21,600
do that to create the structure. Not
1311
01:16:21,600 --> 01:16:22,300
the other way around.
1312
01:16:23,700 --> 01:16:26,700
Rise 5am Vauxhall in
1313
01:16:26,700 --> 01:16:29,800
London. This is where our main Hub is
1314
01:16:29,800 --> 01:16:31,000
for London the southeast
1315
01:16:32,300 --> 01:16:35,700
B-roll, b-roll. B-roll vendors will
1316
01:16:35,700 --> 01:16:37,000
turn up to help unload in a minute.
1317
01:16:38,100 --> 01:16:41,300
Hopefully fingers crossed and there's your short one line
1318
01:16:41,300 --> 01:16:44,400
film that it looks like it's a posh carb. It's a piece of s***. That's a
1319
01:16:44,400 --> 01:16:47,100
comedy one liner from Pete Posh carb. It's a
1320
01:16:47,100 --> 01:16:51,000
piece of s*** and then you can go into a big high then
1321
01:16:50,400 --> 01:16:52,400
that's when the movement comes in.
1322
01:16:53,600 --> 01:16:56,800
So this is when it will go into a whole section there where
1323
01:16:56,800 --> 01:16:59,900
you know, they'll they'll unpack it all and all
1324
01:16:59,900 --> 01:17:02,200
this kind of stuff. I think we use it. We use a bit of this later we
1325
01:17:02,200 --> 01:17:04,200
get time we're gonna do a live cut with all this kind of stuff.
1326
01:17:06,200 --> 01:17:07,000
but essentially
1327
01:17:07,900 --> 01:17:10,700
that's that's the kind of key things we're looking
1328
01:17:10,700 --> 01:17:11,000
for.
1329
01:17:12,500 --> 01:17:15,300
when we start breaking down a track
1330
01:17:16,300 --> 01:17:17,800
and use the track.
1331
01:17:18,600 --> 01:17:21,000
As the structure so that's just let's look at
1332
01:17:21,200 --> 01:17:24,500
those key takeaways music is cyclical. It
1333
01:17:24,500 --> 01:17:28,100
goes in Cycles repetitive cycles and
1334
01:17:27,100 --> 01:17:30,700
it may go up and down and change from minor
1335
01:17:30,700 --> 01:17:33,700
key to Major key or may slow down or may
1336
01:17:33,700 --> 01:17:36,400
speed up doesn't matter. It still goes
1337
01:17:36,400 --> 01:17:37,200
in Cycles.
1338
01:17:37,900 --> 01:17:40,700
Music has got that mathical mathematical.
1339
01:17:41,700 --> 01:17:44,400
Structure which is really really important to
1340
01:17:44,400 --> 01:17:47,100
us. It's this ability for us to you know,
1341
01:17:47,100 --> 01:17:48,300
like we looked at in the last
1342
01:17:49,700 --> 01:17:52,800
Boot camp you can pick up this.
1343
01:17:53,800 --> 01:17:56,200
You can pick up a bar structure. One, two, three,
1344
01:17:56,200 --> 01:17:59,900
four. One, two, three, four. One, two, three, four, one, two, three four, and mathematically.
1345
01:17:59,900 --> 01:18:02,300
It will be the same to the frame.
1346
01:18:03,200 --> 01:18:06,400
If you pick that up, or if you duplicate it command C and V
1347
01:18:06,400 --> 01:18:09,100
and just duplicate it can't paste across
1348
01:18:09,100 --> 01:18:12,700
the timeline unless you unless you've got the actual frame
1349
01:18:12,700 --> 01:18:12,900
wrong.
1350
01:18:13,800 --> 01:18:16,200
It is mathematical. So it's like it's
1351
01:18:16,200 --> 01:18:19,800
gonna be so, you know nine seconds and 12 frames and
1352
01:18:19,800 --> 01:18:22,400
then the next one is nine seconds and 12 frames
1353
01:18:22,400 --> 01:18:25,200
and nine seconds and 12 frames if you want to compress or you
1354
01:18:25,200 --> 01:18:25,700
want to Loop
1355
01:18:26,500 --> 01:18:29,400
But the really good idea for this is to start
1356
01:18:29,400 --> 01:18:33,100
looking at tracks.
1357
01:18:34,100 --> 01:18:37,800
Music tracks like a narrative itself. I often
1358
01:18:37,800 --> 01:18:40,400
find out it again. It doesn't happen all the
1359
01:18:40,400 --> 01:18:40,600
time.
1360
01:18:42,600 --> 01:18:45,100
It's very important to make this point you don't have
1361
01:18:45,100 --> 01:18:46,300
to do everything like this.
1362
01:18:47,300 --> 01:18:50,700
And but variations on
1363
01:18:50,700 --> 01:18:53,000
on this kind of theme of really really
1364
01:18:53,600 --> 01:18:56,100
pleasing. Why is that why do audiences love
1365
01:18:56,100 --> 01:18:58,700
this well audiences love this primarily because
1366
01:19:02,100 --> 01:19:02,300
the
1367
01:19:03,400 --> 01:19:04,700
sense of order
1368
01:19:06,800 --> 01:19:09,600
that comes about through music is
1369
01:19:09,600 --> 01:19:12,300
so much stronger than the sense of
1370
01:19:13,500 --> 01:19:17,300
shots and camera movement
1371
01:19:17,300 --> 01:19:20,300
and stuff like that. There can be just as powerful
1372
01:19:20,300 --> 01:19:23,300
but there is an inherent kind
1373
01:19:23,300 --> 01:19:26,400
of like pleasing nature that we really really
1374
01:19:26,400 --> 01:19:29,600
should obey and and just piggy back
1375
01:19:29,600 --> 01:19:32,500
off the back of it, you know, hijack this it's use
1376
01:19:32,500 --> 01:19:35,300
it now like anything we're gonna talk about this idea of
1377
01:19:35,300 --> 01:19:38,300
variation. We shouldn't be doing it all the time if you're
1378
01:19:38,300 --> 01:19:41,100
talking about long form and say, okay, I'm gonna
1379
01:19:41,100 --> 01:19:44,900
do every single scene like this. No, you do like one scene one
1380
01:19:44,900 --> 01:19:48,400
scene four see nine seen
1381
01:19:47,400 --> 01:19:50,500
14 13 something like
1382
01:19:50,500 --> 01:19:53,500
that. So this idea of variation. We want to
1383
01:19:53,500 --> 01:19:56,300
very the roller coaster that we're going
1384
01:19:56,300 --> 01:20:00,200
to go through because when we're designing stuff across a
1385
01:19:59,200 --> 01:20:00,600
whole
1386
01:20:01,200 --> 01:20:04,500
You know 10 minutes 30 minutes 60 Minutes 90 minutes
1387
01:20:04,500 --> 01:20:05,700
of hour and 20, whatever.
1388
01:20:09,400 --> 01:20:11,100
There has to be variation in that.
1389
01:20:12,100 --> 01:20:14,100
so the you know, the thing I always say is like
1390
01:20:15,100 --> 01:20:18,300
he wouldn't put too fast moving tracks dance music
1391
01:20:18,300 --> 01:20:21,400
in a montage next to each other. You wouldn't do
1392
01:20:21,400 --> 01:20:21,400
that.
1393
01:20:22,800 --> 01:20:23,000
You would.
1394
01:20:25,300 --> 01:20:28,000
You would change tone and
1395
01:20:28,300 --> 01:20:29,700
change tonality usually.
1396
01:20:30,800 --> 01:20:32,800
But we'll get to all about all that in a minute. So
1397
01:20:33,800 --> 01:20:35,500
this idea then that
1398
01:20:36,600 --> 01:20:39,400
we're stealing the narrative structure.
1399
01:20:40,100 --> 01:20:40,800
of the music
1400
01:20:42,300 --> 01:20:42,400
to
1401
01:20:44,100 --> 01:20:47,300
really build the scene around the
1402
01:20:47,300 --> 01:20:50,600
music is incredibly powerful, you
1403
01:20:50,600 --> 01:20:53,400
know the structure it can structure the scene elements
1404
01:20:53,400 --> 01:20:55,100
that look at the scene elements. We've done here.
1405
01:20:56,100 --> 01:20:58,300
So this is the setup there.
1406
01:20:59,100 --> 01:21:00,000
This is the sink.
1407
01:21:00,800 --> 01:21:03,900
There this is the b-roll there. This
1408
01:21:03,900 --> 01:21:06,100
is the the sink again and
1409
01:21:06,100 --> 01:21:09,500
the pithy19 and the comedy one-liner and then you're into
1410
01:21:09,500 --> 01:21:12,400
you know, you're into the movement. So we
1411
01:21:12,400 --> 01:21:15,900
got the heavy movement when the track goes up each one
1412
01:21:15,900 --> 01:21:18,100
of these divisions each one of
1413
01:21:18,100 --> 01:21:21,500
these changes each one of these elements within
1414
01:21:21,500 --> 01:21:23,700
the music is very much based on.
1415
01:21:24,900 --> 01:21:28,000
This one two, three,
1416
01:21:27,900 --> 01:21:29,700
four five.
1417
01:21:31,400 --> 01:21:33,800
Yeah, each one of them is based on.
1418
01:21:35,100 --> 01:21:38,800
The idea that there is a narrative building within
1419
01:21:38,800 --> 01:21:41,400
a music track. It's going up and it's going down
1420
01:21:41,400 --> 01:21:44,200
and it's stopping and you know,
1421
01:21:44,200 --> 01:21:46,500
and that is incredibly pleasing for the audience.
1422
01:21:48,500 --> 01:21:51,100
So let's watch this one again because it's a good one to watch.
1423
01:21:53,800 --> 01:21:55,300
I'm looking for yep.
1424
01:21:57,800 --> 01:22:04,100
here
1425
01:22:13,800 --> 01:22:17,000
Right 5am Vauxhall in
1426
01:22:16,200 --> 01:22:19,900
London. This is where our main Hub is
1427
01:22:19,900 --> 01:22:21,100
for London the southeast
1428
01:22:23,800 --> 01:22:26,100
vendors we turn up
1429
01:22:26,100 --> 01:22:27,200
to help unload in a minute.
1430
01:22:28,300 --> 01:22:29,500
hopefully fingers crossed
1431
01:22:31,100 --> 01:22:33,900
you're doing a film that it looks like it's a posh carbon. It's a piece of s***.
1432
01:22:41,200 --> 01:22:41,800
There we go.
1433
01:22:43,200 --> 01:22:46,400
Don't forget ask any questions if you
1434
01:22:46,400 --> 01:22:46,600
want.
1435
01:22:50,900 --> 01:22:53,300
Excuse me. I am just having some water
1436
01:22:53,300 --> 01:22:53,600
there.
1437
01:22:55,000 --> 01:22:55,200
so
1438
01:22:59,400 --> 01:23:02,100
let's just do a little recap so far we have talked about.
1439
01:23:03,700 --> 01:23:07,300
The tonality of our music track the tonality
1440
01:23:06,300 --> 01:23:08,900
of Our intention.
1441
01:23:10,100 --> 01:23:10,400
Yeah.
1442
01:23:11,300 --> 01:23:13,400
the tonality of Our intention based on
1443
01:23:16,500 --> 01:23:18,800
the emotional outcome of the
1444
01:23:20,300 --> 01:23:22,400
what we want the viewer to go through, you know.
1445
01:23:23,500 --> 01:23:26,200
If we set a destination we can work our way
1446
01:23:26,200 --> 01:23:28,600
towards that goal. And that's really really important.
1447
01:23:29,700 --> 01:23:32,900
And it drives everything really
1448
01:23:32,900 --> 01:23:35,300
does Drive everything from shot selection to
1449
01:23:35,300 --> 01:23:38,300
shot deselection to duration of shots to you know,
1450
01:23:38,300 --> 01:23:41,200
all of stuff we talked about the fact that whether it's
1451
01:23:41,200 --> 01:23:44,400
got camera movement in or whether it's not got camera movement in and
1452
01:23:44,400 --> 01:23:44,700
stuff like that.
1453
01:23:45,800 --> 01:23:48,200
Then we looked at this idea that
1454
01:23:48,200 --> 01:23:52,100
actually, you know music can create
1455
01:23:51,100 --> 01:23:53,900
the structure so many people.
1456
01:23:55,100 --> 01:23:56,000
I put my hands up here.
1457
01:23:57,800 --> 01:24:00,800
It so many editors really do
1458
01:24:00,800 --> 01:24:03,200
let the the music Drive the
1459
01:24:03,200 --> 01:24:06,400
structure of the actual scene and that's incredibly important because
1460
01:24:06,400 --> 01:24:09,900
we are in this cyclical nature. We're in this mathematical equation
1461
01:24:09,900 --> 01:24:13,000
where we can pick things up and identify things
1462
01:24:12,200 --> 01:24:15,400
and duplicate elements within the music so we
1463
01:24:15,400 --> 01:24:18,600
can compartmentalize stages within
1464
01:24:18,600 --> 01:24:21,300
the narrative. Yeah, and that's really
1465
01:24:21,300 --> 01:24:21,800
really important.
1466
01:24:22,800 --> 01:24:23,100
now
1467
01:24:24,300 --> 01:24:26,800
when we get into like, you know certainly like
1468
01:24:28,300 --> 01:24:31,900
B-roll, sorry, like trailer and
1469
01:24:31,900 --> 01:24:33,200
promo territory.
1470
01:24:34,200 --> 01:24:36,900
This is where it becomes really really interesting because
1471
01:24:38,200 --> 01:24:38,800
We're looking at.
1472
01:24:39,700 --> 01:24:42,700
Quick moving elements really quick
1473
01:24:42,700 --> 01:24:45,400
moving elements and changes of Direction.
1474
01:24:45,400 --> 01:24:48,700
So if you let Ted classic trailer a classic trailer is
1475
01:24:48,700 --> 01:24:51,200
all about changing the music and getting as many
1476
01:24:51,200 --> 01:24:54,600
of these different emotions is a condensed version or promo of
1477
01:24:54,600 --> 01:24:58,600
something. It's a condensed version of a
1478
01:24:57,600 --> 01:24:59,600
longer outcome.
1479
01:25:00,300 --> 01:25:03,500
and so one of the things we need to do there is it's very
1480
01:25:03,500 --> 01:25:05,000
very likely that
1481
01:25:06,700 --> 01:25:07,900
you know the music track.
1482
01:25:10,100 --> 01:25:13,400
Will not sustain that many changes of directions.
1483
01:25:14,200 --> 01:25:17,400
Yeah, so you want to go from Fast to slow you want to go from slow
1484
01:25:17,400 --> 01:25:20,300
to medium or medium to slow or medium to fast or whatever
1485
01:25:20,300 --> 01:25:24,100
you want to change direction this whole idea of variation and
1486
01:25:23,100 --> 01:25:26,500
keeping the audience guessing is very pleasing
1487
01:25:26,500 --> 01:25:27,900
for for that.
1488
01:25:28,500 --> 01:25:32,400
So one of the key things that we like to do is we
1489
01:25:31,400 --> 01:25:33,000
like to
1490
01:25:34,400 --> 01:25:35,400
and we like to
1491
01:25:37,600 --> 01:25:40,200
change tracks mid-seam
1492
01:25:41,100 --> 01:25:44,100
Now this is a really really nice way of.
1493
01:25:46,300 --> 01:25:46,900
showing again
1494
01:25:48,100 --> 01:25:51,100
some high-end techniques around kind of creative maturity when
1495
01:25:51,100 --> 01:25:53,500
it comes to music if we can.
1496
01:25:56,100 --> 01:25:59,900
Change tracks mid scene. We are actually really
1497
01:25:59,900 --> 01:26:02,400
really creating this idea of a roller coaster.
1498
01:26:02,400 --> 01:26:05,600
We're going whoa up and down then changing direction
1499
01:26:05,600 --> 01:26:08,400
going slow for a little bit then climbing up
1500
01:26:08,400 --> 01:26:08,800
like that.
1501
01:26:11,400 --> 01:26:14,700
And this idea is very very powerful. So.
1502
01:26:16,400 --> 01:26:21,600
We need to know how to have the ability to change
1503
01:26:19,600 --> 01:26:22,700
tracks midsane
1504
01:26:22,700 --> 01:26:25,400
to completely change a direction and there's
1505
01:26:25,400 --> 01:26:28,300
a couple of different ways we can do that. So one of
1506
01:26:28,300 --> 01:26:31,400
the first ways is what we call the long dissolve.
1507
01:26:32,100 --> 01:26:33,900
in the in the audio
1508
01:26:34,800 --> 01:26:37,100
in the music Sorry, so let's look at
1509
01:26:37,100 --> 01:26:37,300
this.
1510
01:26:38,600 --> 01:26:41,900
Now I just done a tiny little reversion of
1511
01:26:41,900 --> 01:26:44,200
what we just see but you'll notice.
1512
01:26:45,200 --> 01:26:48,000
The I did it underneath his sink and this is
1513
01:26:48,200 --> 01:26:51,300
the idea of distraction distractions a major
1514
01:26:51,300 --> 01:26:53,100
part of what we can get. You know what we can do.
1515
01:26:55,100 --> 01:26:55,200
so
1516
01:26:56,700 --> 01:26:58,600
let's look at it and I'll talk through this.
1517
01:27:19,700 --> 01:27:22,300
Right, it's 5am Vauxhall in
1518
01:27:22,300 --> 01:27:25,300
London. This is where our main Hub is
1519
01:27:25,300 --> 01:27:26,600
for London and the southeast.
1520
01:27:30,500 --> 01:27:32,600
Lenders we turn up to help unload in a minute.
1521
01:27:33,800 --> 01:27:34,900
hopefully fingers crossed
1522
01:27:36,700 --> 01:27:39,100
you want to film that looks like it's a posh car. That's a piece
1523
01:27:39,100 --> 01:27:39,300
of s***.
1524
01:27:46,200 --> 01:27:49,400
Right. So do we see do we see that? Let's just analyze that
1525
01:27:49,400 --> 01:27:53,500
because this is a really nice way that basically hides.
1526
01:27:54,900 --> 01:27:56,700
The idea that you've changed to track.
1527
01:27:57,500 --> 01:27:59,400
we're going to come back to this factor of
1528
01:28:00,800 --> 01:28:01,700
the idea of
1529
01:28:02,900 --> 01:28:05,300
Resting the ear. I think
1530
01:28:05,300 --> 01:28:09,900
we mentioned it a little bit in the in the last boot camp. I can't remember we
1531
01:28:08,900 --> 01:28:11,400
just touched it. But the idea
1532
01:28:11,400 --> 01:28:14,600
of resting the ear is really really important.
1533
01:28:14,600 --> 01:28:17,500
And the best way to rest is to take
1534
01:28:17,500 --> 01:28:21,200
out if you're going to change the direction in the music track zoom
1535
01:28:20,200 --> 01:28:21,800
in on this a bit more.
1536
01:28:24,600 --> 01:28:27,600
One of the great things you can do is you can
1537
01:28:27,600 --> 01:28:30,400
hide it underneath sink. So the
1538
01:28:30,400 --> 01:28:34,000
long dissolve is a really really nice way
1539
01:28:33,000 --> 01:28:34,600
of.
1540
01:28:34,800 --> 01:28:38,100
Hiding change now. Let's just solo this
1541
01:28:37,100 --> 01:28:38,300
now.
1542
01:28:44,400 --> 01:28:45,500
As I said coming in here.
1543
01:28:56,300 --> 01:28:56,600
right
1544
01:28:57,300 --> 01:28:59,600
So what have I done here now? This is quite interesting.
1545
01:29:02,600 --> 01:29:06,000
Again, there's a bit of assignment here. There's a bit of resting the
1546
01:29:05,300 --> 01:29:08,700
year. There's a common there's a couple of different factors
1547
01:29:08,700 --> 01:29:12,200
here which are really kind of nice and worth studying. So I
1548
01:29:11,200 --> 01:29:14,200
take in a long duration. I mean, what's the
1549
01:29:14,200 --> 01:29:17,300
duration of this this here? We've got
1550
01:29:17,300 --> 01:29:17,500
what
1551
01:29:18,800 --> 01:29:22,300
Five seconds five and a half seconds somewhat. Well
1552
01:29:21,300 --> 01:29:25,000
the six actually bit longer
1553
01:29:24,400 --> 01:29:27,600
because we've hidden Epperson b-roll about seven
1554
01:29:27,600 --> 01:29:29,400
seven and a half seconds something like that now,
1555
01:29:30,700 --> 01:29:32,000
if I put this in
1556
01:29:33,100 --> 01:29:35,600
and I do as long slow dissolve.
1557
01:29:36,300 --> 01:29:39,300
The subconscious part of the audience's Mind Over
1558
01:29:39,300 --> 01:29:42,100
a long period of time and in what's what's the dissolve on
1559
01:29:42,100 --> 01:29:45,400
this? What's this? I don't even know what just really long. It's like
1560
01:29:45,400 --> 01:29:48,300
yeah, I mean I could probably put it even here. This is
1561
01:29:48,300 --> 01:29:51,600
like a five second dissolve. So five times 25.
1562
01:29:51,600 --> 01:29:54,300
What's 125 frames dissolved if you're working in power?
1563
01:29:55,200 --> 01:29:58,100
Now that is such a gradual decline.
1564
01:29:59,300 --> 01:30:03,100
That the audience is it audiences don't like shocks for
1565
01:30:02,100 --> 01:30:03,700
a reason.
1566
01:30:04,300 --> 01:30:07,100
Unless it's a horror movie or you're starting a new
1567
01:30:07,100 --> 01:30:10,700
Montage or something like that. If you can have a shock design it,
1568
01:30:10,700 --> 01:30:13,500
there's gonna be a reason for it, you know, like yeah
1569
01:30:13,500 --> 01:30:15,400
in a in a horror movie or something like that.
1570
01:30:17,500 --> 01:30:17,600
and
1571
01:30:19,200 --> 01:30:21,700
it's funny actually because my son when we watch a movie.
1572
01:30:22,600 --> 01:30:25,100
He's like nearly 10. And the first thing he asked me
1573
01:30:25,100 --> 01:30:25,300
is.
1574
01:30:26,300 --> 01:30:29,400
Is there straightaways he calls them straight aways and they're
1575
01:30:29,400 --> 01:30:32,200
like, okay. It's like when a monster comes out or
1576
01:30:32,200 --> 01:30:34,200
something like that because he doesn't like straight aways.
1577
01:30:34,600 --> 01:30:37,700
So it's interesting watching him where
1578
01:30:37,700 --> 01:30:40,400
there is a straight away. I don't do any nasty straightaways.
1579
01:30:40,400 --> 01:30:43,400
By the way. I don't put any like, you know, it's age appropriate
1580
01:30:43,400 --> 01:30:46,400
but that's the way he classifies it
1581
01:30:46,400 --> 01:30:49,500
in his mind, which is really really interesting which is a shock. It's
1582
01:30:49,500 --> 01:30:53,000
a it's a quick change to the subconscious to
1583
01:30:52,200 --> 01:30:56,000
create an illicit a specific dramatic
1584
01:30:55,000 --> 01:30:57,700
outcome.
1585
01:30:58,300 --> 01:31:00,800
Yeah now the opposite of that.
1586
01:31:01,300 --> 01:31:01,600
is
1587
01:31:02,500 --> 01:31:05,200
A gradual change in fading out
1588
01:31:05,200 --> 01:31:08,300
over time and that's what we like and it's
1589
01:31:08,300 --> 01:31:09,800
not actually that long look at it.
1590
01:31:10,500 --> 01:31:14,100
It's like five seconds six seconds. So the
1591
01:31:13,100 --> 01:31:16,400
mere fact that we're gradually going out. So what's
1592
01:31:16,400 --> 01:31:19,300
what's going to go on in the audience's mind here? Well, first of all, the audience is
1593
01:31:19,300 --> 01:31:23,000
gonna not hear this music track gradually gradually
1594
01:31:22,500 --> 01:31:25,300
gradually every like 150 frames
1595
01:31:25,300 --> 01:31:28,600
and Pete or the main the characters
1596
01:31:28,600 --> 01:31:31,600
voice is becoming become
1597
01:31:31,600 --> 01:31:34,400
more prominent and a classic thing is to leave
1598
01:31:34,400 --> 01:31:35,000
at least
1599
01:31:37,600 --> 01:31:40,400
You know two or three seconds where they
1600
01:31:40,400 --> 01:31:41,200
can't hear anything.
1601
01:31:42,200 --> 01:31:45,500
So you've got a resting of the ear. This is a resting
1602
01:31:45,500 --> 01:31:47,600
of the ear space here. Yeah.
1603
01:31:48,600 --> 01:31:48,800
now
1604
01:31:50,100 --> 01:31:53,500
those are the components that made up so one a very long slow
1605
01:31:53,500 --> 01:31:56,600
Fade Out a long dissolve long cross
1606
01:31:56,600 --> 01:31:59,300
for whatever you want to call it dissolve Fade Out blur, you
1607
01:31:59,300 --> 01:32:00,800
know all means the same thing.
1608
01:32:03,500 --> 01:32:03,800
So
1609
01:32:04,900 --> 01:32:06,000
that's the first component.
1610
01:32:07,100 --> 01:32:09,600
It can't be you couldn't do this.
1611
01:32:17,500 --> 01:32:21,300
See how jarring that is. Let's watch that right? It's
1612
01:32:20,300 --> 01:32:23,600
5am Vauxhall in London.
1613
01:32:23,600 --> 01:32:26,300
This is where our main Hub is
1614
01:32:26,300 --> 01:32:27,600
for London the southeast
1615
01:32:29,300 --> 01:32:32,200
now here's the thing you do get get that
1616
01:32:32,200 --> 01:32:35,200
on YouTube documentaries and some of
1617
01:32:35,200 --> 01:32:38,500
the kind of cheaply shabby put together kind of cable stuff.
1618
01:32:39,500 --> 01:32:43,400
A cinema documentary drama high-end
1619
01:32:42,400 --> 01:32:45,300
reality editor will
1620
01:32:45,300 --> 01:32:47,000
not change music that quickly.
1621
01:32:48,100 --> 01:32:51,400
It's too too distracting. You do see it
1622
01:32:51,400 --> 01:32:53,100
in a lot of low rent television.
1623
01:32:53,800 --> 01:32:57,200
Late night staff cable stuff from
1624
01:32:56,200 --> 01:33:00,200
from editors who are coming up and they
1625
01:33:00,200 --> 01:33:03,100
don't understand the kind of you know, the feature film
1626
01:33:03,100 --> 01:33:06,600
type or high-end documentary type structure
1627
01:33:06,600 --> 01:33:09,200
of when you would cut how you would cut music
1628
01:33:09,200 --> 01:33:12,500
like that. So it's much more pleasing much more
1629
01:33:12,500 --> 01:33:15,500
busy, you know, one of the things you see on YouTube. I see often
1630
01:33:15,500 --> 01:33:17,700
sometimes I'll watch I was watching a boxing documentary.
1631
01:33:19,200 --> 01:33:22,400
About who's it was about Sonny Liston or Muhammad Ali and
1632
01:33:22,400 --> 01:33:25,200
it was this obviously this fan-based, you know,
1633
01:33:25,200 --> 01:33:26,600
it's an amazing archive.
1634
01:33:27,300 --> 01:33:30,200
But it was this fan-based structure. It
1635
01:33:30,200 --> 01:33:33,300
was about 20 minutes long and and it showed and had
1636
01:33:33,300 --> 01:33:36,500
loads of really good archive and stuff like that, but it was obviously done
1637
01:33:36,500 --> 01:33:40,000
by someone who was okay editing but not like a
1638
01:33:39,400 --> 01:33:42,200
pro, you know hadn't it was not doing it
1639
01:33:42,200 --> 01:33:45,200
for a living but it was okay and this is what YouTube is full of
1640
01:33:45,200 --> 01:33:48,500
and what happened was they changed music
1641
01:33:48,500 --> 01:33:50,400
all the time like this.
1642
01:33:51,900 --> 01:33:54,400
And then what that did is it gave no sense
1643
01:33:54,400 --> 01:33:57,500
of punctuation of starting and ending,
1644
01:33:57,500 --> 01:34:00,400
you know, you can't say the same thing over the
1645
01:34:00,400 --> 01:34:03,300
same time in the same tonality for going on all the time. It's the
1646
01:34:03,300 --> 01:34:06,100
this is the vocal equivalent of what they're doing because then after
1647
01:34:06,100 --> 01:34:07,900
a while that's a bit much.
1648
01:34:08,600 --> 01:34:11,400
You know stories and arcs or all about going up
1649
01:34:11,400 --> 01:34:14,600
and going down about speeding up and slowing down like
1650
01:34:14,600 --> 01:34:17,400
a roller coaster. This is the best way I can describe it
1651
01:34:17,400 --> 01:34:20,300
and music theory and the structure of Music Theory
1652
01:34:20,300 --> 01:34:23,200
is no different it really is and that's what
1653
01:34:23,200 --> 01:34:27,300
different you're going watch some some, you know, admirable attempts
1654
01:34:26,300 --> 01:34:29,900
on YouTube and and
1655
01:34:29,900 --> 01:34:33,100
cutting a kind of long-form documentary
1656
01:34:32,100 --> 01:34:35,200
or maybe a longer promo or something like
1657
01:34:35,200 --> 01:34:38,600
that or a kind of local branded content thing and
1658
01:34:38,600 --> 01:34:41,100
it will not have these elements in they won't know how to
1659
01:34:41,100 --> 01:34:44,700
start and stop and go up and down and and use
1660
01:34:44,700 --> 01:34:47,300
some of these techniques how you know that you
1661
01:34:47,300 --> 01:34:50,500
would find in the Pro world that you
1662
01:34:50,500 --> 01:34:54,400
don't get that a lot. It's just okay continuing continuing
1663
01:34:53,400 --> 01:34:56,100
and then I'm gonna change direction and then I'm
1664
01:34:56,100 --> 01:34:59,100
gonna change direction and I'm gonna change direction and change tenpo and change this
1665
01:34:59,100 --> 01:35:02,900
and that and it's just that after a while you do
1666
01:35:02,900 --> 01:35:05,100
not have that cinematic feel and that's what we're
1667
01:35:05,100 --> 01:35:08,100
trying to do here. We're trying to create that cinematic feel.
1668
01:35:08,800 --> 01:35:11,000
You can have a cinematic feel in reality TV.
1669
01:35:12,300 --> 01:35:16,100
Because it's well sharply designed in
1670
01:35:15,100 --> 01:35:19,000
its breaks in its patterns and
1671
01:35:18,600 --> 01:35:21,000
it's roller coaster nature.
1672
01:35:21,700 --> 01:35:24,700
So yeah, it's a really interesting discussion actually,
1673
01:35:24,700 --> 01:35:27,300
so a long slow dissolve and then what
1674
01:35:27,300 --> 01:35:31,300
you can do, so that's the two so that's the two components underneath sink.
1675
01:35:32,200 --> 01:35:35,400
Sink is great because it's so you know, you wouldn't
1676
01:35:35,400 --> 01:35:37,300
just put it down underneath some b roll.
1677
01:35:38,200 --> 01:35:41,100
Because you're distracting a lot of what editing is about.
1678
01:35:42,100 --> 01:35:45,600
Is like a magician? Hey, everybody. Look at this while I
1679
01:35:45,600 --> 01:35:48,600
do this while you're focusing on this everyone. Look
1680
01:35:48,600 --> 01:35:51,100
at this the rabbit coming out and then I've got this and
1681
01:35:51,100 --> 01:35:54,000
true because you're not looking there, you know.
1682
01:35:54,800 --> 01:35:57,400
So this idea of that is is
1683
01:35:59,500 --> 01:36:04,100
the fact that because the audience is is gradually
1684
01:36:02,100 --> 01:36:05,400
more intensively as
1685
01:36:05,400 --> 01:36:09,000
the music goes out in their Consciousness Pete dialogue
1686
01:36:08,200 --> 01:36:12,500
is becoming more of a factor
1687
01:36:12,500 --> 01:36:13,300
in their consciousness.
1688
01:36:14,100 --> 01:36:16,400
then it's going to be you know, it's going to be
1689
01:36:17,200 --> 01:36:21,100
it's going to be easy easier for us to quickly
1690
01:36:20,100 --> 01:36:25,000
drown out and rest the
1691
01:36:24,300 --> 01:36:27,300
ear to rest the ear and you
1692
01:36:27,300 --> 01:36:30,400
want to rest the year for you know, at least a
1693
01:36:30,400 --> 01:36:33,400
second maybe a second and a half and then probably not gonna for
1694
01:36:33,400 --> 01:36:36,900
London they're not here Hub is
1695
01:36:36,900 --> 01:36:39,300
for London the southeast now so that's
1696
01:36:39,300 --> 01:36:44,500
number two number three underneath sink long slow dissolve
1697
01:36:42,500 --> 01:36:45,600
and a nice
1698
01:36:45,600 --> 01:36:48,400
resting of the ear space what you're
1699
01:36:48,400 --> 01:36:51,300
coming in. There's there's a fourth thing we can do that just
1700
01:36:51,300 --> 01:36:55,400
to punctuate it really really well and that is find something
1701
01:36:55,400 --> 01:36:58,800
that you can hook the next piece like
1702
01:36:58,800 --> 01:37:01,100
an assignment you can assert you can
1703
01:37:01,100 --> 01:37:04,600
hook the next piece of music to come in so it comes in
1704
01:37:04,600 --> 01:37:09,700
strong with really big strong connected
1705
01:37:08,700 --> 01:37:11,300
nature between what's going on in
1706
01:37:11,300 --> 01:37:14,500
the sink and pictures and that's what I did here. Look at the beat track go
1707
01:37:14,500 --> 01:37:16,900
into the clunk this lorry.
1708
01:37:17,200 --> 01:37:21,000
Then going down for a
1709
01:37:20,100 --> 01:37:21,500
timed it in with that.
1710
01:37:24,800 --> 01:37:27,700
So, you know, this is this is stuff that she's you
1711
01:37:27,700 --> 01:37:30,700
see all over television all over Cinema all
1712
01:37:30,700 --> 01:37:33,300
over drama all over music videos and
1713
01:37:33,300 --> 01:37:36,200
stuff like that and it's a combination It's
1714
01:37:36,200 --> 01:37:39,300
a combination this idea of assigning
1715
01:37:45,200 --> 01:37:50,600
and I've actually done these the blah blah and
1716
01:37:48,600 --> 01:37:51,200
I timed that
1717
01:37:51,200 --> 01:37:51,400
with the
1718
01:37:53,900 --> 01:37:57,000
with the zoom out lenders will
1719
01:37:58,200 --> 01:38:00,900
so look at the different tonality in these as well.
1720
01:38:03,600 --> 01:38:07,800
Two three four bum nice
1721
01:38:06,800 --> 01:38:09,800
and light sort of Pixie cartoy
1722
01:38:09,800 --> 01:38:10,200
type thing.
1723
01:38:14,100 --> 01:38:17,800
Slow down different genres different Tempo different
1724
01:38:17,800 --> 01:38:20,200
key but the combination of
1725
01:38:20,200 --> 01:38:23,500
those factors where we can go in and go right long slow
1726
01:38:23,500 --> 01:38:26,800
dissolve fade it down underneath sink not b-roll.
1727
01:38:26,800 --> 01:38:29,200
Do a really long dissolved there.
1728
01:38:29,200 --> 01:38:32,200
Keep at least a second or second and
1729
01:38:32,200 --> 01:38:35,500
a half of ear resting space
1730
01:38:35,500 --> 01:38:38,200
so that the tune and
1731
01:38:38,200 --> 01:38:41,200
it doesn't have to be long you have to be like three or four or five seconds. Yeah, you can
1732
01:38:41,200 --> 01:38:44,500
do that break it up and stuff like that, but that's a different thing. But this
1733
01:38:44,500 --> 01:38:46,300
is the bare minimum that I would say.
1734
01:38:47,400 --> 01:38:50,400
To to kind of attenuate the year to silence for
1735
01:38:50,400 --> 01:38:53,400
a short beat and then after you've done that just to
1736
01:38:53,400 --> 01:38:56,600
put the, you know, really nail it what if
1737
01:38:56,600 --> 01:39:00,100
you can come in afterwards and do some
1738
01:38:59,100 --> 01:39:02,800
kind of connection to create Visual
1739
01:39:02,800 --> 01:39:05,400
and musical grammar straight away. That will
1740
01:39:05,400 --> 01:39:06,700
be even more pleasing to the audience.
1741
01:39:11,300 --> 01:39:14,200
As we turn up to help unload in a minute. So let's watch it
1742
01:39:14,200 --> 01:39:16,000
again from the start because this is a nice one.
1743
01:39:18,600 --> 01:39:19,200
Here we go.
1744
01:39:20,100 --> 01:39:21,400
or watch it full screen
1745
01:39:36,600 --> 01:39:40,700
Right 5am
1746
01:39:39,700 --> 01:39:42,300
Vauxhall in
1747
01:39:42,300 --> 01:39:45,400
London. This is where our main Hub is
1748
01:39:45,400 --> 01:39:46,700
for London the southeast
1749
01:39:50,800 --> 01:39:52,700
as we turn out to help unload in a minute.
1750
01:39:53,500 --> 01:39:55,000
hopefully fingers crossed
1751
01:39:56,800 --> 01:39:59,100
doing a film that to look like it's a posh car, but it's a piece
1752
01:39:59,100 --> 01:39:59,400
of s***.
1753
01:40:09,900 --> 01:40:10,200
well
1754
01:40:11,300 --> 01:40:11,600
Yeah.
1755
01:40:12,600 --> 01:40:14,200
those people are
1756
01:40:16,300 --> 01:40:19,400
Setting messaging and saying they're in stitches with Pete going
1757
01:40:19,400 --> 01:40:22,500
don't want to film this is a real proper Cockney.
1758
01:40:25,300 --> 01:40:28,200
What is your let's have a
1759
01:40:28,200 --> 01:40:31,600
look. What is your reasoning for choosing to have music behind
1760
01:40:31,600 --> 01:40:32,400
the sink?
1761
01:40:34,200 --> 01:40:36,300
That's a good question. But essentially
1762
01:40:39,200 --> 01:40:42,300
If I've got music behind the sink, I've kind of
1763
01:40:42,300 --> 01:40:45,400
probably got a bunch of action. I it's
1764
01:40:45,400 --> 01:40:48,600
a combination of a lot of different factors. First of all, what's the emotional
1765
01:40:48,600 --> 01:40:49,400
I want to elicit
1766
01:40:50,600 --> 01:40:53,400
secondly have I got a lot of
1767
01:40:53,400 --> 01:40:56,200
action going on in this scene is
1768
01:40:56,200 --> 01:40:59,200
a lot. Pictorially I have to get through. So in this
1769
01:40:59,200 --> 01:41:02,600
scene I'm setting up there's a paper delivery
1770
01:41:02,600 --> 01:41:05,300
and they're basically gonna go and do so
1771
01:41:05,300 --> 01:41:08,400
it's like half an hour 40 minutes of filming and the
1772
01:41:08,400 --> 01:41:11,500
whole point is they got a you know, they got a get the
1773
01:41:11,500 --> 01:41:14,300
get everything unpacked and then the Lori's gonna drive off.
1774
01:41:14,300 --> 01:41:17,500
It's like this military operation every Monday morning at the
1775
01:41:17,500 --> 01:41:18,100
big issue magazine.
1776
01:41:19,100 --> 01:41:22,400
the papers come from the printers and the the homeless vendors
1777
01:41:22,400 --> 01:41:24,300
come in and so
1778
01:41:26,700 --> 01:41:29,700
the whole point about having Heavy Music sequences
1779
01:41:29,700 --> 01:41:31,500
that allows me to compress.
1780
01:41:32,400 --> 01:41:36,800
Through the use of maybe Montage
1781
01:41:36,800 --> 01:41:39,500
but not necessarily Montage just that a a
1782
01:41:39,500 --> 01:41:42,300
it moves things along. You know, it's like
1783
01:41:43,800 --> 01:41:45,700
you know Alfred Hitchcock said
1784
01:41:46,900 --> 01:41:49,400
Dramas, I might not
1785
01:41:49,400 --> 01:41:53,300
be a hundred percent. Correct this quote but I'm paraphrasing drama is you
1786
01:41:52,300 --> 01:41:55,100
know life with all the boring bits cut
1787
01:41:55,100 --> 01:41:55,200
out.
1788
01:41:56,100 --> 01:41:59,100
Well, a lot of seeds are like this as well. They're like You
1789
01:41:59,100 --> 01:42:02,600
Know music allows us to cut the boring
1790
01:42:02,600 --> 01:42:05,700
bits out and compress down an enormous
1791
01:42:05,700 --> 01:42:08,900
amount of action over a period of time that would
1792
01:42:08,900 --> 01:42:11,200
otherwise be quite boring. And if we sat and watch the
1793
01:42:11,200 --> 01:42:15,100
the actual raw footage of you know this scene
1794
01:42:14,100 --> 01:42:16,300
everyone would be falling asleep.
1795
01:42:18,100 --> 01:42:21,600
Even in the most amazing high-end kind of documentaries and
1796
01:42:21,600 --> 01:42:24,900
Oscar winning this that and the other and you know bafta or
1797
01:42:24,900 --> 01:42:27,400
you know, Emmy award-winning,
1798
01:42:27,400 --> 01:42:30,600
you know, entertainment shows exactly the same so music
1799
01:42:30,600 --> 01:42:33,700
is something which is so pleasing that
1800
01:42:33,700 --> 01:42:36,900
we like weaving it underneath and going
1801
01:42:36,900 --> 01:42:39,500
up and down up and
1802
01:42:39,500 --> 01:42:42,600
down music and then you mix it down for sink. I just
1803
01:42:42,600 --> 01:42:45,300
do it really roughly. You know, I'm an
1804
01:42:45,300 --> 01:42:48,200
offline now, but essentially I will have the
1805
01:42:48,200 --> 01:42:51,300
when when there's b-roll and there's no one talking it will
1806
01:42:51,300 --> 01:42:53,400
be like minus 25 to 30.
1807
01:42:54,400 --> 01:42:55,800
DB roughly
1808
01:42:57,500 --> 01:43:00,300
when and you know this can vary two or
1809
01:43:00,300 --> 01:43:03,600
three DB or 4 DB either way when someone's talking I mix
1810
01:43:03,600 --> 01:43:04,500
it down to minus 15.
1811
01:43:05,400 --> 01:43:08,600
Or minus 12 something like that. That's basically a rough mixer
1812
01:43:08,600 --> 01:43:09,100
then I cut.
1813
01:43:10,300 --> 01:43:13,500
If there's someone talking I'll get the blade out or the ad edit depending
1814
01:43:13,500 --> 01:43:16,500
on which program you're in and I will just you know, it's just assume
1815
01:43:16,500 --> 01:43:17,200
that that's there.
1816
01:43:17,900 --> 01:43:20,800
I will take that down to minus 27
1817
01:43:20,800 --> 01:43:21,500
and then I'll adjust.
1818
01:43:22,300 --> 01:43:25,500
Apply it usually like a 30 frame dissolve.
1819
01:43:25,500 --> 01:43:29,600
So smooth blah blah
1820
01:43:29,600 --> 01:43:30,700
blah blah blah blah blah.
1821
01:43:33,700 --> 01:43:36,300
Yeah, and these ad edits are going
1822
01:43:36,300 --> 01:43:38,000
to be obviously timed.
1823
01:43:39,500 --> 01:43:42,200
To the interesting stuff that's going on in the music. So I'm
1824
01:43:42,200 --> 01:43:45,000
just going to add them in randomly. I'm going to
1825
01:43:45,100 --> 01:43:47,800
assume them to the duration of the actual.
1826
01:43:48,800 --> 01:43:49,700
track
1827
01:43:52,300 --> 01:43:53,500
hopefully fingers crossed
1828
01:43:55,200 --> 01:43:56,800
you're doing a film that to look. Yeah.
1829
01:43:58,100 --> 01:44:01,100
We're still coming up to the two hour mark. But yeah,
1830
01:44:01,100 --> 01:44:02,200
I hope that answer your question.
1831
01:44:07,700 --> 01:44:10,600
The air resting
1832
01:44:10,600 --> 01:44:13,000
space could also be a couple of bars from the
1833
01:44:13,900 --> 01:44:16,200
outgoing music with them.
1834
01:44:16,200 --> 01:44:17,900
I wanted off silence.
1835
01:44:19,100 --> 01:44:21,100
yeah, I mean the whole thing is is that
1836
01:44:22,800 --> 01:44:25,000
what you can do here sometimes as well
1837
01:44:25,300 --> 01:44:27,100
as if you've got a specific amount of
1838
01:44:28,300 --> 01:44:28,900
you can actually
1839
01:44:30,500 --> 01:44:31,400
do that as well.
1840
01:44:34,200 --> 01:44:36,000
Hub is for London the southeast
1841
01:44:37,700 --> 01:44:40,200
So you've still got some silence there, but you're
1842
01:44:40,200 --> 01:44:43,300
bringing the track in earlier or this one in later. The
1843
01:44:43,300 --> 01:44:45,400
whole point is you rested the ear?
1844
01:44:46,800 --> 01:44:47,100
Yeah.
1845
01:44:48,100 --> 01:44:52,100
And there's a gradual slow dissipation of
1846
01:44:51,100 --> 01:44:54,100
this particular element, which is
1847
01:44:54,100 --> 01:44:57,800
music which is very powerful in the consciousness of the
1848
01:44:57,800 --> 01:45:00,200
audience. So you could go down like that
1849
01:45:00,200 --> 01:45:03,300
take out and depending on what's happening in the tune.
1850
01:45:03,300 --> 01:45:06,600
I mean, it could be something crazy could be like a fast beat in
1851
01:45:06,600 --> 01:45:09,700
here and it might be a bit too much. So each track will
1852
01:45:09,700 --> 01:45:12,300
have its own kind of identity and you can play around with
1853
01:45:12,300 --> 01:45:15,300
that. But essentially, you know, it's what you like this right? It's
1854
01:45:15,300 --> 01:45:18,400
5am voxel in London. This is
1855
01:45:18,400 --> 01:45:21,400
where our main Hub is for London the
1856
01:45:21,400 --> 01:45:21,700
southeast
1857
01:45:23,300 --> 01:45:25,200
and that's quite nice because it's only a
1858
01:45:26,300 --> 01:45:27,400
if we just listen to that.
1859
01:45:29,500 --> 01:45:30,900
What we're doing?
1860
01:45:33,100 --> 01:45:34,100
Yeah, if you
1861
01:45:35,200 --> 01:45:38,100
Now that doesn't sound great. But if I put a dissolve up there.
1862
01:45:40,600 --> 01:45:43,400
It sounds like it's building game because don't
1863
01:45:43,400 --> 01:45:46,400
forget he's gonna be talking at the same time. So that actually could be quite nice
1864
01:45:46,400 --> 01:45:49,700
right? It's 5am Vauxhall in
1865
01:45:49,700 --> 01:45:52,700
London. This is where our main Hub is
1866
01:45:52,700 --> 01:45:53,900
for London the southeast
1867
01:45:55,400 --> 01:45:58,300
So yeah, you got some wiggle room
1868
01:45:58,300 --> 01:46:01,600
there with what you're doing at least.
1869
01:46:03,400 --> 01:46:06,500
You know might be nice to come in depending on what's going on. But it
1870
01:46:06,500 --> 01:46:09,600
also might be nice to just come in crash in on a
1871
01:46:09,600 --> 01:46:13,400
beat based and make
1872
01:46:13,400 --> 01:46:14,200
sure it's timed.
1873
01:46:14,900 --> 01:46:16,900
Yeah, it's nice.
1874
01:46:17,800 --> 01:46:18,500
What do we got here?
1875
01:46:21,900 --> 01:46:24,200
We got any other questions.
1876
01:46:24,200 --> 01:46:26,100
I think we've answered them actually.
1877
01:46:27,100 --> 01:46:28,300
Not a lot of questions today.
1878
01:46:30,400 --> 01:46:32,500
So we can head into a break now.
1879
01:46:35,300 --> 01:46:39,600
and we'll come back and do some more in a bit, but
1880
01:46:42,900 --> 01:46:45,700
This idea that music is cyclical
1881
01:46:45,700 --> 01:46:48,600
that music is mathematical that
1882
01:46:48,600 --> 01:46:52,300
we're looking around to create structure within
1883
01:46:51,300 --> 01:46:54,300
the music like a narrative
1884
01:46:54,300 --> 01:46:55,800
is really really powerful.
1885
01:46:56,800 --> 01:46:59,800
And it can structure scene
1886
01:46:59,800 --> 01:47:02,800
elements, you know with the music so it's
1887
01:47:02,800 --> 01:47:06,700
a very very high-end way
1888
01:47:06,700 --> 01:47:09,000
to look at tracks and divide them up and
1889
01:47:09,200 --> 01:47:09,400
going okay.
1890
01:47:10,500 --> 01:47:13,300
What's changing here? What's flourishing what's
1891
01:47:13,300 --> 01:47:17,300
going up? What's going down and are there associations within
1892
01:47:16,300 --> 01:47:20,300
the structure of my raw
1893
01:47:19,300 --> 01:47:22,300
footage that I can place each one
1894
01:47:22,300 --> 01:47:26,100
of these in so I'm compartmentalizing certain pictorial
1895
01:47:25,100 --> 01:47:29,200
arcs within the footage and
1896
01:47:28,200 --> 01:47:31,600
then trying to match them into areas
1897
01:47:31,600 --> 01:47:33,500
in the in the
1898
01:47:35,400 --> 01:47:35,700
track
1899
01:47:36,600 --> 01:47:37,900
so yeah, it's a really really.
1900
01:47:39,800 --> 01:47:42,000
It's a really really lovely way to start doing it. Now.
1901
01:47:42,300 --> 01:47:45,900
We're gonna look at some other ways to change tracks mid scene. There's a
1902
01:47:45,900 --> 01:47:48,300
couple of other things that we're going to look at that after the break. But
1903
01:47:48,300 --> 01:47:51,100
yeah, well we'll do a should we
1904
01:47:51,100 --> 01:47:54,600
do a where we 447 should
1905
01:47:54,600 --> 01:47:57,100
we come back just after five London time.
1906
01:47:57,100 --> 01:48:00,700
So in about 15 minutes, how does that sound with everybody any
1907
01:48:00,700 --> 01:48:03,700
other questions? Let's have
1908
01:48:03,700 --> 01:48:05,800
a look if we've got any final questions everyone's
1909
01:48:09,100 --> 01:48:12,600
Normally have hundreds and hundreds of questions, but everyone seems to be silent today.
1910
01:48:14,100 --> 01:48:18,100
That's okay. You can answer them all in a bit. But yeah, we'll
1911
01:48:17,100 --> 01:48:20,500
call it a break there for about 10-15 minutes
1912
01:48:20,500 --> 01:48:23,300
and I will see you soon. And we got loads of cool stuff
1913
01:48:23,300 --> 01:48:26,700
coming up in a bit. But if you feel free to answer and ask
1914
01:48:26,700 --> 01:48:29,300
as many questions as you want. All right, I will see you in
1915
01:48:29,300 --> 01:48:29,500
a bit.
1916
02:01:58,800 --> 02:02:00,600
okie dokie
1917
02:02:02,200 --> 02:02:02,800
There we go.
1918
02:02:04,600 --> 02:02:06,700
We are back. Ladies and gentlemen.
1919
02:02:08,700 --> 02:02:13,700
I hope everyone's having a good time. So we
1920
02:02:13,700 --> 02:02:16,400
are here for part two.
1921
02:02:17,700 --> 02:02:18,400
of the
1922
02:02:20,000 --> 02:02:20,800
masterclass
1923
02:02:21,700 --> 02:02:22,100
and
1924
02:02:23,200 --> 02:02:24,200
let's see if we've got any.
1925
02:02:26,200 --> 02:02:27,000
chats
1926
02:02:28,300 --> 02:02:31,200
not a question, but more of an anecdote. I worked on
1927
02:02:31,200 --> 02:02:34,400
an MTV reality show where the music track would change
1928
02:02:34,400 --> 02:02:37,300
about every 15 seconds or so with
1929
02:02:37,300 --> 02:02:39,000
small breaks of Silence in between good.
1930
02:02:41,600 --> 02:02:44,300
I suppose this is because a lot of was happening
1931
02:02:44,300 --> 02:02:47,500
was emotionally in the scene, but it
1932
02:02:47,500 --> 02:02:50,300
was stressful to score. Yeah, I
1933
02:02:50,300 --> 02:02:53,300
bet it was and but also as well I would say
1934
02:02:53,300 --> 02:02:56,400
this is a good question around know your
1935
02:02:56,400 --> 02:02:58,800
audience. MTV is very very young audience.
1936
02:02:59,800 --> 02:03:02,800
So there makeup is
1937
02:03:02,800 --> 02:03:05,400
going to be very much like the the way they watch stuff
1938
02:03:05,400 --> 02:03:09,100
is very kind of like condensed and it's like it's like
1939
02:03:09,100 --> 02:03:10,200
really high octane.
1940
02:03:11,400 --> 02:03:14,400
But yeah, you'd have a little break of Science in
1941
02:03:14,400 --> 02:03:17,100
between to just reset the year and then go bang onto something else.
1942
02:03:17,100 --> 02:03:19,200
But yeah, you really are funneling.
1943
02:03:20,500 --> 02:03:23,500
And force feeding emotions with with
1944
02:03:23,500 --> 02:03:27,000
with shows like that with especially
1945
02:03:26,100 --> 02:03:29,600
with with broadcasters like that. They the
1946
02:03:29,600 --> 02:03:30,000
attention
1947
02:03:31,300 --> 02:03:35,300
You know span is very very small in younger people
1948
02:03:34,300 --> 02:03:37,500
and the older you go that
1949
02:03:37,500 --> 02:03:40,400
you know, the the more you know.
1950
02:03:41,700 --> 02:03:44,200
The less music or the less emotional music or the
1951
02:03:44,200 --> 02:03:47,900
high speed and all that kind of stuff. So there's a kind of direct correlation in
1952
02:03:47,900 --> 02:03:49,200
a lot of different factors.
1953
02:03:49,900 --> 02:03:52,500
Around camera movement speed
1954
02:03:52,500 --> 02:03:55,800
types of music and stuff like that and the ability
1955
02:03:55,800 --> 02:03:57,100
to you know cut.
1956
02:03:58,200 --> 02:04:01,100
Much much more depending on who you're
1957
02:04:01,100 --> 02:04:04,200
audiences. I mean, I think I talked about this on
1958
02:04:04,200 --> 02:04:07,000
the last Boot Camp or on a podcast saying but I
1959
02:04:07,100 --> 02:04:09,600
remember seeing someone had actually charted.
1960
02:04:12,100 --> 02:04:15,700
Gone through and like charted the
1961
02:04:15,700 --> 02:04:18,200
average amount of films Cuts per
1962
02:04:18,200 --> 02:04:18,400
film.
1963
02:04:19,800 --> 02:04:22,200
Going back a hundred years and it just went like
1964
02:04:22,200 --> 02:04:22,400
this.
1965
02:04:23,800 --> 02:04:26,100
Right up to you know, it's just like a
1966
02:04:26,100 --> 02:04:29,400
kind of real kind of linear
1967
02:04:29,400 --> 02:04:32,400
curve strong linear curve that the faster, you
1968
02:04:32,400 --> 02:04:35,300
know, the the every year we get faster and
1969
02:04:35,300 --> 02:04:38,300
faster and faster and the music gets faster and the cuts get faster and stuff
1970
02:04:38,300 --> 02:04:41,400
like that because the attention because we're taking in so much stimulation.
1971
02:04:42,200 --> 02:04:45,500
Yeah, I mean I wasn't really
1972
02:04:45,500 --> 02:04:48,900
I was too young for the original MTV generation, but
1973
02:04:48,900 --> 02:04:51,500
you could see the speed and kind of action and
1974
02:04:51,500 --> 02:04:54,700
and and it was a real challenge to to
1975
02:04:54,700 --> 02:04:57,000
mainstream broadcast TV, but that was
1976
02:04:57,300 --> 02:04:58,800
before my time in the in the 80s.
1977
02:04:59,500 --> 02:05:02,400
So yeah all very interesting stuff.
1978
02:05:04,800 --> 02:05:07,300
Great, everyone. Sounds like they're having a good time. That's
1979
02:05:07,300 --> 02:05:10,700
awesome. Fantastic. So let's let's carry
1980
02:05:10,700 --> 02:05:13,900
on we've got another couple of hours and I
1981
02:05:13,900 --> 02:05:16,200
want to go through some other some other cool
1982
02:05:16,200 --> 02:05:19,500
stuff with you a lot of other cool stuff. Let's look now
1983
02:05:19,500 --> 02:05:22,200
at where were we so we did the long
1984
02:05:22,200 --> 02:05:25,100
dissolve and we did that kind of like, let's bend it down. This
1985
02:05:25,100 --> 02:05:29,300
is how we can change direction that is classic trailer.
1986
02:05:30,300 --> 02:05:33,400
A variation on this
1987
02:05:33,400 --> 02:05:36,700
this cutting pattern this technique is you'll find
1988
02:05:36,700 --> 02:05:40,800
that in a Marvel trailer, but one liner
1989
02:05:40,800 --> 02:05:42,400
boom, let's change the music.
1990
02:05:43,200 --> 02:05:46,300
Music Fades down or comes to a crescendo Bank goes
1991
02:05:46,300 --> 02:05:49,400
into a music. Now. This is the key thing about cutting
1992
02:05:49,400 --> 02:05:52,300
pants. And this is a really interesting thing to kind of come back to is
1993
02:05:52,300 --> 02:05:55,400
that we may see this in a
1994
02:05:55,400 --> 02:05:58,400
documentary on a reality TV show the combination of
1995
02:05:58,400 --> 02:05:59,900
what we just looked at there.
1996
02:06:00,700 --> 02:06:03,700
This slow fade down over sink leaving
1997
02:06:03,700 --> 02:06:08,200
a space and then punctuating a shot
1998
02:06:07,200 --> 02:06:10,200
afterwards. So it kind of
1999
02:06:10,200 --> 02:06:13,900
establishes visually in the mind that you
2000
02:06:13,900 --> 02:06:17,000
could happen to it could be in a Marvel and it could
2001
02:06:16,200 --> 02:06:19,300
be in a an indie film a Marvel film.
2002
02:06:19,300 --> 02:06:22,500
It could be in a promo. That is a cutting pattern.
2003
02:06:22,500 --> 02:06:25,600
That is a paradigm which all you
2004
02:06:25,600 --> 02:06:28,600
have to do is change the music to faster to slower
2005
02:06:28,600 --> 02:06:31,200
to medium change the
2006
02:06:31,200 --> 02:06:34,400
character turn them into you know, superheroes and super
2007
02:06:34,400 --> 02:06:37,500
heroines or whatever and doesn't matter. It's the
2008
02:06:37,500 --> 02:06:38,800
Paradigm that matters.
2009
02:06:39,800 --> 02:06:42,700
So you can speed this up or slow this down you can
2010
02:06:42,700 --> 02:06:46,600
put in really famous people or observational
2011
02:06:45,600 --> 02:06:48,000
kind of you know,
2012
02:06:48,300 --> 02:06:51,400
like like this like this documentary about the big
2013
02:06:51,400 --> 02:06:54,400
issue the homeless magazine in in the
2014
02:06:54,400 --> 02:06:57,500
UK and all around the world. Actually. It doesn't matter we
2015
02:06:57,500 --> 02:07:00,200
created a paradigm. So the whole point is is
2016
02:07:00,200 --> 02:07:03,500
that we want to create that parrot that we want to keep that that kind
2017
02:07:03,500 --> 02:07:06,400
of technique in our head and we can apply that to
2018
02:07:06,400 --> 02:07:09,600
anything we're cutting. It's a really nice pattern it
2019
02:07:09,600 --> 02:07:12,800
goes the same with all of this stuff. All of these techniques can
2020
02:07:12,800 --> 02:07:16,600
be used faster slower certain
2021
02:07:15,600 --> 02:07:18,700
types of footage faster footage
2022
02:07:18,700 --> 02:07:22,300
lower footage camera movement non-camera movement characters who
2023
02:07:22,300 --> 02:07:25,300
are well known characters who want shot day shot at night. It doesn't
2024
02:07:25,300 --> 02:07:28,500
matter. This is just the structural paradigms and
2025
02:07:28,500 --> 02:07:31,200
that's what's really really important. So when we look at
2026
02:07:31,200 --> 02:07:34,500
a technique like this don't imagine it like, oh I
2027
02:07:34,500 --> 02:07:37,100
can only use it when I've got this type of footage that's you know,
2028
02:07:37,100 --> 02:07:38,200
kind of crazy really
2029
02:07:39,800 --> 02:07:42,800
are looking at techniques and paradigms to
2030
02:07:42,800 --> 02:07:45,600
find similarities in whatever we're cutting, you know,
2031
02:07:45,600 --> 02:07:47,900
it was very confusing once when
2032
02:07:50,200 --> 02:07:53,400
I was talking to a production manager who you know production managers in
2033
02:07:53,400 --> 02:07:54,500
television are usually the people who
2034
02:07:55,100 --> 02:07:56,900
put your CVS in front of the director.
2035
02:07:57,900 --> 02:08:00,400
And they were saying to me. Oh, okay. Well, you know
2036
02:08:00,400 --> 02:08:03,000
have you cut this type of shirt have you cut have you seen
2037
02:08:03,100 --> 02:08:03,400
this show?
2038
02:08:04,600 --> 02:08:05,800
I don't know. I haven't seen it. But you know.
2039
02:08:07,300 --> 02:08:10,500
It's fine. Just you know, just send me a copy of it, but if you haven't if
2040
02:08:10,500 --> 02:08:10,800
you've
2041
02:08:11,500 --> 02:08:14,700
If you haven't seen it, how do you know how how to cut it us? Well, you
2042
02:08:14,700 --> 02:08:18,000
know editing's a paradigm your your
2043
02:08:17,000 --> 02:08:19,500
creating.
2044
02:08:20,100 --> 02:08:25,800
Stylizational narrative based technique-based
2045
02:08:23,800 --> 02:08:26,400
structures to
2046
02:08:26,400 --> 02:08:29,800
a bunch of raw footage. But essentially the raw footage is
2047
02:08:29,800 --> 02:08:32,800
very similar wide shots medshots close-ups
2048
02:08:32,800 --> 02:08:36,100
pans left pans rights characters talking characters getting
2049
02:08:36,100 --> 02:08:39,600
an emotional characters getting this characters talking slowly character talking
2050
02:08:39,600 --> 02:08:39,900
fast.
2051
02:08:40,800 --> 02:08:43,400
What makes editing editing is the
2052
02:08:43,400 --> 02:08:47,300
assignment of our particular narrative
2053
02:08:46,300 --> 02:08:49,200
structure now that includes music
2054
02:08:49,200 --> 02:08:52,400
and includes all the stuff we're talking about here. We have to start looking
2055
02:08:52,400 --> 02:08:56,000
at these as the as they're kind of like templates essentially
2056
02:08:55,500 --> 02:08:58,400
that we can replicate and and
2057
02:09:01,700 --> 02:09:04,600
And and throw out
2058
02:09:04,600 --> 02:09:07,600
into any kind of firm film that we're doing the highest. I've
2059
02:09:07,600 --> 02:09:10,400
used techniques musical techniques
2060
02:09:10,400 --> 02:09:13,300
in reality TV. And the cheesiest type
2061
02:09:13,300 --> 02:09:16,300
of reality TV. I've used the same Paradigm in
2062
02:09:16,300 --> 02:09:20,300
a really really high-end, you know, multi-million pounds
2063
02:09:19,300 --> 02:09:22,200
feature length
2064
02:09:22,200 --> 02:09:24,700
documentary for you know a big Studio.
2065
02:09:25,600 --> 02:09:28,500
You know and that's what we can all do so don't don't feel
2066
02:09:28,500 --> 02:09:31,500
intimidated at all by the fact that you know,
2067
02:09:31,500 --> 02:09:35,400
it's the footage that we're cutting is not
2068
02:09:34,400 --> 02:09:37,300
as expensive as you know, as as
2069
02:09:37,300 --> 02:09:40,100
it could be, you know.
2070
02:09:43,600 --> 02:09:46,900
What do we got here? I hope
2071
02:09:46,900 --> 02:09:49,300
I had one of the just I thought sometimes on production
2072
02:09:49,300 --> 02:09:50,300
music sites you can get.
2073
02:09:51,200 --> 02:09:54,500
Music with stems which is cool for
2074
02:09:54,500 --> 02:09:57,300
Designing the score any thoughts on that.
2075
02:09:57,300 --> 02:10:00,400
Yeah, I mean stems are
2076
02:10:00,400 --> 02:10:04,300
nice because you can take the different elements. It depends
2077
02:10:03,300 --> 02:10:06,300
stems a great because you can you know,
2078
02:10:06,300 --> 02:10:10,100
you can take a chord structure and you
2079
02:10:09,100 --> 02:10:12,300
know, we were talking about it. I was talking about it with any
2080
02:10:12,300 --> 02:10:15,300
last night about Top Gun is that one of the things they
2081
02:10:15,300 --> 02:10:19,100
did is that you know, there's the very
2082
02:10:18,100 --> 02:10:22,600
famous track in, you know,
2083
02:10:22,600 --> 02:10:27,600
the very famous track in the first danger zone and danger
2084
02:10:26,600 --> 02:10:29,600
zone on the first movie and
2085
02:10:29,600 --> 02:10:32,200
what they did was they slowed it down and
2086
02:10:32,200 --> 02:10:36,300
orchestrated it and just pepper that throughout certain elements
2087
02:10:35,300 --> 02:10:39,900
within within maybe
2088
02:10:39,900 --> 02:10:42,300
some of the dog fight sequences. So that's
2089
02:10:42,300 --> 02:10:45,300
that's an individual element which you can take out
2090
02:10:45,300 --> 02:10:50,100
of the whole just to kind of give it a chord-based structured
2091
02:10:49,100 --> 02:10:50,900
signature.
2092
02:10:51,200 --> 02:10:54,400
And you can return to themes and stuff like that. So stems are
2093
02:10:54,400 --> 02:10:57,000
good. Yeah, I like stems but
2094
02:10:58,900 --> 02:11:01,300
you know it all you know depends on how
2095
02:11:01,300 --> 02:11:04,300
much time you've got and stuff like that and you know, you got to look look
2096
02:11:04,300 --> 02:11:07,000
at your schedule but stems are great because you know
2097
02:11:07,400 --> 02:11:09,100
a lot of the leading and
2098
02:11:09,700 --> 02:11:10,700
a lot of the leading
2099
02:11:12,200 --> 02:11:15,400
Production music houses libraries they're very much.
2100
02:11:15,400 --> 02:11:18,100
Like they're putting them on there. They're putting
2101
02:11:18,100 --> 02:11:21,200
individual elements because people want a very things or they want to come
2102
02:11:21,200 --> 02:11:24,400
in with just the strings. So we've designed a sequence
2103
02:11:24,400 --> 02:11:27,200
earlier on and it's the full track but then
2104
02:11:27,200 --> 02:11:30,100
in four or five scenes time, we might want
2105
02:11:30,100 --> 02:11:33,400
to come back with just the strings for that or just the beat for
2106
02:11:33,400 --> 02:11:36,900
that or just one of the elements. So that's why the individual elements
2107
02:11:36,900 --> 02:11:39,400
are really really nice. So, yeah, it's it's always good.
2108
02:11:40,100 --> 02:11:42,100
And there you go.
2109
02:11:45,600 --> 02:11:48,000
So cutting patterns. Let's look at
2110
02:11:48,200 --> 02:11:48,800
another one. So
2111
02:11:50,200 --> 02:11:52,600
long dissolve is a good one. Let's look now.
2112
02:11:53,300 --> 02:11:53,600
at
2113
02:11:55,500 --> 02:11:58,300
A loud noise or an action? So we looked
2114
02:11:58,300 --> 02:12:01,600
at this sequence. I think a couple of boot camps ago. Let's look
2115
02:12:01,600 --> 02:12:05,500
at it again. How do we change without doing
2116
02:12:05,500 --> 02:12:08,400
a long dissolve? Well, there's a number of different ways
2117
02:12:08,400 --> 02:12:09,500
to do it. But let's look at this one.
2118
02:12:10,400 --> 02:12:12,200
Can't wait to get outside. Can't wait to get outside.
2119
02:12:29,900 --> 02:12:30,000
so
2120
02:12:31,400 --> 02:12:33,900
what's going on here?
2121
02:12:35,100 --> 02:12:37,400
so the point of transition
2122
02:12:38,500 --> 02:12:41,600
I was just like, okay. Well, I want to change this but I
2123
02:12:41,600 --> 02:12:44,400
want to change from you know, listen to the tempo. These
2124
02:12:44,400 --> 02:12:45,900
two tracks are completely different.
2125
02:12:56,800 --> 02:12:58,500
So the key thing for me here.
2126
02:12:59,700 --> 02:12:59,800
is
2127
02:13:01,600 --> 02:13:05,100
If I'm not going to use a slow dissolve, I maybe I
2128
02:13:04,100 --> 02:13:07,100
haven't got any sink at this point in the sequence.
2129
02:13:08,300 --> 02:13:11,300
I can actually do a pretty harsh cut.
2130
02:13:12,100 --> 02:13:16,000
And do it based on a loud noise
2131
02:13:15,700 --> 02:13:19,000
or a big piece of action within
2132
02:13:18,700 --> 02:13:19,700
you know?
2133
02:13:20,800 --> 02:13:23,600
Within the sequence so it could be someone clapping
2134
02:13:23,600 --> 02:13:26,400
or Screaming or anything like that or a car
2135
02:13:26,400 --> 02:13:29,200
crash or you know in an action move you're saying but
2136
02:13:29,200 --> 02:13:32,200
I did it particularly this watching slow mode.
2137
02:13:36,100 --> 02:13:36,900
I did it here.
2138
02:13:44,400 --> 02:13:47,500
So what's going on here? Well, I identified this so
2139
02:13:47,500 --> 02:13:50,400
we've got two completely different tonalities here.
2140
02:13:51,300 --> 02:13:54,100
Very fast Bam Bam Bam Bam Bam promo kind of
2141
02:13:54,100 --> 02:13:57,700
sports cut. Now look again. This is the Paradigm thing.
2142
02:13:57,700 --> 02:14:00,100
We coming back to look at this. This is a just this is
2143
02:14:00,100 --> 02:14:00,700
just the guy
2144
02:14:01,700 --> 02:14:04,400
who is photographing but the
2145
02:14:04,400 --> 02:14:07,800
high octane, you know, this is a photography thing.
2146
02:14:07,800 --> 02:14:09,500
It looks like a sports.
2147
02:14:11,800 --> 02:14:14,100
And you know Sports promo.
2148
02:14:15,900 --> 02:14:18,500
So this high this high octane thing again. It's
2149
02:14:18,500 --> 02:14:21,700
like, you know, it's a paradigm. So we've
2150
02:14:21,700 --> 02:14:22,700
got to get that into our minds.
2151
02:14:26,500 --> 02:14:27,600
And then we've got this click.
2152
02:14:29,200 --> 02:14:32,200
Now so what's what's that's the triggering point
2153
02:14:32,200 --> 02:14:33,100
that I'm using to.
2154
02:14:34,300 --> 02:14:37,300
Change the track. So there's a number of different factors that are going
2155
02:14:37,300 --> 02:14:41,200
on here. Now. Let's
2156
02:14:40,200 --> 02:14:44,400
just mute this.
2157
02:14:48,100 --> 02:14:52,300
So number
2158
02:14:51,300 --> 02:14:52,700
one.
2159
02:14:54,500 --> 02:14:57,400
Triggering point you need a loud noise
2160
02:14:57,400 --> 02:15:00,200
or a piece of action now, it's not really a big piece
2161
02:15:00,200 --> 02:15:01,700
of action. I mean look at it. It's tiny.
2162
02:15:02,500 --> 02:15:05,100
So I've ramped it up. You can see the audio now. I've just
2163
02:15:05,100 --> 02:15:08,500
really taken it up and it's a click. It's a short noise.
2164
02:15:08,500 --> 02:15:11,300
It's not a big long noise. It's a short
2165
02:15:11,300 --> 02:15:14,300
noise. That's quite small and crisp and
2166
02:15:14,300 --> 02:15:16,100
clear but it's loud and it's short.
2167
02:15:16,800 --> 02:15:19,400
Yeah, so that's the first thing I'm looking
2168
02:15:19,400 --> 02:15:22,500
for something that can be like bang like a finger click.
2169
02:15:22,500 --> 02:15:25,300
You know, that's how you change something quickly now,
2170
02:15:25,300 --> 02:15:28,600
that's the first thing that's what you have to find. It doesn't
2171
02:15:28,600 --> 02:15:29,600
always work.
2172
02:15:30,700 --> 02:15:33,400
Principally because you have to be very
2173
02:15:33,400 --> 02:15:36,600
very clear. So that's that's fact one. It'd be very very clear about.
2174
02:15:39,500 --> 02:15:40,700
What's going on in the music?
2175
02:15:41,900 --> 02:15:44,000
So let's just listen to what's going on in the music.
2176
02:15:46,200 --> 02:15:49,400
And here we get into the cyclical nature of the track.
2177
02:15:51,100 --> 02:15:54,600
Let's just
2178
02:15:54,600 --> 02:15:57,100
count. Let's just count on a kind
2179
02:15:57,100 --> 02:15:57,100
of
2180
02:15:59,600 --> 02:16:04,600
the bar structure why 2 3
2181
02:16:03,600 --> 02:16:08,500
4 1 2
2182
02:16:07,500 --> 02:16:12,500
3 4 1
2183
02:16:13,500 --> 02:16:16,200
that's what's happening. So it's coming in on
2184
02:16:16,200 --> 02:16:20,500
the one. It's the the first frame.
2185
02:16:21,600 --> 02:16:22,900
of this new track
2186
02:16:26,500 --> 02:16:29,500
and it's the start of that roof that that kind of refine in
2187
02:16:29,500 --> 02:16:30,900
the track will be coming in.
2188
02:16:32,400 --> 02:16:35,300
on the absolute last frame before it goes
2189
02:16:35,300 --> 02:16:36,000
back to
2190
02:16:37,100 --> 02:16:40,700
The new the new one two, three four, you see
2191
02:16:40,700 --> 02:16:44,700
so it's the very end. So let's just check that you see
2192
02:16:45,600 --> 02:16:48,200
So it's the it's just about to start the new
2193
02:16:48,200 --> 02:16:50,300
one, but it goes into this this.
2194
02:16:52,400 --> 02:16:55,900
It's just about start another bar, but it goes into this new track. So
2195
02:16:55,900 --> 02:16:58,200
if we match framed it you would
2196
02:16:58,200 --> 02:17:00,100
see you would absolutely see that.
2197
02:17:00,800 --> 02:17:03,700
loud anyway
2198
02:17:07,400 --> 02:17:09,600
So you have to the whole point is?
2199
02:17:11,800 --> 02:17:14,700
Is you have to obey the structure
2200
02:17:14,700 --> 02:17:17,300
of the music underneath the
2201
02:17:17,300 --> 02:17:17,700
click?
2202
02:17:19,600 --> 02:17:22,300
Let me say that again. You have to obey the structure of
2203
02:17:22,300 --> 02:17:26,100
the outgoing and incoming bar structure
2204
02:17:25,100 --> 02:17:28,100
while you're doing the click because
2205
02:17:28,100 --> 02:17:30,000
there's no where to hide with this.
2206
02:17:30,800 --> 02:17:32,800
It's like a there's no fig leaf.
2207
02:17:33,800 --> 02:17:37,100
You know, we're not distracting the audience with.
2208
02:17:38,900 --> 02:17:39,500
you know with
2209
02:17:41,300 --> 02:17:44,300
getting someone to talk. There's absolutely no way
2210
02:17:44,300 --> 02:17:46,900
to hide. So the music has to be perfect underneath.
2211
02:17:48,500 --> 02:17:49,000
Listen to it again.
2212
02:17:56,500 --> 02:17:58,100
and that's the way you can look I mean
2213
02:17:59,200 --> 02:18:02,300
you've changed key you've changed tone. You've changed Tempo. You
2214
02:18:02,300 --> 02:18:05,200
could get two more opposite tracks, which is the lovely thing about
2215
02:18:05,200 --> 02:18:08,300
this but because even though you really really
2216
02:18:08,300 --> 02:18:11,600
changed and gone for a completely opposite
2217
02:18:11,600 --> 02:18:14,600
track. The reason it works is because you've
2218
02:18:14,600 --> 02:18:17,200
you've obeyed the musical structure.
2219
02:18:18,300 --> 02:18:21,000
You know, it doesn't always work, but it's a very
2220
02:18:21,300 --> 02:18:24,300
very powerful one if we can get it work and then we want
2221
02:18:24,300 --> 02:18:25,100
it we want to do it.
2222
02:18:25,900 --> 02:18:28,800
Underneath a clap or something short that
2223
02:18:28,800 --> 02:18:29,600
we can get away with.
2224
02:18:30,900 --> 02:18:32,700
Yeah, that's what again.
2225
02:18:33,600 --> 02:18:35,000
And a camera click was perfect.
2226
02:18:35,900 --> 02:18:38,000
Can't wait to get outside. Can't wait to get
2227
02:18:38,000 --> 02:18:38,100
outside.
2228
02:18:57,300 --> 02:19:00,300
When I'm out alone shooting loneliness is not something
2229
02:19:00,300 --> 02:19:02,100
I've ever crossed my mind.
2230
02:19:06,500 --> 02:19:08,000
I like that feeling of isolation.
2231
02:19:11,600 --> 02:19:12,200
There you go.
2232
02:19:13,400 --> 02:19:13,500
So
2233
02:19:19,100 --> 02:19:22,400
just summarize that if you're gonna use a loud
2234
02:19:22,400 --> 02:19:24,900
noise or an or an action.
2235
02:19:26,500 --> 02:19:28,000
Make sure it's shorter.
2236
02:19:29,900 --> 02:19:33,300
And make sure you obey the
2237
02:19:32,300 --> 02:19:35,400
cyclical nature of the bar structure
2238
02:19:35,400 --> 02:19:39,000
in the outgoing in the incoming one, two, three,
2239
02:19:38,600 --> 02:19:42,000
four. One two, three cut.
2240
02:19:42,800 --> 02:19:44,600
not one two cut
2241
02:19:46,200 --> 02:19:49,100
there has to be you have to let the phrase go to the
2242
02:19:49,100 --> 02:19:52,400
end. That's the most powerful way to do it. That doesn't sound like
2243
02:19:52,400 --> 02:19:55,300
oh actually it sounds deliberate and it sounds
2244
02:19:55,300 --> 02:19:58,100
we've been you know, pretty brave in the way that we're gonna do
2245
02:19:58,100 --> 02:19:59,300
that which is very very cool.
2246
02:20:00,400 --> 02:20:03,300
And so yeah, I really like that one. It's really
2247
02:20:03,300 --> 02:20:06,400
good. Now. Let's just again keep an eye
2248
02:20:06,400 --> 02:20:10,100
on our tonality and keep an eye on the differences
2249
02:20:09,100 --> 02:20:12,800
in between how this musical
2250
02:20:12,800 --> 02:20:15,600
structure these two musical structures have driven
2251
02:20:15,600 --> 02:20:18,000
the actual type.
2252
02:20:19,200 --> 02:20:22,500
And choices across so many different things within
2253
02:20:22,500 --> 02:20:29,500
the music so actions now
2254
02:20:25,500 --> 02:20:29,700
it's
2255
02:20:29,700 --> 02:20:32,400
not all on the beat. It's not all on the
2256
02:20:32,400 --> 02:20:35,400
beat at all, but you can see that it's it's a lot
2257
02:20:35,400 --> 02:20:35,800
quicker.
2258
02:20:37,900 --> 02:20:40,600
And I'm going for essential action
2259
02:20:40,600 --> 02:20:41,000
here.
2260
02:20:41,700 --> 02:20:44,100
So everything there's no fat in the bone at all.
2261
02:20:44,100 --> 02:20:47,600
Something's going on. It's either movement or something's moving
2262
02:20:47,600 --> 02:20:50,400
across frame or there's a move up to some action
2263
02:20:50,400 --> 02:20:54,200
or something like that. It's very very action or
2264
02:20:53,200 --> 02:20:56,700
essential essential action
2265
02:20:56,700 --> 02:20:59,900
or camera movement or cut heavy.
2266
02:21:00,900 --> 02:21:02,500
Because it's driven by the structure of the music.
2267
02:21:15,100 --> 02:21:18,300
And you know this idea let's get back to this idea of variation
2268
02:21:18,300 --> 02:21:21,400
again. So variation is very very important. We don't
2269
02:21:21,400 --> 02:21:24,500
want to cut all the you know, if we were doing so this
2270
02:21:24,500 --> 02:21:25,700
is part the same documentary.
2271
02:21:27,200 --> 02:21:27,900
Where are we?
2272
02:21:32,100 --> 02:21:32,600
You know look at this.
2273
02:21:37,100 --> 02:21:39,900
Really on the nose really on the beat.
2274
02:21:42,100 --> 02:21:46,000
I am not going to introduce a scene like that again for a
2275
02:21:45,100 --> 02:21:48,200
while. If ever I will
2276
02:21:48,200 --> 02:21:52,200
do some variation on that. Absolutely. I
2277
02:21:51,200 --> 02:21:55,000
will not do this again. So I
2278
02:21:54,300 --> 02:21:57,400
always look about it. Like I've done
2279
02:21:57,400 --> 02:22:00,600
that now, I've only got one chance what next am
2280
02:22:00,600 --> 02:22:01,400
I gonna do, you know?
2281
02:22:02,300 --> 02:22:03,800
so yeah, it's like
2282
02:22:04,400 --> 02:22:07,300
don't give the don't show yourself to be
2283
02:22:07,300 --> 02:22:10,200
a one-trick pony, you know as they say we
2284
02:22:10,200 --> 02:22:10,900
want to be.
2285
02:22:11,800 --> 02:22:14,700
We want to have variation and of
2286
02:22:14,700 --> 02:22:17,300
course we could we've got lots of different variation in the music
2287
02:22:17,300 --> 02:22:20,500
and the way the music's designed. We've got lots of different elements within it
2288
02:22:20,500 --> 02:22:23,500
within the shots. We've got the speed of the cuts. We got the camera movement
2289
02:22:23,500 --> 02:22:26,300
we can cut on and off the beat we can cut
2290
02:22:26,300 --> 02:22:29,000
with movement no movement and stuff
2291
02:22:29,200 --> 02:22:29,700
like that. So
2292
02:22:30,500 --> 02:22:33,600
All of these factors because this is so high octane
2293
02:22:33,600 --> 02:22:36,300
this sequence here, even though
2294
02:22:36,300 --> 02:22:39,300
it's like really kind of like cinematic slow
2295
02:22:39,300 --> 02:22:41,500
shots, you know.
2296
02:22:44,400 --> 02:22:48,500
It's it's what's going on the speed
2297
02:22:47,500 --> 02:22:50,500
duration action and
2298
02:22:50,500 --> 02:22:53,500
camera movement that makes this sequence because we
2299
02:22:53,500 --> 02:22:56,700
are using the track to elucidate and
2300
02:22:56,700 --> 02:22:59,500
structure that whereas what's coming up here. Look what's
2301
02:22:59,500 --> 02:23:04,900
coming up next. Is there
2302
02:23:04,900 --> 02:23:07,300
any movement? No, how long do the shot when
2303
02:23:07,300 --> 02:23:10,900
I'm out alone shooting loneliness is not something I've ever
2304
02:23:10,900 --> 02:23:11,500
crossed my mind.
2305
02:23:14,200 --> 02:23:17,200
Okay, that one's cut to the beat but barring that it's not.
2306
02:23:19,700 --> 02:23:23,600
I like that feeling of isolation. So what
2307
02:23:23,600 --> 02:23:25,600
he's saying is triggering.
2308
02:23:26,800 --> 02:23:28,600
in me the emotional
2309
02:23:29,700 --> 02:23:31,700
construction of the music. I'd like to see
2310
02:23:33,400 --> 02:23:36,500
And that in turn is triggering the duration of
2311
02:23:36,500 --> 02:23:37,100
the shots.
2312
02:23:38,300 --> 02:23:41,900
the amount plus or
2313
02:23:41,900 --> 02:23:44,400
minus of camera movement plus or minus
2314
02:23:44,400 --> 02:23:44,700
of
2315
02:23:46,300 --> 02:23:47,700
Any element, you know?
2316
02:23:48,400 --> 02:23:51,300
Pans, whatever zooms so that's a really
2317
02:23:51,300 --> 02:23:54,500
good dichotomy. That's a really good kind of, you know.
2318
02:23:55,500 --> 02:23:57,100
Signature of what?
2319
02:23:59,400 --> 02:24:02,700
And how we use music to drive the
2320
02:24:02,700 --> 02:24:05,400
elements within what we're selecting in deselecting.
2321
02:24:06,300 --> 02:24:08,600
You know, we're then within a narrative structure.
2322
02:24:09,500 --> 02:24:10,500
Which is very cool.
2323
02:24:11,500 --> 02:24:14,200
So there we go. Number one the loud noise. Number
2324
02:24:14,200 --> 02:24:17,200
two the sorry number one
2325
02:24:17,200 --> 02:24:20,700
the long disorder number two the loud noise or action. Of
2326
02:24:20,700 --> 02:24:23,800
course we can it could be anything but we've this particular case
2327
02:24:23,800 --> 02:24:26,100
we chosen a camera click.
2328
02:24:27,700 --> 02:24:28,800
Let's move on to another one.
2329
02:24:29,800 --> 02:24:31,300
Number three is what?
2330
02:24:32,100 --> 02:24:35,600
We call Ace what I call a sink interrupt.
2331
02:24:37,200 --> 02:24:40,500
Now we already saw this in the in the latter part of that other
2332
02:24:40,500 --> 02:24:43,500
sequence that we looked looked at, but it's a it's
2333
02:24:43,500 --> 02:24:45,600
a quick cutting in.
2334
02:24:47,300 --> 02:24:50,500
Of some sink and it's usually got to be fairly short.
2335
02:24:50,500 --> 02:24:51,900
So let's watch it.
2336
02:24:52,800 --> 02:24:55,500
A sink interrupt and look at the music change.
2337
02:25:00,100 --> 02:25:03,100
When I'm out alone shooting loneliness is not something
2338
02:25:03,100 --> 02:25:04,900
I've ever crossed my mind.
2339
02:25:09,300 --> 02:25:10,800
I like that feeling of isolation.
2340
02:25:12,900 --> 02:25:15,300
And I think it resonates
2341
02:25:15,300 --> 02:25:17,200
with me due to my past.
2342
02:25:19,600 --> 02:25:20,600
As a young boy.
2343
02:25:21,700 --> 02:25:22,900
I had lots of time.
2344
02:25:23,700 --> 02:25:24,700
out by myself
2345
02:25:26,800 --> 02:25:27,800
It's really exciting.
2346
02:25:30,100 --> 02:25:35,300
here
2347
02:25:49,100 --> 02:25:50,200
So, there we go.
2348
02:25:51,300 --> 02:25:54,300
Now what makes this one work and not work?
2349
02:25:54,300 --> 02:25:55,400
Well, let's look look through it.
2350
02:25:56,300 --> 02:25:59,300
again to a certain extent we are
2351
02:26:01,600 --> 02:26:04,900
Obeying the laws of the music but let's
2352
02:26:04,900 --> 02:26:07,400
just look at the look what's going on here. First of all, it's very
2353
02:26:07,400 --> 02:26:10,400
very quick. Now, this is really good promo territory
2354
02:26:10,400 --> 02:26:13,500
if you like working on promos or trailers, it's really
2355
02:26:13,500 --> 02:26:13,800
exciting.
2356
02:26:16,500 --> 02:26:18,400
Just look at the transition out by myself.
2357
02:26:20,500 --> 02:26:21,400
It's really exciting.
2358
02:26:26,400 --> 02:26:28,500
So this kind of Acts really?
2359
02:26:29,600 --> 02:26:32,600
As a six base like
2360
02:26:32,600 --> 02:26:35,300
we looked at before but it's different because we're
2361
02:26:35,300 --> 02:26:38,900
not actually going in and we're interrupting
2362
02:26:38,900 --> 02:26:41,600
straight away with sync. So it's a
2363
02:26:41,600 --> 02:26:44,500
fast car and it's a hard cut. It's a harsh cut and the
2364
02:26:44,500 --> 02:26:46,700
reason it works is because a is short
2365
02:26:47,600 --> 02:26:50,200
And it's like a kind of slap around the face to the audience that
2366
02:26:50,200 --> 02:26:50,400
wake up.
2367
02:26:51,500 --> 02:26:53,900
and B again, we're listening to the
2368
02:26:55,500 --> 02:26:56,600
we're listening to the
2369
02:26:57,700 --> 02:26:59,700
structure of the music. So let's just listen to that.
2370
02:27:01,600 --> 02:27:08,300
I'm expecting
2371
02:27:07,300 --> 02:27:10,800
to hear change on the next frame.
2372
02:27:12,700 --> 02:27:16,000
Just like we were on the previous one. Something's
2373
02:27:15,100 --> 02:27:18,100
Gonna Change. So it's almost like I'm taking you
2374
02:27:18,100 --> 02:27:21,400
right up to the edge of the track and then just as it's just about to cut
2375
02:27:21,400 --> 02:27:22,700
I'm gonna go back to something else.
2376
02:27:23,800 --> 02:27:26,600
So again, we are looking at
2377
02:27:26,600 --> 02:27:29,400
the logic of the music the cyclical nature
2378
02:27:29,400 --> 02:27:32,900
of the music and going there there boom kind
2379
02:27:32,900 --> 02:27:35,500
to something else change direction and we're using
2380
02:27:35,500 --> 02:27:38,100
a sink interrupt a small piece of sink
2381
02:27:38,100 --> 02:27:39,100
to change that.
2382
02:27:40,700 --> 02:27:43,300
And allow for that punctuation, so there's
2383
02:27:43,300 --> 02:27:46,400
two factors there. The second fact the third factor
2384
02:27:46,400 --> 02:27:49,500
I would say is based around what music track
2385
02:27:49,500 --> 02:27:51,600
we're coming in. We're not going to come in.
2386
02:27:52,500 --> 02:27:55,700
On a sink interrupt scene with something. That's really
2387
02:27:55,700 --> 02:27:56,200
like
2388
02:27:57,300 --> 02:28:00,600
Slow and kind of like hard to establish and
2389
02:28:00,600 --> 02:28:03,500
stuff. Like it's got to have some kind of element in it, which
2390
02:28:03,500 --> 02:28:04,700
is quite forceful.
2391
02:28:05,500 --> 02:28:09,000
You know, you couldn't do it with the the subtle body
2392
02:28:08,400 --> 02:28:11,300
track that we had, you know way back
2393
02:28:11,300 --> 02:28:11,500
here.
2394
02:28:14,900 --> 02:28:17,800
That's just
2395
02:28:17,800 --> 02:28:18,500
too subtle.
2396
02:28:20,700 --> 02:28:21,800
It's more of a drone.
2397
02:28:23,700 --> 02:28:23,800
so
2398
02:28:25,300 --> 02:28:28,200
it's a big strong start. So you
2399
02:28:28,200 --> 02:28:31,200
kind of like slapping the audience around the face a couple of times
2400
02:28:31,200 --> 02:28:34,300
excuse the expression, but you're going
2401
02:28:34,300 --> 02:28:44,700
it's really exciting you
2402
02:28:37,700 --> 02:28:44,900
see.
2403
02:28:45,900 --> 02:28:48,500
So let's watch it again one more time, and then we'll see.
2404
02:28:49,500 --> 02:28:52,500
look again, and let's pay strict attention to
2405
02:28:53,800 --> 02:28:56,500
Tonality any kind of assignments you
2406
02:28:56,500 --> 02:28:59,800
can see any kind of durational factors
2407
02:28:59,800 --> 02:29:02,000
within the difference between the music any kind of
2408
02:29:02,100 --> 02:29:05,100
camera movement. You can see any kind of
2409
02:29:05,100 --> 02:29:08,300
zooms crashes all that kind of stuff. So
2410
02:29:08,300 --> 02:29:12,900
let's look at it from a kind of hole and look
2411
02:29:11,900 --> 02:29:14,800
at the effect as well keep paying
2412
02:29:14,800 --> 02:29:17,100
attention as well to the cyclical nature of the
2413
02:29:17,100 --> 02:29:20,600
music because right at the point of the cut when we do the sink interrupt
2414
02:29:20,600 --> 02:29:20,900
Bang,
2415
02:29:22,100 --> 02:29:25,400
It is going is the next frame is going to be the start of
2416
02:29:25,400 --> 02:29:28,400
the next bar the start again of the bar of
2417
02:29:28,400 --> 02:29:28,700
the music.
2418
02:29:34,300 --> 02:29:37,200
When I'm out alone shooting loneliness is not something
2419
02:29:37,200 --> 02:29:39,000
I've ever crossed my mind.
2420
02:29:43,400 --> 02:29:44,900
I like that feeling of isolation.
2421
02:29:47,800 --> 02:29:51,000
And I think it resonates with me due to
2422
02:29:50,100 --> 02:29:51,300
my past.
2423
02:29:52,800 --> 02:29:54,700
As a young boy.
2424
02:29:55,700 --> 02:29:57,000
I had lots of time.
2425
02:29:57,800 --> 02:29:58,800
out by myself
2426
02:30:00,900 --> 02:30:01,900
It's really exciting.
2427
02:30:18,800 --> 02:30:21,700
So we can see some assignment work there. We
2428
02:30:21,700 --> 02:30:25,000
can see, you know, the speed
2429
02:30:24,200 --> 02:30:27,600
of the cuts. We can see the difference
2430
02:30:27,600 --> 02:30:31,000
between the two and how the tonality is
2431
02:30:30,300 --> 02:30:33,300
created across these
2432
02:30:33,300 --> 02:30:36,400
two very very different style of cutting but also
2433
02:30:36,400 --> 02:30:39,900
we can see the the music comes
2434
02:30:39,900 --> 02:30:42,100
to an end is just about to start again and then we have
2435
02:30:42,100 --> 02:30:45,500
a forceful beginning here with a stronger
2436
02:30:45,500 --> 02:30:48,100
cut and you know, what's this duration here? I mean, it's nothing,
2437
02:30:48,100 --> 02:30:51,500
isn't it? Was it for the sink one second
2438
02:30:51,500 --> 02:30:54,200
the four frames absolutely nothing. So it's
2439
02:30:54,200 --> 02:30:57,300
really really good and we like that.
2440
02:30:57,800 --> 02:31:00,100
And I would always look for a short
2441
02:31:00,100 --> 02:31:03,200
pieces, you know go and look at your documentaries go and look
2442
02:31:03,200 --> 02:31:06,500
at your promos go and look at you know, some good primers
2443
02:31:06,500 --> 02:31:09,500
going to look at some reality TV shows go and
2444
02:31:09,500 --> 02:31:12,200
look at some trailers. A lot of them will be based
2445
02:31:12,200 --> 02:31:15,200
around changing direction with short pieces of
2446
02:31:15,200 --> 02:31:16,700
sync and stuff like that.
2447
02:31:17,500 --> 02:31:19,700
You know, it's really really interesting to look at.
2448
02:31:22,500 --> 02:31:25,300
Let's watch a couple of sink interrupts. Actually. I've got
2449
02:31:25,300 --> 02:31:26,700
one from the Tyson documentary.
2450
02:31:28,200 --> 02:31:31,200
Which I want you to look at. So we've got
2451
02:31:31,200 --> 02:31:34,300
a sink interrupt in between two, you know,
2452
02:31:34,300 --> 02:31:37,600
the whole the whole point of this was of this the last
2453
02:31:37,600 --> 02:31:40,400
part of this documentary was that
2454
02:31:42,700 --> 02:31:45,400
You're having to we were having to you know, the whole
2455
02:31:45,400 --> 02:31:48,600
race of this pigeon documentary starring Mike
2456
02:31:48,600 --> 02:31:51,300
Tyson. It was like competing against
2457
02:31:51,300 --> 02:31:54,300
three or four different other. He had Mike Tyson
2458
02:31:54,300 --> 02:31:57,100
had his team then he had this other team and this other team
2459
02:31:57,100 --> 02:32:00,100
and this other team and they were having to
2460
02:32:00,100 --> 02:32:03,300
it was the big race day after the whole show that done all
2461
02:32:03,300 --> 02:32:06,400
the training and stuff like that and it was you know, it was basically this long
2462
02:32:07,200 --> 02:32:10,400
Action sequence and it's like if you show this long
2463
02:32:10,400 --> 02:32:13,200
action sequence Let's Go full frame on this
2464
02:32:13,200 --> 02:32:16,300
but if you show this long action sequence and you
2465
02:32:16,300 --> 02:32:20,100
don't vary it and you don't stop and pause. It's
2466
02:32:19,100 --> 02:32:22,400
just going to be like a 15 minute action sequence
2467
02:32:22,400 --> 02:32:25,100
and that would be too much for anyone to take even if
2468
02:32:25,100 --> 02:32:28,300
it's shop beautifully, even if it's you know, the angles are
2469
02:32:28,300 --> 02:32:29,600
great and the sink is great.
2470
02:32:30,300 --> 02:32:33,100
The audience will not like that.
2471
02:32:33,100 --> 02:32:36,800
You never see that in really good action movies. You've
2472
02:32:36,800 --> 02:32:39,500
never see this in really good documentaries, certainly
2473
02:32:39,500 --> 02:32:42,500
action-based documentaries, you will stop and slow
2474
02:32:42,500 --> 02:32:45,200
down and pause it out. And this goes to
2475
02:32:45,200 --> 02:32:46,200
the whole thing that we were talking about.
2476
02:32:47,400 --> 02:32:50,200
Around this idea of variation, you know when I'm looking at
2477
02:32:50,200 --> 02:32:51,200
a score for something.
2478
02:32:52,600 --> 02:32:55,500
Yeah, when I'm looking at a score and designing a
2479
02:32:55,500 --> 02:32:58,100
score over 60 or 90 minutes or 30 minutes
2480
02:32:58,100 --> 02:33:01,300
or even 10 minutes, you know, you know, if you're doing like a corporate
2481
02:33:01,300 --> 02:33:02,100
film or stuff like that.
2482
02:33:03,500 --> 02:33:06,100
You need to fit the whole idea of I'm going to
2483
02:33:06,100 --> 02:33:09,500
start off with it with one kind of tonality and introduce the
2484
02:33:09,500 --> 02:33:12,300
subject and then I'm going to come in here and I'm gonna either
2485
02:33:12,300 --> 02:33:15,300
go up. I'm going to go down but I'm never going to be the
2486
02:33:15,300 --> 02:33:18,300
same. I'm constantly going to be moving around all the
2487
02:33:18,300 --> 02:33:21,500
time. So that the audience feels like there's
2488
02:33:21,500 --> 02:33:25,100
something fresh feels like there's something new and the stylizations
2489
02:33:24,100 --> 02:33:27,200
are use and the techniques are
2490
02:33:27,200 --> 02:33:27,500
use
2491
02:33:28,200 --> 02:33:31,900
to cut are going to replicate that that idea of
2492
02:33:31,900 --> 02:33:35,000
variation this roller coaster and we'll
2493
02:33:34,200 --> 02:33:37,700
see some of that one. We're going to look at some scene Transitions and
2494
02:33:37,700 --> 02:33:40,100
variations in a bit. So how do we come out of
2495
02:33:40,100 --> 02:33:44,200
one scene and into another you know and and
2496
02:33:43,200 --> 02:33:46,300
things like that but this scene here,
2497
02:33:46,300 --> 02:33:49,200
you know, we'll look at
2498
02:33:49,200 --> 02:33:52,300
a couple of different parts of it, but you'll see
2499
02:33:52,300 --> 02:33:55,300
that what I've done is I've created a you know,
2500
02:33:55,300 --> 02:33:58,700
a structure around the three or
2501
02:33:58,700 --> 02:34:00,700
four compart mentalized.
2502
02:34:01,600 --> 02:34:04,400
Scenes of broken down into many scenes over one
2503
02:34:04,400 --> 02:34:07,500
scene. I've compartmentalized the action that's
2504
02:34:07,500 --> 02:34:10,100
going in across each one of these
2505
02:34:10,100 --> 02:34:13,800
and then I've diver done a scene into a sink interrupt
2506
02:34:13,800 --> 02:34:16,200
or a loud noise or action down or something
2507
02:34:16,200 --> 02:34:19,400
like that or a long dissolve or something like that to break it
2508
02:34:19,400 --> 02:34:22,000
up to space it up and to launch into a new one.
2509
02:34:22,700 --> 02:34:23,400
You know, it's like
2510
02:34:24,300 --> 02:34:27,900
you can't do a hundred meters Sprint for two
2511
02:34:27,900 --> 02:34:30,800
miles, you know, you just fall over you go
2512
02:34:30,800 --> 02:34:33,300
to 100 meters Sprint and you're gonna stop and you got rest you
2513
02:34:33,300 --> 02:34:36,300
go to another 100 meters Sprint, you know that kind of thing, so it's
2514
02:34:36,300 --> 02:34:36,600
about
2515
02:34:38,400 --> 02:34:41,700
Knowing when to do that and how the techniques
2516
02:34:41,700 --> 02:34:44,500
that we use. So let's you look at
2517
02:34:44,500 --> 02:34:47,200
sink interrupt for for the
2518
02:34:47,200 --> 02:34:47,700
scene here.
2519
02:34:49,100 --> 02:34:52,700
And it's coming up right here. What's your full screen first after weeks
2520
02:34:52,700 --> 02:34:55,200
of training and please excuse the rough voiceover to
2521
02:34:55,200 --> 02:34:58,900
those who didn't see here this explanation. This
2522
02:34:58,900 --> 02:35:01,800
is an offline cut. This is unmixed and
2523
02:35:01,800 --> 02:35:05,500
it's got the director's voice in it. So it's
2524
02:35:05,500 --> 02:35:08,300
it's rough, but we're offline so we don't care
2525
02:35:08,300 --> 02:35:11,600
about that at this stage. That's all online and done all
2526
02:35:11,600 --> 02:35:11,800
later.
2527
02:35:14,100 --> 02:35:17,300
After weeks of training the most
2528
02:35:17,300 --> 02:35:19,100
pay attention to the music nearly arrived.
2529
02:35:19,900 --> 02:35:20,500
and seconds
2530
02:35:33,300 --> 02:35:36,800
There you
2531
02:35:36,800 --> 02:35:36,800
go.
2532
02:35:44,500 --> 02:35:47,900
75 pigeons are flying 130 miles
2533
02:35:47,900 --> 02:35:50,600
for many of the young birds. This
2534
02:35:50,600 --> 02:35:52,300
is the furthest they will have flown.
2535
02:35:55,900 --> 02:35:58,600
Race deadline is in just three
2536
02:35:58,600 --> 02:36:00,500
hours time at 11 o'clock.
2537
02:36:04,100 --> 02:36:08,100
The winning times will be decided by the fastest average speed.
2538
02:36:08,900 --> 02:36:11,800
of first three birds plot by each Loft
2539
02:36:15,100 --> 02:36:19,100
what I hear them Birds got away. It's gonna
2540
02:36:18,100 --> 02:36:21,400
be a bad day for us. No, no, right.
2541
02:36:28,100 --> 02:36:30,000
As young birds confront the elements.
2542
02:36:30,700 --> 02:36:32,700
races battle with their nerves
2543
02:36:36,200 --> 02:36:36,400
so
2544
02:36:38,400 --> 02:36:39,800
let's look at that in more detail.
2545
02:36:40,900 --> 02:36:43,100
How did how did I structure this? Well, let's look
2546
02:36:43,100 --> 02:36:46,200
at the point of change. You know, that's always that's always a really
2547
02:36:46,200 --> 02:36:52,000
good one and we get rid of these tracks, so
2548
02:36:53,600 --> 02:36:54,700
first three birds
2549
02:36:59,700 --> 02:37:02,500
This is what I hate. I hate these damn Birds Gotta Wait.
2550
02:37:02,500 --> 02:37:05,500
So let's look at the obvious stuff that's going on in the
2551
02:37:05,500 --> 02:37:05,600
pictures.
2552
02:37:07,900 --> 02:37:10,800
We're coming to the end of this. So visually three
2553
02:37:10,800 --> 02:37:13,000
birds. I found a nice.
2554
02:37:13,900 --> 02:37:16,100
Well, it's not exactly a close-up but a zoom out
2555
02:37:16,100 --> 02:37:20,400
to give some scale because we've seen a lot of the close-ups here.
2556
02:37:20,400 --> 02:37:24,000
But the last shot of this mini sequence before the sink interrupt
2557
02:37:23,600 --> 02:37:26,700
is you see them. We see
2558
02:37:26,700 --> 02:37:29,500
them from there for Mark from our our helicopter where it
2559
02:37:29,500 --> 02:37:32,400
was and we zooming out so we get some real
2560
02:37:32,400 --> 02:37:35,200
idea of the scale of how far they got a CO.
2561
02:37:36,300 --> 02:37:38,500
yeah, and I've timed that with it that
2562
02:37:40,700 --> 02:37:43,200
three birds not by each Loft
2563
02:37:47,800 --> 02:37:50,300
and then we're doing the exact opposite. So
2564
02:37:50,300 --> 02:37:53,300
we're cutting. We're in this green area here and then we're
2565
02:37:53,300 --> 02:37:56,700
in at the top of we're going to zoom in to Mike's
2566
02:37:56,700 --> 02:37:59,300
lot. Here's got
2567
02:37:59,300 --> 02:37:59,500
away.
2568
02:38:00,200 --> 02:38:04,200
It's gonna be a bad day for us. No, no, right and
2569
02:38:03,200 --> 02:38:05,700
luckily enough.
2570
02:38:06,300 --> 02:38:06,800
Okay.
2571
02:38:08,200 --> 02:38:11,800
He wasn't saying any of this obviously. This is the audio I've stolen underneath
2572
02:38:11,800 --> 02:38:15,000
here, but that Mike is on the roof and luckily
2573
02:38:14,400 --> 02:38:17,100
he's looking pretty stressed. So that was a bit
2574
02:38:17,100 --> 02:38:18,900
of nice timing there.
2575
02:38:19,700 --> 02:38:22,300
And of course, he didn't say anything stuff.
2576
02:38:24,300 --> 02:38:25,900
And he didn't even say this either as well.
2577
02:38:26,900 --> 02:38:28,200
I just cut it in here.
2578
02:38:29,600 --> 02:38:33,000
I can't see his face move at all. So this was all constructed
2579
02:38:32,400 --> 02:38:34,300
heavily out. Nothing.
2580
02:38:35,400 --> 02:38:38,400
I think this may even been after the race had ended.
2581
02:38:38,400 --> 02:38:41,500
I'm not sure I can't remember but none of
2582
02:38:41,500 --> 02:38:45,100
this. This was all created as a paradigm structure
2583
02:38:44,100 --> 02:38:46,600
for me. So by me.
2584
02:38:47,800 --> 02:38:50,200
So zoom out
2585
02:38:50,200 --> 02:38:53,200
to wide shot to see scale finish music.
2586
02:38:54,600 --> 02:38:57,200
Stop pause insert the
2587
02:38:57,200 --> 02:39:00,400
insert the the next
2588
02:39:00,400 --> 02:39:03,400
shot wide shot zoom in so
2589
02:39:03,400 --> 02:39:06,400
the complete opposite zoom out zoom in wide shot
2590
02:39:06,400 --> 02:39:09,400
to White shot bit unconventional. But the the reason
2591
02:39:09,400 --> 02:39:12,000
I like it because it's so completely different. Look at that.
2592
02:39:12,700 --> 02:39:16,600
Almost like Countryside Suburbia Urban, you
2593
02:39:15,600 --> 02:39:19,200
know really kind of like industrial as
2594
02:39:18,200 --> 02:39:21,300
it were like industrial States and all
2595
02:39:21,300 --> 02:39:24,100
this kind of stuff. So they looked different enough for me to
2596
02:39:24,100 --> 02:39:25,900
cut like that. And then of course I zoom in
2597
02:39:27,400 --> 02:39:30,600
And all of this is heavily constructed. I've just butchered
2598
02:39:30,600 --> 02:39:33,200
it out of nothing and used it as
2599
02:39:33,200 --> 02:39:34,000
a sink insert.
2600
02:39:34,700 --> 02:39:37,600
But listen to the music, right? I'm bringing I'm
2601
02:39:37,600 --> 02:39:39,700
having that what two seconds.
2602
02:39:40,500 --> 02:39:44,400
Maybe two seconds of sinking to UPS attenuating the
2603
02:39:44,400 --> 02:39:47,300
ear to silence and then I'm doing a slow dissolve up
2604
02:39:47,300 --> 02:39:50,400
like I did with the with the last one when we changed that variation
2605
02:39:50,400 --> 02:39:52,800
and I'm bringing the slow dissolve up in here.
2606
02:39:53,800 --> 02:39:56,500
To bring the next track in no, no right into
2607
02:39:56,500 --> 02:40:00,400
that. And again,
2608
02:40:00,400 --> 02:40:03,400
what am I coming in on just to add that
2609
02:40:03,400 --> 02:40:06,800
punctuation? I'm coming in on a strong piece of
2610
02:40:06,800 --> 02:40:09,500
sink. Oh, sorry strong piece of music a beat
2611
02:40:09,500 --> 02:40:12,100
in the part of the music and a very strong.
2612
02:40:15,100 --> 02:40:18,000
A very strong shot. You know, we're we've got
2613
02:40:18,400 --> 02:40:21,300
that we use the same technology on this show that they used in the planet
2614
02:40:21,300 --> 02:40:24,300
Earth Series. So it just come out that point. So we
2615
02:40:24,300 --> 02:40:27,100
were you know, we were almost could see the pigeons faces which was
2616
02:40:27,100 --> 02:40:30,200
pretty amazing when we got the right. I got the Russian spouse. Like wow, this
2617
02:40:30,200 --> 02:40:33,500
is really cool because you the technology was pretty amazing. So
2618
02:40:33,500 --> 02:40:36,500
in order again to reinforce the
2619
02:40:36,500 --> 02:40:39,700
musical and visual grammar in between
2620
02:40:39,700 --> 02:40:42,200
the sink insert, so the
2621
02:40:42,200 --> 02:40:45,500
sink interrupt I came back in very very strong
2622
02:40:45,500 --> 02:40:49,300
on a very strong piece of and the
2623
02:40:48,300 --> 02:40:51,500
start again. We're paying
2624
02:40:51,500 --> 02:40:52,000
all the laws.
2625
02:40:53,100 --> 02:40:56,600
One track ending or appearing to end sink into
2626
02:40:56,600 --> 02:40:59,500
in sink interrupt and then big strong
2627
02:40:59,500 --> 02:41:01,800
change to a new track.
2628
02:41:02,600 --> 02:41:02,700
and
2629
02:41:04,100 --> 02:41:05,100
you know impressive.
2630
02:41:05,900 --> 02:41:08,400
Impressive. I definitely save this.
2631
02:41:09,300 --> 02:41:12,400
This specific shot for that point to have it. It's most
2632
02:41:12,400 --> 02:41:16,000
impact there. That's just watch that transition Again by the
2633
02:41:15,100 --> 02:41:17,200
fastest average speed.
2634
02:41:18,100 --> 02:41:21,500
First three birds we watch
2635
02:41:21,500 --> 02:41:22,700
it on the full screen.
2636
02:41:25,200 --> 02:41:28,700
The winning times will be decided by the fastest average
2637
02:41:28,700 --> 02:41:29,200
speed.
2638
02:41:30,600 --> 02:41:33,000
of first three birds clocked by each Loft
2639
02:41:36,200 --> 02:41:40,300
What I hate I hate these damn Birds got away. It's gonna
2640
02:41:40,300 --> 02:41:43,400
be a bad day for us. No. No Mike I
2641
02:41:49,300 --> 02:41:51,100
young birds confront the elements
2642
02:41:52,200 --> 02:41:52,700
Here we go.
2643
02:41:53,900 --> 02:41:55,600
So there's a really nice sink interrupt.
2644
02:41:56,800 --> 02:41:59,300
Let's just review the factors at play.
2645
02:41:59,900 --> 02:42:02,600
Ending one track if I can get some kind
2646
02:42:02,600 --> 02:42:05,300
of visual connection between the outgoing and
2647
02:42:05,300 --> 02:42:09,100
the incoming and in this case. This is perfect zoom
2648
02:42:08,100 --> 02:42:10,500
out to zoom in.
2649
02:42:12,300 --> 02:42:15,400
Then I connected the emotions of the sink interrupt with
2650
02:42:15,400 --> 02:42:19,800
what was going on on the on the on his on Mike
2651
02:42:19,800 --> 02:42:22,700
Tyson's face with his
2652
02:42:22,700 --> 02:42:25,200
hand movements in this gestures. So that's number one
2653
02:42:25,200 --> 02:42:27,300
number two.
2654
02:42:28,500 --> 02:42:31,300
Obviously, you're putting a short piece of
2655
02:42:31,300 --> 02:42:34,000
sink in there. It's what how long is it this time?
2656
02:42:42,400 --> 02:42:45,500
It's quite long eight seconds. So it's like a mini break
2657
02:42:45,500 --> 02:42:48,400
in the scene, which is nice, but I did end the
2658
02:42:48,400 --> 02:42:50,300
track, so I ended the track.
2659
02:42:52,900 --> 02:42:55,600
And it bleeds into there. Then you
2660
02:42:55,600 --> 02:42:58,100
got the sink into wrapped and then comes in
2661
02:42:58,100 --> 02:43:01,000
about here. The music track comes in around there.
2662
02:43:02,100 --> 02:43:05,700
It's gonna be a good and of
2663
02:43:05,700 --> 02:43:08,700
course the strong track that comes in and the
2664
02:43:08,700 --> 02:43:12,400
impressive shot to really really emphasize the
2665
02:43:12,400 --> 02:43:13,300
change in Direction.
2666
02:43:14,700 --> 02:43:17,700
Yeah, so yeah.
2667
02:43:18,600 --> 02:43:19,800
Really nice way of doing it.
2668
02:43:21,200 --> 02:43:24,200
Again, look at the structure of what I've done here. This
2669
02:43:24,200 --> 02:43:25,900
is all built around the structure.
2670
02:43:27,100 --> 02:43:30,200
But I added some extra layers around here the musical structures. I
2671
02:43:30,200 --> 02:43:34,100
added some extra layers. I did a kind of countdown and
2672
02:43:33,100 --> 02:43:36,600
I also did a kind of I've got
2673
02:43:36,600 --> 02:43:40,200
some drone in there just weeks of training the
2674
02:43:39,200 --> 02:43:42,200
moment has finally arrived.
2675
02:43:42,700 --> 02:43:45,900
I got 10 seconds 9 8 7
2676
02:43:45,900 --> 02:43:49,600
6 5 4 3
2677
02:43:48,600 --> 02:43:51,400
2 1.
2678
02:43:55,300 --> 02:43:58,600
So that created a cutting pattern we obviously
2679
02:43:58,600 --> 02:44:02,100
got a bit of a golden gift there. The guy started counting
2680
02:44:01,100 --> 02:44:04,500
down from 1098. So that's great to
2681
02:44:04,500 --> 02:44:07,600
check in with all the different players got
2682
02:44:07,600 --> 02:44:10,500
this guy. This guy you got these guys. You got
2683
02:44:10,500 --> 02:44:13,500
the pigeons. You got them. We got on
2684
02:44:13,500 --> 02:44:17,000
you got people looking all going, you know, everyone's checking
2685
02:44:16,100 --> 02:44:19,900
in. So you're going back and forth around
2686
02:44:19,900 --> 02:44:22,200
in this circle to just see
2687
02:44:22,200 --> 02:44:25,600
and obviously what am I choosing because the music is is
2688
02:44:25,600 --> 02:44:28,100
tense because the whole scene is supposed to
2689
02:44:28,100 --> 02:44:31,600
be tense and because it's a big moment. I'm choosing
2690
02:44:31,600 --> 02:44:32,100
shots.
2691
02:44:33,500 --> 02:44:36,900
The the Mary with the music I
2692
02:44:36,900 --> 02:44:39,700
stressful tense looking around
2693
02:44:39,700 --> 02:44:42,200
what's going on? Even the pigeons I
2694
02:44:42,200 --> 02:44:43,400
try to get pigeon shot.
2695
02:44:44,100 --> 02:44:44,800
where they were like
2696
02:44:46,200 --> 02:44:49,600
all that, I mean they got those weird kind of beady eyes.
2697
02:44:49,600 --> 02:44:51,300
So they always look kind of like what's going on.
2698
02:44:53,800 --> 02:44:54,700
after weeks of
2699
02:44:57,400 --> 02:45:00,800
train finally arrived. I got 10 seconds 9 8
2700
02:45:00,800 --> 02:45:01,700
7
2701
02:45:02,300 --> 02:45:06,500
6 5 4 3 2
2702
02:45:09,700 --> 02:45:12,400
So every shot has meaning every shot has
2703
02:45:12,400 --> 02:45:15,900
meaning in there based on the musical structure and based
2704
02:45:15,900 --> 02:45:17,200
on the intention of the scene.
2705
02:45:21,300 --> 02:45:23,600
Again a little break.
2706
02:45:25,100 --> 02:45:29,200
So we've got the strength of the the the 1098765 all
2707
02:45:29,200 --> 02:45:32,700
321 and then little break little like a half a
2708
02:45:32,700 --> 02:45:34,700
second and then bang straight in again.
2709
02:45:41,400 --> 02:45:44,300
But that what we talking half a second 17 frames.
2710
02:45:45,100 --> 02:45:46,800
Yeah, just over half a second.
2711
02:45:55,300 --> 02:45:56,000
There you go.
2712
02:45:57,500 --> 02:46:00,200
Right. Let's look at another one. So you see the
2713
02:46:00,200 --> 02:46:01,800
factors that are a play there.
2714
02:46:03,400 --> 02:46:07,200
The three four factors that are at play now. Let's look
2715
02:46:07,200 --> 02:46:09,200
questions. Someone's asked.
2716
02:46:10,100 --> 02:46:13,800
Do you link sings together using these techniques or do
2717
02:46:13,800 --> 02:46:16,800
you need more punctuation between scenes as
2718
02:46:16,800 --> 02:46:20,000
a good question and I would say very it.
2719
02:46:21,600 --> 02:46:24,300
Very as much as possible because the
2720
02:46:24,300 --> 02:46:27,600
more you vary it the nicer it will be and it
2721
02:46:27,600 --> 02:46:30,600
won't be the same thing over and over again. Like I've
2722
02:46:30,600 --> 02:46:31,100
seen this before.
2723
02:46:32,100 --> 02:46:35,600
And that comes into scene transition
2724
02:46:35,600 --> 02:46:36,400
and variation.
2725
02:46:37,600 --> 02:46:40,100
Which we'll look at in a bit,
2726
02:46:40,100 --> 02:46:42,300
but let me let's have a look at one more of these.
2727
02:46:43,500 --> 02:46:47,000
Let's look at another sink interrupt.
2728
02:46:46,500 --> 02:46:49,600
So this idea on a longer set
2729
02:46:49,600 --> 02:46:52,300
of duration. If you've got a set of action which goes on for a
2730
02:46:52,300 --> 02:46:55,400
while break it up with a short piece
2731
02:46:55,400 --> 02:46:58,500
of sink because then you can change direction you can change cutting pattern
2732
02:46:58,500 --> 02:47:01,700
you can change and the music is going to be a big driver of
2733
02:47:01,700 --> 02:47:04,400
that music music music music music slow music slow music
2734
02:47:04,400 --> 02:47:07,800
or medium music and you can actually go fast
2735
02:47:07,800 --> 02:47:10,400
to fast in extended cutting scene,
2736
02:47:10,400 --> 02:47:12,800
but you're going to have to change the music dramatically.
2737
02:47:13,900 --> 02:47:16,200
So you may not change the tempo. You may go
2738
02:47:16,200 --> 02:47:19,200
slightly up but you'll change the key. You'll change the
2739
02:47:19,200 --> 02:47:22,400
orchestration and stuff like that. Like what we do here. So let's
2740
02:47:22,400 --> 02:47:23,900
watch this one through it's only about 40 seconds.
2741
02:47:25,700 --> 02:47:27,500
That's the young birds confront the elements.
2742
02:47:28,400 --> 02:47:30,300
races battle with their nerves
2743
02:47:32,700 --> 02:47:35,200
It's like an adrenaline rush. I can't
2744
02:47:35,200 --> 02:47:37,700
stay still I put the chair there, but I can't sit in the chair.
2745
02:47:43,500 --> 02:47:47,000
The only flyer his car is Joe Green. He's got
2746
02:47:46,300 --> 02:47:51,300
a secret race day.
2747
02:47:54,500 --> 02:47:56,600
I don't eat until the birds arrived.
2748
02:47:58,300 --> 02:48:01,400
So it does me good. I stay more Focus.
2749
02:48:01,400 --> 02:48:05,600
My mind is more. Well, he's
2750
02:48:05,600 --> 02:48:05,800
going
2751
02:48:10,600 --> 02:48:13,600
So that's a nice piece in
2752
02:48:13,600 --> 02:48:16,300
there. Let's look let's look at the construction around that which is
2753
02:48:16,300 --> 02:48:17,200
really really interesting.
2754
02:48:19,100 --> 02:48:22,000
So on a race
2755
02:48:22,100 --> 02:48:28,000
day up, he's quite heavy
2756
02:48:27,300 --> 02:48:30,500
track, you know, it's like heavy on
2757
02:48:30,500 --> 02:48:33,700
the drums really heavy on the drum. So I need something. Let's just
2758
02:48:33,700 --> 02:48:38,000
look at the musical taste between them now so the only
2759
02:48:37,200 --> 02:48:38,900
fly his
2760
02:48:39,100 --> 02:48:42,300
Just like a Joe Green. The reason I chose this track,
2761
02:48:42,300 --> 02:48:44,400
but it's confront the elements.
2762
02:48:45,300 --> 02:48:47,100
It says battle with their nerves.
2763
02:48:49,500 --> 02:48:52,300
It's like it's got this kind. The reason I chose this track
2764
02:48:52,300 --> 02:48:55,700
was it was it was a kind of like mechanical like a force of
2765
02:48:55,700 --> 02:48:58,300
nature pushing on like boom boom. It's
2766
02:48:58,300 --> 02:49:01,300
like an engine and the birds are moving closer and closer and
2767
02:49:01,300 --> 02:49:04,100
closer bam and nothing's gonna stop them. You know,
2768
02:49:04,100 --> 02:49:07,600
that was the musical intention around that come
2769
02:49:07,600 --> 02:49:11,900
on bang bang. It's like an unforgive,
2770
02:49:10,900 --> 02:49:14,900
you know, unforgiving or unrestrictive
2771
02:49:13,900 --> 02:49:16,500
force that is moving closer
2772
02:49:16,500 --> 02:49:19,500
and closer to the Target. That's the pulse that goes through it punch
2773
02:49:19,500 --> 02:49:22,600
punch punch. Listen to that. I can adrenaline rush.
2774
02:49:22,600 --> 02:49:25,100
I can't stay still I put the chair there, but I
2775
02:49:25,100 --> 02:49:28,100
can't sit here and then we're cutting to
2776
02:49:28,100 --> 02:49:32,200
the beat here and doing a bit of assignment as well, but I
2777
02:49:31,200 --> 02:49:32,800
can't sit here.
2778
02:49:38,200 --> 02:49:42,000
The only flyer whose calm is Joe Green. He's
2779
02:49:41,300 --> 02:49:43,200
got a secret tact.
2780
02:49:45,800 --> 02:49:49,400
IC so I bolted the end on there boom. So
2781
02:49:48,400 --> 02:49:51,100
it kind of ends I don't think
2782
02:49:51,100 --> 02:49:54,200
it ended like that in real life. I just I basically looped it
2783
02:49:54,200 --> 02:49:57,200
or compressed it to find the ending so there was a
2784
02:49:57,900 --> 02:50:00,100
that we've ended it and then
2785
02:50:00,100 --> 02:50:02,000
we can come in for a short piece of
2786
02:50:06,500 --> 02:50:08,200
On a race day. I'm fast. I don't know.
2787
02:50:10,100 --> 02:50:13,200
I don't need it. So the birds are right, but can you hear the music?
2788
02:50:13,200 --> 02:50:16,200
I'm bringing it in now, so I'll tell
2789
02:50:16,200 --> 02:50:16,800
you how I did this.
2790
02:50:17,700 --> 02:50:20,500
I'm bringing in the music now. But again, I'm
2791
02:50:20,500 --> 02:50:23,800
coming in on the fast Beat Again the big strong B, the
2792
02:50:23,800 --> 02:50:26,800
two piece of music are very aggressive
2793
02:50:26,800 --> 02:50:29,400
and kind of you know, promo e
2794
02:50:29,400 --> 02:50:32,100
and action-based but they are distinctly different.
2795
02:50:32,900 --> 02:50:35,800
But look what I'm doing here. I'm feeding
2796
02:50:35,800 --> 02:50:39,700
it in there over a little bit of b-roll. It
2797
02:50:38,700 --> 02:50:41,600
does me good. I'll stay
2798
02:50:41,600 --> 02:50:44,400
more Focus my mind even here building
2799
02:50:44,400 --> 02:50:44,800
and building.
2800
02:50:45,600 --> 02:50:48,300
What is going and then
2801
02:50:48,300 --> 02:50:51,200
that's when the beat comes in. So essentially what I did was.
2802
02:50:52,300 --> 02:50:55,300
I got his piece of sink. I got the beat and
2803
02:50:55,300 --> 02:50:58,100
the music where the beat the music came in and put it in there and then
2804
02:50:58,100 --> 02:51:01,600
peeled it back and did a long slow dissolve
2805
02:51:01,600 --> 02:51:03,700
upwards until the beat comes in.
2806
02:51:04,400 --> 02:51:05,300
Does everyone get that?
2807
02:51:06,600 --> 02:51:10,000
So what he's gone, there's the
2808
02:51:09,200 --> 02:51:14,700
beat the beat comes in there. Yeah, whoops.
2809
02:51:15,500 --> 02:51:18,400
So I'm coming in on the beat. So I've inserted the
2810
02:51:18,400 --> 02:51:22,000
track there, but then underneath I will pull the
2811
02:51:21,400 --> 02:51:24,200
music pull the
2812
02:51:25,100 --> 02:51:28,400
The track back and it won't have a beat in it because I've started
2813
02:51:28,400 --> 02:51:31,600
on the beat. I'm gonna work backwards and then put a long slow dissolve.
2814
02:51:32,200 --> 02:51:35,500
And introduce it halfway through his sink interrupt. So
2815
02:51:35,500 --> 02:51:36,200
let's watch that.
2816
02:51:41,400 --> 02:51:42,900
On a race they are fast. I don't know.
2817
02:51:45,100 --> 02:51:46,900
I don't either till the birds are right.
2818
02:51:48,800 --> 02:51:51,500
It does me good. I stay more
2819
02:51:51,500 --> 02:51:51,900
focused.
2820
02:51:55,400 --> 02:51:56,100
He's going.
2821
02:51:59,600 --> 02:52:01,100
Young birds have been flying.
2822
02:52:02,700 --> 02:52:03,300
There you go.
2823
02:52:04,900 --> 02:52:08,100
So a nice set of
2824
02:52:10,700 --> 02:52:13,700
a nice set of techniques there the long dissolve.
2825
02:52:15,400 --> 02:52:18,500
Giving us the the resting here.
2826
02:52:19,200 --> 02:52:21,300
The loud noise or action?
2827
02:52:22,300 --> 02:52:22,600
Yeah.
2828
02:52:24,800 --> 02:52:26,700
Whatever sure.
2829
02:52:27,600 --> 02:52:28,900
and the sink interrupt
2830
02:52:30,300 --> 02:52:33,300
So we've looked at Short we've looked at medium terms
2831
02:52:33,300 --> 02:52:36,600
but the whole point is is what really makes
2832
02:52:36,600 --> 02:52:40,000
all of these work is what is the logic is
2833
02:52:39,500 --> 02:52:42,100
that is going on at each one of these
2834
02:52:42,100 --> 02:52:45,100
times with the music because a lot
2835
02:52:45,100 --> 02:52:48,900
of them you have to obey the cyclical nature
2836
02:52:48,900 --> 02:52:51,300
of the bars of the music and if
2837
02:52:51,300 --> 02:52:54,300
you don't get that, that's why it doesn't work in nine times
2838
02:52:54,300 --> 02:52:54,900
out of 10.
2839
02:52:55,700 --> 02:52:56,300
I would say.
2840
02:52:57,300 --> 02:52:59,300
and it's you know, it's it's
2841
02:53:00,300 --> 02:53:02,700
it's a really nice way to
2842
02:53:05,100 --> 02:53:08,400
Really show off to be honest you if you're doing promos, if
2843
02:53:08,400 --> 02:53:11,600
you're doing trailers and stuff like that and change direction. But
2844
02:53:11,600 --> 02:53:14,600
also you use it in long form as well all the time. You know,
2845
02:53:14,600 --> 02:53:17,300
it's it's really really nice. So if you've
2846
02:53:17,300 --> 02:53:20,300
got extended action going very long period of time you thinking oh
2847
02:53:20,300 --> 02:53:23,700
man, this is just getting a bit too much change direction change
2848
02:53:23,700 --> 02:53:26,600
music, but make sure you you've got
2849
02:53:26,600 --> 02:53:29,100
a piece of sink in the middle or you you know,
2850
02:53:29,100 --> 02:53:32,200
and you're obeying you're either ending the outgoing and
2851
02:53:32,200 --> 02:53:35,400
the incoming or starting on something new that's really
2852
02:53:35,400 --> 02:53:38,300
really strong and you've got a big arresting kind of
2853
02:53:38,300 --> 02:53:42,200
shot or
2854
02:53:41,200 --> 02:53:44,400
thing that you can link to the first beat.
2855
02:53:44,400 --> 02:53:48,000
Remember when I did that scene, I just the guy
2856
02:53:49,200 --> 02:53:50,900
This scene here. Where are we?
2857
02:53:57,200 --> 02:53:57,400
Yeah.
2858
02:53:58,800 --> 02:54:00,400
So I timed that Southeast.
2859
02:54:02,600 --> 02:54:04,400
Hub is for London the southeast
2860
02:54:05,400 --> 02:54:08,200
I know. When was it. There's the next one this one.
2861
02:54:08,200 --> 02:54:08,300
Sorry.
2862
02:54:11,700 --> 02:54:14,500
Right 5am Vauxhall in London.
2863
02:54:14,500 --> 02:54:17,400
This is where our main Hub is
2864
02:54:17,400 --> 02:54:18,600
for London the southeast
2865
02:54:21,200 --> 02:54:24,400
And that change of a direction is really really strong if
2866
02:54:24,400 --> 02:54:27,200
we can link it in some way and assign it
2867
02:54:27,200 --> 02:54:30,500
to something strong within the within the
2868
02:54:30,500 --> 02:54:32,600
elements of the shop.
2869
02:54:35,300 --> 02:54:35,800
There we go.
2870
02:54:37,100 --> 02:54:37,900
How we doing for?
2871
02:54:40,800 --> 02:54:43,500
Yeah, let's answer this question. Do we link scenes together using these
2872
02:54:43,500 --> 02:54:46,700
techniques or do we need more punctuation between the
2873
02:54:46,700 --> 02:54:47,400
scenes? Well,
2874
02:54:51,900 --> 02:54:55,300
Let's look a scene transition and I
2875
02:54:54,300 --> 02:54:57,500
kind of look at these this idea.
2876
02:54:57,500 --> 02:55:00,200
We're reinforcing again the idea.
2877
02:55:01,400 --> 02:55:04,200
Of variation. So let's just I will take
2878
02:55:04,200 --> 02:55:06,900
opposing types of tracks.
2879
02:55:08,500 --> 02:55:12,000
You know because the difficulty is when you're doing a trailer or you
2880
02:55:11,100 --> 02:55:14,200
know, corporate things a couple of minutes long you may have one
2881
02:55:14,200 --> 02:55:17,200
track and that's it. But you may have a
2882
02:55:17,200 --> 02:55:20,600
couple of different tracks in there and you maybe going if it's longer if
2883
02:55:20,600 --> 02:55:23,700
it's a 10 minute 15, 20 30 60 90
2884
02:55:23,700 --> 02:55:24,600
to our whatever.
2885
02:55:25,500 --> 02:55:28,100
and the difficulty is is that not only do you
2886
02:55:28,100 --> 02:55:31,200
have to find a music track with all the right kind of bells and whistles and
2887
02:55:31,200 --> 02:55:34,100
changes and starts and ends within one track that's going to
2888
02:55:34,100 --> 02:55:36,300
fit this but it also has to
2889
02:55:37,500 --> 02:55:40,600
be like a it has to fit like a domino or
2890
02:55:40,600 --> 02:55:44,300
a kind of you know, like a piece of the you know,
2891
02:55:44,300 --> 02:55:47,800
a kind of what would you say like a you know,
2892
02:55:47,800 --> 02:55:49,400
it has to fit perfectly.
2893
02:55:50,400 --> 02:55:53,600
With the next track and when I say perfectly it can't
2894
02:55:53,600 --> 02:55:56,500
be too similar. It can't be at the
2895
02:55:56,500 --> 02:55:59,100
same two Tempo structure or it can't be
2896
02:55:59,100 --> 02:56:02,400
the same kind of tonality or chord structure
2897
02:56:02,400 --> 02:56:03,100
or stuff like that.
2898
02:56:03,700 --> 02:56:06,500
So there's the difficulties that pulling in and
2899
02:56:06,500 --> 02:56:09,500
out over and over time is really really
2900
02:56:09,500 --> 02:56:12,400
important. So here's a nice little
2901
02:56:12,400 --> 02:56:13,000
thing I put together.
2902
02:56:29,300 --> 02:56:30,200
end of scene
2903
02:56:48,400 --> 02:56:51,700
So can we see we can see those two
2904
02:56:51,700 --> 02:56:52,600
really go together?
2905
02:56:53,600 --> 02:56:56,400
Ones are kind that's just describe them. So, what's this?
2906
02:57:00,200 --> 02:57:02,100
It's kind of friendly, it's nice.
2907
02:57:03,900 --> 02:57:06,500
It's got a little bit of a melancholic tone around it, but it's
2908
02:57:06,500 --> 02:57:09,700
kind of cute. It's not sad. It might
2909
02:57:09,700 --> 02:57:11,000
be a little bit retrospective.
2910
02:57:16,100 --> 02:57:16,200
Yeah.
2911
02:57:17,200 --> 02:57:18,700
stop pause
2912
02:57:20,300 --> 02:57:24,600
now something something is different. So something's moving.
2913
02:57:23,600 --> 02:57:26,300
Something's changing. There's a
2914
02:57:26,300 --> 02:57:29,300
there's a difference in the tonality and there's a difference
2915
02:57:29,300 --> 02:57:31,900
in what I'm trying to design there. So I'm going from
2916
02:57:32,800 --> 02:57:35,500
sort of pastoral kind of slower kind
2917
02:57:35,500 --> 02:57:38,300
of tempo with this first
2918
02:57:38,300 --> 02:57:41,600
track then don't don't and I'm
2919
02:57:41,600 --> 02:57:44,000
coming in with a much more kind of
2920
02:57:44,100 --> 02:57:46,700
like, oh something new is starting now, you know listen to that.
2921
02:57:49,100 --> 02:57:52,500
That sounds like something new is happening something intriguing something
2922
02:57:52,500 --> 02:57:56,500
interesting could be anything like sciency. It
2923
02:57:55,500 --> 02:57:59,200
could be a cityscape, but
2924
02:57:58,200 --> 02:58:01,400
we're learning something new. So it's
2925
02:58:01,400 --> 02:58:04,600
not a reflective scene whereas this is a reflective scene.
2926
02:58:04,600 --> 02:58:07,700
So it's not just the tempo tone and genre. It's
2927
02:58:07,700 --> 02:58:10,400
the intention and meaning, you know, because this
2928
02:58:10,400 --> 02:58:13,700
sounds like a kind of retrospective scene to me, then it
2929
02:58:13,700 --> 02:58:16,200
may not be retrospective but something like that if you know what I
2930
02:58:16,200 --> 02:58:16,300
mean.
2931
02:58:18,200 --> 02:58:21,500
Q could be a little family scene, you know a mother
2932
02:58:21,500 --> 02:58:24,500
put in a child to bed or family out having a picnic
2933
02:58:24,500 --> 02:58:26,900
and a really nice time like a family kind of
2934
02:58:27,400 --> 02:58:28,400
piano-based
2935
02:58:29,600 --> 02:58:31,100
and you know
2936
02:58:35,100 --> 02:58:38,600
a really nice wholesome kind of experience and then
2937
02:58:38,600 --> 02:58:41,700
all the next one they get up. Maybe it's
2938
02:58:41,700 --> 02:58:44,700
the one of the family members one of the kids exams
2939
02:58:44,700 --> 02:58:48,500
all they're nervous, you know early start
2940
02:58:48,500 --> 02:58:51,400
going down getting their breakfast. I often do this kind
2941
02:58:51,400 --> 02:58:55,000
of visualization, which is really handy, which is you you
2942
02:58:54,800 --> 02:58:57,100
start structuring stuff in your mind.
2943
02:58:57,100 --> 02:59:00,400
And you go how you start listening to tracks in your mind you go what
2944
02:59:00,400 --> 02:59:04,000
kind of scene with this be nice to what kind of the transition you
2945
02:59:03,300 --> 02:59:06,700
know, so say it's a family film and and
2946
02:59:06,700 --> 02:59:09,000
I would just I would do that. They go out on a Sunday.
2947
02:59:10,200 --> 02:59:13,800
And they have a nice family picnic. I've just made the sub. I didn't think
2948
02:59:13,800 --> 02:59:16,300
about it before and it's really nice. It's really
2949
02:59:16,300 --> 02:59:19,200
sweet and got some nice pictures of them the kids playing around.
2950
02:59:20,300 --> 02:59:23,200
You know with butterflies in a field or something like that
2951
02:59:23,200 --> 02:59:25,700
and they're eating food and mums there and Dad's there or whatever.
2952
02:59:26,800 --> 02:59:29,400
And then they walk off last shot into the distance and the
2953
02:59:29,400 --> 02:59:29,700
sunset.
2954
02:59:31,200 --> 02:59:34,800
But the next morning is the teenage girl or
2955
02:59:34,800 --> 02:59:37,500
the teenage boy is it's there
2956
02:59:37,500 --> 02:59:39,000
exam.
2957
02:59:39,700 --> 02:59:43,600
You know, so there's three kids one's four one's
2958
02:59:42,600 --> 02:59:45,500
eight and one's 14 and that
2959
02:59:45,500 --> 02:59:48,900
was the family thing and then mum and dad but next morning, you
2960
02:59:48,900 --> 02:59:51,600
know Claire has to get up or Ben or
2961
02:59:51,600 --> 02:59:54,300
whoever it is the 14 year old and I have their exam.
2962
02:59:58,900 --> 03:00:01,400
to establishing shots morning
2963
03:00:02,900 --> 03:00:05,700
Wide shot of Claire's bedroom she gets
2964
03:00:05,700 --> 03:00:05,800
up.
2965
03:00:07,100 --> 03:00:11,100
Checks the date checks this checks that you know, and it's like it's that
2966
03:00:10,100 --> 03:00:14,100
kind of visualization in tonality
2967
03:00:13,100 --> 03:00:16,600
about what would work here. What
2968
03:00:16,600 --> 03:00:18,800
could I what kind of scene with this be good for?
2969
03:00:20,200 --> 03:00:23,300
You know and then of course you're doing it backwards. So
2970
03:00:23,300 --> 03:00:26,200
you're planning the transitions between scenes. So
2971
03:00:26,200 --> 03:00:28,900
if I've got this here and this here.
2972
03:00:30,200 --> 03:00:33,600
What are the intentions of the scene so you're not only have to think about this intention
2973
03:00:33,600 --> 03:00:36,200
and that intention and that's going to construct, you know,
2974
03:00:36,200 --> 03:00:39,400
drive all the construction choices around there and then here but you
2975
03:00:39,400 --> 03:00:40,900
also go say, okay. Well, what's
2976
03:00:41,500 --> 03:00:44,400
what's the transition in between these two
2977
03:00:44,400 --> 03:00:47,500
musically because the the musically
2978
03:00:47,500 --> 03:00:49,900
will be one of the biggest drivers of that.
2979
03:00:52,500 --> 03:00:53,400
I just did a little.
2980
03:00:56,400 --> 03:00:59,200
Structure that we what we did on one of the previous
2981
03:00:59,200 --> 03:01:02,600
ones just to just to give you an idea of how I potentially cut
2982
03:01:02,600 --> 03:01:02,900
this up.
2983
03:01:11,800 --> 03:01:13,000
Think dip down.
2984
03:01:48,700 --> 03:01:49,900
So you can see what I've done there.
2985
03:01:52,100 --> 03:01:55,700
I've created The Cutting pattern and the potential content that
2986
03:01:55,700 --> 03:01:58,900
could go in in here just off the top of my head not
2987
03:01:58,900 --> 03:02:01,000
unlike they do pre-visits for
2988
03:02:01,400 --> 03:02:02,500
Action sequence in films.
2989
03:02:03,300 --> 03:02:06,500
you know for Action sequences and films with the specialty big and expensive,
2990
03:02:06,500 --> 03:02:09,400
they'll do it all in, you know, pre-vis beforehand whether
2991
03:02:09,400 --> 03:02:11,100
that's live-action previews or or
2992
03:02:12,600 --> 03:02:15,500
You know kind of you know
2993
03:02:15,500 --> 03:02:19,200
cgi-based previous, but
2994
03:02:18,200 --> 03:02:20,700
I'm just putting in titles here.
2995
03:02:21,300 --> 03:02:24,300
You know because this would create the kind of cutting pattern so
2996
03:02:24,300 --> 03:02:27,200
that there we go. It's a b-roll of the kids playing around
2997
03:02:27,200 --> 03:02:28,700
in the family eating their food.
2998
03:02:30,200 --> 03:02:33,300
And then you know mum says, oh we had such a
2999
03:02:33,300 --> 03:02:36,300
lovely day right before the exam tomorrow morning. It
3000
03:02:36,300 --> 03:02:37,600
was so beautiful that we could all come together.
3001
03:02:39,900 --> 03:02:42,600
And they walk off with a sun going down there in
3002
03:02:42,600 --> 03:02:43,800
silhouette Fade to Black.
3003
03:02:44,700 --> 03:02:47,200
Location wide shot the
3004
03:02:47,200 --> 03:02:49,500
house. Maybe it's a big aerial shot at dawn.
3005
03:02:51,200 --> 03:02:53,400
Maybe so this the big area shot the city.
3006
03:02:54,400 --> 03:02:55,400
starting the scene
3007
03:02:56,500 --> 03:02:59,200
Then the wide shot of the house they're in
3008
03:02:59,200 --> 03:03:00,200
so more detail.
3009
03:03:02,300 --> 03:03:05,200
Again, this is all getting created by the structure of the music.
3010
03:03:06,200 --> 03:03:08,700
Right see one shot. That's maybe her getting up.
3011
03:03:10,900 --> 03:03:13,300
That's another shot of her getting up or getting out
3012
03:03:13,300 --> 03:03:13,600
the door.
3013
03:03:15,700 --> 03:03:18,400
Detail shot maybe looking at something telling me
3014
03:03:18,400 --> 03:03:20,300
something key about the scene.
3015
03:03:22,400 --> 03:03:25,100
You know, maybe that's she's got up a bit out of bed and
3016
03:03:25,100 --> 03:03:28,700
she gets her piece of paper out that says exam 9
3017
03:03:28,700 --> 03:03:29,200
am.
3018
03:03:32,100 --> 03:03:35,400
I'm really nervous about the exam today. I've been studying for months blah
3019
03:03:35,400 --> 03:03:36,100
blah blah blah blah.
3020
03:03:38,100 --> 03:03:41,600
You see and that is deliberately that
3021
03:03:41,600 --> 03:03:43,700
is the and here we come to the kind of.
3022
03:03:46,900 --> 03:03:50,000
Let's come to the cheating factor of this in that.
3023
03:03:51,500 --> 03:03:55,000
A lot of editors a lot of editors myself
3024
03:03:54,900 --> 03:03:58,300
included use music
3025
03:03:57,300 --> 03:03:59,500
as a structure.
3026
03:04:00,900 --> 03:04:03,600
For a lot of their scenes because
3027
03:04:03,600 --> 03:04:06,200
it's easier and quicker now when
3028
03:04:06,200 --> 03:04:09,800
you're in a Relentless march to get through 100 hours
3029
03:04:09,800 --> 03:04:12,400
of footage in you know, five or six
3030
03:04:12,400 --> 03:04:15,400
weeks and come out with an hour-long documentary or show
3031
03:04:15,400 --> 03:04:18,200
whatever, you know, or an entertainment thing or whatever.
3032
03:04:19,200 --> 03:04:22,100
You are looking to cut Corners. So you're looking to
3033
03:04:22,100 --> 03:04:26,000
you're looking to really really
3034
03:04:25,700 --> 03:04:28,800
use any opportunity to make
3035
03:04:28,800 --> 03:04:31,600
scenes be constructed quicker. And
3036
03:04:31,600 --> 03:04:35,800
that's why a lot of editors use
3037
03:04:34,800 --> 03:04:37,500
music like we've
3038
03:04:37,500 --> 03:04:40,400
been kind of, you know talking about gradually over the over the
3039
03:04:40,400 --> 03:04:44,300
course of the boot camp today is they
3040
03:04:43,300 --> 03:04:46,200
use Music structure more than
3041
03:04:46,200 --> 03:04:46,800
anything else.
3042
03:04:47,800 --> 03:04:49,800
to help Drive the structure
3043
03:04:50,700 --> 03:04:53,400
The Narrative within the music and
3044
03:04:53,400 --> 03:04:55,900
That's a classic one that we just seen there, you know
3045
03:04:59,900 --> 03:05:01,600
a really really classic one.
3046
03:05:05,400 --> 03:05:06,800
Play it for full screen.
3047
03:05:37,400 --> 03:05:37,400
it
3048
03:05:53,100 --> 03:05:56,200
You know and some variation on that is what you
3049
03:05:56,200 --> 03:06:00,100
would find in a very very very high percentage
3050
03:05:59,100 --> 03:06:03,000
of reality shows documentaries.
3051
03:06:05,900 --> 03:06:07,400
entertainment shows
3052
03:06:08,300 --> 03:06:11,600
corporate stuff lifestyle branding videos
3053
03:06:11,600 --> 03:06:14,500
online content really good
3054
03:06:14,500 --> 03:06:18,400
high-end stuff will be we'll look at that scene transition. Here's
3055
03:06:17,400 --> 03:06:20,200
a culmination or a building up or a
3056
03:06:20,200 --> 03:06:22,400
crescendo something or a resolution of something.
3057
03:06:23,200 --> 03:06:26,400
And then let's change direction and go somewhere else. You know,
3058
03:06:26,400 --> 03:06:27,700
let's look at another one.
3059
03:06:30,500 --> 03:06:33,600
This one's kind of in progress. I was going to maybe do some
3060
03:06:33,600 --> 03:06:33,800
cutting.
3061
03:06:34,900 --> 03:06:35,700
With this one here.
3062
03:06:36,500 --> 03:06:39,200
So this is again about the big issue film.
3063
03:06:40,300 --> 03:06:43,700
And it's introducing some of the the homeless characters.
3064
03:06:44,600 --> 03:06:47,500
Who sell the big issue magazine the magazine that
3065
03:06:47,500 --> 03:06:50,900
the home itself? So I was just sort of going through
3066
03:06:50,900 --> 03:06:53,200
a lot of this and using the music
3067
03:06:53,200 --> 03:06:56,500
again to illustrate the construction of where
3068
03:06:56,500 --> 03:06:59,200
I'd Place stuff. So I wanted to show you a kind
3069
03:06:59,200 --> 03:07:00,200
of a Half Baked one.
3070
03:07:01,800 --> 03:07:07,000
And and the transition between the two I
3071
03:07:04,000 --> 03:07:07,100
feel
3072
03:07:07,100 --> 03:07:10,600
better now, I'm selling the issue. At least I ain't got all going Tesco's and
3073
03:07:10,600 --> 03:07:11,900
they could choosing sandwich well.
3074
03:07:12,900 --> 03:07:15,200
But one thing
3075
03:07:15,200 --> 03:07:16,900
I do will say to you. Yeah.
3076
03:07:18,700 --> 03:07:21,400
I don't care about making a sandwich at Tesco's
3077
03:07:21,400 --> 03:07:23,700
because they're not gonna miss the island. Yeah.
3078
03:07:46,700 --> 03:07:49,200
People can look at the homeless and just see sort of a mass
3079
03:07:49,200 --> 03:07:52,600
expect. You know, everyone's got drug problems. Everyone's got alcohol problems. Everyone's got
3080
03:07:52,600 --> 03:07:55,500
mental health problems, but underneath all that. There's many many Fantastic
3081
03:07:55,500 --> 03:07:56,400
stories that come out.
3082
03:08:00,400 --> 03:08:03,500
That's what I like. I like the meat in different people every day. I
3083
03:08:03,500 --> 03:08:07,200
like listening to their stories, you know and and interact
3084
03:08:06,200 --> 03:08:08,200
with Mom that sort of person
3085
03:08:13,600 --> 03:08:16,000
It's a challenge, you know every day as a challenge, you know,
3086
03:08:16,400 --> 03:08:19,400
you've got guys that come through have got low self-esteem. You know,
3087
03:08:19,400 --> 03:08:22,200
they've got nothing they're on their ass. They haven't you know, they've got the clothes they
3088
03:08:22,200 --> 03:08:26,000
stand up in so that's the challenge. That's the challenge of motivating them
3089
03:08:25,400 --> 03:08:27,900
keeping them on board and that's what all the staff do.
3090
03:08:33,200 --> 03:08:35,500
I think is that it's the greatest job in the world.
3091
03:08:39,400 --> 03:08:39,500
So
3092
03:08:40,600 --> 03:08:43,600
This is kind of like half baked. I basically created
3093
03:08:43,600 --> 03:08:44,800
the structure within the music.
3094
03:08:45,900 --> 03:08:49,200
and then I started putting pulling
3095
03:08:48,200 --> 03:08:51,500
out some selects of Pete with
3096
03:08:51,500 --> 03:08:53,600
various members of the of the
3097
03:08:56,200 --> 03:08:59,300
of the homeless team, but let's look at what we're
3098
03:08:59,300 --> 03:09:02,400
doing here. So this guy here, he's a
3099
03:09:02,400 --> 03:09:05,200
kind of like, he's a cheeky chappie. That was the whole
3100
03:09:05,200 --> 03:09:08,900
point because he makes a joke. So it was the end of this scene and
3101
03:09:08,900 --> 03:09:09,100
it was
3102
03:09:10,200 --> 03:09:13,300
I don't show the music's. All right, but it's good for a temp is
3103
03:09:13,300 --> 03:09:16,400
temp at the moment. It has to be high octane to low octane
3104
03:09:16,400 --> 03:09:19,700
because we're going into two different tonalities here.
3105
03:09:19,700 --> 03:09:22,100
So the tonality is kind of
3106
03:09:22,100 --> 03:09:25,300
fast and kind of like, hey jokey and stuff like that because
3107
03:09:25,300 --> 03:09:28,700
he's makes a joke about how he's going to go into he you
3108
03:09:28,700 --> 03:09:31,300
know, now that he's selling the big issue doesn't have to go and steal food
3109
03:09:31,300 --> 03:09:32,100
from a supermarket.
3110
03:09:33,400 --> 03:09:35,400
But then he makes a joke, you know.
3111
03:09:36,300 --> 03:09:39,200
Tesco's which is a British Supermarket if anyone who doesn't
3112
03:09:39,200 --> 03:09:39,300
know.
3113
03:09:41,200 --> 03:09:41,500
You know.
3114
03:09:42,600 --> 03:09:45,200
But I'll tell you what, they wouldn't miss it because they got
3115
03:09:45,200 --> 03:09:48,900
loads. So he has the you know, you cut you it's the
3116
03:09:48,900 --> 03:09:51,200
it's the cut. It's the kind of you know.
3117
03:09:54,200 --> 03:09:57,300
The classic joke that he likes to say and you at the end and we will
3118
03:09:57,300 --> 03:10:00,300
always looking for a place to end and punctuate it
3119
03:10:00,300 --> 03:10:03,200
with the music on a one line like that. That's
3120
03:10:03,200 --> 03:10:04,500
great. And then
3121
03:10:05,600 --> 03:10:08,300
So very quick cutting around the
3122
03:10:08,300 --> 03:10:11,900
transition to accentuate the choice
3123
03:10:11,900 --> 03:10:14,300
of the music and the choice of the music is, you know
3124
03:10:14,300 --> 03:10:17,600
reflective of what's going on in the scene and then it
3125
03:10:17,600 --> 03:10:20,200
stops Fade to Black. I mean, we probably could
3126
03:10:20,200 --> 03:10:21,600
even try without Fade to Black actually.
3127
03:10:22,900 --> 03:10:24,900
And look at the distance look at the difference as well.
3128
03:10:25,700 --> 03:10:27,700
You know look at the difference in the establishment there.
3129
03:10:28,700 --> 03:10:31,300
In what we tried to do with
3130
03:10:31,300 --> 03:10:34,600
the with that's driving the tempo and driving
3131
03:10:34,600 --> 03:10:37,200
the scene transition because we've gone from kind of
3132
03:10:37,200 --> 03:10:38,600
like funny call-ish.
3133
03:10:40,200 --> 03:10:45,400
Tongue in cheek fast-paced to Sentimental, you
3134
03:10:44,400 --> 03:10:47,000
know, we want to get this we got Peak coming
3135
03:10:47,200 --> 03:10:50,600
in now and it's one of the resolutions to his motivation and
3136
03:10:50,600 --> 03:10:53,700
he's like look not every homeless person is full
3137
03:10:53,700 --> 03:10:56,400
of drink and drugs and and all this kind of stuff. It's a
3138
03:10:56,400 --> 03:10:59,800
hard-hitting documentary which we cut for inside
3139
03:10:59,800 --> 03:11:00,200
the edit.
3140
03:11:02,500 --> 03:11:04,400
And he's like, no, you know.
3141
03:11:05,400 --> 03:11:09,700
It's his reasoning about why he why
3142
03:11:08,700 --> 03:11:11,700
he does this incredibly difficult
3143
03:11:11,700 --> 03:11:14,400
job where they often get threatened with violence. And
3144
03:11:14,400 --> 03:11:17,800
you know, there's a lot of people like Soldiers with
3145
03:11:17,800 --> 03:11:20,200
PTSD and people with mental health problems
3146
03:11:20,200 --> 03:11:23,500
and stuff like that and the whole the whole documentary is
3147
03:11:23,500 --> 03:11:26,200
about a week with these men and women who are
3148
03:11:26,200 --> 03:11:30,900
on the front line dealing with the the volatile
3149
03:11:29,900 --> 03:11:33,000
homeless people in
3150
03:11:32,600 --> 03:11:35,200
London who pretty much everyone else
3151
03:11:35,200 --> 03:11:38,300
has you know, wash their hands with you know, the government
3152
03:11:38,300 --> 03:11:41,800
has the councils have the police have the homeless
3153
03:11:41,800 --> 03:11:44,200
Charities have and stuff like that. So they're kind
3154
03:11:44,200 --> 03:11:48,300
of like we're gonna do the job that no one else wants so that requires
3155
03:11:47,300 --> 03:11:50,400
me to think and go. Okay. Well, I
3156
03:11:50,400 --> 03:11:53,500
need some emotional music that's gonna allow
3157
03:11:53,500 --> 03:11:56,900
me allow the audience to connect with
3158
03:11:56,900 --> 03:12:00,100
this character. So a
3159
03:11:59,100 --> 03:12:02,800
best way to do that a really good way to do that is
3160
03:12:02,800 --> 03:12:05,200
a big transition.
3161
03:12:05,500 --> 03:12:06,100
into
3162
03:12:07,800 --> 03:12:11,300
sentimental room, you know sentimental and
3163
03:12:11,300 --> 03:12:12,000
heartfelt music
3164
03:12:14,300 --> 03:12:17,300
You know, we do this a lot in cutting patterns as well. Is that a good
3165
03:12:17,300 --> 03:12:17,600
way?
3166
03:12:18,400 --> 03:12:21,500
To really juxtapose. Something is to
3167
03:12:21,500 --> 03:12:25,300
show massive change at the point of impact
3168
03:12:24,300 --> 03:12:27,300
that point massive difference at the
3169
03:12:27,300 --> 03:12:27,800
point of change.
3170
03:12:28,700 --> 03:12:31,200
You know, so let's just watch this again. We
3171
03:12:31,200 --> 03:12:34,500
do it with pictures, but we can also do it with music as well. You literally
3172
03:12:34,500 --> 03:12:37,400
going from one extreme to another and really taking
3173
03:12:37,400 --> 03:12:41,000
them down like from fifth gear to first gear.
3174
03:12:42,100 --> 03:12:46,300
Or what s*** full screen. I feel
3175
03:12:46,300 --> 03:12:49,700
better. Now. I'm selling the issue. At least I ain't got all going Tesco's
3176
03:12:49,700 --> 03:12:51,100
and Nico cheese and sandwich well.
3177
03:12:53,700 --> 03:12:56,200
But one thing I do will say to you. Yeah.
3178
03:12:57,900 --> 03:13:00,300
I don't care about making a sandwich at
3179
03:13:00,300 --> 03:13:03,000
Tesco's because they're not gonna miss you are like yeah.
3180
03:13:25,900 --> 03:13:28,300
People couldn't look at the homeless and just see sort of a mass
3181
03:13:28,300 --> 03:13:31,800
expectant of everyone's got drug problems. Everyone's got alcohol problems. Everyone's got
3182
03:13:31,800 --> 03:13:34,200
mental health problems, but underneath all that. There's many many
3183
03:13:34,200 --> 03:13:35,600
Fantastic stories that come out.
3184
03:13:39,700 --> 03:13:42,200
That's what I like. I like the meeting different people every day.
3185
03:13:42,200 --> 03:13:46,300
I like listening to their stories, you know and and interact
3186
03:13:45,300 --> 03:13:47,300
with him on that sort of person.
3187
03:13:52,900 --> 03:13:55,100
It's a challenge, you know every day as a challenge, you know,
3188
03:13:55,100 --> 03:13:58,500
you've got guys that come through have got low self-esteem. You
3189
03:13:58,500 --> 03:14:01,100
know, they've got nothing they're on their ass. They haven't you know, they've got the clothes
3190
03:14:01,100 --> 03:14:05,200
they stand up in so that's the challenge. That's the challenge of motivating them
3191
03:14:04,200 --> 03:14:07,000
keeping them on board and that's what all the staff do.
3192
03:14:09,300 --> 03:14:12,900
I think
3193
03:14:12,900 --> 03:14:14,800
is that it's the greatest job in the world.
3194
03:14:19,700 --> 03:14:23,100
So there's that kind of transitional point
3195
03:14:22,100 --> 03:14:24,100
and that's really really
3196
03:14:25,900 --> 03:14:27,500
You know, really really important.
3197
03:14:29,900 --> 03:14:30,500
you know look at
3198
03:14:32,300 --> 03:14:33,800
Where do we look at? Yeah, look.
3199
03:14:35,400 --> 03:14:38,100
So we kind of touched on it. I think in in a previous
3200
03:14:38,100 --> 03:14:41,900
boot camp, but let's just reinforce that now look at this. We've
3201
03:14:41,900 --> 03:14:44,300
done it with pictures here. Luckily. We've
3202
03:14:44,300 --> 03:14:46,600
got a change in the music track, but
3203
03:14:47,500 --> 03:14:51,100
Look at the speed and tempo of Tony getting
3204
03:14:50,100 --> 03:14:52,600
up here that I've crafted.
3205
03:14:53,300 --> 03:14:57,200
And then he gets out but there's just this one
3206
03:14:56,200 --> 03:14:59,900
long shot and
3207
03:14:59,900 --> 03:15:01,200
then a musical assignment.
3208
03:15:02,300 --> 03:15:05,700
Slamming at the door to the changing of the music and then this creates
3209
03:15:05,700 --> 03:15:06,900
a new cutting pattern.
3210
03:15:08,200 --> 03:15:11,200
Yeah, that's a dramatic reason now. This is
3211
03:15:11,200 --> 03:15:14,800
a really interesting. Let's just watch this because it creates a and
3212
03:15:14,800 --> 03:15:16,400
it's important to watch the timeline.
3213
03:15:20,600 --> 03:15:21,900
What's the worst thing that can happen?
3214
03:15:22,500 --> 03:15:24,700
I don't want to talk about worse things that could happen.
3215
03:15:25,500 --> 03:15:26,500
I'm a pessimist.
3216
03:15:27,300 --> 03:15:28,100
I'm not an optimist.
3217
03:15:32,500 --> 03:15:35,200
now the worst thing that can happen is our I show up at
3218
03:15:35,200 --> 03:15:36,100
7:30, and there's nothing
3219
03:15:42,700 --> 03:15:45,000
I'm not Irish. I've been nervous about
3220
03:15:56,400 --> 03:15:59,800
so that is another way a kind of variation visually and
3221
03:15:59,800 --> 03:16:01,600
what we what we were doing just then which was
3222
03:16:02,800 --> 03:16:05,000
Showing extreme change at the
3223
03:16:05,400 --> 03:16:08,500
point of extreme difference at the point of change
3224
03:16:08,500 --> 03:16:11,300
now. We did it with the music but look we
3225
03:16:11,300 --> 03:16:14,900
did it with the pictures here. I literally stayed on this one shot.
3226
03:16:18,100 --> 03:16:18,500
situation
3227
03:16:21,600 --> 03:16:24,300
For 11 seconds, and then went into a succession
3228
03:16:24,300 --> 03:16:28,200
of shots that were you know, very short one second one second
3229
03:16:27,200 --> 03:16:30,900
11 one second six. So
3230
03:16:30,900 --> 03:16:33,900
you've got like 10 times longer literally
3231
03:16:33,900 --> 03:16:36,500
and that's a kind of a key
3232
03:16:36,500 --> 03:16:38,100
thing that we can use visually
3233
03:16:40,500 --> 03:16:43,600
And we can also use it musically.
3234
03:16:44,800 --> 03:16:47,900
Because it's it's a key fundamental Paradigm
3235
03:16:47,900 --> 03:16:50,200
within editing which is at the point.
3236
03:16:51,100 --> 03:16:54,000
Of change show extremes that could be
3237
03:16:54,400 --> 03:16:57,300
on duration of shock could be there's no camera movement in that car
3238
03:16:57,300 --> 03:16:59,900
shot. There's no camera pointing down there.
3239
03:17:00,700 --> 03:17:03,500
You go. There's no camera movement there.
3240
03:17:03,500 --> 03:17:06,400
It's a static shot and I'm left it long for 11 minutes,
3241
03:17:06,400 --> 03:17:07,400
and then I've used.
3242
03:17:08,500 --> 03:17:08,700
the
3243
03:17:09,700 --> 03:17:11,200
Slam of the car door.
3244
03:17:11,800 --> 03:17:13,900
as the reason to start the music
3245
03:17:14,700 --> 03:17:17,300
but there's extreme change there 11 second
3246
03:17:17,300 --> 03:17:20,900
shot to one second shot over 10 times longer.
3247
03:17:21,900 --> 03:17:24,100
And you know,
3248
03:17:24,100 --> 03:17:27,200
you can see understand now the theories around what you
3249
03:17:27,200 --> 03:17:30,300
would do in the music, but this is not a music change. It is a
3250
03:17:30,300 --> 03:17:33,000
music change, but it's a music change within the track which is
3251
03:17:33,300 --> 03:17:36,700
so interesting and that's primary one of the reasons I chose that
3252
03:17:36,700 --> 03:17:39,300
track because it did actually change. I was
3253
03:17:39,300 --> 03:17:42,000
like all this starts off, you know in a kind of
3254
03:17:42,600 --> 03:17:45,300
minor key in a little bit awkward and it doesn't feel nice but then it
3255
03:17:45,300 --> 03:17:47,700
goes wow into this big Crescendo, which is great.
3256
03:17:49,200 --> 03:17:52,400
So whether you bolt together two more tracks or whatever. It doesn't
3257
03:17:52,400 --> 03:17:55,300
matter. It's like it's the intention of what you want to do
3258
03:17:55,300 --> 03:17:59,200
musically, which will then drive The Cutting
3259
03:17:58,200 --> 03:18:00,300
of the images.
3260
03:18:01,100 --> 03:18:01,700
so that's a
3261
03:18:02,800 --> 03:18:05,300
picture-based version that's backed up by the music
3262
03:18:05,300 --> 03:18:07,600
but a picture-based version of
3263
03:18:08,600 --> 03:18:11,500
well, where are we what we
3264
03:18:11,500 --> 03:18:14,100
got here, you know extreme. I mean, it's pretty
3265
03:18:14,100 --> 03:18:14,800
extreme here.
3266
03:18:15,600 --> 03:18:18,400
Wow fast car
3267
03:18:18,400 --> 03:18:21,200
but one thing I do will say to you. Yeah.
3268
03:18:22,800 --> 03:18:25,300
I don't care about anything the sandwich at
3269
03:18:25,300 --> 03:18:28,000
chess guys because they're not gonna miss the island. Yeah.
3270
03:18:34,500 --> 03:18:37,800
We could even try to dissolve there. We could just try we try
3271
03:18:37,800 --> 03:18:39,600
hard cut. Let's see what happens if we like it.
3272
03:18:44,400 --> 03:18:44,600
Yeah.
3273
03:18:46,200 --> 03:18:49,000
See what you like type in and tell us
3274
03:18:49,100 --> 03:18:52,100
what? Yeah, so we like the first version or do you like this?
3275
03:19:04,800 --> 03:19:06,200
or version 3
3276
03:19:09,800 --> 03:19:12,500
Dissolve nice long one see what we like see are
3277
03:19:12,500 --> 03:19:13,300
like, yeah.
3278
03:19:20,400 --> 03:19:22,100
Which do you like? Let us know?
3279
03:19:24,400 --> 03:19:25,400
We got any votes.
3280
03:19:29,100 --> 03:19:32,800
Yeah, we got quite a few on well, all three sides. Actually. I'm not
3281
03:19:32,800 --> 03:19:35,100
a fan of cross dissolves. I
3282
03:19:35,100 --> 03:19:38,300
must admit. I don't like him. I'm not a fan of them, but that's
3283
03:19:38,300 --> 03:19:39,800
just me. Maybe I saw some.
3284
03:19:41,600 --> 03:19:44,300
Awful film when I was a kid and it imprinted.
3285
03:19:46,400 --> 03:19:49,100
In print to too many, you know dissolves on
3286
03:19:49,100 --> 03:19:52,600
me like all I don't know maybe watching too many John Woo movies
3287
03:19:52,600 --> 03:19:53,500
in the in the 90s.
3288
03:19:54,400 --> 03:19:55,900
every single shot at a
3289
03:19:56,500 --> 03:19:59,200
And it dissolving it didn't it was kind of crazy.
3290
03:20:00,100 --> 03:20:02,300
I kind of like that one actually. Whoops.
3291
03:20:02,900 --> 03:20:03,900
Yeah.
3292
03:20:09,900 --> 03:20:10,000
Yeah.
3293
03:20:11,100 --> 03:20:11,400
anyway
3294
03:20:12,300 --> 03:20:14,000
What else we got here?
3295
03:20:15,300 --> 03:20:18,300
I stick to the first never a fan of dissolves, but I
3296
03:20:18,300 --> 03:20:21,000
quite like the punctuation of the first option number two.
3297
03:20:22,300 --> 03:20:25,400
I like number two like the first version. Yeah, it's quite broad
3298
03:20:25,400 --> 03:20:25,600
range.
3299
03:20:26,900 --> 03:20:28,400
What else we got that?
3300
03:20:31,100 --> 03:20:34,200
Do you structure your doc so that sequential scenes have
3301
03:20:34,200 --> 03:20:37,400
a different tone so you can add variety.
3302
03:20:38,800 --> 03:20:42,200
Sequential scenes have a different tone. No,
3303
03:20:41,200 --> 03:20:45,000
I don't think sequential or non-sequential scenes.
3304
03:20:47,200 --> 03:20:49,600
You know my more reflective scenes.
3305
03:20:50,300 --> 03:20:53,000
Have a different tone. I think the
3306
03:20:53,900 --> 03:20:56,500
the tonality is based on
3307
03:20:56,500 --> 03:20:59,300
the content of the scene as opposed to the way it was
3308
03:20:59,300 --> 03:20:59,600
shot.
3309
03:21:00,800 --> 03:21:03,500
You know, you could have two sequential
3310
03:21:03,500 --> 03:21:06,300
scenes backed back to back.
3311
03:21:07,100 --> 03:21:10,300
He certainly get that in a lot of observational documentary.
3312
03:21:12,300 --> 03:21:14,200
And one could be shot very very different.
3313
03:21:15,300 --> 03:21:18,300
It could be shot really really fast and there's a lot of action and
3314
03:21:18,300 --> 03:21:19,700
stuff like that, but the next scene will be
3315
03:21:20,600 --> 03:21:21,800
a sequential scene
3316
03:21:23,900 --> 03:21:25,800
But it might be a lot slower.
3317
03:21:28,500 --> 03:21:31,700
So I'm driven usually by the intention of
3318
03:21:31,700 --> 03:21:34,400
the scene the scene for me is all about
3319
03:21:34,400 --> 03:21:36,200
what's truly going on here.
3320
03:21:37,600 --> 03:21:40,300
And what is the best way
3321
03:21:40,300 --> 03:21:41,400
to portray that?
3322
03:21:42,400 --> 03:21:47,000
So firstly more than usually I'd
3323
03:21:46,300 --> 03:21:49,700
say a very high percentage of the time I'm looking
3324
03:21:49,700 --> 03:21:50,300
at music.
3325
03:21:52,100 --> 03:21:55,300
You know, I'm looking at the music which is
3326
03:21:55,300 --> 03:21:57,600
going to really personify this.
3327
03:21:58,500 --> 03:22:02,300
Having come up through reality TV. I probably
3328
03:22:01,300 --> 03:22:04,500
rely on music like a lot
3329
03:22:04,500 --> 03:22:07,300
more than because it's all about music in reality
3330
03:22:07,300 --> 03:22:10,500
because in a lot of reality TV, not a
3331
03:22:10,500 --> 03:22:13,500
lot happens. It's pouring so you over compensate
3332
03:22:13,500 --> 03:22:13,900
with the music.
3333
03:22:15,200 --> 03:22:18,400
And so yeah, I I
3334
03:22:18,400 --> 03:22:21,800
really I'm really driven by
3335
03:22:21,800 --> 03:22:25,700
by music and and it's
3336
03:22:24,700 --> 03:22:27,300
actually quite hard for me when I made the transition
3337
03:22:27,300 --> 03:22:30,300
probably about as it was probably about 15 16 years ago
3338
03:22:30,300 --> 03:22:33,300
in from reality to
3339
03:22:33,300 --> 03:22:33,800
documentary.
3340
03:22:35,300 --> 03:22:38,000
Because it was so, you know, hey, I'm gonna
3341
03:22:38,300 --> 03:22:41,600
spoon feed and really shovel the emotions down
3342
03:22:41,600 --> 03:22:44,400
your throat as an
3343
03:22:44,400 --> 03:22:44,900
audience member.
3344
03:22:45,800 --> 03:22:48,100
and that transition of about a year
3345
03:22:48,100 --> 03:22:51,400
was all about whoa Paddy a
3346
03:22:51,400 --> 03:22:53,200
lot of the the kind of
3347
03:22:55,300 --> 03:22:58,400
Feedback I got was you don't need to play music here or
3348
03:22:58,400 --> 03:23:01,500
you don't need to go so far still, you know, just calm down
3349
03:23:01,500 --> 03:23:04,500
on the tonality of the music bring it down. Just it
3350
03:23:04,500 --> 03:23:07,100
needs to come in the background you're too in in the
3351
03:23:07,100 --> 03:23:10,300
audience's face. So I was using reality TV
3352
03:23:10,300 --> 03:23:13,600
techniques within documentary, which is it was
3353
03:23:13,600 --> 03:23:17,400
just a bit kind of tabloid really and certainly documentary
3354
03:23:16,400 --> 03:23:19,400
or drama and stuff like that and drama
3355
03:23:19,400 --> 03:23:22,800
docks and stuff like that is it's subtle if
3356
03:23:22,800 --> 03:23:25,800
you're going into high end. It's subtler and tasteful,
3357
03:23:25,800 --> 03:23:26,700
you know,
3358
03:23:27,900 --> 03:23:30,800
The low range you go the less subtle it
3359
03:23:30,800 --> 03:23:33,200
is and the less ambiguous and the less
3360
03:23:33,200 --> 03:23:36,300
tasteful really so it depends on where you
3361
03:23:36,300 --> 03:23:38,500
want to go and what you want to what you want to do.
3362
03:23:41,800 --> 03:23:43,300
So yeah.
3363
03:23:44,500 --> 03:23:45,600
Good question, though.
3364
03:23:48,400 --> 03:23:48,700
so
3365
03:23:51,300 --> 03:23:51,500
yeah.
3366
03:23:53,200 --> 03:23:55,700
big Transitions and differences in between
3367
03:23:57,300 --> 03:24:00,000
changes take me up Take Me Down.
3368
03:24:01,200 --> 03:24:04,300
You know, if you're gonna cut something in one style at one end
3369
03:24:04,300 --> 03:24:07,300
use music to reflect that and then as you go
3370
03:24:07,300 --> 03:24:10,700
into another scene take me and show me something different. Keep
3371
03:24:10,700 --> 03:24:13,000
me guessing keep me interested, you know,
3372
03:24:13,300 --> 03:24:16,700
because we are dealing with hundreds and hundreds and channels and Studios and
3373
03:24:16,700 --> 03:24:19,200
streaming services and YouTube and God knows
3374
03:24:19,200 --> 03:24:22,500
what else we have to be intelligent in
3375
03:24:22,500 --> 03:24:24,700
how we can do that music's a massive part of that.
3376
03:24:28,400 --> 03:24:31,200
What else we got here? We've done
3377
03:24:31,200 --> 03:24:33,700
that one in progress. How we doing for?
3378
03:24:35,400 --> 03:24:35,900
time
3379
03:24:38,200 --> 03:24:41,800
we got about 35 minutes. So let's look at some more real life
3380
03:24:41,800 --> 03:24:42,500
examples.
3381
03:24:46,200 --> 03:24:49,800
One from the Tyson dock again and let's just look through what's
3382
03:24:49,800 --> 03:24:52,400
going on in these this is I just want to look at a couple of different things
3383
03:24:52,400 --> 03:24:55,300
from a couple of different things that I shot.
3384
03:24:55,900 --> 03:24:58,300
And let's just look at the punctuation Within the
3385
03:24:58,300 --> 03:25:01,000
Music. Let's look at the changes. Let's look at the
3386
03:25:01,700 --> 03:25:04,200
tonality. If there's any association, it's kind of bring a lot
3387
03:25:04,200 --> 03:25:08,200
of this stuff together and look from all
3388
03:25:07,200 --> 03:25:10,400
of the things that we've looked at over the
3389
03:25:10,400 --> 03:25:13,400
three boot camps and look at the totality. Look
3390
03:25:13,400 --> 03:25:16,900
at the you know, all this kind of stuff and let's see
3391
03:25:16,900 --> 03:25:19,300
how we can spot that. I'm doing this stuff
3392
03:25:19,300 --> 03:25:22,000
and obviously so then you can go off and do it.
3393
03:25:23,900 --> 03:25:26,300
Birds and one for the fastest speed
3394
03:25:26,300 --> 03:25:28,700
of the club. So good luck.
3395
03:25:30,100 --> 03:25:31,200
And made a best man win.
3396
03:25:40,200 --> 03:25:42,000
So what's going on there? Well.
3397
03:25:43,100 --> 03:25:46,400
We have the end of a end of a part before the
3398
03:25:46,400 --> 03:25:49,000
ad break for the commercial break and I've used one
3399
03:25:49,400 --> 03:25:52,400
particular track birds and one for the first this speed of
3400
03:25:52,400 --> 03:25:55,900
the club. So right there we
3401
03:25:55,900 --> 03:25:58,400
got sink interrupt haven't we? So we got a slow dissolve
3402
03:25:58,400 --> 03:26:01,900
down the speed of the club. So good luck.
3403
03:26:03,200 --> 03:26:04,400
And made a best man win.
3404
03:26:05,500 --> 03:26:08,200
And then we bring in the final remain revealing of
3405
03:26:08,200 --> 03:26:11,200
the same tune and drag it over the end and then
3406
03:26:11,200 --> 03:26:14,200
the graphic to this thing that comes out. So they
3407
03:26:14,200 --> 03:26:16,100
go to commercial break made a best man win.
3408
03:26:24,200 --> 03:26:27,800
And of course it's time for the graphic, but of course, yeah again, this
3409
03:26:27,800 --> 03:26:31,000
is that idea of variation but punctuation as
3410
03:26:30,100 --> 03:26:33,500
well. So music is so good at
3411
03:26:33,500 --> 03:26:36,600
adding the extra full stop, you know period
3412
03:26:36,600 --> 03:26:39,900
Point as you say in in the US, I
3413
03:26:39,900 --> 03:26:42,700
think that's what it's called, isn't it? So
3414
03:26:44,800 --> 03:26:47,500
I you know your user a
3415
03:26:47,500 --> 03:26:50,400
tracker tracker track, you know coming towards the end of the scene, especially
3416
03:26:50,400 --> 03:26:53,100
if there's an end of a part and you'll slowly
3417
03:26:53,100 --> 03:26:56,700
dissolve it out put a sink interrupt and then that
3418
03:26:56,700 --> 03:26:59,200
will allow you to skip to the end of the track and do
3419
03:26:59,200 --> 03:27:01,300
the final refrain of the track.
3420
03:27:03,700 --> 03:27:06,200
As as a good buyer to the scene and and in this
3421
03:27:06,200 --> 03:27:07,400
case a goodbye to the part.
3422
03:27:10,200 --> 03:27:13,600
And then it's race
3423
03:27:13,600 --> 03:27:13,700
day.
3424
03:27:15,100 --> 03:27:18,400
So this is all good. What's going on here? Okay, so I've got
3425
03:27:18,400 --> 03:27:22,000
some assignment musical assignment instrumentation
3426
03:27:21,300 --> 03:27:24,900
here in the first shot with this. What
3427
03:27:24,900 --> 03:27:26,100
is it a hornet or
3428
03:27:27,500 --> 03:27:28,800
what's this instrument?
3429
03:27:36,700 --> 03:27:39,700
Okay, so timed it with.
3430
03:27:40,500 --> 03:27:41,400
the sunrise
3431
03:27:45,400 --> 03:27:47,100
nice bit of visual connectivity
3432
03:27:48,900 --> 03:27:49,800
Show me another one.
3433
03:27:50,900 --> 03:27:53,400
And then I found this is that
3434
03:27:53,400 --> 03:27:56,300
the it's not the Chrysler Building is it I don't know what which building that is
3435
03:27:56,300 --> 03:28:00,000
in New York, but I found this because we
3436
03:27:59,400 --> 03:28:02,500
went out and shot a dawn in these helicopter
3437
03:28:02,500 --> 03:28:06,000
shots. So because
3438
03:28:05,200 --> 03:28:08,000
it was race day for the Tyson film.
3439
03:28:08,900 --> 03:28:10,900
So I didn't cut to the beat or anything for the second.
3440
03:28:12,300 --> 03:28:15,300
I waited to the third to do another musical assignment or
3441
03:28:15,300 --> 03:28:15,800
half.
3442
03:28:18,100 --> 03:28:26,600
you are
3443
03:28:30,300 --> 03:28:34,000
In New York and New Jersey all the competitors for
3444
03:28:33,600 --> 03:28:36,800
Mike Tyson's charity race are up
3445
03:28:36,800 --> 03:28:36,900
early.
3446
03:28:40,700 --> 03:28:43,500
Today the big day for the race everybody prepared. I'm
3447
03:28:43,500 --> 03:28:45,100
prepared to do every awesome day.
3448
03:28:46,700 --> 03:28:49,300
We got the criminal criminal races here.
3449
03:28:53,100 --> 03:28:55,400
Ricky race day, baby race day
3450
03:28:56,400 --> 03:28:57,000
we get
3451
03:28:57,300 --> 03:29:00,300
Ricky made it today. Yeah. All right
3452
03:29:00,300 --> 03:29:05,400
coach Vinny
3453
03:29:04,400 --> 03:29:06,400
Tory has arrived.
3454
03:29:06,900 --> 03:29:07,900
On the right roof.
3455
03:29:12,300 --> 03:29:15,300
So what's that? So there's a couple of different things there
3456
03:29:15,300 --> 03:29:19,300
subtle and connectivity. But
3457
03:29:18,300 --> 03:29:21,500
also we've used a sink interrupt and
3458
03:29:21,500 --> 03:29:24,300
it's actually to be fair to voiceover interrupt as well as you
3459
03:29:24,300 --> 03:29:25,000
can see but
3460
03:29:27,800 --> 03:29:31,000
because this is such a long day with
3461
03:29:30,500 --> 03:29:32,300
lots of different.
3462
03:29:34,400 --> 03:29:37,500
Scenes in it where they you know that the progress it
3463
03:29:37,500 --> 03:29:40,700
takes about a huge amount of time for the whole for the
3464
03:29:40,700 --> 03:29:43,200
whole day the whole day in in the actual film. I think
3465
03:29:43,200 --> 03:29:44,200
it's a whole part or something.
3466
03:29:45,000 --> 03:29:45,200
but
3467
03:29:47,400 --> 03:29:50,300
I needed to change the music but I couldn't I wanted to step
3468
03:29:50,300 --> 03:29:53,200
up a little bit but I couldn't step it up too much
3469
03:29:53,200 --> 03:29:56,500
because we're coming into the race. So the race is gonna be high octane
3470
03:29:56,500 --> 03:29:59,600
and there's going to be some prep before the race. So we're down
3471
03:29:59,600 --> 03:30:02,500
here. So I started off really low and I can just go one
3472
03:30:02,500 --> 03:30:05,400
notch up and you can see from the tonality that
3473
03:30:05,400 --> 03:30:06,300
it's it's up.
3474
03:30:07,300 --> 03:30:10,200
When we start moving into the Aerials around the bridge and then what
3475
03:30:10,200 --> 03:30:14,500
bridge that is in Jersey, I think it's Jersey. I can't remember whoever's in
3476
03:30:14,500 --> 03:30:15,100
New York can tell me.
3477
03:30:16,100 --> 03:30:19,200
But I needed to step it up, but not
3478
03:30:19,200 --> 03:30:22,300
too much. So I put a voice a piece of VoiceOver break in
3479
03:30:22,300 --> 03:30:24,400
there and then the sink interrupt from
3480
03:30:25,500 --> 03:30:28,500
everybody prepared from the coach. I'm prepared
3481
03:30:28,500 --> 03:30:29,800
to go get awesome day.
3482
03:30:31,200 --> 03:30:33,700
We got the creme de la criminal races here.
3483
03:30:37,800 --> 03:30:39,900
Okay race day, baby race day.
3484
03:30:41,900 --> 03:30:44,900
Here Ricky made it today. Yeah. All right,
3485
03:30:44,900 --> 03:30:49,000
baby down
3486
03:30:48,400 --> 03:30:50,900
coach Vinny Tory has arrived.
3487
03:30:51,500 --> 03:30:53,500
on the right roof sink interrupt
3488
03:30:54,200 --> 03:30:54,800
comes in
3489
03:30:56,800 --> 03:30:59,400
race sex really nice Aerials. It's driving
3490
03:30:59,400 --> 03:31:01,200
the birds a hundred. There you go.
3491
03:31:04,300 --> 03:31:07,900
So that's that's a nice stuff in here. You start to see these patterns,
3492
03:31:07,900 --> 03:31:10,200
you know, this is the thing. These are all the pro level
3493
03:31:10,200 --> 03:31:13,400
patterns or transition the pro level
3494
03:31:13,400 --> 03:31:16,600
back patterns of structure that the pro level patterns
3495
03:31:16,600 --> 03:31:19,700
of changing stuff mid-scene of using
3496
03:31:19,700 --> 03:31:22,100
the musical track to drive all the
3497
03:31:22,100 --> 03:31:26,200
choices at the hundreds dozens of things that we talked about throughout all
3498
03:31:26,200 --> 03:31:29,300
of these sequences. Let's watch another real life experience before we
3499
03:31:29,300 --> 03:31:33,700
get into some other stuff. How am I half an hour left? How
3500
03:31:32,700 --> 03:31:35,500
are we doing on everybody here?
3501
03:31:35,500 --> 03:31:40,400
Great. So this is documentary.
3502
03:31:38,400 --> 03:31:41,400
I think I shown
3503
03:31:41,400 --> 03:31:44,300
it's some of you guys before it's about the
3504
03:31:44,300 --> 03:31:48,500
space shuttles last flight and it
3505
03:31:47,500 --> 03:31:50,100
was for who's in four channel
3506
03:31:50,100 --> 03:31:53,100
four in the UK co-production with I think it was the
3507
03:31:53,100 --> 03:31:56,500
Smithsonian Channel or Discovery in the US. I
3508
03:31:56,500 --> 03:31:56,800
can't remember.
3509
03:31:59,100 --> 03:32:01,400
I think it might be actually the Smithsonian. Yeah.
3510
03:32:02,600 --> 03:32:06,600
Really nice working for those guys really really awesome.
3511
03:32:07,500 --> 03:32:10,700
So let's look at what's going on here. Let's look at transition points. Let's
3512
03:32:10,700 --> 03:32:13,800
look at assignments. Let's
3513
03:32:13,800 --> 03:32:16,800
look at musical structure. Let's look at it. All story of
3514
03:32:16,800 --> 03:32:19,700
the shuttle is the story of a dream and
3515
03:32:19,700 --> 03:32:22,200
let's look at tonality as well. Of course
3516
03:32:22,200 --> 03:32:25,600
how we change from one tonality to another make space
3517
03:32:25,600 --> 03:32:29,400
travel affordable with an economic reusable spacecraft
3518
03:32:28,400 --> 03:32:31,500
most fantastic day
3519
03:32:31,500 --> 03:32:34,400
in my entire life was first day the shuttle lifted
3520
03:32:34,400 --> 03:32:34,600
off.
3521
03:32:37,100 --> 03:32:40,500
In its 30-year career NASA's Flagship has flown
3522
03:32:40,500 --> 03:32:44,000
more miles completed more missions and delivered
3523
03:32:43,300 --> 03:32:46,600
more Hardware than any other space vehicle
3524
03:32:46,600 --> 03:32:47,100
in history.
3525
03:32:50,300 --> 03:32:53,100
When I first saw space shuttle, I thought there was
3526
03:32:53,100 --> 03:32:56,400
no way anything this big will ever get
3527
03:32:56,400 --> 03:32:56,800
off the planet.
3528
03:33:00,600 --> 03:33:03,000
The shuttle has helped transform our world.
3529
03:33:03,900 --> 03:33:07,300
From mobile phones and communication satellites to
3530
03:33:06,300 --> 03:33:09,700
the humble barcode the shuttle
3531
03:33:09,700 --> 03:33:11,400
really was revolutionary.
3532
03:33:13,200 --> 03:33:15,100
But success has come at a tragic cost.
3533
03:33:16,200 --> 03:33:20,300
14 astronauts have died on its missions you're
3534
03:33:19,300 --> 03:33:20,500
accepting.
3535
03:33:21,800 --> 03:33:22,800
the reality that
3536
03:33:23,900 --> 03:33:26,200
he just saw a crew die.
3537
03:33:28,400 --> 03:33:31,500
Told by the men and women who built it and flew
3538
03:33:31,500 --> 03:33:31,500
it.
3539
03:33:32,700 --> 03:33:35,300
This is the story of a dream to create
3540
03:33:35,300 --> 03:33:37,100
a reusable spacecraft.
3541
03:33:38,400 --> 03:33:41,900
And why that dream ultimately failed?
3542
03:33:55,800 --> 03:33:56,400
you
3543
03:33:58,900 --> 03:34:01,700
launch day at Cape Canaveral on Florida's
3544
03:34:01,700 --> 03:34:02,600
Atlantic Coast.
3545
03:34:07,100 --> 03:34:10,300
Thousands of space enthusiasts and Patriots to send on
3546
03:34:10,300 --> 03:34:13,300
the town of Titusville to witness the space shuttle
3547
03:34:13,300 --> 03:34:14,800
blast into orbit.
3548
03:34:19,500 --> 03:34:22,000
Battle is the most sophisticated and complex.
3549
03:34:25,600 --> 03:34:29,400
There we go. So you can see the transitions
3550
03:34:28,400 --> 03:34:31,500
you can see the musical
3551
03:34:31,500 --> 03:34:34,200
transitions this shot assignments.
3552
03:34:35,800 --> 03:34:38,200
You can see the changing in The Cutting pattern.
3553
03:34:42,800 --> 03:34:47,200
And why that dream listen to that I failure.
3554
03:34:57,300 --> 03:35:00,700
so everything about that transition is changed everything
3555
03:35:00,700 --> 03:35:04,300
is very very different and we
3556
03:35:03,300 --> 03:35:06,800
wanted to create a you know, the tonality this
3557
03:35:06,800 --> 03:35:10,000
is Champion kind of like amazing feat
3558
03:35:09,500 --> 03:35:12,400
that they built the Space Shuttle
3559
03:35:12,400 --> 03:35:15,800
with all the kind of selection shots and all the the brave
3560
03:35:15,800 --> 03:35:18,400
men and women who went through that process over
3561
03:35:18,400 --> 03:35:21,800
34 years or whatever it was and then
3562
03:35:21,800 --> 03:35:24,000
we're you know, it was a real kind of
3563
03:35:24,800 --> 03:35:27,100
celebratory moment of 40 years
3564
03:35:27,100 --> 03:35:31,000
that 35 years at Nasa then we're
3565
03:35:30,200 --> 03:35:33,400
coming to a crescendo and we stop and
3566
03:35:33,400 --> 03:35:36,400
we change Tempo we change key we
3567
03:35:36,400 --> 03:35:39,500
change tonality and we're just
3568
03:35:39,500 --> 03:35:41,500
about to see you know a
3569
03:35:44,200 --> 03:35:45,500
a liftoff
3570
03:35:46,300 --> 03:35:47,300
so that's another key one.
3571
03:35:48,100 --> 03:35:49,200
So these are all.
3572
03:35:51,600 --> 03:35:55,200
Really good ways that we want to design
3573
03:35:54,200 --> 03:35:57,200
the ups and downs of
3574
03:35:57,200 --> 03:36:01,200
this roller coaster really really important ways. If you're
3575
03:36:01,200 --> 03:36:04,000
up take me down. If you're in the middle take me up
3576
03:36:04,300 --> 03:36:07,600
a bit or down a bit or show me something different or change the
3577
03:36:07,600 --> 03:36:10,200
tonality of the track and therefore the cutting
3578
03:36:10,200 --> 03:36:13,600
pattern at the point of transition, maybe go
3579
03:36:13,600 --> 03:36:16,500
extremes like we've looked at or maybe make it more subtle,
3580
03:36:16,500 --> 03:36:20,100
you know, we did some subtle stuff around. Where was
3581
03:36:19,100 --> 03:36:20,800
it like this?
3582
03:36:22,500 --> 03:36:26,100
Just it was we had
3583
03:36:25,100 --> 03:36:27,000
a sub one, didn't we?
3584
03:36:30,100 --> 03:36:31,200
That was a subtle.
3585
03:36:32,300 --> 03:36:32,400
up
3586
03:36:33,300 --> 03:36:34,000
hobbies for
3587
03:36:35,900 --> 03:36:38,400
Rise 5am Vauxhall in
3588
03:36:38,400 --> 03:36:41,500
London. This is where our main Hub is
3589
03:36:41,500 --> 03:36:42,800
for London the southeast
3590
03:36:46,300 --> 03:36:49,000
so Midtown tonight, you know stuff like that.
3591
03:36:52,800 --> 03:36:55,500
Now let's get into our final subject today.
3592
03:36:56,100 --> 03:36:57,700
and this is all about
3593
03:37:01,400 --> 03:37:03,900
shot elements and be structure
3594
03:37:07,600 --> 03:37:09,100
Oh wait, let's go up on this.
3595
03:37:15,200 --> 03:37:18,800
And we're going to look at this sequence again from the printers, which is
3596
03:37:18,800 --> 03:37:21,100
really really interesting in terms of
3597
03:37:21,100 --> 03:37:24,300
what we're trying to do. Let's go back to full screen
3598
03:37:24,300 --> 03:37:24,700
here now.
3599
03:37:27,700 --> 03:37:32,400
This idea around randomizing.
3600
03:37:33,100 --> 03:37:36,500
And so we've learned a lot about how you take an overall
3601
03:37:36,500 --> 03:37:39,700
score on a on a
3602
03:37:39,700 --> 03:37:43,000
different trajectory. You know, you you basically look
3603
03:37:42,100 --> 03:37:45,300
at the point transitions. If you're going to go here, then you
3604
03:37:45,300 --> 03:37:48,300
go there, you know that that whole kind of roller coaster that you're going up and down and
3605
03:37:48,300 --> 03:37:50,100
up and down which is really good but
3606
03:37:51,100 --> 03:37:54,300
Let's look at it in a more condensed way and you can take these
3607
03:37:54,300 --> 03:37:57,200
theories and you can kind of filter them out
3608
03:37:57,200 --> 03:38:00,400
anywhere, but they again they like we talked about before again.
3609
03:38:00,400 --> 03:38:03,500
They are, you know, they're pretty, you know
3610
03:38:03,500 --> 03:38:06,000
omniscient. They're everywhere.
3611
03:38:06,800 --> 03:38:09,400
and one of these key things is around the
3612
03:38:10,600 --> 03:38:15,000
idea that we're randomizing complex cutting.
3613
03:38:16,200 --> 03:38:16,700
cutting elements
3614
03:38:17,500 --> 03:38:18,600
So what do we mean by that?
3615
03:38:20,100 --> 03:38:20,700
Well, let's look.
3616
03:38:25,400 --> 03:38:28,600
Let's just play the sequence again. This is this rough title sequence
3617
03:38:28,600 --> 03:38:31,100
that was for for the big issue homeless film.
3618
03:38:32,500 --> 03:38:35,700
And we'll play it will play and it's more
3619
03:38:35,700 --> 03:38:38,400
of a month. It's a montage but these element these
3620
03:38:38,400 --> 03:38:42,000
when we dissect it from this direction, it's it's you
3621
03:38:41,200 --> 03:38:44,400
can take these elements and take these techniques
3622
03:38:44,400 --> 03:38:46,800
and you can apply to anything not just montages.
3623
03:38:53,400 --> 03:38:55,900
it
3624
03:39:37,400 --> 03:39:37,700
right
3625
03:39:38,900 --> 03:39:41,700
So this is really really interesting. Let's look and
3626
03:39:41,700 --> 03:39:44,600
break down the elements of what's going
3627
03:39:44,600 --> 03:39:46,300
on here, and we're going to we're going to kind of
3628
03:39:47,200 --> 03:39:49,200
Look at it through these factors.
3629
03:39:50,200 --> 03:39:52,200
So the key takeaways we want at this.
3630
03:39:52,900 --> 03:39:55,400
When could we cut this is the big question when can
3631
03:39:55,400 --> 03:39:58,100
we cut well thinking back to the Daft Punk
3632
03:39:58,100 --> 03:40:02,100
video and imagine it a cut or an assignment was
3633
03:40:01,100 --> 03:40:04,800
each one of those particular things
3634
03:40:04,800 --> 03:40:07,300
then therefore if we've got this
3635
03:40:07,300 --> 03:40:10,300
track that has four or five or six or seven different
3636
03:40:10,300 --> 03:40:13,300
elements. You got the percussion you might have the violins
3637
03:40:13,300 --> 03:40:16,300
you might have the if it's a dance track you might have the Baseline and
3638
03:40:16,300 --> 03:40:19,400
then the drums and then whatever it is, each track will
3639
03:40:19,400 --> 03:40:22,500
have certain elements in it. It will have a constant B, but it'll
3640
03:40:22,500 --> 03:40:25,900
have other things that are going on within it. Now the
3641
03:40:25,900 --> 03:40:28,300
the obvious ones to do
3642
03:40:28,300 --> 03:40:30,600
obviously the on the beat and the off the beat
3643
03:40:31,500 --> 03:40:31,800
Yeah.
3644
03:40:32,700 --> 03:40:36,000
Now that can be pleasing and it's nice to do that, but
3645
03:40:35,700 --> 03:40:37,900
we shouldn't be doing it all the time.
3646
03:40:38,900 --> 03:40:40,500
So what we want to do is look.
3647
03:40:41,400 --> 03:40:44,600
A bit deeper a lot deeper and we want to start breaking
3648
03:40:44,600 --> 03:40:48,000
down assigning assignments to
3649
03:40:47,500 --> 03:40:49,900
musical elements firstly.
3650
03:40:50,600 --> 03:40:51,600
camera movement
3651
03:40:54,600 --> 03:40:57,100
to certain elements within a track all of these
3652
03:40:57,100 --> 03:40:59,200
things can be done to a certain.
3653
03:41:00,200 --> 03:41:04,100
Element within the music track or action or character
3654
03:41:03,100 --> 03:41:04,600
movement.
3655
03:41:05,800 --> 03:41:08,300
yeah, so if you're just going to cut on
3656
03:41:08,300 --> 03:41:09,100
the beat you're going to be like
3657
03:41:12,700 --> 03:41:16,400
but I want to use other things within I
3658
03:41:15,400 --> 03:41:17,600
want to be a bit more intelligent.
3659
03:41:18,500 --> 03:41:21,600
And I want to use other things like the camera movement
3660
03:41:21,600 --> 03:41:22,900
or the action.
3661
03:41:25,100 --> 03:41:28,600
Of a character action or a character movement. So let's
3662
03:41:28,600 --> 03:41:30,200
see if we can spot some of these.
3663
03:41:31,300 --> 03:41:33,600
By analyzing this sequence a lot more.
3664
03:41:37,700 --> 03:41:40,200
Cut to the beat Cut to the beat.
3665
03:41:40,800 --> 03:41:43,300
Okay not cut to the beat but
3666
03:41:43,300 --> 03:41:43,600
sort of.
3667
03:41:45,900 --> 03:41:48,600
Now I've used this as a kind of like I did
3668
03:41:48,600 --> 03:41:51,300
a little, you know a little animation here.
3669
03:41:55,200 --> 03:41:58,300
So this is camera you classify this you could classify this as camera
3670
03:41:58,300 --> 03:41:58,500
movement.
3671
03:42:00,900 --> 03:42:03,400
And the camera movement ends on
3672
03:42:03,400 --> 03:42:05,100
the beat and that's a really important point.
3673
03:42:11,600 --> 03:42:14,300
The camera movement ends on the beat. So that's number
3674
03:42:14,300 --> 03:42:18,000
one that animation ends
3675
03:42:17,200 --> 03:42:20,200
on the beat doesn't start on the beat it ends
3676
03:42:20,200 --> 03:42:20,600
on the beat.
3677
03:42:26,700 --> 03:42:28,200
Again, I haven't cut the beat there.
3678
03:42:33,700 --> 03:42:34,700
I've cut off the beat.
3679
03:42:38,900 --> 03:42:41,200
And then I cut back on the beat again. But but this time
3680
03:42:41,200 --> 03:42:45,200
I've also done a slight zoom in because it's I'm
3681
03:42:44,200 --> 03:42:47,800
zooming in as it so it's because they're quite static
3682
03:42:47,800 --> 03:42:48,000
shots.
3683
03:42:52,400 --> 03:42:59,300
I'm going from Fast to slow now, and I'm using
3684
03:42:59,300 --> 03:43:02,600
the musical beats and the different elements not
3685
03:43:02,600 --> 03:43:05,400
cutting just not cutting as simply as on the beat and off
3686
03:43:05,400 --> 03:43:08,600
the beat, but I'm cutting off different beats within a
3687
03:43:08,600 --> 03:43:11,100
different elements within the track. So let's just watch
3688
03:43:11,100 --> 03:43:11,600
that again.
3689
03:43:23,800 --> 03:43:26,100
And because that cycle has started again, I've done
3690
03:43:26,100 --> 03:43:29,000
another animation, but I've done it instead of
3691
03:43:29,800 --> 03:43:32,600
horizontally. I've done it vertically. So again,
3692
03:43:32,600 --> 03:43:35,400
I'm varying again varying not
3693
03:43:35,400 --> 03:43:37,200
playing the same thing over and over again.
3694
03:43:37,900 --> 03:43:40,100
and I'm doing the same cutting pattern, but it's
3695
03:43:40,100 --> 03:43:41,200
different enough in terms of
3696
03:43:42,100 --> 03:43:44,500
ending that animation on the beat
3697
03:43:47,700 --> 03:43:50,400
and that is just a jump cut. That's a jump cut one long
3698
03:43:50,400 --> 03:43:50,800
shot.
3699
03:43:52,300 --> 03:43:55,400
You know, so that's a little mini sequence that has its
3700
03:43:55,400 --> 03:43:58,500
own identity within this one short bit of
3701
03:43:58,500 --> 03:43:58,800
the music.
3702
03:43:59,700 --> 03:44:02,200
You know, it's one long shot and I'm jump cutting one
3703
03:44:02,200 --> 03:44:05,500
long shot. If you get a very long shot a very anything it's really
3704
03:44:05,500 --> 03:44:08,600
nice to jump cut it especially when your stylizing
3705
03:44:08,600 --> 03:44:09,000
the music.
3706
03:44:14,500 --> 03:44:16,900
And now we get to some interesting stuff in here, right?
3707
03:44:17,800 --> 03:44:20,800
Now we've got action playing out that has
3708
03:44:20,800 --> 03:44:23,700
been assigned to the music track to
3709
03:44:23,700 --> 03:44:24,600
the musical.ly.
3710
03:44:32,900 --> 03:44:35,300
So jump cut there. So you've got a you've got
3711
03:44:35,300 --> 03:44:38,700
this crane thing going going by you've got
3712
03:44:38,700 --> 03:44:42,700
this metal these metal things that are
3713
03:44:42,700 --> 03:44:43,700
the same duration.
3714
03:44:45,400 --> 03:44:48,500
Of what's going on in the music track,
3715
03:44:48,500 --> 03:44:50,900
but then jump cut it to the beat as well.
3716
03:44:56,800 --> 03:44:59,500
And again, I've cut this down like a
3717
03:44:59,500 --> 03:45:02,200
kind of sequential nature and each one
3718
03:45:02,200 --> 03:45:03,100
of these is
3719
03:45:05,100 --> 03:45:08,600
Assigned to a different part of the music. So I've come
3720
03:45:08,600 --> 03:45:11,200
in again. I've broken down
3721
03:45:11,200 --> 03:45:14,000
the music even though it's a repetitive dance track, you know,
3722
03:45:14,300 --> 03:45:15,900
even though it's a really repetitive dance track.
3723
03:45:19,200 --> 03:45:22,400
The the problem with the repetitive dance track is it's a
3724
03:45:22,400 --> 03:45:24,900
repetitive dance track might have a lovely chord structure like this.
3725
03:45:25,700 --> 03:45:28,200
Didn't digitalism or someone like that. It's really
3726
03:45:28,200 --> 03:45:29,300
nice. But
3727
03:45:31,400 --> 03:45:35,000
the problem is if you don't vary what you're
3728
03:45:34,200 --> 03:45:36,900
cutting and how you're cutting around.
3729
03:45:38,500 --> 03:45:42,100
And start breaking up the track into
3730
03:45:41,100 --> 03:45:44,900
easily identifiable mini stories.
3731
03:45:46,500 --> 03:45:49,500
Then it's just going to be dull. You know, it's gonna be very very
3732
03:45:49,500 --> 03:45:52,200
dull. So you want that again. This is like
3733
03:45:52,200 --> 03:45:56,400
the idea of there of the roller coaster variation in in
3734
03:45:55,400 --> 03:45:58,300
a microcosm. This is a more
3735
03:45:58,300 --> 03:46:01,200
extreme version of it, but we can take all of these kind
3736
03:46:01,200 --> 03:46:05,000
of elements about how you you can start action
3737
03:46:04,300 --> 03:46:07,300
on the beat or you can end action on
3738
03:46:07,300 --> 03:46:10,500
the beat or you can end action off the beat or you
3739
03:46:10,500 --> 03:46:13,600
can end action or start action or start
3740
03:46:13,600 --> 03:46:16,200
camera movement or anything any of these
3741
03:46:16,200 --> 03:46:19,400
elements on the beat off the beat or to a
3742
03:46:19,400 --> 03:46:22,300
certain element within the actual track. That's not the beat.
3743
03:46:23,200 --> 03:46:23,600
You know.
3744
03:46:25,500 --> 03:46:28,300
so you see that has its own
3745
03:46:28,300 --> 03:46:31,200
little identity that little place there that
3746
03:46:39,800 --> 03:46:43,000
let's give it a little added it there use that
3747
03:46:42,200 --> 03:46:44,100
to get it precise.
3748
03:46:54,100 --> 03:46:57,100
So and then before it was
3749
03:46:57,100 --> 03:46:58,500
this nice little section here.
3750
03:47:08,200 --> 03:47:08,500
and again
3751
03:47:09,500 --> 03:47:12,500
that has its own little identity. I varied
3752
03:47:12,500 --> 03:47:17,100
The Cutting pan. I varied the what I'm
3753
03:47:16,100 --> 03:47:19,300
cutting to how I'm cutting why I'm cutting
3754
03:47:19,300 --> 03:47:22,300
the whole lot. I've even cut very the action
3755
03:47:22,300 --> 03:47:23,300
and the camera movement.
3756
03:47:27,300 --> 03:47:33,400
And then
3757
03:47:33,400 --> 03:47:36,700
I've gone back into this new section here, which is
3758
03:47:36,700 --> 03:47:39,400
Jump cutting again because I saw a long piece
3759
03:47:39,400 --> 03:47:42,600
of action. So again varied it. This one
3760
03:47:42,600 --> 03:47:46,200
is all about matching action within
3761
03:47:45,200 --> 03:47:48,300
the beach structure and
3762
03:47:48,300 --> 03:47:51,400
Elemental structure of the track to the action within
3763
03:47:51,400 --> 03:47:51,500
the
3764
03:47:54,800 --> 03:47:57,300
And the actual shot now, we're going
3765
03:47:57,300 --> 03:48:00,700
back to one two, three four. So I've
3766
03:48:00,700 --> 03:48:03,400
done one two, three four, and as the
3767
03:48:03,400 --> 03:48:06,300
is the refrain comes to a
3768
03:48:06,300 --> 03:48:09,000
resolution then in then I've used
3769
03:48:09,200 --> 03:48:10,700
the piece of action at the end.
3770
03:48:11,700 --> 03:48:14,800
Of the guy dropping it as a punctuation mark
3771
03:48:14,800 --> 03:48:17,000
and it's timed.
3772
03:48:19,600 --> 03:48:22,200
Not over the second one over the
3773
03:48:22,200 --> 03:48:24,100
first one to dum dum.
3774
03:48:24,700 --> 03:48:27,400
and jump car
3775
03:48:29,300 --> 03:48:30,800
again, jump cut there
3776
03:48:32,400 --> 03:48:35,600
to the new one. So there's a constant state
3777
03:48:35,600 --> 03:48:38,700
of not sticking to the same beat or the
3778
03:48:38,700 --> 03:48:39,100
same element.
3779
03:48:50,700 --> 03:48:53,300
Again, this move into this so we're moving into
3780
03:48:53,300 --> 03:48:55,700
the the magazine getting actually printed now.
3781
03:48:57,800 --> 03:49:00,400
And that's all
3782
03:49:00,400 --> 03:49:01,900
that's another section there.
3783
03:49:04,500 --> 03:49:05,600
That I kind of left alone.
3784
03:49:09,400 --> 03:49:10,800
That was just like cut cut.
3785
03:49:15,100 --> 03:49:18,400
No, big stylizations because we're going to go into a big one
3786
03:49:18,400 --> 03:49:18,600
here.
3787
03:49:19,400 --> 03:49:22,400
It's very mechanical and kind of moves very
3788
03:49:22,400 --> 03:49:23,300
much to the beat.
3789
03:49:35,900 --> 03:49:38,800
So let's watch it again because it's really it's really
3790
03:49:38,800 --> 03:49:39,000
nice.
3791
03:49:41,100 --> 03:49:44,500
it's a really nice watching full screen, but
3792
03:49:46,400 --> 03:49:47,100
let's look for
3793
03:49:50,100 --> 03:49:53,700
listen to the elements within the track like Daft
3794
03:49:53,700 --> 03:49:55,000
Punk like Michelle gundry.
3795
03:49:55,900 --> 03:49:56,200
Excuse me.
3796
03:49:57,700 --> 03:49:59,400
Listen to the elements within the track.
3797
03:50:01,300 --> 03:50:02,700
Look at the camera movement.
3798
03:50:04,100 --> 03:50:07,500
Look at the animation movement. Look
3799
03:50:07,500 --> 03:50:10,700
at the the style of the shot. Look how
3800
03:50:13,100 --> 03:50:16,100
different elements within each one of these
3801
03:50:16,100 --> 03:50:16,800
the action
3802
03:50:17,700 --> 03:50:20,400
That's playing out the camera movement the character or
3803
03:50:20,400 --> 03:50:23,300
whatever. There's no characters. And this is just you know bunch of you know,
3804
03:50:23,300 --> 03:50:27,300
printing but look how none
3805
03:50:26,300 --> 03:50:29,700
of it is repeated or
3806
03:50:29,700 --> 03:50:32,500
if it is if there's something a similar style that's repeated. There's
3807
03:50:32,500 --> 03:50:36,100
usually a bar or two in between where another
3808
03:50:35,100 --> 03:50:37,600
cutting pattern will be established.
3809
03:50:38,900 --> 03:50:41,100
Yeah, cutting pattern change it
3810
03:50:41,100 --> 03:50:44,700
cutting pan change. It cutting pan combine the two cutting
3811
03:50:44,700 --> 03:50:46,600
pattern. Don't do a cutting pan, you know.
3812
03:50:47,400 --> 03:50:48,900
Show one long slow shot.
3813
03:50:49,600 --> 03:50:52,500
Then cutting pattern do a really fast one. So this idea
3814
03:50:52,500 --> 03:50:55,200
of like constantly, you know, this is like a microcosmet as I said
3815
03:50:55,200 --> 03:50:56,400
of a whole film
3816
03:50:57,200 --> 03:51:00,500
Which is really really nice. So on
3817
03:51:00,500 --> 03:51:03,700
the beat off the beat assigned to
3818
03:51:03,700 --> 03:51:06,100
a musical element within the track.
3819
03:51:06,900 --> 03:51:09,400
Camera movement off the beat camera movement on
3820
03:51:09,400 --> 03:51:12,700
the beat camera moving finishing on the beat camera
3821
03:51:12,700 --> 03:51:15,400
movement starting on the beat jump cutting.
3822
03:51:16,500 --> 03:51:19,800
Yeah action or camera
3823
03:51:19,800 --> 03:51:22,300
character movement as well. So look at
3824
03:51:22,300 --> 03:51:25,200
this idea of this. I know we've only got a few minutes left
3825
03:51:25,200 --> 03:51:25,800
now, so
3826
03:51:28,100 --> 03:51:31,300
This idea of the compartmentalizations really really
3827
03:51:31,300 --> 03:51:34,700
important and you can take these. This
3828
03:51:34,700 --> 03:51:38,100
is a really fast moving Montage with
3829
03:51:37,100 --> 03:51:40,200
music that has been heavily assigned and
3830
03:51:40,200 --> 03:51:43,400
heavily structured around this particular track, even though
3831
03:51:43,400 --> 03:51:46,400
it's a repetitive track, but you can take all of
3832
03:51:46,400 --> 03:51:50,000
these theories around finishing music on
3833
03:51:49,100 --> 03:51:52,600
the cartridge all the things we just listed and
3834
03:51:52,600 --> 03:51:54,600
you can take that slow it down.
3835
03:51:56,300 --> 03:51:59,200
Use a completely different track user to completely different
3836
03:51:59,200 --> 03:52:02,700
type of music user completely different style of shooting and
3837
03:52:02,700 --> 03:52:04,800
just apply this paradigm.
3838
03:52:05,400 --> 03:52:08,600
You know apply the idea that you're going to have the mechanical nature
3839
03:52:08,600 --> 03:52:09,600
of a character Maybe.
3840
03:52:10,900 --> 03:52:13,200
Finishing a big long run in a shot and coming to
3841
03:52:13,200 --> 03:52:16,500
the end of it as the beat comes in as opposed to some, you
3842
03:52:16,500 --> 03:52:19,500
know, printing stuff here, but think about it in those
3843
03:52:19,500 --> 03:52:19,600
terms.
3844
03:52:21,300 --> 03:52:23,800
Let's let's watch it again full screen.
3845
03:52:25,900 --> 03:52:28,500
And look at the compartmentalization and all
3846
03:52:28,500 --> 03:52:29,200
the variation.
3847
03:52:30,200 --> 03:52:31,400
Look at these factors here.
3848
03:52:39,400 --> 03:52:44,500
you
3849
03:53:19,200 --> 03:53:19,800
There we go.
3850
03:53:22,700 --> 03:53:22,800
So
3851
03:53:25,400 --> 03:53:28,500
we have randomized the
3852
03:53:30,500 --> 03:53:33,500
Complex cutting pattern we've taken all
3853
03:53:33,500 --> 03:53:36,800
of these single elements within shot
3854
03:53:36,800 --> 03:53:37,400
structure.
3855
03:53:39,700 --> 03:53:42,400
shot speed of the cut on the
3856
03:53:42,400 --> 03:53:46,100
beat off the beat camera movement action
3857
03:53:47,100 --> 03:53:50,700
Character movement camera character action, whatever's going
3858
03:53:50,700 --> 03:53:53,200
on, you know, all the hundreds of different things you can
3859
03:53:53,200 --> 03:53:56,200
do and we've assigned them and varied them
3860
03:53:56,200 --> 03:53:59,200
while structuring the different parts of our
3861
03:53:59,200 --> 03:53:59,500
track.
3862
03:54:00,200 --> 03:54:03,300
Yeah, I mean this let's go back to this which is really really nice.
3863
03:54:07,800 --> 03:54:10,800
You know go back to this which is this whole
3864
03:54:10,800 --> 03:54:12,400
idea of compartmentalizing.
3865
03:54:13,500 --> 03:54:20,900
Blah blah
3866
03:54:20,900 --> 03:54:23,100
blah blah blah. This is the same thing, but this is
3867
03:54:23,100 --> 03:54:24,800
drastically slowed down.
3868
03:54:25,500 --> 03:54:27,800
very very similar
3869
03:54:50,200 --> 03:54:51,200
very similar, but
3870
03:54:52,600 --> 03:54:55,400
We would use all the same tricks on that. We use
3871
03:54:55,400 --> 03:54:58,500
all the same tricks, but it might not be so in your face obvious.
3872
03:54:58,500 --> 03:55:00,700
But look at the structure of that is very very similar.
3873
03:55:01,600 --> 03:55:03,600
And of course what we looked at?
3874
03:55:04,800 --> 03:55:05,100
with
3875
03:55:06,300 --> 03:55:06,700
this one here.
3876
03:55:08,800 --> 03:55:11,100
If you wanted to be really on the nose like we did
3877
03:55:11,100 --> 03:55:12,600
that with Pete on this one.
3878
03:55:20,600 --> 03:55:24,000
You know the music is so strong here. It really
3879
03:55:23,100 --> 03:55:26,600
let that adds for that. But you could definitely take
3880
03:55:26,600 --> 03:55:28,900
maybe four you could maybe do two.
3881
03:55:29,900 --> 03:55:32,100
And four and cut off the beat.
3882
03:55:33,600 --> 03:55:34,000
You know.
3883
03:55:36,200 --> 03:55:41,000
So you could cut two three four one
3884
03:55:39,500 --> 03:55:43,400
two, four six
3885
03:55:42,400 --> 03:55:46,000
eight. One, two,
3886
03:55:45,400 --> 03:55:47,900
three four.
3887
03:55:48,600 --> 03:55:53,100
And then offbeat one, two, three, four off
3888
03:55:51,100 --> 03:55:53,600
the beat like that.
3889
03:55:54,300 --> 03:55:57,500
Right, it's 5am voxel in
3890
03:55:57,500 --> 03:56:00,600
London. This is where our main Hub is
3891
03:56:00,600 --> 03:56:01,800
for London the southeast.
3892
03:56:05,800 --> 03:56:07,900
Vendors we turn up to help unload in a minute.
3893
03:56:09,400 --> 03:56:10,200
hopefully fingers crossed
3894
03:56:11,900 --> 03:56:14,100
you're doing a film that it looks like it's a posh carbon. It's
3895
03:56:14,100 --> 03:56:14,600
a piece of s***.
3896
03:56:20,300 --> 03:56:23,900
So there we go. We got a couple of minutes left. Let's just
3897
03:56:23,900 --> 03:56:26,500
check on the last questions. Do you
3898
03:56:26,500 --> 03:56:29,400
ever Focus the other two focus groups with
3899
03:56:29,400 --> 03:56:32,600
different tracks. How do you know that others will have the same emotional
3900
03:56:32,600 --> 03:56:34,100
response to that track you do?
3901
03:56:36,500 --> 03:56:39,900
Do I ever do focus groups sometimes if
3902
03:56:39,900 --> 03:56:42,400
I'm in a facility, I might if I
3903
03:56:42,400 --> 03:56:45,300
want to know how this impact is going to go. I will sit there
3904
03:56:45,300 --> 03:56:48,800
and I'll watch I'll get
3905
03:56:48,800 --> 03:56:52,100
a production assistant in and edit assistant and ask
3906
03:56:51,100 --> 03:56:54,000
them to watch something and then look at them.
3907
03:56:55,200 --> 03:56:56,200
You know do the classic.
3908
03:56:57,200 --> 03:57:00,400
Look in the reflect don't look at the screen look in the reflection of
3909
03:57:00,400 --> 03:57:02,200
the screen at them and watch their face.
3910
03:57:02,900 --> 03:57:06,200
But then ask them some kind of questions but you
3911
03:57:05,200 --> 03:57:08,400
know, I really really, you
3912
03:57:08,400 --> 03:57:11,300
know went crazy on music my whole life. I'd studied
3913
03:57:11,300 --> 03:57:16,600
a lot of music when I was a kid. I'm a methodical methodical.
3914
03:57:14,600 --> 03:57:17,500
I was
3915
03:57:17,500 --> 03:57:21,200
until like the streaming services. I was a methodical collector
3916
03:57:20,200 --> 03:57:24,200
of soundtracks and Analysis
3917
03:57:23,200 --> 03:57:26,400
of wife certain tracks work
3918
03:57:26,400 --> 03:57:29,300
and what doesn't and the speed and variation and the
3919
03:57:29,300 --> 03:57:32,300
whole big thing really was about the roller coaster but then, you know
3920
03:57:32,300 --> 03:57:35,600
caught you recognize a chord structure. I'd pick out chord structures
3921
03:57:35,600 --> 03:57:38,600
that I knew were really beautiful. We're really heartbreaking or
3922
03:57:38,600 --> 03:57:41,400
really Jeopardy or really tension and I'd be
3923
03:57:41,400 --> 03:57:44,700
constantly asking myself, you know, we've come to the end of you know,
3924
03:57:44,700 --> 03:57:47,200
the three children, you know, the three-part Trilogy of
3925
03:57:47,200 --> 03:57:50,100
this and we've covered a lot of ground but the key thing is really
3926
03:57:52,800 --> 03:57:56,700
if you want to really heighten your
3927
03:57:56,700 --> 03:57:57,900
percentage of
3928
03:57:59,100 --> 03:58:02,800
employability you have to get good at music and the
3929
03:58:04,200 --> 03:58:08,200
It is one of the most requested if not the most requested things
3930
03:58:07,200 --> 03:58:10,000
in editing. Are you
3931
03:58:10,300 --> 03:58:13,200
good with music, you know, it's so good when
3932
03:58:13,200 --> 03:58:16,200
you're climbing the ranks. Yeah, when you get to Eddie Hamilton's level
3933
03:58:16,200 --> 03:58:19,800
you've got music editors are going to do this stuff for you a really really good, but
3934
03:58:19,800 --> 03:58:22,300
believe me a pro editor like
3935
03:58:22,300 --> 03:58:25,300
Eddie has done thousands of tracks as he's worked his
3936
03:58:25,300 --> 03:58:29,300
way up and reconstructed. They've
3937
03:58:28,300 --> 03:58:31,500
really sought out the tonality of
3938
03:58:31,500 --> 03:58:34,800
the track. They've reconstructed the track which irrational mechanics
3939
03:58:34,800 --> 03:58:37,200
they with compressing and looping and
3940
03:58:37,200 --> 03:58:40,300
stuff like that. They've learned musical assignment and how you
3941
03:58:40,300 --> 03:58:43,200
cut up a music track and
3942
03:58:43,200 --> 03:58:46,700
use them the track as the kind of main structure of
3943
03:58:46,700 --> 03:58:49,300
a scene and not the other way around
3944
03:58:49,300 --> 03:58:52,600
or they've actually looked at how you transition out of
3945
03:58:52,600 --> 03:58:55,100
one seed to another scene, you know, all the stuff that we've
3946
03:58:55,100 --> 03:58:58,900
done here. So I think music is
3947
03:58:58,900 --> 03:59:01,200
probably one of the most important if not the
3948
03:59:01,200 --> 03:59:04,000
most important things that we can learn as editors.
3949
03:59:04,100 --> 03:59:07,100
Yes journalistic structure all that kind
3950
03:59:07,100 --> 03:59:10,200
of stuff pacing timing very very important. But the
3951
03:59:10,200 --> 03:59:13,600
problem is of course, they're all intertwined. So you can't really talk about pace
3952
03:59:13,600 --> 03:59:16,100
and timing without talking about music and stuff like that,
3953
03:59:16,100 --> 03:59:16,600
but
3954
03:59:17,400 --> 03:59:20,500
You know as we've come full circle on on the boot
3955
03:59:20,500 --> 03:59:23,800
camp and you know, we've got loads of more cool boot camps happening throughout
3956
03:59:23,800 --> 03:59:26,700
the year, but I really hope that that you've learned
3957
03:59:26,700 --> 03:59:29,500
to look at music in a very very different
3958
03:59:29,500 --> 03:59:33,100
way in a way that you know, you look
3959
03:59:32,100 --> 03:59:35,700
at a track you connect with a track you can
3960
03:59:35,700 --> 03:59:38,300
cut up a track you can structure a track
3961
03:59:38,300 --> 03:59:41,100
you can drive the scene around the track and the track and
3962
03:59:41,100 --> 03:59:44,400
have a massive influence. If not, then be
3963
03:59:44,400 --> 03:59:47,500
the main driver of The Cutting pattern and how you change
3964
03:59:47,500 --> 03:59:50,100
throughout a scene and how you
3965
03:59:50,100 --> 03:59:54,300
do that over the course of a longer long-form
3966
03:59:53,300 --> 03:59:54,700
piece.
3967
03:59:55,700 --> 03:59:58,500
And so yeah, I hope you've really
3968
03:59:58,500 --> 04:00:01,200
really enjoyed it. Have we all enjoyed it how
3969
04:00:01,200 --> 04:00:01,700
we all doing?
3970
04:00:08,500 --> 04:00:11,500
I've been using the theories of Music editing from the previous boot
3971
04:00:11,500 --> 04:00:14,700
camps for my social media edits. It does make a massive difference.
3972
04:00:14,700 --> 04:00:17,000
So thank you for another amazing boot camp
3973
04:00:17,100 --> 04:00:20,300
as it was answered some of the questions that came up during my
3974
04:00:20,300 --> 04:00:22,100
edits, Mariana.
3975
04:00:23,200 --> 04:00:26,100
Hi Mariana, great and there's a whole bunch of
3976
04:00:26,100 --> 04:00:28,000
others, but we are running out of time. Oh my God, we are.
3977
04:00:28,800 --> 04:00:31,500
Thank you wanna know I really hope you've
3978
04:00:31,500 --> 04:00:34,000
had a great time and you know,
3979
04:00:34,500 --> 04:00:37,300
stay tuned new podcasts coming up new boot camps.
3980
04:00:37,300 --> 04:00:40,600
It's all going to be happening here on inside
3981
04:00:40,600 --> 04:00:43,200
the edit and I just want to thank you. I hope you got a lot of
3982
04:00:43,200 --> 04:00:46,300
it. Send us an email get in touch with us on social. Let us
3983
04:00:46,300 --> 04:00:50,300
know how you thought about the boot camp. We want
3984
04:00:50,300 --> 04:00:53,200
to constantly do much more for you guys for our team for
3985
04:00:53,200 --> 04:00:56,500
our inside the edit community. So yeah. I
3986
04:00:56,500 --> 04:00:59,300
hope you have a fantastic weekend. I will see you very
3987
04:00:59,300 --> 04:01:02,200
very soon go out cutting start putting some
3988
04:01:02,200 --> 04:01:05,500
of your cuts and music edits on and showing us and on social
3989
04:01:05,500 --> 04:01:08,200
and stuff like that. But yeah. Thank you so
3990
04:01:08,200 --> 04:01:11,700
much, and I will see you later. Take care. Bye.
301398
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.