All language subtitles for 2. Running the App on a Real Android Device

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These are the user uploaded subtitles that are being translated: 1 00:00:02,280 --> 00:00:09,710 Thus far, we only tested our application on an Android emulator and that is generally fine of course, 2 00:00:09,720 --> 00:00:16,440 Android is one of the major platforms you typically develop for but of course, you might also want to 3 00:00:16,440 --> 00:00:19,550 test your app on an iOS simulator 4 00:00:19,590 --> 00:00:27,540 if you are developing on a macOS system because you can only build iOS apps on macOS systems unfortunately 5 00:00:28,140 --> 00:00:34,800 or maybe you don't want to test your application on an emulator only but also on a real device and we'll 6 00:00:34,800 --> 00:00:42,180 have a look at all these other use cases or these other ways of running our application over the next 7 00:00:42,180 --> 00:00:43,170 minutes. 8 00:00:43,200 --> 00:00:49,530 So here's the Android emulator and I created it with the help of the AVD manager 9 00:00:49,530 --> 00:00:55,590 as I showed earlier in the course, start it through Android Studio, you can open that AVD manager and 10 00:00:55,590 --> 00:00:57,300 spin up your emulator there, 11 00:00:57,330 --> 00:00:59,430 so that is what we already did. 12 00:00:59,430 --> 00:01:06,570 How could we now launch this app on a real Android device though? For that, you first of all need to prepare 13 00:01:06,570 --> 00:01:07,820 your Android device and 14 00:01:07,840 --> 00:01:14,520 that means that you need to open your settings on your device and there, choose these developer options. 15 00:01:14,550 --> 00:01:17,490 However, you might not have that option in your menu, 16 00:01:17,490 --> 00:01:24,090 in this case, go to about phone and there, tap on that build number seven times. 17 00:01:24,090 --> 00:01:31,580 Now that might look strange but this actually gives you this developer options menu item here, 18 00:01:31,580 --> 00:01:34,730 so tap on that build number here seven times, 19 00:01:34,730 --> 00:01:37,610 I already activated it, so that's why I get this message 20 00:01:37,970 --> 00:01:41,000 and once you did this, you should have the developer options here. 21 00:01:41,000 --> 00:01:46,370 Now there, generally make sure that it's turned on and then there's one specific option you need to 22 00:01:46,430 --> 00:01:49,530 enable and that is USB debugging. 23 00:01:49,640 --> 00:01:53,610 Make sure that USB debugging is switched on, 24 00:01:53,610 --> 00:01:59,620 thereafter connect your device, your Android device with a USB cable to the machine you're working on, 25 00:01:59,660 --> 00:02:04,790 so you you're developing this Flutter app on and now you should be able to boot that Flutter app onto 26 00:02:04,790 --> 00:02:06,230 that device. 27 00:02:06,230 --> 00:02:11,540 Now here actually in this Flutter app which I have here, I now can choose my device in the bottom right 28 00:02:11,540 --> 00:02:13,820 corner, here in Visual Studio Code, 29 00:02:13,820 --> 00:02:20,660 I now have the choice whether I want to use the emulator or my device here and in Android Studio, you would 30 00:02:20,660 --> 00:02:27,250 also have an option of choosing where to boot it. If you're not sure how you can choose that, 31 00:02:27,320 --> 00:02:33,590 you can always simply quit the emulator so that you only have the connected device as the only device 32 00:02:33,590 --> 00:02:39,950 on which the app could be installed and run and then, the Flutter run command or running it with the 33 00:02:39,950 --> 00:02:43,810 debug command here should automatically pick the connected device. 34 00:02:43,820 --> 00:02:49,610 So here, I selected the connected device in the dropdown menu and with that, I can run the app 35 00:02:49,670 --> 00:02:51,530 as I always run it, 36 00:02:51,530 --> 00:02:57,680 so either with the Flutter run command or in Visual Studio Code, here with debug, start without debugging 37 00:02:57,770 --> 00:02:58,960 or in debugging mode 38 00:02:58,970 --> 00:03:05,000 but I will go without debugging since this is a bit faster and now the app will be built as it was before 39 00:03:05,420 --> 00:03:10,940 and it will then be shipped onto the real device and will be installed and launched there so that you 40 00:03:10,940 --> 00:03:11,940 can test it there. 41 00:03:12,150 --> 00:03:14,100 Now let's wait for that to finish. 42 00:03:14,210 --> 00:03:20,330 So here's the app running on my real device, on my real connected Android device and of course there, 43 00:03:20,360 --> 00:03:24,560 I can interact with it just as I could in the emulator, which is good, 44 00:03:24,560 --> 00:03:26,640 you should see the same result here. 45 00:03:26,810 --> 00:03:33,710 Now when developing an app, testing it on real devices is really crucial and something you absolutely 46 00:03:33,710 --> 00:03:41,720 have to do because whilst the emulators are really good and really emulate real devices, it's just 47 00:03:41,720 --> 00:03:42,740 a simulation, 48 00:03:42,770 --> 00:03:44,940 nothing can replace a real device. 49 00:03:45,050 --> 00:03:51,200 So testing on a real device and if possible, on different real devices is something you should do as 50 00:03:51,200 --> 00:03:53,630 part of every app development process. 5445

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